Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.11 @ 21:19:17 // Winter2019/RPGLIKE Player: Gallgagger Result: Fortifying 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (712) 3560 Value Destroyed (48187) 48187 Prototype IDs (70) 1400 Alien Tech Used (7) 1400 Bonus (39987) 39987 TOTAL SCORE: 103034 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 21870 Follower Combat Kills 487 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1396 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -66 Cogmind --------- Core Integrity 788/800 Matter 300/300 Energy 530/530 System Corruption 5% Temperature Cool (0) Movement Flying (48) Location By MAIN.C's Side Parts ------- > --- POWER (3) -------- Light Quantum Reactor Light Quantum Reactor (fused) Improved Quantum Reactor (fused) > --- PROPULSION (4) --- Flying ITA-Biometal Exoskeleton > --- UTILITY (15) ----- Armored Scrap Engine Advanced Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Quantum Capacitor Heavy Regenerative Plating Experimental Force Field Long-range Tractor Beam (fused) > --- WEAPON (4) ------- Hvy. Laser Quantum Construct/C Hpw. Charged Construct/C > --- INVENTORY (5) ---- Gamma Rifle Gamma Rifle Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Armored Scrap Engine Advanced Signal Interpreter Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Improved Kinecellerator Improved Weapon Cycler Advanced Weapon Cycler Centrium Heavy Armor Plating Experimental Thermal Shield Experimental Force Field Long-range Tractor Beam > --- WEAPON ----------- Hvy. Laser Quantum Construct/C Hpw. Charged Construct/C > --- INVENTORY -------- Quantum Capacitor Advanced Dynamic Insulation System Core Reset Matrix Hypervelocity Railgun [Rating: 222] Favorites ----------- Power Improved Quantum Reactor Engine Heavy Ion Engine Power Core Neutrino Core Reactor Improved Quantum Reactor Propulsion Advanced Myomer Leg Leg Advanced Myomer Leg Wheel Armored Wheel Hover Unit Combat Gravmag System Flight Unit Constructs Utility Improved Weapon Cycler Device Improved Weapon Cycler Storage Advanced Matter Compressor Processor Experimental Target Analyzer Protection Layered Heavy Armor Plating Artifact Core Physics Calibrator Weapon Constructs Energy Gun Subdweller Laser Energy Cannon Constructs Ballistic Gun Constructs Ballistic Cannon Compact Linear Accelerator Launcher Enhanced Gamma Bomb Array Special Weapon CPS Tube Build | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 21 | 4 3 1 3 6 . . . 1 . . . . 1 . . 1 . 1 . . Power 2 | 1 . . . . . . . . . . . . . . . 1 . . . . Propulsion 3 | 1 . 1 . 1 . . . . . . . . . . . . . . . . Utility 13 | 1 3 . 2 4 . . . 1 . . . . 1 . . . . 1 . . Weapon 3 | 1 . . 1 1 . . . . . . . . . . . . . . . . Parts Attached 172 | 6 17 10 4 31 1 2 5 2 4 . . . 2 1 18 4 12 16 8 29 Power 17 | 2 3 1 1 4 . . . . . . . . . . . . 3 1 1 1 Engine 7 | 2 3 1 1 . . . . . . . . . . . . . . . . . Core 2 | . . . . 2 . . . . . . . . . . . . . . . . Reactor 8 | . . . . 2 . . . . . . . . . . . . 3 1 1 1 Propulsion 31 | 2 2 1 . 8 . 2 3 1 1 . . . . . 2 . . 1 . 8 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 23 | . . 1 . 4 . 2 3 1 1 . . . . . 2 . . 1 . 8 Wheel 4 | 2 2 . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . 3 . . . . . . . . . . . . . . . . Flight 1 | . . . . 1 . . . . . . . . . . . . . . . . Utility 98 | . 7 2 1 17 1 . 2 1 3 . . . 2 . 11 4 7 13 7 20 Device 70 | . 2 . 1 11 1 . 1 1 3 . . . 1 . 9 4 6 10 6 14 Storage 2 | . . . . 2 . . . . . . . . . . . . . . . . Processor 14 | . 1 . . 3 . . . . . . . . 1 . 1 . . 2 1 5 Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 11 | . 4 2 . 1 . . 1 . . . . . . . 1 . 1 . . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . 1 . . Weapon 26 | 2 5 6 2 2 . . . . . . . . . 1 5 . 2 1 . . Energy Gun 7 | 2 3 2 . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . . . 3 . . . . . Ballistic Gun 10 | . 2 4 2 1 . . . . . . . . . . . . . 1 . . Ballistic Cannon 4 | . . . . . . . . . . . . . . 1 2 . 1 . . . Launcher 1 | . . . . 1 . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 44 | . 1 1 1 9 . . 3 . . . . . . . 12 . 6 7 . 4 Parts Lost 4 | . 1 2 . . . . . . . . . . . . . . 1 . . . Power 1 | . 1 . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . 2 . . . . . . . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . Highest Loss Streak 2 | . 1 2 . . . . . . . . . . . . . . 1 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 97 80 55 72 78 76 80 80 81 86 86 86 86 82 81 81 82 83 83 75 Engine 2 | . 20 16 11 1 . . . . . . . . . . . . . . . . Reactor 7 | . . . . 3 9 9 9 9 9 9 9 9 8 8 8 8 11 11 10 11 Leg 12 | . . 2 5 8 16 15 19 18 18 18 18 18 17 17 17 16 16 15 15 8 Wheel 1 | . 20 11 . . . . . . . . . . . . . . . . . . Device 20 | . 9 16 15 18 19 19 16 17 21 22 22 22 21 21 21 20 21 22 25 25 Storage 2 | . . . . 2 4 4 4 4 4 4 4 4 4 4 4 4 4 3 . . Processor 13 | . 7 7 5 10 14 14 14 13 13 13 13 13 13 17 17 16 14 13 19 16 Protection 5 | . 18 8 5 4 4 4 6 9 4 4 4 4 4 4 4 4 4 3 3 3 Energy Cannon 1 | . . . . 1 . . . . . . . . . . 2 . . 2 . 3 Ballistic Gun 3 | . 11 13 6 2 4 4 4 4 2 4 4 4 4 . . 2 . 3 3 . Ballistic Cannon 4 | . . . 1 5 4 4 4 4 5 9 9 9 8 8 5 5 7 . 3 2 Peak Build Rating 222 | 6 21 42 70 135 133 132 147 154 160 160 160 160 163 166 188 180 193 219 211 222 Average Rating 147 | 4 13 27 55 114 131 129 139 153 153 159 159 160 157 158 167 176 188 202 210 212 On Entrance 131 | . 6 21 42 70 132 130 132 147 154 160 159 160 160 163 158 180 178 191 211 211 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 139 | 12 38 42 40 73 70 70 70 84 101 96 96 96 96 88 115 106 139 133 117 126 Greatest Support 159 | 20 29 55 71 74 73 73 120 120 125 125 125 125 125 125 130 130 130 130 130 159 Greatest Overweight (x) 3 | . 1 1 . 3 1 1 . . . . . . . . . . 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | . . . 2 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 Average Capacity 3 | . . . 1 3 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 Most Carried 5 | . . . 2 4 4 4 4 4 4 4 4 4 4 3 5 5 5 5 5 5 Average Carried 3 | . . . . 3 3 3 3 3 3 2 3 4 3 3 4 3 4 3 4 4 Final Capacity 5 | . . . 2 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 Final Carried 5 | . . . . 4 4 3 4 3 4 2 4 4 3 3 5 5 3 5 5 2 Scrap Engine Consumption 120 | . . . 16 22 2 3 . 3 13 4 . . 1 1 16 3 6 2 . 28 Constructs Created 9 | . . . 3 2 . . . . 1 . . . . . 1 . . . . 2 Constructs Modified 42 | . . . 1 8 1 2 . 1 5 1 . . 1 . 4 2 3 1 . 12 Class Distribution -------------------- 64% | Hacker-Gunner 13% | Mutant 11% | Scavenger-Gunner 5% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Zhirov Hacker-Gunner | -4/Proximity Caves Hacker-Gunner | -4/Factory Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -4/Warlord Hacker-Gunner | -3/Proximity Caves Hacker-Gunner | -3/Research Hacker-Gunner | -3/Testing Hacker-Gunner | -2/Research Hacker-Gunner | -2/Quarantine Hacker-Gunner | -2/Section 7 Scavenger-Gunner | -1/Access Hacker-Gunner | -1/Command Resources | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 15090 | 260 426 889 292 2672 402 414 . 