Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.23 @ 00:46:41 Player: Petvaria Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (54) 270 Value Destroyed (2431) 2431 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (2524) 2524 TOTAL SCORE: 14025 Bonus ------- High Alert Combat Kills 254 Follower Combat Kills 270 Entered Garrisons 200 Entered DSFs 1500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 7/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (20) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Advanced Signal Interpreter Compact Mass Driver Enhanced Hardcell Cannon Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- (None) > --- UTILITY ---------- Large Battery Advanced Weight Redist. System Visual Processing Unit Terrain Scan Processor Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- Light Quantum Reactor Advanced Signal Interpreter Guided Plasma Cannon Enhanced Nova Cannon Enhanced Hardcell Cannon [Rating: 46] Favorites ----------- Power Quantum Reactor Engine Improved Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion None Utility Improved Melee Analysis Suite Device Advanced Weight Redist. System Storage Large Battery Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Assault Cannon Energy Gun Medium Laser Energy Cannon Guided Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Assault Cannon Launcher Fusion Bomb Launcher Impact Weapon Heavy Mace Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac DSF Gar Res Arm Res DSF Acc Slots Evolved 18 | . . . . . 4 2 2 . 2 . . 2 . . 2 . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 18 | . . . . . 4 2 2 . 2 . . 2 . . 2 . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 53 | 2 1 . . . . 8 7 . 2 6 . . . 9 9 5 1 . 3 Power 8 | . . . . . . 1 . . . 2 . . . 2 2 1 . . . Engine 4 | . . . . . . 1 . . . 1 . . . . 2 . . . . Core 1 | . . . . . . . . . . 1 . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 2 . 1 . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 26 | . . . . . . 4 7 . 2 4 . . . 3 2 1 1 . 2 Device 8 | . . . . . . 2 1 . 1 2 . . . 1 1 . . . . Storage 1 | . . . . . . . . . . . . . . 1 . . . . . Processor 8 | . . . . . . 1 6 . . 1 . . . . . . . . . Hackware 8 | . . . . . . 1 . . 1 1 . . . . 1 1 1 . 2 Protection 1 | . . . . . . . . . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 19 | 2 1 . . . . 3 . . . . . . . 4 5 3 . . 1 Energy Gun 2 | 2 . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . 1 . . . . . . . . 1 . . . . Ballistic Gun 1 | . 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon 8 | . . . . . . . . . . . . . . 4 1 2 . . 1 Launcher 4 | . . . . . . 1 . . . . . . . . 2 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . . . . 1 1 . . . Parts Lost 31 | . . . . . 2 3 . 1 . 3 . . 1 5 9 1 1 3 2 Power 3 | . . . . . . 1 . . . . . . . 1 1 . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 22 | . . . . . . 2 . 1 . 2 . . 1 4 5 1 1 3 2 Weapon 6 | . . . . . 2 . . . . 1 . . . . 3 . . . . Highest Loss Streak 4 | . . . . . 2 3 . 1 . 2 . . 1 3 4 1 1 4 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 4 | . 3 5 5 5 5 2 3 3 3 4 5 5 5 4 4 4 4 5 4 Power . | . . . . . 1 . . . . . . . . . . . 1 1 1 Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 1 | . 1 1 1 1 2 1 1 1 1 2 3 3 3 1 1 1 1 2 1 Weapon 2 | . 2 4 3 3 2 1 2 2 2 2 2 2 2 2 3 3 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 7 | . . . 2 1 1 . . . . . . . . . . 1 1 . 