Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.25 @ 12:16:15 Player: Minty Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (313) 1565 Value Destroyed (14286) 14286 Prototype IDs (36) 720 Alien Tech Used (2) 400 Bonus (8064) 8064 TOTAL SCORE: 31635 Bonus ------- High Alert Combat Kills 575 Follower Combat Kills 104 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 6110 Friendly Fire -25 Cogmind --------- Core Integrity 0/1150 Matter 254/300 Energy 790/790 System Corruption 6% Temperature Cool (9) Movement Walking (120) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (4) --- Myomer Leg Myomer Leg Myomer Leg > --- UTILITY (9) ------ Experimental Energy Well Enhanced Optical Array Improved Armor Integrity Analyzer Experimental Cloaking Device Centrium Light Armor Plating Graphene Brace Advanced Hacking Suite System Mapper > --- WEAPON (4) ------- Vortex Rail Heavy Missile Launcher > --- INVENTORY (5) ---- Signal Generator Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Treads Heavy Siege Treads Compact Wheel > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Enhanced Optical Array Experimental Target Analyzer Improved Armor Integrity Analyzer Experimental Cloaking Device Layered Light Armor Plating Graphene Brace Advanced Hacking Suite > --- WEAPON ----------- Vortex Rail Vortex Rail Vortex Rail Vortex Rail > --- INVENTORY -------- Antimatter Reactor Experimental Energy Well Improved Matter Compressor System Mapper Heavy Missile Launcher Vortex Catalyst Activator RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 Signal Generator Signal Generator [Rating: 139] Favorites ----------- Power Neutrino Core Engine Heavy Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Titanium Leg Wheel Compact Wheel Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Graphene Brace Storage Large Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Heavy Machine Gun Energy Gun Vortex Rail Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Heavy Gauss Cannon Launcher EMP Blaster Special Weapon RU-N14's Throwing Claymores v3 Piercing Weapon Spear Build | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Slots Evolved 12 | . . 2 2 . 2 2 . . 2 . . . . 2 . . . . Power 1 | . . . . . 1 . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . . . . . . . . . . Utility 7 | . . 1 1 . 1 1 . . 2 . . . . 1 . . . . Weapon 2 | . . 1 . . . . . . . . . . . 1 . . . . Parts Attached 194 | . 5 12 18 19 36 20 4 10 3 . 5 3 1 21 2 6 28 1 Power 21 | . . 1 4 2 3 3 . 1 1 . 1 . 1 1 . . 3 . Engine 12 | . . 1 3 2 3 2 . . 1 . . . . . . . . . Core 5 | . . . 1 . . 1 . 1 . . 1 . 1 . . . . . Reactor 4 | . . . . . . . . . . . . . . 1 . . 3 . Propulsion 35 | . . 4 5 7 3 4 2 . . . . . . 5 . 2 3 . Treads 20 | . . 4 5 1 . 2 2 . . . . . . 5 . 1 . . Leg 12 | . . . . 6 3 . . . . . . . . . . . 3 . Wheel 2 | . . . . . . 1 . . . . . . . . . 1 . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . 1 . . . . . . . . . . . . Utility 76 | . 2 3 6 2 15 8 2 8 2 . 4 3 . 9 2 3 6 1 Device 35 | . 1 1 5 2 7 4 1 4 . . 1 . . 3 2 1 3 . Storage 8 | . 1 1 1 . . . . 1 1 . . 2 . . . . 1 . Processor 8 | . . . . . 1 3 . . . . . . . 2 . 1 1 . Hackware 6 | . . . . . 4 . . . . . . . . 1 . . . 1 Protection 19 | . . 1 . . 3 1 1 3 1 . 3 1 . 3 . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 62 | . 3 4 3 8 15 5 . 1 . . . . . 6 . 1 16 . Energy Gun 13 | . 1 . 1 1 4 2 . . . . . . . . . . 4 . Energy Cannon 15 | . 2 4 2 1 6 . . . . . . . . . . . . . Ballistic Gun 13 | . . . . 3 1 3 . . . . . . . 2 . . 4 . Ballistic Cannon 7 | . . . . . 2 . . . . . . . . 4 . . 1 . Launcher 7 | . . . . 3 2 . . 1 . . . . . . . . 1 . Special Weapon 6 | . . . . . . . . . . . . . . . . . 6 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . 1 2 3 4 1 . . . . . 3 . 1 . . 10 1 Corrupted Parts 4 | . . . . 3 1 . . . . . . . . . . . . . System Corruption 38 | . . . . 29 9 . . . . . . . . . . . . . Parts Lost 76 | . . . 6 10 19 3 . 3 1 1 . . 1 10 4 8 9 1 Power 10 | . . . 1 1 3 1 . . 1 . . . 1 1 . . 1 . Propulsion 15 | . . . 2 3 3 . . . . . . . . 2 . 2 3 . Utility 31 | . . . 1 3 6 2 . 3 . 1 . . . 5 3 3 3 1 Weapon 20 | . . . 2 3 7 . . . . . . . . 2 1 3 2 . Highest Loss Streak 13 | . . . 2 8 13 2 . 1 1 1 . . 1 3 2 5 4 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 11 | . 6 13 14 14 13 4 5 6 10 11 13 14 14 13 12 9 10 2 Power 1 | . 1 1 1 2 . . . . . 1 1 1 . 1 2 2 1 . Propulsion . | . 4 3 . . . . 1 . . . . . . . . . . . Utility 5 | . . 2 5 5 7 2 . 2 5 6 7 8 8 7 6 4 2 . Weapon 4 | . . 6 6 5 5 1 2 3 4 4 4 5 5 4 4 3 6 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 31 | . . 6 3 11 1 . 1 2 . . . 3 . . . . 4 . Power 6 | . . 2 . 3 . . . . . . . . . . . . 1 . Propulsion 4 | . . 4 . . . . . . . . . . . . . . . . Utility 14 | . . . 2 4 1 . 1 2 . . . 3 . . . . 