Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 19:14:56 Player: Gertrude Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (177) 177 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1187 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 290/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY (3) ------ Small Storage Unit Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (8) ---- Aluminum Leg Aluminum Leg Compact Wheel Compact Wheel Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Compact Wheel Compact Wheel [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 15 | 7 7 1 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 3 1 Treads . | . . . Leg . | . . . Wheel 6 | 2 3 1 Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device . | . . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 5 | 3 2 . Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 3 | 1 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . 1 . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 96 88 Engine 13 | . 13 11 Wheel 27 | . 27 33 Storage 13 | . 14 11 Protection 11 | . 11 11 Energy Gun 9 | . 9 . Ballistic Gun 18 | . 18 22 Naked Turns . | . . . Heaviest Build 16 | 13 16 15 Greatest Support 48 | 32 32 48 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 6 | 4 6 4 Average Carried 4 | 1 4 4 Final Capacity 8 | 8 8 8 Final Carried 5 | 2 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 377 | 205 172 . Remotely . | . . . Salvage Created 331 | . 331 . Parts 25 | . 25 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 11 | . 11 . Guns 11 | . 11 . Classes Destroyed 5 | . 5 . Worker 1 | . 1 . Hauler 1 | . 1 . Watcher 1 | . 1 . Swarmer 9 | . 9 . Grunt 2 | . 2 . Best Kill Streak 4 | . 4 . Combat Bots Only 4 | . 4 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 58 | . 58 . Missed 14 | . 14 . Damage Taken 393 | . 393 . Core 161 | . 161 . Absorbed by Shields . | . . . Regen/Repaired (Parts) 64 | . 64 . Core Remaining (%) 67 | 100 35 . Volleys Fired 52 | . 52 . Largest 2 | . 2 . Hottest 60 | . 60 . Shots Fired 85 | . 85 . Gun 85 | . 85 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 52 | . 52 . Thermal . | . . . Explosive . | . . . Electromagnetic 33 | . 33 . Robot Hit Streak 13 | . 13 . Robot Miss Streak 3 | . 3 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 55 | . 55 . Core Hits 22 | . 22 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 583 | . 583 . Guns 558 | . 558 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 25 | . 25 . Kinetic 293 | . 293 . Thermal . | . . . Explosive . | . . . Electromagnetic 265 | . 265 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 12 | . 12 . Shots . | . . . Rammed 5 | . 5 . Targets Rammed 5 | . 5 . Kicked . | . . . Crushed . | . . . Highest Temperature 100 | . 100 . Average Temperature 22 | . 22 . Received Heat Transfer 72 | . 72 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 210 | . 210 31 Initial 31 | . . 31 Average 88 | . 95 31 Maximum Alert Level 1 | . 1 . Low Security (%) 87 | 100 86 100 Level 1 12 | . 13 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 20 . Peak Tracking Total 5 | . 5 . Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 4 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 15 . Successful 7 | . 7 . Failed 8 | . 8 . Catastrophic . | . . . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 11 | . 11 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Prototype ID Bank 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 935 | 60 860 15 Spaces Moved 691 | 49 628 14 Core 9 | 9 . . Treads . | . . . Legs . | . . . Wheels 682 | 40 628 14 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 100 Average Speed 99 | 90 100 100 Slowest Speed 100 | 100 100 100 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 4 90 4 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 864 | 65 784 15 Wait 84 | . 84 . Move 689 | 48 627 14 Hop . | . . . Pick Up 17 | 9 8 . Fast Attach . | . . . Attach 12 | 7 4 1 Detach . | . . . Swap 3 | . 3 . Drop 2 | 1 1 . Fire 52 | . 52 . Melee . | . . . Ram 5 | . 5 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 509 | -10/Materials | Discovered new exit (range 14) 565 | -10/Materials | Discovered new exit (range 16) 641 | -10/Materials | Core integrity fell below 50% 679 | -10/Materials | Repaired Ion Engine 707 | -10/Materials | Repaired Com. Wheel 906 | -10/Materials | Discovered new exit (range 8) 921 | -10/Materials | Entered another Materials area 921 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 936 | -9/Materials | Self-destructed Last Messages --------------- Imp. Flight Unit >>Traps(Locate) Found 8 traps in 2 arrays: 4x Alarm Trap 4x Shock Trap Map updated. Acquired 34 matter. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Ion Engine. K-01 Serf collects debris. W-16 Scout destroyed. Acquired 2 matter. R-06 Scavenger collects Flight Unit. R-06 Scavenger collects Wheel. R-06 Scavenger collects Sml. Matter Pod. K-01 Serf cleans the Terminal. EXIT=FOUND PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????? ??????????????????????????????? | | ?????????????# ??????????????????????????????? | | ?????????????# ##????????????????????????????? | | ?????????????# ???###??????????????????????? | | ?????????????# ??? #??????????????????????? | | ?????????????# ??? +??????????????????????? | | ?????????????# ??? #??????????????????????? | | ?????????????? ???# #??????????????????????? | | ??????????????# #???# #??????????????????????? | | ??????????????# #???# #??????????????????????? | | ??????????????+ #####@#####??????????????????? | | ??????????????# # #??????????????????? | | ??????????????# # """" #??????????????????? | | ??????????????# # ""T" #??????????????????? | | ??????????????# + #??????????????????? | | ???????#####??# # """ """ #??????????????????? | | ??????? ?# # """ """ #??????????????????? | | ??????? 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""" ?#####????????????????????????????? | | ??????? ??????????????????????????????????? | | ???????#####???????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialDiametricPrototype Manual? 0 Play Time 00:06:39 Cumulative 3.9 hours Start 2024.04.08 @ 17:49:12 End 2024.04.10 @ 19:14:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 66fa1cf6-e47a-4326-a61f-723d3f9d9769