275 922 127 168 252 707 91 727 616 544 1412 240 3654 Remotely 4957 | . 104 889 292 630 . . . . . . . . . . . . . . 240 2802 Salvage Created 38603 | . 1020 824 1333 4430 859 753 . 212 4089 477 505 444 1402 165 1589 1779 700 3081 1166 13775 Parts 1648 | . 96 57 26 252 24 46 . 16 195 22 20 22 50 2 107 90 47 109 60 407 Haulers Intercepted 8 | . 2 . . 3 . . . . 3 . . . . . . . . . . . Recyclers Shooed 5 | . 1 . 2 2 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 189 | . . 17 . . 21 49 . 24 . 20 8 . 50 . . . . . . . Prevented 8 | . . 4 . . . . . 2 . . 2 . . . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 649 | . 37 30 5 89 15 19 . 6 53 7 9 12 22 1 19 27 8 53 15 222 Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . Guns 170 | . 35 29 5 15 4 10 . 5 8 3 3 5 7 . . 5 . 18 7 11 Cannons 397 | . . . . 71 11 9 . 1 42 4 6 6 15 1 16 21 8 34 8 144 AOE 7 | . 2 1 . 1 . . . . 3 . . . . . . . . . . . Classes Destroyed 34 | . 5 3 2 9 1 1 . . 4 1 1 . 1 . 1 . 2 2 . 1 Worker 16 | . 2 . . 1 . . . . 6 . . . . . 1 1 1 1 1 2 Builder 12 | . . . . 5 . . . . 1 . . . . . 4 . 1 1 . . Tunneler 2 | . . . . . . . . . 1 . . . . . . 1 . . . . Hauler 8 | . 2 . . 3 . . . . 3 . . . . . . . . . . . Recycler 19 | . . . 12 2 . . . . . . . . . . . 1 2 . . 2 Carrier 11 | . . . . . . . . . 2 . . . 1 . . . . . . 8 Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . Mechanic 11 | . . . . . . . . . 1 . . . . . . . . . . 10 Operator 6 | . . . . . . . . . 1 . . . . 1 2 1 1 . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . Watcher 37 | . 3 . . 3 . . . . 4 . . . . . 3 6 2 3 3 10 Swarmer 61 | . 6 6 . 3 6 6 . . 10 . 2 . 4 . 3 4 . . . 11 Saboteur 17 | . . . . 2 . . . . 1 . . 2 1 . . . . 2 . 9 Grunt 215 | . 31 2 . 40 5 5 . 5 16 2 2 9 9 . 5 6 . 23 1 54 Brawler 28 | . . . . 3 1 . . . 4 . . . 2 . . 1 . 1 . 16 Duelist 29 | . . . . 4 1 4 . . 5 . . . 3 . . . . . . 12 Protector 11 | . . . . 1 . . . . 1 . . 1 . . . . . . . 8 Researcher 8 | . . . . . . . . . . . . . . . 3 . 1 4 . . Sentry 32 | . . 1 2 6 1 2 . 1 3 1 1 . . 1 . 1 . 6 1 5 Specialist 6 | . . . . 3 . . . . . . . . . . 3 . . . . . Hunter 43 | . . . . 9 . 1 . . 8 2 . . 2 . 2 2 2 2 4 9 Programmer 82 | . . . . 16 . . . . 4 2 . . . . 5 9 4 8 8 26 Heavy 6 | . . . . 2 . . . . 1 . . . . . . . . 1 1 1 Q-Series 3 | . . . . . . . . . . . . . . . . . 1 2 . . Behemoth 11 | . . . . . 1 . . . . . . . 1 . . 4 . 1 . 4 S7 Guard 3 | . . . . . . . . . . . . . . . . . . 3 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . 2 Enhanced Q-Series 22 | . . . . . . . . . . . . . . . . . . . . 22 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . 2 Striker 13 | . . . . . . . . . . . . . . . . . . . . 13 Executioner 20 | . . . . . . . . . . . . . . . . . . 2 . 18 Alpha 7 4 | . . . . . . . . . . . . . . . . . . 2 . 2 Fortress 1 | . . . . . . . . . . . . . . . . . 1 . . . Protovariant X 1 | . . . . . . . . . . . . . . . 1 . . . . . Subdweller 21 | . . 21 . . . . . . . . . . . . . . . . . . Scrapper 3 | . . . 3 . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . Thug 1 | . . . . . . . . . . . 1 . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . . . . . . 2 Guerrilla 2 | . . . . . . . . . . . . . . . . . . . . 2 Wizard 2 | . . . . . . . . . . . . . . . . . . . . 2 Fireman 3 | . . . . . . . . . . . 3 . . . . . . . . . Mutant 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Best Kill Streak 26 | . 7 4 7 16 7 7 . 3 14 3 5 12 14 1 5 7 4 10 6 26 Combat Bots Only 21 | . 6 4 3 14 7 7 . 3 11 3 5 12 13 1 4 7 2 9 5 21 Max Kills in Single Turn 4 | . 2 2 1 3 1 2 . 1 4 2 2 2 2 1 3 2 2 2 1 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . Exploded 2 | . 1 1 . 1 . . . . 2 . . . . . . . . . . . Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Hostile Shots Fired 2589 | . 99 185 44 322 36 53 . 25 108 34 23 149 99 7 93 91 67 315 90 749 Missed 931 | . 23 64 10 126 12 16 . 5 48 12 7 56 32 3 44 23 25 104 32 289 Damage Taken 17554 | . 672 2181 354 2983 453 565 . 182 504 155 99 1207 732 46 383 674 495 1702 566 3601 Core 11004 | . 439 1298 188 1850 320 373 . 110 320 84 70 753 408 21 247 433 292 1072 355 2371 Absorbed by Shields 9459 | . . . . 68 . . . 118 482 145 92 412 459 46 384 590 508 1820 588 3747 Redirected to Core 9612 | . 366 1050 184 1641 248 331 . 81 310 84 57 717 377 21 182 375 292 945 322 2029 Redirected to Shielding 4 | . . . . . . . . 4 . . . . . . . . . . . . Ignored by Resistances 11484 | . 210 557 104 838 125 159 . 90 276 84 56 435 331 23 255 531 401 1769 514 4726 Regen/Repaired (Parts) 958 | . . . . 29 3 . . . 6 . . . . . 15 50 172 596 . 87 Core Remaining (%) 93 | 100 . . 71 . . . . 100 . . . . 100 . 89 . . 96 . 98 Volleys Fired 1724 | . 89 148 29 190 37 33 . 13 101 10 12 19 45 9 94 64 54 163 31 583 Largest 3 | . 2 2 2 3 2 2 . 2 2 3 3 3 3 2 2 2 3 2 2 2 Hottest 248 | . 90 83 139 188 153 180 . 180 142 169 169 169 169 142 149 178 248 140 140 207 Shots Fired 2838 | . 175 244 55 355 73 59 . 24 185 29 36 56 135 18 136 115 100 293 53 697 Gun 1069 | . 175 244 51 124 37 31 . 11 55 10 12 19 45 . . 33 . 135 29 58 Cannon 1768 | . . . 4 231 36 28 . 13 130 19 24 37 90 18 136 82 99 158 24 639 Launcher . | . . . . . . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . 1 . . . Kinetic 2090 | . 64 214 54 342 73 59 . 24 185 29 36 56 135 18 128 110 99 179 53 232 Thermal 263 | . 88 14 1 13 . . . . . . . . . . 8 5 . 114 . 20 Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 484 | . 23 16 . . . . . . . . . . . . . . . . . 445 Robot Hit Streak 85 | . 29 85 33 56 48 22 . 31 52 9 17 22 39 14 50 22 48 55 26 55 Robot Miss Streak 5 | . 3 1 2 3 1 2 . 1 4 1 2 2 3 . 1 2 2 5 1 3 Penetration Max 2 | . . . . 1 1 1 . . 1 . 1 2 2 . 1 1 . . . . Secondary Targets 7 | . 2 5 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . Capacitor 392 | . . . . . . . . . . . . . . . . . . . . 392 Shots Hit Robots 2108 | . 137 158 44 275 58 40 . 16 147 16 25 34 107 12 80 87 79 230 37 526 Core Hits 1191 | . 76 66 41 268 41 35 . 13 138 14 19 24 47 3 23 34 19 83 21 226 Critical Kills 51 | . . 2 . 1 . 1 . 2 16 5 2 4 10 . 7 1 . . . . Critical Parts Destroyed 58 | . . . . 1 . 1 . . 20 1 7 7 8 3 10 . . . . . Critical Strikes 245 | . 5 2 . 57 12 13 . 5 38 6 9 11 21 4 17 1 2 21 6 15 Burn 5 | . 5 . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . 1 . . . . . . . . . . 2 1 . . . . Destroy 111 | . . 2 . 1 . 2 . 2 38 6 9 11 21 4 15 . . . . . Blast 125 | . . . . 55 12 11 . 3 . . . . . . . . 2 21 6 15 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 150302 | . 