Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.13 @ 15:54:56 Player: SpaceWalrus Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (66) 330 Value Destroyed (1961) 1961 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 8611 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 275/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Medium Storage Unit Superbattery (1500) Advanced Particle Charger Plasma Rifle Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Small Storage Unit Advanced Weight Redist. System Advanced Signal Interpreter Improved Targeting Computer Weapon Cycler Layered Medium Armor Plating Force Field > --- WEAPON ----------- Dispersion Rifle Matter Neutralizer Hardcell Cannon Hardcell Cannon > --- INVENTORY -------- Fission Core Superbattery Advanced Particle Charger Hardened Medium Armor Plating Graphene Brace Improved System Guard Plasma Rifle Heavy Plasma Cannon [Rating: 96] Favorites ----------- Power Fission Core Engine Light Deuterium Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Heavy Plasma Cannon Energy Gun Plasma Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Slots Evolved 12 | . . . . . 4 2 . 2 2 2 Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . . . 1 . . . 1 . Utility 7 | . . . . . 3 . . 2 . 2 Weapon 2 | . . . . . . 1 . . 1 . Parts Attached 66 | 7 . 1 . 3 15 2 7 7 8 16 Power 8 | 1 . . . . 1 1 . 1 2 2 Engine 2 | 1 . . . . 1 . . . . . Core 5 | . . . . . . 1 . 1 2 1 Reactor 1 | . . . . . . . . . . 1 Propulsion 9 | 2 . . . . 2 . 2 . 1 2 Treads 2 | . . . . . . . . . . 2 Leg 7 | 2 . . . . 2 . 2 . 1 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 26 | 2 . 1 . 1 7 . 1 5 1 8 Device 13 | 1 . 1 . 1 2 . 1 4 . 3 Storage 2 | 1 . . . . . . . . . 1 Processor 5 | . . . . . 2 . . 1 . 2 Hackware 1 | . . . . . . . . . . 1 Protection 5 | . . . . . 3 . . . 1 1 Artifact . | . . . . . . . . . . . Weapon 23 | 2 . . . 2 5 1 4 1 4 4 Energy Gun 6 | . . . . . 2 . 2 . 1 1 Energy Cannon 5 | . . . . . . . . 1 3 1 Ballistic Gun 4 | 2 . . . . 1 . 1 . . . Ballistic Cannon 5 | . . . . 1 1 . 1 . . 2 Launcher 3 | . . . . 1 1 1 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . . 2 . Parts Lost 19 | . . . . . . . . . . 19 Power 2 | . . . . . . . . . . 2 Propulsion 6 | . . . . . . . . . . 6 Utility 8 | . . . . . . . . . . 8 Weapon 3 | . . . . . . . . . . 3 Highest Loss Streak 12 | . . . . . . . . . . 12 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 100 100 100 89 96 100 99 99 96 94 Engine 4 | . 14 14 14 14 9 7 7 4 . . Core 4 | . . . . . . 7 7 7 10 4 Reactor 1 | . . . . . . . . . . 4 Leg 22 | . 28 28 28 28 26 23 23 20 19 19 Device 17 | . 14 14 14 4 9 7 7 19 17 24 Storage 7 | . 14 14 14 14 9 7 7 6 5 4 Processor 9 | . . . . . 15 15 15 13 11 9 Protection 4 | . . . . . 8 7 7 6 5 4 Energy Gun 4 | . . . . . 2 7 11 6 4 4 Energy Cannon 5 | . . . . . . . . 5 10 8 Ballistic Gun 7 | . 28 28 28 18 7 7 5 6 5 . Ballistic Cannon 2 | . . . . . 5 . . . . 4 Launcher 1 | . . . . 9 3 7 3 . . . Peak Build Rating 96 | 7 7 7 8 17 27 32 41 54 71 96 Average Rating 53 | 5 7 7 7 8 21 31 36 50 64 85 On Entrance 24 | . 7 7 7 8 10 27 32 41 54 71 Naked Turns . | . . . . . . . . . . . Heaviest Build 89 | 15 15 15 15 18 29 38 41 49 62 89 Greatest Support 79 | 20 20 20 20 20 40 40 42 51 79 79 Greatest Overweight (x) 3 | 2 . . . . . . . . 1 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 8 10 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 6 5 5 5 8 8 7 8 8 8 8 Average Carried 7 | 2 3 4 4 7 7 6 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 2 5 4 5 8 8 7 8 8 8 5 Class Distribution -------------------- 35% | Scavenger-Tank 29% | Mutant 25% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/DSF Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Matter Collected 1796 | 331 191 . . 68 221 . 250 26 129 580 Remotely . | . . . . . . . . . . . Salvage Created 2252 | 58 337 . . 100 242 . 38 69 129 1279 Parts 132 | 8 26 . . 20 17 . 2 3 6 50 Haulers Intercepted 2 | . . . . . . . . . . 2 Recyclers Shooed 2 | 1 . