Cogmind - Beta 11 X11 @@@ ROGUE MODE // 2022.03.02 @ 16:11:34 Player: OccultOnion Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (46) 230 Value Destroyed (1171) 1171 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4401 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 34/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Faulty Advanced Beam Rifle Light Assault Rifle Light Assault Rifle Improved Light Cannon Antimatter Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Large Storage Unit Signal Interpreter Advanced ECM Suite Focal Shield > --- WEAPON ----------- Plasma Cannon High-powered Shotgun Great Axe > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Wheel Improved Heat Sink Advanced Beam Rifle Plasma Cannon Light Assault Rifle Light Assault Rifle Improved Light Cannon Antimatter Cannon Mace Great Axe [Rating: 53] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Utility Large Storage Unit Device Advanced ECM Suite Storage Large Storage Unit Processor Signal Interpreter Weapon Mace Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Impact Weapon Mace Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 3 | . . 1 1 . 1 Utility 4 | . . 1 1 1 1 Weapon 1 | . . . . 1 . Parts Attached 49 | 1 1 10 8 9 20 Power 4 | . . . 1 . 3 Engine 2 | . . . 1 . 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 24 | . . 4 5 4 11 Treads . | . . . . . . Leg 12 | . . 3 1 4 4 Wheel 7 | . . 1 4 . 2 Hover 5 | . . . . . 5 Flight . | . . . . . . Utility 6 | 1 1 1 1 1 1 Device 3 | . . 1 . 1 1 Storage 2 | 1 1 . . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 15 | . . 5 1 4 5 Energy Gun 2 | . . 2 . . . Energy Cannon 2 | . . . . . 2 Ballistic Gun 6 | . . 1 1 3 1 Ballistic Cannon 2 | . . 1 . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon 2 | . . . . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 41 | . 2 5 3 12 19 Power 5 | . . 1 . 1 3 Propulsion 20 | . . 3 2 6 9 Utility 3 | . . . . 2 1 Weapon 13 | . 2 1 1 3 6 Highest Loss Streak 10 | . 2 2 2 7 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 99 96 96 93 62 Engine 8 | . 14 10 9 6 2 Leg 20 | . 28 25 20 17 10 Wheel 6 | . . 6 12 11 3 Hover 1 | . . . . . 6 Device 8 | . . 11 9 11 10 Storage 17 | . 28 22 18 14 5 Processor 4 | . . . 9 7 6 Energy Gun 3 | . 14 3 . . . Ballistic Gun 8 | . 13 2 3 13 4 Ballistic Cannon 2 | . . 7 4 . 1 Impact Weapon 3 | . . 6 9 4 . Slashing Weapon 1 | . . . . 2 4 Naked Turns . | . . . . . . Heaviest Build 48 | 19 34 37 41 48 43 Greatest Support 50 | 20 20 30 40 38 50 Greatest Overweight (x) 12 | . 1 3 3 4 12 Average Overweight (x) 1 | . . 2 1 2 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 8 13 15 15 15 14 Most Carried 15 | 8 9 15 15 15 14 Average Carried 12 | 7 7 12 13 14 11 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 8 8 15 15 15 5 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 898 | 219 91 187 21 247 133 Remotely . | . . . . . . Salvage Created 1473 | 123 207 393 91 496 163 Parts 107 | 5 18 24 13 34 13 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 2 | . . 1 . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 35 | . 6 9 6 6 8 Melee 2 | . . . . 2 . Guns 22 | . 6 5 6 4 1 Cannons 11 | . . 4 . . 7 Classes Destroyed 11 | 2 4 2 . 2 1 Worker 5 | . 1 . 1 3 . Builder 1 | . . . . 1 . Tunneler 1 | 1 . . . . . Hauler 1 | . . . . 1 . Recycler 2 | 1 . . . 1 . Watcher 1 | . 1 . . . . Swarmer 16 | . 3 . 6 . 7 Grunt 13 | . 3 5 . 5 . Brawler 1 | . . 1 . . . Sentry 4 | . . 3 . 1 . Programmer 1 | . . . . . 1 Best Kill Streak 5 | 2 4 5 3 3 2 Combat Bots Only 5 | . 4 5 3 2 2 Max Kills in Single Turn 1 | 1 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 5244 | . 416 789 500 1231 2308 Core 1398 | . 101 172 58 213 854 Absorbed by Shields . | . . . . . . Core Remaining (%) 74 | 100 59 57 89 69 . Volleys Fired 181 | 3 27 50 34 26 41 Largest 2 | 2 2 2 1 2 2 Hottest 105 | 60 60 63 35 48 105 Shots Fired 248 | 6 54 58 34 46 50 Gun 186 | 6 54 40 31 46 9 Cannon 62 | . . 18 3 . 41 Launcher . | . . . . . . Special . | . . . . . . Kinetic 166 | 3 27 30 34 46 26 Thermal 52 | . . 28 . . 24 Explosive . | . . . . . . Electromagnetic 30 | 3 27 . . . . Robot Hit Streak 11 | 1 5 11 4 7 5 Robot Miss Streak 10 | 1 5 2 4 3 10 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 160 | 3 24 46 21 38 28 Core Hits 84 | 2 12 18 6 18 28 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . 1 . 1 . Critical Strikes 3 | . . 2 . 1 . Destroy 1 | . . 1 . . . Blast 1 | . . 1 . . . Smash 1 | . . . . 1 . Melee Attacks 55 | . . 6 3 36 10 Impact 30 | . . 6 3 21 . Slashing 25 | . . . . 