Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.15 @ 16:01:25 Player: RNGesus Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (252) 1260 Value Destroyed (8185) 8185 Prototype IDs (87) 1740 Alien Tech Used (5) 1000 Bonus (14721) 14721 TOTAL SCORE: 38606 Bonus ------- High Alert Combat Kills 459 Follower Combat Kills 778 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Hacked Protovariant 500 Met Warlord at Research 2000 Scanned by Researcher 500 Acquired SGEMP 2000 Met Sigix 2000 Delivered SGEMP 2000 Win 3000 Friendly Fire -116 Cogmind --------- Core Integrity 455/1600 Matter 300/300 Energy 98/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Experimental Reaction Control System Beam Splitter Advanced Corruption Screen Plasma Lance Peak State ------------ > --- POWER ------------ Compact Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Antigrav Array Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Power Amplifier Experimental Cooling System High-capacity Storage Unit Experimental Optical Array Long-range Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Experimental Target Analyzer Experimental Core Analyzer Experimental Actuator Array Experimental Reaction Control System Centrium Medium Armor Plating > --- WEAPON ----------- Nanosword Plasma Lance > --- INVENTORY -------- Antimatter Reactor Long-range Terrain Scanner Experimental Reaction Control System Centrium Light Armor Plating Centrium Light Armor Plating Graphene Brace Beam Splitter Experimental EM Disruption Field Phase Redirector Advanced Corruption Screen Terrabomb Nova Cannon Hypervelocity Railgun Micro-nuke Launcher RU-N14's Throwing Claymores v3 [Rating: 202] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit Field Propulsion Array Utility Hacking Suite Device Structural Scanner Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Experimental Utility Shielding Artifact Phase Armor Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Heavy Mace Slashing Weapon Axe Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 . 2 . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . 1 . . Utility 10 | . . . 1 . 1 . 2 . . . . . . 2 . . . . . . 1 . . . . . . 1 . . . 1 . . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 441 | 6 5 8 19 2 41 67 13 7 8 1 . 4 2 21 5 28 . 7 3 1 22 8 18 . 3 7 2 22 1 14 . 9 22 38 20 7 Power 50 | 1 . 1 1 . 4 3 1 4 1 . . 1 . 3 . 3 . . . . 3 . 6 . 1 1 . 2 . . . 1 4 2 5 2 Engine 9 | 1 . 1 1 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Core 22 | . . . . . 2 1 1 2 1 . . 1 . 2 . 2 . . . . 2 . 6 . 1 . . 1 . . . . . . . . Reactor 19 | . . . . . . . . 2 . . . . . 1 . 1 . . . . 1 . . . . 1 . 1 . . . 1 2 2 5 2 Propulsion 105 | 2 2 2 7 1 16 23 4 1 1 . . 2 1 1 1 5 . . . . 6 . . . . . . 4 . 1 . 1 9 10 3 2 Treads 42 | 2 2 2 5 1 10 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | . . . 2 . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 10 3 2 Flight 31 | . . . . . . 1 4 1 1 . . 2 1 1 1 5 . . . . 6 . . . . . . 4 . 1 . 1 2 . . . Utility 165 | 1 1 1 7 . 11 12 7 . 3 1 . 1 1 13 3 11 . 4 2 1 4 7 8 . . 2 . 9 . 9 . 6 6 23 10 1 Device 91 | . . 1 1 . 2 6 2 . 1 1 . . 1 6 1 4 . 4 2 . 2 5 7 . . 1 . 5 . 7 . 6 4 15 6 1 Storage 12 | 1 1 . 1 . . . 1 . . . . . . 2 1 3 . . . . . . . . . . . . . 1 . . . 1 . . Processor 9 | . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 3 2 . Hackware 14 | . . . 1 . . . 3 . . . . . . 5 . . . . . 1 . . 1 . . . . 3 . . . . . . . . Protection 38 | . . . 4 . 8 6 . . 2 . . 1 . . 1 3 . . . . 2 2 . . . 1 . . . 1 . . 1 4 2 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 121 | 2 2 4 4 1 10 29 1 2 3 . . . . 4 1 9 . 3 1 . 9 1 4 . 2 4 2 7 1 4 . 1 3 3 2 2 Energy Gun 5 | . . . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . Energy Cannon 19 | . . . . . . . . . . . . . . . . . . . . . 4 . 2 . 2 1 1 5 1 1 . 1 1 . . . Ballistic Gun 36 | 2 . 2 3 1 8 16 . . . . . . . . . . . . 1 . . . . . . 2 1 . . . . . . . . . Ballistic Cannon 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 20 | . . 1 1 . 1 5 . 2 1 . . . . 1 1 3 . . . . . . 1 . . . . 1 . 1 . . . . . 1 Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 Impact Weapon 5 | . . . . . . 4 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 21 | . . . . . 1 2 1 . . . . . . 1 . 5 . 3 . . 4 . . . . 1 . . . . . . . 3 . . Piercing Weapon 9 | . . . . . . . . . 2 . . . . . . . . . . . 1 1 1 . . . . 1 . . . . 1 . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 50 | . . . . . 3 3 . 2 . . . . . 1 1 2 . . . . 2 4 4 . . 1 . 2 . 7 . . 5 6 6 1 Parts Lost 86 | . . 6 8 2 14 13 . . . . . 1 1 . . 2 . . . . 1 . 1 . 1 . . . . . . . 7 3 16 10 Power 12 | . . 1 1 . . 2 . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 2 . 3 1 Propulsion 29 | . . 2 3 1 6 5 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 4 1 4 2 Utility 33 | . . 1 2 . 6 5 . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . 1 2 7 6 Weapon 12 | . . 2 2 1 2 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 1 Highest Loss Streak 9 | . . 5 3 2 5 4 . . . . . 1 1 . . 1 . . . . 1 . 1 . 1 . . . . . . . 2 2 9 5 To Critical Strikes 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 88 | . 85 91 91 100 86 93 90 87 89 92 92 92 90 83 86 83 86 86 86 86 82 88 87 88 85 84 88 83 84 84 84 84 85 84 79 76 Engine 4 | . 14 13 11 11 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Core 2 | . . . . . 5 4 7 7 6 7 7 1 7 6 6 3 6 6 6 6 4 5 4 5 4 2 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 5 5 5 5 5 4 1 3 4 6 Treads 11 | . 28 27 21 22 14 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . 10 11 8 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 26 24 22 Flight 9 | . . . . . . . 29 26 23 23 23 29 28 19 20 19 26 26 26 26 18 17 17 17 17 17 17 21 21 21 21 23 13 1 . . Device 9 | . . 6 2 . 1 15 10 7 4 6 7 . 7 11 6 12 13 13 13 13 16 17 16 17 17 17 17 10 10 10 10 13 16 18 13 15 Storage 8 | . 14 14 11 11 9 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 4 | . . . . . 2 . 6 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 9 10 10 10 9 9 12 19 17 Hackware 9 | . . . . . . . 18 23 23 23 23 23 23 25 28 24 20 20 20 20 17 17 17 17 17 17 17 21 21 21 21 19 16 4 . . Protection 7 | . . . 14 22 17 8 . . 2 . . 7 . . 3 1 6 6 6 6 4 5 5 5 5 5 5 5 5 5 5 4 3 2 3 3 Ballistic Gun 7 | . 6 12 19 22 16 13 . . . . . . . . . . . . . . . . . . . 2 4 . . . . . . . . . Ballistic Cannon 2 | . 21 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 6 7 7 7 7 7 7 6 6 4 . . . . . . . . . . . . . . . . . 3 5 2 Piercing Weapon 1 | . . . . . . . . . 4 7 7 7 . . . . . . . . 