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Combat Hostiles Destroyed 38 | . 4 . . 7 10 . 1 1 1 14 Guns 17 | . 4 . . 2 5 . 1 1 1 3 Cannons 14 | . . . . . 4 . . . . 10 AOE 7 | . . . . 5 1 . . . . 1 Classes Destroyed 12 | 1 4 . . 1 2 . . 1 1 2 Worker 3 | . . . . . . . . . . 3 Builder 5 | . 2 . . 2 . . . . . 1 Tunneler 6 | 3 . . . 2 . . . . . 1 Hauler 2 | . . . . . . . . . . 2 Recycler 5 | . 1 . . . 1 . . . . 3 Mechanic 1 | . . . . . . . . . 1 . Watcher 6 | . 2 . . . . . . 1 1 2 Swarmer 17 | . . . . 7 6 . . . . 4 Grunt 6 | . 4 . . . . . . . . 2 Sentry 6 | . . . . . 3 . . . . 3 Hunter 6 | . . . . . 1 . 1 . 1 3 Programmer 3 | . . . . . . . . 1 . 2 Best Kill Streak 11 | 1 2 . . 11 3 . 1 1 1 5 Combat Bots Only 7 | . 2 . . 7 3 . 1 1 1 3 Max Kills in Single Turn 6 | 1 1 . . 6 1 . 1 1 1 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . 3 1 . . . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Hostile Shots Fired 486 | . 51 . . 8 60 . 7 3 15 342 Missed 171 | . 21 . . 3 15 . 4 . 2 126 Damage Taken 4623 | . 279 . . 41 521 . 54 46 169 3513 Core 1350 | . 67 . . 10 103 . . . 12 1158 Absorbed by Shields 471 | . . . . . . . . . . 471 Core Remaining (%) 91 | 100 . . . 69 81 . 100 100 98 . Volleys Fired 137 | 15 27 . . 4 27 . 4 6 6 48 Largest 4 | 2 2 . . 2 2 . 3 3 4 4 Hottest 348 | 40 40 . . 53 88 . 168 184 280 348 Shots Fired 321 | 30 54 . . 7 53 . 12 18 20 127 Gun 178 | 30 54 . . 4 29 . 12 12 10 27 Cannon 134 | . . . . . 18 . . 6 10 100 Launcher 9 | . . . . 3 6 . . . . . Special . | . . . . . . . . . . . Kinetic 216 | 30 54 . . 4 38 . 4 6 6 74 Thermal 96 | . . . . . 9 . 8 12 14 53 Explosive 9 | . . . . 3 6 . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 15 | 4 6 . . 2 7 . 2 9 7 15 Robot Miss Streak 6 | 4 3 . . 1 5 . 1 3 3 6 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 184 | 16 35 . . 2 23 . 7 11 12 78 Core Hits 117 | 4 16 . . 12 20 . 2 3 4 56 Critical Kills 2 | 1 1 . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . Critical Strikes 14 | 1 2 . . . 4 . . . 1 6 Burn 3 | . . . . . 1 . . . 1 1 Destroy 3 | 1 2 . . . . . . . . . Blast 8 | . . . . . 3 . . . . 5 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5682 | 196 503 . . 475 530 . 131 430 330 3087 Guns 1756 | 196 503 . . 27 174 . 131 174 140 411 Cannons 2849 | . . . . . 198 . . 148 190 2313 Explosions 1077 | . . . . 448 158 . . 108 . 363 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 2811 | 196 503 . . 27 325 . 52 83 71 1554 Thermal 1897 | . . . . . 47 . 79 239 259 1273 Explosive 714 | . . . . 448 158 . . 108 . . Electromagnetic 260 | . . . . . . . . . . 260 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 1 . 5 Average Corruption 2 | . . . . . . . . 1 . 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 3 | . . . . . . . . 1 . 2 Message Errors 1 | . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 107 | . . . . . . . . 22 21 64 Projectiles 91 | . . . . . . . . 6 21 64 Explosions 16 | . . . . . . . . 16 . . Melee . | . . . . . . . . . . . Knockbacks 11 | . . . . . . . . . . 11 Impact . | . . . . . . . . . . . Kinetic 11 | . . . . . . . . . . 11 Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 520 | . 9 . . . 117 . 312 264 520 401 Average Temperature 107 | . 4 . . . 42 . 160 116 183 118 Received Heat Transfer 392 | . 66 . . . 117 . . . . 209 Effects 6 | . . . . . . . 1 . 3 2 Shutdowns 2 | . . . . . . . . . 1 1 Energy Bleed 2 | . . . . . . . 1 . . 1 Damage (major) 2 | . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . 1 4 Heat Transferred 2995 | . . . . . 185 . 148 296 524 1842 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . 3 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Peak Influence 366 | 15 159 61 . 233 366 43 90 192 144 285 Initial 93 | . 9 61 . . 90 38 30 46 93 6 Average 77 | 5 98 61 . 104 140 38 38 64 75 70 Maximum Alert Level 1 | . . . . 1 1 . . . . 1 Low Security (%) 92 | 100 100 100 . 60 67 100 100 100 100 95 Level 1 7 | . . . . 39 32 . . . . 4 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . . . . . 2 . 1 1 . 