Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.17 @ 01:48:21 Player: MTF Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (679) 3395 Value Destroyed (39617) 39617 Prototype IDs (67) 1340 Alien Tech Used (0) 0 Bonus (38413) 38413 TOTAL SCORE: 93065 Bonus ------- High Alert Combat Kills 5993 Follower Combat Kills 1389 Entered Garrisons 2200 Used RIF Installer 5500 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -669 Cogmind --------- Core Integrity 462/1600 Matter 794/800 Energy 651/1700 System Corruption 35% Temperature Cool (12) Movement Treading (172) Ox1 Location 0b11 Command Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (4) --- Experimental Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (17) ----- Coolant Network Experimental Coolant Injector High-capacity Storage Unit High-capacity Storage Unit Experimental Energy Well Experimental Matter Compressor Experimental Targeting Computer Experimental Target Analyzer Quantum Capacitor Advanced Phase Shifter Heavy Armor Plating Centrium Medium Armor Plating Advanced Focal Shield Experimental Force Field > --- WEAPON (2) ------- Improved Potential Cannon > --- INVENTORY (20) --- Quantum Reactor Zero-point Reactor Experimental Biometal Medium Treads Experimental Cooling System Advanced Energy Well (800) Experimental Energy Well (1000) Experimental Energy Well (1000) Experimental Energy Well (1000) Experimental Matter Compressor (500) Quantum Capacitor Improved Medium Armor Plating Thermal Barrier Advanced Force Field Perforator Gamma Bomb Array Neutron Missile Launcher Neutron Missile Launcher Advanced Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Biometal Medium Treads Experimental Biometal Heavy Treads Experimental Biometal Medium Treads > --- UTILITY ---------- Coolant Network Experimental Coolant Injector High-capacity Storage Unit High-capacity Storage Unit Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Experimental Matter Compressor Experimental Targeting Computer Experimental Target Analyzer Quantum Capacitor Heavy Armor Plating Centrium Medium Armor Plating Experimental Force Field > --- WEAPON ----------- Perforator > --- INVENTORY -------- Quantum Reactor Zero-point Reactor Experimental Cooling System Advanced Energy Well Experimental Energy Well Experimental Energy Well Quantum Capacitor Heavy Armor Plating Improved Medium Armor Plating Thermal Barrier Improved Potential Cannon Graviton Cannon Gamma Bomb Array Gamma Bomb Array Neutron Missile Launcher Neutron Missile Launcher Advanced Micro-nuke Launcher [Rating: 219] Favorites ----------- Power Quantum Reactor Engine Reinforced Deuterium Engine Power Core Reinforced Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Utility High-capacity Storage Unit Device Quantum Capacitor Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Centrium Heavy Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Katana Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Gar Acc Gar Acc Com Slots Evolved 18 | . . . . . 4 . . . 2 . 2 . . . 2 . 2 . . . 2 . . 2 . 2 . . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Utility 15 | . . . . . 4 . . . . . 1 . . . 2 . 2 . . . 2 . . 2 . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 732 | 1 6 4 2 4 17 16 3 10 27 10 7 9 19 19 1 23 33 5 65 22 51 79 22 20 11 12 20 108 106 Power 40 | . . 1 . . 4 . 1 . 1 . 3 2 . . . 2 1 . . 1 . 6 2 2 1 . . 7 6 Engine 4 | . . . . . 1 . . . 1 . . 2 . . . . . . . . . . . . . . . . . Core 13 | . . 1 . . 3 . 1 . . . 3 . . . . 2 . . . 1 . . 1 . . . . . 1 Reactor 23 | . . . . . . . . . . . . . . . . . 1 . . . . 6 1 2 1 . . 7 5 Propulsion 58 | . 3 . . . 2 . . 2 5 3 3 . 1 2 . 2 2 1 8 . 4 3 . 1 1 2 . 1 12 Treads 54 | . 3 . . . 2 . . 2 5 3 3 . 1 2 . 2 2 1 8 . 4 3 . 1 1 2 . 1 8 Leg 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 282 | 1 2 . 1 . 7 1 . . 7 4 1 2 5 4 1 6 7 1 20 5 14 29 6 9 5 7 8 73 56 Device 132 | . . . . . 1 . . . . . . 2 1 1 . 1 . . 6 . 4 17 4 6 3 3 4 49 30 Storage 48 | 1 2 . 1 . 2 1 . . 1 1 . . . 2 . 2 1 . 3 . 1 3 1 1 2 1 1 15 6 Processor 12 | . . . . . 3 . . . . . 1 . . . . . . . 1 . . . . . . . . 2 5 Hackware 19 | . . . . . . . . . 1 . . . 2 . . 1 3 1 2 . . 2 1 1 . 1 2 2 . Protection 71 | . . . . . 1 . . . 5 3 . . 2 1 1 2 3 . 8 5 9 7 . 1 . 2 1 5 15 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 352 | . 1 3 1 4 4 15 2 8 14 3 . 5 13 13 . 13 23 3 37 16 33 41 14 8 4 3 12 27 32 Energy Gun 6 | . 1 1 . . . . . . . . . . . . . . . . 1 . . 1 . 2 . . . . . Energy Cannon 167 | . . . . . 2 3 . . 5 1 . 3 9 5 . 5 16 1 22 9 22 23 6 3 1 2 5 14 10 Ballistic Gun 14 | . . 2 . 2 1 2 . 1 1 . . . . . . 1 . . . 1 1 1 . . 1 . . . . Ballistic Cannon 26 | . . . . . . 1 2 4 5 . . . . . . . . . . . . . . . . . . . 14 Launcher 78 | . . . 1 1 1 6 . 3 2 2 . 2 3 6 . 5 3 2 4 3 5 5 4 1 2 . 5 4 8 Special Weapon 44 | . . . . . . . . . . . . . . . . 2 4 . 8 2 4 6 4 2 . 1 2 9 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 13 | . . . . . . . . . 1 . . . 1 2 . . . . 2 1 1 5 . . . . . . . Unidentified Prototypes 40 | . . . . . 1 . . . 2 . . . . . . . 2 . 1 . 1 12 . . . . . 3 18 Parts Lost 70 | . . 1 . . 1 . . . 1 3 . . 2 1 . 3 2 3 5 1 2 9 . 1 . . 2 7 26 Power 4 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 2 Propulsion 12 | . . . . . . . . . . 2 . . . 1 . 2 . 1 . . . 2 . . . . . . 4 Utility 39 | . . . . . . . . . 1 1 . . 1 . . . 2 2 3 1 2 4 . . . . 2 5 15 Weapon 15 | . . 1 . . . . . . . . . . 1 . . 1 . . 2 . . 2 . 1 . . . 2 5 Highest Loss Streak 11 | . . 1 . . 1 . . . 1 3 . . 1 1 . 2 1 2 1 1 1 6 . 1 . . 1 3 11 Average Slot Usage (%) 83 | . 99 100 97 85 74 81 81 81 83 83 83 84 85 92 88 98 96 86 85 75 77 82 79 81 82 79 80 79 75 Engine 1 | . 14 1 . . . . . . 6 7 . 2 13 13 11 2 . . . . . . . . . . . . . Core 3 | . . 12 14 14 8 9 9 9 . . 12 10 . . . 7 6 5 5 5 4 1 3 2 . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 3 5 5 5 4 7 4 5 8 8 8 8 5 Treads 16 | . 27 28 28 28 17 18 18 18 30 29 23 26 26 25 23 22 19 15 14 10 8 8 9 8 8 8 8 8 6 Device 9 | . . . . . 2 . . . . . . 3 6 5 5 4 5 . 9 10 13 18 16 16 16 15 12 15 18 Storage 20 | . 28 28 25 14 13 13 18 18 15 15 13 13 13 20 17 21 21 21 21 21 23 23 23 21 21 20 20 20 21 Processor 5 | . . . . . 5 18 18 18 11 . 6 6 6 6 5 5 5 5 5 5 4 4 4 4 4 4 4 4 8 Hackware 3 | . . . . . . . . . . . . . . . . 1 7 17 7 5 4 1 2 8 8 8 11 6 . Protection 5 | . . . . . 7 4 . . 3 14 13 8 5 5 11 15 16 5 5 5 4 3 4 4 4 7 8 8 7 Energy Cannon 4 | . . . . . 8 4 6 . 2 8 6 9 12 6 5 6 7 1 4 4 4 2 2 3 4 5 6 6 2 Ballistic Gun 2 | . 23 14 14 12 6 6 . . . . . . . . . 1 . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 11 17 12 . . . . . . . . . . . . . . . . . . . 