2104 3074 983 14067 2827 1955 . 825 11194 599 1573 1817 4824 635 6569 10569 7990 21203 3358 54136 Guns 31650 | . 2019 3022 937 3293 1045 934 . 405 2019 195 454 544 1240 . . 2321 . 7904 1791 3527 Cannons 117674 | . . . 46 10656 1782 1021 . 420 8500 404 1119 1273 3584 635 6569 8248 7990 13299 1567 50561 Explosions 921 | . 85 43 . 118 . . . . 675 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 57 | . . 9 . . . . . . . . . . . . . . . . . 48 Kinetic 102005 | . 987 2518 983 13688 2827 1955 . 825 10519 599 1573 1817 4824 635 6356 10307 7990 11595 3358 18649 Thermal 13210 | . 887 255 . 298 . . . . 353 . . . . . 213 262 . 9608 . 1334 Explosive 388 | . . . . 81 . . . . 307 . . . . . . . . . . . Electromagnetic 34642 | . 230 292 . . . . . . 15 . . . . . . . . . . 34105 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . 1 10 10 10 10 10 . . . 4 4 . 5 4 5 11 2 19 Average Corruption 8 | . . . 1 8 10 10 10 10 . . . 2 4 . 4 2 4 8 1 10 Corruption Purged 19 | . . . . . . . . . . . . . . . . . . . . 19 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 598 | . . . 5 63 53 50 7 52 . . . . 15 . 45 8 18 58 5 219 Message Errors 151 | . . . 2 12 15 12 2 14 . . . . 3 . 10 2 4 13 2 60 Matter Fused 141 | . . . 2 12 9 17 1 11 . . . . 6 . 13 1 5 13 1 50 Heat Flow Errors 70 | . . . . 9 9 4 . 7 . . . . . . 4 . 2 7 . 28 Energy Discharges 76 | . . . 1 12 10 7 . 5 . . . . 5 . 4 1 2 4 . 25 Parts Rejected 5 | . . . . . 1 1 . 1 . . . . . . . . . . . 2 Parts Fused 4 | . . . . . 1 . . . . . . . . . . . . . . 3 Data Loss (minor) 73 | . . . . 8 3 5 2 9 . . . . 1 . 7 2 4 9 1 22 Data Loss (major) 29 | . . . . 2 3 2 . 2 . . . . . . 3 . 1 3 . 13 Alerts 17 | . . . . 2 1 2 2 2 . . . . . . 1 1 . . 1 5 Misdirections 2 | . . . . . . . . 1 . . . . . . . . . 1 . . Weapon Failures 30 | . . . . 6 1 . . . . . . . . . 3 1 . 8 . 11 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 12678 | . . . . 49 108 26 . . 279 18 75 24 111 34 1774 1278 1191 2136 324 5251 Projectiles 12678 | . . . . 49 108 26 . . 279 18 75 24 111 34 1774 1278 1191 2136 324 5251 Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 290 | . . . . 56 11 8 . 4 47 2 7 13 17 1 39 9 15 15 . 46 Impact 1 | . . . . . . . . . . . . . . . . . . . . 1 Kinetic 266 | . . . . 55 10 7 . 4 46 2 6 10 17 1 35 9 13 13 . 38 Secondary 23 | . . . . 1 1 1 . . 1 . 1 3 . . 4 . 2 2 . 7 Self-Inflicted Damage 76 | . . 57 . . . . . . . . . . . . . 19 . . . . Shots 2 | . . 1 . . . . . . . . . . . . . 1 . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 374 | . 65 182 60 374 211 204 . 192 . . 8 281 7 . 194 116 108 133 . 133 Average Temperature 70 | . 22 98 22 72 82 51 . 84 . . 7 67 6 . 93 92 57 68 . 73 Received Heat Transfer 3946 | . 420 611 253 803 78 117 . 20 74 14 92 439 140 8 . 237 168 156 12 304 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 75 | . . . . . . . . . . . . 1 . . 1 . 1 . . 72 Combat Hostiles 68 | . . . . . . . . . . . . 1 . . 1 . . . . 66 Parts Fried 204 | . . 1 . . . . . . . . . . . . 3 . 2 . . 198 Impact Corruptions 11 | . . . . . . . . . . . . 1 . . 4 . 2 . . 4 Robots Melted 5 | . . . . 1 . . . . . . . . . . 2 1 . 1 . . Combat Hostiles 5 | . . . . 1 . . . . . . . . . . 2 1 . 1 . . Parts Melted 25 | . 11 2 . 2 1 . . . 1 . . . . . 4 2 . 2 . . Heat Transferred 7875 | . 2664 250 . 1050 . . . . 250 . . . . . 200 200 . 3126 . 135 Parts Sabotaged 3 | . . . . 2 . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 2 1 . . . . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Peak Influence 5803 | . 822 . 199 2050 . . . . 1920 . . . . 236 248 638 442 1108 860 5803 Initial 581 | . . . 34 251 . . . . . . . . . 145 115 89 312 125 581 409 Average 1689 | . 572 . 45 883 . . . . 1022 . . . . 188 105 352 321 685 688 4170 Maximum Alert Level 5 | . 3 . . 5 . . . . 5 . . . . 1 1 2 2 4 3 5 Low Security (%) 22 | 100 7 . 100 11 . . . . 15 . . . . 45 85 21 . 6 . 5 Level 1 11 | . 9 . . 18 . . . . 6 . . . . 54 14 21 85 13 . . Level 2 15 | . 56 . . 18 . . . . 17 . . . . . . 57 14 16 61 2 Level 3 12 | . 26 . . 6 . . . . 8 . . . . . . . . 61 38 4 Level 4 9 | . . . . 32 . . . . 30 . . . . . . . . 1 . 9 Level 5 1 | . . . . 5 . . . . 6 . . . . . . . . . . . High Security 27 | . . . . 7 . . . . 14 . . . . . . . . . . 77 Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 132 | . 14 . . 30 . . . . 16 . . . 1 . 5 4 4 13 5 40 Investigation 20 | . 14 . . 3 . . . . . . . . . . 1 . . 1 1 . Extermination 24 | . . . . 6 . . . . 2 . . . . . 2 2 3 5 2 2 Reinforcement 22 | . . . . 8 . . . . 3 . . . . . 2 1 1 4 1 2 Assault 58 | . . . . 8 . . . . 8 . . . 1 . . 1 . 3 1 36 Garrison 8 | . . . . 5 . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 2 . . . . 1 . . . . . . . 1 . . . Haulers Reinforced 3 | . . . . 2 . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 30 | . 1 . . 3 . . . . 2 . . . . . 3 2 1 5 1 12 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 887 | . 42 36 5 114 16 28 . 12 76 7 9 34 26 2 28 37 13 67 22 313 Peak Tracking Total 18 | . 6 5 4 8 6 9 . 7 7 3 5 17 12 1 5 5 3 8 4 18 Tactical Retreats 52 | . 3 3 . 5 1 2 . . 6 . . 1 2 . 1 2 1 4 1 20 Traps | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 28 | . 5 4 . . 1 . . . 1 . . 3 . . 2 2 . 1 1 8 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . 1 2 . . . . 1 1 1 . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 62 | . . 2 1 11 . 1 . 2 20 . . . . 1 6 4 . 9 2 3 Max in Single Turn 5 | . . 1 1 3 . 1 . 1 5 . . . . 1 1 2 . 1 1 1 Garrison Access 7 | . . . . 1 . . . . 2 . . . . . 1 3 . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 2 | . 2 . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 66 | . 10 1 7 4 . . 6 1 4 1 . . . . 10 8 1 7 . 6 Terminals 45 | . 8 . 1 3 . . . 1 3 1 . . . . 9 5 1 7 . 6 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . 5 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 . . . . 1 . . . . . 1 3 . . . . Total Hacks 142 | . 16 5 11 12 . . 19 6 10 1 . . . . 22 14 2 12 . 12 Successful 86 | . 12 5 9 3 . . 19 6 5 1 . . . . 8 4 1 8 . 5 Failed 56 | . 4 . 2 9 . . . . 5 . . . . . 14 10 1 4 . 7 Catastrophic 12 | . . . . 4 . . . . 1 . . . . . 3 1 1 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 58 | . 14 . 6 9 . . . . 6 . . . . . 11 7 1 4 . . Terminals 95 | . 14 . 2 9 . . . 6 7 1 . . . . 21 9 2 12 . 12 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . 7 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . 3 . . . . 3 . . . . . 1 5 . . . . Terminal Hacks 63 | . 3 5 4 3 . . 19 6 3 1 . . . . 6 1 1 6 . 5 Record 19 | . . 5 . . . . 7 6 . 1 . . . . . . . . . . Part Schematic 5 | . . . . . . . 4 . . . . . . . 1 . . . . . Robot Analysis 9 | . 3 . . . . . 4 . . . . . . . . . 1 . . 1 Prototype ID Bank 5 | . . . . . . . 4 . . . . . . . . . . . . 1 Open Door 3 | . . . . . . . . . . . . . . . 