Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.06 @ 05:04:10 Player: J1ang-5h1 Result: Destroyed by 5R-JMJ(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (716) 716 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1551 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (2) ------ Large Storage Unit Structural Scanner > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (15) --- Ion Engine Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Heat Sink High-capacity Battery (250) High-capacity Matter Pod (200) Improved Terrain Scanner Seismic Detector Grenade Launcher Grenade Launcher Heavy Explosive Trap Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Treads Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Heat Sink High-capacity Battery High-capacity Matter Pod Improved Terrain Scanner Seismic Detector Grenade Launcher Grenade Launcher Mining Laser [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 23 | 6 11 6 . Power 4 | . 3 1 . Engine 4 | . 3 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 2 . Treads 4 | . 2 2 . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 4 1 . Device 2 | 1 . 1 . Storage 4 | 1 3 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 6 | 2 2 2 . Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 2 3 1 Power 1 | . 1 . . Propulsion 1 | . . 1 . Utility 1 | . 1 . . Weapon 3 | . . 2 1 Highest Loss Streak 2 | . 1 2 1 To Critical Strikes . | . . . . Average Backups 11 | 4 11 14 12 Power 1 | 1 1 1 1 Propulsion 4 | 1 4 5 4 Utility 3 | . 3 4 5 Weapon 2 | . 2 2 2 Tool/Special . | . . . . Unused Backups 19 | 1 7 2 9 Power 6 | . 4 1 1 Propulsion 7 | 1 2 . 4 Utility 5 | . 1 1 3 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 99 89 98 Engine 13 | . 13 14 14 Treads 21 | . 17 28 28 Wheel 6 | . 10 . . Device 7 | . 3 13 14 Storage 17 | . 19 14 14 Protection 2 | . 4 . . Energy Gun 1 | . . 1 14 Ballistic Gun 22 | . 27 14 12 Peak Build Rating 12 | 6 11 12 12 Average Rating 9 | 4 9 10 11 On Entrance 7 | . 6 11 12 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 31 | 8 31 30 28 Greatest Support 46 | 32 46 46 46 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 7 12 15 15 Most Carried 15 | 7 15 15 15 Average Carried 11 | 5 11 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 7 15 15 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 919 | 288 357 256 18 Remotely . | . . . . Salvage Created 994 | 175 682 137 . Parts 65 | 13 40 12 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 19 | . 15 4 . Guns 18 | . 15 3 . AOE 1 | . . 1 . Classes Destroyed 7 | 2 5 . . Tunneler 6 | 5 . 1 . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Operator 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 4 | . 3 1 . Grunt 15 | . 12 3 . Best Kill Streak 4 | 2 4 4 . Combat Bots Only 4 | . 4 3 . Max Kills in Single Turn 2 | 1 2 1 . Gunslinging 1 | . 1 . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 128 | . 81 36 11 Missed 32 | . 17 11 4 Hits 96 | . 64 25 7 Projectile 96 | . 64 25 7 AOE 1 | . . 1 . Critical Strikes 3 | . 2 . 1 Damage Taken 1328 | . 749 416 163 Core 268 | . 172 46 50 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 125 | . 125 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 123 | 14 75 31 3 Largest 2 | 2 2 2 2 Hottest 120 | 40 100 120 85 Shots Fired 213 | 28 147 33 5 Gun 208 | 28 144 31 5 Cannon . | . . . . Launcher 2 | . 1 1 . Special 3 | . 2 1 . Kinetic 205 | 28 144 31 2 Thermal 6 | . 2 1 3 Explosive 2 | . 1 1 . Electromagnetic . | . . . . Robot Hit Streak 14 | 7 14 9 6 Robot Miss Streak 3 | 1 3 1 . Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 150 | 22 98 25 5 Core Hits 69 | 11 47 11 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Burn 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1330 | 169 844 246 71 Guns 1244 | 169 813 191 71 Cannons . | . . . . Explosions 62 | . 31 31 . Melee . | . . . . Ramming . | . . . . Kinetic 1192 | 169 813 191 19 Thermal 76 | . . 24 52 Explosive 62 | . 31 31 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 21 | . 21 . . Projectiles . | . . . . Explosions 21 | . 21 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 82 | . 82 40 4 Average Temperature 16 | . 17 13 3 Received Heat Transfer 561 | . 369 192 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 235 | . . 50 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level 1 | . 1 . . Low Security (%) 81 | 100 68 100 . Level 1 18 | . 31 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 244 | 5 244 77 . Initial 77 | . . 77 . Average 56 | 1 89 9 . Influence Increases 676 | 30 548 98 . Destroy 0b10 Robot/C 380 | . 300 80 . Destroy 0b10 Robot/NC 60 | 30 25 5 . Destroy Leader 88 | . 78 10 . Successful Hack 48 | . 48 . . Select Force Hacks 30 | . 30 . . Destroy Structure 10 | . 7 3 . Lose Combat Pursuer 60 | . 60 . . Influence Decreases 676 | 30 349 297 . Entered New Map 122 | . . 122 . Time Decay 514 | 30 339 145 . Lost Part 40 | . 10 30 . Squads Dispatched 3 | . 3 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 25 6 2 Peak Tracking Total 5 | . 5 3 2 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused 1 | . . . 1 Traps Extracted . | . . . . Installed 2 | . . . 2 Triggered . | . . . . Most Traps Carried 3 | . . 3 3 Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 11 | . 11 . . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 37 | . 37 . . Successful 25 | . 25 . . Failed 12 | . 12 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 22 | . 22 . . Terminals 27 | . 27 . . Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 6 | . 6 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 10 . . Robot Analysis 3 | . 3 . . Prototype ID Bank 2 | . 2 . . Terminal Index 1 | . 1 . . Locate Traps 3 | . 