8 Investigation 3 | . . . . . 1 . . . . 2 Extermination 3 | . . . . . . . . 1 . 2 Reinforcement 6 | . . . . . 1 . 1 . . 4 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Distress Signals 2 | . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 80 | . 11 . . 7 14 . 7 2 3 36 Peak Tracking Total 13 | . 5 . . 4 3 . 3 2 1 13 Tactical Retreats 7 | . . . . 1 1 . 1 . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Traps Triggered 1 | . . . . . . . . . . 1 Indirectly 1 | . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Machines Disabled 17 | . 1 . . . 3 . . 4 . 9 Max in Single Turn 4 | . 1 . . . 2 . . 4 . 4 Garrison Access 2 | . . . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Machines Accessed 10 | . . . 1 . 3 2 . . 1 3 Terminals 6 | . . . . . 3 1 . . . 2 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . 1 Total Hacks 22 | . . . 1 . 11 2 . . 1 7 Successful 11 | . . . 1 . 5 2 . . . 3 Failed 10 | . . . . . 6 . . . 1 3 Catastrophic 4 | . . . . . 1 . . . . 3 Database Lockouts 1 | . . . . . . . . . . 1 Manual 1 | . . . 1 . . . . . . . Terminals 17 | . . . . . 11 1 . . . 5 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . 2 Terminal Hacks 9 | . . . 1 . 5 1 . . . 2 Record 2 | . . . . . . . . . . 2 Open DSF 1 | . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . . . Alert Level 2 | . . . . . 2 . . . . . Unreport Threat 2 | . . . . . 2 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . 1 Seal Access 2 | . . . . . . 1 . . . 1 Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . . . . . 2 1 . . 1 3 Full Trace Events 3 | . . . . . 1 . . . . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Turns Passed 4482 | 141 236 72 268 158 534 74 245 385 579 1790 Spaces Moved 2886 | 79 126 59 223 115 341 60 184 298 371 1030 Core 164 | 22 . . . . . . . . . 142 Treads 1 | . . . . . . . . . . 1 Legs 2721 | 57 126 59 223 115 341 60 184 298 371 887 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 110 110 110 50 Average Speed 131 | 103 120 120 120 120 120 120 112 110 144 149 Slowest Speed 240 | 150 120 120 120 120 120 120 120 110 186 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 26 | 4 22 11 62 32 26 1 93 8 6 21 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 132 | . . . . 31 36 . . 32 4 29 Melee . | . . . . . . . . . . . Projectile 28 | . . . . . . . . 1 4 23 AOE 104 | . . . . 31 36 . . 31 . 6 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Total 3316 | 107 157 60 223 128 416 62 221 346 403 1193 Wait 124 | . 2 . . . 7 . 5 23 11 76 Move 2876 | 78 125 58 222 114 340 59 183 297 370 1030 Hop . | . . . . . . . . . . . Pick Up 57 | 7 3 . 1 4 13 1 9 7 1 11 Fast Attach 21 | 2 . . . 1 4 . 3 . 6 5 Attach 20 | 5 . . . 1 5 2 1 2 . 4 Detach 1 | . . . . . . . . . . 1 Swap 25 | . . 1 . 1 6 . 3 5 2 7 Drop 55 | . . 1 . 3 14 . 13 6 7 11 Fire 137 | 15 27 . . 4 27 . 4 6 6 48 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 142 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 378 | -10/Materials | Entered Mines 389 | -10/Mines | Discovered new exit (range 16) 443 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 443 | -10/Mines | Discovered new exit (range 6) 450 | -10/Mines | Entered Exiles 479 | -10/Exiles | Met 8R-AWN 501 | -10/Exiles | Met EX-HEX 542 | -10/Exiles | Met EX-BIN 558 | -10/Exiles | Aligned with FarCom system 560 | -10/Exiles | Given EX-Vault access code 588 | -10/Exiles | Opened EX-Vault 597 | -10/Exiles | Found Superbattery 625 | -10/Exiles | Warned to stay clear of 0b10 Research branches 661 | -10/Exiles | Met EX-DEC 706 | -10/Exiles | Discovered new exit (range 10) 718 | -10/Exiles | Left Exiles lab with Superbattery 718 | -10/Exiles | Entered Mines 755 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 758 | -9/Mines | Found Prototype Device 759 | -9/Mines | Identified Exp. Sensor Array 835 | -9/Mines | Destroyed 7 combat bots 859 | -9/Mines | Discovered new exit (range 11) 876 | -9/Mines | Entered Materials 876 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1384 | -8/Materials | Discovered new