Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.08 @ 16:29:06 Player: Annull999 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (51) 255 Value Destroyed (1972) 1972 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1121) 1121 TOTAL SCORE: 8708 Bonus ------- High Alert Combat Kills 84 Follower Combat Kills 37 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (200) Ox3 Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ Medium Storage Unit System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Light Nuclear Core Hybrid Deuterium Engine Cargo Storage Unit Tesla Rifle Heavy Beamcaster Heavy Missile Launcher Remote Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Reinforced Fission Core > --- PROPULSION ------- Wheel Centrium Wheel > --- UTILITY ---------- Medium Storage Unit Lightpack 2.0 ECM Suite Advanced ECM Suite Hardened Medium Armor Plating System Shield Trap Reconfigurator > --- WEAPON ----------- Heavy Laser Heavy Beamcaster Flak Gun Flak Gun > --- INVENTORY -------- Light Nuclear Core Hybrid Deuterium Engine Micro Fission Core Aluminum Leg Aluminum Leg Titanium Leg Improved Titanium Leg Improved Heat Sink Cargo Storage Unit Improved Target Analyzer Improved Medium Armor Plating Tesla Rifle Heavy Beamcaster Hypervelocity Gauss Rifle Slug Cannon Heavy Missile Launcher Heavy Missile Launcher Remote Datajack Remote Datajack Remote Datajack Improved Plasma Cutter [Rating: 96] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Reinforced Fission Core Reactor Hybrid Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Gar Slots Evolved 10 | . . . . . 4 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . 1 . Propulsion . | . . . . . . . . . . . . . Utility 7 | . . . . . 4 1 . 1 . . 1 . Weapon 2 | . . . . . . 1 . 1 . . . . Parts Attached 73 | 8 2 . . 2 8 2 4 10 . 9 9 19 Power 11 | . 1 . . 1 1 . . 1 . 1 1 5 Engine 6 | . 1 . . 1 1 . . 1 . . 1 1 Core 4 | . . . . . . . . . . . . 4 Reactor 1 | . . . . . . . . . . 1 . . Propulsion 20 | 5 . . . . 3 . 4 1 . 3 . 4 Treads 3 | 3 . . . . . . . . . . . . Leg 6 | 1 . . . . 3 . 2 . . . . . Wheel 11 | 1 . . . . . . 2 1 . 3 . 4 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 21 | 1 1 . . 1 2 1 . 3 . 2 6 4 Device 12 | . 1 . . 1 . 1 . 2 . 1 5 1 Storage 3 | 1 . . . . 1 . . . . . . 1 Processor 1 | . . . . . . . . 1 . . . . Hackware 2 | . . . . . 1 . . . . 1 . . Protection 3 | . . . . . . . . . . . 1 2 Artifact . | . . . . . . . . . . . . . Weapon 21 | 2 . . . . 2 1 . 5 . 3 2 6 Energy Gun 11 | 2 . . . . 1 1 . 4 . . 1 2 Energy Cannon 1 | . . . . . . . . 1 . . . . Ballistic Gun 7 | . . . . . . . . . . 3 1 3 Ballistic Cannon 1 | . . . . . 1 . . . . . . . Launcher 1 | . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 49 | . . . . 1 4 . 11 1 . 10 . 22 Power 6 | . . . . . 1 . 1 . . 1 . 3 Propulsion 13 | . . . . . 2 . 5 . . 2 . 4 Utility 14 | . . . . . . . 3 . . 4 . 7 Weapon 16 | . . . . 1 1 . 2 1 . 3 . 8 Highest Loss Streak 8 | . . . . 1 4 . 8 1 . 8 . 8 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 91 100 100 88 73 84 55 76 80 78 79 70 Engine 8 | . 14 14 14 13 8 7 3 6 6 2 5 2 Core 1 | . . . . . . . . . . . . 5 Treads 11 | . 28 28 28 28 5 . . . . . . . Leg 2 | . . . . . 10 15 12 . . . . . Wheel 4 | . . . . . . . . 13 13 13 11 7 Device 12 | . 