2 5 4 5 5 5 5 4 5 5 5 4 4 3 2 3 Naked Turns 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Heaviest Build 130 | 11 51 52 130 103 122 121 20 19 24 24 21 24 19 21 25 35 29 32 29 29 44 44 41 41 41 45 45 39 39 39 39 42 42 108 111 98 Greatest Support 120 | 40 46 46 40 10 40 89 20 25 25 25 25 25 25 25 25 34 31 29 29 29 48 45 48 45 45 45 45 45 42 43 43 50 64 118 118 120 Greatest Overweight (x) 12 | . 1 1 10 10 12 12 . . . . . 1 1 . . 1 . 1 . . . . 1 . . . . . . . . . 3 1 1 1 Average Overweight (x) . | . . . 7 9 10 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 10 10 10 10 10 10 15 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 Average Capacity 18 | 7 19 20 24 25 25 25 11 10 10 10 10 10 10 10 10 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 20 19 Most Carried 25 | 3 20 20 25 25 25 25 25 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 18 Average Carried 17 | 1 15 19 22 23 24 24 10 9 9 10 10 6 9 9 10 13 15 14 14 15 14 15 14 15 14 14 15 14 14 14 15 14 14 15 19 14 Final Capacity 25 | 8 20 20 25 25 25 25 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 5 Final Carried 25 | 3 20 20 24 25 25 25 10 10 10 10 10 10 9 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 5 Class Distribution -------------------- 29% | Scavenger-Mutant 21% | Mutant 19% | Hacker-Scout 17% | Hacker-Sprinter 5% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Ninja | -2/Research Scavenger-Ninja | -2/Testing Scavenger-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Acc Matter Collected 7724 | 243 190 317 840 135 1275 1489 64 136 70 20 . . 55 202 100 209 27 248 30 10 241 87 206 . 1 136 20 95 53 . 148 176 38 560 150 153 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10449 | 16 420 118 1517 190 1892 2305 64 . 295 33 . . 41 340 . 354 . . . . 577 . 221 . 35 275 . 95 . . 67 181 109 . 640 664 Parts 576 | 1 28 3 93 15 113 131 5 . 18 . . . 3 20 . 17 . . . . 18 . 13 . 2 5 . 9 . . 3 10 11 . 30 28 Haulers Intercepted 29 | . 2 . 3 . 6 6 1 . 2 . . . . 2 . 2 . . . . 2 . 1 . . . . . . . . 1 . . . 1 Recyclers Shooed 9 | . . . 3 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . . 2 . 3 . . . . . . . . . . . 2 4 . . . 8 3 . . . . . Prevented 8 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 4 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 170 | . 9 13 28 5 25 42 . . 3 1 . . 1 4 . 8 . . . . 6 . 2 . 2 . . . . . 2 . 1 . 8 10 Melee 30 | . . . . . . . . . 3 1 . . 1 . . 1 . . . . 6 . 2 . 2 . . . . . 2 . . . 8 4 Guns 87 | . . 1 28 5 25 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 14 | . 9 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . AOE 39 | . . 8 . . . 14 . . . . . . . 4 . 7 . . . . . . . . . . . . . . . . . . . 6 Classes Destroyed 23 | 1 5 4 3 . 4 1 . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 2 1 Worker 18 | . 1 . 1 2 4 4 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 2 . 1 1 Builder 5 | . 1 . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 5 | 1 . . . 1 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 29 | . 2 . 3 . 6 6 1 . 2 . . . . 2 . 2 . . . . 2 . 1 . . . . . . . . 1 . . . 1 Recycler 10 | . . 1 1 . 1 4 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Mechanic 3 | . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . Operator 11 | . 1 . 1 . 1 . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . 1 . 1 . Watcher 10 | . . . 1 . 3 1 . . . . . . . 1 . . . . . . . . . . . . . 2 . . . 2 . . . . Swarmer 41 | . . 3 3 3 . 7 . . 3 . . . . 4 . 8 . . . . 4 . . . 2 . . . . . 2 . . . . 2 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 67 | . 9 . 15 2 14 19 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 5 Brawler 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 5 | . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 25 | . . . 8 . 5 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 3 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Programmer 6 | . . . . . . . . . . . . . 1 . . . . . . . 2 . 2 . . . . . . . . . . . . 1 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Protovariant G 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Assembled 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 1 5 9 5 3 6 11 1 . 5 1 . . 1 4 . 4 . . . . 3 . 1 . 2 . . 1 . . 2 1 2 . 3 4 Combat Bots Only 9 | . 4 9 5 3 6 7 . . 3 1 . . 1 4 . 4 . . . . 3 . 1 . 2 . . . . . 2 . 1 . 3 4 Max Kills in Single Turn 5 | 1 2 5 2 1 2 2 1 . 1 1 . . 1 2 . 3 . . . . 1 . 1 . 1 . . 1 . . 1 1 1 . 1 2 Gunslinging 1 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 5 . . . 2 . . . . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . 2 Melee 1 | . . . . . . . . . 1 1 . . 1 . . 1 . . . . 1 . 1 . 1 . . . . . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Acc Damage Taken 18969 | . 349 838 1321 222 2350 2874 . 21 161 12 . 386 102 112 . 553 . 25 . . 666 . 352 38 112 . 52 242 . 44 187 168 1144 770 3280 2588 Core 3773 | . 11 177 91 22 254 201 . . 40 . . 46 . 28 . 141 . 25 . . 237 . 27 . 65 . . 71 . . 46 65 425 100 556 1145 Absorbed by Shields 352 | . . . 160 . 176 . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 425 | . . . . . . . . . . . . . . . . 27 . . . . 145 . 87 . . . . 18 . 11 21 33 83 . . . Regen/Repaired (Parts) 844 | . . . . . . 109 . . 91 . . . . 67 . 258 . . . . 182 . 29 . . . . 108 . . . . . . . . Core Remaining (%) 60 | 100 . 24 . 71 . 17 . . . . . . 87 . . . . . . 77 . . . . . . 67 . . . 89 . 62 . 46 28 Volleys Fired 561 | 1 35 18 130 20 139 136 . . . . . . . 19 . 6 . . . . 7 . 6 1 9 . 8 14 1 . . . 2 . . 9 Largest 2 | 2 2 2 2 2 2 2 . . . . . . . 1 . 1 . . . . 1 . 1 1 1 . 1 1 1 . . . 1 . . 1 Hottest 105 | 40 78 78 46 46 53 84 . . . . . . . 88 . 39 . . . . 85 . 85 85 85 . 85 105 105 . . . . . . 49 Shots Fired 938 | 2 70 33 213 33 269 234 . . . . . . . 19 . 6 . . . . 8 1 6 1 9 . 8 14 1 . . . 2 . . 9 Gun 778 | 2 16 8 211 33 268 217 . . . . . . . 16 . . . . . . . . . . . . 7 . . . . . . . . . Cannon 118 | . 54 23 . . . . . . . . . . . . . . . . . . 8 1 6 1 9 . 1 14 1 . . . . . . . Launcher 34 | . . 2 2 . 1 17 . . . . . . . 3 . 6 . . . . . . . . . . . . . . . . . . . 3 Special 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 6 Kinetic 814 | 2 70 31 211 33 268 192 . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . Thermal 82 | . . . . . . 25 . . . . . . . 16 . . . . . . 8 1 6 1 9 . 1 14 1 . . . . . . . Explosive 42 | . . 2 2 . 1 17 . . . . . . . 3 . 6 . . . . . . . . . . . . . . . . 2 . . 9 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 32 | 1 5 3 13 19 12 32 . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . 2 Robot Miss Streak 5 | . 5 3 3 2 4 5 . . . . . . . 1 . 2 . . . . . 1 . . . . . . . . . . . . . 2 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 11 | . . . 1 . 9 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 758 | 1 36 12 147 26 199 165 3 . 11 2 . 1 2 19 . 9 . . . . 28 . 6 . 3 13 . 4 . . 3 9 7 1 40 11 Core Hits 418 | 1 19 16 60 10 80 114 2 . 