Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.20 @ 00:16:55 Player: Terra Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (149) 745 Value Destroyed (4546) 4546 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (896) 896 TOTAL SCORE: 9867 Bonus ------- High Alert Combat Kills 771 Follower Combat Kills 138 Friendly Fire -13 Cogmind --------- Core Integrity 494/850 Matter 278/300 Energy 98/100 System Corruption 3% Temperature Cool (18) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Advanced Heat Sink Machine Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (0) Terrain Scan Processor Particle Charger Advanced ECM Suite Makeshift Hacking Suite Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fusion Compressor > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Biomechanical Wings > --- UTILITY ---------- Advanced Weight Redist. System Machine Analyzer Advanced Targeting Computer Hacking Suite System Restoration Module > --- WEAPON ----------- Arc Projector Heavy Particle Cannon Proton Missile Launcher > --- INVENTORY -------- Heavy Ion Engine Improved Heat Sink Improved Terrain Scanner Advanced ECM Suite Recalibrator [Rating: 56] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Machine Analyzer Device Improved Heat Sink Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Weapon Heavy Particle Cannon Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Slots Evolved 8 | . . . 2 . 2 2 2 . Power 1 | . . . . . 1 . . . Propulsion 3 | . . . 1 . . 1 1 . Utility 3 | . . . 1 . . 1 1 . Weapon 1 | . . . . . 1 . . . Parts Attached 106 | 7 10 . 7 18 16 26 13 9 Power 19 | 1 1 . 1 5 2 4 3 2 Engine 14 | 1 1 . 1 5 2 2 1 1 Core 5 | . . . . . . 2 2 1 Reactor . | . . . . . . . . . Propulsion 33 | 2 4 . 1 8 3 11 3 1 Treads 3 | . . . . 3 . . . . Leg 8 | . 4 . 1 . . 1 2 . Wheel 15 | 2 . . . 5 3 4 . 1 Hover . | . . . . . . . . . Flight 7 | . . . . . . 6 1 . Utility 27 | 2 2 . 3 1 5 6 4 4 Device 20 | 1 2 . 1 . 3 5 4 4 Storage 2 | 1 . . 1 . . . . . Processor 4 | . . . 1 1 2 . . . Hackware 1 | . . . . . . 1 . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 27 | 2 3 . 2 4 6 5 3 2 Energy Gun 9 | . 2 . 2 2 1 1 1 . Energy Cannon 8 | . . . . . 4 1 2 1 Ballistic Gun 4 | 2 1 . . . 1 . . . Ballistic Cannon 1 | . . . . . . 1 . . Launcher 4 | . . . . 2 . 2 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 1 1 . 1 1 . Corrupted Parts 2 | . . . . . . . 2 . System Corruption 8 | . . . . . . . 8 . Parts Lost 18 | . 1 . . 2 . 3 2 10 Power 4 | . . . . 1 . . . 3 Propulsion 6 | . 1 . . 1 . 3 . 1 Utility 4 | . . . . . . . 1 3 Weapon 4 | . . . . . . . 1 3 Highest Loss Streak 6 | . 1 . . 1 . 1 2 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 97 100 90 97 99 96 90 64 Engine 11 | . 14 14 11 11 18 10 6 8 Core 1 | . . . . . . 4 5 1 Treads 4 | . . . . 7 21 . . . Leg 7 | . 17 28 24 8 . . 4 3 Wheel 9 | . 8 . . 15 4 16 . 1 Flight 5 | . . . . . . 9 21 3 Device 10 | . 14 14 11 2 7 9 15 17 Storage 5 | . 14 14 17 11 3 . . . Processor 11 | . . . 4 18 15 15 8 6 Hackware 2 | . . . . . . 4 6 5 Energy Gun 8 | . 8 28 22 15 3 . 6 . Energy Cannon 8 | . . . . . 19 15 9 10 Ballistic Gun 2 | . 18 . . . 2 . . . Ballistic Cannon 1 | . . . . . . 4 . . Launcher 1 | . . . . 5 . 2 2 . Naked Turns . | . . . . . . . . . Heaviest Build 40 | 14 14 13 25 21 40 38 39 35 Greatest Support 60 | 32 32 20 30 60 60 52 44 16 Greatest Overweight (x) 11 | . . . 1 1 3 10 1 11 Average Overweight (x) . | . . . . . . . . 4 Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 Average Capacity 6 | 6 8 8 8 8 6 5 5 5 Most Carried 8 | 5 7 5 8 8 8 5 5 5 Average Carried 4 | . 