1 Launcher 1 | . . . . 14 2 3 . . . 5 6 1 . 2 5 2 1 8 . 1 . . . . 3 2 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 301 | 16 40 43 94 94 254 177 177 177 199 199 204 214 214 197 204 235 163 152 198 205 238 246 263 268 263 279 275 301 296 Greatest Support 165 | 20 40 40 40 40 40 40 40 40 91 88 80 80 88 98 98 103 125 133 150 150 150 135 120 135 135 150 150 150 165 Greatest Overweight (x) 8 | . . 1 2 2 6 4 4 4 2 3 2 2 2 2 2 2 1 1 3 1 1 2 2 2 4 2 1 2 8 Average Overweight (x) 1 | . . . 1 2 2 2 4 4 2 2 2 2 2 1 2 1 1 1 1 1 1 1 2 1 1 1 1 1 1 Largest Inventory Capacity 64 | 8 16 16 24 24 64 44 44 44 64 64 44 44 44 60 40 52 32 32 36 36 44 44 44 44 44 44 44 44 44 Average Capacity 36 | 6 13 16 16 24 34 33 44 44 44 44 44 44 44 40 40 34 32 32 35 36 44 44 44 44 44 44 44 44 26 Most Carried 44 | 6 16 16 24 24 26 38 39 39 44 38 36 41 44 44 38 38 32 32 36 36 44 44 44 44 44 44 44 44 44 Average Carried 34 | 6 8 15 16 23 22 28 38 38 41 35 35 39 41 39 38 31 30 31 34 35 41 43 43 43 43 43 43 43 24 Final Capacity 44 | 8 16 16 24 24 24 44 44 44 44 44 44 44 44 40 40 32 32 32 36 36 44 44 44 44 44 44 44 44 20 Final Carried 44 | 6 15 16 24 24 24 38 38 38 38 37 36 41 44 39 38 29 32 31 36 36 44 44 44 43 44 44 44 42 20 Class Distribution -------------------- 38% | Hauler-Mutant 25% | Botlord-Mutant 20% | Bothacker-Mutant 8% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Garrison Bothacker-Mutant | -3/Research Hauler-Mutant | -3/Testing Hauler-Mutant | -3/Garrison Hauler-Mutant | -2/Research Hauler-Mutant | -2/Garrison Hauler-Mutant | -1/Access Botlord-Mutant | -1/Garrison Botlord-Mutant | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Gar Acc Gar Acc Com Matter Collected 18439 | 222 187 45 . 270 232 498 150 193 576 350 . 400 215 330 . 375 456 276 892 454 645 1916 636 419 475 123 778 2680 4646 Remotely 89 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89 . Salvage Created 37763 | 79 504 102 . 230 494 752 186 312 710 768 . 961 1344 1041 . 1355 857 786 2940 1304 2197 3712 1984 834 1661 1016 1274 5723 4637 Parts 1599 | 4 35 5 . 30 22 34 9 15 52 31 . 36 45 43 . 38 38 29 117 53 98 163 70 25 65 38 44 293 167 Haulers Intercepted 12 | . 1 . . . 3 . . . 2 . . . 1 . . . 2 . 1 . 1 1 . . . . . . . Recyclers Shooed 16 | . 3 . . 1 1 . . . 1 . . . 2 . . . . . 1 . . 1 . . . 1 . 5 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Gar Acc Gar Acc Com Combat Hostiles Destroyed 589 | . 10 2 . 16 6 29 5 13 20 15 . 18 13 19 . 22 9 19 42 20 34 46 26 14 21 13 27 62 68 Melee 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Guns 20 | . 10 2 . 1 1 2 . . . . . . . . . 1 . . . . . . . 3 . . . . . Cannons 195 | . . . . . 4 4 5 6 12 2 . 2 2 3 . 7 7 . 13 10 7 19 6 3 6 7 7 35 28 AOE 226 | . . . . 15 1 23 . 7 6 12 . 12 6 12 . 9 2 13 12 5 14 3 6 6 5 2 16 7 32 Classes Destroyed 21 | 1 5 . . 4 1 2 . 1 1 . . 1 . . . . . 1 . . . 2 . . . . . 1 1 Worker 18 | . . . . . 1 . 1 . 4 . . . 2 . . . . . 3 . 1 1 . . . . . 4 1 Builder 18 | . . . . 1 1 . . . 2 . . . 2 . . . 2 . 2 . 2 2 . . . . . 4 . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . 1 . . . 3 . . . 2 . . . 1 . . . 2 . 1 . 1 1 . . . . . . . Recycler 10 | 1 1 . . . . . . . 2 . . . 2 . . . . . . . . 1 . . . . . 2 1 Operator 5 | . 2 . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . Watcher 20 | . 2 . . . 1 . . . 1 . . . 3 . . . . . 3 . 1 2 . . . 1 . 3 3 Swarmer 136 | . 3 . . 8 . 7 . 3 4 4 . 6 2 5 . 4 . 14 11 4 7 4 4 . 8 3 13 4 18 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 211 | . 7 2 . 6 6 14 5 5 5 7 . 10 7 10 . 13 4 2 2 9 12 14 15 10 5 3 4 19 15 Brawler 14 | . . . . . . . . 1 . 1 . . 1 2 . 2 . . . 2 1 . . 1 . . 3 . . Duelist 19 | . . . . 1 . 5 . . 1 . . 1 . 2 . 1 . . . . . . 1 1 . . 1 2 3 Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Sentry 49 | . . . . . . 1 . 4 4 2 . . . . . . . 1 8 1 6 1 3 . 3 3 . 8 4 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Specialist 7 | . . . . . . . . . . . . . . . . . . 2 . . . 3 . . . . 2 . . Hunter 51 | . . . . . . 2 . . 1 1 . . 2 . . 2 2 . 12 . 1 11 1 . 4 1 2 2 7 Programmer 81 | . . . . . . . . . 5 . . . 1 . . . 3 . 9 3 7 12 1 2 . 3 2 21 12 Q-Series 8 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 6 . Behemoth 7 | . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . 1 . 1 . 2 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Protovariant L 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 17 | 1 3 2 . 4 4 5 3 11 10 12 . 8 5 7 . 5 7 7 12 7 10 6 5 8 7 4 9 11 17 Combat Bots Only 17 | . 3 2 . 4 3 5 3 11 6 12 . 8 3 7 . 5 5 7 11 7 9 6 5 8 7 4 9 9 17 Max Kills in Single Turn 10 | 1 2 1 . 3 2 3 2 3 9 3 . 3 3 3 . 2 4 4 10 2 4 5 3 2 2 2 5 4 6 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 9 | . . . . 3 1 3 . 3 6 3 . 3 1 3 . 2 2 4 9 2 4 2 3 2 2 2 5 1 6 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Gar Acc Gar Acc Com Damage Taken 42470 | . 177 117 . 227 326 378 164 258 1263 1219 . 914 564 535 . 1101 1335 512 2845 1210 2452 4969 1303 633 975 804 804 4681 12704 Core 2811 | . 27 34 . 56 . 55 28 29 124 27 . 125 35 46 . 18 102 14 322 30 125 343 63 . 70 66 49 256 767 Absorbed by Shields 11683 | . . . . . . . . 42 . . . . . 51 . 82 . . 66 197 78 528 591 424 895 273 672 2528 5256 Reduced by Siege Mode 1779 | . . . . . . . . . . . . . . . . . . 11 52 109 153 408 44 3 66 4 . 182 747 Core Remaining (%) 72 | 100 . . . 53 . . . 79 . 78 . . . 75 . 98 . . . 59 . . 59 . 95 . . . 28 Volleys Fired 2043 | 3 43 5 . 18 29 43 14 17 52 27 . 34 34 41 . 50 50 23 177 80 128 234 80 40 79 66 61 322 293 Largest 2 | 2 2 2 . 2 2 2 2 2 2 1 . 1 2 2 . 2 2 2 2 1 1 1 1 1 1 1 1 1 1 Hottest 200 | 40 60 60 . 43 126 107 107 88 88 69 . 69 138 138 . 138 138 72 138 110 113 113 113 113 88 120 120 120 200 Shots Fired 2266 | 6 86 10 . 19 47 55 28 27 98 28 . 34 55 49 . 71 75 33 181 72 127 232 76 40 79 66 61 324 287 Gun 153 | 6 86 10 . 3 20 15 . 1 . . . . . . . 2 . . . . 1 . . 9 . . . . . Cannon 1695 | . . . . . 27 17 28 20 97 10 . 20 47 20 . 45 54 1 159 58 109 208 66 19 69 58 38 271 254 Launcher 317 | . . . . 16 . 23 . 6 1 18 . 14 8 29 . 18 2 32 8 13 12 12 10 8 10 4 13 27 33 Special 101 | . . . . . . . . . . . . . . . . 6 19 . 14 1 5 12 . 4 . 4 10 26 . Kinetic 326 | 6 73 9 . 3 20 16 18 21 78 . . . . . . 2 . . . . 1 . . . . . . . 79 Thermal 565 | . 13 1 . . . . . . 19 6 . . 2 . . . 27 . 65 14 53 82 1 12 . 30 7 107 126 Explosive 99 | . . . . 16 . 23 . 6 1 . . 1 . . . . 1 . 2 1 5 1 1 8 . . 8 1 24 Electromagnetic 1175 | . . . . . 27 16 10 . . 22 . 33 53 49 . 63 28 33 100 56 63 137 74 16 79 32 36 190 58 Robot Hit Streak 58 | 2 9 7 . 9 15 19 19 40 27 18 . 14 16 15 . 