Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.13 @ 14:33:01 Player: zacyquack Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (134) 670 Value Destroyed (4398) 4398 Prototype IDs (44) 880 Alien Tech Used (1) 200 Bonus (1399) 1399 TOTAL SCORE: 15447 Bonus ------- Triggered Max Security 1000 Follower Combat Kills 99 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 250/300 Energy 87/100 System Corruption 9% Temperature Cool (20) Movement Flying (40) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- Field Propulsion Array > --- UTILITY (14) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Thunder Leg Improved Arc Projector Enhanced Quantum Rifle Coil Gun Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled VTOL Module Nuclear Pulse Thruster > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Advanced Signal Interpreter Improved Armor Integrity Analyzer Improved Propulsion Shielding Layered Light Armor Plating Hacking Suite Hacking Suite Hacking Suite System Shield Improved System Shield Improved Recalibrator > --- WEAPON ----------- Quantum Rifle Impact Mace > --- INVENTORY -------- Improved Propulsion Shielding Improved Arc Projector AWS/Thermal Coil Gun Improved Remote Datajack [Rating: 95] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Thunder Leg Hover Unit Antigrav System Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Advanced Weight Redist. System Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Precision Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Improved Remote Datajack Impact Weapon Impact Mace Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Qua Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 2 2 2 2 . 2 Power 3 | . . . . . . . . . . . . 1 . . . . 2 Propulsion 2 | . . . . . 1 . . . . . . . 1 . . . . Utility 12 | . . . . . 3 2 . . . . 2 1 1 1 2 . . Weapon 1 | . . . . . . . . . . . . . . 1 . . . Parts Attached 122 | 7 6 2 . . 52 23 . . . . 4 7 2 6 5 . 8 Power 19 | 1 1 1 . . 9 3 . . . . . 1 1 1 1 . . Engine 7 | 1 1 1 . . 2 2 . . . . . . . . . . . Core 10 | . . . . . 7 1 . . . . . 1 1 . . . . Reactor 2 | . . . . . . . . . . . . . . 1 1 . . Propulsion 31 | 2 . 1 . . 12 7 . . . . . 1 . . . . 8 Treads 13 | 2 . 1 . . 10 . . . . . . . . . . . . Leg 5 | . . . . . . . . . . . . . . . . . 5 Wheel . | . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . 2 . . . . . . . . . . 1 Flight 10 | . . . . . 2 5 . . . . . 1 . . . . 2 Utility 40 | 2 2 . . . 14 7 . . . . 4 4 . 3 4 . . Device 7 | 1 . . . . 1 2 . . . . . 1 . 1 1 . . Storage 3 | 1 1 . . . . 1 . . . . . . . . . . . Processor 6 | . 1 . . . 2 . . . . . 1 1 . 1 . . . Hackware 9 | . . . . . 3 2 . . . . 2 1 . 1 . . . Protection 15 | . . . . . 8 2 . . . . 1 1 . . 3 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 32 | 2 3 . . . 17 6 . . . . . 1 1 2 . . . Energy Gun 18 | 2 1 . . . 9 4 . . . . . . . 2 . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | . 2 . . . 6 . . . . . . 1 . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . 1 . . . . . . 1 . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . 8 7 . . . . . . . . . 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . . System Corruption 5 | . . . . . . . . . . . . . . 5 . . . Parts Lost 56 | . 3 2 . . 16 1 . . . . 1 4 . 2 19 2 6 Power 9 | . 1 . . . 3 . . . . . . 1 . 1 3 . . Propulsion 15 | . . 2 . . 3 . . . . . . . . . 3 1 6 Utility 24 | . 1 . . . 5 . . . . . 1 3 . 1 12 1 . Weapon 8 | . 