1 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . 1 . . . . . . . . . . . . . . . 1 Weapon 5 | . . . 1 1 1 . . . . . . . . . . 1 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 39 | . 27 28 28 28 10 24 36 63 59 61 64 57 54 52 45 28 24 10 5 Reactor 1 | . . . . . . . . . . . . . . 3 . 1 . . . Device 3 | . . . . . . 5 3 3 5 4 . . . 3 6 2 . . . Storage 1 | . . . . . . . . . . . . . . 4 1 . . . . Processor 18 | . . . . . . 5 18 46 41 41 41 36 33 26 22 14 13 6 . Hackware 5 | . . . . . . 6 6 6 6 11 17 15 15 5 5 8 11 4 4 Energy Gun 3 | . 27 28 28 28 10 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 4 . 1 . . 1 Peak Build Rating 46 | 2 3 3 3 3 3 15 35 35 39 45 36 36 36 46 43 46 22 19 21 Average Rating 26 | 1 1 3 2 3 1 9 20 33 36 37 36 36 33 40 32 26 21 10 11 On Entrance 18 | . 2 3 3 3 3 1 10 35 32 39 36 36 36 32 46 18 19 19 3 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . Naked Turns 102 | . . . . . 21 . . . . . . . . . . . . 14 67 Heaviest Build 42 | 3 3 3 3 3 3 4 3 3 3 3 3 3 3 42 23 14 . . 13 Greatest Support 12 | 3 3 3 3 3 3 12 3 3 3 3 3 3 3 12 12 12 3 3 3 Greatest Overweight (x) 11 | . . . . . . . . . . . . . . 11 1 1 . . 4 Average Overweight (x) . | . . . . . . . . . . . . . . 1 . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 4 5 4 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 3 5 4 4 4 2 3 3 3 4 5 5 5 4 4 4 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 5 5 3 3 4 4 5 5 5 5 5 4 5 5 5 5 Class Distribution -------------------- 60% | Mutant 18% | Hacker-Mutant 9% | Hacker-Scout 9% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scout | -6/Factory Mutant | -6/DSF Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/DSF Mutant | -4/Garrison Mutant | -3/Research Hacker-Mutant | -3/Armory Hacker-Mutant | -2/Research Mutant | -2/DSF Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac DSF Gar Res Arm Res DSF Acc Matter Collected 2041 | 166 . . . 36 4 . 14 . 145 79 . . . 642 574 21 . . 360 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 2261 | 91 . . . 91 . 159 14 . . 343 . . . 434 809 21 . . 299 Parts 98 | 6 . . . 11 . 5 6 . . 12 . . . 24 22 2 . . 10 Haulers Intercepted 2 | . . . . . . . . . . . . . . 1 1 . . . . Recyclers Shooed 4 | 1 . . . . . 1 . . . . . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac DSF Gar Res Arm Res DSF Acc Combat Hostiles Destroyed 29 | . . . . . . 2 . . . 2 . . . 9 8 3 . . 5 Melee 1 | . . . . . . . . . . 1 . . . . . . . . . Cannons 14 | . . . . . . . . . . 1 . . . 9 3 1 . . . AOE 13 | . . . . . . 2 . . . . . . . . 4 2 . . 5 Classes Destroyed 11 | 2 . . . 2 . 1 . . . 1 . . . 5 . . . . . Worker 5 | . . . . 1 . . . . . . . . . . 2 . . . 2 Builder 4 | . . . . 2 . . 1 . . . . . . . . . . . 1 Tunneler 7 | 1 . . . 2 . . . . . . . . . . 3 . . . 1 Hauler 2 | . . . . . . . . . . . . . . 1 1 . . . . Recycler 7 | 1 . . . . . 1 . . . . . . . . 3 . . . 2 Swarmer 16 | . . . . . . 2 . . . 2 . . . . 4 3 . . 5 Grunt 7 | . . . . . . . . . . . . . . 5 2 . . . . Sentry 2 | . . . . . . . . . . . . . . 1 1 . . . . Specialist 2 | . . . . . . . . . . . . . . 2 . . . . . Programmer 2 | . . . . . . . . . . . . . . 1 1 . . . . Samaritan 2 | . . . . . . . . . . 2 . . . . . . . . . Best Kill Streak 6 | 2 . . . 5 . 3 1 . . 2 . . . 3 4 3 . . 6 Combat Bots Only 5 | . . . . . . 2 . . . 2 . . . 3 4 3 . . 5 Max Kills in Single Turn 5 | 1 . . . 2 . 2 1 . . 1 . . . 1 2 2 . . 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 2 . . . . . . . . 