Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.26 @ 15:05:54 Player: SunShine214 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (1283) 1283 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3093 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 287/300 Energy 95/100 System Corruption 12% Temperature Cool (9) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (2) ------- Katana > --- INVENTORY (15) --- Aluminum Leg Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Large Storage Unit Sensor Array EM Pulse Gun Particle Gun Shock Bomb Launcher Shock Bomb Launcher Grenade Launcher Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array > --- WEAPON ----------- Heavy Laser Gauss Rifle > --- INVENTORY -------- Aluminum Leg Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Large Storage Unit Sensor Array EM Pulse Gun Particle Gun Shock Bomb Launcher Shock Bomb Launcher Grenade Launcher Grenade Launcher Mining Laser Katana [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Gauss Rifle Launcher Shock Bomb Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 40 | 7 11 6 16 Power 4 | 1 1 . 2 Engine 4 | 1 1 . 2 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 2 2 6 Treads 5 | 2 . 2 1 Leg 7 | . 2 . 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 2 1 4 2 Device 3 | 1 . 1 1 Storage 3 | 1 . 2 . Processor . | . . . . Hackware 2 | . . 1 1 Protection 1 | . 1 . . Artifact . | . . . . Weapon 15 | 2 7 . 6 Energy Gun 10 | 2 5 . 3 Energy Cannon . | . . . . Ballistic Gun 2 | . 1 . 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 3 | . . . 3 System Corruption 12 | . . . 12 Parts Lost 25 | . 6 . 19 Power 4 | . 1 . 3 Propulsion 8 | . 1 . 7 Utility 4 | . . . 4 Weapon 9 | . 4 . 5 Highest Loss Streak 9 | . 5 . 9 To Critical Strikes . | . . . . Average Backups 9 | . 4 10 14 Power . | . . 1 . Propulsion 1 | . . 1 4 Utility 1 | . . 1 2 Weapon 5 | . 3 6 7 Tool/Special . | . . . . Unused Backups 10 | . 2 . 8 Power . | . . . . Propulsion 5 | . 1 . 4 Utility 1 | . . . 1 Weapon 4 | . 1 . 3 Tool/Special . | . . . . Average Slot Usage (%) 83 | . 99 85 65 Engine 10 | . 14 11 7 Treads 11 | . 13 9 11 Leg 11 | . 14 12 7 Device 7 | . 10 1 8 Storage 11 | . 14 11 9 Hackware 2 | . . 6 2 Protection 5 | . 3 11 4 Energy Gun 19 | . 24 22 11 Ballistic Gun 1 | . 1 . 2 Peak Build Rating 21 | 9 10 13 21 Average Rating 10 | 5 8 10 14 On Entrance 7 | . 9 7 13 Avg Prop Armor Cover (%) 12 | . 12 . . Naked Turns . | . . . . Heaviest Build 37 | 12 18 33 37 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 9 | . 1 1 9 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 11 | 6 8 13 15 Most Carried 15 | 3 8 15 15 Average Carried 9 | 1 4 10 14 Final Capacity 15 | 8 8 15 15 Final Carried 14 | 3 8 14 14 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 662 | 270 143 60 189 Remotely . | . . . . Salvage Created 1758 | 119 536 395 708 Parts 87 | 6 29 20 32 Haulers Intercepted 3 | . 1 2 . Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 32 | . 13 3 16 Melee 1 | . . . 1 Guns 21 | . 13 1 7 AOE 7 | . . 2 5 Classes Destroyed 9 | 2 3 2 2 Tunneler 1 | 1 . . . Hauler 3 | . 1 2 . Recycler 3 | 1 . 2 . Operator 2 | . . 1 1 Watcher 1 | . . 1 . Swarmer 7 | . 3 . 4 Grunt 23 | . 10 3 10 Sentry 1 | . . . 1 Hunter 1 | . . . 1 Best Kill Streak 5 | 2 4 4 5 Combat Bots Only 5 | . 4 2 5 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 283 | . 102 10 171 Missed 54 | . 17 3 34 Hits 229 | . 85 7 137 Projectile 229 | . 85 7 137 Critical Strikes 5 | . 2 . 3 Damage Taken 3227 | . 905 121 2201 Core 755 | . 178 24 553 Absorbed by Shields . | . . . . Core Remaining (%) 74 | 100 28 94 . Volleys Fired 120 | 3 52 12 53 Largest 2 | 2 2 2 2 Hottest 140 | 80 140 80 97 Shots Fired 219 | 6 99 24 90 Gun 209 | 6 97 24 82 Cannon . | . . . . Launcher 8 | . . . 8 Special 2 | . 2 . . Kinetic 33 | . 16 . 17 Thermal 82 | 3 54 . 25 Explosive . | . . . . Electromagnetic 104 | 3 29 24 48 Robot Hit Streak 11 | 5 11 10 8 Robot Miss Streak 8 | . 4 2 8 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 142 | 5 71 16 50 Core Hits 71 | 3 28 12 28 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 . 1 Corrupt 1 | . 1 . . Sever 1 | . . . 1 Melee Attacks 9 | . . . 9 Impact . | . . . . Slashing 9 | . . . 9 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3153 | 67 936 567 1583 Guns 2036 | 67 936 212 821 Cannons . | . . . . Explosions 986 | . . 355 631 Melee 124 | . . . 124 Ramming 7 | . . . 7 Kinetic 310 | . 132 . 178 Thermal 1560 | 24 595 355 586 Explosive . | . . . . Electromagnetic 1152 | 43 209 212 688 Impact . | . . . . Slashing 124 | . . . 124 Piercing . | . . . . Highest Corruption 12 | . . . 12 Average Corruption 10 | . . . 10 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 12 | . . . 12 Message Errors 3 | . . . 3 Matter Fused 3 | . . . 3 Data Loss (minor) 4 | . . . 