Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.24 @ 10:27:32 Player: ktur Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (106) 530 Value Destroyed (3122) 3122 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (355) 355 TOTAL SCORE: 6967 Bonus ------- High Alert Combat Kills 215 Follower Combat Kills 140 Cogmind --------- Core Integrity 656/700 Matter 282/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Hovering (160) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Backup Propulsion I > --- UTILITY (7) ------ Enhanced Optical Array Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON (2) ------- Backup Laser I Katana > --- INVENTORY (4) ---- High-capacity Matter Pod (200) Improved ECM Suite System Shield Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Hacking Suite Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Improved Datajack Katana > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core High-capacity Matter Pod Transmission Jammer Improved ECM Suite Maneuvering Thrusters Hardened Light Armor Plating Mini Grenade Launcher [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Gravmag System Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 5 | . . . 2 . 1 2 Weapon . | . . . . . . . Parts Attached 89 | 6 6 . 14 5 43 15 Power 9 | 1 1 . 1 . 4 2 Engine 6 | 1 1 . 1 . 2 1 Core 3 | . . . . . 2 1 Reactor . | . . . . . . . Propulsion 30 | 2 . . 6 . 20 2 Treads 28 | 2 . . 6 . 20 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover 2 | . . . . . . 2 Flight . | . . . . . . . Utility 23 | 1 4 . 4 4 4 6 Device 1 | . 1 . . . . . Storage 5 | 1 3 . . . 1 . Processor 2 | . . . . . 1 1 Hackware 6 | . . . 1 . . 5 Protection 9 | . . . 3 4 2 . Artifact . | . . . . . . . Weapon 27 | 2 1 . 3 1 15 5 Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 19 | 1 1 . 3 1 12 1 Ballistic Cannon . | . . . . . . . Launcher 4 | . . . . . 3 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 21 | . . . 1 1 15 4 Power 4 | . . . . . 4 . Propulsion 6 | . . . . . 4 2 Utility 2 | . . . 1 . 1 . Weapon 9 | . . . . 1 6 2 Highest Loss Streak 5 | . . . 1 1 5 3 Average Slot Usage (%) 98 | . 99 100 97 100 98 96 Engine 8 | . 13 14 11 11 3 4 Core 1 | . . . . . 4 1 Treads 24 | . 28 28 22 22 26 16 Device 1 | . 9 . . . . . Storage 22 | . 18 28 22 22 24 18 Processor 4 | . . . . . 9 7 Hackware 8 | . . . 8 11 9 26 Protection 3 | . . . 10 11 2 . Ballistic Gun 20 | . 25 28 22 22 17 10 Naked Turns . | . . . . . . . Heaviest Build 56 | 10 42 42 52 50 53 56 Greatest Support 60 | 40 40 40 40 40 60 60 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 . . Largest Inventory Capacity 20 | 6 16 16 16 16 20 20 Average Capacity 16 | 5 9 16 16 16 18 16 Most Carried 20 | 6 16 16 16 16 20 20 Average Carried 15 | 3 8 15 15 15 18 16 Final Capacity 20 | 6 16 16 16 16 20 4 Final Carried 20 | 6 16 16 16 16 20 4 Class Distribution -------------------- 54% | Scavenger-Mutant 39% | Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 3034 | 275 235 . 607 275 1491 151 Remotely . | . . . . . . . Salvage Created 4048 | 100 286 10 1024 298 2145 185 Parts 240 | 2 26 . 68 15 124 5 Haulers Intercepted 8 | . 1 . 4 . 3 . Recyclers Shooed 9 | . 2 . 4 . 2 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 82 | . 9 . 16 7 46 4 Guns 70 | . 9 . 16 7 37 1 AOE 12 | . . . . . 9 3 Classes Destroyed 11 | 1 5 . 2 1 2 . Worker 4 | . 1 1 1 . 1 . Builder 1 | . . . . . 1 . Hauler 8 | . 1 . 4 . 3 . Recycler 3 | 1 . . 2 . . . Operator 6 | . 1 . 2 . 