Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.29 @ 00:35:29 Player: MTF Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (22) 4400 Robots Destroyed (182) 910 Value Destroyed (5420) 5420 Prototype IDs (67) 1340 Alien Tech Used (1) 200 Bonus (1733) 1733 TOTAL SCORE: 16503 Bonus ------- High Alert Combat Kills 118 Follower Combat Kills 139 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Friendly Fire -924 Cogmind --------- Core Integrity 0/1000 Matter 284/300 Energy 99/100 System Corruption 36% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Experimental Terrain Scan Processor System Purifier Firepult Peak State ------------ > --- POWER ------------ Antimatter Reactor Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Improved Gravmag System Zionite Glidesys I Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Improved Coolant Injector Medium Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Signal Interpreter System Mapper Deep Network Scanner Ghost Barrier Quantum Router > --- WEAPON ----------- Firepult > --- INVENTORY -------- Antigrav System Gyrokinetic Inverter Combat Antigrav System Advanced Heat Sink Zionite Biocell Zionite Biocell Advanced Sensor Array Experimental Sensor Array Advanced Terrain Scanner Advanced ECM Suite Makeshift Cloaking Device Improved Propulsion Shielding Improved Utility Shielding Zionite Weapon Casing Zionite Weapon Casing Layered Medium Armor Plating Layered Medium Armor Plating System Purifier Latent Energy Streamer Ripper [Rating: 131] Favorites ----------- Power Zionite Light DM Reactor Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Hover Unit Zionite Glidesys I Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Latent Energy Streamer Ballistic Gun Heavy Assault Rifle Launcher Advanced EMP Blaster Impact Weapon Power Maul Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Slots Evolved 10 | . . . 2 . . . 2 . 2 . . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . Utility 7 | . . . 1 . . . 2 . . . . . . . 2 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 352 | . 18 6 16 4 34 7 22 36 15 3 1 13 51 1 31 7 1 14 7 18 . 47 Power 26 | . 2 1 1 . 1 . 1 1 2 . . 1 6 . . . . 2 . 2 . 6 Engine 11 | . 2 1 1 . . . 1 1 . . . . . . . . . 1 . 1 . 3 Core 5 | . . . . . 1 . . . 2 . . 1 1 . . . . . . . . . Reactor 10 | . . . . . . . . . . . . . 5 . . . . 1 . 1 . 3 Propulsion 73 | . 3 3 3 1 6 2 4 15 4 . . 2 10 . 3 . . . . 2 . 15 Treads 35 | . 3 3 3 1 6 2 4 13 . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 30 | . . . . . . . . 1 . . . 2 7 . 3 . . . . 2 . 15 Flight 7 | . . . . . . . . 1 4 . . . 2 . . . . . . . . . Utility 157 | . 2 . 2 . 14 . 9 7 7 3 1 8 27 1 26 6 1 10 6 8 . 19 Device 71 | . . . . . 1 . 2 1 3 2 1 3 15 1 15 6 1 2 4 3 . 11 Storage 23 | . 2 . 1 . 6 . 1 1 . . . 1 4 . 4 . . 2 . . . 1 Processor 5 | . . . . . 1 . . . 1 . . 2 . . 1 . . . . . . . Hackware 7 | . . . . . . . . . 2 . . . . . 1 . . . . 4 . . Protection 51 | . . . 1 . 6 . 6 5 1 1 . 2 8 . 5 . . 6 2 1 . 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 96 | . 11 2 10 3 13 5 8 13 2 . . 2 8 . 2 1 . 2 1 6 . 7 Energy Gun 12 | . 4 . 2 2 3 . 1 . . . . . . . . . . . . . . . Energy Cannon 9 | . . . . . 1 1 . . . . . . 2 . . . . 1 . 1 . 3 Ballistic Gun 35 | . 4 2 6 . 6 3 5 9 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 23 | . 3 . 2 1 3 1 1 2 . . . . 3 . 1 . . 1 1 3 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . 1 2 1 . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . . . . . 1 . . 2 3 . 1 1 . . . 2 . 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . 1 . 4 . . 2 . 1 . 1 10 . . . . . . 4 . . Parts Lost 62 | . 2 . . 1 6 3 2 . . . . . 4 . 3 1 . . . 1 . 39 Power 8 | . 1 . . . . . . . . . . . 1 . . . . . . . . 6 Propulsion 24 | . . . . 1 2 3 1 . . . . . 2 . 1 . . . . 1 . 13 Utility 23 | . . . . . 2 . . . . . . . 1 . 2 1 . . . . . 17 Weapon 7 | . 1 . . . 2 . 1 . . . . . . . . . . . . . . 3 Highest Loss Streak 24 | . 1 . . 1 4 2 1 . . . . . 1 . 2 1 . . . 1 . 24 Average Slot Usage (%) 94 | . 93 100 96 100 92 94 98 99 90 90 85 85 88 100 99 91 93 93 94 93 94 82 Engine 5 | . 14 14 11 11 3 . 2 9 . . . . . . . . . . 6 5 5 2 Core 3 | . . . . . 7 11 6 . 15 14 14 13 4 . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . 12 21 18 18 18 17 12 11 11 8 Treads 18 | . 25 28 31 33 32 27 26 26 . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . 3 24 28 25 25 25 25 25 21 22 20 Flight 1 | . . . . . . . . . 28 29 28 22 1 . . . . . . . . . Device 3 | . . . . . 1 . 1 . 6 6 6 4 7 14 10 14 18 5 15 4 5 2 Storage 23 | . 22 28 22 33 25 33 34 36 8 7 7 9 15 14 12 12 12 17 18 16 16 15 Processor 3 | . . . . . 2 . . . 6 7 7 7 7 7 11 8 6 6 6 5 5 4 Hackware 2 | . . . . . . . . . 13 14 14 11 . . 6 6 6 5 . 21 22 19 Protection 3 | . . . 