1 . . . 5 1 . . . . . . . . 1 . . Highest Loss Streak 11 | . 2 2 . . 4 1 . . . . 1 2 . 1 11 2 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 8 | 2 7 10 10 11 12 7 8 8 7 8 7 6 2 4 5 5 4 Power 1 | . 1 1 1 1 1 . 1 1 1 1 1 1 . . . . . Propulsion 1 | . . . . . 1 1 1 1 1 1 1 1 . . . 1 . Utility 2 | . 3 5 5 5 3 1 3 3 3 3 2 1 . . . . . Weapon 2 | . 1 3 3 4 4 2 2 2 1 1 1 2 2 3 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 48 | . 6 . . 1 16 21 . . . . 2 . . . 1 . 1 Power 4 | . 1 . . . 1 2 . . . . . . . . . . . Propulsion 15 | . . . . . 5 9 . . . . 1 . . . . . . Utility 11 | . 3 . . . 4 2 . . . . 1 . . . 1 . . Weapon 15 | . 2 . . 1 3 8 . . . . . . . . . . 1 Tool/Special 3 | . . . . . 3 . . . . . . . . . . . . Average Slot Usage (%) 87 | . 91 93 85 85 90 98 92 92 92 92 92 88 86 87 61 16 6 Engine 4 | . 10 14 14 14 1 3 . . . . . . . . . . . Core 3 | . . . . . 7 3 7 7 7 7 6 5 8 5 1 . . Treads 13 | . 28 22 14 14 21 . . . . . . . . . . . . Flight 7 | . . . . . . 22 23 23 23 23 20 17 21 19 13 3 . Device 3 | . 8 . . . . 6 7 7 7 7 6 9 5 4 6 . . Storage 9 | . 14 14 14 14 9 7 7 7 7 7 6 5 5 4 1 . . Processor 7 | . 1 14 14 14 13 2 . . . . 1 6 5 8 4 4 2 Hackware 9 | . . . . . 4 20 23 23 23 23 30 23 21 22 14 8 2 Protection 9 | . . . . . 14 14 15 15 15 15 12 11 10 9 11 . . Energy Gun 8 | . 25 . . . 2 13 7 7 6 7 6 4 . 3 . . . Ballistic Gun 8 | . 2 28 28 28 12 . . . . . . . 5 . . . . Peak Build Rating 95 | 9 11 11 12 12 35 58 56 56 56 56 69 80 76 95 91 21 19 Average Rating 31 | 6 8 10 10 12 26 47 55 56 55 55 65 74 75 85 67 20 10 On Entrance 38 | . 9 11 10 12 12 35 56 56 56 56 56 69 61 76 85 21 13 Avg Prop Armor Cover (%) 10 | . . . . . 16 2 . . . . . . . . 7 . 30 Naked Turns 70 | . . . . . . . . . . . . . . . . . 70 Heaviest Build 42 | 15 31 31 31 31 42 38 23 23 23 23 24 31 32 36 32 . . Greatest Support 63 | 40 40 40 20 20 63 60 26 26 26 26 26 28 33 33 33 6 46 Greatest Overweight (x) 12 | 1 . 1 1 1 12 2 . . . . . 1 . 1 1 . . Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 11 | 7 11 15 15 15 15 8 8 8 8 8 8 8 8 8 6 5 5 Most Carried 15 | 5 11 12 12 13 15 15 8 8 8 8 8 8 5 8 8 5 5 Average Carried 9 | 2 7 10 10 12 13 7 7 8 7 7 7 6 3 5 5 5 4 Final Capacity 15 | 8 15 15 15 15 15 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 15 | 2 11 10 12 13 15 8 8 8 8 8 8 6 3 7 5 5 5 Class Distribution -------------------- 49% | Mutant 33% | Hacker-Sprinter 14% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Mutant | -2/Quarantine Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Qua Acc Matter Collected 3063 | 270 55 212 . 45 1631 529 . 8 . 45 30 40 . 137 61 . . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5771 | 131 764 314 . 82 2138 1027 227 55 . 248 178 52 . 413 142 . . Parts 264 | 7 42 22 . 4 100 37 18 3 . 10 12 1 . 4 4 . . Haulers Intercepted 10 | . 2 . . . 6 2 . . . . . . . . . . . Recyclers Shooed 3 | . . . . . 2 . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . 15 7 . 9 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Qua Acc Combat Hostiles Destroyed 98 | . 13 10 . 2 36 14 8 2 . 4 2 1 . 4 2 . . Melee 1 | . . . . . . . . . . . . . . . 1 . . Guns 88 | . 12 10 . 2 33 14 8 2 . 4 2 1 . . . . . Cannons 3 | . . . . . 3 . . . . . . . . . . . . Classes Destroyed 14 | 2 7 . . . 3 1 . . . 1 . . . . . . . Worker 2 | . 2 . . . . . . . . . . . . . . . . Builder 1 | . . . . . 1 . . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . Hauler 10 | . 2 . . . 