Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.02 @ 20:01:30 Player: Minty Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (236) 1180 Value Destroyed (9636) 9636 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (17939) 17939 TOTAL SCORE: 36435 Bonus ------- High Alert Combat Kills 1470 Follower Combat Kills 1537 Prayed to X0-1V1 5000 Major X0-1V1 Interference 9300 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -268 Cogmind --------- Core Integrity 0/745 Matter 387/900 Energy 85/100 System Corruption 29% Temperature Cool (0) Movement Core (150) Ox2 Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Experimental Coolant Injector Advanced Terrain Scan Processor Advanced Salvage Targeting Computer Core Analyzer Self-contained Transmogrifier > --- WEAPON (5) ------- Hypervelocity Coil Gun Gravity Flail (fused) > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced Weapon Cycler Helical Railgun Precision Rocket Launcher Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Diametric Drive Diametric Drive Diametric Drive > --- UTILITY ---------- Advanced Coolant Injector Gravity Neutralizer Advanced Terrain Scan Processor Advanced Salvage Targeting Computer Core Analyzer Advanced Transmission Jammer Improved Thermal Shield Relay Coupler [Grunt] X0-1V1's Piety Tracker > --- WEAPON ----------- Gauss Cannon Improved Datajack Improved Datajack Power Sword > --- INVENTORY -------- Impulse Thruster Impulse Thruster Improved Proton Missile Launcher Precision Rocket Launcher Improved Datajack [Rating: 119] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Cooled Airjet Flight Unit Diametric Drive Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Assault Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Power Sword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Sto Fac Gar Fac Low Low Fac Fac Upp Upp War Pro Slots Evolved 12 | . . 2 . 2 2 . . . 2 . . . . 2 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . Utility 8 | . . 1 . 1 . . . . 2 . . . . 2 2 . . . . Weapon 2 | . . 1 . 1 . . . . . . . . . . . . . . . Parts Attached 227 | . 14 9 6 31 12 21 5 21 6 14 23 1 5 29 27 1 . . 2 Power 32 | . 2 3 . 3 1 4 . 4 . 1 2 . 1 5 6 . . . . Engine 18 | . 2 3 . 3 1 2 . 3 . . 1 . 1 1 1 . . . . Core 10 | . . . . . . 2 . 1 . 1 1 . . 4 1 . . . . Reactor 4 | . . . . . . . . . . . . . . . 4 . . . . Propulsion 53 | . 4 1 3 5 6 4 2 8 1 4 3 . 2 4 6 . . . . Treads 25 | . 4 1 1 3 1 2 2 7 1 . . . 2 1 . . . . . Leg 3 | . . . . . . 2 . . . . . . . 1 . . . . . Wheel 11 | . . . 2 2 5 . . . . . . . . 2 . . . . . Hover 1 | . . . . . . . . 1 . . . . . . . . . . . Flight 13 | . . . . . . . . . . 4 3 . . . 6 . . . . Utility 72 | . 5 1 1 11 2 5 1 6 3 4 9 1 2 11 9 1 . . . Device 35 | . 2 1 1 7 2 1 . . . . 6 1 . 5 8 1 . . . Storage 5 | . 2 . . . . . . 1 . . . . 2 . . . . . . Processor 15 | . . . . 2 . 3 1 1 2 . 1 . . 4 1 . . . . Hackware 12 | . . . . 1 . . . 3 1 4 2 . . 1 . . . . . Protection 5 | . 1 . . 1 . 1 . 1 . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 70 | . 3 4 2 12 3 8 2 3 2 5 9 . . 9 6 . . . 2 Energy Gun 21 | . . 3 . 10 2 4 . . . 1 1 . . . . . . . . Energy Cannon 10 | . 3 1 2 1 . 1 . . . . . . . . 2 . . . . Ballistic Gun 14 | . . . . . . 3 . . 1 2 2 . . 4 1 . . . 1 Ballistic Cannon 8 | . . . . 1 . . 1 2 . . . . . 4 . . . . . Launcher 6 | . . . . . 1 . 1 . 1 . 2 . . . . . . . 1 Special Weapon 3 | . . . . . . . . 1 . 2 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . 3 . . 1 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . . 1 . . . 2 . . . . Unidentified Prototypes 22 | . 1 1 1 3 . . . 2 . . 3 . . 3 8 . . . . Corrupted Parts 7 | . . . . . . 3 . . 1 . . . 1 . 1 . . . 1 System Corruption 42 | . . . . . . 18 . . 10 . . . 3 . 10 . . . 1 Parts Lost 108 | . 1 2 4 22 7 11 . 7 . 15 6 3 4 15 3 . 1 3 4 Power 22 | . . 1 1 5 1 3 . 2 . 1 1 . . 6 . . . 1 . Propulsion 29 | . . . . 6 2 3 . 1 . 3 2 2 1 4 1 . . 2 2 Utility 28 | . 1 . . 6 2 . . 3 . 6 2 1 2 2 2 . . . 1 Weapon 29 | . . 1 3 5 2 5 . 1 . 5 1 . 1 3 . . 1 . 1 Highest Loss Streak 11 | . 1 1 4 8 3 7 . 2 . 11 2 3 4 4 2 . 1 3 3 To Critical Strikes 4 | . . . 1 2 . . . . . . . . . 1 . . . . . Average Backups 8 | 6 9 12 14 9 12 11 13 7 3 5 3 3 3 4 4 5 5 4 4 Power . | 1 1 2 2 . . . . . . . . . . . . . . . . Propulsion 1 | 4 1 2 2 . . 1 2 2 1 1 1 1 . . 1 3 3 2 . Utility 3 | . . 1 2 2 1 8 11 4 . 2 . . . 1 . . . . . Weapon 3 | 1 6 5 6 5 10 1 . . . . 1 2 2 1 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 32 | . 7 . . . . 13 . 6 . 1 1 . . . 3 . . . 1 Power 2 | . . . . . . . . . . 1 . . . . . . . . 1 Propulsion 4 | . 4 . . . . . . . . . . . . . . . . . . Utility 22 | . 1 . . . . 12 . 6 . . 1 . . . 2 . . . . Weapon 4 | . 2 . . . . 1 . . . . . . . . 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 95 99 71 82 76 85 92 88 91 80 78 79 49 79 89 70 68 67 45 Engine 7 | . 14 10 5 10 7 7 15 10 11 10 4 . 3 2 . . . . . Core 2 | . . . . . . 5 . 2 . . 2 6 5 7 4 . . . . Treads 10 | . 24 22 13 10 8 8 15 22 16 11 . . 5 6 . . . . . Leg 1 | . 3 . . . . 3 . . . . . . . 2 . . . . . Wheel 1 | . . . 8 1 6 1 . . . . . . . 3 . . . . . Flight 2 | . . . . . . . . . . 1 15 14 . . 19 15 13 10 5 Device 12 | . 7 22 17 16 14 13 15 6 3 . 11 8 5 7 21 18 21 21 15 Storage 6 | . 14 11 11 9 7 6 7 6 6 4 . . 5 4 . . . . . Processor 6 | . . . . 2 7 9 9 10 6 6 5 . . 6 15 15 15 15 15 Hackware 6 | . . . . 1 . . . 9 19 19 18 23 10 14 5 . . . . Protection 1 | . 2 . . 3 . 3 5 1 6 3 . . . 1 . . . . . Energy Gun 4 | . . 11 13 9 12 8 . . . 2 2 . . . . . . . . Energy Cannon 4 | . 25 20 1 13 . . . . . . . . . . . . . . . Ballistic Gun 4 | . 1 . . . . 11 17 . 5 5 6 5 . 5 . 5 5 4 . Ballistic Cannon 1 | . . . . 2 4 . . 7 3 . . . . 