9 . 3 . 9 8 . . . 2 4 . 1 . . 7 3 . . 1 Energy Gun 3 | . 5 . 13 15 9 . . . . . . . . . . . . . . . . . Ballistic Gun 8 | . 21 26 8 . 5 20 17 17 . . . . . . . . . . . . . . Launcher 1 | . . 1 . 6 . . . . . . . . . 7 5 . . . 1 . . . Slashing Weapon 2 | . . . . . . . . . . . . 3 8 7 6 6 6 6 6 4 5 4 Naked Turns 17 | . . . . . . . . . . . . . . . . . . . . . . 17 Heaviest Build 147 | 11 43 43 55 55 124 130 147 136 38 24 24 36 77 70 103 93 93 105 98 103 89 100 Greatest Support 104 | 20 40 40 60 60 60 60 60 63 24 24 24 41 96 96 104 104 104 104 104 104 104 104 Greatest Overweight (x) 15 | . 1 1 1 . 2 3 3 3 1 . . 1 . . 1 . . 1 . . . 15 Average Overweight (x) . | . . . . . . 2 2 2 . . . . . . . . . . . . . . Largest Inventory Capacity 38 | 6 16 16 20 20 28 28 34 38 30 8 8 12 12 12 20 18 18 22 22 22 22 22 Average Capacity 20 | 6 12 16 16 20 21 28 32 34 9 8 8 9 11 12 17 18 18 18 22 22 22 21 Most Carried 34 | 6 16 16 20 20 28 28 34 34 24 8 8 12 12 12 18 18 17 22 22 22 22 22 Average Carried 18 | 6 11 15 15 19 18 25 31 33 8 8 8 9 10 11 14 16 17 18 21 21 22 19 Final Capacity 34 | 6 16 16 20 20 28 28 34 30 8 8 8 12 12 12 18 18 18 22 22 22 22 4 Final Carried 34 | 6 16 16 20 19 28 25 34 25 8 8 8 12 12 12 16 18 17 22 22 22 22 4 Class Distribution -------------------- 39% | Hauler-Mutant 18% | Scavenger-Mutant 15% | Mutant 9% | Generator-Mutant 5% | Wizard-Mutant 4% | Scavenger-Sprinter 3% | Generator-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Zion Generator-Mutant | -7/Deep Caves Generator-Mutant | -6/Proximity Caves Generator-Scout | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Waste Wizard-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Matter Collected 6444 | 200 315 264 376 74 875 74 790 1313 100 . . 230 568 21 169 20 65 324 34 57 . 575 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6928 | . 352 226 700 99 558 74 862 1662 169 . . . 736 . 245 20 . 437 127 180 . 481 Parts 380 | . 22 9 46 8 46 2 52 84 . . . . 18 . 17 3 . 17 11 18 . 27 Haulers Intercepted 10 | . . . 2 . . . 2 6 . . . . . . . . . . . . . . Recyclers Shooed 8 | . . . . . . . 4 2 . . . . . . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . . . . . . . . 5 . . . Prevented 3 | . . . . . . . . . . . . . . 3 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 120 | . 11 5 13 9 5 3 11 24 . . . . 8 . 4 1 . 4 5 10 . 7 Melee 4 | . . . . . . . . . . . . . . . 3 1 . . . . . . Guns 61 | . 6 5 10 7 1 1 11 20 . . . . . . . . . . . . . . AOE 43 | . 5 . 3 2 4 2 . 4 . . . . 3 . 1 . . . 5 9 . 5 Classes Destroyed 19 | . 4 1 3 2 2 . 2 1 . . . . 2 . 1 1 . . . . . . Worker 10 | . . . . 1 . . . 2 . . . . . . . . . . . 2 . 5 Builder 6 | . . . 1 . . . . 1 . . . . . . . . . . . 1 . 3 Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Hauler 10 | . . . 2 . . . 2 6 . . . . . . . . . . . . . . Recycler 6 | . . . 1 . . . 1 1 2 . . . . . 1 . . . . . . . Operator 4 | . 1 . . . . . 1 1 . . . . . . . . . . . 1 . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Watcher 9 | . 1 . 3 . . . 1 2 . . . . . . . . . . . . . 2 Swarmer 29 | . 3 . 3 3 . . . . . . . . . . 3 . . . 4 8 . 5 Grunt 35 | . 8 4 6 . . 3 5 9 . . . . . . . . . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Sentry 22 | . . 1 4 . . . 5 12 . . . . . . . . . . . . . . Hunter 6 | . . . . . . . . 3 . . . . . . . . . . . 2 . 1 Programmer 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Enhanced Grunt 5 | . . . . . . . . . . . . . 1 . . . . 4 . . . . Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . Z-Light 5 | . . . . . . . . . . . . . 5 . . . . . . . . . Master Thief 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . Assembled 13 | . . . . 6 7 . . . . . . . . . . . . . . . . . Golem 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Best Kill Streak 14 | . 4 1 5 5 4 3 3 4 2 . . . 5 . 3 1 . 5 5 14 . 6 Combat Bots Only 10 | . 4 1 3 5 4 3 3 4 . . . . 5 . 3 1 . 4 5 10 . 5 Max Kills in Single Turn 5 | . 2 1 2 2 4 2 1 2 1 . . . 2 . 1 1 . 1 3 5 . 4 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . 1 2 4 2 . 2 . . . . 1 . 1 . . . 3 4 . 3 Melee 1 | . . . . . . . . . . . . . . . 1 1 . . . . . . Uniques/NPCs Destroyed 5 | . . . . . 2 1 . . . . . . 1 . . . . 1 . . . . EX-HEX (-9/Exiles) 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) NK-0LA (-8/Mines) Z-Imprinter (-7/Deep Caves) Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Damage Taken 12060 | . 492 262 414 209 1001 697 940 1689 . . 53 . 1096 . 477 8 . . 13 326 . 4383 Core 1907 | . 63 43 44 . 46 108 76 236 . . . . 169 . 114 8 . . . 27 . 973 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 68 | 100 . 57 . . . 50 . 43 . . . . . 75 . . . . 85 . . . Volleys Fired 436 | . 30 14 45 12 89 12 64 137 . . . . 11 . 2 . . 4 4 6 . 6 Largest 2 | . 