Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.13 @ 14:31:33 Player: Decinym Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (116) 580 Value Destroyed (2951) 2951 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (-921) -921 TOTAL SCORE: 6910 Bonus ------- High Alert Combat Kills 138 Follower Combat Kills 226 Aligned with FarCom 300 Friendly Fire -1585 Cogmind --------- Core Integrity 612/700 Matter 134/300 Energy 280/280 System Corruption 16% Temperature Cool (80) Movement Treading (160) Location -7/Waste Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Medium Treads > --- UTILITY (6) ------ Experimental Targeting Computer Improved Target Analyzer Experimental Core Analyzer > --- WEAPON (2) ------- Heavy Particle Gun Precision Beam Rifle > --- INVENTORY (5) ---- Cold Fusion Reactor Advanced Weapon Cycler Advanced Component Analysis Suite Improved EM Pulse Cannon 8R-AWN's Boregun Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Advanced Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Experimental Targeting Computer Improved Target Analyzer Experimental Core Analyzer Improved Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Precision Beam Rifle > --- INVENTORY -------- Cold Fusion Reactor Reinforced Fission Core Advanced Treads Medium Treads Advanced Myomer Leg Advanced Myomer Leg YI-UF0's Bottomless Matter Pit Improved Armor Integrity Analyzer Advanced Weapon Cycler Improved Light Armor Plating Advanced Component Analysis Suite AS-neutralizer No. 17b Improved EM Pulse Cannon Enhanced Autogun 8R-AWN's Boregun 8R-AWN's Boregun Heavy Rocket Launcher Heavy Rocket Launcher Plasma Cutter Great Maul [Rating: 65] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Reinforced Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Experimental Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beamcaster Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Slots Evolved 6 | . . . 2 . . . 2 . 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . 1 . Utility 4 | . . . 2 . . . 1 . 1 . Weapon . | . . . . . . . . . . . Parts Attached 144 | . 5 10 22 4 24 17 6 42 6 8 Power 6 | . . 1 1 . 1 1 . 2 . . Engine 4 | . . 1 1 . 1 . . 1 . . Core 2 | . . . . . . 1 . 1 . . Reactor . | . . . . . . . . . . . Propulsion 49 | . 1 4 5 1 4 6 2 17 4 5 Treads 37 | . . 2 5 1 . 3 . 17 4 5 Leg 12 | . 1 2 . . 4 3 2 . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 26 | . 1 2 6 . 9 2 2 1 2 1 Device 7 | . 1 1 1 . 1 1 2 . . . Storage 3 | . . 1 . . 2 . . . . . Processor 4 | . . . 1 . 1 1 . . 1 . Hackware . | . . . . . . . . . . . Protection 12 | . . . 4 . 5 . . 1 1 1 Artifact . | . . . . . . . . . . . Weapon 63 | . 3 3 10 3 10 8 2 22 . 2 Energy Gun 17 | . 1 . 3 . . 2 . 10 . 1 Energy Cannon 3 | . 1 . 2 . . . . . . . Ballistic Gun 22 | . . 1 2 1 6 4 2 6 . . Ballistic Cannon 2 | . . 1 . . . . . 1 . . Launcher 13 | . 1 1 3 2 2 2 . 2 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . 3 . 1 Slashing Weapon 2 | . . . . . 2 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 15 | . . . 1 . 5 . . 8 1 . Parts Lost 20 | . . 1 1 1 6 6 . 1 . 4 Power 2 | . . . . . 1 1 . . . . Propulsion 5 | . . . . . . 2 . 1 . 2 Utility 9 | . . 1 1 . 4 1 . . . 2 Weapon 4 | . . . . 1 1 2 . . . . Highest Loss Streak 6 | . . 1 1 1 6 3 . 1 . 2 To Critical Strikes 2 | . . . . . 2 . . . . . Average Slot Usage (%) 97 | . 90 99 99 100 97 86 96 99 100 92 Engine 9 | . 14 14 11 11 10 7 . 6 7 7 Core 1 | . . . . . . 3 9 2 . . Treads 17 | . . 5 19 22 14 19 . 25 30 28 Leg 7 | . 28 22 2 . 7 1 27 . . . Device 7 | . 5 13 14 . . . 14 14 7 3 Storage 11 | . 14 14 11 11 13 11 9 9 7 7 Processor 11 | . . . 