2 2 . . 4 Melee 1 | . . . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac DSF Gar Res Arm Res DSF Acc Hostile Shots Fired 581 | . . . . . 25 95 . 7 3 27 . . 5 153 96 16 . 31 123 Missed 218 | . . . . . 7 37 . . 2 14 . . 2 64 33 8 . 7 44 Hits 363 | . . . . . 18 58 . 7 1 13 . . 3 89 63 8 . 24 79 Melee 17 | . . . . . 1 1 . . . . . . . . . . . 15 . Projectile 346 | . . . . . 17 57 . 7 1 13 . . 3 89 63 8 . 9 79 AOE 4 | . . . . . . . . . . . . . . . . . . 4 . Critical Strikes 21 | . . . . . 1 1 . . . . . . 1 4 4 . . 5 5 Part Disruptions 2 | . . . . . . . . . . . . . . 2 . . . . . Damage Taken 7862 | . 46 . . . 472 680 . 213 19 286 . . 145 1507 1442 239 . 985 1828 Core 5458 | . 32 . . . 332 501 . 168 19 218 . . 145 647 668 199 . 928 1601 Absorbed by Shields 48 | . . . . . . . . . . . . . . 48 . . . . . Core Remaining (%) 56 | 100 . . . 87 39 28 . 80 . . 76 . . 31 . 33 . 36 . Volleys Fired 182 | 3 . . . 6 1 1 . . . 2 . . . 73 49 15 . . 32 Largest 2 | 2 . . . 2 1 1 . . . 1 . . . 1 1 1 . . 1 Hottest 120 | 90 . . . 90 50 33 . . . 120 . . . 120 120 54 . . 58 Shots Fired 193 | 6 . . . 12 1 1 . . . 2 . . . 74 50 15 . . 32 Gun 19 | 6 . . . 12 1 . . . . . . . . . . . . . . Cannon 165 | . . . . . . . . . . 2 . . . 73 46 14 . . 30 Launcher 9 | . . . . . . 1 . . . . . . . 1 4 1 . . 2 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 154 | . . . . . . . . . . . . . . 66 44 14 . . 30 Thermal 30 | 6 . . . 12 1 . . . . 2 . . . 7 2 . . . . Explosive 7 | . . . . . . . . . . . . . . . 4 1 . . 2 Electromagnetic 2 | . . . . . . 1 . . . . . . . 1 . . . . . Robot Hit Streak 10 | 4 . . . 7 . . . . . 2 . . . 10 10 1 . . 9 Robot Miss Streak 4 | . . . . 2 1 . . . . . . . . 4 3 2 . . 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 109 | 4 . . . 7 . 3 1 . . 14 . . . 35 26 2 . . 17 Core Hits 80 | 3 . . . 5 . 9 1 . . 7 . . . 18 17 3 . . 17 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . 3 . . . . Critical Strikes 14 | . . . . . . . . . . 3 . . . 6 5 . . . . Blast 8 | . . . . . . . . . . . . . . 6 2 . . . . Smash 3 | . . . . . . . . . . . . . . . 3 . . . . Impale 3 | . . . . . . . . . . 3 . . . . . . . . . Melee Attacks 71 | . . . . . . 10 1 4 5 16 . . . . 35 . . . . Impact 35 | . . . . . . . . . . . . . . . 35 . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 36 | . . . . . . 10 1 4 5 16 . . . . . . . . . Sneak Attacks 12 | . . . . . . 1 1 . . 5 . . . . 5 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7626 | 48 . . . 92 . 346 76 . . 867 . . . 2181 2296 245 . . 1475 Guns 140 | 48 . . . 92 . . . . . . . . . . . . . . . Cannons 4106 | . . . . . . . . . . 66 . . . 2168 1042 82 . . 748 Explosions 1841 | . . . . . . 208 . . . . . . . 13 768 163 . . 689 Melee 1501 | . . . . . . 138 76 . . 801 . . . . 486 . . . . Ramming 38 | . . . . . . . . . . . . . . . . . . . 38 Kinetic 3701 | . . . . . . . . . . . . . . 1910 961 82 . . 748 Thermal 545 | 48 . . . 92 . . . . . 66 . . . 258 81 . . . . Explosive 1620 | . . . . . . . . . . . . . . . 768 163 . . 689 Electromagnetic 221 | . . . . . . 208 . . . . . . . 13 . . . . . Impact 486 | . . . . . . . . . . . . . . . 486 . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 1015 | . . . . . . 138 76 . . 801 . . . . . . . . . Highest Corruption 10 | . . . . . . . . . . . . . . 5 10 10 . 8 8 Average Corruption 5 | . . . . . . . . . . . . . . 4 4 10 . 5 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 45 | . . . . . . . . . . . . . . 