2 2 2 2 2 2 2 2 . . . . 1 . 1 . . 1 1 1 . 1 Hottest 250 | . 70 46 90 90 90 43 68 48 . . . . 60 . 36 . . 60 36 60 . 250 Shots Fired 791 | . 54 29 79 21 162 20 126 266 . . . . 12 . 2 . . 4 4 6 . 6 Gun 726 | . 48 29 76 18 156 16 125 258 . . . . . . . . . . . . . . Cannon 19 | . . . . . 2 . . . . . . . 7 . . . . 4 . 1 . 5 Launcher 46 | . 6 . 3 3 4 4 1 8 . . . . 5 . 2 . . . 4 5 . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 639 | . 26 29 54 . 133 16 123 258 . . . . . . . . . . . . . . Thermal 22 | . 19 . . . . . . . . . . . . . . . . . . . . 3 Explosive 29 | . 6 . 3 3 4 4 1 8 . . . . . . . . . . . . . . Electromagnetic 101 | . 3 . 22 18 25 . 2 . . . . . 12 . 2 . . 4 4 6 . 3 Robot Hit Streak 30 | . 15 7 13 18 30 6 28 22 . . . . 2 . . . . . . 2 . 8 Robot Miss Streak 6 | . 2 4 5 6 2 3 3 4 . . . . 1 . 1 . . 2 3 1 . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . 3 . . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 606 | . 38 22 56 15 132 13 96 192 2 . . . 18 . 6 2 . 1 1 3 . 9 Core Hits 332 | . 23 14 37 17 50 8 34 69 . . . . 23 . 5 1 . 9 7 17 . 18 Critical Hits 4 | . . . . . 1 . 1 2 . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . 1 . 1 2 . . . . . . . . . . . . . . Melee Attacks 214 | . . . . . . . . 1 13 6 11 45 28 . 52 13 3 4 2 13 . 23 Impact 76 | . . . . . . . . 1 13 6 11 45 . . . . . . . . . . Slashing 138 | . . . . . . . . . . . . . 28 . 52 13 3 4 2 13 . 23 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . . 2 . . . 1 . 1 . . 1 . . . 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Damage Inflicted 18703 | . 917 299 1226 414 2482 600 1447 3783 162 . . . 1814 . 290 85 . 575 158 2507 . 1944 Guns 7940 | . 446 299 771 191 1820 114 1377 2922 . . . . . . . . . . . . . . Cannons 45 | . . . . . 16 . . . . . . . 21 . . . . . . 8 . . Explosions 8588 | . 471 . 455 207 646 486 . 790 . . . . 1096 . 21 . . 477 128 2499 . 1312 Melee 1896 | . . . . . . . . . 162 . . . 697 . 269 85 . 98 30 . . 555 Ramming 234 | . . . . 16 . . 70 71 . . . . . . . . . . . . . 77 Kinetic 7037 | . 209 299 485 . 1649 114 1359 2922 . . . . . . . . . . . . . . Thermal 1904 | . 286 . 68 . 46 . . . . . . . . . . . . . . 1231 . 273 Explosive 3620 | . 395 . 344 207 401 486 . 790 . . . . . . . . . . . 779 . 218 Electromagnetic 4012 | . 27 . 329 191 386 . 18 . . . . . 1117 . 21 . . 477 128 497 . 821 Impact 162 | . . . . . . . . . 162 . . . . . . . . . . . . . Slashing 1734 | . . . . . . . . . . . . . 697 . 269 85 . 98 30 . . 555 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 36 | . 5 5 1 1 7 9 3 . . . . . 10 . 3 3 . 12 . 4 13 36 Average Corruption 5 | . 4 5 1 1 3 8 2 . . . . . 4 . 2 2 . 5 . 3 10 20 Corruption Purged 44 | . . . . . 7 . 3 . . . . . 19 . . 3 . 12 . . . . Effects 205 | . 22 20 . 4 41 13 7 . . . . . 19 . 3 2 . 14 . 3 3 54 Message Errors 37 | . 7 5 . . 11 1 3 . . . . . 3 . . 2 . 2 . . . 3 Matter Fused 48 | . 4 7 . . 8 4 . . . . . . 7 . 1 . . 6 . . 1 10 Heat Flow Errors 24 | . 2 2 . . 7 2 1 . . . . . 2 . . . . 2 . 2 . 4 Energy Discharges 28 | . 3 4 . 2 5 3 1 . . . . . 1 . 1 . . 1 . 1 . 6 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 19 | . 4 1 . 1 4 . 1 . . . . . 4 . . . . 2 . . 1 1 Data Loss (major) 7 | . 1 . . . 2 1 . . . . . . 1 . . . . 1 . . . 1 Misfires 3 | . 1 1 . . . . . . . . . . 1 . . . . . . . . . Misdirections 21 | . . . . . . . . . . . . . . . . . . . . . 1 20 Targeting Errors 17 | . . . . 1 4 2 1 . . . . . . . 1 . . . . . . 8 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 822 | . 7 . 84 . . 14 . 40 107 . . . 149 . 10 . . . . 273 . 138 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 523 | . 7 . 84 . . 14 . 40 . . . . 47 . . . . . . 273 . 58 Melee 299 | . . . . . . . . . 107 . . . 102 . 10 . . . . . . 80 Knockbacks 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 Impact 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 414 | . 40 . 120 12 . . . 33 . . . . 103 . . . . . . 68 . 38 Shots 13 | . 2 . 4 1 . . . 2 . . . . 1 . . . . . . 3 . . Rammed 16 | . . . . 2 . . 5 5 . . . . . . . . . . . . . 4 Targets Rammed 17 | . . . . 3 . . 5 5 . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 410 | . 179 280 117 98 303 195 316 170 6 . 55 . 224 127 78 236 224 105 . 267 . 410 Average Temperature 63 | . 68 83 44 40 65 87 92 39 4 . 24 . 39 67 34 99 113 42 . 98 . 83 Received Heat Transfer 1967 | . 204 141 117 . . 45 360 549 . . 27 . 191 . 45 . . . . . . 288 Effects 9 | . . . . . . . 1 . . . . . . . . 4 . . . . . 4 Energy Bleed 3 | . . . . . . . 1 . . . . . . . . 1 . . . . . 1 Interference 5 | . . . . . . . . . . . . . . . . 3 . . . . . 2 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . 1 . . . . . . . 5 . . . . 4 . 1 . 1 Combat Hostiles 11 | . . . . . . . . . . . . . 5 . . . . 4 . 1 . 1 Parts Fried 40 | . . . 