Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.15 @ 20:13:20 Player: b00n1n Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (71) 355 Value Destroyed (2018) 2018 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (141) 141 TOTAL SCORE: 5934 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 126 Cogmind --------- Core Integrity 0/850 Matter 171/300 Energy 150/150 System Corruption 2% Temperature Cool (0) Movement Hovering (80) Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Improved Carbon-fiber Leg Improved VSS Leg Gravmag Array > --- UTILITY (6) ------ Enhanced Optical Array Advanced Sensor Array Improved Target Analyzer Hacking Suite Hacking Suite System Restoration Module > --- WEAPON (4) ------- Heavy Laser Thermic Laser > --- INVENTORY (5) ---- Advanced Sensor Array Energy Filter Advanced Beam Cannon Phase Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Enhanced Optical Array Improved Target Analyzer Core Analyzer Energy Filter Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Laser Plasma Rifle Thermic Laser Heavy Plasma Cannon > --- INVENTORY -------- Micro Nuclear Core Improved Carbon-fiber Leg System Restoration Module Advanced Beam Cannon Phase Cannon [Rating: 69] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit VTOL Module Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Advanced Beam Cannon Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Scatter Rocket Array Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 4 | . . . . 2 1 1 Weapon 2 | . . . . . 1 1 Parts Attached 148 | 8 15 10 28 44 11 32 Power 14 | 1 4 2 2 1 1 3 Engine 11 | 1 4 2 2 1 1 . Core 3 | . . . . . . 3 Reactor . | . . . . . . . Propulsion 42 | 2 5 6 11 9 1 8 Treads . | . . . . . . . Leg 38 | 2 3 6 11 9 1 6 Wheel . | . . . . . . . Hover 2 | . . . . . . 2 Flight 2 | . 2 . . . . . Utility 59 | 3 3 1 10 25 7 10 Device 34 | 2 . 1 9 12 5 5 Storage 5 | 1 2 . 1 1 . . Processor 7 | . 1 . . 3 1 2 Hackware 2 | . . . . . . 2 Protection 11 | . . . . 9 1 1 Artifact . | . . . . . . . Weapon 33 | 2 3 1 5 9 2 11 Energy Gun 16 | . 1 . 1 7 . 7 Energy Cannon 13 | . 1 1 3 2 2 4 Ballistic Gun 3 | 2 1 . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 2 1 1 1 Parts Lost 25 | . . . 1 4 1 19 Power 2 | . . . . . . 2 Propulsion 10 | . . . 1 3 . 6 Utility 4 | . . . . . . 4 Weapon 9 | . . . . 1 1 7 Highest Loss Streak 16 | . . . 1 2 1 16 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 97 98 99 99 99 81 Engine 8 | . 14 11 11 9 7 2 Leg 32 | . 24 44 43 35 30 12 Device 11 | . 4 7 11 13 15 8 Storage 8 | . 12 11 11 9 7 3 Processor 9 | . 9 3 . 12 15 15 Hackware 1 | . . . . . . 9 Energy Gun 11 | . 6 11 9 9 15 16 Energy Cannon 8 | . 6 9 11 8 6 3 Ballistic Gun 1 | . 14 . . . . . Naked Turns . | . . . . . . . Heaviest Build 37 | 14 22 23 30 30 30 37 Greatest Support 50 | 20 20 30 43 50 50 40 Greatest Overweight (x) 12 | . 3 . 1 1 1 12 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 7 Most Carried 10 | 8 10 10 10 10 10 10 Average Carried 9 | 5 7 9 9 9 9 6 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 10 | 8 10 10 10 10 10 4 Class Distribution -------------------- 41% | Scavenger-Mutant 22% | Skirmisher 21% | Mutant 5% | Commander-Mutant 4% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Matter Collected 1540 | 305 157 90 248 388 113 239 Remotely 123 | 123 . . . . . . Salvage Created 2945 | 102 179 254 674 1109 113 514 Parts 154 | 5 14 13 45 53 6 18 Haulers Intercepted 11 | . . . 5 4 1 1 Recyclers Shooed 8 | . . . 