31 1 8 . 1 4 Message Errors 10 | . . . . . . . . . . . . . . 5 . 2 . 1 2 Matter Fused 14 | . . . . . . . . . . . . . . 10 . 2 . . 2 Heat Flow Errors 3 | . . . . . . . . . . . . . . 2 . 1 . . . Energy Discharges 5 | . . . . . . . . . . . . . . 4 . 1 . . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 3 | . . . . . . . . . . . . . . 2 . 1 . . . Data Loss (major) 3 | . . . . . . . . . . . . . . 2 . 1 . . . Misfires 2 | . . . . . . . . . . . . . . 1 1 . . . . Alerts 3 | . . . . . . . . . . . . . . 3 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1037 | . . . . . . . . . . 219 . . . 12 570 15 . . 221 Projectiles 154 | . . . . . . . . . . . . . . 12 80 3 . . 59 Explosions 270 | . . . . . . . . . . . . . . . 96 12 . . 162 Melee 613 | . . . . . . . . . . 219 . . . . 394 . . . . Knockbacks 23 | . . . . . . . . . . . . . . 7 10 1 . . 5 Impact 2 | . . . . . . . . . . . . . . . 1 . . . 1 Kinetic 19 | . . . . . . . . . . . . . . 7 7 1 . . 4 Secondary 2 | . . . . . . . . . . . . . . . 2 . . . . Self-Inflicted Damage 114 | . . . . . . 54 . . . . . . . 12 . 32 . . 16 Shots 5 | . . . . . . 3 . . . . . . . 1 . 1 . . . Rammed 14 | . . . . . . . . . . . . . . . . . . . 14 Targets Rammed 14 | . . . . . . . . . . . . . . . . . . . 14 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 215 | 45 . . . 55 . . . . . 120 . . . 152 117 215 . . 6 Average Temperature 42 | 24 . . . 16 . . . . . 72 . . . 49 33 95 . . 3 Received Heat Transfer 827 | . . . . . 90 87 . . . 36 . . . 290 72 36 . . 216 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . 3 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . Parts Fried 11 | . . . . . . . . . . . . . . . 11 . . . . Impact Corruptions 11 | . . . . . . . . . . . . . . . 11 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . 2 . . . . . . . . . Heat Transferred 1154 | 124 . . . 236 . . . . . 160 . . . 560 74 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac DSF Gar Res Arm Res DSF Acc Maximum Alert Level 3 | . . . . . . . . . . . . . . 3 2 2 1 . 2 Low Security (%) 37 | 100 100 100 . 100 100 100 100 100 100 . . 100 100 12 . . 57 100 44 Level 1 20 | . . . . . . . . . . . . . . 28 22 55 42 . 22 Level 2 37 | . . . . . . . . . . . . . . 47 77 44 . . 33 Level 3 4 | . . . . . . . . . . . . . . 12 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 787 | 5 3 . . 15 80 142 66 37 18 . . . . 787 662 445 219 129 438 Initial 442 | . 3 . . . 1 36 66 28 18 . . . . . 442 333 219 129 59 Average 305 | 2 . . . . 5 64 54 26 7 . . . . 454 460 374 197 111 249 Influence Increases 2742 | 10 . . . 25 90 201 5 19 15 45 . . . 822 626 236 4 . 644 Destroy 0b10 Robot/C 740 | . . . . . . 40 . . . 40 . . . 180 160 100 . . 220 Destroy 0b10 Robot/NC 135 | 10 . . . 25 . 5 5 . . 5 . . . 5 45 . . . 35 Destroy Leader 82 | . . . . . . . . . . . . . . . 22 30 . . 30 Allied During Kill 116 | . . . . . . . . . . . . . . . . 21 . . 95 Successful Hack 37 | . . . . . . . . . 5 . . . . 12 4 . 4 . 12 Disable Machine 195 | . . . . . . 60 . . . . . . . . 60 45 . . 30 Anti-Garrison Action 250 | . . . . . . . . . . . . . . 250 . . . . . Destroy Structure 407 | . . . . . . 6 . 4 10 . . . . 75 170 40 . . 102 Lose Combat Pursuer 780 | . . . . . 90 90 . 15 . . . . . 300 165 . . . 120 Influence Decreases 2341 | 5 5 . . 20 15 145 100 23 52 45 . . . 35 777 453 250 74 342 Entered New Map 1084 | . 2 . . . 4 44 70 13 19 . . . . . 345 303 200 44 40 Time Decay 931 | 5 3 . . 20 10 91 30 . 