1 . 3 . . 3 2 . . . 14 . . . . 14 . . . 3 Impact Corruptions 4 | . . . . . . . . . 4 . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 8 | . 3 . . . . . . . . . . . . . . . . . . . . 5 Heat Transferred 2179 | . 729 . 100 . 50 . . . . . . . . . . . . . . 750 . 550 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . 1 . 3 . 1 . . . . . . . . . 1 . . . 1 2 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Latent Energy Used 2988 | . . . . . 400 . . . . . . . 1188 . . . . 800 . 200 . 400 LE Corruption 45 | . . . . . 6 . . . . . . . 18 . . . . 12 . 3 . 6 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Peak Influence 802 | . 212 87 349 152 . 102 221 419 114 . . . . . 116 . . . . 802 290 288 Average Influence 120 | . 86 27 209 70 . 45 89 205 56 . . . . . 19 . . . . 415 279 100 Maximum Alert Level 3 | . 1 . 1 . . . 1 2 . . . . . . . . . . . 3 1 1 Low Security (%) 77 | 100 93 100 42 100 . 100 86 45 100 . . . . . 100 . . . . 47 . 78 Level 1 20 | . 6 . 57 . . . 13 52 . . . . . . . . . . . 2 100 21 Level 2 . | . . . . . . . . 2 . . . . . . . . . . . 6 . . Level 3 1 | . . . . . . . . . . . . . . . . . . . . 43 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 2 . 1 . . . 2 3 . . . . . . 2 . . . . 2 . 5 Investigation 3 | . 1 . . . . . . 2 . . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Reinforcement 8 | . 1 . 1 . . . 2 1 . . . . . . 1 . . . . 1 . 1 Assault 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Distress Signals 12 | . 1 . 2 . . . 2 3 . . . . . . . . . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 271 | . 23 7 21 14 18 4 21 37 2 . 4 . 45 . 10 4 . 1 2 11 4 43 Peak Tracking Total 37 | . 6 2 4 4 6 3 7 6 1 . 4 . 37 . 4 3 . 3 4 5 4 13 Tactical Retreats 28 | . 3 2 . 1 3 . 1 5 . . 2 . . . 3 . . . . 1 . 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Traps Triggered 9 | . 4 . . . . . . 1 . . . . . . . . . . . 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Traps Reconfigurated 10 | . . . . . . . 6 4 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Machines Disabled 49 | . 1 . 4 . 12 1 . 4 1 . . . 1 . . . . 1 . 19 . 5 Max in Single Turn 6 | . 1 . 2 . 2 1 . 1 1 . . . . . . . . 1 . 6 . 4 Garrison Access 3 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Machines Accessed 69 | . 7 . 4 . 2 . 8 12 6 . . 1 . . 11 4 . 4 . 4 . 6 Terminals 44 | . 6 . 3 . . . 7 9 5 . . . . . 6 1 . . . 2 . 5 Fabricators 4 | . . . . . . . . . 1 . . . . . 2 . . . . . . 1 Repair Stations 5 | . 1 . . . . . . 2 . . . . . . 1 . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 . . . . . . . 1 . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . . Total Hacks 254 | . 27 . 12 . 2 . 25 44 12 . . 4 . . 25 8 . 24 . 30 . 41 Successful 158 | . 17 . 7 . 2 . 12 25 5 . . 4 . . 12 7 . 24 . 17 . 26 Failed 95 | . 9 . 5 . . . 13 19 7 . . . . . 13 1 . . . 13 . 15 Catastrophic 15 | . 2 . 1 . . . 3 3 1 . . . . . 2 1 . . . 1 . 1 Database Lockouts 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Manual 104 | . 13 . 6 . 1 . 13 14 9 . . 1 . . 14 2 . . . 16 . 15 Terminals 172 | . 22 . 9 . . . 24 34 10 . . . . . 13 2 . . . 25 . 33 Fabricators 17 | . . . . . . . . . 2 . . . . . 7 . . . . . . 8 Repair Stations 19 | . 5 . . . . . . 8 . . . . . . 2 . . . . 4 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 3 . . . 1 . . . . . . . 2 . . . . . . . Garrison Access 4 | . . . . . . . . 2 . . . . . . 1 . . . . 1 . . Terminal Hacks 97 | . 10 . 3 . 2 . 7 11 3 . . 4 . . 2 6 . 24 . 11 . 14 Record 16 | . . . . . 1 . . . . . . . . . . 4 . 11 . . . . Part Schematic 15 | . 1 . . . . . . . . . . 4 . . . . . 4 . 6 . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . . 6 . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 2 . 1 . . . 2 . . . . . . . . . . 3 . . . . Open Door 4 | . . . . . . . . 2 . . . . . . . 2 . . . . . . Branch Access Points 5 | . . . . . . . 1 . 1 . . . . . 1 . . . . 1 . 1 Emergency Access Points 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 Machine Index 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Unreport Threat 13 | . . . . . . . . 4 1 . . . . . 1 . . . . 2 . 5 Locate Traps 8 | . 3 . . . . . 3 . 1 . . . . . . . . . . . . 1 Dispatch Records 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Hauler Manifests 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 9 | . 3 . 1 . . . . 2 . . . . . . . . . . . 1 . 2 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . 1 . . . . . 3 . . . . . . 5 Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Load Schematic 4 | . . . . . . . . . . . . . . . 2 . . . . . . 2 Build 4 | . . . . . . . . . 1 . . . . . 1 . . . . . . 2 Repair Station Hacks 12 | . 4 . . . . . . 6 . . . . . . . . . . . 2 . . Scan Component 7 | . 2 . . . . . . 4 . . . . . . . . . . . 1 . . Repair 5 | . 