4 2 1 1 Parts Field Recycled 24 | . . . 24 . . . Retrieved Matter 108 | . . . 108 . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 50 | . 4 6 14 18 1 7 Guns 24 | . . 3 4 11 1 5 Cannons 23 | . 4 3 10 5 . 1 AOE 1 | . . . . 1 . . Classes Destroyed 13 | 2 2 3 2 2 . 2 Worker 1 | . . 1 . . . . Builder 4 | . . . 1 3 . . Tunneler 1 | 1 . . . . . . Hauler 11 | . . . 5 4 1 1 Recycler 1 | 1 . . . . . . Mechanic 1 | . . . . 1 . . Watcher 2 | . 1 . . . . 1 Swarmer 13 | . . 2 8 3 . . Grunt 19 | . 4 3 2 9 . 1 Duelist 2 | . . . . 1 . 1 Sentry 12 | . . 1 4 5 1 1 Hunter 2 | . . . . . . 2 Programmer 2 | . . . . . . 2 Best Kill Streak 5 | 1 3 5 5 3 1 3 Combat Bots Only 4 | . 3 4 4 3 1 2 Max Kills in Single Turn 3 | 1 1 1 2 3 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Hostile Shots Fired 473 | . 16 39 89 99 18 212 Missed 134 | . 4 11 22 26 9 62 Damage Taken 5491 | . 130 348 709 1277 78 2949 Core 1113 | . 53 26 94 78 11 851 Absorbed by Shields . | . . . . . . . Redirected to Shielding 13 | . . . . 13 . . Regen/Repaired (Parts) 143 | . . 58 85 . . . Core Remaining (%) 86 | 100 78 . 70 85 98 . Volleys Fired 183 | 7 10 16 49 70 5 26 Largest 4 | 2 2 2 2 2 3 4 Hottest 319 | 40 110 110 136 136 190 319 Shots Fired 403 | 14 20 27 98 139 15 90 Gun 260 | 14 11 16 48 89 10 72 Cannon 143 | . 9 11 50 50 5 18 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 16 | 14 2 . . . . . Thermal 387 | . 18 27 98 139 15 90 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 14 | 3 5 8 14 12 11 9 Robot Miss Streak 5 | 1 3 1 5 3 1 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 255 | 8 9 19 58 92 8 61 Core Hits 118 | 3 6 12 27 43 4 23 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 16 | . 1 2 . 7 1 5 Burn 16 | . 1 2 . 7 1 5 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5288 | 80 123 284 974 2261 143 1423 Guns 2926 | 80 53 147 271 1125 102 1148 Cannons 2049 | . 70 137 649 898 40 255 Explosions 230 | . . . . 230 . . Melee . | . . . . . . . Ramming 83 | . . . 54 8 1 20 Kinetic 96 | 80 16 . . . . . Thermal 5109 | . 107 284 920 2253 142 1403 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . 2 2 Average Corruption 1 | . . . . . 1 1 Corruption Purged 3 | . . . . . 2 1 Corruption Blocked . | . . . . . . . Effects 1 | . . . . . 1 . Energy Discharges 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 74 | . . . . 74 . . Projectiles 27 | . . . . 27 . . Explosions 47 | . . . . 47 . . Melee . | . . . . . . . Knockbacks 1 | . . . 1 . . . Impact 1 | . . . 1 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 151 | . . . . 144 . 7 Shots 2 | . . . . 2 . . Rammed 5 | . . . . . . 5 Targets Rammed 20 | . . . 9 3 1 7 Kicked 15 | . . . 9 3 1 2 Crushed . | . . . . . . . Highest Temperature 736 | . 222 288 81 245 216 736 Average Temperature 113 | . 91 116 21 78 91 235 Received Heat Transfer 1605 | . 72 147 174 567 30 615 Effects 29 | . . 2 . 3 . 24 Shutdowns 4 | . . . . . . 4 Interference 8 | . . 2 . 3 . 3 Matter Decay 3 | . . . . . . 3 Short Circuit 3 | . . . . . . 3 Damage (minor) 1 | . . . . . . 1 Damage (major) 8 | . . . . . . 8 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . 1 . 1 Combat Hostiles 2 | . . . . 1 . 1 Parts Melted 25 | . 1 3 4 4 . 13 Heat Transferred 11425 | . 333 888 2029 4813 370 2992 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Peak Influence 476 | 10 154 258 476 340 139 140 Initial 108 | . 6 65 108 92 79 8 Average 143 | 3 57 179 295 145 58 47 Maximum Alert Level 2 | . . 