1 . Weapon 7 | . . . 1 4 . . . . . . . . . . . . 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 76 90 99 97 98 62 87 84 83 85 86 88 88 91 92 83 85 62 Engine 5 | . 14 11 8 8 14 4 6 3 2 5 5 5 5 . . . . . Core 3 | . . . . . . . 6 8 7 5 5 5 5 5 5 5 3 . Reactor 1 | . . . . . . . . . . . . . . 4 5 5 4 5 Treads 11 | . . 21 26 24 . 6 13 13 11 11 11 11 11 14 15 10 8 . Leg 4 | . 28 . . 1 22 . . . . . . . . . . . . 15 Device 18 | . 2 12 24 26 18 12 16 17 17 17 17 23 23 16 19 18 14 11 Storage 5 | . 14 11 9 9 6 . . 2 5 5 5 5 5 5 5 5 4 5 Processor 5 | . . . . . 2 11 13 3 . . . . . 4 10 11 14 10 Hackware 2 | . . . . . 4 9 4 . . . . . . 4 5 5 5 6 Protection 7 | . . . 2 . 4 1 3 14 18 20 20 17 17 13 5 2 4 5 Energy Gun 1 | . 10 . . . 1 5 . . . . . . . . . . 6 . Energy Cannon 6 | . 6 33 27 25 14 . . . . . . . . . . . . . Ballistic Gun 8 | . . . . . 6 3 20 20 17 17 17 17 16 10 . 2 8 . Ballistic Cannon 3 | . . . . . . . . . . . . . . 9 19 11 1 . Peak Build Rating 139 | . 8 16 36 37 51 63 81 81 83 83 90 99 97 114 110 110 139 105 Average Rating 72 | . 5 13 28 34 45 40 77 74 80 81 83 92 96 104 108 98 109 91 On Entrance 62 | 6 6 8 16 35 31 18 63 81 73 83 80 90 96 97 110 104 99 96 Avg Prop Armor Cover (%) 2 | . . . . . . 5 3 . . . . . . . . 7 14 . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 106 | 10 20 41 46 45 79 35 33 60 75 75 74 74 77 106 100 97 100 38 Greatest Support 140 | 20 20 40 64 66 49 40 140 140 140 140 140 140 140 140 126 126 93 75 Greatest Overweight (x) 18 | . . 1 1 2 11 2 1 . . . . . . 1 . 5 18 . Average Overweight (x) . | . . . . . . . . . . . . . . . . 1 4 . Largest Inventory Capacity 15 | . 10 15 15 15 15 5 5 10 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | . 8 14 15 15 14 5 5 6 14 15 15 15 15 15 15 15 14 5 Most Carried 15 | . 10 15 15 15 15 5 5 10 11 11 15 15 15 15 15 11 15 5 Average Carried 11 | . 6 13 14 14 13 4 4 6 10 11 13 14 14 13 13 9 12 3 Final Capacity 15 | 8 10 15 15 15 5 5 5 10 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 10 14 15 11 5 5 5 10 11 11 15 15 14 14 11 9 5 1 Class Distribution -------------------- 45% | Scavenger-Tank 21% | Gunner 9% | Tank 8% | Derelict-Tank 4% | Mutant 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Gunner | -7/Factory Hacker-Mutant | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Derelict-Tank | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Resources | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Matter Collected 7085 | 200 10 201 140 328 726 221 167 837 580 279 50 304 155 1621 612 277 374 3 Remotely 711 | . . . . . . . 20 101 . . . . . 204 318 68 . . Salvage Created 13351 | . 79 494 1733 1860 2432 681 300 817 700 493 28 104 151 1543 784 233 801 118 Parts 537 | . 6 18 78 99 104 31 5 48 17 9 . . 3 53 24 15 24 3 Haulers Intercepted 13 | . 1 1 3 2 4 1 . . . . . . . 1 . . . . Recyclers Shooed 9 | . . 1 3 2 . 1 . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . . 5 . . 2 . 17 7 . . Prevented 11 | . . . . . . . . . . 2 . . . . 7 2 . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 247 | . . 5 26 37 36 10 . 16 12 7 . . 3 22 16 10 43 4 Melee 2 | . . . . 1 . . . . . . . . . 1 . . . . Guns 57 | . . . . . 4 8 . 11 12 5 . . 1 13 . . 3 . Cannons 89 | . . 4 21 21 17 . . . . . . . . 7 9 7 3 . AOE 85 | . . . . 13 11 1 . 5 . 2 . . 2 1 6 3 37 4 Classes Destroyed 22 | . 3 3 5 3 4 . . . . 1 . . . . . . 3 . Worker 19 | . 1 . 1 4 1 . . 7 . . . . . 5 . . . . Builder 11 | . . . 1 2 3 2 . 2 . . . . . 1 . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . Hauler 13 | . 1 1 3 2 4 1 . . . . . . . 1 . . . . Recycler 11 | . . 2 3 1 2 2 . 1 . . . . . . . . . . Mechanic 2 | . . . . 1 . . . . . . . . . . . . 1 . Operator 5 | . . . 2 1 . . . . 1 . . . . 1 . . . . Watcher 3 | . 1 . . 1 . . . 1 . . . . . . . . . . Swarmer 30 | . . . . 9 . 4 . 3 . . . . . . 5 5 4 . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 . Grunt 127 | . . 2 16 18 23 2 . 7 11 5 . . 3 10 10 . 18 2 Brawler 7 | . . . . 1 1 . . . . 2 . . . . . . 3 . Duelist 8 | . . . 1 2 . . . 1 . . . . . 2 1 . 1 . Protector 1 | . . . . . 1 . . . . . . . . . . . . . Sentry 31 | . . 3 5 7 6 1 . 1 1 . . . . 5 1 1 . . Specialist 6 | . . . . . 1 . . . . . . . . 2 . . 3 . Hunter 13 | . . . 3 . 2 2 . . . . . . . 2 . . 4 . Programmer 13 | . . . . . 2 1 . 4 . . . . . 1 . . 3 2 Heavy 1 | . . . 1 . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . Striker 5 | . . . . . . . . . . . . . . . . . 5 . Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . Packrat 1 | . . . . . . . . . . 1 . . . . . . . . Samaritan 2 | . . . . . . . . . . 1 1 . . . . . . . Wasp 3 | . . . . . . . . . . . . . . . . 3 . . Thug 1 | . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 18 | . 1 3 8 12 9 9 . 7 3 4 . . 3 7 7 5 18 2 Combat Bots Only 17 | . . 3 5 11 8 6 . 5 3 4 . . 