9 1 . . 1 11 . 19 . . . . 12 . 3 . 2 3 . 2 . . 2 3 5 . 17 26 Critical Kills 7 | . . . 3 . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 35 | . 2 1 3 1 4 4 . . . . . . . 2 . . . . . . 3 . . . . 2 . 1 . . . . 1 . 9 2 Burn 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 9 | . . . 3 1 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 8 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 5 1 Impale 12 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . 1 . . . . 1 . 4 1 Melee Attacks 452 | . . . . . . 34 15 . 35 6 . 1 12 50 . 29 . 5 . . 38 . 21 3 7 13 7 30 2 . 10 38 21 4 49 22 Impact 26 | . . . . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 160 | . . . . . . 8 15 . 6 . . . 12 50 . 29 . 5 . . 4 . . . . . . . . . . . . 4 21 6 Piercing 266 | . . . . . . . . . 29 6 . 1 . . . . . . . . 34 . 21 3 7 13 7 30 2 . 10 38 21 . 28 16 Sneak Attacks 38 | . . . . . . 2 1 . 6 . . 1 . 8 . 4 . . . . 5 . 1 . . . . 1 . . . 1 3 . 1 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 1 Damage Inflicted 25095 | 11 783 602 2225 394 3454 4476 151 . 599 59 . 83 71 1478 . 1434 . . . . 1503 . 327 . 125 1204 . 281 . . 138 574 660 68 2312 2083 Guns 8576 | 11 63 41 2220 394 3454 2393 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 974 | . 720 223 . . . . . . . . . . . . . . . . . . 31 . . . . . . . . . . . . . . . Explosions 4901 | . . 338 . . . 1892 . . . . . . . 398 . 837 . . . . . . . . . . . . . . . . 118 . . 1318 Melee 10445 | . . . . . . 191 151 . 599 59 . 83 71 1080 . 597 . . . . 1472 . 327 . 125 1204 . 281 . . 138 574 482 68 2312 631 Ramming 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 9234 | 11 783 264 2220 394 3454 2108 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 316 | . . . . . . 285 . . . . . . . . . . . . . . 31 . . . . . . . . . . . . . . . Explosive 4901 | . . 338 . . . 1892 . . . . . . . 398 . 837 . . . . . . . . . . . . . . . . 118 . . 1318 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 191 | . . . . . . 191 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3277 | . . . . . . . 151 . . . . . 71 1080 . 597 . . . . . . . . . . . . . . . . 60 68 1021 229 Piercing 7171 | . . . . . . . . . 599 59 . 83 . . . . . . . . 1472 . 327 . 125 1204 . 281 . . 138 574 482 . 1291 536 Highest Corruption 11 | . . . 2 2 2 2 . . . . . . 1 . . 3 3 3 3 . 4 4 4 4 4 4 4 . . . . 1 1 . 1 11 Average Corruption 2 | . . . 1 2 2 2 . . . . . . 1 . . 1 3 3 3 . 3 4 4 4 4 4 4 . . . . 1 1 . 1 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 59 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 20 . Effects 179 | . . . 30 25 14 28 . . . . . . . . . 19 1 7 1 . 12 4 11 6 4 2 5 . . . . 3 2 . 1 4 Message Errors 42 | . . . 6 8 2 9 . . . . . . . . . 1 . 2 . . 2 1 1 1 2 1 3 . . . . 1 1 . 1 . Matter Fused 39 | . . . 5 4 3 5 . . . . . . . . . 6 1 1 . . 4 . 4 1 2 1 . . . . . . 1 . . 1 Heat Flow Errors 21 | . . . 3 2 2 6 . . . . . . . . . 2 . 1 . . 3 . 1 1 . . . . . . . . . . . . Energy Discharges 34 | . . . 7 8 2 3 . . . . . . . . . 4 . 1 1 . 2 1 1 2 . . 1 . . . . 1 . . . . Parts Rejected 3 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Data Loss (minor) 18 | . . . 2 3 1 . . . . . . . . . . 5 . . . . . . 3 1 . . . . . . . 1 . . . 2 Data Loss (major) 6 | . . . 1 . 1 . . . . . . . . . . 1 . 1 . . . . 1 . . . 1 . . . . . . . . . Misfires 8 | . . . 2 . 3 1 . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Alerts 5 | . . . 1 . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Weapon Failures 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1020 | . 5 15 . . . 87 . . 38 . . 23 . 109 . 122 . . . . 71 . . . . 389 . 40 . . . 28 . 13 32 48 Projectiles 36 | . 5 15 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 15 Explosions 64 | . . . . . . 37 . . . . . . . 1 . 26 . . . . . . . . . . . . . . . . . . . . Melee 920 | . . . . . . 50 . . 38 . . 23 . 108 . 96 . . . . 70 . . . . 389 . 40 . . . 28 . 13 32 33 Knockbacks 12 | . 10 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 11 | . 10 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 191 | . . . 34 . . 157 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 7 | . . . 1 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 570 | . 234 72 142 194 470 570 . 2 . . . . . 304 . 202 . 222 . . 268 32 277 198 160 . 46 300 60 . . . . 392 14 . Average Temperature 93 | . 77 25 24 62 57 214 . 2 . . . . . 154 . 75 . 114 . . 70 20 74 90 62 . 11 132 29 . . . . 75 6 . Received Heat Transfer 3483 | . 177 27 526 78 570 1242 . 9 . . . 12 . 18 . 12 . . . . . . . . 12 . 9 9 . . . 39 329 18 279 117 Effects 24 | . . . . . 1 17 . . . . . . . 2 . 1 . . . . 1 . . . . . . 1 . . . . . 1 . . Shutdowns 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 9 | . . . . . . 5 . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . . . Interference 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Damage (major) 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 740 | . . . . . . 703 . . . . . . . . . . . . . . 37 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Acc Peak Influence 964 | 5 197 129 497 228 366 964 482 207 502 . . . . 284 116 426 . . . . 280 95 281 . . . . 317 . . . 335 408 292 286 461 Initial 422 | . 3 47 . 193 . 113 422 168 144 . . . . 18 46 56 . . . . . 46 66 . . . . 65 . . . 33 119 226 68 51 Average 220 | 1 94 43 256 90 200 588 443 188 285 . . . . 166 78 146 . . . . 132 67 144 . . . . 83 . . . 187 298 208 221 221 Maximum Alert Level 3 | . . . 2 1 1 3 2 1 2 . . . . 1 . 2 . . . . 1 . 1 . . . . 1 . . . 1 2 1 1 2 Low Security (%) 56 | 100 100 100 39 78 45 6 . 62 29 . . . . 68 100 64 . . . . 80 100 73 . . . . 95 . . . 68 16 42 23 58 Level 1 28 | . . . 38 21 54 14 . 37 57 . . . . 31 . 35 . . . . 19 . 26 . . . . 4 . . . 31 81 57 76 24 Level 2 10 | . . . 22 . . 49 100 . 13 . . . . . . . . . . . . . . . . . . . . . . . 2 . . 16 Level 3 3 | . . . . . . 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . 2 . 5 . 3 7 . . 1 . . . . 2 . 6 . . . . 5 . 4 . . . . 2 . . . 1 2 1 9 3 Investigation 11 | . 1 . 2 . . . . . . . . . . . . 3 . . . . 1 . 2 . . . . . . . . . . . 1 1 Extermination 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . Reinforcement 26 | . 1 . 3 . 3 1 . . 1 . . . . 1 . 3 . . . . 3 . 1 . . . . 2 . . . . 1 1 4 1 Assault 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison 10 | . . . . . . 4 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 3 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Construction Impeded 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Acc Distress Signals 45 | . 2 . 7 . 7 6 . . 3 . . . . 1 . 1 . . . . 2 . 2 . . . . 1 . . . 1 . 8 3 1 Communications Jammed 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . 9 . Distress Signals 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . 9 . Times Spotted 508 | . 25 15 52 5 46 60 1 4 20 1 . 4 2 16 7 36 3 2 . . 24 7 23 1 4 . 4 25 . 3 5 17 24 20 29 23 Peak Tracking Total 15 | . 4 10 7 3 12 6 1 2 7 . . 4 1 4 3 15 3 2 . . 5 6 6 1 2 . 7 12 . 3 3 6 12 4 10 5 Tactical Retreats 73 | . 6 1 3 . 4 2 . . 4 . . . . 4 1 7 . 1 . . 4 1 8 . 1 . 3 3 . . . 5 4 7 2 2 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Acc Traps Triggered 26 | . 2 . 4 . 1 6 1 . 1 . . . . 1 . 4 . . . . 2 . 1 . . . . 1 . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 10 . . . . . . Most Traps Carried 2 | . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Acc Machines Disabled 18 | . . . 1 . 1 2 1 . . . . . . 1 . 2 . . . . 1 . . . . . . . . . . . 6 . 1 2 Max in Single Turn 1 | . . . 1 . 1 1 1 . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . 1 . 1 1 Garrison Access 8 | . . . . . . . . . 1 . . . . 2 . 2 . . . . 1 . 1 . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Acc Machines Accessed 113 | . 3 . 3 . 2 4 3 . 10 . . 3 . 15 . 16 . . . . 7 . 10 1 . 6 . 10 . 7 . 4 3 . 5 1 Terminals 64 | . 3 . 3 . 2 3 2 . 7 . . . . 9 . 10 . . . . 2 . 6 . . . . 7 . . . 2 3 . 4 1 Fabricators 7 | . . . . . . . . . . . . . . 3 . 2 . . . . 1 . . . . . . . . . . 1 . . . . Repair Stations 13 | . . . . . . 1 . . 1 . . . . 1 . 2 . . . . 3 . 3 . . . . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 9 | . . . . . . . . . 1 . . . . 2 . 2 . . . . 1 . 1 . . . . 1 . . . 1 . . . . Total Hacks 363 | . 9 . 7 . 6 10 7 . 31 . . 26 . 39 . 56 . . . . 22 . 37 1 . 19 . 36 . 20 . 6 15 . 13 3 Successful 224 | . 4 . 5 . 2 8 5 . 24 . . 26 . 19 . 24 . . . . 15 . 16 1 . 19 . 23 . 20 . 1 5 . 7 . Failed 138 | . 5 . 2 . 4 2 2 . 6 . . . . 20 . 32 . . . . 7 . 21 . . . . 13 . . . 5 10 . 6 3 Catastrophic 25 | . . . . . . . 1 . 1 . . . . 4 . 9 . . . . . . 2 . . . . 5 . . . 1 . . 1 1 Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 156 | . 8 . 3 . 6 3 3 . 18 . . . . 18 . 33 . . . . 7 . 19 . . . . 21 . 1 . 2 11 . 3 . Terminals 212 | . 9 . 7 . 6 7 3 . 25 . . . . 27 . 40 . . . . 9 . 22 . . . . 26 . . . 3 15 . 10 3 Fabricators 13 | . . . . . . . . . . . . . . 5 . 4 . . . . 3 . . . . . . . . . . 1 . . . . Repair Stations 49 | . . . . . . 3 . . 2 . . . . 3 . 10 . . . . 8 . 14 . . . . 9 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Garrison Access 14 | . . . . . . . . . 2 . . . . 4 . 2 . . . . 2 . 1 . . . . 1 . . . 2 . . . . Terminal Hacks 151 | . 3 . 4 . 2 6 1 . 15 . . 26 . 9 . 11 . . . . 4 . 8 1 . 19 . 12 . 20 . 1 4 . 5 . Record 23 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . 7 . . . 9 . . . . 1 . Part Schematic 25 | . . . . . . . . . 5 . . 11 . 4 . 1 . . . . . . . . . 4 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . 2 . . . . . . . . Prototype ID Bank 20 | . 1 . 1 . . . . . 2 . . 3 . . . . . . . . . . . . . 4 . . . 9 . . . . . . Open Door 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 8 | . . . 1 . 1 . . . 1 . . . . 1 . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 8 | . . . . . . 2 1 . 1 . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . . . . . Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Repair Station Index 5 | . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . Alert Level 3 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Locate Traps 9 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 . . . . 4 . . . . . . 1 . Disarm Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Investigation 4 | . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . . . . . . . . . . Recall Reinforcements 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . Hauler Manifests 6 | . . . 2 . 1 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 4 | . . . . . . 1 . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 11 | . . . . . . . . . . . . . . 5 . 3 . . . . 3 . . . . . . . . . . . . . . . Load Schematic 5 | . . . . . . . . . . . . . . 2 . 1 . . . . 2 . . . . . . . . . . . . . . . Build 6 | . . . . . . . . . . . . . . 3 . 2 . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 32 | . . . . . . 2 . . 2 . . . . 2 . 8 . . . . 6 . 6 . . . . 6 . . . . . . . . Scan Component 18 | . . . . . . 1 . . 1 . . . . 1 . 4 . . . . 3 . 5 . . . . 3 . . . . . . . . Repair 14 | . . . . . . 1 . . 1 . . . . 1 . 4 . . . . 3 . 1 . . . . 3 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Insert Component 5 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Analyze 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . . . 1 . . . . 2 . 2 . . . . 1 . 1 . . . . 1 . . . . . . . . Seal Access 8 | . . . . . . . . . 1 . . . . 2 . 2 . . . . 1 . 1 . . . . 1 . . . . . . . . Unauthorized Hacks 14 | . 1 . 1 . . . . . 4 . . . . 1 . . . . . . 1 . 1 . . . . 4 . . . . 1 . . . Terminals 14 | . 1 . 1 . . . . . 4 . . . . 1 . . . . . . 1 . 1 . . . . 4 . . . . 1 . . . Track 3 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Assimilate 4 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . Botnet 4 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . Operators 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 72 | . 3 . 2 . 2 2 3 . 7 . . . . 11 . 13 . . . . 5 . 8 . . . . 6 . . . 2 3 . 4 1 Full Trace Events 8 | . . . . . . . . . . . . . . . . 3 . . . . 1 . 2 . . . . . . . . . . . 1 1 Feedback Events 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Corruption 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . . . 2 . 6 . . 11 . 4 . 1 . . . . . . . . . 4 . . . . . . . . 1 . Parts Built 7 | . . . . . . . . . . . . . . 3 . 2 . . . . 2 . . . . . . . . . . . . . . . Authchips 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Time 408 | . . . . . . . . . . . . . . 199 . 92 . . . . 117 . . . . . . . . . . . . . . . Total Part Build Rating 47 | . . . . . . . . . . . . . . 20 . 13 . . . . 14 . . . . . . . . . . . . . . . Parts Repaired 14 | . . . . . . 1 . . 1 . . . . 1 . 4 . . . . 3 . 1 . . . . 3 . . . . . . . . Time 573 | . . . . . . 26 . . 38 . . . . 31 . 133 . . . . 137 . 62 . . . . 146 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Acc Total Allies 69 | . . 4 . . . . . 20 1 . . . . . 19 . . . . . 1 19 . . . . . 1 . . . . 1 . . 3 Largest Group 20 | . . 3 1 . . . . 20 4 . . . . . 19 . . . . . 1 19 . . . . . . . . . . 1 . . 3 Highest-Rated Group 702 | . . 40 31 . . . . 506 56 . . . . . 684 . . . . . 10 702 . . . . . . . . . . 10 . . 374 Highest-Rated Ally 131 | . . 31 31 . . . . 35 14 . . . . . 50 . . . . . 10 50 . . . . . . . . . . 10 . . 131 Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 341 | . . 9 19 . . . . 97 32 . . . . . 100 . . . . . . 71 . . . . . . . . . . . . . 13 Total Damage 10542 | . . 88 229 . . . . 2260 333 . . . . . 3791 . . . . . . 3662 . . . . . . . . . . . . . 179 Kills 39 | . . 