Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.22 @ 17:17:49 // Winter2019/RPGLIKE Player: RukoAvali Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (170) 170 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1330 Bonus ------- None Cogmind --------- Core Integrity 0/600 Matter 348/450 Energy 250/250 System Corruption 0% Temperature Cool (6) Movement Flying (200) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (1) --- Flight Unit > --- UTILITY (1) ------ Large Matter Pod > --- WEAPON (1) ------- Grenade Launcher > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Large Matter Pod > --- WEAPON ----------- Medium Laser > --- INVENTORY -------- (None) [Rating: 4] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Large Matter Pod Storage Large Matter Pod Weapon Medium Laser Energy Gun Medium Laser Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 7 | 4 2 1 . Power 2 | 2 . . . Engine 2 | 2 . . . Core . | . . . . Reactor . | . . . . Propulsion 2 | 1 . 1 . Treads 1 | 1 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 1 | . . 1 . Utility 1 | . 1 . . Device . | . . . . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 2 | 1 1 . . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Backups . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Unused Backups . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 93 | . 91 100 100 Engine 25 | . 25 25 25 Treads 20 | . 25 10 . Flight 4 | . . 14 25 Storage 18 | . 16 25 25 Energy Gun 15 | . 21 . . Launcher 9 | . 3 25 25 Peak Build Rating 4 | 3 4 4 4 Average Rating 3 | 2 3 4 4 On Entrance 2 | . 3 4 4 Naked Turns . | . . . . Heaviest Build 11 | 7 11 11 11 Greatest Support 20 | 20 20 20 4 Greatest Overweight (x) 2 | 2 . 2 2 Average Overweight (x) . | . . 1 2 Largest Inventory Capacity . | . . . . Average Capacity . | . . . . Most Carried . | . . . . Average Carried . | . . . . Final Capacity . | . . . . Final Carried . | . . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 456 | 240 200 16 . Remotely . | . . . . Salvage Created 158 | . 143 15 . Parts 18 | . 15 2 1 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 8 | . 6 2 . Melee 1 | . . 1 . Guns 5 | . 5 . . AOE 2 | . 1 1 . Classes Destroyed 4 | . 4 . . Worker 3 | . 2 . 1 Builder 1 | . 1 . . Swarmer 5 | . 3 2 . Grunt 3 | . 3 . . Best Kill Streak 4 | . 4 2 1 Combat Bots Only 2 | . 2 2 . Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . 1 1 . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 107 | . 81 17 9 Missed 31 | . 23 5 3 Hits 76 | . 58 12 6 Projectile 76 | . 58 12 6 Damage Taken 725 | . 556 94 75 Core 601 | . 459 76 66 Absorbed by Shields . | . . . . Redirected to Core 384 | . 302 51 31 Core Remaining (%) 55 | 100 . 10 . Volleys Fired 44 | . 38 2 4 Largest 1 | . 1 1 1 Hottest 50 | . 50 30 30 Shots Fired 44 | . 38 2 4 Gun 34 | . 34 . . Cannon . | . . . . Launcher 10 | . 4 2 4 Special . | . . . . Kinetic . | . . . . Thermal 34 | . 34 . . Explosive 10 | . 4 2 4 Electromagnetic . | . . . . Robot Hit Streak 3 | . 3 . . Robot Miss Streak 5 | . 5 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 15 | . 15 . . Core Hits 19 | . 14 1 4 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Burn 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 779 | . 618 46 115 Guns 189 | . 189 . . Cannons . | . . . . Explosions 572 | . 421 36 115 Melee . | . . . . Ramming 18 | . 8 10 . Kinetic . | . . . . Thermal 343 | . 343 . . Explosive 418 | . 267 36 115 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 58 | . 49 . 9 Projectiles . | . . . . Explosions 58 | . 49 . 9 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 8 | . 8 . . Shots 2 | . 2 . . Rammed 13 | . 8 5 . Targets Rammed 14 | . 8 6 . Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 358 | . 358 . 