28 47 5 17 17 18 34 40 49 21 14 8 50 58 Robot Miss Streak 16 | 1 3 1 . 2 4 1 4 2 4 2 . 1 2 2 . 1 1 2 3 1 2 2 2 2 2 2 3 3 16 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 1209 | . . . . . . . . . . . . . . . . . . . 138 58 109 205 66 28 69 58 38 266 174 Shots Hit Robots 1781 | 4 62 8 . 5 36 31 22 18 83 17 . 21 46 59 . 55 67 11 150 54 102 196 62 34 58 50 40 237 253 Core Hits 1225 | 1 26 7 . 25 19 54 22 44 88 20 . 29 24 40 . 42 26 20 87 34 58 64 34 27 32 19 41 134 208 Critical Hits 104 | . 1 . . . . . . . . . . . . . . . . . 2 2 5 6 1 . 1 2 2 3 79 Critical Kills 22 | . . . . . . . . . . . . . . . . . . . 1 2 . 1 . . . 1 . 1 16 Critical Parts Destroyed 49 | . 1 . . . . . . . . . . . . . . . . . 1 . 4 3 1 . . 1 2 2 34 Melee Attacks 54 | . . . . 10 . 3 . . 3 . . . 3 26 . . . . . . 3 6 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 13 | . . . . 10 . 3 . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 38 | . . . . . . . . . 3 . . . 3 26 . . . . . . . 6 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 94928 | 41 675 102 . 1379 1224 2865 480 1244 3118 1331 . 1620 1971 2226 . 2358 1655 1527 6766 2818 6071 9138 3279 3148 2446 2469 4850 11068 19059 Guns 1422 | 41 635 90 . 14 232 97 . . . . . . . . . 23 . . . . . . . 290 . . . . . Cannons 51654 | . . . . . 708 316 480 492 1745 162 . 358 1261 421 . 1150 1426 . 4275 1576 3276 7686 2102 620 1625 1811 1151 8749 10264 Explosions 40617 | . . . . 1362 262 2452 . 744 1157 1169 . 1262 651 1805 . 1185 229 1527 2336 1233 2793 1300 1177 2116 821 471 3699 2149 8717 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 1235 | . 40 12 . 3 22 . . 8 216 . . . 59 . . . . . 155 9 2 152 . 122 . 187 . 170 78 Kinetic 5917 | 41 510 77 . 14 232 116 297 492 1471 . . . . . . 23 . . . . . . . . . . . . 2644 Thermal 25388 | . 125 13 . . 262 . . . 1431 252 . 194 33 452 . 215 920 98 2090 818 2151 3269 147 339 46 1056 262 3971 7244 Explosive 22427 | . . . . 1362 . 2452 . 744 . . . 139 . . . . . . 1168 495 1823 673 390 2116 . . 3647 . 7418 Electromagnetic 39961 | . . . . . 708 297 183 . . 1079 . 1287 1879 1774 . 2120 735 1429 3353 1496 2095 5044 2742 571 2400 1226 941 6927 1675 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 35 | . . . . . . . . . 5 5 . . . . . . 5 5 16 19 12 31 32 1 1 2 3 14 35 Average Corruption 13 | . . . . . . . . . 4 5 . . . . . . 4 5 9 18 5 23 31 1 1 1 2 8 28 Corruption Purged 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Effects 1012 | . . . . . . . . . 28 23 . . . . . . 6 20 99 77 28 175 115 . 7 9 14 156 255 Message Errors 157 | . . . . . . . . . 6 7 . . . . . . 1 2 26 6 2 19 21 . 2 3 5 26 31 Matter Fused 155 | . . . . . . . . . 2 3 . . . . . . 4 5 17 15 3 19 14 . . . 3 29 41 Heat Flow Errors 82 | . . . . . . . . . 5 5 . . . . . . 1 2 3 6 6 13 6 . . 1 . 14 20 Energy Discharges 97 | . . . . . . . . . 3 2 . . . . . . . 2 10 4 2 23 12 . 3 2 2 12 20 Parts Rejected 12 | . . . . . . . . . . 1 . . . . . . . . 3 . . 1 1 . . . . 3 3 Data Loss (minor) 78 | . . . . . . . . . 4 3 . . . . . . . 4 14 5 1 15 4 . 1 2 3 13 9 Data Loss (major) 33 | . . . . . . . . . 2 . . . . . . . . 2 2 4 1 5 2 . . . . 5 10 Misfires 21 | . . . . . . . . . 1 1 . . . . . . . . 2 1 1 1 . . . . . 6 8 Alerts 13 | . . . . . . . . . . . . . . . . . . . . 1 . 6 1 . . . . 3 2 Misdirections 113 | . . . . . . . . . . . . . . . . . . . 6 10 3 19 25 . . . . 13 37 Targeting Errors 212 | . . . . . . . . . 5 1 . . . . . . . 3 13 16 7 51 25 . 1 1 1 28 60 Weapon Failures 39 | . . . . . . . . . . . . . . . . . . . 3 9 2 3 4 . . . . 4 14 Overload Shots 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Overflow Damage 3843 | . . . . 43 18 64 . 19 180 . . 10 110 49 . 15 10 23 281 18 194 575 58 155 41 211 384 682 703 Projectiles 1637 | . . . . . 7 5 . . 5 . . . 85 23 . 15 10 . 45 . 67 502 38 . 10 129 28 499 169 Explosions 1942 | . . . . 43 11 59 . 19 175 . . 10 25 26 . . . 23 232 18 127 49 20 88 31 . 356 104 526 Melee 264 | . . . . . . . . . . . . . . . . . . . 4 . . 24 . 67 . 82 . 79 8 Knockbacks 61 | . . . . . . . 5 2 23 . . . . . . . . . 1 . . 4 . 1 . 2 . 3 20 Impact 11 | . . . . . . . . . . . . . . . . . . . 1 . . 4 . 1 . 2 . 2 1 Kinetic 47 | . . . . . . . 4 2 22 . . . . . . . . . . . . . . . . . . . 19 Secondary 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 1245 | . . . . 111 87 35 . 46 . 84 . 11 13 129 . 101 15 21 . 21 . 78 . 101 . . . 101 291 Shots 43 | . . . . 2 2 2 . 2 . 5 . 1 1 8 . 5 1 1 . 1 . 1 . 1 . . . 4 6 Rammed 63 | . 5 4 . 1 2 . . 1 15 . . . 3 . . . . . 7 1 1 9 . 2 . 3 . 8 1 Targets Rammed 75 | . 8 4 . 1 2 . . 1 20 . . . 3 . . . . . 8 1 1 10 . 2 . 4 . 9 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 12 | . 3 . . . . . . . 5 . . . . . . . . . 1 . . 1 . . . 1 . 1 . Highest Temperature 451 | . 38 20 . 33 213 117 267 93 451 283 . 249 63 45 . 136 120 178 350 305 305 348 230 318 172 305 258 365 365 Average Temperature 83 | . 15 12 . 14 74 30 120 29 90 87 . 88 27 20 . 45 35 60 96 75 99 113 71 95 69 89 93 94 98 Received Heat Transfer 4032 | . 78 57 . 39 135 81 99 48 357 318 . 195 165 75 . 168 171 18 241 176 222 277 202 53 127 30 16 431 253 Effects 8 | . . . . . . . . . 1 . . . . . . . . . . . 2 3 . . . . . 2 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Energy Bleed 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Interference 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 79 | . . . . . . . . . . . . . . . . . . 1 13 7 8 14 5 1 6 3 4 8 9 Total Turns 1256 | . . . . . . . . . . . . . . . . . . 8 122 88 124 211 66 15 96 38 12 189 287 Longest Duration 128 | . . . . . . . . . . . . . . . . . . 8 19 31 36 27 29 15 36 22 6 46 128 Robots Corrupted 155 | . . . . . 2 . . . . 1 . 4 8 4 . 5 1 6 18 5 12 25 14 2 10 4 4 21 9 Combat Hostiles 143 | . . . . . . . . . . 1 . 4 5 4 . 5 . 6 16 5 12 23 14 2 10 4 4 20 8 Parts Fried 345 | . . . . . 7 2 1 . . 11 . 10 17 11 . 16 2 12 28 10 16 48 33 3 23 7 6 62 20 Impact Corruptions 16 | . . . . . . . . . . . . . . . . . . . 1 . . 2 . 5 . 4 . 3 1 Robots Melted 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . Parts Melted 78 | . . . . . . . . . 3 . . . . 1 . . 6 . 12 4 7 7 . 6 . 10 1 18 3 Heat Transferred 18647 | . 275 25 . . 350 . . . 1170 361 . 150 37 350 . 200 988 100 2433 781 1767 2529 137 259 50 740 185 2942 2818 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 55 | . . . . . 4 . . . . 4 . 4 1 6 . 2 1 4 5 5 2 1 1 . 1 1 . 10 3 Missiles Intercepted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Gar Acc Gar Acc Com Peak Influence 1063 | 5 218 217 . 270 211 1063 703 775 808 768 421 723 567 704 369 831 686 775 534 830 690 553 1009 579 805 752 762 632 481 Initial 567 | . 3 70 . . . . 