1 . . 2 . . Level Access Points 2 | . . . . . . . . . 1 . . . . . . . . 1 . . Branch Access Points 3 | . . . . 1 . . . . 1 . . . . . . 1 . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . . . Alert Level 3 | . . . 1 . . . . . 1 . . . . . . . . 1 . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 5 | . . . . . . . . . . . . . . . 4 . . 1 . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . 1 Release Object 2 | . . . 2 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . . 1 . . . . . 1 3 . . . . Seal Access 5 | . . . . . . . . . 1 . . . . . 1 3 . . . . Unauthorized Hacks 17 | . 9 . 4 . . . . . 1 . . . . . 1 . . 2 . . Terminals 11 | . 7 . . . . . . . 1 . . . . . 1 . . 2 . . Botnet 2 | . . . . . . . . . . . . . . . . . . 2 . . Disrupt 2 | . . . . . . . . . 1 . . . . . 1 . . . . . Sabotage 7 | . 7 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . Patch 1 | . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . 4 . . . . . . . . . . . . . . . . . Tunnel 5 | . 1 . 4 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . . . . . . . . . 1 2 1 1 . . . Used 2 | . . . . . . . . . . . . . . . 1 1 . . . . Hacking Detections 28 | . 1 . 2 4 . . . . 2 . . . . . 6 5 1 3 . 4 Full Trace Events 6 | . 1 . 1 3 . . . . . . . . . . 1 . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . 3 . 2 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . . 4 . . . . . . . 11 . 2 9 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . 1 . . . . 1 . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . . 1 . . . . . . . . . . . Programmers 1 | . . . . 1 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . 2 2 5 . . . . . . 2 . . . . . . . Allies Hacked 1 | . . . . 1 . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 11 | . . . . 2 2 5 . . . . . . 2 . . . . . . . Largest Group 5 | . . . . 1 2 5 5 5 2 . . . 2 2 2 . . . . . Highest-Rated Group 149 | . . . . 65 59 149 145 145 62 . . . 111 111 111 . . . . . Highest-Rated Ally 65 | . . . . 65 30 31 31 31 31 . . . 64 64 64 . . . . . Total Orders 3 | . . . . 2 . . . . . . . . . 1 . . . . . . STAY 2 | . . . . 1 . . . . . . . . . 1 . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . . . . . . . . Ally Attacks 93 | . . . . 19 2 18 . 32 22 . . . . . . . . . . . Total Damage 1657 | . . . . 272 40 422 . 607 316 . . . . . . . . . . . Kills 16 | . . . . . 2 5 . 6 3 . . . . . . . . . . . Allies Corrupted 3 | . . . . . . . . . 1 . . . . . 2 . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . 3 Intel | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 9 | . 3 . . . . . 4 . . . . . . . . . 1 . . 1 Derelict Logs Recovered 11 | . . 1 . . 1 2 . 3 . 2 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 30207 | 40 1100 2552 1420 2511 1453 1481 201 1444 1115 1261 1241 326 885 248 1872 1084 870 1844 838 6421 Spaces Moved 21085 | 40 831 2067 1390 1549 946 823 156 1157 724 1017 1004 156 589 190 1323 749 587 1145 599 4043 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 17318 | . . 892 1390 1181 946 823 156 1157 724 1017 1004 156 589 190 1323 749 587 1145 599 2690 Wheels 2045 | 39 831 1175 . . . . . . . . . . . . . . . . . . Hover 400 | . . . . 368 . . . . . . . . . . . . . . . 32 Flight 1321 | . . . . . . . . . . . . . . . . . . . . 1321 Fastest Speed 45 | 50 80 90 90 95 117 117 117 120 120 120 120 120 120 120 110 110 110 110 110 45 Average Speed 113 | 79 88 95 90 114 138 163 118 120 120 120 120 120 120 120 119 110 110 110 110 112 Slowest Speed 290 | 80 105 105 95 290 183 183 120 120 120 120 120 120 120 120 120 110 180 183 110 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 62 | 4 99 96 99 26 96 97 60 98 21 97 97 18 74 4 94 30 62 56 19 65 Regions Visited 20 Branch Regions 14 Pre-discovered Areas 11 | . 1 1 4 . . 1 3 1 . . . . . . . . . . . . Known Exits Taken 19 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 35 | . . 19 . . 3 3 . 3 . 1 5 . 1 . . . . . . . Spaces Dug 117 | . . . . 20 2 5 . 2 8 2 2 3 . 5 39 6 5 7 2 9 Terrain Destroyed 816 | . 16 8 . 159 40 44 . 9 186 24 20 21 67 8 65 33 20 29 6 61 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 653 | . . . . 97 39 44 . 9 110 24 20 21 67 8 65 33 20 29 6 61 AOE 160 | . 16 8 . 60 . . . . 76 . . . . . . . . . . . Terrain Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total 25808 | 45 1016 2411 1501 2043 1051 927 169 1200 881 1047 1026 272 714 201 1554 947 755 1550 749 5749 Wait 1732 | . 40 93 65 121 3 17 8 19 23 4 2 69 26 1 78 92 76 121 84 790 Move 21063 | 39 830 2066 1389 1548 945 822 155 1156 723 1016 1003 155 588 189 1322 748 586 1144 598 4041 Hop 1 | . . . . . . . . . . . . . . . . . . . . 1 Pick Up 48 | . . . 6 8 1 . . . 3 . 2 . . . 4 2 2 3 . 17 Fast Attach 75 | 6 6 3 1 16 . 2 1 1 . . . . . . 6 . 9 10 5 9 Attach 10 | . . . 2 1 . . . 1 . . . . 1 . . . 1 1 . 3 Detach 4 | . . . . 2 . . . . . . . . . . . . . 1 1 . Swap 94 | . 11 7 1 14 1 . 5 . 4 . . . 1 1 12 4 2 11 3 17 Drop 98 | . 5 4 8 14 1 1 . . 3 2 . . . 1 10 3 10 1 6 29 Fire 1724 | . 89 148 29 190 37 33 . 13 101 10 12 19 45 9 94 64 54 163 31 583 Melee . | . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . 1 . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 77 | . . . . . . . . . 4 . . . . . . . . . . 73 Rewire 45 | . . . . 3 10 23 . . . . . . 9 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 835 | . 35 89 . 126 53 29 . 10 20 15 7 29 44 . 28 34 15 95 21 185 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -7/Recycling -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: Sur x2) By MAIN.C's Side History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 13 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 11) 231 | -10/Materials | Reached level 2 304 | -10/Materials | Build established: Mutant 332 | -10/Materials | Upgraded with Utility slot (x2) 339 | -10/Materials | Identified exit to Mines 355 | -10/Materials | Discovered exit to Mines (range 16) 429 | -10/Materials | Discovered new exit (range 14) 439 | -10/Materials | Reached level 3 701 | -10/Materials | Discovered new exit (range 16) 790 | -10/Materials | Discovered new exit (range 15) 823 | -10/Materials | Reached level 4 849 | -10/Materials | Upgraded with Utility slot (x1) 1132 | -10/Materials | Discovered new exit (range 9) 1140 | -10/Materials | Identified exit to Subcaves 1141 | -10/Materials | Entered Subcaves 1143 | -10/Subcaves | Reached level 5 1180 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1216 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1837 | -10/Subcaves | Ambushed by Subdweller buried in earth 1875 | -10/Subcaves | Core integrity fell below 50% 1894 | -10/Subcaves | Core integrity fell below 20% 2050 | -10/Subcaves | Learned Materials stockpile data 2130 | -10/Subcaves | Visited Clippyterm 2133 | -10/Subcaves | Identified exit