exit (range 5) 1388 | -8/Materials | Identified exit to Factory 1410 | -8/Materials | Entered Factory 1410 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1483 | -7/Factory | Identified exit to DSF 1484 | -7/Factory | Entered DSF 1485 | -7/DSF | Joined Warlord attack on 0b10 via DSF 1510 | -7/DSF | Additional patrols routed to DSF 1519 | -7/DSF | Discovered new exit (range 14) 1728 | -7/DSF | Identified exit to Factory 1729 | -7/DSF | Entered Factory 1729 | -6/Factory | Evolved 2 slots: Utility x2 1845 | -6/Factory | Build established: Scavenger-Gunner 2080 | -6/Factory | Discovered new exit (range 11) 2090 | -6/Factory | Identified exit to Factory 2114 | -6/Factory | Entered another Factory area 2114 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2444 | -5/Factory | Discovered new exit (range 8) 2457 | -5/Factory | Identified exit to Factory 2693 | -5/Factory | Entered another Factory area 2693 | -4/Factory | Evolved 2 slots: Utility x2 2775 | -4/Factory | Central database locked down 2906 | -4/Factory | Spotted B-86 Titan 2998 | -4/Factory | Build established: Scavenger-Tank 4337 | -4/Factory | Lost 7 parts (1p2n3u1w) 4417 | -4/Factory | Core integrity fell below 50% 4447 | -4/Factory | Lost 12 parts (1p4n5u2w) 4473 | -4/Factory | Core integrity fell below 20% 4483 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- System corrupted: Energy discharge (-37). Dropped Fission Core. Acquired Neutrino Core. T-07 Excavator is excavating. Q6OINTKE7AQL,PXERY6P41EWBJMZN/J T-07 Excavator is excavating. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Nuclear Reactor. Penetrated by Slug. U-05 Engineer lays Concrete. P-70 Sage resets P-70 Sage, system corruption cleaned. T-07 Excavator is excavating. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ??????#########?????????????????????????????????# | | ??????# """ #?????????????????????????????????# | | ??????# "T" #######???????????#######?????????# | | ??????# #???# ????#?# #?????????# | | ??????# """ # ##### ### ########### | | ??????# """ + + | | ??????# """ # h######???+### !########### | | ??????# # #???????????# #?????????# | | ??????# """ ## ##???????????###+#####???????# | | ??????# """ ## h#????????????# #???????## | | ??????# """ ## #????????????# #????????? | | ??????# ! ## #????????????# #????????? | | ??????########## ##???????????# #????????? | | ???????????????# T#???????????# #????????? | | ???????????????# #???????########+####????????? | | ???????????????# ##???????# # #??????????? | | ???????????????# #????????# """ # #????????? | | ?????????????### pp###??????# "Y" #g#????????# ] | | ?????????????# u ######## # #????????#### | | ?????????????# # # #???????????? | | ?????????????# # # #???????????? | | ?????????????# k + # ############# | | ?????????????# @ # """ # | | ?????????????# # """ # | | ?????????????# u ## # """ # | | ?????????????#### ##### # "" *# | | ??????????????? ???# h # "" " | | ??????????????# #???# # # | | ??????????????####????# ######## | | ??????????????????????# h #??????# ####### | | ??????????????????????# R#??????# #?????? | | ??????????????????????# #?????? #????? | | ??????????????????????# #?????? #????? | | ??????????????????????# ^ ?????gg ! #????? | | ??????????????????????# ?????? #????? | | ??????????????????????# ????g H #????? | | ??????????????????????# g??? #????? | | ??????????????????????? ???s #????? | | ??????????????????????? ss#??????? #????? | | ??????????????????????? s ????????? ? ??????? | | ???????????????????????????????????##+#??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 35 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 375 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 1 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugeAuthchipTrident Manual? 0 Play Time 00:45:30 Cumulative 34.8 hours Start 2024.10.13 @ 00:57:45 End 2024.10.13 @ 15:54:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 36 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 533d0d8c-7628-43ba-8ad8-668c42844468