Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 00:04:22 Player: opdo Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (60) 300 Value Destroyed (1899) 1899 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 4963 Bonus ------- High Alert Combat Kills 24 Cogmind --------- Core Integrity 521/700 Matter 280/300 Energy 160/160 System Corruption 3% Temperature Cool (0) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Small Storage Unit Visual Processing Unit Improved Signal Interpreter Improved Melee Analysis Suite Improved Light Armor Plating > --- WEAPON (2) ------- Scythe Scythe > --- INVENTORY (8) ---- Wheel Improved Hover Unit Gravmag System Advanced Terrain Scan Processor Hacking Suite Scythe Blade Saw Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Airjet Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Improved Signal Interpreter Improved Melee Analysis Suite Improved Light Armor Plating > --- WEAPON ----------- Scythe Scythe > --- INVENTORY -------- Light Nuclear Core Wheel Improved Hover Unit Gravmag System Advanced Terrain Scan Processor Hacking Suite Scythe Blade Saw [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Gravmag System Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Scythe Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . 2 . Utility 3 | . . . 2 . . 1 Weapon . | . . . . . . . Parts Attached 68 | 7 3 4 11 7 18 18 Power 11 | 1 . . 1 1 1 7 Engine 4 | 1 . . 1 1 1 . Core 7 | . . . . . . 7 Reactor . | . . . . . . . Propulsion 26 | 2 1 2 2 2 11 6 Treads . | . . . . . . . Leg 9 | 2 1 2 . . 3 1 Wheel 2 | . . . . . 2 . Hover 15 | . . . 2 2 6 5 Flight . | . . . . . . . Utility 13 | 2 . 1 4 . 2 4 Device 5 | 1 . . 2 . 1 1 Storage 1 | 1 . . . . . . Processor 5 | . . 1 2 . . 2 Hackware . | . . . . . . . Protection 2 | . . . . . 1 1 Artifact . | . . . . . . . Weapon 18 | 2 2 1 4 4 4 1 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 10 | 2 2 1 2 2 1 . Ballistic Cannon . | . . . . . . . Launcher 5 | . . . 2 2 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . . . 2 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . Parts Lost 23 | . 1 1 2 3 7 9 Power 5 | . . . 1 1 1 2 Propulsion 12 | . . . . 2 4 6 Utility 4 | . 1 . 1 . 1 1 Weapon 2 | . . 1 . . 1 . Highest Loss Streak 5 | . 1 1 2 2 5 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 96 99 89 90 84 95 Engine 7 | . 14 14 8 9 8 1 Core 4 | . . . . . . 12 Leg 10 | . 28 28 10 . 8 1 Wheel 1 | . . . . . 6 . Hover 14 | . . . 11 20 13 26 Device 4 | . 10 . 2 11 3 4 Storage 9 | . 14 14 11 11 9 7 Processor 15 | . . 14 23 22 14 18 Protection 2 | . . . . . 2 5 Ballistic Gun 11 | . 28 27 19 12 3 . Slashing Weapon 8 | . . . . . 14 15 Naked Turns . | . . . . . . . Heaviest Build 26 | 14 17 16 18 16 21 26 Greatest Support 36 | 20 20 20 20 16 36 36 Greatest Overweight (x) 5 | . . . 1 1 5 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 Most Carried 8 | 4 8 8 8 8 8 8 Average Carried 7 | 2 7 7 7 7 6 7 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 4 8 7 8 6 8 7 Class Distribution -------------------- 41% | Mutant 27% | Scavenger-Gladiator 26% | Scavenger-Mutant 5% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gladiator | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 1277 | 177 130 174 321 . 280 195 Remotely . | . . . . . . . Salvage Created 2092 | 12 156 313 373 61 459 718 Parts 137 | 3 7 22 26 12 25 42 Haulers Intercepted 2 | . . . 1 . 1 . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 48 | . 2 10 9 5 8 14 Melee 22 | . . . . . 