2 3 . . . . Special Weapon 1 | . . . . . . . . 3 6 5 3 . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 4 13 10 8 5 5 5 5 3 Peak Build Rating 119 | 6 14 30 28 38 49 85 65 54 59 62 74 61 60 102 119 109 104 114 85 Average Rating 52 | 6 11 28 23 29 42 62 63 43 55 53 53 55 51 78 103 99 102 104 65 On Entrance 50 | 6 6 14 28 28 31 38 65 54 42 59 22 60 48 60 71 95 104 101 83 Avg Prop Armor Cover (%) 7 | . . . 12 10 10 4 . . . . . . . 9 2 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 67 | 12 34 41 38 50 47 67 67 65 39 42 28 27 24 53 40 30 30 31 10 Greatest Support 115 | 20 40 43 43 43 40 95 95 84 103 103 33 26 115 103 40 30 34 34 14 Greatest Overweight (x) 15 | . . 1 2 10 1 15 1 9 . . . 1 . 2 4 . . . 2 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 10 | 8 10 15 15 15 15 15 15 9 8 7 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 12 14 15 15 15 15 15 15 8 8 5 5 5 5 5 5 5 5 5 Average Carried 8 | 6 9 12 14 9 12 13 15 9 5 6 4 4 3 4 4 5 5 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 12 14 10 15 10 15 15 8 4 4 5 5 4 5 5 5 5 3 5 Transmogrified Parts 7 | . . . . . . . . . . . . . . . 1 . 3 2 1 Integrity Recovered 64 | . . . . . . . . . . . . . . . . . . 6 58 Class Distribution -------------------- 15% | Mutant 14% | Scavenger-Tank 11% | Gunner 11% | Scavenger-Gunner 8% | Scavenger-Mutant 7% | Hacker-Mutant 6% | Scavenger-Skirmisher 4% | Sprinter 4% | Scavenger-Sprinter 3% | Tank 3% | Commander-Mutant 3% | Bothacker-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Storage Scavenger-Gunner | -6/Factory Bothacker-Tank | -6/Garrison Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Scavenger-Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Mutant | -4/Warlord Mutant | -3/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Sto Fac Gar Fac Low Low Fac Fac Upp Upp War Pro Matter Collected 7543 | 200 131 105 8 585 196 1701 86 924 40 261 753 132 354 1060 636 121 35 . 215 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 9505 | . 538 867 . 1772 578 813 91 278 126 488 850 69 158 1693 770 . . 81 333 Parts 446 | . 37 51 . 74 28 29 10 22 8 24 48 4 5 56 37 . . 3 10 Haulers Intercepted 13 | . 2 . . 6 . . . . . . 1 . . 2 2 . . . . Recyclers Shooed 7 | . 1 . . . 1 . . . . . . . . 5 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . . . 1 11 . . . . . 5 Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Sto Fac Gar Fac Low Low Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 160 | . 11 13 . 32 14 9 2 6 3 19 4 1 1 32 6 . . 1 6 Melee 12 | . . . . . . . . . . 1 . . 1 2 4 . . 1 3 Guns 40 | . . 5 . 9 3 7 1 . . 8 1 . . 6 . . . . . Cannons 51 | . 11 8 . 20 2 . . 5 1 . . . . 4 . . . . . AOE 52 | . . . . 1 9 . 1 1 2 10 3 1 . 20 2 . . . 2 Classes Destroyed 21 | . 6 3 . 2 4 1 . . 1 . . . 1 2 . . . 1 . Worker 16 | . . 4 . 1 1 . . 1 . . 5 . . 2 2 . . . . Builder 13 | . . 1 . 2 1 . . . 1 . 3 . . 3 2 . . . . Tunneler 3 | . . . . . 2 . . . . . . . . 1 . . . . . Hauler 13 | . 2 . . 6 . . . . . . 1 . . 2 2 . . . . Recycler 16 | . 1 3 . 1 1 . . 1 . . 4 . . 3 2 . . . . Mechanic 3 | . . . . . 1 . . . 1 . . . . . 1 . . . . Operator 6 | . 2 1 . . . . . 1 . . 1 . . 1 . . . . . Drone 1 | . . . . . . . . . 1 . . . . . . . . . . Watcher 4 | . 1 1 . 1 . . . . . . 1 . . . . . . . . Swarmer 46 | . 6 6 . 7 3 2 . . . 11 1 . . 4 4 . . . 2 Grunt 70 | . 5 4 . 17 9 2 . 1 . 6 3 . 1 17 1 . . . 4 Brawler 2 | . . . . . 1 . . . . . . . . 1 . . . . . Duelist 5 | . . . . . . 2 . . . . . . . 3 . . . . . Protector 1 | . . . . . . . . . . . . . . 1 . . . . . Sentry 15 | . . 3 . 3 . 2 1 2 2 . . . . 2 . . . . . Specialist 6 | . . . . 4 . 2 . . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . . . 2 . . . . . Programmer 10 | . . . . . 1 . . 3 . 3 . 1 . 2 . . . . . Heavy 2 | . . . . 1 . . 1 . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . 2 . . . . . . . Samaritan 2 | . . . . . . . . . . . . . 2 . . . . . . Wasp 2 | . . . . . . . . . . . . . . . 2 . . . . Marauder 1 | . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 12 | . 8 5 . 9 9 3 2 2 3 10 8 1 1 12 4 . . 1 3 Combat Bots Only 10 | . 3 4 . 7 6 3 2 1 1 10 3 1 1 10 3 . . 1 3 Max Kills in Single Turn 8 | . 2 2 . 2 6 1 2 1 3 3 8 1 1 4 2 . . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 3 . 1 1 1 3 3 1 . 4 2 . . . 2 Melee 1 | . . . . . . . . . . 1 . . 1 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Sto Fac Gar Fac Low Low Fac Fac Upp Upp War Pro Hostile Shots Fired 1625 | . 46 73 9 270 72 153 40 157 108 192 114 43 10 167 42 . 16 58 55 Missed 583 | . 10 23 3 74 19 34 17 50 36 84 63 27 4 50 17 . 10 37 25 Hits 1042 | . 36 50 6 196 53 119 23 107 72 108 51 16 6 117 25 . 6 21 30 Melee 52 | . . . . . 2 . . . 39 . 2 . . 9 . . . . . Projectile 990 | . 36 50 6 196 51 119 23 107 33 108 49 16 6 108 25 . 6 21 30 AOE 9 | . . . 5 2 . . . 1 . . . . . . . . . . 1 Critical Strikes 31 | . 1 1 1 14 . 2 . . 1 2 . . . 6 1 . . . 2 Part Disruptions 5 | . . . . . . . . . . . . . . . 1 . . 4 . Damage Taken 16637 | . 340 541 210 3271 1219 1668 351 1217 630 1537 611 211 196 2405 596 . 105 861 668 Core 3036 | . 51 76 38 436 99 184 12 132 96 363 147 45 56 349 254 . 21 279 398 Absorbed by Shields 87 | . . . . . . 62 . . . 23 2 . . . . . . . . Reduced by Siege Mode 19 | . . . . . . 8 . . . . . . . 11 . . . . . Ignored by Resistances 467 | . . . . . . 13 . 41 67 38 9 10 . 223 56 . . . 10 Regen/Repaired (Parts) 192 | . . 73 . . . . . . 88 . 31 . . . . . . . . Core Remaining (%) 53 | 100 79 . 71 20 . . . 58 . . . . 6 41 . . . . . Volleys Fired 497 | . 42 33 1 106 28 66 4 57 20 49 15 7 . 60 6 . . 1 2 Largest 6 | . 2 3 2 4 4 6 3 2 2 3 3 2 . 4 1 . . 2 1 Hottest 343 | . 136 204 90 220 239 343 86 80 70 119 133 73 . 