3 . Watcher 2 | . . . 1 . 1 . Swarmer 21 | . 6 . 6 . 8 1 Grunt 44 | . 3 . 7 6 27 1 Brawler 2 | . . . . 1 . 1 Duelist 1 | . . . . . 1 . Sentry 14 | . . . 3 . 10 1 Best Kill Streak 7 | 1 5 1 6 3 7 3 Combat Bots Only 7 | . 3 . 5 3 7 3 Max Kills in Single Turn 4 | 1 2 1 2 2 4 2 Gunslinging 1 | . 1 . 1 1 . . Exploded 4 | . . . . . 4 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 5479 | . 285 . 811 266 3752 365 Core 647 | . 48 . 111 32 412 44 Absorbed by Shields . | . . . . . . . Core Remaining (%) 67 | 100 . 80 . 64 25 . Volleys Fired 319 | 5 22 . 68 20 197 7 Largest 2 | 2 2 . 2 2 2 2 Hottest 60 | 60 60 . 46 46 46 46 Shots Fired 597 | 8 42 . 136 39 362 10 Gun 590 | 8 42 . 136 39 357 8 Cannon . | . . . . . . . Launcher 7 | . . . . . 5 2 Special . | . . . . . . . Kinetic 585 | 5 40 . 136 39 357 8 Thermal 5 | 3 2 . . . . . Explosive 7 | . . . . . 5 2 Electromagnetic . | . . . . . . . Robot Hit Streak 31 | 4 13 . 13 31 25 12 Robot Miss Streak 4 | 1 3 . 2 2 4 1 Penetration Max . | . . . . . . . Secondary Targets 13 | . 3 . 5 2 3 . Max Gunslinging Chain 1 | . 1 . 1 1 1 . Shots Hit Robots 448 | 6 28 . 95 33 278 8 Core Hits 189 | 2 14 . 34 11 119 9 Critical Hits 5 | . . . . . 5 . Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 3 | . . . . . 3 . Melee Attacks 2 | . . . . . . 2 Impact . | . . . . . . . Slashing 2 | . . . . . . 2 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7897 | 67 328 28 1464 428 5289 293 Guns 6682 | 67 313 . 1459 428 4307 108 Cannons . | . . . . . . . Explosions 1070 | . . . . . 886 184 Melee . | . . . . . . . Ramming 145 | . 15 28 5 . 96 1 Kinetic 6639 | 35 302 . 1459 428 4307 108 Thermal 43 | 32 11 . . . . . Explosive 1070 | . . . . . 886 184 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 8 | . . . . . 8 . Projectiles . | . . . . . . . Explosions 8 | . . . . . 8 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 71 | . . . . . 71 . Shots 3 | . . . . . 3 . Rammed 26 | . 3 3 2 . 17 1 Targets Rammed 27 | . 3 4 2 . 17 1 Kicked . | . . . . . . . Crushed 1 | . . 1 . . . . Highest Temperature 82 | . 12 . 82 30 11 . Average Temperature 13 | . 7 . 15 16 4 . Received Heat Transfer 2358 | . 78 . 345 156 1683 96 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 100 | 75 25 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 736 | 5 242 61 284 285 736 280 Initial 280 | . 3 . . 110 111 280 Average 181 | 2 98 15 77 186 389 38 Maximum Alert Level 3 | . 1 . 1 1 3 1 Low Security (%) 66 | 100 78 100 94 50 24 98 Level 1 14 | . 21 . 5 49 23 1 Level 2 18 | . . . . . 50 . Level 3 . | . . . . . 1 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 2 . 2 . 8 1 Investigation 4 | . 1 . . . 3 . Extermination . | . . . . . . . Reinforcement 6 | . 1 . 2 . 2 1 Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals 14 | . 3 . 3 . 8 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 163 | . 17 2 27 6 99 12 Peak Tracking Total 15 | . 4 1 6 3 15 6 Tactical Retreats 23 | . . . 3 . 20 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered 3 | . 1 . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled 4 | . . . 1 1 2 . Max in Single Turn 1 | . . . 1 1 1 . Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed 27 | . 4 1 7 . 9 6 Terminals 20 | . 4 1 6 . 6 3 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 4 | . . . 1 . 2 1 Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . . 1 Total Hacks 78 | . 12 1 19 . 35 11 Successful 39 | . 5 . 12 . 17 5 Failed 38 | . 6 1 7 . 18 6 Catastrophic 3 | . . 