8 14 Guns 18 | . 2 10 3 3 . . AOE 8 | . . . 6 2 . . Classes Destroyed 13 | 1 2 2 5 . 1 2 Worker 2 | . . . 1 . . 1 Builder 1 | . . . 1 . . . Tunneler 1 | 1 . . . . . . Hauler 2 | . . . 1 . 1 . Mechanic 1 | . . . 1 . . . Watcher 6 | . 2 . 2 . . 2 Swarmer 8 | . . 3 . 5 . . Cutter 2 | . . . . . . 2 Grunt 30 | . 2 6 8 . 5 9 Duelist 1 | . . . . . 1 . Sentry 4 | . . . 1 . 2 1 Programmer 2 | . . . . . . 2 Assembled 1 | . . 1 . . . . Best Kill Streak 15 | 1 2 3 15 3 3 7 Combat Bots Only 7 | . 2 3 5 3 3 7 Max Kills in Single Turn 3 | 1 1 1 3 2 1 1 Gunslinging . | . . . . . . . Exploded 3 | . . . 3 2 . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 345 | . 17 59 36 35 59 139 Missed 108 | . 4 16 11 7 14 56 Damage Taken 2994 | . 194 457 320 253 728 1042 Core 569 | . 17 103 68 34 168 179 Absorbed by Shields . | . . . . . . . Core Remaining (%) 73 | 100 . 52 . 74 69 . Volleys Fired 84 | 2 20 32 13 11 6 . Largest 2 | 2 2 2 2 2 1 . Hottest 56 | 40 46 46 56 56 33 . Shots Fired 151 | 4 40 63 26 12 6 . Gun 142 | 4 40 63 19 11 5 . Cannon . | . . . . . . . Launcher 9 | . . . 7 1 1 . Special . | . . . . . . . Kinetic 142 | 4 40 63 19 11 5 . Thermal . | . . . . . . . Explosive 9 | . . . 7 1 1 . Electromagnetic . | . . . . . . . Robot Hit Streak 7 | 2 7 6 6 6 4 . Robot Miss Streak 5 | 1 3 3 5 2 2 . Penetration Max . | . . . . . . . Secondary Targets 4 | . . 3 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 160 | 2 23 35 16 8 31 45 Core Hits 85 | 1 10 15 23 5 12 19 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . . . . 1 4 Sever 5 | . . . . . 1 4 Melee Attacks 96 | . . . . . 38 58 Impact . | . . . . . . . Slashing 96 | . . . . . 38 58 Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . 1 2 Combat Hostiles . | . . . . . . . Follow-up Attacks 13 | . . . . . 5 8 Damage Inflicted 4750 | 21 346 540 1006 376 931 1530 Guns 1265 | 21 346 536 188 113 61 . Cannons . | . . . . . . . Explosions 1061 | . . . 818 243 . . Melee 2400 | . . . . . 870 1530 Ramming 24 | . . 4 . 20 . . Kinetic 1265 | 21 346 536 188 113 61 . Thermal . | . . . . . . . Explosive 1061 | . . . 818 243 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 2400 | . . . . . 870 1530 Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 107 | . . . 35 11 35 26 Projectiles . | . . . . . . . Explosions 63 | . . . 35 11 17 . Melee 44 | . . . . . 18 26 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 46 | . . . 11 10 25 . Shots 2 | . . . 1 . 1 . Rammed 1 | . . . . 1 . . Targets Rammed 2 | . . 1 . 1 . . Kicked 1 | . . 1 . . . . Crushed . | . . . . . . . Highest Temperature 37 | . 37 25 21 . 2 16 Average Temperature 10 | . 26 5 8 . 2 6 Received Heat Transfer 1152 | . 123 243 153 9 342 282 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 478 | 5 92 240 478 312 323 355 Initial 186 | . 3 35 93 186 117 62 Average 201 | . 40 154 345 249 236 215 Maximum Alert Level 2 | . . 1 2 1 1 1 Low Security (%) 47 | 100 100 72 28 1 34 35 Level 1 44 | . . 27 15 98 65 64 Level 2 7 | . . . 56 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 2 . 2 . 1 4 Investigation 2 | . . . 1 . 1 . Extermination 1 | . . . . . . 1 Reinforcement 6 | . 2 . 1 . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 6 | . . . 1 . 3 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 88 | . 7 10 12 13 16 30 Peak Tracking Total 9 | . 2 3 6 9 5 8 Tactical Retreats 5 | . . . 2 . . 3 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 4 | . . 1 3 . . . Max in Single Turn 1 | . . 