518 456 406 354 403 294 379 46 369 258 436 402 406 352 466 345 379 567 348 482 46 456 259 Average 416 | 3 86 54 . 125 57 642 631 659 503 649 406 623 337 406 369 631 541 656 336 634 395 349 785 290 649 568 403 287 375 Maximum Alert Level 3 | . 1 1 . 1 1 3 3 3 3 3 2 3 2 3 1 3 2 3 2 3 2 2 3 2 3 3 3 2 3 Low Security (%) 23 | 100 96 98 . 80 99 2 . . . . . . 26 15 . . . . 19 . 14 20 . 56 . 8 41 35 . Level 1 20 | . 3 1 . 20 . 23 . . 39 14 . 12 16 32 100 12 . . 42 7 39 33 6 2 9 . 1 36 14 Level 2 32 | . . . . . . 22 73 33 23 13 100 22 56 30 . 52 100 42 37 47 45 46 20 41 39 76 47 27 20 Level 3 24 | . . . . . . 51 26 66 36 72 . 64 . 22 . 34 . 57 . 44 . . 72 . 50 14 9 . 64 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 77 | . 4 1 . . 2 . 2 . 6 . . . 5 . . . 7 . 7 . 8 15 . 2 . 4 . 13 1 Investigation 11 | . 3 1 . . . . 1 . . . . . 1 . . . 1 . . . 1 1 . . . 2 . . . Extermination 24 | . . . . . . . . . 5 . . . . . . . 1 . 3 . 2 5 . . . 1 . 6 1 Reinforcement 27 | . 1 . . . 2 . 1 . 1 . . . 3 . . . 2 . 4 . 2 8 . 1 . . . 2 . Assault 9 | . . . . . . . . . . . . . 1 . . . 2 . . . . . . 1 . 1 . 4 . Garrison 6 | . . . . . . . . . . . . . . . . . 1 . . . 3 1 . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . . . . 1 . . . . . 1 . . 2 . . . . . 2 . Haulers Reinforced 5 | . . . . . . . . . . . . . . . . . 2 . 1 . 2 . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Gar Acc Gar Acc Com Distress Signals 45 | . 3 . . . 1 . . . 1 . . . . . . . 1 . 7 . 1 2 . . . 1 . 2 26 Communications Jammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Times Spotted 764 | . 21 5 . 16 20 25 6 13 20 14 . 19 24 27 . 39 21 13 50 19 40 69 30 17 23 26 27 98 82 Peak Tracking Total 14 | . 4 3 . 4 6 4 3 6 4 9 . 8 4 7 . 6 5 7 7 7 7 11 5 8 5 6 6 9 14 Tactical Retreats 41 | . 2 1 . . . 1 . . . 1 . . 1 1 . 3 1 2 . 3 1 4 4 . 2 5 1 5 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Gar Acc Gar Acc Com Traps Triggered 65 | . 1 . . . . 6 . 2 . 2 . . 1 2 . 4 . 7 1 5 1 4 7 . 3 . 8 4 7 Indirectly 14 | . . . . . . . . . . . . . . 1 . . . 5 . . . . 1 . 1 . 2 2 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Gar Acc Gar Acc Com Machines Disabled 82 | . . . . 1 . 3 1 . 14 2 . 1 . 3 . 1 1 3 8 4 4 8 4 1 3 1 6 10 3 Max in Single Turn 14 | . . . . 1 . 1 1 . 14 1 . 1 . 1 . 1 . 1 3 1 2 1 1 1 1 1 2 2 2 Garrison Access 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 4 . Garrison Relay 11 | . . . . . . 3 . . . 1 . . . 1 . . . . . 1 . . 2 . 1 . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Gar Acc Gar Acc Com Machines Accessed 79 | . 9 2 2 1 6 . 2 . 12 . 3 . 2 . 1 . 2 . 12 . 5 11 . 1 . 5 . . 3 Terminals 40 | . 6 1 . 1 3 . . . 6 . 1 . 1 . . . 1 . 6 . 4 5 . . . 3 . . 2 Fabricators 6 | . . . . . . . . . 2 . . . . . . . . . 3 . . 1 . . . . . . . Repair Stations 12 | . 1 . . . 2 . . . 1 . 1 . . . . . . . 2 . 1 2 . . . 1 . . 1 Recycling Units 5 | . 2 . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Garrison Access 11 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . 1 . . . Total Hacks 184 | . 21 4 2 3 20 . 3 . 22 . 11 . 6 . 2 . 5 . 27 . 16 23 . 2 . 12 . . 5 Successful 106 | . 13 3 2 2 14 . 3 . 13 . 10 . 5 . 2 . 3 . 12 . 6 9 . 2 . 6 . . 1 Failed 78 | . 8 1 . 1 6 . . . 9 . 1 . 1 . . . 2 . 15 . 10 14 . . . 6 . . 4 Catastrophic 17 | . 2 . . . . . . . 1 . . . . . . . 2 . 4 . 1 6 . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 68 | . 16 3 . 3 8 . 1 . 6 . 1 . 1 . . . . . 11 . 6 7 . . . 3 . . 2 Terminals 100 | . 15 3 . 3 12 . . . 9 . 3 . 3 . . . 3 . 14 . 13 13 . . . 6 . . 3 Fabricators 12 | . . . . . . . . . 5 . . . . . . . . . 5 . . 2 . . . . . . . Repair Stations 33 | . 3 . . . 7 . . . 1 . 6 . . . . . . . 6 . 3 2 . . . 3 . . 2 Recycling Units 9 | . 3 . . . . . 1 . 5 . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Garrison Access 24 | . . . . . 1 . 2 . 2 . 2 . 3 . 2 . 2 . 2 . . 3 . 2 . 3 . . . Terminal Hacks 28 | . 5 1 2 1 5 . . . 1 . 2 . 2 . . . 1 . . . 4 3 . . . . . . 1 Record 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematic 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Open Door 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Index 3 | . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . . . . . . . . . . . . . 1 . . . . . . . 1 2 . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Zone Layout 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . 2 . . . . . . . . . 3 . . . . . . . . . . Load Schematic 4 | . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 22 | . 2 . . . 6 . . . . . 6 . . . . . . . 5 . 1 . . . . 2 . . . Scan Component 12 | . 1 . . . 3 . . . . . 3 . . . . . . . 3 . 1 . . . . 1 . . . Repair 10 | . 1 . . . 3 . . . . . 3 . . . . . . . 2 . . . . . . 1 . . . Recycling Unit Hacks 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Recycle Component 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Process 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 21 | . . . . . 1 . 2 . 2 . 2 . 2 . 2 . 2 . 2 . . 2 . 2 . 2 . . . Unlock Access 11 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . 1 . . . Coupler Status 10 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . 1 . . . Unauthorized Hacks 25 | . 6 2 . 1 2 . 1 . 4 . . . 1 . . . . . 2 . 1 3 . . . 2 . . . Terminals 20 | . 4 2 . 1 2 . . . 4 . . . . . . . . . 2 . 1 3 . . . 1 . . . Track 12 | . 4 1 . 1 1 . . . 2 . . . . . . . . . . . 1 2 . . . . . . . Assimilate 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Botnet 5 | . . . . . 1 . . . 1 . . . . . . . . . 1 . . 1 . . . 1 . . . Disrupt 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Eject 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Data Cores Recovered 3 | . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 68 | . 7 1 . 1 5 . 1 . 12 . 3 . 2 . . . 1 . 12 . 5 10 . 1 . 5 . . 2 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Matter 278 | . . . . . . . . . . . . . . . . . . . 278 . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . . . . . . 139 . . . . . . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . Parts Repaired 10 | . 1 . . . 3 . . . . . 3 . . . . . . . 2 . . . . . . 1 . . . Time 335 | . 13 . . . 90 . . . . . 90 . . . . . . . 106 . . . . . . 36 . . . Parts Recycled 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycled Matter 80 | . . . . . . . . . 80 . . . . . . . . . . . . . . . . . . . . Retrieved Matter 75 | . . . . . . . . . 75 . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Gar Acc Gar Acc Com Used RIF Installer 11 | . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . 1 . . Coupler Efficiency 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Hotswap 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Command Fork 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Threat Obfuscator 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Zone Cloak 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Structural Interface 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robots Hacked 55 | . . . . . . . . . 1 . . . 1 . . 2 5 . 7 . 2 11 . 2 . 1 5 18 . Non-combat 35 | . . . . . . . . . 1 . . . 1 . . . 2 . 6 . 2 6 . 2 . 1 . 14 . Combat 20 | . . . . . . . . . . . . . . . . 2 3 . 1 . . 5 . . . . 5 4 . Robot Hacks Applied 78 | . . . . . . . . . 3 . . . 3 . . 2 5 . 9 . 4 16 . 4 . 4 5 23 . ignore_repairs 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . drop_inventory 13 | . . . . . . . . . . . . . . . . . 1 . 1 . 1 2 . . . . . 8 . ignore_parts 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . purge_threat 29 | . . . . . . . . . 2 . . . 3 . . . . . 3 . 3 4 . 3 . 4 . 7 . locate_traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . block_reporting 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . map_route 6 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 3 . disable_scanner 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . locate_prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . report_prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . overwrite_iff 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 3 . streamctrl_low 3 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . formatsys_high 12 | . . . . . . . . . . . . . . . . 2 3 . 1 . . 1 . . . . 4 1 . Relay Couplers Released 55 | . . . . . . 12 . . . 4 . . 4 3 . . . . . 4 . . 7 . 4 4 8 5 . Ejected 8 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . 4 . . . Machine Destruction 45 | . . . . . . 12 . . . 4 . . . 3 . . . . . 4 . . 7 . 4 . 8 3 . Programmers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Attached 15 | . . . . . . . . . 1 . . . 1 . . 1 3 1 1 . . 2 1 . . . 2 2 . Robots Rewired 18 | . . . . . . . . . . . . . . 9 . 3 1 . 1 1 2 . . . . . . 1 . Allies Hacked 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Gar Acc Gar Acc Com Total Allies 46 | . . 1 . 3 . . . . 1 . . . . 9 . 5 5 . 3 1 2 4 . 1 . . 5 6 . Largest Group 6 | . . 1 . 3 3 . . . 1 . . . . 6 3 4 4 . 1 1 1 2 . 1 . . 4 3 . Highest-Rated Group 254 | . . 31 . 40 40 . . . 26 . . . . 183 102 180 143 . 49 47 64 86 . 32 . . 254 174 . Highest-Rated Ally 69 | . . 31 . 16 16 . . . 26 . . . . 41 41 49 56 . 49 47 64 47 . 32 . . 69 64 . Total Orders 6 | . . . . . . . . . . . . . . . . . 3 . 2 . . . . 1 . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . AID 5 | . . . . . . . . . . . . . . . . . 3 . 1 . . . . 1 . . . . . Ally Attacks 248 | . . 10 . 7 32 . . . . . . . . 34 . 46 43 . 3 . 4 9 . . . . 37 23 . Total Damage 7452 | . . 145 . 70 291 . . . . . . . . 806 . 2091 1512 . 23 . 136 277 . . . . 1270 831 . Kills 47 | . . 3 . 3 7 . . . . . . . . 9 . 12 7 . . . . . . . . . 4 2 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Gar Acc Gar Acc Com Robot Analysis Total 6 | . 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Gar Acc Gar Acc Com Turns Passed 32937 | 18 999 1172 777 1210 803 1347 154 463 2229 817 217 694 894 803 25 1027 570 585 2283 1003 1276 2401 1248 572 849 1035 825 3662 2979 Spaces Moved 14345 | 7 488 616 417 564 261 535 44 162 969 356 57 289 358 324 11 447 202 281 910 452 533 982 489 254 339 469 391 1788 1350 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 14117 | . 483 616 417 564 261 535 44 162 969 356 57 289 358 324 11 447 202 281 910 452 533 982 489 254 339 469 391 1788 1134 Legs 228 | 7 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 216 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 200 200 200 240 240 200 205 205 205 205 185 205 182 180 180 155 172 172 177 210 177 177 165 165 165 147 Average Speed 183 | 120 159 179 181 200 215 218 240 240 200 205 205 205 205 191 205 185 181 180 171 172 175 184 210 180 179 182 165 165 165 Slowest Speed 360 | 120 160 180 200 200 280 240 240 240 205 226 205 205 205 206 205 205 182 180 205 172 190 210 210 210 250 197 165 185 360 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 2 66 98 89 93 27 72 8 38 35 59 2 44 14 56 1 73 9 45 29 69 17 94 73 11 40 17 59 67 43 Regions Visited 29 Branch Regions 5 Pre-discovered Areas 4 | . 2 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 12 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 1 . 1 . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 349 | . . . . . . 10 . 14 17 . . 11 . 5 . . 42 . 2 . 48 49 14 1 . 5 10 75 46 Terrain Destroyed 1189 | . . . . 119 20 102 . 28 55 4 . 16 . 14 . 4 46 9 47 15 173 70 30 144 . 26 53 124 90 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 76 | . . . . . . . . . 3 . . . . . . . . . 2 . 9 10 . 5 . 8 . 33 6 AOE 1113 | . . . . 119 20 102 . 28 52 4 . 16 . 14 . 4 46 9 45 15 164 60 30 139 . 18 53 91 84 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Gar Acc Gar Acc Com Total 19852 | 10 627 671 437 605 456 649 63 205 1135 416 156 356 453 439 13 570 335 326 1602 665 876 1538 695 355 571 641 551 2468 1968 Wait 1693 | . 62 33 . 7 118 17 1 10 30 13 90 16 20 19 1 37 28 10 361 75 72 137 70 20 113 74 51 133 75 Move 14321 | 6 487 615 416 563 261 534 44 161 968 355 56 288 357 323 11 446 202 280 910 451 532 982 488 253 338 468 390 1787 1349 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 362 | . 14 5 17 1 13 19 . . 16 4 1 4 11 2 . 2 11 1 30 7 32 37 10 8 12 9 10 44 42 Fast Attach 182 | 1 1 . 1 . 8 . . . 7 2 5 4 1 3 . 2 5 . 21 7 13 22 3 6 1 3 . 19 47 Attach 157 | . . 1 . . 5 1 . . 7 5 2 1 2 2 1 7 4 2 15 4 34 10 1 3 . 1 3 9 37 Detach 88 | . . . . . 3 . . . 4 1 . 2 . . . 1 2 . 14 6 25 5 1 . . . 1 7 16 Swap 393 | . 5 3 1 4 4 15 3 10 13 3 . 4 16 14 . 14 24 3 29 11 4 47 18 11 10 8 17 80 22 Drop 399 | . 7 5 2 1 13 5 1 2 15 2 2 3 4 7 . 5 9 . 35 15 32 46 12 12 14 8 6 58 78 Fire 2043 | 3 43 5 . 18 29 43 14 17 52 27 . 34 34 41 . 50 50 23 177 80 128 234 80 40 79 66 61 322 293 Melee 54 | . . . . 10 . 3 . . 3 . . . 3 26 . . . . . . 3 6 . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 75 | . 8 4 . 1 2 . . 1 20 . . . 3 . . . . . 8 1 1 10 . 2 . 4 . 9 1 Escape Stasis 84 | . . . . . . 12 . 4 . 4 . . 2 1 . 6 . 7 2 8 . 2 12 . 4 . 12 . 