2 4 . . . . 7 4 . . . . . 12 . . . . . . 9 . . . . . . . . . . . . . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Acc Robot Analysis Total 9 | . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . 2 . . . . . . . . Derelict Logs Recovered 16 | . . 2 . 2 . . . . . 2 1 . 3 . . . . 2 1 . . . . 1 . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Acc Turns Passed 20704 | 91 1168 1284 2157 1321 1949 2292 179 130 509 99 60 99 229 811 190 1036 55 430 303 65 816 147 592 243 162 110 270 663 106 351 221 671 399 849 401 246 Spaces Moved 25926 | 50 457 505 840 548 612 805 400 333 1248 223 199 174 536 1734 491 2407 211 823 1019 202 1652 373 1255 486 250 180 564 1363 334 1078 473 1222 564 1514 467 334 Core 26 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Treads 1305 | 48 457 505 11 . 1 283 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2507 | . . . 829 548 608 522 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2632 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 341 1514 467 310 Flight 19453 | . . . . . . . 400 333 1248 223 199 174 536 1734 491 2407 211 823 1019 202 1652 373 1255 486 250 180 564 1363 334 1078 473 1222 223 . . . Fastest Speed 23 | 50 160 160 150 215 200 175 26 26 30 30 30 26 26 30 30 23 23 26 26 26 27 32 28 32 32 32 32 26 29 28 28 25 24 41 43 44 Average Speed 59 | 155 226 239 207 229 237 205 26 27 30 30 30 27 26 30 30 29 25 26 26 26 29 32 32 32 32 32 32 28 29 28 28 25 39 49 50 49 Slowest Speed 560 | 160 240 240 560 230 540 480 26 30 30 30 30 99 99 30 30 103 26 94 26 26 32 32 108 32 32 32 32 29 29 29 28 25 280 128 128 130 Overloaded Moves 185 | . . . . . . . . . . . . . . . . 27 4 . . . 93 . 13 . . . . 16 . . . . 32 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 60 | . . . . . . . . . . . . 2 . 11 . 9 2 . . . 8 2 8 . . . . 9 . 1 1 6 1 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 58 | 3 83 91 83 98 62 84 11 95 36 38 43 76 62 29 96 50 40 77 83 36 30 94 34 72 41 62 67 42 54 95 68 41 69 46 71 10 Regions Visited 36 Branch Regions 20 Pre-discovered Areas 9 | . . 1 . . . . . . . 1 . 1 . . . . . . 2 . . . . . . 3 . . . 1 . . . . . . Known Exits Taken 25 | . . . 1 . 1 . . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 37 | . . 3 . 2 . . . . . 2 . . 4 . . . 1 3 5 4 . . . 4 3 . 4 . 2 . . . . . . . Spaces Dug 331 | . . 8 19 . 9 34 9 . 19 4 . . 7 43 . 41 . 5 . . 13 . 17 4 11 . 8 40 3 . 5 22 5 2 1 2 Terrain Destroyed 623 | . 2 24 19 . 10 145 9 . 19 4 . . 7 54 . 74 . 5 . . 13 1 18 4 12 . 8 40 3 . 5 22 31 2 1 91 Melee 199 | . . . . . . 16 9 . 19 4 . . 7 26 . 17 . 5 . . 6 . 12 3 3 . 7 26 2 . 5 22 5 2 1 2 Projectile 50 | . 2 4 . . 1 . . . . . . . . 2 . . . . . . 7 1 6 1 9 . 1 14 1 . . . 1 . . . AOE 374 | . . 20 19 . 9 129 . . . . . . . 26 . 57 . . . . . . . . . . . . . . . . 25 . . 89 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Acc Total 29585 | 59 523 552 1052 577 864 1156 457 371 1332 244 198 225 602 1913 532 2667 208 1028 1056 213 1902 397 1399 567 313 212 633 1567 340 1122 544 1525 701 1613 544 377 Wait 1642 | . 4 2 12 3 22 63 5 24 8 15 . 29 48 75 31 109 . 191 30 11 161 10 90 78 42 . 53 123 . 3 63 241 69 15 5 7 Move 25778 | 49 456 504 840 547 611 804 400 332 1247 222 198 169 535 1713 490 2388 206 822 1018 201 1636 369 1239 485 249 179 563 1345 333 1075 470 1210 561 1513 466 333 Hop 55 | . . . . . . . . . . . . 2 . 10 . 9 2 . . . 8 1 7 . . . . 8 . 1 1 5 1 . . . Pick Up 217 | 3 18 13 29 4 17 16 8 . 3 . . 9 2 13 1 21 . . 1 . 11 1 2 . . 4 . 5 1 7 . 5 5 10 7 1 Fast Attach 213 | 6 1 . 5 . 25 32 1 6 2 . . 1 . 4 4 9 . . 3 . 7 8 14 . . 3 . 11 . 13 . 5 20 20 12 1 Attach 130 | . . 6 9 2 8 5 11 1 2 . . 2 2 8 . 13 . 3 . . 13 . 3 . 3 3 . 7 1 . . 2 3 10 8 5 Detach 77 | . 1 . 2 . 4 3 4 1 1 . . 1 1 4 1 8 . 3 . . 8 . 3 . 3 2 . 7 1 . . 1 2 14 1 1 Swap 102 | . 4 2 5 . 8 30 1 . 4 1 . 1 . 9 1 6 . 4 . 1 2 . 1 . . 2 2 4 . 1 . 2 . 8 1 2 Drop 282 | . 4 7 20 1 29 33 12 7 3 . . 10 2 8 4 17 . . 4 . 11 8 13 . . 6 . 13 1 22 . 8 17 19 2 1 Fire 561 | 1 35 18 130 20 139 136 . . . . . . . 19 . 6 . . . . 7 . 6 1 9 . 8 14 1 . . . 2 . . 9 Melee 436 | . . . . . . 34 15 . 31 6 . 1 12 50 . 29 . 5 . . 38 . 21 3 7 13 7 30 2 . 10 38 21 4 42 17 Ram 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 91 | . . . . . . . . . 31 . . . . . . 52 . . . . . . . . . . . . . . . 8 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / *Ext x2) -5/Waste -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves (discovered 2 exits: [*Upp] / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research -2/Testing -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 5) 599 | -10/Materials | Discovered new exit (range 7) 779 | -10/Materials | Discovered new exit (range 16) 1217 | -10/Materials | Discovered new exit (range 13) 1260 | -10/Materials | Entered Mines 1279 | -10/Mines | Met a Derelict bent on vengeance 1381 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1389 | -10/Mines | Learned location of 1 exit from Materials 1507 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1620 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1622 | -10/Mines | Discovered new exit (range 5) 1864 | -10/Mines | Assembled infested the area 1912 | -10/Mines | Destroyed 9 combat bots 1974 | -10/Mines | Core integrity fell below 50% 2007 | -10/Mines | Lost 5 parts (1p1n1u2w) 2506 | -10/Mines | Discovered new exit (range 5) 2519 | -10/Mines | Received a Mining Laser from a helpful Derelict 2544 | -10/Mines | Entered Materials 2544 | -9/Materials | Accompanied by 1 ally 2544 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2545 | -9/Materials | Identified exit to Mines 2858 | -9/Materials | Discovered new exit (range 15) 3292 | -9/Materials | Discovered new exit (range 5) 4080 | -9/Materials | Lost 3 parts (2n1u) 4276 | -9/Materials | Build established: Scavenger-Mutant 4424 | -9/Materials | Discovered new exit (range 12) 4701 | -9/Materials | Entered Mines 4942 | -9/Mines | Learned Materials stockpile data 5390 | -9/Mines | Discovered new exit (range 8) 5730 | -9/Mines | Found a hidden stash of uninstalled traps 5843 | -9/Mines | Discovered new exit (range 6) 5909 | -9/Mines | Learned Materials stockpile data 6022 | -9/Mines | Entered Materials 6022 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6048 | -8/Materials | Discovered new exit (range 5) 6085 | -8/Materials | Identified exit to Storage 6479 | -8/Materials | Lost 4 parts (1n1u2w) 6820 | -8/Materials | Discovered new exit (range 12) 7236 | -8/Materials | Lost 5 parts (3n2u) 7485 | -8/Materials | Discovered new exit (range 16) 7971 | -8/Materials | Entered Storage 8271 | -8/Storage | Garrison activated, responded to threat 8305 | -8/Storage | Core integrity fell below 50% 8357 | -8/Storage | Destroyed 