3 4 5 6 4 4 4 3 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 Final Carried 7 | . 4 5 7 7 5 5 5 5 Class Distribution -------------------- 37% | Mutant 18% | Hacker-Gunner 12% | Scavenger-Gunner 7% | Gunner 6% | Hacker-Skirmisher 5% | Hacker-Mutant 5% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Matter Collected 2113 | 52 337 . 187 378 271 449 277 162 Remotely . | . . . . . . . . . Salvage Created 5530 | 71 578 55 359 1497 871 1526 412 161 Parts 343 | 2 37 3 33 93 77 68 19 11 Haulers Intercepted 3 | . . . . 2 . 1 . . Recyclers Shooed 4 | . 1 . . . . 3 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . 9 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Combat Hostiles Destroyed 103 | . 10 1 9 34 21 17 7 4 Guns 49 | . 10 1 9 19 6 . 3 1 Cannons 27 | . . . . . 7 13 4 3 AOE 25 | . . . . 14 7 4 . . Classes Destroyed 13 | 2 3 . 2 5 . 1 . . Worker 6 | . . . 1 3 1 1 . . Builder 9 | . . . . 2 4 3 . . Tunneler 3 | 1 1 . . . . 1 . . Hauler 3 | . . . . 2 . 1 . . Recycler 8 | 1 1 . . 1 . 5 . . Operator 5 | . . . . 1 2 2 . . Watcher 14 | . 2 . 1 2 4 5 . . Swarmer 20 | . 1 . 3 . 11 1 2 2 Grunt 61 | . 9 1 3 25 8 12 3 . Brawler 1 | . . . . 1 . . . . Duelist 2 | . . . . 1 . 1 . . Sentry 15 | . . . 3 7 2 1 2 . Hunter 4 | . . . . . . 2 . 2 Best Kill Streak 9 | 1 3 1 4 9 7 5 2 2 Combat Bots Only 9 | . 2 1 4 9 4 3 2 2 Max Kills in Single Turn 3 | 1 1 1 2 3 3 3 1 1 Gunslinging 1 | . . . . 1 1 . . . Exploded 3 | . . . . 3 3 3 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Damage Taken 4466 | . 339 . 244 865 670 765 507 1076 Core 1207 | . 94 . 55 145 193 364 79 277 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 94 | . . . . 94 . . . . Core Remaining (%) 64 | 100 . 62 . 50 64 48 . . Volleys Fired 281 | 5 41 3 24 87 41 47 20 13 Largest 3 | 2 2 2 2 2 3 3 3 3 Hottest 219 | 40 80 80 110 110 201 201 219 219 Shots Fired 592 | 10 82 6 48 131 111 136 46 22 Gun 325 | 10 82 6 48 110 44 . 20 5 Cannon 232 | . . . . . 66 126 23 17 Launcher 35 | . . . . 21 1 10 3 . Special . | . . . . . . . . . Kinetic 123 | 10 64 . . . 19 30 . . Thermal 296 | . . . 42 110 31 65 26 22 Explosive 22 | . . . . 21 1 . . . Electromagnetic 151 | . 18 6 6 . 60 41 20 . Robot Hit Streak 41 | 5 9 4 14 40 41 19 24 16 Robot Miss Streak 5 | 1 2 1 1 2 5 3 2 1 Penetration Max . | . . . . . . . . . Secondary Targets 10 | . 4 . 2 2 2 . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . Shots Hit Robots 420 | 8 59 4 29 109 63 93 38 17 Core Hits 246 | 3 28 3 13 66 41 66 19 7 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 5 | . . . . 4 1 . . . Burn 4 | . . . . 4 . . . . Corrupt 1 | . . . . . 1 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11170 | 80 693 55 478 3223 2116 3333 803 389 Guns 3693 | 80 634 55 478 1693 425 . 232 96 Cannons 4025 | . . . . . 1016 2266 450 293 Explosions 3426 | . 53 . . 1510 675 1067 121 . Melee . | . . . . . . . . . Ramming 26 | . 6 . . 20 . . . . Kinetic 1109 | 80 452 . . . 157 420 . . Thermal 5208 | . 53 . 421 1693 833 1329 490 389 Explosive 2014 | . . . . 1510 110 394 . . Electromagnetic 2813 | . 182 55 57 . 1016 1190 313 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . . 1 4 8 3 Average Corruption 3 | . . . . . 1 2 3 3 Corruption Purged 9 | . . . . . . 4 5 . Corruption Blocked . | . . . . . . . . . Effects 17 | . . . . . . 6 8 3 Message Errors 2 | . . . . . . 2 . . Matter Fused 5 | . . . . . . 1 3 1 Heat Flow Errors 3 | . . . . . . . 2 1 Energy Discharges 2 | . . . . . . 1 1 . Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . 2 . Data Loss (major) 1 | . . . . . . 1 . . Alerts 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 271 | . . . . . 