3 5 7 5 17 2 Max Kills in Single Turn 5 | . 1 1 2 3 4 2 . 3 1 2 1 . 2 2 3 3 5 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 3 2 1 . 2 . 2 . . 2 1 2 2 5 2 Melee 1 | . . . . 1 . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Hostile Shots Fired 1252 | . . 16 128 122 293 73 . 77 33 33 . . 28 208 70 33 115 23 Missed 393 | . . 4 47 36 103 21 . 29 11 7 . . 7 47 25 4 41 11 Hits 859 | . . 12 81 86 190 52 . 48 22 26 . . 21 161 45 29 74 12 Melee 23 | . . . 1 8 3 . . . . 2 . . . 7 . . 2 . Projectile 836 | . . 12 80 78 187 52 . 48 22 24 . . 21 154 45 29 72 12 Critical Strikes 50 | . . 1 5 7 8 1 . 3 1 3 . . . 11 3 . 3 4 Actively Blocked 30 | . . . . . 3 1 . 1 1 3 . . . 11 3 . 3 4 Part Disruptions 2 | . . . . 1 . . . 1 . . . . . . . . . . Damage Taken 15602 | . . 173 1504 1610 3562 706 . 735 400 436 . . 285 2336 671 551 2356 277 Core 2608 | . . 26 243 257 682 136 . 49 48 44 . . 28 129 17 42 854 53 Absorbed by Shields 1546 | . . . . . 180 . . 31 118 133 . . 86 702 199 97 . . Reduced by Siege Mode 150 | . . . . . . . . . . 24 . . . 112 . 14 . . Redirected to Shielding 721 | . . . . . 99 111 . 59 9 108 . . 41 225 64 5 . . Regen/Repaired (Parts) 375 | . . . . 81 . . . 66 . . . . . . . . 228 . Core Remaining (%) 67 | 100 100 93 . 9 2 . . 78 . . . . 88 . . . . . Volleys Fired 575 | . 14 18 72 75 103 34 5 50 28 22 . 3 4 67 33 10 34 3 Largest 4 | . 2 3 3 3 3 3 3 3 3 3 . 3 3 4 4 4 4 2 Hottest 220 | . 120 204 204 211 220 150 45 45 45 63 . 45 69 193 193 192 180 84 Shots Fired 1555 | . 16 54 215 195 255 61 15 146 84 66 . 9 10 258 80 34 53 4 Gun 684 | . 12 . . . 50 58 15 144 84 64 . 9 8 201 . 10 28 1 Cannon 774 | . 4 54 215 183 181 . . . . . . . . 55 62 20 . . Launcher 76 | . . . . 12 24 3 . 2 . 2 . . 2 2 18 4 6 1 Special 21 | . . . . . . . . . . . . . . . . . 19 2 Kinetic 716 | . . . . . 36 8 15 144 84 64 . 9 8 256 62 30 . . Thermal 710 | . 16 54 215 183 192 50 . . . . . . . . . . . . Explosive 36 | . . . . 6 . . . 2 . . . . 2 1 . 3 19 3 Electromagnetic 58 | . . . . 6 27 3 . . . 2 . . . 1 18 1 . . Entropic 35 | . . . . . . . . . . . . . . . . . 34 1 Robot Hit Streak 26 | . 3 7 12 11 15 19 8 9 18 18 . 25 26 16 19 8 15 17 Robot Miss Streak 6 | . 4 3 5 3 4 5 1 6 3 3 . . 1 3 6 2 5 2 Penetration Max 1 | . . . . . . . . . . . . . . 1 1 1 . . Secondary Targets 7 | . . . . . . . . . . 1 . . . 4 . . 2 . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . . . 1 . . 1 . Shots Hit Robots 976 | . 6 31 131 118 161 48 10 85 57 49 . 7 7 171 41 18 34 2 Core Hits 633 | . 4 8 56 68 93 76 3 42 30 25 . 1 9 66 40 13 88 11 Critical Kills 15 | . . 1 5 . 1 . . . . . . . . 8 . . . . Critical Parts Destroyed 18 | . . . . . . . . 2 . . . . . 11 . 1 3 1 Critical Strikes 56 | . 1 1 5 . 1 . . 2 . . . . . 26 4 5 9 2 Burn 1 | . 1 . . . . . . . . . . . . . . . . . Meltdown 7 | . . 1 5 . 1 . . . . . . . . . . . . . Destroy 23 | . . . . . . . . 2 . . . . . 20 . 1 . . Blast 14 | . . . . . . . . . . . . . . 6 4 4 . . Sever 7 | . . . . . . . . . . . . . . . . . 6 1 Detonate 4 | . . . . . . . . . . . . . . . . . 3 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 41375 | . 74 644 2974 4579 5842 1236 219 3143 1313 1179 26 157 454 3945 2437 961 11231 961 Guns 10313 | . 74 . . . 713 1152 219 2121 1288 1039 . 157 122 2609 . 110 667 42 Cannons 12371 | . . 637 2928 2499 3323 . . . . . . . . 1112 1433 439 . . Explosions 17477 | . . . . 2028 1773 84 . 926 25 121 . . 332 176 1004 412 9789 807 Melee . | . . . . . . . . . . . . . . . . . . . Ramming 327 | . . 7 46 52 33 . . 96 . 19 26 . . 48 . . . . Kinetic 11091 | . . . . . 403 39 219 2121 1288 1039 . 157 122 3721 1433 549 . . Thermal 13379 | . 74 637 2928 2870 3817 1113 . 279 . . . . . 81 298 . 897 385 Explosive 10187 | . . . . 605 276 . . 647 . . . . 332 95 . 370 7440 422 Electromagnetic 3343 | . . . . 1052 1313 84 . . 25 121 . . . . 706 42 . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 887 | . . . . . . . . . . . . . . . . . 775 112 Piercing . | . . . . . . . . . . . . . . . . . . . Entropic 2161 | . . . . . . . . . . . . . . . . . 2119 42 Highest Corruption 32 | . . . . 32 23 . . 1 . . . . . 3 . . 4 6 Average Corruption 4 | . . . . 1 7 . . 1 . . . . . 2 . . 2 5 Corruption Purged 3 | . . . . . . . . . . . . . . 3 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 67 | . . . . 5 53 . . 1 . . . . . 4 . . 3 1 Message Errors 16 | . . . . . 13 . . . . . . . . . . . 2 1 Matter Fused 17 | . . . . 4 10 . . 1 . . . . . 2 . . . . Heat Flow Errors 7 | . . . . . 6 . . . . . . . . 1 . . . . Energy Discharges 7 | . . . . . 7 . . . . . . . . . . . . . Parts Rejected 1 | . . . . . 1 . . . . . . . . . . . . . Parts Fused 2 | . . . . 1 1 . . . . . . . . . . . . . Data Loss (minor) 5 | . . . . . 3 . . . . . . . . 1 . . 1 . Data Loss (major) 2 | . . . . . 