167 43 . . 38 52 Shots Fired 1017 | . 76 98 2 252 60 196 11 64 28 66 22 8 . 125 6 . . 2 1 Gun 493 | . . 45 2 90 36 182 8 . 10 45 13 7 . 54 . . . 1 . Cannon 403 | . 76 53 . 162 15 14 . 40 6 . . . . 34 3 . . . . Launcher 80 | . . . . . 9 . 3 6 5 13 1 1 . 37 3 . . 1 1 Special 41 | . . . . . . . . 18 7 8 8 . . . . . . . . Kinetic 345 | . . . . 18 15 107 8 40 16 36 6 7 . 88 3 . . 1 . Thermal 468 | . 76 53 . 228 36 75 . . . . . . . . . . . . . Explosive 80 | . . . . . 9 . 3 6 5 13 1 1 . 37 3 . . 1 1 Electromagnetic 83 | . . 45 2 6 . 14 . . . 9 7 . . . . . . . . Robot Hit Streak 31 | . 5 12 1 20 7 31 8 7 6 14 4 4 . 21 6 . . 1 2 Robot Miss Streak 7 | . 3 4 1 3 6 3 1 4 5 2 2 3 . 7 . . . 1 . Penetration Max 1 | . . . . . . 1 . . . 1 . . . 1 . . . . . Secondary Targets 4 | . . . . 2 . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . . . . . . . . . . . . Shots Hit Robots 679 | . 32 54 1 166 24 105 8 35 17 47 29 6 10 108 24 . 1 2 10 Core Hits 401 | . 18 25 . 56 30 40 8 12 9 36 23 3 3 112 15 . . 6 5 Critical Kills 4 | . . . . 2 . . . . . 2 . . . . . . . . . Critical Parts Destroyed 4 | . . . . 1 . 1 . . . . . . . . . . . . 2 Critical Strikes 23 | . . . . 7 2 3 . 2 . 2 1 . 1 2 1 . . . 2 Burn 6 | . . . . 3 1 2 . . . . . . . . . . . . . Meltdown 2 | . . . . 2 . . . . . . . . . . . . . . . Destroy 3 | . . . . . . 1 . . . 2 . . . . . . . . . Blast 6 | . . . . 1 1 . . 2 . . . . . 2 . . . . . Smash 3 | . . . . 1 . . . . . . . . . . . . . . 2 Sever 3 | . . . . . . . . . . . 1 . 1 . 1 . . . . Melee Attacks 134 | . . . . 10 5 . . . . . 21 4 10 31 33 . 1 4 15 Impact 23 | . . . . 10 5 . . . . . . . . . . . . . 8 Slashing 105 | . . . . . . . . . . . 18 4 10 31 30 . 1 4 7 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 38 | . . . . 3 . . . . . . 13 . 4 7 11 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . Follow-up Attacks 7 | . . . . . . . . . . . . 2 1 4 . . . . . Damage Inflicted 26951 | . 800 1153 30 3943 1884 2124 230 1111 478 2197 1776 200 542 7591 1781 . 45 265 801 Guns 5753 | . . 406 13 1137 386 1707 118 . 123 698 162 65 . 938 . . . . . Cannons 6372 | . 784 744 . 2513 202 317 . 782 75 . . . . 824 26 . . 105 . Explosions 10013 | . . . . 67 1296 94 112 329 271 1490 631 53 . 4838 456 . . 102 274 Melee 4742 | . . . . 226 . . . . . . 972 82 542 991 1299 . 45 58 527 Ramming 71 | . 16 3 17 . . 6 . . 9 9 11 . . . . . . . . Kinetic 5270 | . . . . 538 202 898 118 782 198 588 93 65 . 1762 26 . . . . Thermal 6539 | . 784 744 . 3103 711 809 . . . . . . . 214 98 . . 76 . Explosive 9309 | . . . . . 971 94 112 329 271 1490 631 53 . 4624 358 . . 102 274 Electromagnetic 991 | . . 406 13 76 . 317 . . . 110 69 . . . . . . . . Impact 518 | . . . . 226 . . . . . . . . . . . . . 29 263 Slashing 4253 | . . . . . . . . . . . 972 82 542 991 1299 . 45 58 264 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 57 | . . . . 2 19 55 55 57 10 14 21 21 23 8 19 25 25 25 29 Average Corruption 30 | . . . . 2 19 36 55 56 10 13 19 19 22 7 13 16 25 25 19 Corruption Purged 3 | . . . . . . . . . . . . 3 . . . . . . . Corruption Blocked 4 | . . . . . . . . . . . . . . 4 . . . . . Effects 285 | . . . . . 1 103 10 58 5 25 28 6 7 6 19 2 2 . 13 Message Errors 59 | . . . . . . 17 2 10 . 8 7 2 2 2 2 1 . . 6 Matter Fused 62 | . . . . . 1 23 3 12 3 3 4 2 2 1 4 . 1 . 3 Heat Flow Errors 27 | . . . . . . 10 . 3 1 2 8 1 . . 1 . . . 1 Energy Discharges 36 | . . . . . . 10 4 7 1 3 . 1 1 2 7 . . . . Parts Rejected 4 | . . . . . . 1 . 1 . . 1 . 1 . . . . . . Parts Fused 5 | . . . . . . 2 . 2 . . 1 . . . . . . . . Data Loss (minor) 44 | . . . . . . 17 . 10 . 7 2 . 1 . 3 1 1 . 2 Data Loss (major) 9 | . . . . . . 5 1 2 . 1 . . . . . . . . . Misfires 4 | . . . . . . 2 . 2 . . . . . . . . . . . Alerts 2 | . . . . . . 2 . . . . . . . . . . . . . Misdirections 12 | . . . . . . 2 . 4 . . 4 . . . 2 . . . . Weapon Failures 21 | . . . . . . 12 . 5 . 1 1 . . 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1220 | . 2 5 . 96 95 . . 63 20 15 189 36 115 212 200 . . . 172 Projectiles 146 | . 2 5 . 48 21 . . 63 . . . . . 7 . . . . . Explosions 320 | . . . . . 74 . . . 20 15 . 9 . 140 62 . . . . Melee 754 | . . . . 48 . . . . . . 189 27 115 65 138 . . . 172 Knockbacks 21 | . . . . 2 1 . . 5 . . . . . 11 . . . . 2 Impact 3 | . . . . 1 . . . . . . . . . . . . . . 2 Kinetic 16 | . . . . 1 1 . . 5 . . . . . 9 . . . . . Secondary 2 | . . . . . . . . . . . . . . 2 . . . . . Self-Inflicted Damage 1011 | . . . 8 . 341 53 . 35 252 143 5 39 . 129 . . . . 6 Shots 27 | . . . . . 7 1 . 2 7 4 . 1 . 4 . . . . 1 Rammed 22 | . 3 . 4 . . 4 . . 4 6 1 . . . . . . . . Targets Rammed 24 | . 3 1 4 . . 4 . . 4 7 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . 1 . . . . . . . 1 . . . . . . . . . Highest Temperature 720 | . 287 319 . 382 386 720 . 130 235 225 231 201 318 45 135 . . 334 62 Average Temperature 117 | . 89 93 . 100 131 178 . 62 133 98 90 108 166 13 61 . . 136 33 Received Heat Transfer 3856 | . 96 165 . 1182 252 417 42 384 105 256 96 33 54 457 99 . . 45 173 Effects 38 | . . 1 . 2 5 30 . . . . . . . . . . . . . Shutdowns 10 | . . . . . . 10 . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . Interference 12 | . . . . 2 5 5 . . . . . . . . . . . . . Matter Decay 3 | . . . . . . 3 . . . . . . . . . . . . . Short Circuit 3 | . . 1 . . . 2 . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . 2 . . . . . . . . . . . . . Damage (major) 7 | . . . . . . 7 . . . . . . . . . . . . . Siege Activations 3 | . . . . . . 1 . . . . . . . 2 . . . . . Total Turns 38 | . . . . . . 19 . . . . . . . 19 . . . . . Longest Duration 19 | . . . . . . 19 . . . . . . . 16 . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . 1 . 1 . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Fried 10 | . . 2 . 3 . 5 . . . . . . . . . . . . . Impact Corruptions 7 | . . . . 3 . . . . . . . . . . . . . . 4 Robots Melted 4 | . . . . 2 . 2 . . . . . . . . . . . . . Combat Hostiles 4 | . . . . 2 . 2 . . . . . . . . . . . . . Parts Melted 26 | . . 4 . 13 1 7 . . . . . . 1 . . . . . . Heat Transferred 11763 | . 1406 1295 . 5896 1014 1902 . . . . . . . 150 50 . . 50 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen 7 | . . . . . . . . . 7 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 1 . . . . . . 3 . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Sto Fac Gar Fac Low Low Fac Fac Upp Upp War Pro Maximum Alert Level 4 | . . 1 . 1 3 4 3 2 1 3 3 . . 4 3 . . . . Low Security (%) 24 | 100 100 96 100 51 14 . . . 6 . . . . . . . . . . Level 1 19 | . . 3 . 48 21 . . 27 93 16 41 . . 15 8 . . . . Level 2 26 | . . . . . 44 29 . 72 . 59 45 . . 9 81 . . . . Level 3 21 | . . . . . 20 43 100 . . 23 13 . . 51 9 . . . . Level 4 8 | . . . . . . 27 . . . . . . . 22 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1511 | . 194 211 66 373 778 1511 793 636 357 879 821 . . 1165 910 . . . . Initial 793 | . . 53 66 . 153 530 793 347 255 242 434 . . 275 548 . . . . Average 506 | . 80 107 18 179 477 933 759 452 259 613 465 . . 796 529 . . . . Influence Increases 9366 | . 334 423 30 980 921 1171 70 909 222 797 721 105 157 1540 816 . . . 170 Destroy 0b10 Robot/C 4020 | . 220 260 . 660 280 540 40 380 60 440 80 20 120 640 160 . . . 120 Destroy 0b10 Robot/NC 405 | . 30 55 . 55 30 15 . 20 10 . 75 . . 70 45 . . . . Destroy Leader 758 | . 56 72 . 144 40 50 20 142 20 30 14 10 10 116 14 . . . 20 Allied During Kill 329 | . . . . 7 . 89 8 159 . 4 . . 27 24 11 . . . . Trap Triggered on 0b10 30 | . . . . . . . . . . . 30 . . . . . . . . Successful Hack 120 | . 11 18 . 4 4 . . 12 . . 10 . . 52 9 . . . . Select Force Hacks 100 | . . . . . 50 . . . . . 50 . . . . . . . . Disable Machine 870 | . 15 15 . 75 195 . . 75 75 15 75 . . 315 15 . . . . Anti-Garrison Action 700 | . . . . . 150 400 . . . 150 . . . . . . . . . Destroy Structure 892 | . 2 3 . 20 157 77 2 46 57 128 10 . . 308 82 . . . . Partial Spotted 75 | . . . . . . . . . . . 30 . . . 45 . . . . Lose Combat Pursuer 555 | . . . 30 15 15 . . 75 . 30 105 75 . 15 165 . . . 30 Miscellaneous 512 | . . . . . . . . . . . 242 . . . 270 . . . . Influence Decreases 9296 | . 207 380 200 642 501 418 818 1110 437 315 747 388 239 859 1025 367 124 419 100 Entered New Map 4523 | . . 74 104 . 185 228 718 416 307 105 395 298 99 163 571 337 104 419 . Time Decay 2957 | . 197 286 50 382 246 . 100 374 130 . 262 60 60 486 214 30 10 . 70 Lost Part 1026 | . 10 20 26 220 70 110 . 70 . 150 60 30 40 150 30 . 10 . 30 Lost Ally 640 | . . . 20 40 . 80 . 250 . 60 30 . 40 60 60 . . . . Purge Threat 150 | . . . . . . . . . . . . . . . 150 . . . . Squads Dispatched 51 | . 2 3 . 8 5 . 1 9 2 . 7 . . 7 7 . . . . Investigation 15 | . . 2 . . 1 . . 2 1 . 5 . . 1 3 . . . . Extermination 6 | . . . . . 1 . . 2 . . . . . 2 1 . . . . Reinforcement 17 | . 2 1 . 4 . . 1 1 1 . 1 . . 3 3 . . . . Assault 5 | . . . . . 3 . . . . . 1 . . 1 . . . . . Garrison 8 | . . . . 4 . . . 4 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 . . . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Sto Fac Gar Fac Low Low Fac Fac Upp Upp War Pro Distress Signals 8 | . . 2 . 1 1 . . 3 . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 354 | . 18 21 22 41 20 26 2 33 8 36 26 4 5 42 25 . 2 14 9 Peak Tracking Total 16 | . 3 4 16 7 8 5 2 5 3 8 7 5 3 6 10 . 2 16 4 Tactical Retreats 23 | . . . 1 1 1 . . 5 . 1 5 3 . 1 3 . . . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Sto Fac Gar Fac Low Low Fac Fac Upp Upp War Pro Traps Triggered 10 | . . . . 1 . 2 . 1 . . 1 . 1 . . . . 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 12 | . . . . . . . . . . . 6 . . 6 . . . . . Reused 3 | . . . . . . . . . . . 3 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 3 . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Sto Fac Gar Fac Low Low Fac Fac Upp Upp War Pro Machines Disabled 71 | . 1 1 . 5 14 6 . 5 5 6 5 . . 21 1 . . 1 . Max in Single Turn 5 | . 1 1 . 1 5 2 . 1 2 2 4 . . 4 1 . . 1 . Garrison Access 2 | . . . . . 1 . . . . . 1 . . . . . . . . Garrison Relay 7 | . . . . . . 4 . . . 3 . . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 6 | . . . . . 2 . . . . . 4 . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Sto Fac Gar Fac Low Low Fac Fac Upp Upp War Pro Machines Accessed 36 | . 1 3 1 2 2 1 . 3 3 . 8 . . 6 6 . . . . Terminals 20 | . 1 2 . 2 . 1 . 2 2 . 3 . . 3 4 . . . . Fabricators 4 | . . . . . 1 . . . . . 2 . . 1 . . . . . Repair Stations 4 | . . 1 . . . . . 1 . . 1 . . . 1 . . . . Recycling Units 3 | . . . . . . . . . . . 1 . . 1 1 . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . . . . Garrison Access 3 | . . . . . 1 . . . 1 . 1 . . . . . . . . Total Hacks 101 | . 6 15 1 5 2 3 . 8 4 . 24 . . 19 14 . . . . Successful 49 | . 3 6 1 3 2 . . 2 1 . 12 . . 13 6 . . . . Failed 52 | . 3 9 . 2 . 3 . 6 3 . 12 . . 6 8 . . . . Catastrophic 15 | . 1 2 . . . 2 . 2 2 . 3 . . 1 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 32 | . 5 8 . 4 1 . . 2 . . 5 . . 2 5 . . . . Terminals 69 | . 6 13 . 5 . 3 . 6 3 . 13 . . 10 10 . . . . Fabricators 8 | . . . . . 1 . . . . . 4 . . 3 . . . . . Repair Stations 7 | . . 2 . . . . . 2 . . 1 . . . 2 . . . . Recycling Units 10 | . . . . . . . . . . . 5 . . 3 2 . . . . Scanalyzers 3 | . . . . . . . . . . . . . . 3 . . . . . Garrison Access 3 | . . . . . 1 . . . 1 . 1 . . . . . . . . Terminal Hacks 28 | . 2 4 1 2 . . . 2 . . 5 . . 