33 35 . . . . 342 100 40 . 222 Lost Part 226 | . . . . . 1 10 . 10 . 10 . . . 35 90 10 10 30 20 Lost Ally 100 | . . . . . . . . . . . . . . . . 40 . . 60 Squads Dispatched 17 | . 1 . . . 1 3 . . . . . . . . 5 1 1 1 4 Investigation 3 | . 1 . . . . . . . . . . . . . . . 1 . 1 Extermination 4 | . . . . . . . . . . . . . . . 3 . . . 1 Reinforcement 10 | . . . . . 1 3 . . . . . . . . 2 1 . 1 2 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 1 . . . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . 2 . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac DSF Gar Res Arm Res DSF Acc Distress Signals 5 | . . . . . 1 . . . . . . . . . 1 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 107 | . 2 . . . 9 8 . 2 1 3 . . 1 20 17 11 . 6 27 Peak Tracking Total 13 | . 2 . . . 13 5 . 1 1 2 . . 1 6 7 4 . 6 12 Tactical Retreats 21 | . . . . . 1 4 . 1 . . . . . 8 5 . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac DSF Gar Res Arm Res DSF Acc Traps Triggered 10 | . 2 . . . . 2 . . . . . . . 4 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac DSF Gar Res Arm Res DSF Acc Machines Disabled 17 | . . . . . . 4 . . . . . . . 4 4 3 . . 2 Max in Single Turn 3 | . . . . . . 3 . . . . . . . 1 1 1 . . 1 Garrison Relay 3 | . . . . . . . . . . . . . . 3 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac DSF Gar Res Arm Res DSF Acc Machines Accessed 17 | . . . 1 . . 3 1 . 2 . . 2 . 1 3 . 2 . 2 Terminals 13 | . . . . . . 2 1 . 1 . . 2 . 1 3 . 2 . 1 Fabricators 2 | . . . . . . . . . 1 . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . Total Hacks 25 | . . . 1 . . 4 2 . 2 . . 3 . 3 5 . 3 . 2 Successful 9 | . . . 1 . . 1 1 . 1 . . 1 . 1 1 . 1 . 1 Failed 16 | . . . . . . 3 1 . 1 . . 2 . 2 4 . 2 . 1 Catastrophic 6 | . . . . . . . . . 1 . . 1 . . 2 . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 5 | . . . 1 . . . . . 1 . . 1 . . 1 . . . 1 Terminals 21 | . . . . . . 3 2 . 1 . . 3 . 3 5 . 3 . 1 Fabricators 2 | . . . . . . . . . 1 . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . Terminal Hacks 8 | . . . 1 . . 1 1 . 1 . . 1 . 1 1 . 1 . . Open DSF 6 | . . . . . . 1 1 . 1 . . 1 . . 1 . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 11 | . . . . . . 2 . . 2 . . 1 . 1 3 . 1 . 1 Full Trace Events 1 | . . . . . . . . . . . . . . . . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac DSF Gar Res Arm Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . . . . . . . . . 13 . . . . . Machine Destruction 13 | . . . . . . . . . . . . . . 13 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac DSF Gar Res Arm Res DSF Acc Total Allies 5 | . . . . . . . . . . . . . . . . 2 . . 3 Largest Group 3 | . . . . . . . . . . . . . . . . 2 . . 3 Highest-Rated Group 174 | . . . . . . . . . . . . . . . . 100 . . 174 Highest-Rated Ally 58 | . . . . . . . . . . . . . . . . 50 . . 58 Initial Warlord ECA Mod 4 | . . . . . . . . . . . . . . . 4 4 3 3 2 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 48 | . . . . . . . . . . . . . . . . 15 . . 33 Total Damage 1726 | . . . . . . . . . . . . . . . . 679 . . 1047 Kills 9 | . . . . . . . . . . . . . . . . 2 . . 7 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac DSF Gar Res Arm Res DSF Acc Active Infowar (turns) 2845 | . . . . . . 217 78 50 101 209 21 40 36 1412 681 . . . . Optics 2807 | . . . . . . 179 78 50 101 209 21 40 36 1412 681 . . . . Terrain 906 | . . . . . . 86 50 22 101 178 . . . . 469 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 2 . . . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac DSF Gar Res Arm Res DSF Acc Turns Passed 4389 | 30 165 18 112 259 63 219 78 50 101 209 21 40 36 1412 777 215 95 29 460 Spaces Moved 5081 | 33 260 34 218 473 118 330 125 78 135 280 42 79 59 749 975 248 176 57 612 Core 5081 | 33 260 34 218 473 118 330 125 78 135 280 42 79 59 749 975 248 176 57 612 Treads . | . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 64 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 141 50 58 50 50 54 Slowest Speed 600 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 600 100 100 50 50 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 2 52 8 60 85 18 14 7 81 6 40 15 4 85 51 31 26 6 68 17 Regions Visited 19 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . 1 . . . . 1 . . . . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 . 1 . . 1 1 1 . . . 1 1 . . . Scrap Searched 5 | . . . . 2 . . . . . 3 . . . . . . . . . Spaces Dug 73 | . . . . . . 6 . 4 5 4 . . . 7 33 9 . . 5 Terrain Destroyed 216 | . . . . . . 6 . 4 5 4 . . . 23 105 21 . . 48 Melee 46 | . . . . . . 6 . 4 5 4 . . . . 27 . . . . Projectile 73 | . . . . . . . . . . . . . . 23 23 13 . . 14 AOE 97 | . . . . . . . . . . . . . . . 55 8 . . 34 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac DSF Gar Res Arm Res DSF Acc Total 5854 | 40 295 34 221 484 120 368 137 82 160 319 41 78 64 999 1155 305 182 56 714 Wait 255 | . 26 1 . . . 14 . . 17 8 . . 6 94 49 11 2 . 27 Move 5061 | 32 259 33 217 472 117 329 124 77 134 279 41 78 58 747 974 247 175 56 612 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 52 | 3 6 . 2 3 1 4 5 1 2 2 . . . 6 10 4 2 . 1 Fast Attach 20 | . . . . . . . 2 . . 4 . . . 6 3 2 1 . 2 Attach 62 | 2 2 . . . . 8 5 . 2 3 . . . 9 13 5 . . 13 Detach 36 | . . . . . . 2 . . . 3 . . . 5 9 5 . . 12 Swap 2 | . . . . . . . . . . . . . . 1 1 . . . . Drop 34 | . 2 . 2 3 1 . . . . 2 . . . 5 12 4 2 . 1 Fire 182 | 3 . . . 6 1 1 . . . 2 . . . 73 49 15 . . 32 Melee 71 | . . . . . . 10 1 4 5 16 . . . . 35 . . . . Ram 14 | . . . . . . . . . . . . . . . . . . . 14 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 53 | . . . . . . . . . . . . . . 53 . . . . . Rewire 12 | . . . . . . . . . . . . . . . . 12 . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/DSF -4/Garrison (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: [*Arm] / *Tes) -3/Armory -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 31 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 12) 140 | -10/Materials | Met 8R-AWN 149 | -10/Materials | Discovered new exit (range 15) 184 | -10/Materials | Discovered new exit (range 8) 196 | -10/Materials | Entered Mines 197 | -10/Mines | Followed 8R-AWN into the Mines 203 | -10/Mines | Learned Materials non-interactive machine intel 206 | -10/Mines | Learned location of Zion (-7) 212 | -10/Mines | Discovered new exit (range 5) 214 | -10/Mines | Entered Exiles 227 | -10/Exiles | Welcomed by 8R-AWN 236 | -10/Exiles | Met EX-HEX 249 | -10/Exiles | Met EX-BIN 255 | -10/Exiles | Aligned with FarCom system 255 | -10/Exiles | Given EX-Vault access code 267 | -10/Exiles | Opened EX-Vault 271 | -10/Exiles | Found PSU Rigger 279 | -10/Exiles | Found Gui. Plasma Cannon 289 | -10/Exiles | Warned to stay clear of 0b10 Research branches 305 | -10/Exiles | Met EX-DEC 318 | -10/Exiles | Build established: Mutant 322 | -10/Exiles | Discovered new exit (range 10) 326 