5 14 14 13 9 15 5 12 13 12 22 13 Storage 12 | . 14 14 14 14 18 15 15 13 13 12 5 9 Hackware 2 | . . . . . 5 7 3 . . 5 5 5 Energy Gun 16 | . 28 28 28 17 14 23 13 23 20 8 4 6 Ballistic Gun 3 | . . . . . . . . . . 5 16 11 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 77 | 9 13 13 13 13 23 22 22 35 35 43 46 77 Greatest Support 40 | 40 40 40 40 40 40 26 32 26 26 26 26 26 Greatest Overweight (x) 7 | . . . . . 5 . 3 1 1 2 2 7 Average Overweight (x) . | . . . . . . . . 1 1 . 1 3 Largest Inventory Capacity 40 | 8 8 8 8 8 40 40 40 40 40 40 40 40 Average Capacity 27 | 7 8 8 8 8 40 40 40 40 40 40 40 37 Most Carried 35 | 8 8 8 8 8 22 21 32 29 32 35 31 26 Average Carried 16 | 5 5 8 7 7 10 20 25 22 27 32 25 22 Final Capacity 40 | 8 8 8 8 8 40 40 40 40 40 40 40 10 Final Carried 32 | 6 8 8 8 8 22 20 30 21 32 32 26 10 Class Distribution -------------------- 40% | Mutant 24% | Hauler-Gunner 19% | Hauler-Mutant 15% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Gunner | -7/DSF Hauler-Gunner | -6/Factory Hauler-Gunner | -6/Waste Hauler-Gunner | -6/Factory Hauler-Tank | -5/Factory Hauler-Tank | -5/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Gar Matter Collected 1357 | 172 121 . . 20 115 . 18 70 40 76 . 725 Remotely . | . . . . . . . . . . . . . Salvage Created 1787 | . 121 . . 127 325 . . 70 . 415 . 729 Parts 79 | . 3 . . 4 9 . . 1 . 21 . 41 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Gar Combat Hostiles Destroyed 50 | . 4 . . 3 9 . . 1 . 7 . 26 Guns 35 | . 3 . . 2 7 . . . . 2 . 21 Cannons 3 | . . . . . 2 . . . . 1 . . AOE 8 | . . . . . . . . . . 3 . 5 Classes Destroyed 7 | . 2 . . . 1 . . . . 1 . 3 Watcher 1 | . . . . . . . . . . . . 1 Swarmer 23 | . 2 . . . 3 . . . . . . 18 Grunt 18 | . 2 . . 3 5 . . 1 . 4 . 3 Brawler 1 | . . . . . . . . . . . . 1 Duelist 2 | . . . . . . . . . . . . 2 Sentry 3 | . . . . . 1 . . . . 2 . . Programmer 3 | . . . . . . . . . . 1 . 2 Best Kill Streak 9 | . 4 . . 3 3 . . 1 . 4 . 9 Combat Bots Only 9 | . 4 . . 3 3 . . 1 . 4 . 9 Max Kills in Single Turn 3 | . 1 . . 1 1 . . 1 . 3 . 3 Gunslinging 1 | . . . . . . . . . . . . 1 Exploded 3 | . . . . . . . . . . 2 . 3 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Gar Hostile Shots Fired 604 | . 18 3 . 23 64 . 166 12 . 64 . 254 Missed 179 | . 4 2 . 4 16 . 72 5 . 28 . 48 Damage Taken 7120 | . 158 13 . 220 641 . 1322 130 . 866 . 3770 Core 2014 | . 39 . . 32 130 . 526 . . 280 . 1007 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 67 | 100 . . . 71 76 . 24 . . 67 . . Volleys Fired 109 | . 11 . . 14 32 . . 4 . 10 . 38 Largest 4 | . 2 . . 2 2 . . 4 . 4 . 4 Hottest 239 | . 100 . . 100 115 . . 225 . 239 . 206 Shots Fired 288 | . 22 . . 20 56 . . 13 . 36 . 141 Gun 263 | . 22 . . 20 43 . . 13 . 26 . 139 Cannon 23 | . . . . . 13 . . . . 10 . . Launcher 2 | . . . . . . . . . . . . 2 Special . | . . . . . . . . . . . . . Kinetic 117 | . . . . . 13 . . . . 10 . 94 Thermal 139 | . 22 . . 20 43 . . 4 . 5 . 45 Explosive 2 | . . . . . . . . . . . . 2 Electromagnetic 30 | . . . . . . . . 9 . 21 . . Robot Hit Streak 21 | . 7 . . 12 14 . . 8 . 21 . 7 Robot Miss Streak 15 | . 3 . . 4 4 . . 1 . 4 . 15 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 10 | . 1 . . . . . . . . . . 9 Max Gunslinging Chain 2 | . 1 . . . . . . . . . . 