7 5 . . . . Robot Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 1 1 . . . . . 1 . . 1 . . 3 1 . . . . Open Door 1 | . . . 1 . . . . . . . . . . . . . . . . Level Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . Alert Level 4 | . . 1 . . . . . . . . 1 . . 1 1 . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . 1 . . . . Locate Traps 2 | . . . . . . . . . . . 1 . . 1 . . . . . Reprogram Traps 2 | . . . . . . . . . . . 1 . . 1 . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . 1 . . . . . Transport Status 1 | . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . Zone Layout 3 | . . 1 . . . . . 1 . . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . . . . 1 . . 1 . . . . . Network Status 2 | . . . . . . . . . . . 1 . . 1 . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . . . . . 3 . . 3 . . . . . Process 2 | . . . . . . . . . . . 1 . . 1 . . . . . Report Inventory 2 | . . . . . . . . . . . 1 . . 1 . . . . . Retrieve Matter 2 | . . . . . . . . . . . 1 . . 1 . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . 1 . . . . . Retrieve Study 1 | . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . 1 . 1 . . . . . . . . Unlock Access 2 | . . . . . 1 . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 7 | . 1 . . 1 1 . . . . . 2 . . 1 1 . . . . Terminals 3 | . 1 . . 1 . . . . . . . . . . 1 . . . . Botnet 1 | . . . . 1 . . . . . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . 1 . . . . Fabricators 3 | . . . . . 1 . . . . . 1 . . 1 . . . . . Fabnet 1 | . . . . . . . . . . . . . . 1 . . . . . Overload 2 | . . . . . 1 . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . Patch 1 | . . . . . . . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 1 3 . 2 . 1 . 3 2 . 5 . . 6 5 . . . . Full Trace Events 12 | . . 2 . . . 1 . 2 1 . 3 . . 1 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . 1 . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . . . . . . Time 51 | . . 51 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 163 | . . . . . . . . . . . 30 . . 133 . . . . . Retrieved Matter 163 | . . . . . . . . . . . 30 . . 133 . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Fac Sto Fac Gar Fac Low Low Fac Fac Upp Upp War Pro Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . 1 . . . . . . . . . Robots Hacked 36 | . . . . . . . . 13 4 7 7 . . . 5 . . . . Non-combat 12 | . . . . . . . . 3 3 . 6 . . . . . . . . Combat 24 | . . . . . . . . 10 1 7 1 . . . 5 . . . . Robot Hacks Applied 36 | . . . . . . . . 13 5 7 8 . . . 3 . . . . parse_system 1 | . . . . . . . . . 1 . . . . . . . . . . find_chute 2 | . . . . . . . . . 2 . . . . . . . . . . drop_inventory 4 | . . . . . . . . 2 . . 2 . . . . . . . . find_recycling 1 | . . . . . . . . . . . 1 . . . . . . . . ignore_parts 1 | . . . . . . . . . . . 1 . . . . . . . . map_route 2 | . . . . . . . . . . . 2 . . . . . . . . scatter_targeting 1 | . . . . . . . . 1 . . . . . . . . . . . amplify_resonance 2 | . . . . . . . . 2 . . . . . . . . . . . wipe_record 1 | . . . . . . . . 1 . . . . . . . . . . . reboot_system 2 | . . . . . . . . 1 . 1 . . . . . . . . . overwrite_iff 3 | . . . . . . . . . . 2 . . . . 1 . . . . streamctrl_high 1 | . . . . . . . . . 1 . . . . . . . . . . formatsys_low 2 | . . . . . . . . 1 1 . . . . . . . . . . formatsys_high 13 | . . . . . . . . 5 . 4 2 . . . 2 . . . . Relay Couplers Released 30 | . . . . . 2 17 . . . 11 . . . . . . . . . Machine Destruction 30 | . . . . . 2 17 . . . 11 . . . . . . . . . Attached 8 | . . . . . . . . 3 1 4 . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . 3 3 3 3 1 Autooverrided 2 | . . . . . . . . . . . . . . . 2 . . . . Robots Rewired 4 | . . . . . . 4 . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . 2 . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Sto Fac Gar Fac Low Low Fac Fac Upp Upp War Pro Total Allies 47 | . . . 3 . . 8 . 16 2 6 2 1 4 . 5 . . . . Largest Group 11 | . . . 3 3 . 5 2 11 1 3 2 1 3 2 3 . . . . Highest-Rated Group 183 | . . . 40 40 . 141 60 183 23 85 55 138 93 62 152 . . . . Highest-Rated Ally 138 | . . . 16 16 . 30 30 32 23 85 29 138 31 31 58 . . . . Total Orders 2 | . . . . . . . . . 1 . . . . 1 . . . . . AID 1 | . . . . . . . . . 1 . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 318 | . . . 8 29 . 83 . 109 . 17 3 . 35 23 11 . . . . Total Damage 5344 | . . . 27 262 . 2089 . 1597 . 309 56 . 502 271 231 . . . . Kills 45 | . . . . 1 . 18 . 14 . 3 . . 5 2 2 . . . . Allies Corrupted 2 | . . . . . . . . 2 . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 365 | . 17 15 50 25 15 35 . 50 . 40 . . 10 . 11 . 5 86 6 Good Acts 85 | . . 3 1 7 . 11 . 6 1 4 12 . 3 3 24 4 2 3 1 Bad Acts 59 | . . 3 . 7 5 4 . . 1 4 1 3 2 6 16 1 1 1 4 Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Sto Fac Gar Fac Low Low Fac Fac Upp Upp War Pro Active Infowar (turns) 2131 | . . . . 335 527 504 . . . . . 35 5 419 306 . . . . Optics 1117 | . . . . 271 518 328 . . . . . . . . . . . . . Terrain 406 | . . . . 64 . . . . . . . 35 5 . 302 . . . . Traps 462 | . . . . . 168 294 . . . . . . . . . . . . . Jamming 267 | . . . . . . . . . . . . . . . 267 . . . . ECM 419 | . . . . . . . . . . . . . . 419 . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 2 . . . . . . . . 1 . . . 2 . . . Drone Launches 5 | . . . 3 . . . . . . . . . . 2 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Sto Fac Gar Fac Low Low Fac Fac Upp Upp War Pro Turns Passed 9866 | 5 699 636 249 1156 527 1658 203 866 275 607 565 127 123 1275 442 75 27 121 230 Spaces Moved 6928 | 5 356 284 172 310 263 762 112 377 120 345 1083 218 56 616 826 270 73 296 384 Core 124 | . . . . 5 . 3 . 1 . . . . 11 . . . . . 104 Treads 2911 | . 