15 10 Piercing . | . . . . . . Sneak Attacks 7 | . . . 1 5 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3371 | 43 365 709 348 1114 792 Guns 1657 | 43 349 420 256 484 105 Cannons 726 | . . 213 34 . 479 Explosions 153 | . . 76 . . 77 Melee 809 | . . . 58 630 121 Ramming 26 | . 16 . . . 10 Kinetic 1812 | 43 193 359 290 484 443 Thermal 415 | . . 274 . . 141 Explosive 77 | . . . . . 77 Electromagnetic 232 | . 156 76 . . . Impact 250 | . . . 58 192 . Slashing 559 | . . . . 438 121 Piercing . | . . . . . . Highest Corruption 6 | . . 5 . 2 6 Average Corruption 3 | . . 4 . 2 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 22 | . . 8 . 6 8 Message Errors 6 | . . . . 2 4 Matter Fused 6 | . . 3 . 2 1 Heat Flow Errors 2 | . . 2 . . . Energy Discharges 3 | . . 1 . . 2 Data Loss (minor) 3 | . . 2 . 1 . Data Loss (major) 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 259 | . . . 18 167 74 Projectiles . | . . . . . . Explosions 12 | . . . . . 12 Melee 247 | . . . 18 167 62 Knockbacks 6 | . . . . . 6 Impact . | . . . . . . Kinetic 6 | . . . . . 6 Secondary . | . . . . . . Self-Inflicted Damage 106 | . . 30 . . 76 Shots 2 | . . 1 . . 1 Rammed 7 | . . . . . 7 Targets Rammed 11 | . 4 . . . 7 Kicked 4 | . 4 . . . . Crushed . | . . . . . . Highest Temperature 329 | . 45 268 . 20 329 Average Temperature 75 | . 14 82 . 10 152 Received Heat Transfer 990 | . 177 309 . 474 30 Effects 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . 1 2 . Impact Corruptions 5 | . . . 1 4 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 1 . . 2 Heat Transferred 875 | . . 625 . . 250 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 226 | 10 213 226 184 99 118 Initial 81 | . 6 81 24 . 20 Average 65 | 6 76 118 56 35 56 Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 93 | 100 94 72 100 100 100 Level 1 6 | . 5 27 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 . 1 2 2 Investigation 2 | . 1 . . 1 . Extermination 1 | . . . . . 1 Reinforcement 4 | . 1 . 1 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 2 | . . . . 1 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 6 | . . 1 1 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 84 | . 16 12 12 15 29 Peak Tracking Total 10 | . 4 5 7 6 10 Tactical Retreats 5 | . 2 . 1 . 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 5 | . 1 1 . 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 5 | . 1 2 . . 2 Max in Single Turn 2 | . 1 1 . . 2 Garrison Access 2 | . . . 1 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised 1 | . . . . 1 . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 20 | . 5 5 3 4 3 Terminals 16 | . 5 5 2 1 3 Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . 1 2 . Total Hacks 50 | . 14 16 6 7 7 Successful 20 | . 8 7 1 2 2 Failed 30 | . 6 9 5 5 5 Catastrophic 9 | . 2 3 2 . 2 Database Lockouts . | . . . . . . Manual 38 | . 12 15 4 . 7 Terminals 43 | . 14 16 4 2 7 Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 6 | . . . 2 4 . Terminal Hacks 9 | . 4 3 . . 2 Part Schematic 1 | . 1 . . . . Level Access Points 1 | . 1 . . . . Terminal Index 3 | . 1 1 . . 1 Unreport Threat 1 | . . 1 . . . Recall Investigation 1 | . . . . . 1 Zone Layout 2 | . 1 1 . . . Fabricator Hacks 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . 1 1 . Seal Access 2 | . . . 1 1 . Unauthorized Hacks 8 | . 4 4 . . . Terminals 8 | . 4 4 . . . Track 3 | . 2 1 . . . Botnet 5 | . 2 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 18 | . 4 5 3 3 3 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built 2 | . . . . 2 . Authchips . | . . . . . . Time 84 | . . . . 84 . Total Part Build Rating 8 | . . . . 8 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 3421 | 26 714 605 431 966 679 Spaces Moved 1915 | 12 341 278 287 586 411 Core 13 | . . . . . 13 Treads . | . . . . . . Legs 812 | 12 341 130 38 35 256 Wheels 953 | . . 148 249 551 5 Hover 137 | . . . . . 137 Flight . | . . . . . . Fastest Speed 44 | 120 120 125 100 100 44 Average Speed 136 | 120 174 157 118 128 116 Slowest Speed 650 | 120 190 330 190 400 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 2 61 34 30 18 10 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched . | . . . . . . Spaces Dug 33 | . . 6 . 22 5 Terrain Destroyed 52 | . . 6 . 22 24 Melee 33 | . . 6 . 22 5 Projectile 1 | . . . . . 1 AOE 18 | . . . . . 18 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 2365 | 17 407 380 337 705 519 Wait 90 | . 23 15 1 29 22 Move 1910 | 11 340 277 286 585 411 Hop . | . . . . . . Pick Up 44 | 2 6 18 5 10 3 Fast Attach 16 | 1 . 1 1 6 7 Attach 28 | . . 7 5 3 13 Detach 4 | . . . . 