1 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 12 | . 1 . 2 . 3 6 Terminals 8 | . 1 . 1 . 3 3 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . . . 1 Recycling Units 1 | . . . 1 . . . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 32 | . 2 . 4 . 12 14 Successful 16 | . 1 . 1 . 7 7 Failed 16 | . 1 . 3 . 5 7 Catastrophic 4 | . . . 2 . 2 . Database Lockouts . | . . . . . . . Manual 14 | . 1 . 2 . 9 2 Terminals 21 | . 2 . 2 . 12 5 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . . . 1 Recycling Units 2 | . . . 2 . . . Scanalyzers 7 | . . . . . . 7 Garrison Access . | . . . . . . . Terminal Hacks 2 | . . . . . 2 . Locate Traps 1 | . . . . . 1 . Zone Layout 1 | . . . . . 1 . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 6 | . . . . . . 6 Insert Component 3 | . . . . . . 3 Analyze 3 | . . . . . . 3 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . 1 . 1 . 5 . Terminals 7 | . 1 . 1 . 5 . Track 1 | . . . . . 1 . Botnet 5 | . 1 . 1 . 3 . Operators 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 1 . 2 . 2 4 Full Trace Events 2 | . . . 1 . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . . . 3 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time 117 | . . . . . . 117 Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . . . . 3 Part Schematics Acquired 3 | . . . . . . 3 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 2021 | 77 255 238 275 94 416 666 Spaces Moved 1773 | 49 154 112 182 110 311 855 Core 8 | 2 . . . . 1 5 Treads . | . . . . . . . Legs 472 | 47 154 112 70 . 89 . Wheels 60 | . . . . . 60 . Hover 1233 | . . . 112 110 161 850 Flight . | . . . . . . . Fastest Speed 42 | 50 120 120 56 46 42 48 Average Speed 76 | 117 120 120 117 53 81 52 Slowest Speed 300 | 120 120 120 120 111 300 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 4 36 27 21 26 29 37 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug 3 | . . . . . . 3 Terrain Destroyed 64 | . . . 39 13 9 3 Melee 3 | . . . . . . 3 Projectile . | . . . . . . . AOE 61 | . . . 39 13 9 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 2157 | 61 188 152 215 132 411 998 Wait 94 | . 3 3 . . 31 57 Move 1767 | 48 153 111 181 109 310 855 Hop . | . . . . . . . Pick Up 30 | 4 5 . 7 1 6 7 Fast Attach 30 | 7 . . 2 2 11 8 Attach 17 | . . 2 4 3 5 3 Detach 2 | . . . . 1 1 . Swap 21 | . 3 2 5 2 2 7 Drop 30 | . 4 1 3 2 6 14 Fire 84 | 2 20 32 13 11 6 . Melee 80 | . . . . . 33 47 Ram 1 | . . . . 1 . . Kick 1 | . . 1 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Discovered new exit (range 10) 325 | -10/Materials | Build established: Mutant 333 | -10/Materials | Entered Mines 353 | -10/Mines | Excavation squad dispatched 353 | -10/Mines | A large section of the Mines collapsed 558 | -10/Mines | Discovered new exit (range 8) 566 | -10/Mines | Identified exit to Materials 571 | -10/Mines | Entered Materials 571 | -9/Materials | Evolved 2 slots: Utility x2 834 | -9/Materials | Discovered new exit (range 7) 843 | -9/Materials | Identified exit to Mines 846 | -9/Materials | Entered Mines 895 | -9/Mines | Met a Derelict bent on vengeance 913 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 914 | -9/Mines | Build established: Scavenger-Mutant 929 | -9/Mines | Discovered new exit (range 6) 931 | -9/Mines | Assembled infested the area 936 | -9/Mines | Assisted by a Guerilla fighting off Assembled 939 | -9/Mines | Identified exit to Materials 940 | -9/Mines | Entered Materials 940 | -8/Materials | Evolved 2 slots: Propulsion x2 1229 | -8/Materials | Lost 5 parts (4n1u) 1314 | -8/Materials | Discovered new exit (range 4) 1356 | -8/Materials | Entered Factory 1356 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1483 | -7/Factory | Destroyed 7 combat bots 1748 | -7/Factory | Build established: Scavenger-Gladiator 2022 | -7/Factory | Self-destructed Last Messages --------------- 01917_ Slug penetrates Wall. 01917_ Lgt. Nuclear Core destroyed. 