51 220 . . Projectiles 140 | . . . . . 9 131 . . Explosions 131 | . . . . . 42 89 . . Melee . | . . . . . . . . . Knockbacks 5 | . . . . . . 5 . . Impact . | . . . . . . . . . Kinetic 5 | . . . . . . 5 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 170 | . . . . 68 37 46 19 . Shots 11 | . . . . 5 1 3 2 . Rammed 2 | . . . . 1 . 1 . . Targets Rammed 7 | . 2 . . 4 . 1 . . Kicked 5 | . 2 . . 3 . . . . Crushed . | . . . . . . . . . Highest Temperature 755 | . 120 36 459 366 569 738 467 755 Average Temperature 149 | . 35 18 179 102 161 164 161 355 Received Heat Transfer 1566 | . 198 . 72 468 252 213 174 189 Effects 61 | . . . 3 . 14 23 6 15 Shutdowns 14 | . . . 1 . 3 5 3 2 Energy Bleed 5 | . . . . . 1 2 . 2 Interference 8 | . . . . . 3 4 . 1 Matter Decay 5 | . . . . . 1 1 3 . Short Circuit 5 | . . . . . 2 . . 3 Damage (minor) 5 | . . . . . 2 2 . 1 Damage (major) 15 | . . . 2 . 1 6 . 6 Damage (core) 4 | . . . . . 1 3 . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Fried 13 | . 1 . . . 3 9 . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Melted 16 | . . . 2 8 1 3 . 2 Heat Transferred 8909 | . 50 . 814 3626 1118 1932 740 629 Parts Sabotaged 1 | . . . . . . . 1 . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 11 | . 1 . . . 6 4 . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Peak Influence 1161 | 10 209 61 333 1161 849 804 523 . Initial 381 | . 5 41 19 119 381 330 254 . Average 415 | 3 120 43 116 507 653 534 387 . Maximum Alert Level 4 | . 1 . 1 4 3 3 2 . Low Security (%) 25 | 100 79 100 81 20 . . . . Level 1 21 | . 20 . 18 27 3 13 67 . Level 2 36 | . . . . 23 48 73 32 . Level 3 14 | . . . . 23 47 12 . . Level 4 1 | . . . . 5 . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 19 | . 2 . 1 5 1 8 2 . Investigation 6 | . 2 . 1 2 . 1 . . Extermination 1 | . . . . . . 1 . . Reinforcement 10 | . . . . 2 1 6 1 . Assault 2 | . . . . 1 . . 1 . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Distress Signals 4 | . . . . 2 . 1 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 156 | . 16 . 12 36 29 30 18 15 Peak Tracking Total 11 | . 5 . 5 5 4 3 5 11 Tactical Retreats 8 | . 1 . . 2 1 . 4 . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Traps Triggered 6 | . 2 . 1 3 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 1 | . . . . . . 1 . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Machines Disabled 27 | . . . 1 4 2 18 2 . Max in Single Turn 4 | . . . 1 1 1 4 1 . Garrison Access 2 | . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Machines Accessed 19 | . . . . 3 2 12 2 . Terminals 10 | . . . . 1 1 6 2 . Fabricators 1 | . . . . . . 1 . . Repair Stations 3 | . . . . 2 . 1 . . Recycling Units 2 | . . . . . . 2 . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 2 | . . . . . . 2 . . Total Hacks 42 | . . . . 12 7 21 2 . Successful 25 | . . . . 6 7 10 2 . Failed 17 | . . . . 6 . 11 . . Catastrophic 2 | . . . . . . 2 . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 18 | . . . . 1 3 12 2 . Fabricators 2 | . . . . . . 2 . . Repair Stations 13 | . . . . 11 . 2 . . Recycling Units 3 | . . . . . . 3 . . Scanalyzers 4 | . . . . . 4 . . . Garrison Access 2 | . . . . . . 2 . . Terminal Hacks 11 | . . . . 1 3 5 2 . Record 3 | . . . . . 3 . . . Open Door 1 | . . . . 1 . . . . Open DSF 3 | . . . . . . 2 1 . Disarm Traps 2 | . . . . . . 2 . . Recall Reinforcements 1 | . . . . . . 1 . . Zone Layout 1 | . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks 6 | . . . . 5 . 1 . . Scan Component 4 | . . . . 3 . 1 . . Repair 2 | . . . . 2 . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . Retrieve Components 1 | . . . . . . 1 . . Scanalyzer 4 | . . . . . 4 . . . Insert Component 2 | . . . . . 2 . . . Analyze 2 | . . . . . 2 . . . Garrison Access Hacks 2 | . . . . . . 2 . . Seal Access 2 | . . . . . . 2 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . Used . | . . . . . . . . . Hacking Detections 16 | . . . . 3 2 10 1 . Full Trace Events 4 | . . . . 2 1 1 . . Feedback Events 1 | . . . . . 1 . . . Corruption 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 3 | . . . . . . 3 . . Authchips . | . . . . . . . . . Time 67 | . . . . . . 67 . . Total Robot Build Rating 12 | . . . . . . 12 . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . Time 136 | . . . . 136 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . . . . . . 9 . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Min Mat Sto Mat Fac Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Total Allies 4 | . . . . 1 . 3 . . Largest Group 3 | . . . . 1 . 3 . . Highest-Rated Group 90 | . . . . 8 . 90 . . Highest-Rated Ally 30 | . . . . 8 . 30 . . Total Orders . | . . . . . . . . . Ally Attacks 15 | . . . . 4 . 11 . . Total Damage 336 | . . . . 43 . 293 . . Kills 5 | . . . . 1 . 4 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Turns Passed 4810 | 125 516 166 352 902 642 1264 562 281 Spaces Moved 2857 | 69 324 131 164 488 335 821 439 86 Core 52 | 17 . . . . . 5 . 30 Treads 341 | . . . . 100 241 . . . Legs 832 | . 222 131 164 112 . 54 149 . Wheels 1098 | 52 102 . . 276 94 518 . 56 Hover . | . . . . . . . . . Flight 534 | . . . . . . 244 290 . Fastest Speed 28 | 50 100 120 120 90 95 85 28 115 Average Speed 117 | 87 113 120 154 111 142 103 98 262 Slowest Speed 600 | 100 120 120 190 190 160 550 190 600 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 4 48 35 22 58 35 31 7 10 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . Scrap Searched 9 | . . . . . . . . 9 Spaces Dug . | . . . . . . . . . Terrain Destroyed 206 | . 5 . . 120 36 45 . . Melee . | . . . . . . . . . Projectile 2 | . . . . 1 1 . . . AOE 204 | . 5 . . 119 35 45 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Total 3778 | 124 397 134 214 717 414 1129 524 125 Wait 380 | 37 . . 10 91 2 201 39 . Move 2847 | 68 323 130 163 487 334 820 436 86 Hop 1 | . . . . . . . 1 . Pick Up 85 | 7 13 1 7 19 12 11 6 9 Fast Attach 19 | . . . . 1 1 11 5 1 Attach 43 | 7 5 . 2 12 7 1 3 6 Detach . | . . . . . . . . . Swap 45 | . 5 . 5 5 8 15 5 2 Drop 70 | . 8 . 3 11 9 22 9 8 Fire 281 | 5 41 3 24 87 41 47 20 13 Melee . | . . . . . . . . . Ram 2 | . . . . 1 . 1 . . Kick 5 | . 2 . . 3 . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 3) 610 | -10/Materials | Discovered new exit (range 10) 610 | -10/Materials | Discovered new exit (range 13) 642 | -10/Materials | Entered Mines 668 | -10/Mines | Met a Derelict bent on vengeance 671 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 800 | -10/Mines | Discovered new exit (range 8) 805 | -10/Mines | Learned location of Zion (-7) 808 | -10/Mines | Entered Materials 808 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1089 | -9/Materials | Discovered new exit (range 11) 1160 | -9/Materials | Entered Storage 1629 | -9/Storage | Repaired Broken Hvy. Particle Gun 1689 | -9/Storage | Repaired Hvy. Particle Gun 1812 | -9/Storage | Discovered new exit (range 13) 1926 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1931 | -9/Storage | Destroyed 9 combat bots 1960 | -9/Storage | First assault squad dispatched 2059 | -9/Storage | Identified exit to Materials 2062 | -9/Storage | Entered Materials 2062 