1 11 11 18 18 18 18 23 Protection 10 | . . . 16 22 17 3 . 3 11 5 Energy Gun 7 | . 24 4 13 11 . 5 3 10 15 13 Energy Cannon 2 | . 3 14 5 . . . . . . . Ballistic Gun 9 | . . 3 2 11 21 14 14 5 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 100 | 14 16 51 62 61 100 71 71 69 60 59 Greatest Support 106 | 20 20 40 40 40 60 60 60 67 106 106 Greatest Overweight (x) 3 | . . 1 1 3 1 3 1 1 . 1 Average Overweight (x) . | . . . 1 1 . 1 1 . . . Largest Inventory Capacity 20 | . 8 20 20 20 20 20 20 20 20 20 Average Capacity 19 | . 8 18 20 20 20 20 20 20 20 20 Most Carried 20 | . 8 20 20 20 20 18 20 20 20 20 Average Carried 18 | . 7 17 19 19 18 17 18 19 19 18 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 8 20 20 19 17 15 20 20 20 5 Class Distribution -------------------- 73% | Scavenger-Mutant 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Matter Collected 4548 | 169 91 97 415 118 1456 402 296 1504 . . Remotely . | . . . . . . . . . . . Salvage Created 4118 | . 269 394 508 277 462 494 174 1540 . . Parts 307 | . 13 31 47 29 77 17 16 77 . . Haulers Intercepted 7 | . . . 2 . . . . 5 . . Recyclers Shooed 7 | . 1 2 1 1 . 1 . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Combat Hostiles Destroyed 93 | . 7 12 17 11 3 10 6 27 . . Melee 2 | . . . . . 1 . . 1 . . Guns 51 | . 4 6 5 7 1 7 6 15 . . Cannons 5 | . 1 3 1 . . . . . . . AOE 30 | . 2 3 11 4 1 3 . 6 . . Classes Destroyed 15 | . 1 2 6 1 3 . . 2 . . Worker 3 | . . . . . . . . 3 . . Builder 1 | . . . 1 . . . . . . . Tunneler 1 | . . 1 . . . . . . . . Hauler 7 | . . . 2 . . . . 5 . . Recycler 4 | . . . . 1 . 2 . 1 . . Turret 1 | . . . . . 1 . . . . . Watcher 2 | . . . . . . . . 2 . . Swarmer 34 | . . 9 4 8 . 4 4 5 . . Grunt 35 | . 7 3 7 3 . 6 . 9 . . Brawler 2 | . . . 1 . . . . 1 . . Duelist 2 | . . . 1 . . . . 1 . . Protector 1 | . . . 1 . . . . . . . Sentry 16 | . . . 3 . . . 2 11 . . Zionite 3 | . . . . . 3 . . . . . Assembled 2 | . . . . . 2 . . . . . Best Kill Streak 10 | . 2 4 6 4 3 4 4 10 . . Combat Bots Only 10 | . 2 3 6 4 2 4 4 10 . . Max Kills in Single Turn 4 | . 1 4 3 2 1 3 2 3 . . Gunslinging 1 | . . . . 1 . . . . . . Exploded 3 | . 1 3 3 2 1 3 . 3 . . Melee 1 | . . . . . 1 . . 1 . . Uniques/NPCs Destroyed 5 | . . 1 . . 4 . . . . . YI-UF0 (-10/Mines) 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Damage Taken 4068 | . 180 268 357 382 1006 660 163 881 . 171 Core 661 | . 21 40 60 50 130 114 . 158 . 88 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 496 | . . . . . . . . 496 . . Core Remaining (%) 64 | 100 . 75 . . . 11 . 71 . . Volleys Fired 318 | . 22 36 43 19 50 40 14 82 . 12 Largest 2 | . 2 2 2 2 2 2 2 2 . 2 Hottest 140 | . 110 110 140 98 60 130 48 116 . 116 Shots Fired 575 | . 42 71 71 35 86 68 28 151 . 23 Gun 485 | . 33 35 46 33 73 66 28 148 . 23 Cannon 58 | . 7 35 16 . . . . . . . Launcher 32 | . 2 1 9 2 13 2 . 3 . . Special . | . . . . . . . . . . . Kinetic 243 | . . . 5 16 73 39 28 82 . . Thermal 300 | . 40 70 57 17 . 27 . 66 . 23 Explosive 32 | . 2 1 9 2 13 2 . 3 . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 35 | . 5 14 8 5 7 15 5 35 . 15 Robot Miss Streak 6 | . 2 5 3 3 3 3 1 6 . 1 Penetration Max 2 | . . . . . 2 . . . . . Secondary Targets 3 | . 1 . . 1 . 1 . . . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . . . . Shots Hit Robots 402 | . 28 43 49 20 62 53 17 116 . 14 Core Hits 206 | . 11 24 39 14 34 22 9 51 . 2 Critical Kills 11 | . . . . . 3 1 . 7 . . Critical Parts Destroyed 24 | . . . . . 12 2 . 10 . . Critical Strikes 42 | . 1 1 . 1 16 3 . 17 . 3 Burn 6 | . 1 1 . 1 . . . . . 3 Destroy 24 | . . . . . 