293 284 81 231 86 652 112 376 120 262 . . 34 373 7 . . . . Legs 143 | 5 63 . . . . 61 . . . . . . . 14 . . . . . Wheels 617 | . . . 91 74 177 46 . . . . . . . 229 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 3133 | . . . . . . . . . . 83 1083 218 11 . 819 270 73 296 280 Fastest Speed 23 | 120 120 160 90 125 86 86 160 160 160 29 29 39 45 100 23 25 25 30 32 Average Speed 102 | 120 152 160 125 238 152 160 163 179 160 128 34 43 115 148 25 25 29 34 39 Slowest Speed 800 | 120 160 240 160 550 245 800 246 500 160 160 39 125 160 240 350 25 32 37 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . . . . . . 1 16 1 . . 1 . . 1 . Potential Cave-ins 3 | . . . . . 3 . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 2 54 34 50 27 12 75 5 65 7 39 36 49 14 24 21 47 25 34 48 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 2 | . . . 1 . . . . . . . . . . . . 1 . . . Known Exits Taken 8 | . . . 1 1 1 . . . 1 . 1 . . . 1 1 1 . . Unknown Exits Taken 9 | 1 1 1 . . . . 1 1 . . . 1 1 1 . . . 1 . Scrap Searched 7 | . . . 1 . . . . . . . . 2 . . . 3 1 . . Spaces Dug 27 | . 1 . . 1 4 2 . 1 . . 3 . . 5 7 . . 2 1 Terrain Destroyed 817 | . 1 . . 17 180 86 2 47 60 138 9 10 . 178 42 . . 26 21 Melee 23 | . . . . 1 4 . . . . . 3 . . 5 7 . . 2 1 Projectile 78 | . 1 . . 14 10 10 . 21 3 2 . . . 15 . . . 2 . AOE 713 | . . . . 2 166 73 2 26 57 136 6 10 . 158 35 . . 22 20 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Sto Fac Gar Fac Low Low Fac Fac Upp Upp War Pro Total 8582 | 4 434 387 203 490 319 1057 123 495 172 438 1213 235 98 809 1005 276 76 308 440 Wait 406 | . 1 53 12 3 2 73 . 10 12 7 46 4 27 55 54 5 3 6 33 Move 6873 | 4 355 283 171 309 263 761 111 376 120 342 1052 215 55 615 823 269 72 293 384 Hop 18 | . . . . . . . . . . 1 14 1 . . 1 . . 1 . Pick Up 90 | . 10 5 2 10 2 28 . 8 2 6 3 . 1 4 8 . . . 1 Fast Attach 148 | . 2 1 1 18 5 22 3 14 4 11 18 1 5 21 20 1 . . 1 Attach 79 | . 2 4 6 15 7 6 . 3 6 4 6 1 1 7 8 . . 2 1 Detach 49 | . . 1 1 8 3 6 . 2 1 2 7 2 . 4 8 . . 1 3 Swap 86 | . 10 6 2 10 2 6 2 9 3 3 5 2 . 12 14 . . . . Drop 108 | . 9 . 3 1 2 28 3 15 . 2 11 . . 5 28 1 . . . Fire 497 | . 42 33 1 106 28 66 4 57 20 49 15 7 . 60 6 . . 1 2 Melee 124 | . . . . 10 5 . . . . . 19 2 9 26 33 . 1 4 15 Ram 10 | . . . 4 . . 4 . . . 1 1 . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 14 | . 3 1 . . . . . . 4 6 . . . . . . . . . Escape Stasis 19 | . . . . . . 4 . . . . 15 . . . . . . . . Rewire 61 | . . . . . . 53 . 1 . 4 1 . . . 2 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -6/Factory (discovered 2 exits: *Low / Gar) -6/Garrison -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 6 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 12) 310 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 16) 627 | -10/Materials | Prayed at D.C.S.S. Altar Unit 705 | -10/Materials | Entered another Materials area 705 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 846 | -9/Materials | Identified exit to Materials 1001 | -9/Materials | Build established: Gunner 1286 | -9/Materials | Repaired Adv. Beam Cannon 1312 | -9/Materials | Discovered new exit (range 9) 1312 | -9/Materials | Discovered new exit (range 8) 1341 | -9/Materials | Entered Mines 1342 | -9/Mines | Learned location of Storage (-7) 1394 | -9/Mines | Assembled infested the area 1399 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1468 | -9/Mines | Found the Drone Emporium 1470 | -9/Mines | Learned Materials emergency access door positions 1471 | -9/Mines | Lost 4 parts (1p3w) 1471 | -9/Mines | Found Prototype Device 1471 | -9/Mines | Identified Thief Drone Bay 1498 | -9/Mines | Learned location of 1 exit from Materials 1516 | -9/Mines | Lost 3 allies 1535 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1560 | -9/Mines | Discovered exit to Materials (range 6) 1590 | -9/Mines | Entered Materials 1590 | -8/Materials | Accompanied by 3 allies 1590 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1591 | -8/Materials | Identified exit to Factory 1624 | -8/Materials | X0-1V1 redirected Transport squads to designated parking area 1707 | -8/Materials | X0-1V1 mutated your Weapon slot to Power slot 2069 | -8/Materials | Lost 8 parts (2p3n1u2w) 2147 | -8/Materials | Garrison activated, responded to threat 2165 | -8/Materials | Lost 3 parts (1n1u1w) 2167 | -8/Materials | X0-1V1 sent hostile G-34 Mercenary (x3) 2183 | -8/Materials | Core integrity fell below 50% 2207 | -8/Materials | Destroyed 7 combat bots 2278 | -8/Materials | X0-1V1 mutated your Propulsion slot to Weapon slot 2324 | -8/Materials | Garrison activated, responded to threat 2377 | -8/Materials | Lost 5 parts (1n3u1w) 2437 | -8/Materials | Lost 3 parts (2p1n) 2745 | -8/Materials | Build established: Scavenger-Skirmisher 2746 | -8/Materials | Entered Factory 2746 | -7/Factory | Evolved 2 slots: Propulsion x2 3047 | -7/Factory | X0-1V1 redirected Transport squads to designated parking area 3146 | -7/Factory | First assault squad dispatched 3249 | -7/Factory | Lost 3 parts (2n1w) 3250 | -7/Factory | System corruption reached 10% 3273 | -7/Factory | Identified exit to Garrison 3273 | -7/Factory | Entered Garrison 3274 | -7/Garrison | X0-1V1 mutated your Weapon slot to Utility slot 3291 | -7/Garrison | Triggered checkpoint 3352 | -7/Garrison | Weapon slot count temporarily expanded by X0-1V1 (+4) 3359 | -7/Garrison | Triggered checkpoint 3400 | -7/Garrison | X0-1V1 activates XOMVISION 3422 | -7/Garrison | Lost 7 parts (1p3n3w) 3542 | -7/Garrison | Garrison Relay disabled 3608 | -7/Garrison | EX resistance permanently improved by X0-1V1 (+20%; -200 max core) 3673 | -7/Garrison | System corruption reached 30% 