2 . . . . . . 2 . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 2 . . . 1 . . . . . . . 2 . . . . . . . Insert Component 3 | . . . 1 . . . 1 . . . . . . . 1 . . . . . . . Analyze 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . Seal Access 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . Unauthorized Hacks 33 | . 3 . 2 . . . 4 8 1 . . . . . 4 1 . . . 3 . 7 Terminals 30 | . 3 . 2 . . . 4 7 1 . . . . . 4 1 . . . 3 . 5 Track 24 | . 3 . 2 . . . 4 5 . . . . . . 4 1 . . . 2 . 3 Assimilate 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Operators 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Siphon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Jam 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 7 . 4 . . . 8 12 6 . . . . . 9 1 . . . 2 . 5 Full Trace Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . 6 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . 1 . 1 . . . . . . . . 4 . . 1 . . 4 . 5 . . Parts Built 6 | . . . . . . . . . 2 . . . . . 2 . . . . . . 2 Matter 850 | . . . . . . . . . 168 . . . . . 256 . . . . . . 426 Time 322 | . . . . . . . . . 42 . . . . . 128 . . . . . . 152 Total Part Build Rating 34 | . . . . . . . . . 8 . . . . . 16 . . . . . . 10 Parts Repaired 5 | . 2 . . . . . . 2 . . . . . . . . . . . 1 . . Time 142 | . 26 . . . . . . 82 . . . . . . . . . . . 34 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Total Allies 6 | . . . . 3 . . . . . . . 2 . . . . . . . . 1 . Largest Group 3 | . . . . 3 3 . . . . . . 2 2 . . . . . . . 1 . Highest-Rated Group 188 | . . . . 40 37 . . . . . . 188 188 . . . . . . . 31 . Highest-Rated Ally 94 | . . . . 16 16 . . . . . . 94 94 . . . . . . . 31 . Total Orders 9 | . . . . . 9 . . . . . . . . . . . . . . . . . STAY 1 | . . . . . 1 . . . . . . . . . . . . . . . . . GOTO 5 | . . . . . 5 . . . . . . . . . . . . . . . . . ROAM 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Ally Attacks 105 | . . . . 20 19 13 . . . . . . 48 . . . . . . . 5 . Total Damage 2357 | . . . . 210 90 707 . . . . . . 1265 . . . . . . . 85 . Kills 15 | . . . . 5 1 1 . . . . . . 8 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . . . . . 1 3 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Turns Passed 17711 | 2 1178 1048 835 908 3260 364 1442 1987 219 87 108 718 2086 205 830 269 117 865 100 387 60 636 Spaces Moved 12671 | 2 563 538 391 504 1470 152 574 722 576 227 304 1576 1534 327 1009 366 186 219 125 446 102 758 Core 35 | . . . . . . . . . . . . . . . . . . . . . . 35 Treads 4882 | . 531 538 391 504 1470 152 574 722 . . . . . . . . . . . . . . Legs 34 | 2 32 . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 5349 | . . . . . . . . . . . . 312 1534 327 1009 366 186 219 125 446 102 723 Flight 2371 | . . . . . . . . . 576 227 304 1264 . . . . . . . . . . Fastest Speed 26 | 120 120 160 160 160 160 200 200 180 26 26 26 26 53 53 53 58 58 58 58 58 58 50 Average Speed 100 | 120 170 179 161 160 178 209 201 200 26 26 26 35 59 53 53 58 58 60 58 58 58 60 Slowest Speed 800 | 120 180 180 180 160 200 220 220 220 96 26 26 96 68 53 123 58 58 128 58 58 58 800 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 3 95 97 36 80 91 35 39 96 13 29 51 86 72 56 32 57 39 78 33 14 77 24 Regions Visited 22 Branch Regions 14 Pre-discovered Areas 7 | . . 1 . . 1 . . . . . . 3 . . . 1 . 1 . . . . Known Exits Taken 13 | . . . . 1 . . 1 . 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 . 1 . . . . . . . . . . . . . . Scrap Searched 15 | . . 3 . 1 . . . . . . 1 5 . 2 . 1 2 . . . . . Spaces Dug 256 | . 23 . . 23 8 . 8 . 9 4 9 11 24 . 43 10 3 16 . 37 . 28 Terrain Destroyed 619 | . 41 . 41 23 29 25 8 24 9 4 9 11 33 . 44 10 3 34 3 170 . 98 Melee 125 | . . . . . . . . . 9 4 9 11 6 . 43 10 3 . . 13 . 17 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . AOE 494 | . 41 . 41 23 29 25 8 24 . . . . 27 . 1 . . 34 3 157 . 81 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Total 16601 | 1 723 594 514 581 1946 176 730 1074 627 243 314 1670 2653 358 1195 404 190 938 143 542 102 883 Wait 2564 | . 85 26 42 59 287 5 35 131 6 6 . 21 974 29 89 9 1 681 . 53 1 24 Move 12648 | 1 562 537 390 503 1469 151 573 721 575 226 301 1575 1533 326 1008 365 185 218 124 446 101 758 Hop 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Pick Up 163 | . 20 3 11 . 35 . 19 10 . . . 5 21 1 6 4 . 9 3 4 . 12 Fast Attach 74 | . 3 1 2 . 8 . 4 8 5 2 . 6 21 . 1 2 . 3 . 1 . 7 Attach 86 | . 2 . 2 1 13 2 5 3 9 . . 3 7 . 7 2 1 2 1 4 . 22 Detach 31 | . . . 1 . 4 . 1 . . . . 4 7 . 4 3 . 1 1 1 . 4 Swap 193 | . 13 5 12 3 13 5 13 25 1 2 1 4 23 1 23 3 . 9 6 13 . 18 Drop 176 | . 8 8 9 . 28 1 11 33 18 1 . 7 30 1 3 3 . 7 2 1 . 5 Fire 436 | . 30 14 45 12 89 12 64 137 . . . . 11 . 2 . . 4 4 6 . 6 Melee 212 | . . . . . . . . 