to Recycling 2133 | -10/Subcaves | Learned location of Deep Caves (-6) 2227 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2235 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2415 | -10/Subcaves | Discovered new exit (range 15) 2434 | -10/Subcaves | Disturbed a concealed Subdweller 2499 | -10/Subcaves | Identified exit to Materials 2634 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2707 | -10/Subcaves | Visited 4L-MR0's lab 2757 | -10/Subcaves | Upgraded with Propulsion slot (x1) 2758 | -10/Subcaves | Found Prototype Leg 2758 | -10/Subcaves | Identified Arachnoskeleton 2759 | -10/Subcaves | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 2818 | -10/Subcaves | Discovered exit to Materials (range 14) 3693 | -10/Subcaves | Entered Recycling 3695 | -7/Recycling | Reached level 6 3695 | -7/Recycling | Reached level 7 3695 | -7/Recycling | Reached level 8 3777 | -7/Recycling | Build established: Derelict-Mutant 3863 | -7/Recycling | Discovered new exit (range 15) 3874 | -7/Recycling | Reached level 9 3975 | -7/Recycling | Upgraded with Utility slot (x1) 4111 | -7/Recycling | Scanned before Scraplab entrance 4124 | -7/Recycling | Entered Scraplab 4127 | -7/Recycling | Angered Scraplab inhabitants 4128 | -7/Recycling | Upgraded with Utility slot (x1) 4128 | -7/Recycling | Found Prototype Device 4128 | -7/Recycling | Identified Scrap Engine 4616 | -7/Recycling | Upgraded with Weapon slot (x1) 4759 | -7/Recycling | Build established: Mutant 5112 | -7/Recycling | Identified exit to Factory 5113 | -7/Recycling | Entered Factory 5115 | -5/Factory | Reached level 10 5115 | -5/Factory | Reached level 11 5115 | -5/Factory | Reached level 12 5115 | -5/Factory | Reached level 13 5115 | -5/Factory | Reached level 14 5115 | -5/Factory | Reached level 15 5183 | -5/Factory | Upgraded with Utility slot (x2) 5340 | -5/Factory | Reached level 16 5527 | -5/Factory | Build established: Gunner 5586 | -5/Factory | Upgraded with Weapon slot (x1) 5812 | -5/Factory | Cargo convoy interrupted 5814 | -5/Factory | Garrison activated, responded to threat 5834 | -5/Factory | Found Prototype Processor 5834 | -5/Factory | Identified Exp. Target Analyzer 5862 | -5/Factory | Core integrity fell below 50% 5872 | -5/Factory | Reached level 17 5902 | -5/Factory | Destroyed 14 combat bots 5952 | -5/Factory | Found Exp. Target Analyzer 6025 | -5/Factory | Found Prototype Launcher 6025 | -5/Factory | Identified Enh. Gamma Bomb Array 6059 | -5/Factory | Build established: Hacker-Gunner 6266 | -5/Factory | Discovered new exit (range 13) 6272 | -5/Factory | Reached level 18 6274 | -5/Factory | Garrison activated, responded to threat 6313 | -5/Factory | First assault squad dispatched 6359 | -5/Factory | Identified exit to Upper Caves 6369 | -5/Factory | Reached level 19 6486 | -5/Factory | Reached level 20 6507 | -5/Factory | Destroyed 9 combat bots 6570 | -5/Factory | Upgraded with Utility slot (x1) 6612 | -5/Factory | Upgraded with Utility slot (x1) 6807 | -5/Factory | System corruption reached 10% 6857 | -5/Factory | Identified exit to Extension 7024 | -5/Factory | Reached level 21 7084 | -5/Factory | Upgraded with Propulsion slot (x1) 7273 | -5/Factory | Garrison activated, responded to threat 7327 | -5/Factory | Destroyed 9 combat bots 7411 | -5/Factory | Discovered new exit (range 16) 7432 | -5/Factory | Reached level 22 7447 | -5/Factory | High security lockdown imminent 7483 | -5/Factory | Destroyed 9 combat bots 7497 | -5/Factory | Identified exit to Factory 7527 | -5/Factory | High security lockdown engaged 7624 | -5/Factory | Entered Upper Caves 8144 | -5/Upper Caves | Spotted B-75 Beast 8155 | -5/Upper Caves | Destroyed B-75 Beast 8275 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8317 | -5/Upper Caves | Destroyed 7 combat bots 8387 | -5/Upper Caves | Discovered new exit (range 10) 8398 | -5/Upper Caves | Identified exit to Upper Caves 8945 | -5/Upper Caves | Learned Factory security intel 9077 | -5/Upper Caves | Entered another Upper Caves area 9077 | -5/Upper Caves | Accompanied by 1 ally 9079 | -5/Upper Caves | Reached level 23 9169 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9213 | -5/Upper Caves | Destroyed 7 combat bots 9291 | -5/Upper Caves | Encountered a Warlord checkpoint 9477 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 9859 | -5/Upper Caves | Discovered exit to Factory (range 13) 10349 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10357 | -5/Upper Caves | Discovered new exit (range 15) 10422 | -5/Upper Caves | Identified exit to Zhirov 10558 | -5/Upper Caves | Entered Zhirov 10558 | -5/Zhirov | Accompanied by 5 allies 10558 | -5/Zhirov | Discovered new exit (range 3) 10580 | -5/Zhirov | Met Zhirov 10615 | -5/Zhirov | Found Alien Artifact 10615 | -5/Zhirov | Identified Integrated Dissipator 10615 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10709 | -5/Zhirov | Learned location of Testing (-3) 10709 | -5/Zhirov | Learned location of Command (-1) 10716 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10750 | -5/Zhirov | Identified exit to Proximity Caves 10759 | -5/Zhirov | Entered Proximity Caves 10759 | -4/Proximity Caves | Accompanied by 5 allies 10761 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10761 | -4/Proximity Caves | Reached level 24 10763 | -4/Proximity Caves | Upgraded with Utility slot (x1) 11007 | -4/Proximity Caves | Attracted the attention of an 0b10 base 11037 | -4/Proximity Caves | Learned Research security intel 11037 | -4/Proximity Caves | Learned Research trap positions 11737 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12203 | -4/Proximity Caves | Entered Factory 12203 | -4/Factory | Accompanied by 2 allies 12205 | -4/Factory | Reached level 25 12432 | -4/Factory | Destroyed 8 combat bots 12484 | -4/Factory | First assault squad dispatched 12569 | -4/Factory | Identified exit to Upper Caves 12569 | -4/Factory | Identified exit to Research 12614 | -4/Factory | Garrison activated, responded to threat 12660 | -4/Factory | Reached level 26 12710 | -4/Factory | Destroyed 11 combat bots 12728 | -4/Factory | Garrison activated, responded to threat 12783 | -4/Factory | Destroyed 8 combat bots 13122 | -4/Factory | Destroyed 9 combat bots 13161 | -4/Factory | High security lockdown imminent 13241 | -4/Factory | High security lockdown engaged 13318 | -4/Factory | Entered Upper Caves 13375 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13638 | -4/Upper Caves | Learned 4 Research zone layouts 13875 | -4/Upper Caves | Discovered new exit (range 14) 13890 | -4/Upper Caves | Identified exit to Upper Caves 14579 | -4/Upper Caves | Entered another Upper Caves area 14580 | -4/Upper Caves | Identified exit to Warlord 14581 | -4/Upper Caves | Reached level 27 14607 | -4/Upper Caves | Learned Research interactive machine intel 14693 | -4/Upper Caves | Discovered exit to Research (range 15) 14740 | -4/Upper Caves | Encountered a Warlord checkpoint 14895 | -4/Upper Caves | Learned 4 Research zone layouts 15000 | -4/Upper Caves | Ambushed by wild Derelicts 15479 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15820 | -4/Upper Caves | Entered Warlord 15821 | -4/Warlord | Identified exit to Proximity Caves 15866 | -4/Warlord | Attacked by Warlord forces 16011 | -4/Warlord | Spotted Z5-9OK(B) 16032 | -4/Warlord | Warlord's base attacked by MAIN.C 16060 | -4/Warlord | Core integrity fell below 50% 16102 | -4/Warlord | Destroyed 12 combat bots 16146 | -4/Warlord | Entered Proximity Caves 16558 | -3/Proximity Caves | Spotted B-86 Titan 16571 | -3/Proximity Caves | Destroyed 7 combat bots 16628 | -3/Proximity Caves | Reached level 28 16628 | -3/Proximity Caves | Destroyed B-86 Titan 16655 | -3/Proximity Caves | Discovered exit to Research (range 8) 16682 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 16779 | -3/Proximity Caves | Destroyed 13 combat bots 16979 | -3/Proximity Caves | Upgraded with Utility slot (x1) 17031 | -3/Proximity Caves | Entered Research 17031 | -3/Research | Accompanied by 2 allies 17032 | -3/Research | Identified exit to Testing 17033 | -3/Research | Loaded intel: 116 trap records 17035 | -3/Research | Loaded intel: 45 interactive machine locations 17128 | -3/Research | Discovered new exit (range 15) 17279 | -3/Research | Entered Testing 17279 | -3/Testing | Accompanied by 2 allies 17281 | -3/Testing | Reached level 29 17357 | -3/Testing | Found Prototype Device 17357 | -3/Testing | Identified Exp. Transmission Jammer 17371 | -3/Testing | Found Prototype Device 17371 | -3/Testing | Identified Exp. Thermal Shield 17378 | -3/Testing | Found Prototype Processor 17378 | -3/Testing | Identified Spectral Analyzer 17454 | -3/Testing | Spotted PX-0UHYHCKY51 17637 | -3/Testing | Discovered new exit (range 20) 18261 | -3/Testing | Spotted Striker 18261 | -3/Testing | Spotted Striker 18342 | -3/Testing | Found Prototype Device 18342 | -3/Testing | Identified Exp. EM Disruption Field 18703 | -3/Testing | Found Prototype Energy Cannon 18703 | -3/Testing | Identified Potential Cannon 18706 | -3/Testing | Found Prototype Energy Cannon 18706 | -3/Testing | Identified Imp. Potential Cannon 18788 | -3/Testing | Found Prototype Energy Cannon 18788 | -3/Testing | Identified Null Cannon 18875 | -3/Testing | Scanned by Researcher 18886 | -3/Testing | Found Prototype Protection 18886 | -3/Testing | Identified Hvy. Regenerative Plating 18996 | -3/Testing | Destroyed PX-0UHYHCKY51 19146 | -3/Testing | Identified exit to Research 19151 | -3/Testing | Entered Research 19153 | -2/Research | Reached level 30 19292 | -2/Research | Spotted B-90 Cyclops 19323 | -2/Research | Destroyed B-90 Cyclops 19430 | -2/Research | Discovered new exit (range 4) 19441 | -2/Research | Identified exit to Access 19606 | -2/Research | Reached level 31 19672 | -2/Research | Destroyed 7 combat bots 19957 | -2/Research | Spotted B-90 Cyclops 19977 | -2/Research | Destroyed B-90 Cyclops 20009 | -2/Research | Upgraded with Power slot (x1) 20066 | -2/Research | Identified exit to Quarantine 20143 | -2/Research | Spotted B-90 Cyclops 20149 | -2/Research | Destroyed B-90 Cyclops 20151 | -2/Research | First assault squad dispatched 20216 | -2/Research | Spotted B-90 Cyclops 20229 | -2/Research | Destroyed B-90 Cyclops 20235 | -2/Research | Entered Quarantine 20659 | -2/Quarantine | Found Alien Artifact 20740 | -2/Quarantine | Reached level 32 20773 | -2/Quarantine | Discovered exit to Access (range 3) 20824 | -2/Quarantine | Spotted Fortress 20878 | -2/Quarantine | Destroyed Fortress 20904 | -2/Quarantine | Found Prototype Device 20904 | -2/Quarantine | Identified Exp. Force Field 20907 | -2/Quarantine | Found Prototype Device 20907 | -2/Quarantine | Identified Thermal Barrier 20979 | -2/Quarantine | Found Prototype Protection 20979 | -2/Quarantine | Identified Centrium Heavy Armor Plating 21099 | -2/Quarantine | Discovered new exit (range 6) 21104 | -2/Quarantine | Identified exit to Section 7 21105 | -2/Quarantine | Entered Section 7 21135 | -2/Section 7 | Spotted S7 Guard 21147 | -2/Section 7 | Destroyed S7 Guard 21158 | -2/Section 7 | Found Alien Artifact 21158 | -2/Section 7 | Identified Core Regenerator 21158 | -2/Section 7 | Used Core Regenerator, restored core integrity (+129) 21469 | -2/Section 7 | Spotted B-90 Cyclops 21489 | -2/Section 7 | Spotted S7 Guard 21495 | -2/Section 7 | Found Alien Artifact 21496 | -2/Section 7 | Identified Core Physics Calibrator 21526 | -2/Section 7 | Destroyed S7 Guard 21594 | -2/Section 7 | Spotted S7 Guard 21604 | -2/Section 7 | Destroyed S7 Guard 21614 | -2/Section 7 | Found Alien Artifact 21614 | -2/Section 7 | Identified Integrated Thermoelectric Network 21614 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 21970 | -2/Section 7 | Reached level 33 21999 | -2/Section 7 | Upgraded with Utility slot (x1) 22056 | -2/Section 7 | Spotted Executioner 22056 | -2/Section 7 | Spotted Executioner 22109 | -2/Section 7 | Spotted B-99 Colossus 22146 | -2/Section 7 | First assault squad dispatched 22149 | -2/Section 7 | Destroyed Executioner 22160 | -2/Section 7 | Destroyed Executioner 22176 | -2/Section 7 | Core integrity fell below 50% 22180 | -2/Section 7 | Destroyed B-99 Colossus 22222 | -2/Section 7 | System corruption reached 10% 22261 | -2/Section 7 | Found Alien Artifact 22261 | -2/Section 7 | Identified Integrity Redistributor 22261 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-103) 22298 | -2/Section 7 | Found Alien Artifact 22298 | -2/Section 7 | Identified LRC Insulator 22298 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 22306 | -2/Section 7 | Found LRC Insulator 22306 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 22409 | -2/Section 7 | Found Alien Artifact 22409 | -2/Section 7 | Identified Core Expander 22409 | -2/Section 7 | Installed Core Expander, added new Utility slot 22433 | -2/Section 7 | Found Prototype Processor 22433 | -2/Section 7 | Identified Exp. Core Analyzer 22436 | -2/Section 7 | Found Exp. Targeting Computer 22664 | -2/Section 7 | Destroyed 9 combat bots 22698 | -2/Section 7 | Spotted Alpha 7 22698 | -2/Section 7 | Spotted Alpha 7 22742 | -2/Section 7 | Build established: Scavenger-Gunner 22767 | -2/Section 7 | Destroyed Alpha 7 22782 | -2/Section 7 | Destroyed Alpha 7 22949 | -2/Section 7 | Entered Access 22951 | -1/Access | Reached level 34 23137 | -1/Access | Found Unknown Device 23137 | -1/Access | Identified Quantum Capacitor 23727 | -1/Access | First assault squad dispatched 23777 | -1/Access | Discovered new exit (range 10) 23777 | -1/Access | Spotted B-99 Colossus 23778 | -1/Access | Spotted B-99 Colossus 23786 | -1/Access | Identified exit to Command 23787 | -1/Access | Entered Command 23789 | -1/Command | Reached level 35 24173 | -1/Command | Spotted B-99 Colossus 24295 | -1/Command | Spotted B-99 Colossus 24321 | -1/Command | First assault squad dispatched 24338 | -1/Command | Destroyed B-99 Colossus 24365 | -1/Command | Reached level 36 24496 | -1/Command | Destroyed B-99 Colossus 24520 | -1/Command | Disengaged cave seal 24578 | -1/Command | Destroyed 8 combat bots 24854 | -1/Command | High security lockdown imminent 24890 | -1/Command | Destroyed 11 combat bots 24934 | -1/Command | High security lockdown engaged 24990 | -1/Command | Spotted Executioner 25003 | -1/Command | Destroyed Executioner 25087 | -1/Command | Destroyed 9 combat bots 25144 | -1/Command | Phase Generator disabled 25228 | -1/Command | Destroyed 21 combat bots 25245 | -1/Command | Spotted Striker 25246 | -1/Command | Spotted Executioner 25260 | -1/Command | Spotted Striker 25272 | -1/Command | Destroyed Striker 25272 | -1/Command | Destroyed Striker 25272 | -1/Command | Reached level 37 25277 | -1/Command | Spotted Executioner 25279 | -1/Command | Destroyed Executioner 25283 | -1/Command | Spotted Executioner 25290 | -1/Command | Spotted Executioner 25294 | -1/Command | Destroyed Executioner 25298 | -1/Command | System corruption reached 10% 25310 | -1/Command | Core integrity fell below 50% 25313 | -1/Command | Destroyed Executioner 25333 | -1/Command | Destroyed Executioner 25367 | -1/Command | Destroyed 21 combat bots 25473 | -1/Command | Destroyed 7 combat bots 25545 | -1/Command | Spotted Executioner 25547 | -1/Command | Spotted Executioner 25548 | -1/Command | Destroyed Executioner 25549 | -1/Command | Spotted Executioner 25550 | -1/Command | Destroyed Executioner 25551 | -1/Command | Destroyed Executioner 25551 | -1/Command | Spotted Striker 25557 | -1/Command | Destroyed Striker 25623 | -1/Command | Destroyed 18 combat bots 25714 | -1/Command | Destroyed Executioner 25715 | -1/Command | Spotted Executioner 25715 | -1/Command | Spotted Striker 25715 | -1/Command | Spotted Striker 25733 | -1/Command | Destroyed Striker 25734 | -1/Command | Destroyed Striker 25736 | -1/Command | Spotted Striker 25737 | -1/Command | Destroyed Executioner 25737 | -1/Command | Spotted Executioner 25737 | -1/Command | Spotted Striker 25737 | -1/Command | Spotted Executioner 25738 | -1/Command | Destroyed Striker 25749 | -1/Command | Destroyed Executioner 25754 | -1/Command | Spotted Striker 25759 | -1/Command | Destroyed Striker 25760 | -1/Command | Destroyed Striker 25762 | -1/Command | Destroyed Executioner 25779 | -1/Command | Spotted Striker 25787 | -1/Command | Destroyed Striker 25808 | -1/Command | Destroyed 20 combat bots 25835 | -1/Command | Spotted Striker 25842 | -1/Command | Spotted Executioner 25842 | -1/Command | Spotted Executioner 25844 | -1/Command | Destroyed Striker 25845 | -1/Command | Spotted Striker 25846 | -1/Command | Destroyed Executioner 25846 | -1/Command | Destroyed Striker 25859 | -1/Command | Destroyed Executioner 25884 | -1/Command | Destroyed 15 combat bots 26128 | -1/Command | Build established: Hacker-Gunner 28286 | -1/Command | Spotted Alpha 7 28851 | -1/Command | Spotted Striker 28860 | -1/Command | Destroyed Striker 28866 | -1/Command | Spotted Executioner 28868 | -1/Command | Destroyed Executioner 28874 | -1/Command | Destroyed Alpha 7 28885 | -1/Command | Spotted Executioner 28909 | -1/Command | Destroyed Executioner 28922 | -1/Command | Spotted B-99 Colossus 28933 | -1/Command | Destroyed B-99 Colossus 28941 | -1/Command | Build established: Hacker-Scout 28942 | -1/Command | Spotted Executioner 28943 | -1/Command | Spotted Executioner 28943 | -1/Command | Destroyed Executioner 28945 | -1/Command | Spotted Alpha 7 28945 | -1/Command | Spotted Striker 28945 | -1/Command | Destroyed Striker 28951 | -1/Command | Spotted B-99 Colossus 28954 | -1/Command | Destroyed Alpha 7 28955 | -1/Command | Destroyed Executioner 28977 | -1/Command | Destroyed B-99 Colossus 28977 | -1/Command | Reached level 38 29052 | -1/Command | Spotted M Guard 29053 | -1/Command | Spotted M Guard 29053 | -1/Command | Spotted Combat Programmer 29054 | -1/Command | Spotted Combat Programmer 29074 | -1/Command | Destroyed Combat Programmer 29076 | -1/Command | Destroyed Combat Programmer 29098 | -1/Command | Destroyed M Guard 29104 | -1/Command | Destroyed M Guard 29104 | -1/Command | All MAIN.C guards destroyed 29592 | -1/Command | Found Exp. Core Analyzer 29639 | -1/Command | Met MAIN.C 29687 | -1/Command | Destroyed MAIN.C Shell 29688 | -1/Command | Surrendered to MAIN.C 29688 | -1/Command | Loaded intel: 59 machine locations 29688 | -1/Command | Loaded intel: 88 trap records 29688 | -1/Command | Identified exit to Surface 29688 | -1/Command | Discovered exit to Surface (range 59) 29688 | -1/Command | Discovered exit to Surface (range 63) 29788 | -1/Command | Found Prototype Device 29788 | -1/Command | Identified Exp. System Purifier 29843 | -1/Command | Found Prototype Processor 29843 | -1/Command | Identified Exp. Target Analyzer 29849 | -1/Command | Found Prototype Protection 29849 | -1/Command | Identified Hvy. Regenerative Plating 29857 | -1/Command | MAIN.C activated Command garrisons 29897 | -1/Command | Unknown forces attacked Command 29897 | -1/Command | Spotted EQ-002 29897 | -1/Command | Spotted EQ-005 29897 | -1/Command | Spotted EQ-001 29897 | -1/Command | Spotted EQ-006 29897 | -1/Command | Spotted EQ-000 29897 | -1/Command | Spotted EQ-004 29897 | -1/Command | Spotted EQ-003 29899 | -1/Command | Destroyed EQ-004 29907 | -1/Command | Destroyed EQ-001 29915 | -1/Command | Destroyed EQ-000 29920 | -1/Command | Destroyed EQ-002 29926 | -1/Command | Destroyed EQ-003 29982 | -1/Command | Spotted EQ-021 29982 | -1/Command | Spotted EQ-031 29982 | -1/Command | Spotted EQ-023 29982 | -1/Command | Spotted EQ-018 29982 | -1/Command | Spotted EQ-020 29982 | -1/Command | Spotted EQ-029 29982 | -1/Command | Spotted EQ-019 29990 | -1/Command | Destroyed EQ-029 29992 | -1/Command | Destroyed EQ-031 30000 | -1/Command | Destroyed EQ-021 30000 | -1/Command | Spotted EQ-022 30003 | -1/Command | Spotted EQ-012 30003 | -1/Command | Spotted EQ-025 30006 | -1/Command | Spotted EQ-017 30008 | -1/Command | Destroyed EQ-025 30013 | -1/Command | Spotted EQ-008 30013 | -1/Command | Destroyed EQ-017 30040 | -1/Command | Lost 6 allies 30042 | -1/Command | Spotted EQ-030 30045 | -1/Command | Destroyed EQ-030 30088 | -1/Command | Spotted EQ-038 30088 | -1/Command | Spotted EQ-039 30088 | -1/Command | Spotted EQ-040 30090 | -1/Command | Spotted