1 2 1 . . Low Security (%) 70 | 100 100 55 11 80 100 100 Level 1 28 | . . 44 83 19 . . Level 2 1 | . . . 5 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 3 . 2 . 1 2 Investigation 3 | . 2 . 1 . . . Extermination 1 | . . . . . . 1 Reinforcement 3 | . 1 . 1 . 1 . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Distress Signals 7 | . . . 1 5 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 97 | . 7 8 28 32 3 19 Peak Tracking Total 7 | . 3 5 4 6 1 7 Tactical Retreats 8 | . 1 1 3 . . 3 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Traps Triggered 6 | . 2 1 1 . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Disabled 6 | . . . . 5 . 1 Max in Single Turn 4 | . . . . 4 . 1 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Accessed 36 | . 3 4 15 9 5 . Terminals 28 | . 2 3 12 7 4 . Fabricators . | . . . . . . . Repair Stations 2 | . . 1 1 . . . Recycling Units 4 | . 1 . 1 1 1 . Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . 1 . . . Total Hacks 102 | . 12 10 41 29 10 . Successful 40 | . 6 4 14 12 4 . Failed 62 | . 6 6 27 17 6 . Catastrophic 8 | . . 1 3 2 2 . Database Lockouts . | . . . . . . . Manual 5 | . . . 5 . . . Terminals 85 | . 9 7 37 23 9 . Fabricators . | . . . . . . . Repair Stations 5 | . . 3 2 . . . Recycling Units 6 | . 3 . 1 1 1 . Scanalyzers 5 | . . . . 5 . . Garrison Access 1 | . . . 1 . . . Terminal Hacks 30 | . 4 2 11 10 3 . Prototype ID Bank 3 | . 1 . 1 . 1 . Open Door 4 | . . . 4 . . . Branch Access Points 1 | . . . . 1 . . Terminal Index 1 | . . . . 1 . . Scanalyzer Index 1 | . . . 1 . . . Alert Level 8 | . . 1 2 4 1 . Unreport Threat 2 | . . . 1 1 . . Locate Traps 2 | . 1 . . 1 . . Dispatch Records 1 | . . . 1 . . . Maintenance Status 1 | . . . 1 . . . Security Status 1 | . . . . 1 . . Transport Status 1 | . . 1 . . . . Hauler Manifests 2 | . . . . 1 1 . Registered Components 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . 2 2 . . . Scan Component 2 | . . 1 1 . . . Repair 2 | . . 1 1 . . . Recycling Unit Hacks 4 | . 2 . 1 . 1 . Report Inventory 3 | . 1 . 1 . 1 . Retrieve Components 1 | . 1 . . . . . Scanalyzer 2 | . . . . 2 . . Insert Component 1 | . . . . 1 . . Analyze 1 | . . . . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 33 | . 3 3 14 9 4 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . 1 1 . . . Time 52 | . . 26 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . 2 . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . . 2 Machine Destruction 2 | . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Total Allies 10 | . . . 10 . . . Largest Group 10 | . . . 10 2 . . Highest-Rated Group 88 | . . . 88 16 . . Highest-Rated Ally 16 | . . . 16 8 . . Total Orders 3 | . . . 2 . . 1 ROAM 1 | . . . 1 . . . AID 1 | . . . 1 . . . EXPLORE 1 | . . . . . . 1 Ally Attacks 56 | . . . 51 5 . . Total Damage 450 | . . . 429 21 . . Kills 5 | . . . 5 . . . Allies Corrupted 1 | . . . 1 . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 2 | . . . . . . 2 Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Turns Passed 5260 | 137 368 290 1264 1510 786 905 Spaces Moved 3560 | 78 244 179 796 921 606 736 Core 42 | 5 . . . . . 37 Treads . | . . . . . . . Legs 3020 | 73 186 179 796 921 606 259 Wheels . | . . . . . . . Hover 440 | . . . . . . 440 Flight 58 | . 58 . . . . . Fastest Speed 32 | 50 32 120 120 120 120 50 Average Speed 114 | 115 109 120 121 120 120 94 Slowest Speed 650 | 120 275 120 190 190 190 650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 6 34 15 91 56 18 22 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . 1 . . 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 61 | . . . . 58 . 3 Melee . | . . . . . . . Projectile 5 | . . . . 2 . 3 AOE 56 | . . . . 56 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Total 4402 | 111 338 230 996 1191 652 884 Wait 271 | 4 13 13 82 89 12 58 Move 3554 | 77 243 178 795 920 605 736 Hop . | . . . . . . . Pick Up 94 | 11 22 5 13 27 7 9 Fast Attach 45 | 7 8 1 5 5 4 15 Attach 37 | 1 4 3 2 9 2 16 Detach 15 | 1 4 1 . 2 1 6 Swap 67 | . 3 6 21 30 6 1 Drop 116 | 3 31 7 20 36 9 10 Fire 183 | 7 10 16 49 70 5 26 Melee . | . . . . . . . Ram 5 | . . . . . . 5 Kick 15 | . . . 9 3 1 2 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 138 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 11) 319 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 15) 453 | -10/Materials | Identified exit to Materials 506 | -10/Materials | Entered another Materials area 506 | -9/Materials | Evolved 2 slots: Propulsion x2 629 | -9/Materials | Discovered new exit (range 10) 684 | -9/Materials | Repaired Beam Cannon 796 | -9/Materials | Entered Storage 1050 | -9/Storage | Found Prototype Launcher 1050 | -9/Storage | Identified Scatter Rocket Array 1224 | -9/Storage | Build established: Scavenger-Mutant 1485 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1537 | -9/Storage | Repaired Beam Cannon 1794 | -9/Storage | Build established: Commander-Mutant 2049 | -9/Storage | Discovered new exit (range 9) 2060 | -9/Storage | Entered Materials 2060 | -8/Materials | Accompanied by 2 allies 2060 | -8/Materials | Evolved 2 slots: Utility x2 2095 | -8/Materials | Build established: Scavenger-Mutant 3531 | -8/Materials | Discovered new exit (range 8) 3560 | -8/Materials | Identified exit to Factory 3570 | -8/Materials | Entered Factory 3570 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3787 | -7/Factory | Build established: Skirmisher 4342 | -7/Factory | Discovered new exit (range 7) 4354 | -7/Factory | Identified exit to Factory 4356 | -7/Factory | Entered another Factory area 4356 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4757 | -6/Factory | Core integrity fell below 50% 4839 | -6/Factory | Lost 16 parts (1p5n4u6w) 5012 | -6/Factory | Core integrity fell below 20% 5038 | -6/Factory | Cargo convoy interrupted 5261 | -6/Factory | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 05207_ P-60 Hacker unfolds itself. 05207_ I-36 Angel unfolds itself. 05236_ Slammed into P-60 Hacker. 05236_ Destabilizing: System interference. 05236_ System Restoration Module temporarily disabled. 05236_ Thermic Laser temporarily disabled. 05236_ System Restoration Module temporarily disabled. 05237_ Slammed into P-60 Hacker. 05241_ Slammed into K-01 Serf. 05241_ Destabilizing: System interference. 05241_ Plasma Rifle temporarily disabled. 05241_ Imp. Target Analyzer temporarily disabled. 05241_ Plasma Rifle temporarily disabled. 05242_ Slammed into K-01 Serf. 05255_ Penetrated by Slug. 05255_ Plasma Rifle destroyed. 05258_ Penetrated by Slug. 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Beam Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumSigixLeg Manual? 0 Play Time 01:26:05 Cumulative 81.8 hours Start 2024.05.15 @ 18:27:01 End 2024.05.15 @ 20:13:20 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 57 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7416a7b-fc3a-407b-8d0e-a7d53a704ec1