7 combat bots 8362 | -8/Storage | Lost 4 parts (1p1n2u) 8586 | -8/Storage | Repaired Lgt. Treads 8819 | -8/Storage | Garrison activated, responded to threat 9171 | -8/Storage | First assault squad dispatched 9230 | -8/Storage | Core integrity fell below 20% 9286 | -8/Storage | Discovered new exit (range 10) 9824 | -8/Storage | Found Prototype Protection 9824 | -8/Storage | Identified Lgt. Regenerative Plating 10263 | -8/Storage | Entered Factory 10263 | -7/Factory | Evolved 2 slots: Utility x2 10442 | -7/Factory | Sucked down chute 10442 | -7/Factory | Entered Waste 10443 | -7/Waste | Met a frightened Derelict 10446 | -7/Waste | Found Prototype Launcher 10446 | -7/Waste | Identified Scatter Rocket Array 10448 | -7/Waste | Spotted C-40 Crusher 10448 | -7/Waste | Spotted C-40 Crusher 10455 | -7/Waste | Warlord forces began an assault 10477 | -7/Waste | Spotted C-40 Crusher 10492 | -7/Waste | Spotted C-40 Crusher 10497 | -7/Waste | Allies destroyed C-40 Crusher 10512 | -7/Waste | Spotted C-40 Crusher 10515 | -7/Waste | Allies destroyed C-40 Crusher 10520 | -7/Waste | Discovered new exit (range 16) 10521 | -7/Waste | Spotted C-40 Crusher 10567 | -7/Waste | Build established: Hacker-Sprinter 10572 | -7/Waste | Identified exit to Factory 10572 | -7/Waste | Entered Factory 10572 | -7/Factory | Accompanied by 4 allies 10613 | -7/Factory | Identified exit to Lower Caves 10613 | -7/Factory | Central database locked down 11004 | -7/Factory | Repaired Lgt. Nuclear Core? 11081 | -7/Factory | Entered Lower Caves 11146 | -7/Lower Caves | Learned Factory garrison access intel 11153 | -7/Lower Caves | Encountered a Warlord checkpoint 11157 | -7/Lower Caves | Discovered new exit (range 11) 11179 | -7/Lower Caves | Identified exit to Lower Caves 11180 | -7/Lower Caves | Entered another Lower Caves area 11181 | -7/Lower Caves | Encountered a Warlord checkpoint 11188 | -7/Lower Caves | Discovered new exit (range 9) 11227 | -7/Lower Caves | Discovered new exit (range 8) 11229 | -7/Lower Caves | Identified exit to Data Miner 11232 | -7/Lower Caves | Learned Factory emergency access door positions 11240 | -7/Lower Caves | Entered Data Miner 11240 | -7/Data Miner | Discovered new exit (range 6) 11246 | -7/Data Miner | Met Data Miner 11255 | -7/Data Miner | Identified exit to Proximity Caves 11289 | -7/Data Miner | Learned location of Section 7 (-3) 11289 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11291 | -7/Data Miner | Received God Mode back door access code from Data Miner 11339 | -7/Data Miner | Entered Proximity Caves 11461 | -6/Proximity Caves | Identified exit to Factory 11475 | -6/Proximity Caves | Learned Factory trap positions 11568 | -6/Proximity Caves | Entered Factory 11568 | -6/Factory | Evolved 2 slots: Utility x2 11569 | -6/Factory | Loaded intel: 117 trap records 11571 | -6/Factory | Loaded intel: 4 garrison access locations 11753 | -6/Factory | Garrison activated, responded to threat 11851 | -6/Factory | Repaired Field Propulsion Array 11938 | -6/Factory | Discovered new exit (range 6) 11960 | -6/Factory | Identified exit to Lower Caves 12234 | -6/Factory | Fabricated Graphene Brace? 12347 | -6/Factory | Fabricated Adv. Hacking Suite? 12379 | -6/Factory | Sucked down chute 12379 | -6/Factory | Entered Waste 12391 | -6/Waste | Spotted C-40 Crusher 12407 | -6/Waste | Spotted C-40 Crusher 12416 | -6/Waste | Spotted C-40 Crusher 12422 | -6/Waste | Spotted C-40 Crusher 12422 | -6/Waste | Spotted C-40 Crusher 12431 | -6/Waste | Warlord forces began an assault 12458 | -6/Waste | Allies destroyed C-40 Crusher 12469 | -6/Waste | Allies destroyed C-40 Crusher 12479 | -6/Waste | Allies destroyed C-40 Crusher 12497 | -6/Waste | Discovered new exit (range 13) 12509 | -6/Waste | Spotted C-40 Crusher 12523 | -6/Waste | Allies destroyed C-40 Crusher 12568 | -6/Waste | Identified exit to Factory 12569 | -6/Waste | Entered Factory 12679 | -6/Factory | Discovered exit to Lower Caves (range 14) 12856 | -6/Factory | Fabricated Imp. Transmission Jammer? 12870 | -6/Factory | Discovered new exit (range 15) 12874 | -6/Factory | Discovered new exit (range 10) 12880 | -6/Factory | Identified exit to Factory 12889 | -6/Factory | Fabricated Force Lance? 13068 | -6/Factory | Repaired Broken Hyp. Railgun? 13119 | -6/Factory | Repaired Imp. VTOL Module 13150 | -6/Factory | Repaired Field Propulsion Array 13260 | -6/Factory | Discovered exit to Factory (range 13) 13316 | -6/Factory | Spotted B-75 Beast 13449 | -6/Factory | Repaired Lgt. Fission Core 13516 | -6/Factory | Cargo convoy interrupted 13605 | -6/Factory | Entered Lower Caves 13659 | -6/Lower Caves | Discovered new exit (range 5) 13660 | -6/Lower Caves | Identified exit to Lower Caves 13660 | -6/Lower Caves | Entered another Lower Caves area 13661 | -6/Lower Caves | Discovered exit to Factory (range 13) 13752 | -6/Lower Caves | Learned Factory terminal intel 13894 | -6/Lower Caves | Spotted B-75 Beast 14085 | -6/Lower Caves | Learned Factory stockpile data 14086 | -6/Lower Caves | Discovered new exit (range 16) 14089 | -6/Lower Caves | Identified exit to Zion 14090 | -6/Lower Caves | Entered Zion 14106 | -6/Zion | Discovered new exit (range 10) 14147 | -6/Zion | System corruption cleaned by Quarantine Array 14165 | -6/Zion | Learned Factory stockpile data 14200 | -6/Zion | Received a visual enhancement algorithm 14245 | -6/Zion | Learned location of Quarantine (-3) 14380 | -6/Zion | Found GAL Module 14392 | -6/Zion | Identified exit to Proximity Caves 14393 | -6/Zion | Entered Proximity Caves 14455 | -5/Proximity Caves | Discovered exit to Factory (range 12) 14458 | -5/Proximity Caves | Entered Factory 14458 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14459 | -5/Factory | Identified exit to Upper Caves 14461 | -5/Factory | Loaded intel: 28 terminal locations 14588 | -5/Factory | Fabricated Field Propulsion Array? 