2 Shots Hit Robots 201 | . 15 . . 15 41 . . 11 . 27 . 92 Core Hits 135 | . 5 . . 5 20 . . 4 . 16 . 85 Critical Kills 1 | . . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 Critical Strikes 16 | . 4 . . 2 6 . . . . 2 . 2 Burn 12 | . 4 . . 2 6 . . . . . . . Destroy 2 | . . . . . . . . . . . . 2 Corrupt 2 | . . . . . . . . . . 2 . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4114 | . 186 . . 186 697 . . 161 . 690 . 2194 Guns 3074 | . 186 . . 186 481 . . 161 . 311 . 1749 Cannons 369 | . . . . . 209 . . . . 160 . . Explosions 664 | . . . . . . . . . . 219 . 445 Melee . | . . . . . . . . . . . . . Ramming 7 | . . . . . 7 . . . . . . . Kinetic 1327 | . . . . . 209 . . . . 125 . 993 Thermal 1950 | . 186 . . 186 481 . . 64 . 277 . 756 Explosive 445 | . . . . . . . . . . . . 445 Electromagnetic 385 | . . . . . . . . 97 . 288 . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . . 4 Average Corruption 3 | . . . . . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 13 | . . . . . . . . . . . . 13 Message Errors 4 | . . . . . . . . . . . . 4 Matter Fused 6 | . . . . . . . . . . . . 6 Energy Discharges 1 | . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 63 | . . . . . 6 . . . . 31 . 26 Projectiles 6 | . . . . . 6 . . . . . . . Explosions 57 | . . . . . . . . . . 31 . 26 Melee . | . . . . . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 1 | . . . . . 1 . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 158 | . . . . . . . . . . 158 . . Shots 2 | . . . . . . . . . . 2 . . Rammed 4 | 1 1 . . . 2 . . . . . . . Targets Rammed 6 | 1 1 . . . 4 . . . . . . . Kicked 2 | . . . . . 2 . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 585 | . 204 . . 133 48 . . 213 . 219 . 585 Average Temperature 146 | . 98 . . 83 17 . . 85 . 72 . 200 Received Heat Transfer 2046 | . 63 9 . 141 360 . 252 81 . 114 . 1026 Effects 21 | . . . . . . . . . . . . 21 Shutdowns 8 | . . . . . . . . . . . . 8 Energy Bleed 2 | . . . . . . . . . . . . 2 Interference 7 | . . . . . . . . . . . . 7 Matter Decay 2 | . . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 . 1 . . Combat Hostiles 2 | . . . . . . . . 1 . 1 . . Parts Fried 3 | . . . . . . . . 2 . 1 . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . 1 . . 1 . . . . . . . . Combat Hostiles 2 | . 1 . . 1 . . . . . . . . Parts Melted 13 | . 1 . . 1 8 . . . . . . 3 Heat Transferred 5382 | . 851 . . 703 1813 . . 148 . 298 . 1569 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Gar Peak Influence 623 | . 141 54 . 60 184 33 23 20 7 289 131 623 Initial 107 | . . 54 . . . 33 23 . 7 4 107 91 Average 164 | . 63 54 . 43 63 33 8 1 7 196 107 429 Maximum Alert Level 2 | . . . . . . . . . . 1 . 2 Low Security (%) 73 | 100 100 100 . 100 100 100 100 100 100 48 100 17 Level 1 9 | . . . . . . . . . . 52 . 18 Level 2 17 | . . . . . . . . . . . . 64 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 5 | . 2 . . . 2 . . . . 1 . . Investigation 3 | . 2 . . . 1 . . . . . . . Extermination 1 | . . . . . . . . . . 1 . . Reinforcement 1 | . . . . . 1 . . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Gar Distress Signals 3 | . 1 . . . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 88 | . 8 2 . 3 16 . 4 1 . 9 . 45 Peak Tracking Total 9 | . 4 2 . 3 6 . 4 1 . 3 . 