2 . . . . . . . . . . . . . Alerts 2 | . . . . . 2 . . . . . . . . . . . . . Misdirections 1 | . . . . . 1 . . . . . . . . . . . . . Weapon Failures 7 | . . . . . 7 . . . . . . . . . . . . . Overload Shots 2 | . . . . . 2 . . . . . . . . . . . . . Overflow Damage 661 | . . . 27 59 111 . . 46 . 7 14 . . 56 . 7 324 10 Projectiles 221 | . . . 22 24 109 . . . . . . . . 56 . . 10 . Explosions 414 | . . . . 35 2 . . 46 . . . . . . . 7 314 10 Melee 26 | . . . 5 . . . . . . 7 14 . . . . . . . Knockbacks 23 | . . . . 1 . . . 1 . . . . . 9 10 2 . . Impact 2 | . . . . 1 . . . 1 . . . . . . . . . . Kinetic 18 | . . . . . . . . . . . . . . 8 9 1 . . Secondary 3 | . . . . . . . . . . . . . . 1 1 1 . . Self-Inflicted Damage 1050 | . . . . 231 294 . . 92 . . . . . 40 10 62 321 . Shots 27 | . . . . 7 12 . . 2 . . . . . 1 2 1 2 . Rammed 24 | . . 2 5 5 . . . 5 . 2 3 . . 2 . . . . Targets Rammed 36 | . . 2 6 7 5 . . 6 . 2 3 . . 5 . . . . Kicked 5 | . . . . . 5 . . . . . . . . . . . . . Crushed 7 | . . . 1 2 . . . 1 . . . . . 3 . . . . Highest Temperature 492 | . 60 492 353 239 274 318 . 7 8 18 . . . 276 48 35 9 . Average Temperature 65 | . 21 156 64 40 50 105 . 3 2 8 . . . 74 15 13 6 . Received Heat Transfer 3239 | . . 96 558 603 660 126 . 142 108 159 . . 37 528 72 57 84 9 Effects 8 | . . 2 4 . . 1 . . . . . . . 1 . . . . Shutdowns 1 | . . 1 . . . . . . . . . . . . . . . . Energy Bleed 4 | . . . 2 . . 1 . . . . . . . 1 . . . . Interference 2 | . . . 2 . . . . . . . . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . . . . . . . Siege Activations 8 | . . . . . . . . . 3 1 . . . 3 . 1 . . Total Turns 130 | . . . . . . . . . 28 26 . . . 59 . 17 . . Longest Duration 34 | . . . . . . . . . 14 26 . . . 34 . 17 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . 2 2 1 . . . . 1 . . . 1 . . . Combat Hostiles 6 | . . . . 2 2 1 . . . . . . . . 1 . . . Parts Fried 21 | . . . . 8 4 5 . . . . . . . . 4 . . . Impact Corruptions 5 | . . . 1 . . . . . . 1 3 . . . . . . . Robots Melted 8 | . . 1 5 . 2 . . . . . . . . . . . . . Combat Hostiles 8 | . . 1 5 . 2 . . . . . . . . . . . . . Parts Melted 49 | . 1 8 14 9 13 2 . . . . . . . 1 1 . . . Heat Transferred 18321 | . 296 1147 5291 4644 4886 920 . 250 . . . . . 50 187 . 450 200 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . 6 4 . . . . . . . . . 2 . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Maximum Alert Level 3 | . . . 2 3 3 1 . 2 2 . . . . 1 . . . . Low Security (%) 44 | . 100 100 67 24 11 40 100 77 1 . . . . 29 . . . . Level 1 37 | . . . 31 49 52 59 . . 65 . . . . 70 . . . . Level 2 14 | . . . . 21 24 . . 22 32 . . . . . . . . . Level 3 3 | . . . . 5 10 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 828 | . 7 76 410 828 778 318 106 486 463 . . . . 363 . . . . Initial 366 | . . . 27 172 366 315 106 . 211 . . . . . . . . . Average 233 | . 1 22 165 314 366 216 26 143 368 . . . . 235 . . . . Influence Increases 8189 | . 20 193 780 1300 1522 368 . 843 484 160 . 5 85 833 451 130 925 90 Destroy 0b10 Robot/C 4880 | . . 100 520 740 700 200 . 320 240 140 . . 60 440 340 120 880 80 Destroy 0b10 Robot/NC 345 | . 15 15 55 65 60 25 . 55 5 . . 5 . 40 . . 5 . Destroy Leader 912 | . 4 42 146 186 168 42 . 82 40 20 . . 10 132 20 10 . 10 Allied During Kill 56 | . . . . . . . . . . . . . . . 16 . 40 . Successful Hack 121 | . . 5 12 26 20 26 . . 32 . . . . . . . . . Disable Machine 660 | . . 15 30 45 240 30 . 150 75 . . . . 75 . . . . Anti-Garrison Action 500 | . . . . 150 200 . . 150 . . . . . . . . . . Destroy Structure 460 | . 1 1 2 73 134 . . 71 62 . . . . 116 . . . . Lose Combat Pursuer 255 | . . 15 15 15 . 45 . 15 30 . . . 15 30 75 . . . Influence Decreases 8129 | . 20 127 436 904 1684 707 305 411 485 457 134 5 85 498 569 347 206 749 Entered New Map 2539 | . . . 39 238 440 329 199 . 221 161 26 . . . 125 42 . 719 Time Decay 4050 | . 20 127 337 416 604 198 106 381 254 286 108 5 85 398 404 215 76 30 Lost Part 730 | . . . 60 100 190 30 . 30 10 10 . . . 100 40 70 90 . Lost Ally 60 | . . . . . . . . . . . . . . . . 20 40 . Purge Threat 750 | . . . . 150 450 150 . . . . . . . . . . . . Squads Dispatched 61 | . . . 5 11 21 2 . 9 2 . . . . 10 . . . 1 Investigation 14 | . . . 2 3 5 . . 2 1 . . . . 1 . . . . Extermination 9 | . . . . . 3 1 . 3 . . . . . 2 . . . . Reinforcement 20 | . . . 3 4 7 1 . 2 1 . . . . 2 . . . . Assault 6 | . . . . 2 1 . . 2 . . . . . . . . . 1 Garrison 12 | . . . . 2 5 . . . . . . . . 5 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . 1 3 2 . . 1 . . . . . . . . . . Haulers Reinforced 3 | . . . . . 2 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Distress Signals 18 | . . . 7 2 . 2 . . . . . . . 4 . . 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 324 | . 3 7 41 46 47 15 . 18 14 7 . . 4 36 21 10 45 10 Peak Tracking Total 18 | . 