14683 | -5/Factory | Repaired Lgt. Fission Core 14692 | -5/Factory | Identified exit to Extension 14742 | -5/Factory | Build established: Hacker-Scout 14879 | -5/Factory | Repaired Lgt. Fission Core? 15018 | -5/Factory | Repaired Field Propulsion Array 15136 | -5/Factory | Discovered new exit (range 15) 15140 | -5/Factory | Identified exit to Factory 15161 | -5/Factory | Discovered exit to Factory (range 15) 15274 | -5/Factory | Manually triggered Chute Trap 15274 | -5/Factory | Sucked down chute 15274 | -5/Factory | Entered Waste 15277 | -5/Waste | Spotted C-40 Crusher 15285 | -5/Waste | Found Prototype Device 15285 | -5/Waste | Identified Exp. EM Disruption Field 15316 | -5/Waste | Spotted C-40 Crusher 15318 | -5/Waste | Spotted C-40 Crusher 15322 | -5/Waste | Spotted C-40 Crusher 15323 | -5/Waste | Spotted C-40 Crusher 15324 | -5/Waste | Spotted C-40 Crusher 15333 | -5/Waste | Warlord forces began an assault 15335 | -5/Waste | Allies destroyed C-40 Crusher 15338 | -5/Waste | Allies destroyed C-40 Crusher 15338 | -5/Waste | Allies destroyed C-40 Crusher 15348 | -5/Waste | Allies destroyed C-40 Crusher 15353 | -5/Waste | Allies destroyed C-40 Crusher 15358 | -5/Waste | Discovered new exit (range 13) 15374 | -5/Waste | Allies destroyed C-40 Crusher 15420 | -5/Waste | Identified exit to Factory 15421 | -5/Waste | Entered Factory 15565 | -5/Factory | Repaired Broken Plasma Lance 15749 | -5/Factory | Discovered exit to Factory (range 13) 15859 | -5/Factory | Discovered exit to Factory (range 15) 16013 | -5/Factory | Entered Upper Caves 16139 | -5/Upper Caves | Learned Factory stockpile data 16250 | -5/Upper Caves | Discovered new exit (range 7) 16256 | -5/Upper Caves | Identified exit to Upper Caves 16256 | -5/Upper Caves | Entered another Upper Caves area 16386 | -5/Upper Caves | Spotted B-75 Beast 16414 | -5/Upper Caves | Discovered new exit (range 15) 16418 | -5/Upper Caves | Identified exit to Zhirov 16418 | -5/Upper Caves | Entered Zhirov 16418 | -5/Zhirov | Discovered new exit (range 3) 16424 | -5/Zhirov | Met Zhirov 16431 | -5/Zhirov | Learned location of Testing (-2) 16431 | -5/Zhirov | Learned location of Command (-1) 16437 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16444 | -5/Zhirov | Found Alien Artifact 16444 | -5/Zhirov | Identified Integrated Reactor 16444 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16453 | -5/Zhirov | Found Alien Artifact 16528 | -5/Zhirov | Identified exit to Proximity Caves 16528 | -5/Zhirov | Entered Proximity Caves 16798 | -4/Proximity Caves | Entered Factory 16798 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16961 | -4/Factory | Repaired Broken Exp. EM Disruption Field 17012 | -4/Factory | Repaired Plasma Lance 17075 | -4/Factory | Spotted B-86 Titan 17077 | -4/Factory | Found Prototype Launcher 17077 | -4/Factory | Identified Com. Tesla Bomb Launcher 17105 | -4/Factory | Identified exit to Upper Caves 17238 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster 17461 | -4/Factory | Entered Upper Caves 17517 | -4/Upper Caves | Encountered a Warlord checkpoint 17518 | -4/Upper Caves | Learned Research security intel 17562 | -4/Upper Caves | Discovered new exit (range 19) 17565 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 17566 | -4/Upper Caves | Identified exit to Warlord 17567 | -4/Upper Caves | Entered Warlord 17583 | -4/Warlord | Discovered new exit (range 9) 17727 | -4/Warlord | Warlord's base attacked by MAIN.C 17748 | -4/Warlord | Found Prototype Energy Cannon 17748 | -4/Warlord | Identified Vortex Driver 17751 | -4/Warlord | Found Prototype Energy Gun 17751 | -4/Warlord | Identified Vortex Rail 17768 | -4/Warlord | Learned 4 Armory zone layouts 17768 | -4/Warlord | Learned 4 Access zone layouts 17768 | -4/Warlord | Learned 4 Access zone layouts 17769 | -4/Warlord | Learned Quarantine trap positions 17769 | -4/Warlord | Learned Research security intel 17769 | -4/Warlord | Learned Quarantine security intel 17816 | -4/Warlord | Met Warlord 17819 | -4/Warlord | Opened Warlord's prototype stash 17821 | -4/Warlord | Found Prototype Device 17821 | -4/Warlord | Identified System Purifier 17832 | -4/Warlord | Found Prototype Device 17832 | -4/Warlord | Identified Exp. Phase Shifter 17845 | -4/Warlord | Found Prototype Reactor 17872 | -4/Warlord | Found Prototype Special Weapon 17872 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 17875 | -4/Warlord | Found RU-N14's Throwing Claymores v3 17885 | -4/Warlord | Spotted B-90 Cyclops 17885 | -4/Warlord | Spotted B-90 Cyclops 17892 | -4/Warlord | Spotted B-86 Titan 17910 | -4/Warlord | Opened side exit 17918 | -4/Warlord | Identified exit to Proximity Caves 17918 | -4/Warlord | Entered Proximity Caves 18134 | -3/Proximity Caves | Discovered new exit (range 9) 18138 | -3/Proximity Caves | Identified exit to Research 18139 | -3/Proximity Caves | Entered Research 18139 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18140 | -3/Research | Identified exit to Quarantine 18411 | -3/Research | Identified Vortex Chain Reactor 18433 | -3/Research | Build established: Hacker-Ninja 18456 | -3/Research | Spotted B-86 Titan 18808 | -3/Research | Discovered exit to Quarantine (range 9) 18810 | -3/Research | Entered Quarantine 18811 | -3/Quarantine | Loaded intel: 25 trap records 18893 | -3/Quarantine | Identified exit to Research 18904 | -3/Quarantine | Found Prototype Device 18904 | -3/Quarantine | Identified Exp. Focal Shield 18933 | -3/Quarantine | Met incapacitated Sigix Warrior 18933 | -3/Quarantine | Lockdown squad dispatched 18944 | -3/Quarantine | Spotted Lightning 18944 | -3/Quarantine | Spotted Lightning 18944 | -3/Quarantine | Spotted Lightning 19004 | -3/Quarantine | Garrison activated, responded to threat 19060 | -3/Quarantine | Search patrols dispatched 19065 | -3/Quarantine | Found Alien Artifact 19065 | -3/Quarantine | Identified Phase Armor 19121 | -3/Quarantine | Found Alien Energy Cannon 19121 | -3/Quarantine | Identified Core Cannon 19160 | -3/Quarantine | Found Alien Artifact 19182 | -3/Quarantine | Found Alien Artifact 19193 | -3/Quarantine | Spotted Alpha 7 19197 | -3/Quarantine | Identified Terrabomb (x2) 19197 | -3/Quarantine | Used Terrabomb 19204 | -3/Quarantine | Found Alien Artifact 19209 | -3/Quarantine | Entered Research 19209 | -2/Research | Warlord forces began assault on 0b10 19209 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 19267 | -2/Research | Discovered new exit (range 8) 19274 | -2/Research | Identified exit to Testing 19276 | -2/Research | Found Nanosword 19319 | -2/Research | Research machine network offline 19344 | -2/Research | Met up with Warlord 19378 | -2/Research | Spotted B-90 Cyclops 19568 | -2/Research | Found Prototype Device 19568 | -2/Research | Identified Exp. Actuator Array 19589 | -2/Research | Spotted B-90 Cyclops 19631 | -2/Research | Found Prototype Processor 19736 | -2/Research | Borebot progress halted 19749 | -2/Research | Borebot progress halted 19864 | -2/Research | Borebot progress halted 19875 | -2/Research | Spotted Striker 19882 | -2/Research | Spotted Executioner 19885 | -2/Research | Found Enh. Force Lance 19959 | -2/Research | Found Prototype Processor 19959 | -2/Research | Identified Exp. Core Analyzer 19976 | -2/Research | Spotted Striker 20042 | -2/Research | Found Prototype Slashing Weapon 20042 | -2/Research | Identified Particle Cleaver 20058 | -2/Research | Entered Testing 20087 | -2/Testing | Protovariant out of control (PG-UJB6D76BHJ) 20087 | -2/Testing | Unleashed a protovariant (PG-UJB6D76BHJ) 20111 | -2/Testing | Identified Phase Redirector 20111 | -2/Testing | Identified Exp. Melee Analysis Suite 20147 | -2/Testing | Garrison activated, responded to threat 20159 | -2/Testing | Discovered new exit (range 19) 20159 | -2/Testing | Spotted PG-UJB6D76BHJ 20182 | -2/Testing | Destroyed PG-UJB6D76BHJ 20207 | -2/Testing | Identified Transdimensional Reconstructor 20207 | -2/Testing | Warped through subspace 20216 | -2/Testing | Found Prototype Device 20216 | -2/Testing | Identified Exp. Hardlight Generator 20233 | -2/Testing | Found Prototype Device 20233 | -2/Testing | Identified Beam Splitter 20234 | -2/Testing | Lost 5 parts (1p1n2u1w) 20239 | -2/Testing | Spotted Striker 20270 | -2/Testing | Spotted Striker 20276 | -2/Testing | Found Beam Splitter 20284 | -2/Testing | Spotted Alpha 7 20298 | -2/Testing | Destroyed Striker 20309 | -2/Testing | Destroyed Alpha 7 20341 | -2/Testing | Core integrity fell below 50% 20346 | -2/Testing | Destroyed Striker 20362 | -2/Testing | Lost 9 parts (2p2n4u1w) 20362 | -2/Testing | Found Prototype Processor 20362 | -2/Testing | Identified Exp. Target Analyzer 20377 | -2/Testing | Stole the SGEMP Prototype 20420 | -2/Testing | Scanned by Researcher 20456 | -2/Testing | Identified exit to Access 20459 | -2/Testing | Entered Access 20459 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 20460 | -1/Access | Loaded intel: 106 machine locations 20460 | -1/Access | Loaded intel: 74 trap records 20460 | -1/Access | Identified exit to Surface 20460 | -1/Access | Discovered exit to Surface (range 104) 20460 | -1/Access | Identified exit to Command 20460 | -1/Access | Discovered exit to Command (range 112) 20460 | -1/Access | Delivered the SGEMP Prototype to Zhirov 20460 | -1/Access | Zhirov transferred Access data 20601 | -1/Access | Zhirov warped through subspace 20602 | -1/Access | Crushed by falling debris 20602 | -1/Access | System corruption reached 10% 20607 | -1/Access | Garrison activated, responded to threat 20633 | -1/Access | Lost 4 parts (1n2u1w) 20678 | -1/Access | Spotted B-99 Colossus 20683 | -1/Access | Spotted B-99 Colossus 20692 | -1/Access | Released all parts (12) 20692 | -1/Access | Used Terrabomb 20697 | -1/Access | Core integrity fell below 50% 20705 | *** | Escaped! Last Messages --------------- 20692_ Released Exp. Actuator Array. 20692_ Terrabomb activated. 20692_ Penetrated by Slug. 20693_ Acquired 9 matter. 20693_ Penetrated by Slug. 20693_ Acquired Plasma Lance. 20696_ Penetrated by Slug. 20697_ Knocked back. 20698_ Acquired 1 matter. 20698_ Penetrated by Slug. 20699_ K-01 Serf collects debris. 20700_ Penetrated by Slug. 20700_ Slug penetrates Sealed Heavy Doors. 20702_ Main Access Shell breached. 20702_ Penetrated by Slug. 20702_ Slug penetrates Sealed Heavy Doors. 20702_ Slug penetrates Main Access Shell. 20702_ Penetrated by Slug. 20702_ Slug penetrates Main Access Shell. 20705_ B-99 Colossus activates siege mode. Map ----- +----------------------------------------------------+ | """ # ### # ####### #####+#### | | " # ### """""" ############ # | | # ### """""" ############ # | | # ### """""" ############ # | | #####+##### ### """""" ############ # ! | | ### """""" ############ # | | ### ############ # | | ####+####### ### ############ # | | ### ######################### # | | ### ################ " # ######+### | | ### ################ """ # # | | " " " ############ """ # # | | " " " ########### " # # " | | """+""""""########## # # """ | | " = "######### # # """ | | [ " "######### + + " | | """"""""""! ]" ######## ! # # | | " ] " ########[ # # | | """"""""""" ################ ########## | | ################ ########## | | """"""""""""""#######""###### ########## | | " """ " * ########## | | " [ """ " ########## | | """""""" """ """""" " * ####### | | ""%![ """" " " " ####### | | ]!|%! " "@ " " # ####### | | ]" ! % "" " " ####### | | =!!=!= " " % ####### | | %=!= """% BB "" """""" " [% % # ###### | | " " " BB """ """" ###### | | " " " """ """"T # ###### | | + " """"""""""""""#######"## ####### | | " " ########## % ###### | | "^^^^" ############ = ######## | | " " ############## =[!! | | " " ############## #%!== | | " " ####### ## #!*+!] | | """ """"""""""" # #############=%#% " " | | %%=# # ==% = %==# " " | | """" #!! / %! !!=# ""G"" | | " # ## =############ # | | " ##%# ## #* # # # | | ######"""""""""#### # ## ############ ########## | | ###""" ###### #### ############ ########## | | # ######### #### ###########" ########## | | " # ############ ########## | | """ # ! ############ ########## | | "" # ##########+################ ######### | | " ## ###### %[ + ######### | | ## ###### ########## ######### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 80 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 EM Shielding 3 Armor Coverage 825 Resistance: KI 20 Resistance: EM 75 Utility Shielding 90 Phase Shifting 20 Evasion (%) 76 Targeting Accuracy 6 Melee Accuracy 20 Target Analysis 10 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 44 Defensive Hacking 28 Authchip Count 3 Item Schematics ----------------- System Shield | -7/Factory | Scanalyzed Graphene Brace | -7/Factory | Scanalyzed Field Propulsion Array | -7/Factory | Scanalyzed Seismic Detector | -7/Factory | Hacked Structural Scanner | -7/Factory | Hacked Mni. Grenade Launcher | -7/Factory | Hacked Nuclear Pulse Array | -7/Factory | Hacked Cmb. Gravmag System | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Hvy. Mass Driver | -7/Data Miner | Free Hvy. Gauss Cannon | -7/Data Miner | Free Lrn. Sensor Array | -6/Factory | Hacked Lance | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Adv. System Shield | -6/Factory | Hacked Force Lance | -6/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Force Field | -2/Testing | Archive Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-10 Processor | -2/Testing | Archive Fabricated ------------ Graphene Brace | x2 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Imp. Transmission Jammer | x1 | -6/Factory | Preloaded Force Lance | x1 | -6/Factory Field Propulsion Array | x2 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Phase Armor Core Cannon Terrabomb Transdimensional Reconstructor Achievements -------------- More Power To You Special Delivery Challenges ------------ None Game ------ Seed ShieldNullRedirector Manual? 0 Play Time 04:56:48 Cumulative 337.5 hours Start 2022.04.14 @ 22:12:09 End 2022.04.15 @ 16:01:25 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 482 Rogue 482 Adventurer 0 Explorer 0 Win Type 0 Total 6 Types 4/0/1/1/0/0/0/0/0 Lore% 81 Gallery% 84 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 942754f1-d2dc-4f01-9656-3db9232abf96