1 13 6 11 45 26 . 52 13 3 4 2 13 . 23 Ram 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 13 | . . . . 3 . . 5 5 . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 352 | -10/Materials | Central database locked down 454 | -10/Materials | Discovered new exit (range 16) 665 | -10/Materials | Discovered new exit (range 10) 1029 | -10/Materials | Discovered new exit (range 13) 1060 | -10/Materials | Repaired Grenade Launcher 1074 | -10/Materials | Repaired Lgt. Treads 1181 | -10/Materials | Entered Mines 1205 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1699 | -10/Mines | Discovered new exit (range 10) 1825 | -10/Mines | Learned location of Zion (-7) 2135 | -10/Mines | Discovered new exit (range 13) 2144 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2229 | -10/Mines | Entered Materials 2229 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2718 | -9/Materials | Discovered new exit (range 15) 2996 | -9/Materials | Discovered new exit (range 9) 3064 | -9/Materials | Entered Mines 3331 | -9/Mines | Build established: Hauler-Mutant 3449 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3497 | -9/Mines | Discovered new exit (range 5) 3631 | -9/Mines | Identified exit to Exiles 3642 | -9/Mines | Learned 2 Materials zone layouts 3647 | -9/Mines | Assembled infested the area 3906 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3972 | -9/Mines | Entered Exiles 3972 | -9/Exiles | Accompanied by 3 allies 4011 | -9/Exiles | Met 8R-AWN 4038 | -9/Exiles | Met EX-HEX 4100 | -9/Exiles | Met EX-DEC 4362 | -9/Exiles | Discovered new exit (range 12) 4540 | -9/Exiles | Met EX-BIN 4561 | -9/Exiles | Aligned with FarCom system 4563 | -9/Exiles | Given EX-Vault access code 4606 | -9/Exiles | Opened EX-Vault 4619 | -9/Exiles | Found Cloak of Protection 4622 | -9/Exiles | Found Latent Energy Streamer 4628 | -9/Exiles | Found Trap Reconfigurator 4671 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4859 | -9/Exiles | Discovered new exit (range 14) 4990 | -9/Exiles | Attacked by the Exiles 4995 | -9/Exiles | Allies destroyed EX-HEX 5080 | -9/Exiles | Lost 4 parts (2n1u1w) 5128 | -9/Exiles | Destroyed 8R-AWN 5134 | -9/Exiles | Found Prototype Protection 5134 | -9/Exiles | Identified 8R-AWN's Armor/EX 5144 | -9/Exiles | Found Prototype Processor 5270 | -9/Exiles | Identified Exp. Targeting Computer 5447 | -9/Exiles | Build established: Scavenger-Mutant 5732 | -9/Exiles | Destroyed EX-BIN 5828 | -9/Exiles | Destroyed EX-DEC 5879 | -9/Exiles | Found Prototype Energy Gun 5879 | -9/Exiles | Identified AWS/EX-DEC 5901 | -9/Exiles | Found Prototype Device 5901 | -9/Exiles | Identified System Purifier 6345 | -9/Exiles | Build established: Hauler-Mutant 6760 | -9/Exiles | Found Deploy-a-Sentry 7232 | -9/Exiles | Stole four prototypes: Cloak of Protection, Trap Reconfigurator, Latent Energy Streamer, Deploy-a-Sentry 7232 | -9/Exiles | Entered Mines 7255 | -8/Mines | NK-0LA came to Exiles' defense 7258 | -8/Mines | DAS Turret deployed 7281 | -8/Mines | Allies destroyed NK-0LA 7563 | -8/Mines | Discovered new exit (range 4) 7596 | -8/Mines | Entered Materials 7596 | -8/Materials | Evolved 2 slots: Utility x2 8371 | -8/Materials | Identified exit to Storage 9038 | -8/Materials | Entered Storage 9530 | -8/Storage | Repaired Hrd. Medium Armor Plating 9576 | -8/Storage | Repaired Broken Autogun 9909 | -8/Storage | Discovered new exit (range 15) 10624 | -8/Storage | Core integrity fell below 50% 11025 | -8/Storage | Entered Factory 11025 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 11084 | -7/Factory | Discovered new exit (range 4) 11085 | -7/Factory | Identified exit to Factory 11111 | -7/Factory | Identified exit to Lower Caves 11158 | -7/Factory | Fabricated Power Maul (x2) 11244 | -7/Factory | Entered Lower Caves 11281 | -7/Lower Caves | Discovered new exit (range 5) 11282 | -7/Lower Caves | Identified exit to Lower Caves 11316 | -7/Lower Caves | Found Alien Artifact 11316 | -7/Lower Caves | Identified Core Expander 11316 | -7/Lower Caves | Installed Core Expander, added new Power slot 11331 | -7/Lower Caves | Entered another Lower Caves area 11337 | -7/Lower Caves | Discovered exit to Factory (range 10) 11351 | -7/Lower Caves | Learned 8 Factory zone layouts 11366 | -7/Lower Caves | Build established: Scavenger-Sprinter 11411 | -7/Lower Caves | Spotted B-75 Beast 11428 | -7/Lower Caves | Discovered new exit (range 14) 11431 | -7/Lower Caves | Identified exit to Zion 11439 | -7/Lower Caves | Entered Zion 11452 | -7/Zion | Discovered new exit (range 15) 11466 | -7/Zion | Given A8's code to call for help 11489 | -7/Zion | Learned location of Quarantine (-2) 11496 | -7/Zion | Learned Factory emergency access door positions 11554 | -7/Zion | Learned Factory trap positions 11586 | -7/Zion | Learned location of Warlord (-4) 11593 | -7/Zion | Learned Factory trap positions 11614 | -7/Zion | Found Prototype Device 11614 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 11860 | -7/Zion | Discovered new exit (range 4) 11862 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 12145 | -7/Zion | Enhanced Grunt warped into view, answering call for help 12146 | -7/Zion | Enhanced Grunt warped into view, answering call for help 12149 | -7/Zion | Identified exit to Deep Caves 12157 | -7/Zion | Entered Deep Caves 12157 | -7/Deep Caves | Accompanied by 2 allies 12326 | -7/Deep Caves | Build established: Derelict-Mutant 12357 | -7/Deep Caves | Attacked by Z-Imprinter 12374 | -7/Deep Caves | Allies destroyed Z-Imprinter 12411 | -7/Deep Caves | Found Prototype Protection 12411 | -7/Deep Caves | Identified Zio. Weapon Casing 12472 | -7/Deep Caves | Found Prototype Device 12472 | -7/Deep Caves | Identified Exp. Thermal Shield 12590 | -7/Deep Caves | Z-Facility disabled 12752 | -7/Deep Caves | Build established: Scavenger-Mutant 13183 | -7/Deep Caves | Found Zio. Weapon Casing 13339 | -7/Deep Caves | Discovered new exit (range 6) 13342 | -7/Deep Caves | Identified exit to Proximity Caves 13502 | -7/Deep Caves | Found Surveybot 24 Chip 13504 | -7/Deep Caves | Found Surveybot 24 Scanner 13612 | -7/Deep Caves | Build established: Generator-Mutant 13656 | -7/Deep Caves | Spotted as-48825 13712 | -7/Deep Caves | Destroyed as-48825 13748 | -7/Deep Caves | System corruption reached 10% 14219 | -7/Deep Caves | Triggered Deep Caves wall 14219 | -7/Deep Caves | Spotted AS-09257 14219 | -7/Deep Caves | Spotted AS-78967 14220 | -7/Deep Caves | Found Firepult 14243 | -7/Deep Caves | Entered Proximity Caves 14338 | -6/Proximity Caves | Learned Factory security intel 14408 | -6/Proximity Caves | Discovered exit to Factory (range 15) 14448 | -6/Proximity Caves | Entered Factory 14448 | -6/Factory | Evolved 2 slots: Utility x2 14450 | -6/Factory | Loaded intel: 99 trap records 14782 | -6/Factory | Discovered new exit (range 12) 14798 | -6/Factory | Identified exit to Factory 14912 | -6/Factory | Identified exit to Lower Caves 14912 | -6/Factory | Identified exit to Extension 15004 | -6/Factory | Fabricated Cmb. Antigrav System (x2) 15278 | -6/Factory | Entered Lower Caves 15302 | -6/Lower Caves | Learned location of Extension (-6) 15302 | -6/Lower Caves | Learned location of 1 exit from Factory 15302 | -6/Lower Caves | Learned Armory garrison access intel 15381 | -6/Lower Caves | Spotted FC-BI7(f) 15382 | -6/Lower Caves | Encountered a Master Thief 15382 | -6/Lower Caves | Spotted AT-7QT(f) 15383 | -6/Lower Caves | Encountered a Master Thief 15388 | -6/Lower Caves | Destroyed FC-BI7(f) 15539 | -6/Lower Caves | Discovered new exit (range 11) 15546 | -6/Lower Caves | Identified exit to Lower Caves 15547 | -6/Lower Caves | Entered another Lower Caves area 15660 | -6/Lower Caves | Discovered new exit (range 4) 15661 | -6/Lower Caves | Identified exit to Data Miner 15664 | -6/Lower Caves | Entered Data Miner 15664 | -6/Data Miner | Discovered new exit (range 6) 15676 | -6/Data Miner | Met Data Miner 15682 | -6/Data Miner | Build established: Scavenger-Mutant 15687 | -6/Data Miner | Learned location of Section 7 (-2) 15687 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15697 | -6/Data Miner | Received God Mode back door access code from Data Miner 15728 | -6/Data Miner | Destroyed Data Miner 15730 | -6/Data Miner | Data Conduit disabled 15736 | -6/Data Miner | Found Prototype Hackware 15738 | -6/Data Miner | Found Prototype Hackware 15740 | -6/Data Miner | Found Prototype Hackware 15742 | -6/Data Miner | System corruption reached 10% 15744 | -6/Data Miner | Found Prototype Hackware 16487 | -6/Data Miner | Identified exit to Proximity Caves 16529 | -6/Data Miner | Entered Proximity Caves 16583 | -5/Proximity Caves | Spotted FE-J8T(f) 16584 | -5/Proximity Caves | Encountered a Master Thief 16588 | -5/Proximity Caves | Prototype Hackware stolen by Master Thief 16591 | -5/Proximity Caves | Destroyed FE-J8T(f) 16624 | -5/Proximity Caves | Discovered exit to Factory (range 10) 16629 | -5/Proximity Caves | Entered Factory 16629 | -5/Factory | Evolved 2 slots: Utility x2 16629 | -5/Factory | Identified Quantum Router 16630 | -5/Factory | Identified exit to Upper Caves 16630 | -5/Factory | Identified Ghost Barrier 16631 | -5/Factory | Loaded intel: 61 trap records 16631 | -5/Factory | Identified Deep Network Scanner 16633 | -5/Factory | Identified System Mapper 16697 | -5/Factory | Discovered new exit (range 15) 16720 | -5/Factory | Identified exit to Factory 16868 | -5/Factory | Destroyed 10 combat bots 16884 | -5/Factory | Build established: Wizard-Mutant 16929 | -5/Factory | First assault squad dispatched 16953 | -5/Factory | Repaired Cmb. Antigrav System 17016 | -5/Factory | Manually triggered Chute Trap 17016 | -5/Factory | Sucked down chute 17016 | -5/Factory | Entered Waste 17017 | -5/Waste | Met a frightened Derelict 17021 | -5/Waste | Spotted C-40 Crusher 17026 | -5/Waste | Spotted C-40 Crusher 17030 | -5/Waste | Spotted C-40 Crusher 17031 | -5/Waste | EMP discharged 17031 | -5/Waste | System corruption reached 10% 17040 | -5/Waste | Spotted C-40 Crusher 17061 | -5/Waste | Spotted C-40 Crusher 17062 | -5/Waste | Discovered new exit (range 10) 17075 | -5/Waste | Identified exit to Factory 17076 | -5/Waste | Entered Factory 17094 | -5/Factory | Discovered exit to Factory (range 4) 17332 | -5/Factory | Fabricated Exp. Sensor Array? 17450 | -5/Factory | Fabricated Exp. Terrain Scan Processor? 17498 | -5/Factory | Found Powered Armor 17508 | -5/Factory | Spotted B-75 Beast 17605 | -5/Factory | Lost 9 parts (3p3n3u) 17648 | -5/Factory | Core integrity fell below 50% 17676 | -5/Factory | System corruption reached 30% 17690 | -5/Factory | Core integrity fell below 20% 17695 | -5/Factory | Released all parts (5) 17711 | -5/Factory | Discovered exit to Factory (range 9) 17712 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 17690_ System corrupted: Matter fused (-8). 17695_ Released Gyrokinetic Inverter. 17695_ Released Ghost Barrier. 17695_ Released Lrg. Storage Unit. 17695_ Released Hcp. Storage Unit. 17695_ Hcp. Storage Unit crushed and broken. 17695_ Adv. Terrain Scanner crushed and broken. 17695_ Adv. Heat Sink crushed and broken. 17695_ Adv. ECM Suite crushed and broken. 17695_ Exp. Sensor Array crushed and broken. 17695_ Zio. Weapon Casing crushed and broken. 17695_ Adv. Sensor Array crushed and broken. 17695_ Broken Latent Energy Streamer crushed and broken. 17695_ Imp. Coolant Injector crushed and broken. 17695_ Released Adv. Signal Interpreter. 17696_ Extracted 57 energy. 17705_ System corrupted: Matter fused (-8). 17709_ Penetrated by Slug. 17711_ EXIT=FOUND: FACTORY 17712_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????########??????????????????? | | ??????????????????????? ###+###????????????? | | ??????????????????????? ?????????????? | | ??????????????????????? ???????????????? | | ???????????????????????? < ????????????????? | | ???????????????????????? ?????????????????? | | ???????????????????????? ??????????????????? | | ???????????????????????? A ???????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????#@u #????????????????????? | | ????????????????????????# k #????????????????????? | | ???????????????????????## ##???????????????????? | | ???????????????######### [ #???????????????????? | | ???????????????# ####????????????????? | | ???????????????# Y +????????????????? | | ###????????????# ! ####????????????????? | | !!####+###?????# ##### #???????????????????? | | #!## ####### #???###+###???????????????????? | | # ## #?????????????????????????????? | | # ^ #?????????????????????????????? | | # ## #?????????????????????????????? | | # ## #######+###?????????????????????????????? | | #+#### ###???????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ????? #?????????????????????????????????????????? | | ?????#+#?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 58 Energy Capacity 1500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 2010 Cloak Strength 5 Armor Coverage 1000 Resistance: EX 90 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Melee Speed Boost 30 Evasion (%) 64 Targeting Accuracy 12 Recoil Reduction 3 Offensive Hacking 45 Defensive Hacking 45 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Flamer | -7/Zion | Free Barrage Gun | -7/Zion | Free Cmb. Antigrav System | -6/Factory | Scanalyzed Exp. Terrain Scan Processor | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Lrn. Sensor Array | -5/Factory | Hacked Exp. Sensor Array | -5/Factory | Hacked Exp. Signal Interpreter | -5/Factory | Hacked Exp. Terrain Scanner | -5/Factory | Hacked Imp. Powered Armor | -5/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Power Maul | x2 | -7/Factory | Preloaded Cmb. Antigrav System | x2 | -6/Factory Exp. Sensor Array | x1 | -5/Factory Exp. Terrain Scan Processor | x1 | -5/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionSeismicBattery Manual? 0 Play Time 04:31:46 Cumulative 789.9 hours Start 2020.08.28 @ 18:03:20 End 2020.08.29 @ 00:35:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 304 Rogue 304 Adventurer 0 Explorer 0 Win Type - Total 39 Types 9/11/8/3/1/1/6 Lore% 96 Gallery% 94 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c10d0d78-1528-4de5-942a-caf1f3a7709e