9 Tactical Retreats 8 | . . . . . . . . . . . . 8 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Gar Traps Triggered 7 | . 1 . . . . . . 1 . 1 . 4 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Reconfigurated 5 | . . . . . . . . . . . . 5 Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Gar Machines Disabled 5 | . . . . . . . . . . 3 . 2 Max in Single Turn 2 | . . . . . . . . . . 2 . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Gar Machines Accessed 8 | . 1 . 2 . 2 1 . . . . 1 1 Terminals 5 | . 1 . . . 2 1 . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Total Hacks 23 | . 4 . 3 . 11 1 . . . . 3 1 Successful 13 | . 1 . 3 . 6 1 . . . . 1 1 Failed 10 | . 3 . . . 5 . . . . . 2 . Catastrophic 2 | . . . . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 14 | . 3 . 1 . 10 . . . . . . . Terminals 17 | . 4 . . . 11 1 . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 3 . Terminal Hacks 7 | . . . 3 . 2 1 . . . . . 1 Record 2 | . . . 2 . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . 1 . Unauthorized Hacks 4 | . 1 . . . 3 . . . . . . . Terminals 4 | . 1 . . . 3 . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . Botnet 3 | . 1 . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 5 | . 1 . . . 2 . . . . . 1 1 Full Trace Events 3 | . 1 . . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Gar Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Gar Total Allies 1 | . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . 1 1 . . Highest-Rated Group 31 | . . . . . . . . . 31 31 . . Highest-Rated Ally 31 | . . . . . . . . . 31 31 . . Total Orders 1 | . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . 1 Ally Attacks 8 | . . . . . . . . . . 8 . . Total Damage 125 | . . . . . . . . . . 125 . . Kills 1 | . . . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . 3 Drone Recoveries 2 | . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Gar Turns Passed 4013 | 76 262 169 612 400 593 10 153 125 216 300 172 925 Spaces Moved 2433 | 42 136 106 380 196 342 7 103 103 210 242 135 431 Core 13 | 6 . . . . 6 . 1 . . . . . Treads 944 | 26 136 106 380 196 100 . . . . . . . Legs 332 | . . . . . 236 7 89 . . . . . Wheels 1144 | 10 . . . . . . 13 103 210 242 135 431 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 120 80 95 95 80 95 110 Average Speed 131 | 125 160 160 160 160 134 120 126 95 95 94 108 129 Slowest Speed 300 | 160 160 160 160 160 300 120 200 95 95 110 110 185 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 29 24 71 44 25 . 79 3 92 6 3 45 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . 1 . . Scrap Searched 1 | . . . . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 100 | . . . . . 3 . . . . 81 . 16 Melee . | . . . . . . . . . . . . . Projectile 3 | . . . . . 3 . . . . . . . AOE 97 | . . . . . . . . . . 81 . 16 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Gar Total 3025 | 67 158 106 387 265 416 8 124 121 226 288 161 698 Wait 271 | 3 5 1 . 46 8 . . 3 1 15 15 174 Move 2420 | 41 135 105 379 195 341 6 102 103 209 241 134 429 Hop . | . . . . . . . . . . . . . Pick Up 104 | 11 4 . 3 4 23 . 18 1 13 12 2 13 Fast Attach . | . . . . . . . . . . . . . Attach 66 | 8 2 . . 2 7 2 4 10 . 9 9 13 Detach 6 | 3 . . . . . . . . . 1 1 1 Swap 7 | . . . . . 1 . . . . . . 6 Drop 9 | . . . 