Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.02 @ 15:26:49 Player: Mogwok Wargfriend Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (64) 320 Value Destroyed (1874) 1874 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-30) -30 TOTAL SCORE: 5384 Bonus ------- Friendly Fire -30 Cogmind --------- Core Integrity 0/700 Matter 240/300 Energy 100/100 System Corruption 32% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter Target Analyzer Target Analyzer > --- WEAPON (2) ------- Dirty Datajack Dirty Datajack > --- INVENTORY (5) ---- Enhanced Autogun Proton Missile Launcher Dirty Datajack (20) Dirty Datajack (20) Powered Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Armored Wheel Cooled Airjet Xenon Bombardment Thruster > --- UTILITY ---------- Target Analyzer Target Analyzer Actuator Array Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Great Maul Powered Hammer > --- INVENTORY -------- Actuator Array EM Pulse Cannon Cooled Particle Cannon Enhanced Autogun Proton Missile Launcher [Rating: 43] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Xenon Bombardment Thruster Utility Target Analyzer Device Improved Heat Sink Storage Small Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Proton Missile Launcher Impact Weapon Great Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Slots Evolved 6 | . . . 2 2 2 . . . Power 1 | . . . . . 1 . . . Propulsion 2 | . . . 1 1 . . . . Utility 3 | . . . 1 1 1 . . . Weapon . | . . . . . . . . . Parts Attached 95 | 6 3 . 4 25 17 1 34 5 Power 13 | 1 . . 1 5 2 . 4 . Engine 8 | 1 . . 1 4 1 . 1 . Core 5 | . . . . 1 1 . 3 . Reactor . | . . . . . . . . . Propulsion 35 | 2 1 . 1 8 6 1 16 . Treads 7 | . . . . . 1 . 6 . Leg 15 | 2 1 . 1 5 3 . 3 . Wheel 9 | . . . . 3 2 . 4 . Hover 1 | . . . . . . . 1 . Flight 3 | . . . . . . 1 2 . Utility 25 | 1 1 . 1 7 4 . 9 2 Device 10 | . 1 . . 2 2 . 4 1 Storage 5 | 1 . . . 3 . . 1 . Processor 4 | . . . . . 2 . 1 1 Hackware 2 | . . . 1 . . . 1 . Protection 4 | . . . . 2 . . 2 . Artifact . | . . . . . . . . . Weapon 22 | 2 1 . 1 5 5 . 5 3 Energy Gun 6 | . 1 . 1 3 1 . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 7 | 2 . . . 2 3 . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon 5 | . . . . . . . 5 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . 3 Unidentified Prototypes 4 | . . . . . 2 1 1 . Corrupted Parts 3 | . . . . 1 . . 2 . System Corruption 10 | . . . . 1 . . 9 . Parts Lost 42 | . 1 . . 16 4 5 7 9 Power 6 | . . . . . . 2 2 2 Propulsion 21 | . 1 . . 9 2 2 4 3 Utility 8 | . . . . 2 2 1 1 2 Weapon 7 | . . . . 5 . . . 2 Highest Loss Streak 8 | . 1 . . 5 2 5 2 8 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 85 | . 86 100 96 88 85 88 85 66 Engine 5 | . 14 14 11 6 2 6 3 . Core 4 | . . . . 2 7 5 6 7 Treads 6 | . . . . . 4 5 12 15 Leg 13 | . 27 28 29 23 14 6 3 . Wheel 2 | . . . . 5 2 5 3 . Flight 1 | . . . . . . 5 4 . Device 9 | . 2 14 11 10 16 13 6 4 Storage 6 | . 14 14 11 9 7 5 1 4 Processor 7 | . . . . . 3 15 15 17 Hackware 4 | . . . 10 9 4 . 3 . Protection 3 | . . . . 4 4 . 5 3 Energy Gun 3 | . 8 14 11 4 4 6 . . Ballistic Gun 7 | . 19 14 11 12 9 5 . . Impact Weapon 4 | . . . . . . . 12 8 Naked Turns . | . . . . . . . . . Heaviest Build 47 | 11 13 13 13 27 30 28 47 47 Greatest Support 104 | 20 20 20 20 41 38 10 104 88 Greatest Overweight (x) 10 | . 1 . . 1 2 6 10 . Average Overweight (x) . | . . . . . . 