1 . . 1 1 Database Lockouts 1 | . 1 . . . . . Manual 34 | . 9 1 10 . 11 3 Terminals 62 | . 12 1 17 . 24 8 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 6 | . . . 2 . 3 1 Scanalyzers 8 | . . . . . 8 . Garrison Access 1 | . . . . . . 1 Terminal Hacks 23 | . 4 . 10 . 6 3 Robot Analysis 5 | . 2 . 3 . . . Prototype ID Bank 7 | . 2 . 4 . 1 . Unreport Threat 9 | . . . 2 . 4 3 Hauler Manifests 2 | . . . 1 . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . . 1 Refit 1 | . . . . . . 1 Recycling Unit Hacks 3 | . . . 1 . 2 . Retrieve Components 3 | . . . 1 . 2 . Scanalyzer 8 | . . . . . 8 . Insert Component 4 | . . . . . 4 . Analyze 4 | . . . . . 4 . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 3 | . 1 . 1 . 1 . Terminals 3 | . 1 . 1 . 1 . Operators 3 | . 1 . 1 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 25 | . 4 1 7 . 9 4 Full Trace Events 2 | . . . . . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 29 | . . . 10 . 19 . Parts Scanalyzed 4 | . . . . . 4 . Part Schematics Acquired 4 | . . . . . 4 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 2 . . . Highest-Rated Group 42 | . . 42 42 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 18 | . . 10 8 . . . Total Damage 356 | . . 210 146 . . . Kills 6 | . . 4 2 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total 5 | . 2 . 3 . . . Derelict Logs Recovered 3 | . . 3 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 6387 | 112 900 938 1182 268 2270 717 Spaces Moved 3200 | 56 492 508 513 111 958 562 Core 4 | 4 . . . . . . Treads 2924 | 52 492 508 513 111 958 290 Legs . | . . . . . . . Wheels . | . . . . . . . Hover 272 | . . . . . . 272 Flight . | . . . . . . . Fastest Speed 50 | 50 160 180 180 180 160 56 Average Speed 160 | 152 163 180 180 180 163 115 Slowest Speed 180 | 160 180 180 180 180 180 170 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 5 60 88 44 17 67 18 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 14 | . . . . . 12 2 Terrain Destroyed 62 | . . . . . 42 20 Melee 2 | . . . . . . 2 Projectile . | . . . . . . . AOE 60 | . . . . . 42 18 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 3883 | 72 552 531 655 140 1301 632 Wait 80 | . 3 12 33 4 28 . Move 3194 | 55 491 507 512 110 957 562 Hop . | . . . . . . . Pick Up 76 | 6 16 4 9 . 27 14 Fast Attach 19 | 6 2 . 3 . 6 2 Attach 26 | . 1 . 3 1 11 10 Detach 6 | . 2 . 1 . 1 2 Swap 44 | . 3 . 8 4 26 3 Drop 90 | . 9 4 16 1 31 29 Fire 319 | 5 22 . 68 20 197 7 Melee 2 | . . . . . . 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush 27 | . 3 4 2 . 17 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 8) 320 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 7) 575 | -10/Materials | Central database locked down 635 | -10/Materials | Discovered new exit (range 4) 1013 | -10/Materials | Entered Mines 1253 | -10/Mines | Learned Materials trap positions 1427 | -10/Mines | Identified exit to Materials 1462 | -10/Mines | Found a hidden stash of uninstalled traps 1586 | -10/Mines | Discovered exit to Materials (range 6) 1951 | -10/Mines | Entered Materials 1951 | -9/Materials | Accompanied by 2 allies 1951 | -9/Materials | Evolved 2 slots: Utility x2 1952 | -9/Materials | Loaded intel: 16 trap records 1956 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3051 | -9/Materials | Build established: Scavenger-Mutant 3095 | -9/Materials | Discovered new exit (range 13) 3133 | -9/Materials | Entered Mines 3199 | -9/Mines | Discovered new exit (range 7) 