3757 | -7/Garrison | Garrison Relay disabled 3961 | -7/Garrison | Triggered checkpoint 4051 | -7/Garrison | Triggered checkpoint 4153 | -7/Garrison | Discovered new exit (range 13) 4188 | -7/Garrison | Build established: Scavenger-Tank 4229 | -7/Garrison | Triggered checkpoint 4248 | -7/Garrison | Garrison Relay disabled 4447 | -7/Garrison | X0-1V1 sent allied L-41 Fighter (x4) 4501 | -7/Garrison | Triggered checkpoint 4541 | -7/Garrison | Heat dissipation permanently improved by X0-1V1 (+25; -125 max core) 4581 | -7/Garrison | Discovered new exit (range 11) 4615 | -7/Garrison | Triggered checkpoint 4633 | -7/Garrison | P-60 Hacker assimilated allied L-41 Fighter 4673 | -7/Garrison | Installed Relay Interface Framework 4708 | -7/Garrison | Garrison Relay disabled 4860 | -7/Garrison | Identified exit to Factory 4860 | -7/Garrison | X0-1V1 revealed exit location to -7/Factory 4884 | -7/Garrison | Phase Generator disabled 4931 | -7/Garrison | Entered Factory 4931 | -7/Factory | Accompanied by 2 allies 5088 | -7/Factory | Discovered new exit (range 9) 5134 | -7/Factory | Entered Storage 5134 | -7/Storage | Accompanied by 2 allies 5377 | -7/Storage | Build established: Scavenger-Gunner 5632 | -7/Storage | X0-1V1 whisked you away to safety 5640 | -7/Storage | Garrison activated, responded to threat 5691 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 5846 | -7/Storage | Lost 6 allies 5943 | -7/Storage | Discovered new exit (range 16) 5954 | -7/Storage | Build established: Commander-Mutant 5964 | -7/Storage | Garrison activated, responded to threat 6000 | -7/Storage | Entered Factory 6000 | -6/Factory | Evolved 2 slots: Utility x2 6028 | -6/Factory | Lost 6 allies 6142 | -6/Factory | Unknown Energy Gun reconfigured into Item Mimic 6155 | -6/Factory | X0-1V1 whisked you away to safety 6157 | -6/Factory | System corruption reached 10% 6170 | -6/Factory | Discovered new exit (range 5) 6275 | -6/Factory | Identified exit to Garrison 6275 | -6/Factory | Entered Garrison 6305 | -6/Garrison | Triggered checkpoint 6333 | -6/Garrison | Garrison Relay disabled 6366 | -6/Garrison | X0-1V1 mutated your Utility slot to Weapon slot 6373 | -6/Garrison | Garrison Relay disabled 6373 | -6/Garrison | P-60 Hacker assimilated allied Soldier 5a 6376 | -6/Garrison | Garrison Relay disabled 6475 | -6/Garrison | Expanded RIF knowledge: Robot Detection 6591 | -6/Garrison | Spotted B-75 Beast 6740 | -6/Garrison | Triggered checkpoint 6740 | -6/Garrison | Triggered checkpoint 6758 | -6/Garrison | Weapon slot count temporarily expanded by X0-1V1 (+3) 6760 | -6/Garrison | Triggered checkpoint 6784 | -6/Garrison | Core integrity fell below 50% 6788 | -6/Garrison | X0-1V1 upgraded hostiles (x1) 6807 | -6/Garrison | Destroyed 10 combat bots 6818 | -6/Garrison | Lost 11 parts (1p1n4u5w) 6820 | -6/Garrison | Core integrity fell below 20% 6879 | -6/Garrison | Discovered new exit (range 10) 6882 | -6/Garrison | Entered Factory 6888 | -6/Factory | Lost 3 parts (2n1u) 6984 | -6/Factory | X0-1V1 released a cloud of subatomizers 6987 | -6/Factory | Spotted B-75 Beast 6993 | -6/Factory | Melee accuracy permanently improved by X0-1V1 (+8%; -80 max core) 7167 | -6/Factory | X0-1V1 rescued you from certain death 7232 | -6/Factory | First assault squad dispatched 7323 | -6/Factory | Identified exit to Lower Caves 7373 | -6/Factory | X0-1V1 added 0b10 threat records associated with you (major) 7447 | -6/Factory | Entered Lower Caves 7458 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7471 | -6/Lower Caves | X0-1V1 mutated your Utility slot to Weapon slot 7536 | -6/Lower Caves | Learned Factory security intel 7556 | -6/Lower Caves | Lost 3 parts (2n1u) 7568 | -6/Lower Caves | Discovered new exit (range 7) 7574 | -6/Lower Caves | Entered another Lower Caves area 7575 | -6/Lower Caves | Weapon slot count temporarily expanded by X0-1V1 (+4) 7585 | -6/Lower Caves | X0-1V1 sent allied Thug (x4) 7588 | -6/Lower Caves | X0-1V1 mutated your Weapon slot to Propulsion slot 7612 | -6/Lower Caves | Lost 4 parts (1n2u1w) 7660 | -6/Lower Caves | Discovered new exit (range 11) 7697 | -6/Lower Caves | Entered Factory 7697 | -5/Factory | Accompanied by 2 allies 7697 | -5/Factory | Evolved 2 slots: Utility x2 7975 | -5/Factory | Build established: Scavenger-Mutant 8006 | -5/Factory | Lost 3 parts (2p1n) 8029 | -5/Factory | Destroyed 10 combat bots 8120 | -5/Factory | X0-1V1 activates XOMVISION 8241 | -5/Factory | X0-1V1 tapped a No Entrance sign 8283 | -5/Factory | Build established: Hacker-Mutant 8574 | -5/Factory | Lost 3 parts (1n2w) 8597 | -5/Factory | First assault squad dispatched 8728 | -5/Factory | Spotted B-75 Beast 8834 | -5/Factory | Core integrity fell below 50% 8840 | -5/Factory | Lost 4 parts (1n2u1w) 8967 | -5/Factory | Discovered new exit (range 4) 8972 | -5/Factory | Entered another Factory area 8972 | -4/Factory | Evolved 2 slots: Utility x2 9156 | -4/Factory | Lost 3 allies 9183 | -4/Factory | System corruption reached 10% 9236 | -4/Factory | Identified exit to Upper Caves 9236 | -4/Factory | X0-1V1 revealed exit location to -4/Upper Caves 9302 | -4/Factory | X0-1V1 foreshadows a heat wave 9319 | -4/Factory | X0-1V1 sent you to a vault 9321 | -4/Factory | Found Fusion Bomb Launcher 9332 | -4/Factory | Found Prototype Slashing Weapon 9332 | -4/Factory | Identified Hvy. Scimitar of Distortion 9344 | -4/Factory | Found Prototype Device 9344 | -4/Factory | Identified Exp. Thermal Defense Suite 9347 | -4/Factory | Found Unknown Device 9347 | -4/Factory | Identified Heavy Servo Lattice 9352 | -4/Factory | Ambient heat levels rising (+10) 9360 | -4/Factory | X0-1V1 announced