15 3 . 6 . . Smash 11 | . . . . . . . . 11 . . Sever 1 | . . . . . 1 . . . . . Melee Attacks 58 | . . . . . 15 . . 39 . 4 Impact 43 | . . . . . . . . 39 . 4 Slashing 15 | . . . . . 15 . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 4 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10041 | . 459 892 1673 478 2006 893 313 3044 13 270 Guns 5189 | . 261 275 535 320 944 663 296 1625 . 270 Cannons 626 | . 86 367 173 . . . . . . . Explosions 2366 | . 111 156 960 121 437 225 . 356 . . Melee 1664 | . . . . . 623 . . 1041 . . Ramming 196 | . 1 94 5 37 2 5 17 22 13 . Kinetic 2595 | . . . 25 129 944 303 296 898 . . Thermal 3220 | . 347 642 683 191 . 360 . 727 . 270 Explosive 2366 | . 111 156 960 121 437 225 . 356 . . Electromagnetic . | . . . . . . . . . . . Impact 1041 | . . . . . . . . 1041 . . Slashing 623 | . . . . . 623 . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 16 | . . . . . . . 2 2 . 16 Average Corruption 2 | . . . . . . . 1 2 . 7 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 52 | . . . . . . . 6 42 . 4 Message Errors 12 | . . . . . . . 1 9 . 2 Matter Fused 9 | . . . . . . . . 9 . . Heat Flow Errors 7 | . . . . . . . 1 6 . . Energy Discharges 6 | . . . . . . . 1 5 . . Parts Rejected 2 | . . . . . . . . 1 . 1 Parts Fused 1 | . . . . . . . . 1 . . Data Loss (minor) 7 | . . . . . . . . 7 . . Misfires 3 | . . . . . . . 1 2 . . Alerts 2 | . . . . . . . 1 1 . . Weapon Failures 3 | . . . . . . . 1 1 . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 537 | . . 2 27 2 . 5 . 501 . . Projectiles 2 | . . 2 . . . . . . . . Explosions 34 | . . . 27 2 . 5 . . . . Melee 501 | . . . . . . . . 501 . . Knockbacks 4 | . . . . 1 . . . 3 . . Impact 4 | . . . . 1 . . . 3 . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 131 | . . . 58 41 32 . . . . . Shots 7 | . . . 4 2 1 . . . . . Rammed 29 | . . 16 1 6 . 1 . 4 1 . Targets Rammed 41 | . 1 24 1 6 1 1 2 4 1 . Kicked 12 | . 1 8 . . 1 . 2 . . . Crushed . | . . . . . . . . . . . Highest Temperature 381 | . 244 180 165 381 29 364 216 243 . 80 Average Temperature 91 | . 84 85 37 156 19 138 122 61 . 33 Received Heat Transfer 1107 | . 99 12 141 51 9 417 18 360 . . Effects 6 | . . . . 4 . 2 . . . . Shutdowns 2 | . . . . 1 . 1 . . . . Energy Bleed 2 | . . . . 1 . 1 . . . . Interference 1 | . . . . 1 . . . . . . Short Circuit 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 11 | . . . . . . . . 11 . . Impact Corruptions 15 | . . . . . . . . 15 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 10 | . 1 . 1 1 . 2 . 5 . . Heat Transferred 7570 | . 953 1665 1400 407 . 851 . 1517 . 777 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Peak Influence 628 | . 228 218 628 244 . 197 249 492 225 80 Initial 244 | . . 88 . 244 . . 76 39 195 78 Average 191 | . 127 98 393 95 . 110 132 318 205 69 Maximum Alert Level 2 | . 1 1 2 1 . . 1 2 1 . Low Security (%) 60 | . 85 95 28 78 . 100 73 14 37 100 Level 1 25 | . 14 4 9 21 . . 26 53 62 . Level 2 14 | . . . 61 . . . . 31 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . 1 1 3 . . 1 1 5 . . Investigation 3 | . 1 . 1 . . . . 1 . . Extermination . | . . . . . . . . . . . Reinforcement 4 | . . . 1 . . 1 1 1 . . Assault 2 | . . 1 1 . . . . . . . Garrison 3 | . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Distress Signals 5 | . . . 1 . . . 1 3 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 196 | . 10 13 29 13 54 23 10 39 2 3 Peak Tracking Total 9 | . 5 4 7 4 9 5 4 5 2 3 Tactical Retreats 25 | . 1 . 2 1 12 9 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Traps Triggered 8 | . 1 . 3 . . . 