5 4 . . . . . . . . Fire 109 | . 11 . . 14 32 . . 4 . 10 . 38 Melee . | . . . . . . . . . . . . . Ram 1 | 1 . . . . . . . . . . . . Kick 2 | . . . . . 2 . . . . . . . Crush 3 | . 1 . . . 2 . . . . . . . Escape Stasis 24 | . . . . . . . . . . . . 24 Rewire 3 | . . . . . . . . . 3 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -5/Factory -5/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 11) 268 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 339 | -10/Materials | Entered Mines 408 | -10/Mines | Discovered new exit (range 8) 409 | -10/Mines | Learned location of Storage (-7) 422 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 424 | -10/Mines | Discovered new exit (range 5) 508 | -10/Mines | Entered Exiles 553 | -10/Exiles | Met 8R-AWN 574 | -10/Exiles | Met EX-HEX 635 | -10/Exiles | Met EX-DEC 708 | -10/Exiles | Discovered new exit (range 14) 844 | -10/Exiles | Met EX-BIN 875 | -10/Exiles | Aligned with FarCom system 876 | -10/Exiles | Given EX-Vault access code 939 | -10/Exiles | Opened EX-Vault 947 | -10/Exiles | Found Prototype Storage 956 | -10/Exiles | Identified Lightpack 2.0 969 | -10/Exiles | Found Trap Reconfigurator 1005 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1120 | -10/Exiles | Stole two prototypes: Lightpack 2.0, Trap Reconfigurator 1120 | -10/Exiles | Entered Mines 1512 | -9/Mines | Discovered new exit (range 5) 1520 | -9/Mines | Entered Materials 1520 | -8/Materials | Evolved 4 slots: Utility x4 1759 | -8/Materials | Lost 4 parts (1p2n1w) 1824 | -8/Materials | Build established: Hauler-Mutant 2095 | -8/Materials | Discovered new exit (range 16) 2113 | -8/Materials | Entered Factory 2113 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2115 | -7/Factory | FarCom data flow suspended 2123 | -7/Factory | Identified exit to DSF 2123 | -7/Factory | Entered DSF 2187 | -7/DSF | Additional patrols routed to DSF 2230 | -7/DSF | Discovered new exit (range 16) 2250 | -7/DSF | Lost 8 parts (1p2n3u2w) 2258 | -7/DSF | Core integrity fell below 50% 2276 | -7/DSF | Entered Factory 2276 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2304 | -6/Factory | Lost 3 parts (3n) 2354 | -6/Factory | Discovered new exit (range 11) 2401 | -6/Factory | Sucked down chute 2401 | -6/Factory | Entered Waste 2401 | -6/Waste | The area was eerily silent 2402 | -6/Waste | Met a frightened Derelict 2558 | -6/Waste | Build established: Hauler-Gunner 2598 | -6/Waste | Discovered new exit (range 13) 2617 | -6/Waste | Entered Factory 2617 | -6/Factory | Accompanied by 1 ally 2900 | -6/Factory | Discovered new exit (range 15) 2917 | -6/Factory | Entered another Factory area 2917 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2947 | -5/Factory | Lost 8 parts (1p2n4u1w) 3088 | -5/Factory | Identified exit to Garrison 3089 | -5/Factory | Entered Garrison 3185 | -5/Garrison | Triggered checkpoint 3204 | -5/Garrison | Build established: Hauler-Tank 3235 | -5/Garrison | Triggered checkpoint 3332 | -5/Garrison | Lost 6 parts (1n3u2w) 3420 | -5/Garrison | Triggered checkpoint 3420 | -5/Garrison | Triggered checkpoint 3455 | -5/Garrison | Destroyed 9 combat bots 3494 | -5/Garrison | Discovered new exit (range 12) 3573 | -5/Garrison | Triggered checkpoint 3577 | -5/Garrison | Lost 3 parts (1p2w) 3719 | -5/Garrison | Triggered checkpoint 3826 | -5/Garrison | Discovered new exit (range 9) 3843 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3869 | -5/Garrison | Triggered checkpoint 3934 | -5/Garrison | Core integrity fell below 50% 3966 | -5/Garrison | Lost 8 parts (2p1n2u3w) 3983 | -5/Garrison | Core integrity fell below 20% 4014 | -5/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03787_ MSYOV&A%DNQ 7#OUKJV1SGDLPX0CF2ONJC0 03802_ The unstable cave ceiling collapses. 