1 . . Largest Inventory Capacity 15 | 8 8 8 8 10 8 8 15 15 Average Capacity 7 | 6 8 8 8 8 8 7 6 10 Most Carried 8 | 4 8 8 8 8 8 8 6 6 Average Carried 6 | 2 6 8 7 6 7 7 5 5 Final Capacity 15 | 8 8 8 8 8 8 5 15 5 Final Carried 8 | 4 8 8 8 8 8 5 6 5 Class Distribution -------------------- 41% | Mutant 30% | Scavenger-Mutant 19% | Scavenger-Gladiator 8% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Gladiator | -7/Factory Scavenger-Gladiator | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Matter Collected 1755 | 127 136 102 85 315 429 . 511 50 Remotely . | . . . . . . . . . Salvage Created 2755 | . 136 60 61 821 522 . 988 167 Parts 117 | . 8 4 10 49 19 . 25 2 Haulers Intercepted 2 | . . . . . . . 2 . Recyclers Shooed 6 | . . . . 4 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented 1 | . . . . . . . . 1 Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Combat Hostiles Destroyed 44 | . 5 4 3 12 6 . 11 3 Melee 7 | . . . . . . . 6 1 Guns 28 | . 5 4 3 10 6 . . . AOE 2 | . . . . 2 . . . . Classes Destroyed 13 | . 3 2 1 4 2 . 1 . Worker 4 | . . . . 1 . . 3 . Builder 2 | . . . . 2 . . . . Hauler 2 | . . . . . . . 2 . Recycler 11 | . . . . 4 3 . 4 . Operator 1 | . 1 . . . . . . . Watcher 1 | . . . 1 . . . . . Swarmer 12 | . 3 2 3 4 . . . . Grunt 17 | . 2 . . 6 2 . 4 3 Sentry 4 | . . . . . 2 . 2 . Demolisher 1 | . . 1 . . . . . . Hunter 2 | . . . . 2 . . . . Programmer 7 | . . . . . 2 . 5 . Decomposer 2 | . . . . . . . . 2 Assembled 1 | . . 1 . . . . . . Best Kill Streak 7 | . 2 2 2 6 2 . 7 2 Combat Bots Only 5 | . 2 2 2 5 2 . 4 2 Max Kills in Single Turn 2 | . 1 1 1 2 1 . 1 1 Gunslinging 1 | . . . . 1 . . . . Exploded 1 | . . . . 1 . . . . Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Hostile Shots Fired 611 | . 31 6 22 118 162 4 161 107 Missed 204 | . 9 2 7 34 74 . 48 30 Damage Taken 5472 | . 208 90 127 1408 673 178 1600 1188 Core 871 | . 17 . 22 127 30 49 208 418 Absorbed by Shields 317 | . . . . 97 220 . . . Core Remaining (%) 90 | 100 . 93 94 76 . . . . Volleys Fired 173 | . 22 6 15 76 48 6 . . Largest 2 | . 2 2 2 2 2 2 . . Hottest 81 | . 70 70 60 60 81 81 . . Shots Fired 334 | . 44 12 30 149 89 10 . . Gun 334 | . 44 12 30 149 89 10 . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 203 | . 23 6 15 100 55 4 . . Thermal 67 | . 21 6 . . 34 6 . . Explosive . | . . . . . . . . . Electromagnetic 64 | . . . 15 49 . . . . Robot Hit Streak 17 | . 5 3 4 7 17 5 . . Robot Miss Streak 10 | . 7 3 10 4 2 2 . . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . 1 . 1 . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . Shots Hit Robots 238 | . 23 7 11 87 47 7 42 14 Core Hits 85 | . 10 5 4 40 19 . 5 2 Critical Kills 2 | . . . . . 1 . 1 . Critical Parts Destroyed 17 | . . . . 1 . . 12 4 Critical Strikes 26 | . . 2 1 4 1 1 13 4 Burn 3 | . . 2 . . . 1 . . Destroy 2 | . . . . 1 1 . . . Corrupt 4 | . . . 1 3 . . . . Smash 17 | . . . . . . . 13 4 Melee Attacks 101 | . . . . . . . 80 21 Impact 101 | . . . . . . . 80 21 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 10 | . . . . . . . 8 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 18 | . . . . . . . 15 3 Damage Inflicted 5682 | . 293 112 154 1217 793 118 2311 684 Guns 2486 | . 293 112 154 1016 793 118 . . Cannons . | . . . . . . . . . Explosions 197 | . . . . 197 . . . . Melee 2995 | . . . . . . . 2311 684 Ramming 4 | . . . . 4 . . . . Kinetic 1466 | . 156 62 76 598 526 48 . . Thermal 721 | . 137 50 . 