2 1 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 5 | . . . . . 5 . . . . . Traps Extracted . | . . . . . . . . . . . Installed 5 | . . . . . 5 . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 5 | . . 5 5 5 5 . . . . . Exploded 3 | . . . . . 3 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Machines Disabled 21 | . 2 1 2 . 9 . 1 6 . . Max in Single Turn 2 | . 1 1 1 . 2 . 1 2 . . Garrison Access 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Machines Accessed 20 | . 2 . 1 . 2 . 3 11 1 . Terminals 15 | . 2 . 1 . . . 3 8 1 . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 53 | . 4 . 2 . 2 . 6 38 1 . Successful 32 | . 1 . 2 . 2 . 4 23 . . Failed 21 | . 3 . . . . . 2 15 1 . Catastrophic 5 | . 1 . . . . . 1 3 . . Database Lockouts . | . . . . . . . . . . . Manual 21 | . 2 . 1 . 1 . 3 13 1 . Terminals 34 | . 4 . 2 . . . 6 21 1 . Fabricators . | . . . . . . . . . . . Repair Stations 16 | . . . . . . . . 16 . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Terminal Hacks 16 | . 1 . 2 . 2 . 4 7 . . Record 3 | . . . 1 . 1 . . 1 . . Prototype ID Bank 1 | . . . 1 . . . . . . . Open Door 2 | . . . . . . . . 2 . . Branch Access Points 2 | . 1 . . . . . 1 . . . Terminal Index 1 | . . . . . . . 1 . . . Alert Level 2 | . . . . . . . . 2 . . Unreport Threat 1 | . . . . . . . . 1 . . Locate Traps 1 | . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 13 | . . . . . . . . 13 . . Scan Component 7 | . . . . . . . . 7 . . Repair 6 | . . . . . . . . 6 . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . 1 . . Unauthorized Hacks 2 | . . . . . . . . 2 . . Terminals 2 | . . . . . . . . 2 . . Botnet 2 | . . . . . . . . 2 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 1 . 1 . . . 3 8 1 . Full Trace Events 1 | . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 6 | . . . . . . . . 6 . . Time 368 | . . . . . . . . 368 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Total Allies 1 | . . 1 . . . . . . . . Largest Group 1 | . . 1 1 . . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 29 | . . 2 27 . . . . . . . Total Damage 395 | . . 22 373 . . . . . . . Kills 9 | . . 1 8 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Turns Passed 10689 | . 313 1497 721 2040 2093 686 520 2389 296 134 Spaces Moved 4553 | 1 192 685 238 817 991 224 232 942 188 43 Core . | . . . . . . . . . . . Treads 3023 | . . 88 206 817 554 212 . 915 188 43 Legs 1530 | 1 192 597 32 . 437 12 232 27 . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 90 | 120 120 120 190 240 90 120 196 145 145 152 Average Speed 193 | 120 120 192 233 240 182 245 199 166 150 161 Slowest Speed 400 | 120 120 240 240 400 240 400 200 240 156 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 49 | 2 43 98 32 100 91 41 26 92 6 17 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 3 | . . . . 2 1 . . . . . Known Exits Taken 5 | . 1 1 1 . 1 . 1 . . . Unknown Exits Taken 4 | 1 . . . 1 . 1 . 1 . . Scrap Searched 4 | . . 1 . 2 . 1 . . . . Spaces Dug 10 | . . . . . . . . 4 . 6 Terrain Destroyed 194 | . 15 9 70 20 16 15 . 43 . 6 Melee 8 | . . . . . . . . 4 . 4 Projectile 11 | . . . . . 3 6 . . . 2 AOE 175 | . 15 9 70 20 13 9 . 39 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Total 5811 | . 233 777 341 850 1175 296 271 1591 204 73 Wait 497 | . 4 . 2 3 47 7 . 428 . 6 Move 4544 | . 191 684 237 816 990 223 231 941 188 43 Hop . | . . . . . . . . . . . Pick Up 90 | . 5 17 16 1 20 1 9 17 4 . Fast Attach 41 | . 2 1 . . 5 5 5 20 . 3 Attach 44 | . . 3 8 2 11 9 1 5 2 3 Detach 11 | . . . . . 1 6 2 2 . . Swap 59 | . 3 6 14 2 8 3 . 17 4 2 Drop 103 | . 5 6 20 1 22 1 7 36 5 . Fire 318 | . 