1 3 7 9 5 6 . 4 5 4 . . 4 5 8 4 18 10 Tactical Retreats 12 | . . 1 1 1 . 2 . 1 1 . . . 1 2 2 . . . Traps | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Traps Triggered 11 | . . . 1 . 4 3 . . 1 . . . . 2 . . . . Indirectly 3 | . . . . . . 1 . . . . . . . 2 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . 1 . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . 1 . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Disabled 50 | . . 1 2 4 16 2 . 11 5 . . . . 5 2 . 1 1 Max in Single Turn 5 | . . 1 1 1 4 1 . 5 4 . . . . 3 1 . 1 1 Garrison Access 3 | . . . . 1 1 . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Accessed 50 | . 2 1 6 9 12 3 . 3 3 . 1 4 . 2 . 2 2 . Terminals 27 | . 2 1 4 8 5 3 . 1 2 . . . . 1 . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . Repair Stations 3 | . . . . 1 1 . . 1 . . . . . . . . . . Recycling Units 6 | . . . 1 . 3 . . 1 . . . . . 1 . . . . Scanalyzers 2 | . . . 1 . . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . . . . . Total Hacks 157 | . 6 7 24 29 32 12 . 6 9 . 1 17 . 4 . 8 2 . Successful 89 | . . 3 15 14 14 7 . 2 5 . 1 17 . 1 . 8 2 . Failed 66 | . 6 4 8 15 18 5 . 4 3 . . . . 3 . . . . Catastrophic 18 | . 2 . 2 6 6 . . . 1 . . . . 1 . . . . Database Lockouts 2 | . . . 1 . . . . . 1 . . . . . . . . . Manual 35 | . 3 3 6 9 4 8 . 1 . . . . . . . . 1 . Terminals 92 | . 6 7 17 27 16 12 . 2 3 . . . . 2 . . . . Fabricators 2 | . . . . . 2 . . . . . . . . . . . . . Repair Stations 6 | . . . . 2 2 . . 2 . . . . . . . . . . Recycling Units 14 | . . . 3 . 7 . . 2 . . . . . 2 . . . . Scanalyzers 10 | . . . 4 . . . . . 6 . . . . . . . . . Garrison Access 5 | . . . . . 5 . . . . . . . . . . . . . Terminal Hacks 64 | . . 3 6 11 8 6 . . 2 . 1 17 . . . 8 2 . Record 12 | . . . . . . . . . . . . 5 . . . 7 . . Part Schematic 5 | . . . . . 1 . . . . . . 4 . . . . . . Robot Schematic 2 | . . . . . 1 . . . 1 . . . . . . . . . Robot Analysis 5 | . . . . . . 1 . . . . . 4 . . . . . . Prototype ID Bank 6 | . . 1 1 . . . . . . . . 4 . . . . . . Open Door 6 | . . . . 2 . . . . . . 1 . . . . 1 2 . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . 1 . . . . . . . . . Terminal Index 2 | . . . . 1 . 1 . . . . . . . . . . . . Alert Level 6 | . . . 2 2 1 1 . . . . . . . . . . . . Unreport Threat 5 | . . . . 1 3 1 . . . . . . . . . . . . Locate Traps 6 | . . . . 3 2 1 . . . . . . . . . . . . Dispatch Records 2 | . . . 1 1 . . . . . . . . . . . . . . Transport Status 2 | . . 1 . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . . . 3 . 4 . . 1 . . . . . 1 . . . . Process 3 | . . . 1 . 1 . . 1 . . . . . . . . . . Report Inventory 3 | . . . 1 . 2 . . . . . . . . . . . . . Retrieve Matter 3 | . . . 1 . 1 . . . . . . . . 1 . . . . Scanalyzer 7 | . . . 4 . . . . . 3 . . . . . . . . . Insert Component 3 | . . . 1 . . . . . 2 . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . Retrieve Study 3 | . . . 2 . . . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . . . 2 1 2 1 . 1 . . . . . . . . . . Terminals 5 | . . . 2 1 1 1 . . . . . . . . . . . . Botnet 5 | . . . 2 1 1 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . Patch 1 | . . . . . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . Jam 1 | . . . . . 1 . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . Hacking Detections 38 | . 2 1 5 8 11 3 . 3 3 . . . . 2 . . . . Full Trace Events 14 | . 1 1 2 3 4 . . 1 1 . . . . 1 . . . . Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . 1 . . . 1 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 1 . 1 . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . 2 . . . . . 1 . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . . Time 51 | . . . . 51 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 414 | . . . 281 . 120 . . 13 . . . . . . . . . . Retrieved Matter 756 | . . . 368 . 120 . . . . . . . . 268 . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . 2 . . . 1 . . . . . . . . . . Machine Destruction 3 | . . . . 2 . . . 1 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . 2 . 2 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total Allies 4 | . . . . . . . . . . . . . . . 2 . 2 . Largest Group 2 | . . . . . . . . . . . . . . . 2 1 2 . Highest-Rated Group 100 | . . . . . . . . . . . . . . . 97 49 100 . Highest-Rated Ally 50 | . . . . . . . . . . . . . . . 49 49 50 . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 16 | . . . . . . . . . . . . . . . 6 2 8 . Total Damage 579 | . . . . . . . . . . . . . . . 224 10 345 . Kills 2 | . . . . . . . . . . . . . . . 1 . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Active Infowar (turns) 4655 | . . . . . . 63 . . . . 45 272 358 605 966 880 1388 78 Optics 3915 | . . . . . . . . . . . . . . 603 966 880 1388 78 IFF 2413 | . . . . . . . . . . . 45 272 358 2 . 