EQ-041 30092 | -1/Command | Found Exp. Core Analyzer 30097 | -1/Command | Destroyed EQ-038 30107 | -1/Command | Found Exp. Core Analyzer 30121 | -1/Command | Spotted EQ-046 30124 | -1/Command | Spotted EQ-027 30124 | -1/Command | Destroyed EQ-046 30133 | -1/Command | Spotted EQ-055 30139 | -1/Command | Destroyed EQ-027 30141 | -1/Command | Spotted EQ-042 30142 | -1/Command | Spotted EQ-044 30143 | -1/Command | Destroyed EQ-055 30148 | -1/Command | Lost 5 allies 30154 | -1/Command | Destroyed EQ-044 30161 | -1/Command | Destroyed EQ-042 30163 | -1/Command | Spotted EQ-049 30170 | -1/Command | Destroyed EQ-049 30176 | -1/Command | Found Exp. Core Analyzer 30179 | -1/Command | Spotted EQ-053 30188 | -1/Command | Destroyed EQ-053 30190 | -1/Command | Spotted EQ-076 30191 | -1/Command | Spotted EQ-063 30191 | -1/Command | Spotted EQ-062 30192 | -1/Command | Spotted EQ-061 30193 | -1/Command | Spotted EQ-075 30195 | -1/Command | Destroyed EQ-061 30200 | -1/Command | Destroyed EQ-076 30208 | -1/Command | Destroyed EQ-063 30208 | -1/Command | Attackers retreated from Command 30208 | *** | Fortifying 0b10! Last Messages --------------- 30201_ EQ-062 knocked back. 30202_ Acquired 5 matter. 30204_ G-73 Enforcer knocked back. 30204_ MAIN.C knocked back. 30204_ EQ-062 knocked back. 30205_ Acquired 5 matter. 30206_ Destroyed Com. Mass Driver. 30207_ Acquired 5 matter. 30207_ EQ-062 knocked back. 30208_ Acquired 5 matter. 30208_ EQ-063 system terminally corrupted. 30208_ ALERT: Enemy forces retreating. MAIN.C: I admit your assistance was pivotal here. It looks like I was right to trust you. This attack appears to have been designed to merely test our defenses, although it was nearly effective enough to force me to take the conflict to the next level. Investigating the origins of these bots should be one of our highest priorities... 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"##??????????????????????????? | | ! # ##%# !! ##???????????????????????????? | | ###?#!#####%! #????????????????????????????? | | [ #???#!#???#%[! #????????????????????????????? | | ######### #???[%= #????????????????????????????? | | ] ##+####" #????????????????????????????? | | !!! + # #????????????????????????????? | | !!! # # #????????????????????????????? | | !! # # #????????????????????????????? | | + " #????????????????????????????? | | # # #????????????????????????????? | | ! # # #????????????????????????????? | | # # #????????????????????????????? | | # + #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 117 Energy Generation 69 Energy Capacity 670 Matter Stores 700 Matter Capacity 700 Sight Range 18 Robot Scan Range 28 Terrain Scan Density 10 Jamming Range 22 EM Shielding 4 Armor Coverage 800 Resistance: KI 40 Resistance: TH 50 Resistance: EX 20 Resistance: EM 25 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 90 Weapon Cycling 30 Evasion (%) 66 Targeting Accuracy 12 Target Analysis 15 Core Analysis 12 Armor Integrity Analysis 40 Kinecelleration 40 Offensive Hacking 25 Defensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Targeting Computer | -3/Testing | Archive Exp. Cooling System | -3/Testing | Archive Hvy. Wave Gun | -3/Testing | Archive Hvy. Proton Missile Launcher | -3/Testing | Archive Lrn. Phase Cannon | -3/Testing | Archive Lgt. Antimatter Cannon | -3/Testing | Archive Exp. Coolant Injector | -3/Testing | Archive Energy Mantle | -3/Testing | Archive Enh. Coil Gun | -3/Testing | Archive Centrium Greatsword | -3/Testing | Archive Lgt. Regenerative Plating | -3/Testing | Hacked Cld. Linear Gravjet | -2/Quarantine | Archive Com. Linear Accelerator | -2/Quarantine | Archive Exp. EM Disruption Field | -2/Section 7 | Archive Thermal Barrier | -2/Section 7 | Archive Point Singularity Launcher | -2/Section 7 | Archive Plasma Lance | -2/Section 7 | Archive Adv. Gravity Neutralizer | -2/Section 7 | Archive Exp. Gyrokinetic Inverter | -2/Section 7 | Archive Ionic Axe | -2/Section 7 | Archive Nanosword | -2/Section 7 | Archive Exp. Power Shielding | -2/Section 7 | Archive Robot Schematics ------------------ M-36 Artificer | -3/Testing | Archive M-30 Cleanser | -3/Testing | Archive L-61 Swordsman | -3/Testing | Archive G-73 Enforcer | -2/Quarantine | Archive C-65 Expert | -2/Quarantine | Archive O-32 Director | -2/Section 7 | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Core Regenerator Core Physics Calibrator Integrated Thermoelectric Network Integrity Redistributor LRC Insulator Core Expander Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Levels Raised 37 | . 3 1 4 13 . 1 . 1 2 . 1 . 1 . 1 2 1 1 1 4 XP Earned 60001 | 4000 5617 1829 5031 19628 796 815 152 1426 3371 290 198 399 1489 751 1213 2852 853 1975 1742 5574 XP Spent 58905 | 2000 6050 1660 6050 18320 . . . 3500 2200 . . . 3800 . 2375 1800 . 4100 1350 5700 Upgrades 84 | 4 13 7 6 24 . . . 1 3 . . . 1 . 6 5 . 1 4 9 Power Slot 2 | 1 . . . . . . . . . . . . . . . 1 . . . . Propulsion Slot 3 | 1 . 1 . 1 . . . . . . . . . . . . . . . . Utility Slot 13 | 1 3 . 2 4 . . . 1 . . . . 1 . . . . 1 . . Weapon Slot 3 | 1 . . 1 1 . . . . . . . . . . . . . . . . Core Integrity 4 | . . 4 . . . . . . . . . . . . . . . . . . Heat Dissipation 12 | . 5 . . 7 . . . . . . . . . . . . . . . . Mass Support 2 | . 1 . . 1 . . . . . . . . . . . . . . . . Inventory Capacity 5 | . . . 2 2 . . . . . . . . . . 1 . . . . . Sight Range 2 | . . . . . . . . . . . . . . . . . . . . 2 Sensor Range 14 | . . . . 5 . . . . . . . . . . 5 . . . 4 . Ranged Accuracy 7 | . 4 . . . . . . . . . . . . . . . . . . 3 Hack Attack % 3 | . . . . 2 . . . . 1 . . . . . . . . . . . Hack Defense % 2 | . . . . 1 . . . . 1 . . . . . . . . . . . KI Resistance % 4 | . . . . . . . . . . . . . . . . 2 . . . 2 TH Resistance % 4 | . . . . . . . . . . . . . . . . 2 . . . 2 KI Damage % 4 | . . 2 1 . . . . . 1 . . . . . . . . . . . Protomatter Created 13663 | . 641 627 . 1970 529 429 . 261 873 129 313 302 544 . 450 541 229 974 190 4661 Integrity Restored 17180 | . 621 1691 . 2674 1127 607 . 190 373 303 108 669 931 . 605 702 345 2028 438 3768 Core 10966 | . 439 1255 . 1909 492 373 . 110 228 169 77 669 492 . 183 376 345 1106 234 2509 Parts 6214 | . 182 436 . 765 635 234 . 80 145 134 31 . 439 . 422 326 . 922 204 1259 Protomatter Decayed 11739 | . 290 20 . 845 131 488 . 227 670 23 274 29 48 . 123 265 87 117 40 8062 Game ------ Seed DisassembledSchematicStorage Manual? 0 Play Time 05:21:49 Cumulative 238.5 hours Start 2025.03.11 @ 11:46:55 End 2025.03.11 @ 21:19:17 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 103 Rogue 0 Adventurer 103 Explorer 0 Win Type 8 Total 9 Types 2/1/2/2/1/0/0/0/1 Lore% 79 Gallery% 72 Achievement% 77 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c03901fa-1c58-43fa-9bda-fca6d779fbb8