22 36 43 19 50 40 14 82 . 12 Melee 58 | . . . . . 15 . . 39 . 4 Ram . | . . . . . . . . . . . Kick 12 | . 1 8 . . 1 . 2 . . . Crush 29 | . . 16 1 6 . 1 . 4 1 . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 5 | . . . . . 5 . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -7/Waste History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 10 | -10/Materials | Identified exit to Mines 215 | -10/Materials | Discovered new exit (range 12) 314 | -10/Materials | Entered Mines 321 | -10/Mines | Build established: Mutant 350 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 446 | -10/Mines | Destroyed YI-UF0 460 | -10/Mines | Found Prototype Launcher 468 | -10/Mines | Found Prototype Storage 631 | -10/Mines | Found a hidden stash of uninstalled traps 774 | -10/Mines | Discovered new exit (range 11) 995 | -10/Mines | Build established: Scavenger-Mutant 1055 | -10/Mines | Identified exit to Materials 1067 | -10/Mines | Met a Derelict testing a Signal Generator 1088 | -10/Mines | Found Signal Generator 1811 | -10/Mines | Entered Materials 1811 | -9/Materials | Accompanied by 1 ally 1811 | -9/Materials | Evolved 2 slots: Utility x2 1812 | -9/Materials | Identified exit to Mines 2148 | -9/Materials | Identified YI-UF0's Doublenader 2209 | -9/Materials | Discovered new exit (range 13) 2532 | -9/Materials | Entered Mines 2533 | -9/Mines | Learned location of Storage (-8) 2686 | -9/Mines | Discovered new exit (range 15) 2704 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2789 | -9/Mines | Discovered new exit (range 8) 4536 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4538 | -9/Mines | Discovered new exit (range 5) 4572 | -9/Mines | Entered Exiles 4573 | -9/Exiles | Identified exit to Mines 4638 | -9/Exiles | Met 8R-AWN 4679 | -9/Exiles | Met EX-HEX 4778 | -9/Exiles | Met EX-DEC 4806 | -9/Exiles | Learned location of Zion (-7) 4899 | -9/Exiles | Visited The Gauntlet 5318 | -9/Exiles | Met EX-BIN 5490 | -9/Exiles | Identified YI-UF0's Bottomless Matter Pit 5815 | -9/Exiles | Aligned with FarCom system 5817 | -9/Exiles | Given EX-Vault access code 5877 | -9/Exiles | Opened EX-Vault 5904 | -9/Exiles | Found Longsword +1 5913 | -9/Exiles | Found Potential Leg 5917 | -9/Exiles | Found Potential Leg 5939 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5983 | -9/Exiles | Attacked by the Exiles 6156 | -9/Exiles | Destroyed 8R-AWN 6160 | -9/Exiles | Found Prototype Ballistic Gun 6160 | -9/Exiles | Identified 8R-AWN's Boregun 6165 | -9/Exiles | Found 8R-AWN's Boregun 6170 | -9/Exiles | Found Prototype Processor 6179 | -9/Exiles | Lost 6 parts (1p4u1w) 6182 | -9/Exiles | Found Prototype Device 6206 | -9/Exiles | Core integrity fell below 50% 6331 | -9/Exiles | Destroyed EX-DEC 6334 | -9/Exiles | Destroyed EX-HEX 6341 | -9/Exiles | Build established: Mutant 6349 | -9/Exiles | Destroyed EX-BIN 6391 | -9/Exiles | Found Prototype Processor 6418 | -9/Exiles | Identified Exp. Targeting Computer 6422 | -9/Exiles | Identified AS-neutralizer No. 17b 6644 | -9/Exiles | Discovered exit to Mines (range 14) 6665 | -9/Exiles | Entered Mines 6717 | -8/Mines | Build established: Scavenger-Mutant 7237 | -8/Mines | Discovered new exit (range 9) 7259 | -8/Mines | Core integrity fell below 20% 7307 | -8/Mines | Lost 3 parts (2n1w) 7351 | -8/Mines | Entered Materials 7351 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7449 | -8/Materials | Identified exit to Storage 7871 | -8/Materials | Entered Storage 7925 | -8/Storage | Garrison activated, responded to threat 7979 | -8/Storage | Destroyed 10 combat bots 8316 | -8/Storage | Repaired Rnf. Fission Core 8356 | -8/Storage | Repaired Minigun 8930 | -8/Storage | Discovered new exit (range 9) 9075 | -8/Storage | Build established: Mutant 9739 | -8/Storage | Repaired Adv. Treads 9778 | -8/Storage | Repaired Adv. Treads 9879 | -8/Storage | Repaired Adv. Myomer Leg 9979 | -8/Storage | Repaired Adv. Myomer Leg 10260 | -8/Storage | Entered Factory 10260 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10431 | -7/Factory | Identified Exp. Core Analyzer 10556 | -7/Factory | Sucked down chute 10556 | -7/Factory | Entered Waste 10569 | -7/Waste | Spotted C-40 Crusher 10571 | -7/Waste | EMP discharged 10621 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10624 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10641 | -7/Waste | Spotted C-40 Crusher 10645 | -7/Waste | Spotted C-40 Crusher 10671 | -7/Waste | EMP discharged 10671 | -7/Waste | System corruption reached 10% 10687 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10690 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10690 | -7/Waste | Self-destructed Last Messages --------------- 10624_ Med. Treads crushed. 10624_ Adv. Treads crushed. 10624_ Med. Treads crushed. 10625_ T3KURB%5JO9VZL3D#QEEU<>ZPT 10625_ Acquired Med. Treads. 10627_ Med. Treads crushed. 10628_ Imp. Light Armor Plating crushed. 10629_ Acquired Adv. Treads. 10642_ C-40 Crusher suffers critical hit (Burn). 10651_ P8 BFJJRPCBX:QL=KLLA 10661_ ALERT: Foreign system detected. Charging EMP. 10665_ The unstable cave ceiling collapses. 10671_ Corrupted Gatling Laser fried beyond repair. 10671_ System corrupted (+10). 10684_ The unstable cave ceiling collapses. 10687_ Adv. Treads crushed. 10687_ Imp. Light Armor Plating crushed. 10690_ Hcp. Storage Unit crushed. 10690_ Med. Treads crushed. 10690_ Adv. Treads crushed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????????????? ????????????????? | | ?????????????????????????????? #???????????????? | | ?????????????????????????????? #???????????????? | | ?????????????????????????????? #####???????????? | | ?????????????????????????????? ????????????? | | ???????????????????????????? ?????????????? | | ???????????????????????????? ??????????????? | | ???????????????????????????? ???????????????? | | ???????????????????????????? #???????????????? | | ?????????????############??? #???????????????? | | ?????????????# #??? #???????????????? | | ?????????????# #??? #???????????????? | | ?????????????# #### #???????????????? | | ?????????????# #???????????????? | | ?????????????# #???????????????? | | ?????????????# #???????????????? | | ?????????????# = #???????????????? | | ?????????????# CC#### #???????????????? | | ?????????????# =CC##?# #???????????????? | | ?????????????# =[]!@### #???????????????? | | ?????????????############[## #???????????????? | | ????????????????????????##=; #???????????????? | | ?????????????????????????########???????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 310 Matter Stores 570 Matter Capacity 1800 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Weapon Cycling 15 Evasion (%) 57 Targeting Accuracy 12 Target Analysis 6 Core Analysis 8 Recoil Reduction 4 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefProcessingSplitter Manual? 0 Play Time 01:05:29 Cumulative 298.6 hours Start 2023.03.08 @ 19:22:10 End 2023.03.13 @ 14:31:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 332 Rogue 332 Adventurer 0 Explorer 0 Win Type - Total 27 Types 16/3/2/1/2/0/3/0/0 Lore% 81 Gallery% 77 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a6af35e-ded4-4c96-ae64-c1a2f28aaf68