03804_ System corrupted: Matter fused (-9). 03826_ EXIT=FOUND 03843_ Attempting to access garrison exit controls... 03843_ Remote lockdown engaged. 03869_ Beams of light sweep through the air. An alarm sounds. 03873_ Wheel destroyed. 03882_ System corrupted: ECM Suite rejected. 03899_ Critical hit (Burn: +37). 03900_ Hvy. Laser destroyed. 03907_ Rnf. Fission Core destroyed. 03911_ Flak Gun destroyed. 03911_ Critical hit (Burn: +37). 03913_ Hvy. Beamcaster destroyed. 03916_ Mic. Fission Core destroyed. 03922_ Lightpack 2.0 destroyed. 03935_ Trap Reconfigurator destroyed. 03938_ G-50 Soldier destroyed. 03950_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????????# " %=[ *[ | | ????????????????????????# " %= =% | | ????????????????????????# "[% | | ????????????????????????############ ## # | | ???????????????????????????????????# ## | | ???????????????????????????????????" | | ???????????????????????????????????" | | ???????????????????????????????????" | | ???????????????????????#####?????+?" | | ???????????????????##### ###?????# ## ## | | ????????#######???## ##+#### ## ## | | ????????#"""" #####* # | | ????????# ! ! | | ????????#"""" ###### ##+#### | | ????????#######????# ##?????##+### ##++# | | ???????????????????# # # T#??????????# #???? | | ???????????????????####### ##??????????######???? | | ????????????????########## #????????????????????? | | ????????????????# +????????????????????? | | ????????????????# #????????+???????????? | | ????????????????# < ##### ###????????????????????? | | ????????????????# #???#|#????????+???+?????????? | | ????????????????#####???#!#??????????????????????? | | ????????????????????????#=#????????????????????++? | | ????????????????????????#|#??????????????????????? | | ????????????????????????#@#??????????????????????? | | ???????????????????????#g[#??????????????????????? | | ??????????????????????=!/!]??????????????????????? | | ?????????????????????" ]/==?+????????????????????? | | ????????????????????#" /%! ?????????????????????? | | ????????????????????#""#/ ##?????????????????????? | | ????????????????????##### #???+??????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????+ ???????????????????????? | | ????????????????????????? ??+++++????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 32 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 3 Additional Mass Support 6 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Packrat Power Corrupts Challenges ------------ None Game ------ Seed DroneSchematicFemtoactuators Manual? 0 Play Time 00:57:43 Cumulative 3.3 hours Start 2024.07.07 @ 21:24:57 End 2024.07.08 @ 16:29:06 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Zoom Use 44% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2afa2cf2-1ccc-40d1-80ed-83345178b27a