3306 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3401 | -9/Mines | Entered Materials 3401 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4384 | -8/Materials | Garrison activated, responded to threat 4423 | -8/Materials | Destroyed 7 combat bots 4436 | -8/Materials | Lost 5 parts (1p3n1w) 4439 | -8/Materials | Core integrity fell below 50% 5214 | -8/Materials | Discovered new exit (range 6) 5609 | -8/Materials | Discovered new exit (range 14) 5671 | -8/Materials | Entered Factory 5671 | -7/Factory | Evolved 2 slots: Utility x2 6112 | -7/Factory | Discovered new exit (range 6) 6388 | -7/Factory | Self-destructed Last Messages --------------- 06352_ U-05 Engineer builds a Door. 06362_ Gravmag System destroyed. 06365_ Dropped Imp. ECM Suite. 06366_ Dropped Transmission Jammer. 06366_ Acquired Imp. ECM Suite. 06367_ Dropped Mic. Nuclear Core. 06368_ Dropped Hrd. Light Armor Plating. 06368_ Dropped Hacking Suite. 06369_ Dropped Med. Storage Unit. 06370_ Acquired Hacking Suite. 06373_ U-05 Engineer lays Concrete. 06376_ U-05 Engineer builds a Door. 06378_ Imp. Datajack destroyed. 06383_ Connecting with Repair Station... >>Refit Scanning configuration... Attaching: Backup Propulsion I x1 Backup Laser I x1 06386_ Gravmag System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????? u???????????????????????????? | | ?????? ??????????####k##?????????????????????????? | | ###### ?????????? t ?????????????????????????? | | ??????????? ?????????????????????????? | | ???????????? w ????????????????????????? | | ???? ???????? ????????????????????????? | | ???? ????????? ????????????????????????? | | ????? ????????? ????????????????????????? | | #????? ?????????? ????????????????????????? | | #????? ?????????? ????????????????????????? | | #????? ??????????? ????????????????????????? | | #??#?#/####??????? ????????????????????????? | | #?? #??????? ????????????????????????? | | # ?"" #??????? ????????????????????????? | | # "Y" #???????#;##+#????????????????????? | | # #???????# #????????????????????? | | # " " " " #??????## #????????????????????? | | # " " " " #??????#T @ #????????????????????? | | # " " " " #??????## #??????????? ????????? | | + " " " " ######### #????????? #???????? | | # " " " " + #???????? #???????? | | # " " " " # ##+#????? #???????? | | # " " " " # """ " #???? #???????? | | # " " " " + "R " ##### #???????? | | # " " " " ### """ " #???????? | | # #?# " #???????? | | # #?# " #???????? | | #####+######?# s" #???????? | | #???# ######## " #???????? | | ""#???# " #???????? | | ""#???# / " s #???????? | | T"#???# #???????? | | ""#???# s #???????? | | ""#???# ######## ######### | | #???# #??????# s | | #####+##+######## g | | # * ! ## | | "" # *] ## | | "" # ## #### ###### | | "" + ## #??# # # | | # """"""""" ! ## #??# # #?? ? | | # ## #??# + #????#########?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 53 Recoil Reduction 3 Offensive Hacking 40 Defensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Imp. ECM Suite | -8/Materials | Scanalyzed Maneuvering Thrusters | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CentriumIonicWings Manual? 0 Play Time 00:36:48 Cumulative 254.1 hours Start 2021.10.24 @ 09:51:47 End 2021.10.24 @ 10:27:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 302 Rogue 302 Adventurer 0 Explorer 0 Win Type - Total 14 Types 9/1/2/2/0/0/0/0/0 Lore% 88 Gallery% 84 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55075bd9-9db2-44b7-a615-b0b2842edafe