8 Rewire 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -7/Factory (discovered 4 exits: *Fac x2 / [*Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison -6/Factory -6/Garrison -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Garrison -4/Factory (discovered 5 exits: *Res x2 / [*Upp x2] / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing (discovered 2 exits: *Res / Gar) -3/Garrison (discovered 3 exits: *Res x3) -2/Research -2/Garrison -1/Access -1/Garrison -1/Access -1/Command (discovered 2 exits: [*Sur x2]) 0b11 Command History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 19 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 498 | -10/Materials | Repaired Lgt. Treads 588 | -10/Materials | Discovered new exit (range 15) 930 | -10/Materials | Discovered new exit (range 5) 1001 | -10/Materials | Discovered new exit (range 12) 1018 | -10/Materials | Entered Mines 1156 | -10/Mines | Met a Derelict shopkeep closing up shop 1232 | -10/Mines | Learned Materials terminal intel 1237 | -10/Mines | Received a Mining Laser from a helpful Derelict 1354 | -10/Mines | Discovered new exit (range 12) 1487 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1487 | -10/Mines | Discovered new exit (range 5) 1737 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1874 | -10/Mines | Learned 8 Materials zone layouts 1929 | -10/Mines | Discovered new exit (range 10) 2190 | -10/Mines | Entered Exiles 2190 | -10/Exiles | Found Exiles lab abandoned 2947 | -10/Exiles | Discovered new exit (range 11) 2967 | -10/Exiles | Entered Mines 2995 | -9/Mines | Learned location of Storage (-9) 3160 | -9/Mines | Build established: Hauler-Mutant 3207 | -9/Mines | Discovered new exit (range 7) 3271 | -9/Mines | Discovered new exit (range 8) 3509 | -9/Mines | Excavation squad dispatched 3509 | -9/Mines | A large section of the Mines collapsed 3632 | -9/Mines | Learned location of 1 exit from Materials 3772 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4177 | -9/Mines | Entered Materials 4177 | -8/Materials | Accompanied by 3 allies 4177 | -8/Materials | Evolved 4 slots: Utility x4 4178 | -8/Materials | Identified exit to Factory 4180 | -8/Materials | Loaded intel: 12 terminal locations 4234 | -8/Materials | Repaired Imp. Grenade Launcher 4261 | -8/Materials | Repaired Lgt. Treads 4352 | -8/Materials | Repaired Lgt. Treads 4980 | -8/Materials | Identified exit to Garrison 4980 | -8/Materials | Entered Garrison 5221 | -8/Garrison | Triggered checkpoint 5286 | -8/Garrison | Triggered checkpoint 5389 | -8/Garrison | Discovered new exit (range 10) 5479 | -8/Garrison | Triggered checkpoint 5559 | -8/Garrison | Discovered new exit (range 10) 5589 | -8/Garrison | Installed Relay Interface Framework 5632 | -8/Garrison | Triggered checkpoint 5666 | -8/Garrison | Garrison Relay disabled 5892 | -8/Garrison | Triggered checkpoint 5964 | -8/Garrison | Garrison Relay disabled 6172 | -8/Garrison | Triggered checkpoint 6208 | -8/Garrison | Garrison Relay disabled 6266 | -8/Garrison | Build established: Bothacker-Mutant 6310 | -8/Garrison | Discovered new exit (range 8) 6327 | -8/Garrison | Entered Materials 6481 | -8/Materials | Identified exit to Garrison 6481 | -8/Materials | Entered Garrison 6584 | -8/Garrison | Triggered checkpoint 6588 | -8/Garrison | Triggered checkpoint 6658 | -8/Garrison | Destroyed 11 combat bots 6829 | -8/Garrison | Discovered exit to Factory (range 15) 6935 | -8/Garrison | Expanded RIF knowledge: Structural Interface 6944 | -8/Garrison | Entered Factory 6944 | -7/Factory | Evolved 2 slots: Propulsion x2 7324 | -7/Factory | Discovered new exit (range 9) 8398 | -7/Factory | Discovered new exit (range 5) 8765 | -7/Factory | Discovered new exit (range 5) 9040 | -7/Factory | Identified exit to Garrison 9173 | -7/Factory | Entered Garrison 9280 | -7/Garrison | Triggered checkpoint 9308 | -7/Garrison | Triggered checkpoint 9310 | -7/Garrison | Triggered checkpoint 9383 | -7/Garrison | Lost 3 parts (2n1u) 9394 | -7/Garrison | Destroyed 12 combat bots 9475 | -7/Garrison | Discovered new exit (range 15) 9733 | -7/Garrison | Discovered new exit (range 10) 9766 | -7/Garrison | Expanded RIF knowledge: Hotswap 9903 | -7/Garrison | Garrison Relay disabled 9990 | -7/Garrison | Entered Factory 9990 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10071 | -6/Factory | Repaired Arm. Treads 10099 | -6/Factory | Repaired Lgt. Treads 10126 | -6/Factory | Repaired Lgt. Treads 10199 | -6/Factory | Identified exit to Garrison 10207 | -6/Factory | Entered Garrison 10291 | -6/Garrison | Triggered checkpoint 10291 | -6/Garrison | Triggered checkpoint 10320 | -6/Garrison | Spotted B-75 Beast 10326 | -6/Garrison | Destroyed 7 combat bots 10368 | -6/Garrison | Destroyed B-75 Beast 10475 | -6/Garrison | Destroyed 8 combat bots 10586 | -6/Garrison | Discovered new exit (range 14) 10625 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 10901 | -6/Garrison | Entered Factory 10925 | -6/Factory | Build established: Botlord-Mutant 11251 | -6/Factory | First assault squad dispatched 11782 | -6/Factory | Identified exit to Garrison 11795 | -6/Factory | Entered Garrison 11908 | -6/Garrison | Triggered checkpoint 11937 | -6/Garrison | Destroyed 7 combat bots 11948 | -6/Garrison | Triggered checkpoint 12362 | -6/Garrison | Triggered checkpoint 12365 | -6/Garrison | Triggered checkpoint 12383 | -6/Garrison | Garrison Relay disabled 12404 | -6/Garrison | Triggered checkpoint 12424 | -6/Garrison | Discovered new exit (range 14) 12459 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 12598 | -6/Garrison | Entered Factory 12598 | -5/Factory | Accompanied by 3 allies 12598 | -5/Factory | Evolved 2 slots: Utility x2 12622 | -5/Factory | Identified exit to Garrison 12623 | -5/Factory | Entered Garrison 12623 | -5/Garrison | Accompanied by 3 allies 12834 | -5/Garrison | Triggered checkpoint 13026 | -5/Garrison | Triggered checkpoint 13045 | -5/Garrison | Triggered checkpoint 13092 | -5/Garrison | Triggered checkpoint 13295 | -5/Garrison | Triggered checkpoint 13408 | -5/Garrison | Discovered new exit (range 15) 13606 | -5/Garrison | Discovered new exit (range 10) 13637 | -5/Garrison | Expanded RIF knowledge: Command Fork 13650 | -5/Garrison | Entered Factory 13650 | -4/Factory | Accompanied by 3 allies 13650 | -4/Factory | Evolved 2 slots: Utility x2 14074 | -4/Factory | Garrison activated, responded to threat 14150 | -4/Factory | First assault squad dispatched 14220 | -4/Factory | Identified exit to Garrison 14220 | -4/Factory | Entered Garrison 14225 | -4/Garrison | Triggered checkpoint 14262 | -4/Garrison | Destroyed 7 combat bots 14387 | -4/Garrison | Triggered checkpoint 14447 | -4/Garrison | Triggered checkpoint 14488 | -4/Garrison | Destroyed 7 combat bots 14524 | -4/Garrison | Discovered new exit (range 8) 14551 | -4/Garrison | Expanded RIF knowledge: Robot Detection 14805 | -4/Garrison | Entered Factory 15093 | -4/Factory | Destroyed 11 combat bots 15212 | -4/Factory | Found Quantum Capacitor 15214 | -4/Factory | Found Quantum Capacitor 15337 | -4/Factory | P-70 Sage assimilated allied Sentinel 7a 15452 | -4/Factory | Discovered new exit (range 7) 15571 | -4/Factory | Repaired Imp. Heavy Treads 15617 | -4/Factory | Repaired Imp. Medium Armor Plating 15686 | -4/Factory | Build established: Bothacker-Mutant 15741 | -4/Factory | System corruption reached 10% 16226 | -4/Factory | Build established: Hauler-Mutant 16312 | -4/Factory | Found Exp. System Shield 16595 | -4/Factory | Discovered new exit (range 13) 16759 | -4/Factory | Discovered new exit (range 8) 16815 | -4/Factory | Discovered new exit (range 14) 17009 | -4/Factory | Fabricated Biometal Heavy Treads (x2) 17088 | -4/Factory | Identified exit to Garrison 17088 | -4/Factory | Entered Garrison 17164 | -4/Garrison | Triggered checkpoint 17188 | -4/Garrison | Spotted B-86 Titan 17256 | -4/Garrison | Destroyed B-86 Titan 17308 | -4/Garrison | Triggered checkpoint 17501 | -4/Garrison | Discovered new exit (range 9) 17611 | -4/Garrison | Triggered checkpoint 17638 | -4/Garrison | Triggered checkpoint 17672 | -4/Garrison | Destroyed 7 combat bots 17681 | -4/Garrison | Found Unknown Protection 17681 | -4/Garrison | Identified Hvy. Reflective Plating 17756 | -4/Garrison | Discovered new exit (range 13) 17902 | -4/Garrison | Discovered new exit (range 10) 17926 | -4/Garrison | Expanded RIF knowledge: Coupler Efficiency 18004 | -4/Garrison | Garrison Relay disabled 18024 | -4/Garrison | Triggered checkpoint 18091 | -4/Garrison | Entered Research 18091 | -3/Research | Accompanied by 1 ally 18091 | -3/Research | Evolved 2 slots: Utility x2 18199 | -3/Research | Identified exit to Armory 18199 | -3/Research | Identified exit to Testing 18213 | -3/Research | Found Antimissile System 18355 | -3/Research | Garrison activated, responded to threat 18382 | -3/Research | Destroyed 9 combat bots 18444 | -3/Research | Build established: Bothacker-Mutant 18892 | -3/Research | Destroyed 8 combat bots 19094 | -3/Research | System corruption reached 10% 19367 | -3/Research | Entered Testing 19404 | -3/Testing | Found Prototype Hackware 19497 | -3/Testing | Found Prototype Launcher 19497 | -3/Testing | Identified Tactical Quantum Warhead 19698 | -3/Testing | Found Prototype Protection 19849 | -3/Testing | Spotted Striker 19889 | -3/Testing | Found Perforator 20052 | -3/Testing | Build established: Hauler-Mutant 20143 | -3/Testing | Spotted PL-H0TXSGRC3L 20154 | -3/Testing | Destroyed PL-H0TXSGRC3L 20201 | -3/Testing | Garrison activated, responded to threat 20360 | -3/Testing | Scanned by Researcher 20470 | -3/Testing | Lost 6 parts (1p1n3u1w) 20476 | -3/Testing | Found EM Dispersion Field 20479 | -3/Testing | Found EM Dispersion Field 20485 | -3/Testing | Found EM Dispersion Field 20535 | -3/Testing | Identified Centrium Heavy Armor Plating 20717 | -3/Testing | System corruption reached 30% 20778 | -3/Testing | Found Hvy. Reflective Plating 20876 | -3/Testing | Discovered new exit (range 3) 21004 | -3/Testing | Identified System Mapper 21621 | -3/Testing | Found Hvy. Reflective Plating 21768 | -3/Testing | Identified exit to Garrison 21768 | -3/Testing | Entered Garrison 21844 | -3/Garrison | Triggered checkpoint 21856 | -3/Garrison | Spotted B-86 Titan 21872 | -3/Garrison | Destroyed B-86 Titan 22110 | -3/Garrison | Triggered checkpoint 22226 | -3/Garrison | Discovered new exit (range 10) 22270 | -3/Garrison | Triggered checkpoint 22322 | -3/Garrison | Garrison Relay disabled 22571 | -3/Garrison | Discovered new exit (range 14) 22791 | -3/Garrison | Discovered new exit (range 10) 22829 | -3/Garrison | Expanded RIF knowledge: Watcher Feeds 22872 | -3/Garrison | Triggered checkpoint 22910 | -3/Garrison | Garrison Relay disabled 23016 | -3/Garrison | Entered Research 23016 | -2/Research | Evolved 2 slots: Utility x2 23472 | -2/Research | Destroyed 8 combat bots 23516 | -2/Research | First assault squad dispatched 23576 | -2/Research | Identified exit to Garrison 23588 | -2/Research | Entered Garrison 23660 | -2/Garrison | Triggered checkpoint 23677 | -2/Garrison | Spotted B-90 Cyclops 23691 | -2/Garrison | Triggered checkpoint 23711 | -2/Garrison | Destroyed B-90 Cyclops 23843 | -2/Garrison | Destroyed 7 combat bots 23990 | -2/Garrison | Triggered checkpoint 24109 | -2/Garrison | Garrison Relay disabled 24145 | -2/Garrison | Discovered new exit (range 5) 24163 | -2/Garrison | Expanded RIF knowledge: Coupler Efficiency 24254 | -2/Garrison | Triggered checkpoint 24291 | -2/Garrison | Found Quantum Capacitor 24437 | -2/Garrison | Entered Access 24437 | -1/Access | Evolved 2 slots: Utility x2 24687 | -1/Access | First assault squad dispatched 24928 | -1/Access | Repaired Centrium Heavy Armor Plating 25235 | -1/Access | Spotted B-99 Colossus 25445 | -1/Access | Identified exit to Garrison 25472 | -1/Access | Entered Garrison 25520 | -1/Garrison | Triggered checkpoint 25576 | -1/Garrison | Garrison Relay disabled 25668 | -1/Garrison | Spotted B-99 Colossus 25754 | -1/Garrison | Build established: Botlord-Mutant 25813 | -1/Garrison | Triggered checkpoint 25813 | -1/Garrison | Triggered checkpoint 25829 | -1/Garrison | Destroyed B-99 Colossus 25862 | -1/Garrison | Destroyed 9 combat bots 25930 | -1/Garrison | Triggered checkpoint 25971 | -1/Garrison | Discovered new exit (range 8) 25991 | -1/Garrison | Expanded RIF knowledge: Threat Obfuscation 26033 | -1/Garrison | Triggered checkpoint 26088 | -1/Garrison | Garrison Relay disabled 26297 | -1/Garrison | Entered Access 26844 | -1/Access | Destroyed 7 combat bots 27452 | -1/Access | Lost 3 parts (2u1w) 27661 | -1/Access | Found Gamma Bomb Array 27687 | -1/Access | Spotted B-99 Colossus 27819 | -1/Access | System corruption reached 10% 27849 | -1/Access | Destroyed 7 combat bots 27944 | -1/Access | Found Quantum Capacitor 28157 | -1/Access | Found Launcher Loader 28350 | -1/Access | Found Gamma Bomb Array 28469 | -1/Access | Destroyed 9 combat bots 28634 | -1/Access | Found Hvy. Reflective Plating 28641 | -1/Access | Found Prototype Device 28641 | -1/Access | Identified Exp. Thermal Shield 29188 | -1/Access | Build established: Hauler-Mutant 29199 | -1/Access | Found Prototype Device 29199 | -1/Access | Identified Adv. Kinecellerator 29639 | -1/Access | Spotted B-99 Colossus 29676 | -1/Access | Found Gamma Bomb Array 29943 | -1/Access | Discovered new exit (range 7) 29959 | -1/Access | Entered Command 30219 | -1/Command | Found Antimissile System 30222 | -1/Command | Found Antimissile System 30425 | -1/Command | Spotted M Guard 30425 | -1/Command | Spotted M Guard 30425 | -1/Command | Spotted Combat Programmer 30428 | -1/Command | Spotted Combat Programmer 30435 | -1/Command | Destroyed M Guard 30445 | -1/Command | Destroyed M Guard 30454 | -1/Command | Destroyed Combat Programmer 30459 | -1/Command | Destroyed Combat Programmer 30459 | -1/Command | All MAIN.C guards destroyed 30491 | -1/Command | Found Prototype Reactor 30491 | -1/Command | Identified Zero-point Reactor 30494 | -1/Command | Found Exp. Targeting Computer 30501 | -1/Command | Found Prototype Device 30501 | -1/Command | Identified AEGIS Remote Shield 30505 | -1/Command | Found Prototype Launcher 30508 | -1/Command | Found Prototype Device 30508 | -1/Command | Identified Thermal Barrier 30514 | -1/Command | Found Zero-point Reactor 30517 | -1/Command | Found Zero-point Reactor 30521 | -1/Command | Found Prototype Protection 30521 | -1/Command | Identified Hvy. Regenerative Plating 30544 | -1/Command | Found AEGIS Remote Shield 30660 | -1/Command | Met MAIN.C 30699 | -1/Command | 0b10 Conduit disabled 30715 | -1/Command | Destroyed MAIN.C Shell 30716 | -1/Command | MAIN.C activated Command garrisons 30776 | -1/Command | System corruption reached 30% 30813 | -1/Command | Destroyed 12 combat bots 30813 | -1/Command | Found Centrium Heavy Armor Plating 30816 | -1/Command | Found Centrium Heavy Armor Plating 30817 | -1/Command | Core integrity fell below 50% 30841 | -1/Command | Lost 8 parts (1n5u2w) 30931 | -1/Command | Build established: Scavenger-Mutant 30997 | -1/Command | Lost 11 parts (1p2n6u2w) 31005 | -1/Command | Destroyed MAIN.C 31045 | -1/Command | Destroyed 17 combat bots 31053 | -1/Command | Lost 4 parts (1p1n1u1w) 31487 | -1/Command | Found Prototype Reactor 31487 | -1/Command | Identified Vortex Chain Reactor 31496 | -1/Command | Found Prototype Device 31496 | -1/Command | Identified Exp. ECM Suite 31499 | -1/Command | Found Prototype Device 31499 | -1/Command | Identified Exp. Force Field 31503 | -1/Command | Found Prototype Processor 31503 | -1/Command | Identified Exp. Target Analyzer 31510 | -1/Command | Found Prototype Energy Cannon 31510 | -1/Command | Identified Imp. Potential Cannon 31526 | -1/Command | Found Zero-point Reactor 31536 | -1/Command | Found Prototype Device 31536 | -1/Command | Identified Exp. Cloaking Device 31591 | -1/Command | Discovered new exit (range 8) 31693 | -1/Command | Found Prototype Processor 31693 | -1/Command | Identified Exp. Signal Interpreter 31870 | -1/Command | Spotted B-99 Colossus 31882 | -1/Command | Destroyed B-99 Colossus 32865 | -1/Command | Spotted B-99 Colossus 32875 | -1/Command | Destroyed B-99 Colossus 32922 | -1/Command | Discovered new exit (range 7) 32938 | *** | Establishing 0b11! Last Messages --------------- 32903_ Field strength at 70. 32904_ Field strength at 40. 32905_ Field strength at 10. 32906_ Stasis field depleted. 32908_ Triggered Stasis Trap. 32908_ A bubble of rippling energy engulfs the area. 32908_ Field strength at 70. 32910_ Field strength at 40. 32911_ Field strength at 10. 32912_ Stasis field depleted. 32914_ Triggered Stasis Trap. 32914_ A bubble of rippling energy engulfs the area. 32914_ Field strength at 70. 32915_ Field strength at 40. 32916_ Field strength at 10. 32917_ Stasis field depleted. 32918_ DMKUNMRH719= AQUI>M>YEIFYKK ECZTMO&LY 32922_ The Access Shell folds into the floor. 32922_ EXIT=FOUND 32935_ A08X0TF50 EKAVGPWEUNFPYISNINB#DA QX Map ----- +----------------------------------------------------+ | # % % = = #??????????????????????????? | | * % * #??????????????????????????? | | !%! ? #??????????????????????????? | | % * [/%= %==??#??????????????????????????? | | ! * %=%*= ?????????????????????????????? | | % *=!%[* ?????????????????????????????? | | ==!%[=% # # ??????????????????????????????? | | *|%[ #??????????????????????????????? | | !*%% # ####??????????????????????????????? | | !%!*# # ####?????????????????????????????????? | | *=%[! ###????????????????????????????????????? | | =!%!=* #??????????????????????????????????????? | | ###%!!%# #??????????????????????????????????????? | | ###!!!!####??????????????????????????????????????? | | [%=##?????????????????????????????????????????? | | *%== #??????????????????????????????????????????? | | %*! #??????????????????????????????????????????? | | === #??????????????????????????????????????????? | | [% #????????????######????????????????????????? | | !=* #???????????## ## ########?????????????????? | | ==%=%#???????????# #?????????????????? | | %%%===############# #?????????????????? | | #[ =%#!%#*= #?????????????????? | | % [%=^^!^ [ [ #?????????????????? | | = *=%^%^=^ = #?????????????????? | | = /!/= ! [ "@ #?????????????????? | | ! /%]%%*=^^ "" #?????????????????? | | # /!%%^=^^^^^ ^ ^ #?????????????????? | | ## = % ##^^[%^%%^^ #?????????????????? | | =![*[####%#=#%# # ^^ #?????????????????? | | **/%%"??######### #?????????????????? | | %!=!!##?????????# #?????????????????? | | !=%[[#??????????##############?????????????????? | | =%!%/=#?????????????????????????????????????????? | | ==*[!=%#?????????????????????????????????????????? | | ####!/%#?????????????????????????????????????????? | | ???#%%##?????????????????????????????????????????? | | ???#%*#??????????????????????????????????????????? | | ???#![#??????????????????????????????????????????? | | ???##%???????????????????????????????????????????? | | ?????!???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 180 Coolant Potential 120 Energy Generation 72 Energy Capacity 2700 Matter Stores 830 Matter Capacity 1300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 40 Armor Coverage 2850 Resistance: KI 30 Resistance: TH 50 Resistance: EM 75 Weapon Shielding 66 Point Defense Rating 240 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 20 Target Analysis 12 Armor Integrity Analysis 66 Recoil Reduction 4 Kinecelleration 50 Offensive Hacking 30 Defensive Hacking 10 Relay Coupler Types 116 Relay Coupler Value 4 Item Schematics ----------------- Hcp. Storage Unit | -9/Mines | Hacked Arm. Medium Treads | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Biometal Heavy Treads | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactParticleCycler Manual? 0 Play Time 08:06:15 Cumulative 1044.0 hours Start 2021.01.16 @ 01:51:49 End 2021.01.17 @ 01:48:21 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 341 Rogue 341 Adventurer 0 Explorer 0 Win Type 1 Total 57 Types 13/17/9/3/1/2/10/1/1 Lore% 98 Gallery% 97 Achievement% 87 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8da9e4b2-ead1-48a6-b13d-665b24973265