818 918 . Terrain 63 | . . . . . . 63 . . . . . . . . . . . . Cloaking 429 | . . . . . . . . . . . . . . . . . 351 78 Robot Analysis Total 5 | . . . . . . 1 . . . . . 4 . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . 1 . . . . 2 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Turns Passed 13310 | . 212 389 896 1004 1952 412 459 1394 554 633 412 275 358 1048 966 880 1388 78 Spaces Moved 6647 | 1 141 178 371 442 784 309 284 762 267 349 247 158 212 415 507 475 689 56 Core 222 | . . . . . 16 197 . . . . . . . . . . 9 . Treads 4411 | . . 178 371 419 . 17 235 762 267 349 247 158 212 415 507 258 16 . Legs 1043 | 1 141 . . 23 768 . . . . . . . . . . . 54 56 Wheels 971 | . . . . . . 95 49 . . . . . . . . 217 610 . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 145 120 50 50 115 160 160 160 160 160 160 160 166 160 50 120 Average Speed 161 | 120 120 161 156 145 191 84 152 160 160 160 160 160 160 177 166 172 173 120 Slowest Speed 950 | 120 120 240 232 260 600 170 166 160 160 160 160 160 160 240 166 270 950 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 41 | 2 31 21 42 77 28 9 93 13 8 62 42 60 49 10 73 69 91 13 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 5 | . . . . . . . . . . 1 . 3 . . . 1 . . Known Exits Taken 3 | . . . 1 . . . . 1 1 . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 . 1 1 . . . . 1 1 1 1 1 1 1 1 . Scrap Searched 9 | . . . . . . . . . . . 3 . . . 2 4 . . Spaces Dug 3 | . . . . . 1 . . . . . . . . . . 2 . . Terrain Destroyed 884 | . . . . 82 134 . . 71 37 . . . 24 60 43 48 319 66 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 170 | . . . . 18 35 . . . . . . . . 27 27 10 51 2 AOE 714 | . . . . 64 99 . . 71 37 . . . 24 33 16 38 268 64 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total 8100 | . 169 235 530 651 1018 397 304 850 347 385 262 175 223 576 572 513 829 64 Wait 277 | . . 15 22 50 14 23 . 1 46 11 . . 5 40 6 18 25 1 Move 6630 | . 140 177 370 441 783 309 283 761 266 348 246 157 211 414 506 474 688 56 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 113 | . 5 5 15 23 18 2 3 10 2 . 4 4 . 6 2 . 14 . Fast Attach 69 | . 3 3 3 4 5 16 2 3 2 . 1 1 . 9 . 6 11 . Attach 74 | . 2 1 6 10 18 2 2 . 2 . . . 1 9 3 3 11 4 Detach 23 | . 2 2 . . 5 1 2 . 1 . . . . 3 . 1 6 . Swap 148 | . . 8 15 19 32 5 1 11 . 2 5 6 2 18 5 1 18 . Drop 117 | . 3 4 21 22 20 5 6 8 . . 3 4 . 5 2 . 14 . Fire 575 | . 14 18 72 75 103 34 5 50 28 22 . 3 4 67 33 10 34 3 Melee . | . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick 5 | . . . . . 5 . . . . . . . . . . . . . Crush 31 | . . 2 6 7 . . . 6 . 2 3 . . 5 . . . . Escape Stasis 15 | . . . . . 15 . . . . . . . . . . . . . Rewire 22 | . . . . . . . . . . . . . . . 14 . 8 . Trap 1 | . . . . . . . . . . . . . . . 1 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -6/Factory (discovered 4 exits: Fac x4) -6/Waste -6/Factory -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Discovered new exit (range 5) 123 | -10/Materials | Discovered new exit (range 8) 198 | -10/Materials | Discovered new exit (range 13) 213 | -10/Materials | Entered another Materials area 213 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 519 | -9/Materials | Build established: Gunner 583 | -9/Materials | Discovered new exit (range 7) 602 | -9/Materials | Entered another Materials area 602 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1054 | -8/Materials | Identified exit to Storage 1197 | -8/Materials | Central database locked down 1498 | -8/Materials | Entered Storage 2100 | -8/Storage | Repaired Adv. Beam Cannon 2224 | -8/Storage | Core integrity fell below 50% 2329 | -8/Storage | Garrison activated, responded to threat 2356 | -8/Storage | Discovered new exit (range 15) 2463 | -8/Storage | Core integrity fell below 20% 2494 | -8/Storage | Destroyed 11 combat bots 2499 | -8/Storage | System corruption reached 10% 2500 | -8/Storage | Lost 8 parts (1p3n1u3w) 2502 | -8/Storage | System corruption reached 30% 2502 | -8/Storage | Entered Factory 2502 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3177 | -7/Factory | Garrison activated, responded to threat 3702 | -7/Factory | First assault squad dispatched 3770 | -7/Factory | System corruption reached 10% 4100 | -7/Factory | Garrison activated, responded to threat 4160 | -7/Factory | Destroyed 8 combat bots 4356 | -7/Factory | Build established: Tank 4398 | -7/Factory | Discovered new exit (range 4) 4418 | -7/Factory | Core integrity fell below 50% 4419 | -7/Factory | Crushed by falling debris 4429 | -7/Factory | Core integrity fell below 20% 4454 | -7/Factory | Entered another Factory area 4454 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4475 | -6/Factory | Lost 13 parts (2p3n3u5w) 4823 | -6/Factory | Identified exit to Factory 4866 | -6/Factory | Sucked down chute 4866 | -6/Factory | Entered Waste 4866 | -6/Waste | The area was eerily silent 5209 | -6/Waste | Discovered new exit (range 13) 5237 | -6/Waste | Build established: Scavenger-Tank 5323 | -6/Waste | Identified exit to Factory 5325 | -6/Waste | Entered Factory 5349 | -6/Factory | Discovered exit to Factory (range 15) 6446 | -6/Factory | Build established: Tank 6719 | -6/Factory | Entered another Factory area 6719 | -5/Factory | Evolved 2 slots: Utility x2 6752 | -5/Factory | Discovered new exit (range 12) 7128 | -5/Factory | Identified exit to Upper Caves 7162 | -5/Factory | Central database locked down 7206 | -5/Factory | Discovered new exit (range 4) 7254 | -5/Factory | Build established: Scavenger-Tank 7273 | -5/Factory | Entered Upper Caves 7521 | -5/Upper Caves | Entered a destroyed Warlord outpost 7895 | -5/Upper Caves | Discovered new exit (range 6) 7906 | -5/Upper Caves | Entered another Upper Caves area 8240 | -5/Upper Caves | Found DCF Scrap (13 items) 8295 | -5/Upper Caves | Discovered new exit (range 15) 8318 | -5/Upper Caves | Entered Zhirov 8318 | -5/Zhirov | Discovered new exit (range 3) 8347 | -5/Zhirov | Met Zhirov 8382 | -5/Zhirov | Learned location of Quarantine (-2) 8382 | -5/Zhirov | Learned location of Testing (-3) 8382 | -5/Zhirov | Learned location of Command (-1) 8392 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8430 | -5/Zhirov | Found Alien Artifact 8430 | -5/Zhirov | Identified Integrated Reactor 8430 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8452 | -5/Zhirov | Found Alien Artifact 8593 | -5/Zhirov | Entered Proximity Caves 8617 | -4/Proximity Caves | Spotted B-86 Titan 8927 | -4/Proximity Caves | Discovered new exit (range 16) 8951 | -4/Proximity Caves | Entered Factory 8951 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9009 | -4/Factory | Garrison activated, responded to threat 9463 | -4/Factory | Identified Transdimensional Reconstructor 9463 | -4/Factory | Warped through subspace 9490 | -4/Factory | Lost 3 parts (1n1u1w) 9859 | -4/Factory | Garrison activated, responded to threat 9982 | -4/Factory | Discovered new exit (range 9) 9999 | -4/Factory | Entered Upper Caves 10169 | -4/Upper Caves | Learned Research stockpile data 10230 | -4/Upper Caves | Encountered a Warlord checkpoint 10677 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 10728 | -4/Upper Caves | Destroyed 7 combat bots 10945 | -4/Upper Caves | Discovered new exit (range 8) 10965 | -4/Upper Caves | Entered another Upper Caves area 10965 | -4/Upper Caves | Accompanied by 1 ally 11141 | -4/Upper Caves | Entered an active Warlord outpost 11155 | -4/Upper Caves | Learned location of Extension (-4) 11155 | -4/Upper Caves | Learned Factory emergency access door positions 11155 | -4/Upper Caves | Learned Armory emergency access door positions 11155 | -4/Upper Caves | Learned Research security intel 11155 | -4/Upper Caves | Learned Armory security intel 11155 | -4/Upper Caves | Learned Armory terminal intel 11334 | -4/Upper Caves | Ambushed by wild Derelicts 11378 | -4/Upper Caves | Lost 5 parts (2n2u1w) 11630 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11651 | -4/Upper Caves | Encountered a Warlord checkpoint 11709 | -4/Upper Caves | Learned Research machine intel 11834 | -4/Upper Caves | Discovered new exit (range 5) 11845 | -4/Upper Caves | Entered Warlord 11905 | -4/Warlord | Build established: Derelict-Tank 12059 | -4/Warlord | Found Signal Generator 12062 | -4/Warlord | Found Signal Generator 12131 | -4/Warlord | Found Prototype Special Weapon 12131 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 12137 | -4/Warlord | Found RU-N14's Throwing Claymores v3 12141 | -4/Warlord | Found RU-N14's Throwing Claymores v3 12145 | -4/Warlord | Found RU-N14's Throwing Claymores v3 12150 | -4/Warlord | Found RU-N14's Throwing Claymores v3 12155 | -4/Warlord | Found RU-N14's Throwing Claymores v3 12398 | -4/Warlord | Met Warlord 12423 | -4/Warlord | Warlord's base attacked by MAIN.C 12551 | -4/Warlord | Found Prototype Launcher 12554 | -4/Warlord | Found Prototype Energy Gun 12554 | -4/Warlord | Identified Vortex Rail 12557 | -4/Warlord | Found Vortex Rail 12564 | -4/Warlord | Found Vortex Rail 12567 | -4/Warlord | Found Vortex Rail 12763 | -4/Warlord | Found Prototype Processor 12763 | -4/Warlord | Identified Exp. Target Analyzer 12767 | -4/Warlord | Found Prototype Device 12767 | -4/Warlord | Identified System Purifier 12773 | -4/Warlord | Warlord forces counterattacked 12781 | -4/Warlord | Found Prototype Device 12781 | -4/Warlord | Identified Exp. Cloaking Device 12794 | -4/Warlord | Found Prototype Hackware 12809 | -4/Warlord | Found Prototype Reactor 12809 | -4/Warlord | Identified Vortex Chain Reactor 12869 | -4/Warlord | Lost 7 allies 12884 | -4/Warlord | Opened side exit 12936 | -4/Warlord | Spotted Striker 12940 | -4/Warlord | Destroyed Striker 12984 | -4/Warlord | Identified Vortex Catalyst Activator 13013 | -4/Warlord | Destroyed 10 combat bots 13016 | -4/Warlord | Lost 3 parts (2n1w) 13025 | -4/Warlord | Spotted Striker 13026 | -4/Warlord | Spotted B-90 Cyclops 13027 | -4/Warlord | Spotted Striker 13029 | -4/Warlord | Destroyed B-90 Cyclops 13035 | -4/Warlord | Destroyed Striker 13038 | -4/Warlord | Core integrity fell below 50% 13048 | -4/Warlord | Destroyed Striker 13068 | -4/Warlord | Lost 4 parts (1n2u1w) 13069 | -4/Warlord | Destroyed 10 combat bots 13098 | -4/Warlord | Warlord base infiltrated, sounded retreat 13123 | -4/Warlord | Spotted Striker 13123 | -4/Warlord | Spotted Striker 13132 | -4/Warlord | Destroyed Striker 13134 | -4/Warlord | Core integrity fell below 20% 13146 | -4/Warlord | Destroyed Striker 13177 | -4/Warlord | Destroyed 17 combat bots 13210 | -4/Warlord | Discovered new exit (range 20) 13227 | -4/Warlord | Spotted Striker 13233 | -4/Warlord | Entered Proximity Caves 13285 | -3/Proximity Caves | Identified System Mapper 13303 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 13311 | -3/Proximity Caves | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 13247_ P-80 Master Gamma Rifle severed. 13249_ Exp. Reaction Control System destroyed. 13249_ RU-N14's Throwing Claymores v3 expended. 13249_ P-80 Master destroyed. 13253_ The unstable cave ceiling collapses. 13255_ Acquired 3 matter. 13261_ The unstable cave ceiling collapses. 13265_ O881,A%46EEOJTVH0Q5V142FJJG 13272_ A derelict emerges from the shadows: "Hey! In the mood for some fun?" 13285_ Identified System Mapper. 13302_ Slug penetrates Wall. 13303_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 13307_ Y-72 Warden: "REQUESTING BACKUP." 13310_ Vortex penetrates Wall. 13310_ Vortex penetrates G-67 Veteran. 13310_ Entropic reaction triggered in Lgt. Antimatter Reactor. 13310_ G-67 Veteran destroyed. 13310_ Destroyed Field Laser. 13310_ G-67 Veteran destroyed. Map ----- +----------------------------------------------------+ | ???????????????? ????????????????????????????? | | ???????????????? #????????????????????????????? | | ???????????????? ##???????????????????????????? | | #??????????????? ????????????????????????????? | | #??????????????# ????????????????????????????? | | ##???????????## ?????????????????????????????? | | #??????????## ?????????????????????????????? | | #?????????## ??????????????????????????????? | | ##???????## #??????????????????????????????? | | ##??????# #??????????????????????????????? | | ???????# #?????????????#????????????????? | | #???????# ##??????????? #????????????????? | | ????????# #??????????? #????????????????? | | #?????????# #??####???? #????????????????? | | # ##??????### #### #???? ####?????????????? | | # ######## #??## ?#????????????? | | # #? $ ? #????????????? | | ##### ## # #????????????? | | % ####### ##??## # #????????????? | | #?????## ##???# ## #######??????? | | #?????## #????# #### !% #??????? | | # ##??????####????# #??# g% #??? | | # #???????????????# #?## Yb # #??????????? | | # #?????###########c### ;;g ###????????????? | | ?# ;lb "#????????????? | | #????########### @ #???????????????????? | | ??????????????##### #???????????????????? | | ## ?????????????????#### #???????????????????? | | ### ????????????????????? #???????????????????? | | #???####???????????????????? ???????????????????? | | ????????????????????????????###??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 65 Energy Capacity 885 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 Cloak Strength 4 Armor Coverage 900 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 66 Evasion (%) 69 Targeting Accuracy 16 Target Analysis 10 Armor Integrity Analysis 40 Recoil Reduction 4 Energy Filtering 30 Particle Charging 15 Offensive Hacking 34 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Lrn. Proton Cannon | -7/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ R-06 Scavenger | -7/Factory | Hacked A-02 Transporter | -5/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Adv. Beam Cannon | 37% | -8/Storage Studied --------- Ion Engine | -8/Materials | Hacked Beam Cannon | -8/Materials | Hacked Hvy. Treads | -5/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MiningNetworkedSword Manual? 0 Play Time 01:11:19 Cumulative 1193.8 hours Start 2025.09.23 @ 16:34:56 End 2025.09.25 @ 12:16:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1465 Rogue 1181 Adventurer 124 Explorer 160 Win Type - Total 53 Types 39/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 88 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: acef5896-e5bc-4ec9-9310-b5bfc8e13afc