3 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 12 | . 12 . . Terminals 9 | . 9 . . Botnet 3 | . 3 . . Skim 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Reject 1 | . 1 . . Mask 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 8 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 32 | . 32 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 2 | . . 2 . Largest Group 2 | . . 2 2 Highest-Rated Group 41 | . . 41 41 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 7 | . . . 7 Total Damage 83 | . . . 83 Kills . | . . . . Allies Corrupted . | . . . . Allies Melted 1 | . . 1 . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 1309 | 12 412 804 81 Structural 885 | . . 804 81 Seismic 424 | 12 412 . . Robot Analysis Total 3 | . 3 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2568 | 164 1471 852 81 Spaces Moved 1474 | 111 840 479 44 Core 7 | 7 . . . Treads 973 | . 450 479 44 Legs . | . . . . Wheels 494 | 104 390 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 160 160 Average Speed 139 | 96 132 160 160 Slowest Speed 160 | 100 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 50 | 6 98 92 7 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . 1 . Spaces Dug 2 | . 2 . . Terrain Destroyed 9 | . 6 3 . Melee . | . . . . Projectile 2 | . 2 . . AOE 7 | . 4 3 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1813 | 145 1079 538 51 Wait 122 | . 114 8 . Move 1471 | 110 839 478 44 Hop . | . . . . Pick Up 42 | 14 21 7 . Fast Attach 3 | . 3 . . Attach 13 | 6 3 4 . Detach 1 | . . 1 . Swap 16 | . 12 4 . Drop 20 | 1 12 5 2 Fire 123 | 14 75 31 3 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 2 | . . . 2 Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 16) 165 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 9) 622 | -10/Materials | Identified exit to Materials 635 | -10/Materials | Discovered exit to Materials (range 16) 695 | -10/Materials | Learned location of 1 exit from Recycling 757 | -10/Materials | Identified exit to Subcaves 757 | -10/Materials | Learned location of 1 exit from Materials 849 | -10/Materials | Learned Storage security intel 991 | -10/Materials | Learned Storage garrison access intel 1048 | -10/Materials | Loaded intel: 19 trap records 1103 | -10/Materials | Core integrity fell below 50% 1115 | -10/Materials | Learned Materials emergency access door positions 1583 | -10/Materials | Repaired Imp. Treads 1636 | -10/Materials | Entered Mines 1679 | -10/Mines | Met a Derelict bent on vengeance 1796 | -10/Mines | Discovered exit to Materials (range 12) 2276 | -10/Mines | Core integrity fell below 20% 2464 | -10/Mines | Found a hidden stash of uninstalled traps 2488 | -10/Mines | Entered Subcaves 2488 | -10/Subcaves | Accompanied by 2 allies 2493 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2533 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2569 | -10/Subcaves | Destroyed by 5R-JMJ(R) with Subdweller Machine Gun Last Messages --------------- I think." 02512_ Dropped Heavy Explosive Trap. 02513_ Installed Heavy Explosive Trap. 02514_ Acquired 11 matter. 02524_ Acquired 7 matter. 02529_ FD-XNO(O) collects matter. 02530_ FD-XNO(O) puts together Battle Cannon. 02530_ 5L-2KJ(R) triggered Heavy Explosive Trap. 02530_ An explosion rips through the floor. 02530_ 5L-2KJ(R) destroyed. 02530_ 66-WIH(z) suffers critical hit (Destroy). 02530_ 66-WIH(z) destroyed. 02532_ FD-XNO(O) collects matter. 02533_ 5 Matter crushed. A swath of the cavern ceiling suddenly collapses. 02554_ 5R-JMJ(R) suffers critical hit (Burn). 02555_ Lgt. Assault Rifle destroyed. 02558_ Dropped Heavy Explosive Trap. 02559_ Installed Heavy Explosive Trap. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? # ??????????????????????? | | ???????????????????????? ##??????????????????????? | | ??????????????########"####??????????????????????? | | ?????????????###############?####????????????????? | | ????????????#### ###"#;;###" ###????????????????? | | ???????????#### "#"#;;#;#;##" ##????????????????? | | ???????????### ##"#R ;;;### ##????????????????? | | ??????????### % #%#^;;@;##?###????????????????? | | ?????######## "####; ;###????????????????????? | | ???? # #### #########????????????????????? | | ??? *%#########?????????????????????? | | ??? % ###???????????????????????????? | | ??? % # # ##???????????????????????????? | | ??## ##### #####????????????????????????? | | ??## ### # ######???????????????????????? | | ??# % ## ####??????????????????????? | | ????## * # ###????? ##?????????????? | | ????## #### [% # ##???? ##?????????????? | | ????## ? #### ###?? #?????????????? | | ????## ????## #### ?????????????????? | | ???????????### #### ##??????????????????? | | ???????????##### % ##??????????????????? | | ????????????#### % ##??????????????????? | | ????????????### # # ##??????????????????? | | ???????????### % #####??????????????????? | | ??????????### ????????????????? | | ?????????### ????????????? | | ?????????## ### #### ????????????? | | ?????????### ###### ##### #######????????????? | | ?????????#################??#########????????????? | | ??????????#######????####???####?????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 400 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 19% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- You Again Challenges ------------ None Game ------ Seed ReactionDispersalShell Manual? 0 Play Time 00:21:59 Cumulative 380.0 hours Start 2025.11.06 @ 01:12:53 End 2025.11.06 @ 05:04:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 270 Rogue 260 Adventurer 0 Explorer 10 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 80 Gallery% 68 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8dce615c-77db-4dd9-86fe-6f02a904f056