1 3 Swap 5 | . 1 2 2 . . Drop 21 | . 6 4 . 9 2 Fire 181 | 3 27 50 34 26 41 Melee 55 | . . 6 3 36 10 Ram 7 | . . . . . 7 Kick 4 | . 4 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 27 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 594 | -10/Materials | Discovered new exit (range 12) 615 | -10/Materials | Identified exit to Materials 741 | -10/Materials | Entered another Materials area 741 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1327 | -9/Materials | Discovered new exit (range 10) 1346 | -9/Materials | Entered another Materials area 1346 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1759 | -8/Materials | Discovered new exit (range 15) 1773 | -8/Materials | Identified exit to Factory 1777 | -8/Materials | Entered Factory 1777 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2346 | -7/Factory | Fabricated Plasma Cannon (x2) 2700 | -7/Factory | Discovered new exit (range 15) 2709 | -7/Factory | Cargo convoy interrupted 2735 | -7/Factory | Discovered new exit (range 15) 2741 | -7/Factory | Identified exit to Factory 2743 | -7/Factory | Entered another Factory area 2743 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2766 | -6/Factory | Lost 7 parts (1p3n1u2w) 2839 | -6/Factory | Discovered new exit (range 8) 2847 | -6/Factory | Identified exit to Lower Caves 3141 | -6/Factory | Spotted B-75 Beast 3283 | -6/Factory | Lost 10 parts (1p5n1u3w) 3408 | -6/Factory | Cargo convoy interrupted 3411 | -6/Factory | Core integrity fell below 50% 3420 | -6/Factory | Core integrity fell below 20% 3422 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03408_ Lgt. Nuclear Core destroyed. 03410_ Slug penetrates Wall. 03410_ Hvy. Flak Cannon destroyed. 03410_ Aluminum Leg destroyed. 03412_ Dropped Lrg. Storage Unit. 03413_ Wall collapses. 03413_ X-72 Disruptor unfolds itself. 03413_ M-28 Smith unfolds itself. 03413_ Slug penetrates Wall. 03413_ Penetrated by Slug. 03413_ Dropped Adv. ECM Suite. 03413_ Penetrated by Slug. 03416_ Slug penetrates Wall. 03416_ P-60 Hacker resets M-28 Smith, system corruption cleaned. 03418_ P-60 Hacker resets X-72 Disruptor, system corruption cleaned. 03419_ Slug penetrates Wall. 03419_ Penetrated by Slug. 03419_ Slug penetrates Wall. 03419_ Great Axe destroyed. 03420_ Slammed into P-60 Hacker. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????######+?######????????????????? | | ??????????????? ???# k #????????????????? | | ??????????????? ???# """ #????????????????? | | ??????????????? ##?# """ #????????????????? | | ??????????????? ?+ """ #????????????????? | | ??????????????? # #????????????????? | | ??????????????? ? # #????????????????? | | ??????????????? ??+ #????????????????? | | ??????????????# #??#R #????????????????? | | ??????????????# #??# #????????????????? | | ??????????????# #??# #????????????????? | | ??????????????# #??# @ ] #????????????????? | | ????????####### #??# % p #????????????????? | | ????????? #??##/#;#########????????????????? | | ?????####### #???#"#x* ! ##????????????????? | | ?????# # #####%!!/ #?????????????????? | | ?????# """ / /% #?????????????????? | | ?????# """ # ##+####### #?????????????????? | | ?????# ????# ## ?????# !##????????????????? | | ???????????# ##""?????# ! ##????????????????? | | ???????????# ##"""????# ##????????????????? | | ???????????# ##"""????# ! #?????????????????? | | ???????????# ## ???# #?????????????????? | | ???????????# ## ]???###########????????????????? | | ???????????# ######????????????##????????????????? | | ?????#######+##??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# = """" #??????????????????????????????????? | | ?????# """" #??????????????????????????????????? | | ?????#! """" #??????????????????????????????????? | | ?????# """" #??????????????????????????????????? | | ###### """" #??????????????????????????????????? | | # """" #??????????????????????????????????? | | # ] """" #??????????????????????????????????? | | # #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Evasion (%) 56 Item Schematics ----------------- Signal Interpreter | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Plasma Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatModifiedInverter Manual? 0 Play Time 00:32:14 Cumulative 109.2 hours Start 2022.03.02 @ 15:42:18 End 2022.03.02 @ 16:11:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 218 Rogue 218 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 55 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 82x60 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dcc80502-f35a-4644-b5b2-f9047ce26f55