197 267 70 . . Explosive . | . . . . . . . . . Electromagnetic 496 | . . . 78 418 . . . . Impact 2995 | . . . . . . . 2311 684 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 32 | . . . . 1 2 19 32 32 Average Corruption 17 | . . . . 1 1 9 24 32 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 130 | . . . . 6 4 7 86 27 Message Errors 36 | . . . . 1 2 1 27 5 Matter Fused 30 | . . . . 2 1 2 18 7 Heat Flow Errors 13 | . . . . 1 . . 8 4 Energy Discharges 25 | . . . . 1 1 1 16 6 Parts Rejected 2 | . . . . . . . 1 1 Data Loss (minor) 12 | . . . . . . . 10 2 Data Loss (major) 9 | . . . . 1 . 1 5 2 Alerts 1 | . . . . . . 1 . . Misdirections 2 | . . . . . . 1 1 . Overload Shots . | . . . . . . . . . Overflow Damage 1489 | . . . . 74 . . 1168 247 Projectiles . | . . . . . . . . . Explosions 74 | . . . . 74 . . . . Melee 1415 | . . . . . . . 1168 247 Knockbacks 14 | . . . . . . . 14 . Impact 13 | . . . . . . . 13 . Kinetic . | . . . . . . . . . Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 312 | . . . . 312 . . . . Shots 5 | . . . . 5 . . . . Rammed . | . . . . . . . . . Targets Rammed 3 | . . 1 . 2 . . . . Kicked 3 | . . 1 . 2 . . . . Crushed . | . . . . . . . . . Highest Temperature 274 | . 54 . . 109 18 . 274 236 Average Temperature 59 | . 19 . . 33 4 . 95 84 Received Heat Transfer 1734 | . 72 . 9 390 222 . 303 738 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 12 | . . . 1 . . . 9 2 Impact Corruptions 42 | . . . . . . . 36 6 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . Heat Transferred 1630 | . 407 296 . 150 555 222 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . . 3 . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Peak Influence 255 | . 149 61 145 255 96 26 131 . Initial 52 | . . 1 23 52 42 26 10 . Average 69 | . 43 21 78 148 53 18 45 . Maximum Alert Level 1 | . . . . 1 . . . . Low Security (%) 92 | 100 100 100 100 65 100 100 100 . Level 1 7 | . . . . 34 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 1 . . 3 1 . 4 . Investigation . | . . . . . . . . . Extermination 5 | . . . . . 1 . 4 . Reinforcement 4 | . 1 . . 3 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Distress Signals 2 | . 2 . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 97 | . 9 22 6 19 8 5 17 11 Peak Tracking Total 10 | . 3 10 3 4 2 5 4 5 Tactical Retreats 4 | . . . . . . . 1 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Traps Triggered 5 | . . . . . 3 . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Machines Disabled 6 | . . . . 6 . . . . Max in Single Turn 2 | . . . . 2 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Machines Accessed 17 | . 3 . 4 2 1 . 6 1 Terminals 14 | . 3 . 4 2 1 . 4 . Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 30 | . 4 . 9 2 3 . 11 1 Successful 20 | . 3 . 8 1 3 . 4 1 Failed 10 | . 1 . 1 1 . . 7 . Catastrophic 2 | . . . . 1 . . 1 . Database Lockouts . | . . . . . . . . . Manual 3 | . . . 2 . . . 1 . Terminals 24 | . 4 . 9 2 3 . 6 . Fabricators 3 | . . . . . . . 3 . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 18 | . 3 . 8 1 3 . 2 1 Record 8 | . . . 6 . 2 . . . Prototype ID Bank 1 | . . . 1 . . . . . Open Door 1 | . . . . . . . . 1 Open DSF 2 | . . . . . . . 2 . Alert Level 3 | . . . 1 1 1 . . . Locate Traps 1 | . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . Network Status 1 | . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . Report Inventory 1 | . . . . . . . 