5 Average Temperature 139 | . 144 . 2 Received Heat Transfer 210 | . 180 . 30 Effects 3 | . 3 . . Shutdowns 1 | . 1 . . Energy Bleed 1 | . 1 . . Matter Decay 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 3 . . Heat Transferred 729 | . 729 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 109 | . 109 95 37 Initial 38 | . . 38 29 Average 36 | . 40 74 29 Influence Increases 304 | . 229 57 18 Destroy 0b10 Robot/C 160 | . 120 40 . Destroy 0b10 Robot/NC 20 | . 15 . 5 Destroy Leader 30 | . 20 10 . Disable Machine 15 | . 15 . . Destroy Structure 49 | . 29 7 13 Lose Combat Pursuer 30 | . 30 . . Influence Decreases 267 | . 130 81 56 Entered New Map 107 | . . 61 46 Time Decay 160 | . 130 20 10 Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 19 | . 13 3 3 Peak Tracking Total 6 | . 6 3 3 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 490 | 92 311 59 28 Spaces Moved 234 | 65 138 21 10 Core 19 | 19 . . . Treads 189 | 46 138 5 . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 26 | . . 16 10 Fastest Speed 50 | 50 160 160 200 Average Speed 157 | 134 160 190 200 Slowest Speed 200 | 160 160 200 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 8 | 3 21 7 3 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 48 | . 24 11 13 Melee . | . . . . Projectile . | . . . . AOE 48 | . 24 11 13 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 302 | 69 185 34 14 Wait 5 | . . 5 . Move 231 | 64 137 20 10 Hop . | . . . . Pick Up . | . . . . Fast Attach 4 | 3 1 . . Attach . | . . . . Detach . | . . . . Swap 3 | 1 1 1 . Drop 1 | 1 . . . Fire 44 | . 38 2 4 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 14 | . 8 6 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 16) 268 | -10/Materials | Core integrity fell below 50% 309 | -10/Materials | Build established: Mutant 404 | -10/Materials | Entered Mines 407 | -10/Mines | Core integrity fell below 20% 418 | -10/Mines | Reached level 2 449 | -10/Mines | Discovered new exit (range 8) 463 | -10/Mines | Entered Materials 464 | -9/Materials | Core integrity fell below 50% 464 | -9/Materials | Core integrity fell below 20% 465 | -9/Materials | Reached level 3 491 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00418_ S-10 Pest destroyed. 00419_ U-05 Engineer lays Concrete. 00419_ R-06 Scavenger collects Lgt. Ion Engine. 00420_ Acquired 6 matter. 00421_ U-05 Engineer lays Concrete. 00421_ Acquired 8 matter. 00422_ U-05 Engineer lays Concrete. 00423_ Acquired 2 matter. 00423_ R-06 Scavenger collects Flight Unit. 00424_ U-05 Engineer lays Concrete. 00426_ Acquired Flight Unit. 00426_ U-05 Engineer lays Concrete. 00427_ R-06 Scavenger collects Lgt. Treads. 00431_ U-05 Engineer lays Concrete. 00442_ U-05 Engineer builds a Wall. 00449_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 00465_ Reached level 3. 00483_ Destroyed Mining Laser. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????# #### ###+###???????????????? | | ???????????# ] @ u ????????? | | ?????????? Y Y ????????? | | ???????????# ????????? | | ???????????# ########### g######?????????? | | ???????????## ?????????????? #??????????????? | | ????????????# ????????????????? #??????????????? | | ????????????# ????????????????????#??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 426 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Levels Raised 2 | . . 1 1 XP Earned 6025 | 3000 775 750 1500 Upgrades . | . . . . Protomatter Created 8 | . 8 . . Protomatter Decayed . | . . . . Game ------ Seed IonThrusterDrivehammer Manual? 0 Play Time 00:09:19 Cumulative 6.5 hours Start 2025.07.22 @ 17:08:31 End 2025.07.22 @ 17:17:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 7 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 745a0a0f-c671-4c70-9eaf-94eedeaafaac