01917_ Slug penetrates Wall. 01920_ U-05 Engineer builds a Wall. 01930_ Slug penetrates Wall. 01934_ T-07 Excavator is excavating. 01944_ K-01 Serf cleans the Nuclear Reactor. 01957_ Triggered Ambush Trap. 01957_ B-48 Gladiator emerges from a hatch in the floor. 01957_ L-41 Fighter emerges from a hatch in the floor. 01957_ G-47 Trooper emerges from a hatch in the floor. 01962_ U-05 Engineer lays Concrete. 01973_ Lgt. Nuclear Core destroyed. 01982_ Airjet destroyed. 01993_ System corrupted: Component data lost. 01994_ Gravmag System destroyed. 02021_ Drone sends a signal. Map ----- +----------------------------------------------------+ | ?????????????????????# ######## | | ?????????????????????# #? = # | | ?????????????????????# # !# | | ????????##??#######+## # """ # | | ????????# ! + + """ # | | ????????# # # """ /######## | | ????????# """"" # """ # #??????# | | ????????# """"" # """ #?######??????# | | ????????# """ # """ #?????????????? | | ?????????? # #?????????????? | | ???????????? + """ #?????????????? | | ?????????????? # """ ##### #????????? | | ??????????????##+## """ +????????? | | ???????????#### #### #????????? | | ?????#######T # #?????????????? | | ?????# #?????????????? | | ?????# n #?????????????? | | ?????# """ """ """ """"" #?????????????? | | ?????# """ """ """ """"" #?????????????? | | ?????# """ """ """ "" F" #?????????????? | | ?????# l #?????????????? | | ?????# #?????????????? | | ?????# ####### #?????????????? | | ??????????#######p### #?????????????? | | ??????????# = / #########?????????????? | | ??????????# @!#?????????????????????? | | ??????????# "" "" #?????????????????????? | | ??????????# "" "" #?????????????????????? | | ??????????# """ """ #?????????????????????? | | ??????????# """ """ #?????????????????????? | | ??????????# """ """ #?????????????????????? | | ??????????# #?????????????????????? | | ??????????#?####################??????????? | | ??????????????????# #??????????? | | ??????????????????# #??????????? | | ??????????????????# """ """ #??????????? | | ??????????????????# """ """ # ?"""""???? | | ??????????????????# """ """ # | | ??????????????????# # """"""""" | | ??????????????????# """ """ # | | ??????????????????# """ """ # """"""""" | | ??????????????????# """ """ # | | ??????????????????# # """"""""" | | ??????????????????# # | | ??????????????????# ! # """"""""" | | ??????????????????#######+###### [% | | ????????????????????# ####+######## | | ????????????????????# * | | ????????????????????# | | ????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 56 Melee Accuracy 6 Item Schematics ----------------- Hacking Suite | -7/Factory | Scanalyzed Adv. Terrain Scan Processor | -7/Factory | Scanalyzed Gravmag System | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageRelayInitializer Manual? 0 Play Time 00:29:02 Cumulative 43.1 hours Start 2024.04.19 @ 23:42:36 End 2024.04.20 @ 00:04:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 114 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 48 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d38c9f0b-42f8-43e0-a8b8-f8af2c5dfb15