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2671 | -8/Materials | Discovered new exit (range 16) 2704 | -8/Materials | Entered Factory 2704 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3000 | -7/Factory | Fabricated L-41 Fighter (x3) 3526 | -7/Factory | Build established: Hacker-Gunner 3873 | -7/Factory | Core integrity fell below 50% 3958 | -7/Factory | Discovered new exit (range 9) 3968 | -7/Factory | Entered another Factory area 3968 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3995 | -6/Factory | Identified exit to DSF 4080 | -6/Factory | Discovered new exit (range 11) 4318 | -6/Factory | First assault squad dispatched 4530 | -6/Factory | Entered Lower Caves 4585 | -6/Lower Caves | Lost 4 parts (1p1n1u1w) 4778 | -6/Lower Caves | Attracted the attention of an 0b10 base 4811 | -6/Lower Caves | Self-destructed Last Messages --------------- Searching scrap... Found Matter Filter. Found 17 Matter. Acquired 17 matter. Discarded Hacking Suite. Acquired Matter Filter. Penetrated by Slug. System corrupted: Com. Wheel rejected. S-27 Virus destroyed. Hvy. Ion Engine destroyed. S-27 Virus destroyed. Lgt. Nuclear Core fries itself beyond repair. Greatsword destroyed. Acquired 21 matter. Penetrated by Slug. Ion Cannon destroyed. Imp. Terrain Scanner destroyed. Critical hit (Burn: +37). Fusion Compressor destroyed. Matter Filter destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????#?????????????## | | ????????????????????????????#??????#????### ### | | ?????????????????????????????????####?### #### | | ???????????????????????#?????????#???## | | ???????????????????????????????#??#### | | ?????????????????????????#####???##!!### ##### | | ????????????????????? ???? ####?#=[*]# ##??? | | ???????????????????? ????? ## ###!=! + #?#? | | ?????????????????????#???## # ##=]!/# #??? | | ?????????????????? ???????# # ##[*### ##??? | | ?????????????????? ?????# # ##### ###??#? | | ??????????????????"""?????# # #### ##???#?? | | ??????????????????""" ????# ##??#? ?? | | ??????????????????""" #### ##??? ?? | | ????????????????????? / # ###########???????? | | ???????????????????????# / ###?????????????????? | | ???????????????? ??????# / #??????#??????? ? ?"? | | ?????????????????? ???"# # #?#????????#????? ??? | | ???????????????????????#??# ##????#?#??#??? ????? | | ????????????????????? ???# #??? ?#???#?????????? | | ??????????????????????? ??# ###??? ##???##??????? | | ???????????????"??????????# ## ###???? ????? | | ??????????????""" ???????#=*g #?????????? | | ?????????????####///s######g% #????????? | | ?????????? g Yg s## ??????? | | ?????????? s s@ #?# ??????? | | ??????????# #######?? ???????? | | ???????????# ####??????????? ????????? | | ???????????####??????????????????########????????? | | ????????????????????????#????????????????????????? | | ????????????????????????????????#????????????????? | | ????????????????#??????????????????????#?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#??#?????????????????????????????? | | ???????????????????#?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 38 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 20 Item Schematics ----------------- Hvy. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance It's Just You My Command Is Your Wish Challenges ------------ None Game ------ Seed MicroHypercooledStripper Manual? 0 Play Time 01:06:49 Cumulative 7.8 hours Start 2022.03.19 @ 23:10:14 End 2022.03.20 @ 00:16:55 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 0 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e515970b-55ad-454d-8d3f-bfe852165448