a LAN party 9365 | -4/Factory | X0-1V1 sent hostile Wasp (x2) 9369 | -4/Factory | X0-1V1 redirected Transport squads to designated parking area 9370 | -4/Factory | X0-1V1 added 0b10 threat records associated with you (major) 9374 | -4/Factory | X0-1V1 enhanced Transport squad support 9374 | -4/Factory | Core integrity restored by X0-1V1 (+201) 9376 | -4/Factory | X0-1V1 sent you into danger 9383 | -4/Factory | Identified exit to Research 9383 | -4/Factory | X0-1V1 revealed exit location to -3/Research 9385 | -4/Factory | Ambient heat levels rising (+10) 9385 | -4/Factory | X0-1V1 activates XOMVISION 9386 | -4/Factory | Forcibly received Sfc. Transmogifier from X0-1V1 9387 | -4/Factory | X0-1V1 mutated your Propulsion slot to Weapon slot 9414 | -4/Factory | Entered Upper Caves 9449 | -4/Upper Caves | Identified exit to Upper Caves 9449 | -4/Upper Caves | X0-1V1 revealed exit location to -4/Upper Caves 9455 | -4/Upper Caves | Learned location of 1 exit from Upper Caves 9467 | -4/Upper Caves | X0-1V1 activates XOMVISION 9479 | -4/Upper Caves | Learned location of Testing (-3) 9489 | -4/Upper Caves | Entered another Upper Caves area 9490 | -4/Upper Caves | Identified exit to Warlord 9492 | -4/Upper Caves | X0-1V1 sent you into danger 9501 | -4/Upper Caves | X0-1V1 whisked you away to safety 9516 | -4/Upper Caves | Build established: Sprinter 9516 | -4/Upper Caves | Entered Warlord 9527 | -4/Warlord | System corruption cleaned by Quarantine Array 9529 | -4/Warlord | RIF detected upon attempting to enter Warlord's base 9529 | -4/Warlord | Attacked by Warlord forces 9571 | -4/Warlord | Discovered new exit (range 14) 9597 | -4/Warlord | Spotted SW-ISG(B) 9597 | -4/Warlord | Spotted RG-XHV(B) 9611 | -4/Warlord | Diametric Drive reconfigured into Item Mimic 9616 | -4/Warlord | Destroyed SW-ISG(B) 9637 | -4/Warlord | Entered Proximity Caves 9648 | -3/Proximity Caves | Lost 3 parts (1p2n) 9729 | -3/Proximity Caves | Core integrity fell below 50% 9761 | -3/Proximity Caves | Lost 3 parts (1n1u1w) 9858 | -3/Proximity Caves | Core integrity fell below 20% 9867 | -3/Proximity Caves | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 09805_ Acquired 59 matter. 09810_ Discarded X0-1V1's Piety Tracker. 09821_ System corrupted: Component data lost. 09836_ System corrupted: Matter fused (-5). X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. 09851_ AR%SN=#&TWWCPXZ1OG NWDC5FM 09856_ X0-1V1 feels inspired! S-43 Plague Hvy. Machine Gun replaced by Hyp. Coil Gun. 09857_ X0-1V1: "The ol' switcheroo!" Form resolidifies at new position. 09857_ S-43 Plague suffers critical hit (Smash). 09857_ Destroyed Xenon Bombardment Thruster. 09857_ S-43 Plague system corrupted by crushing effect. 09857_ S-43 Plague destroyed. 09860_ Acquired 36 matter. 09861_ Acquired Corrupted Hyp. Coil Gun. 09861_ Integrated Corrupted Hyp. Coil Gun (+1). 09864_ System corrupted: Hyp. Coil Gun jammed. 09866_ S-43 Plague destroyed. 09867_ X0-1V1 giggles madly! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#####?####??????????????????????? | | ?????????????????# ## ??????????????????????? | | ?????????????????# ??????????????????????? | | ?????????????????# ??????????????????????? | | ??????????????????# ??????????????????????? | | ???????????????????# #???????? #???????????? | | ????????????????????# ####### #???????????? | | ???????????????????## #???????????? | | ???????????????????# @= #???????? | | ???????????????????# # %=##### #???????? | | ???????????????????## ??#s*##????????????????????? | | ????????????????????????# #?????????????????????? | | ???????????????????????## #??##?????????????????? | | ??????????????????????## ### #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ???????????????????#### ####??????????????? | | ???????????????????# #??????????? | | ??????????????????## ## #??????????? | | ????????????????# ####### #??????????? | | ????????????????## #### ##????? #??????????? | | ?????????????????# ???## ##?????????????????? | | ?????????????????# #????# ##????????????????? | | ?????????????????####?????## ##???????????????? | | ???????????????????????????## ##??????????????? | | ????????????????????????????## #??????????????? | | ????????????????####?????##### #?????##???????? | | ???????????????## ##???## #??#### ##?????? | | ???????????????# ##### ##??# #?????# | | ???????????????# ## #???? #?##### | | ???????????????# ##???? #?# | | ???????????????# ###?????? #?# | | ???????????????# ! ##????????# #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 120 Energy Generation 47 Energy Capacity 1860 Matter Stores 1000 Matter Capacity 1000 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Additional Mass Support 12 Corruption Block 15 Armor Coverage 300 Resistance: KI 49 Resistance: TH 25 Resistance: EX 20 Evasion (%) 65 Targeting Accuracy 6 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Salvage Targeting 3 Offensive Hacking 22 Defensive Hacking 10 Relay Coupler Types 4 Relay Coupler Value 184 Item Schematics ----------------- None Robot Schematics ------------------ A-15 Conveyor | -4/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Adv. Beam Cannon | 43% | -9/Materials Studied --------- Imp. Datajack | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ModifiedHeartCompanion Manual? 0 Play Time 01:22:32 Cumulative 1332.1 hours Start 2026.07.01 @ 17:43:09 End 2026.07.02 @ 20:01:30 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1630 Rogue 1346 Adventurer 124 Explorer 160 Win Type - Total 67 Types 52/0/9/4/1/0/0/1/0/0 Lore% 93 Gallery% 84 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 139348ec-128f-4307-8f44-5b2eae81ade0