4 Misfires 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 51 | . . 9 42 Projectiles . | . . . . Explosions 51 | . . 9 42 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 145 | . . . 145 Shots 8 | . . . 8 Rammed 3 | . . . 3 Targets Rammed 3 | . . . 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 417 | 36 417 54 364 Average Temperature 87 | 18 102 24 85 Received Heat Transfer 1476 | . 381 42 1053 Effects 2 | . 2 . . Damage (minor) 2 | . 2 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 3 | . . . 3 Combat Hostiles 3 | . . . 3 Parts Fried 2 | . . 1 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 3 . . Heat Transferred 2694 | 50 1402 350 892 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . 1 3 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 189 | 5 189 132 176 Initial 59 | . . 59 26 Average 89 | . 119 62 90 Influence Increases 1197 | 10 420 183 584 Destroy 0b10 Robot/C 640 | . 260 60 320 Destroy 0b10 Robot/NC 50 | 10 5 30 5 Destroy Leader 128 | . 42 16 70 Successful Hack 21 | . 7 6 8 Disable Machine 135 | . 15 60 60 Destroy Structure 43 | . 1 11 31 Lose Combat Pursuer 180 | . 90 . 90 Influence Decreases 1039 | 10 280 261 488 Entered New Map 117 | . . 81 36 Time Decay 672 | 10 220 180 262 Lost Part 250 | . 60 . 190 Squads Dispatched 8 | . 1 2 5 Investigation 4 | . . 2 2 Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 5 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 74 | . 30 11 33 Peak Tracking Total 8 | . 8 4 6 Tactical Retreats 8 | . 4 . 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . . 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 9 | . 1 4 4 Max in Single Turn 3 | . 1 3 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 3 2 3 Terminals 8 | . 3 2 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 6 6 6 Successful 5 | . 3 1 1 Failed 13 | . 3 5 5 Catastrophic 6 | . 1 2 3 Database Lockouts . | . . . . Manual 12 | . . 6 6 Terminals 18 | . 6 6 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 3 1 1 Robot Analysis 1 | . 1 . . Branch Access Points 2 | . . 1 1 Reinforcement Status 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 8 | . 3 2 3 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1027 | 17 435 62 513 Sensors 575 | . . 62 513 Terrain 452 | 17 435 . . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1632 | 92 596 377 567 Spaces Moved 719 | 46 274 204 195 Core 9 | 3 . . 6 Treads 363 | 43 89 97 134 Legs 347 | . 185 107 55 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 149 | 152 134 158 162 Slowest Speed 500 | 160 190 240 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 3 50 20 27 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 43 | . 1 11 31 Melee . | . . . . Projectile 1 | . 1 . . AOE 42 | . . 11 31 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1024 | 58 396 234 336 Wait 108 | . 49 2 57 Move 716 | 45 273 203 195 Hop . | . . . . Pick Up 22 | 3 9 8 2 Fast Attach 22 | 7 4 2 9 Attach 8 | . 2 2 4 Detach 2 | . . 1 1 Swap 10 | . 5 2 3 Drop 4 | . 2 2 . Fire 120 | 3 52 12 53 Melee 9 | . . . 9 Ram . | . . . . Kick . | . . . . Crush 3 | . . . 3 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: [*Fac] / Sto) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 334 | -10/Materials | Core integrity fell below 50% 371 | -10/Materials | Lost 5 parts (1p4w) 448 | -10/Materials | Discovered new exit (range 16) 689 | -10/Materials | Entered another Materials area 689 | -9/Materials | Evolved 2 slots: Utility x2 842 | -9/Materials | Identified exit to Mines 1029 | -9/Materials | Discovered new exit (range 16) 1066 | -9/Materials | Entered another Materials area 1066 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1291 | -8/Materials | Discovered new exit (range 3) 1427 | -8/Materials | Lost 9 parts (2p3n2u2w) 1432 | -8/Materials | System corruption reached 10% 1523 | -8/Materials | Identified exit to Storage 1565 | -8/Materials | Core integrity fell below 50% 1612 | -8/Materials | Core integrity fell below 20% 1633 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01605_ G-50 Soldier Carbon-fiber Leg severed. 01607_ U-05 Engineer builds a Wall. 01609_ Critical hit (Burn: +37). 01612_ Acquired Carbon-fiber Leg. 01612_ U-05 Engineer lays Concrete. 01614_ U-05 Engineer builds a Wall. 01616_ Carbon-fiber Leg destroyed. 01616_ G-50 Soldier destroyed. 01618_ Acquired 54 matter. 01619_ U-05 Engineer lays Concrete. 01620_ U-05 Engineer builds a Wall. 01621_ System corrupted: Component data lost. 01622_ K-01 Serf collects debris. 01625_ U-05 Engineer lays Concrete. 01625_ K-01 Serf collects debris. 01626_ U-05 Engineer lays Concrete. 01628_ U-05 Engineer builds a Wall. 01628_ U-05 Engineer lays Concrete. 01629_ K-01 Serf collects debris. 01629_ U-05 Engineer lays Concrete. 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