1 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 1 . 4 2 1 . 2 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Total Allies 3 | . . 2 . . . 1 . . Largest Group 2 | . . 2 2 . . 1 . . Highest-Rated Group 49 | . . 49 49 . . 31 . . Highest-Rated Ally 31 | . . 31 31 . . 31 . . Total Orders . | . . . . . . . . . Ally Attacks 14 | . . . 5 . . 9 . . Total Damage 195 | . . . 22 . . 173 . . Kills 1 | . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Turns Passed 5620 | 71 459 171 368 1119 1038 117 1759 518 Spaces Moved 3823 | 56 293 118 252 705 554 101 1191 553 Core 502 | 12 . . . . . 27 61 402 Treads 507 | . . . . . . . 356 151 Legs 1904 | 44 293 118 252 558 458 . 181 . Wheels 804 | . . . . 147 96 74 487 . Hover 97 | . . . . . . . 97 . Flight 9 | . . . . . . . 9 . Fastest Speed 40 | 50 120 120 120 80 110 50 40 50 Average Speed 119 | 105 122 120 120 116 153 97 123 80 Slowest Speed 550 | 120 190 120 120 190 260 350 550 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 5 31 40 24 33 9 80 22 62 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 3 | . . . . . . . . 3 Spaces Dug 3 | . . . . . . . 3 . Terrain Destroyed 69 | . . . . 66 . . 3 . Melee 3 | . . . . . . . 3 . Projectile . | . . . . . . . . . AOE 66 | . . . . 66 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Total 4402 | 65 348 135 288 856 667 109 1341 593 Wait 155 | . 22 11 12 34 26 1 39 10 Move 3816 | 55 292 117 251 704 554 100 1190 553 Hop . | . . . . . . . . . Pick Up 36 | 4 7 . 2 8 9 . 4 2 Fast Attach 66 | 6 1 . 3 7 14 1 31 3 Attach 18 | . 1 . . 10 2 . 3 2 Detach 7 | . . . . 2 1 . 2 2 Swap 11 | . 1 . 1 8 1 . . . Drop 39 | . 2 . 4 5 12 . 13 3 Fire 173 | . 22 6 15 76 48 6 . . Melee 77 | . . . . . . . 59 18 Ram 1 | . . . . . . 1 . . Kick 3 | . . 1 . 2 . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 8) 531 | -10/Materials | Entered Mines 590 | -10/Mines | Assembled infested the area 595 | -10/Mines | Assisted by a Guerilla fighting off Assembled 652 | -10/Mines | Discovered new exit (range 9) 667 | -10/Mines | Discovered new exit (range 8) 702 | -10/Mines | Entered Materials 702 | -9/Materials | Accompanied by 2 allies 702 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 707 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1041 | -9/Materials | Discovered new exit (range 10) 1070 | -9/Materials | Entered another Materials area 1070 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1515 | -8/Materials | Build established: Scavenger-Mutant 1654 | -8/Materials | Discovered new exit (range 12) 1685 | -8/Materials | Lost 5 parts (3n2w) 1876 | -8/Materials | Lost 4 parts (3n1u) 2150 | -8/Materials | Build established: Mutant 2189 | -8/Materials | Entered Factory 2189 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2557 | -7/Factory | Discovered new exit (range 11) 2571 | -7/Factory | Build established: Scavenger-Mutant 3227 | -7/Factory | Sucked down chute 3227 | -7/Factory | Entered Waste 3228 | -7/Waste | Met a frightened Derelict 3242 | -7/Waste | EMP discharged 3242 | -7/Waste | System corruption reached 10% 3282 | -7/Waste | Spotted C-40 Crusher 3311 | -7/Waste | Spotted C-40 Crusher 3322 | -7/Waste | Spotted C-40 Crusher 3327 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3327 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3329 | -7/Waste | Spotted C-40 Crusher 3330 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3331 | -7/Waste | Spotted C-40 Crusher 3332 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3336 | -7/Waste | Discovered new exit (range 16) 3342 | -7/Waste | EMP discharged 3344 | -7/Waste | Entered Factory 3363 | -7/Factory | Lost 5 parts (2p2n1u) 3627 | -7/Factory | Build established: Mutant 4089 | -7/Factory | Build established: Gladiator 4696 | -7/Factory | Build established: Scavenger-Gladiator 4905 | -7/Factory | System corruption reached 30% 5025 | -7/Factory | Discovered new exit (range 15) 5103 | -7/Factory | Entered Lower Caves 5373 | -7/Lower Caves | Core integrity fell below 50% 5405 | -7/Lower Caves | Core integrity fell below 20% 5441 | -7/Lower Caves | Lost 8 parts (2p3n2u1w) 5497 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5519 | -7/Lower Caves | Encountered a Warlord checkpoint 5577 | -7/Lower Caves | Learned Factory terminal intel 5621 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- DERELICT." 05506_ System corrupted: Heat flow error (+225). 05519_ QS-MKU(M): "Unaware activity is slow around here lately. Bring on the action!" 05523_ System corrupted: Energy discharge (-20). 05538_ System corrupted: Matter fused (-6). 05544_ Imp. Datajack destroyed. 05577_ Acquired derelict log, extracted data. Data stored: Factory terminal intel. 05584_ =IRYVI RFIIFPCFILPYFHH&#WRS=CP 05585_ Connecting with WAR.Sys... 05585_ Current location identified: Lower Caves >>Open Door Sealed Heavy Doors opened. 05588_ Acquired Dirty Datajack. 05594_ Dropped Xenon Bombardment Thruster. 05594_ Acquired Dirty Datajack. 05596_ Dropped Actuator Array. 05597_ Acquired Dirty Datajack. 05620_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????#####?? | | ??????????????????????????????????????????## #?? | | ?????????????????????????????????????????## ### | | ????????????????#????????????????????????# ## | | ????????????????# ?????????????????????????# | | ?????????????????# ????????????????????????## | | ??????????????????# ????###??????????????#### # | | ??????????????????# ??## #######????????# ## | | ??????????????????? ## ##???????# #? | | ??????????????????? ######### ### #? | | ???????????????????? ## #?# #? | | ????????????????????????# #?# #? | | ????????????????????????#@ ########?# ## | | ????????????????????????# s #????????# ## | | ????????????????????????## #????????# | | ?????????????????????????## ss #????????# | | ??????????????????????????# s #????????#### | | ??????????????????????????###### #???????????# | | ???????????????????????????????# #???????????# | | ??????????????????????????????# ?????????# | | ????????????????????????????? ???????# | | ???????????????????????????? ### ?????? | | ??????????????????????????? ##??# ##????? | | ?????????????????????????? #?????# #?????? | | ????????????????????????? #???????# #????? | | ???????????????????????? #?????????## ?????? | | ???????????????????????? #???????????? ?????? | | ????????????????????????? ?????????????? ?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 26 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 55 Target Analysis 7 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed TerrainTerrabombScanner Manual? 0 Play Time 01:37:05 Cumulative 69.6 hours Start 2024.03.01 @ 00:28:52 End 2024.03.02 @ 15:26:49 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 42 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff80054b-20d6-4de6-b9f4-9578057b1f19