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 326 | -10/Exiles | Entered Mines 364 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 422 | -9/Mines | Learned Materials stockpile data 576 | -9/Mines | Discovered new exit (range 10) 585 | -9/Mines | Entered Materials 585 | -8/Materials | Evolved 4 slots: Utility x4 586 | -8/Materials | Identified exit to Factory 588 | -8/Materials | Loaded intel: 22 non-interactive machine locations 641 | -8/Materials | Core integrity fell below 50% 648 | -8/Materials | Entered Factory 648 | -7/Factory | Evolved 2 slots: Utility x2 778 | -7/Factory | Lost 3 parts (1p2u) 813 | -7/Factory | Core integrity fell below 50% 866 | -7/Factory | Discovered new exit (range 2) 867 | -7/Factory | Entered another Factory area 867 | -6/Factory | Evolved 2 slots: Utility x2 945 | -6/Factory | Identified exit to DSF 945 | -6/Factory | Entered DSF 979 | -6/DSF | Additional patrols routed to DSF 985 | -6/DSF | Discovered new exit (range 17) 995 | -6/DSF | Entered Factory 995 | -5/Factory | Evolved 2 slots: Utility x2 1068 | -5/Factory | Discovered new exit (range 18) 1096 | -5/Factory | Entered Upper Caves 1256 | -5/Upper Caves | Spotted B-75 Beast 1284 | -5/Upper Caves | Discovered new exit (range 5) 1305 | -5/Upper Caves | Entered another Upper Caves area 1316 | -5/Upper Caves | Learned Factory emergency access door positions 1318 | -5/Upper Caves | Discovered new exit (range 16) 1326 | -5/Upper Caves | Entered Factory 1326 | -4/Factory | Evolved 2 slots: Utility x2 1366 | -4/Factory | Identified exit to DSF 1366 | -4/Factory | Entered DSF 1392 | -4/DSF | Additional patrols routed to DSF 1395 | -4/DSF | Discovered new exit (range 15) 1402 | -4/DSF | Entered Garrison 1442 | -4/Garrison | Triggered checkpoint 1458 | -4/Garrison | Discovered new exit (range 12) 1462 | -4/Garrison | Lost 3 parts (1p2u) 1476 | -4/Garrison | Triggered checkpoint 1481 | -4/Garrison | Triggered checkpoint 1509 | -4/Garrison | Core integrity fell below 50% 1518 | -4/Garrison | Discovered new exit (range 13) 1524 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1667 | -4/Garrison | Garrison Relay disabled 2201 | -4/Garrison | Garrison Relay disabled 2630 | -4/Garrison | Triggered checkpoint 2655 | -4/Garrison | Garrison Relay disabled 2814 | -4/Garrison | Entered Research 2814 | -3/Research | Evolved 2 slots: Utility x2 2955 | -3/Research | Found Prototype Launcher 2956 | -3/Research | Identified Tesla Bomb Launcher 3341 | -3/Research | Discovered new exit (range 17) 3349 | -3/Research | Identified exit to Testing 3407 | -3/Research | Found Fusion Bomb Launcher 3478 | -3/Research | Found Fusion Bomb Launcher 3526 | -3/Research | Lost 4 parts (1p2u1w) 3575 | -3/Research | System corruption reached 10% 3587 | -3/Research | Discovered new exit (range 8) 3591 | -3/Research | Core integrity fell below 50% 3591 | -3/Research | Entered Armory 3608 | -3/Armory | Lost 4 parts (2u2w) 3642 | -3/Armory | Found Fusion Bomb Launcher 3804 | -3/Armory | Discovered new exit (range 5) 3806 | -3/Armory | Entered Research 3806 | -2/Research | Evolved 2 slots: Utility x2 3883 | -2/Research | Hacking Suite fried by hacking feedback 3900 | -2/Research | Identified exit to DSF 3901 | -2/Research | Entered DSF 3910 | -2/DSF | Build established: Hacker-Mutant 3919 | -2/DSF | Additional patrols routed to DSF 3922 | -2/DSF | Discovered new exit (range 16) 3925 | -2/DSF | Core integrity fell below 50% 3930 | -2/DSF | Entered Access 3930 | -1/Access | Evolved 2 slots: Utility x2 3945 | -1/Access | Lost 4 parts (4u) 4333 | -1/Access | Core integrity fell below 50% 4383 | -1/Access | Core integrity fell below 20% 4390 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- The floor emits a surge of raw power. System corrupted (+4). 5MHXXXJTZEA<>B>>>VUQYHL=% System Shield destroyed. ZFE8JS SWOPY HB0# OYXQPB U-05 Engineer builds a Wall. System corrupted: Matter fused (-5). Fabricator disabled. Slug penetrates Wall. Slammed into G-73 Enforcer. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. T-07 Excavator suffers critical hit (Burn). T-07 Excavator destroyed. System corrupted: Matter fused (-7). Adv. System Shield destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????# """ # #???????????????????????? | | ????# """ / +???????????????????????? | | ????# "F"" # #???????????????????????? | | ????# "" # #???????????????????????? | | ????# """ # #???????????????????????? | | ????# "" # #???????????????????????? | | ????# # #???????????????????????? | | ????# # #???????????????????????? | | ????############## #???????????????????????? | | ??????? ??# p #???????????????????????? | | ???????? ??# #???????????????????????? | | ????????? ?# #???????????????????????? | | ?????????"""" ?# #???????????????????????? | | ?????????"""" # #???????????????????????? | | ?????????"""" # #???????????????????????? | | ?????????"""" + #???????????????????????? | | ?????????"""" # *#???????????????????????? | | ??????? # =%#???????????????????????? | | ????? ?# ########????????????????? | | ????# * ?# #????????????????? | | ????# ??# #????????????????? | | ????###########??# #?????????????? | | ?????????????????# +?????????????# | | ?????????????????# #?????????????# | | ?????????????????# #?????????????# | | ?????????????????# @ #?????????????# | | ?????????????????######## #?????????????# | | ????????????????????????# #?????????????# | | ????????????????????????# #?????????????# | | ????????????????????????+ #?????????????# " | | ????????????????????????# p #?????????????# " | | ????????????????????????# #?????????????# G | | ????????????????????????# p #?????????????# " | | ????????????????????????# p #?????????????# " | | ????????????????????????# R w#?????????????# | | ????????????????????????# #?????????????# | | ????????????????????????# k################## | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# " | | ????????????????????????# % | | ????????????????????????# | | ????????????????????????# ############### ## | | ????????????????????????# #?????????????# #? | | ????????????????????????# #?????????????# #? | | ???????????????????????? ?????????????# #? | | ??????????????????????? ?????????????# #? | | ??????????????????????? ?????????????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Power Amplification 20 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 50 Melee Accuracy 30 Armor Integrity Analysis 30 Offensive Hacking 20 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataNetworkRipteeth Manual? 0 Play Time 00:55:19 Cumulative 573.5 hours Start 2026.08.22 @ 23:51:45 End 2026.08.23 @ 00:46:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 326 Rogue 326 Adventurer 0 Explorer 0 Win Type - Total 37 Types 18/2/7/2/1/1/1/2/1/2 Lore% 97 Gallery% 92 Achievement% 88 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 35c024c6-3458-4ebe-a20b-d6e509b55ae6