6 2 . . . . . . . . . . . Recycler 7 | 1 . 1 . . 2 2 . . . . . . . 1 . . . Operator 5 | . 2 . . . 2 . . . . . 1 . . . . . . Watcher 9 | . 3 . . . 3 2 . . . . 1 . . . . . . Swarmer 24 | . 3 6 . . 6 . 7 2 . . . . . . . . . Grunt 54 | . 9 4 . 2 20 10 1 . . 2 1 1 . 4 . . . Brawler 1 | . . . . . . . . . . 1 . . . . . . . Sentry 11 | . . . . . 8 1 . . . . 1 . . . 1 . . Hunter 4 | . . . . . 2 1 . . . 1 . . . . . . . Programmer 3 | . . . . . . 2 . . . . . . . . 1 . . Subdweller 1 | . 1 . . . . . . . . . . . . . . . . Best Kill Streak 8 | 3 4 3 . 2 7 3 8 2 . 1 1 1 . 3 1 . . Combat Bots Only 8 | . 3 3 . 2 6 3 8 2 . 1 1 1 . 3 1 . . Max Kills in Single Turn 2 | 2 2 2 . 1 2 1 1 1 . 1 1 1 . 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Qua Acc Hostile Shots Fired 1042 | . 58 43 . 1 269 70 31 25 . 40 16 62 . 33 144 31 219 Missed 434 | . 23 9 . 1 75 31 17 14 . 24 10 25 . 12 68 16 109 Hits 608 | . 35 34 . . 194 39 14 11 . 16 6 37 . 21 76 15 110 Melee 1 | . . . . . . . . . . . . . . . 1 . . Projectile 607 | . 35 34 . . 194 39 14 11 . 16 6 37 . 21 75 15 110 AOE 3 | . . . . . . . . . . . . 2 . . . . 1 Critical Strikes 22 | . 1 . . . 7 . 1 . . 1 . . . 1 3 . 8 Actively Blocked 3 | . . . . . 1 . . . . . . . . . 2 . . Part Disruptions 2 | . . . . . . . . . . . . . . . . . 2 Damage Taken 11066 | . 468 349 . 17 2830 481 201 156 . 326 43 715 . 403 2126 410 2541 Core 3647 | . 74 32 . . 359 112 29 75 . 58 22 154 . 46 721 360 1605 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 636 | . . . . . 100 82 . . . . . 13 . 27 414 . . Regen/Repaired (Parts) 633 | . . . . . 100 153 . . 362 . . 18 . . . . . Core Remaining (%) 72 | 100 . . . 57 34 . . . . 60 97 84 100 96 . 20 . Volleys Fired 338 | 7 70 29 . 4 162 59 . . 1 . . . 3 3 . . . Largest 2 | 2 2 2 . 2 2 2 . . 1 . . . 1 1 . . . Hottest 122 | 90 90 46 . 46 122 122 . . 5 . . . 30 94 . . . Shots Fired 756 | 14 139 58 . 8 320 105 21 17 1 36 9 22 3 3 . . . Gun 712 | 14 139 58 . 8 280 103 21 17 . 36 9 22 3 2 . . . Cannon 40 | . . . . . 40 . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special 4 | . . . . . . 2 . . 1 . . . . 1 . . . Kinetic 358 | . . 58 . 8 289 . . . . . . . 3 . . . . Thermal 308 | 7 70 . . . 21 103 21 17 . 36 9 22 . 2 . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 86 | 7 69 . . . 10 . . . . . . . . . . . . Robot Hit Streak 44 | 5 9 6 . 5 24 44 5 13 . 13 6 10 11 2 . . . Robot Miss Streak 6 | 5 4 6 . 2 5 2 5 2 . 2 1 4 2 . . . . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . Secondary Targets 8 | . . 2 . . 5 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 1 . . . . . . . . . . . Autonomous 106 | . . . . . . . 21 17 . 36 9 23 . . . . . Shots Hit Robots 555 | 7 83 31 . 5 241 92 12 12 . 30 7 15 1 11 8 . . Core Hits 225 | 4 32 17 . 3 95 37 8 3 . 14 6 4 . 1 1 . . Critical Kills 1 | . . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 8 | . . . . . 4 . . . . . . . . 4 . . . Critical Strikes 25 | . 4 1 . . 9 7 . . . . . . . 4 . . . Burn 14 | . 3 . . . 4 7 . . . . . . . . . . . Destroy 5 | . . 1 . . 4 . . . . . . . . . . . . Corrupt 2 | . 1 . . . 1 . . . . . . . . . . . . Smash 4 | . . . . . . . . . . . . . . 4 . . . Melee Attacks 32 | . . . . . . 1 . . 1 . . 2 . 10 18 . . Impact 31 | . . . . . . . . . 1 . . 2 . 10 18 . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 1 . . . . . . . 2 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 10872 | 144 1319 482 . 78 4343 1560 369 292 . 802 205 445 23 491 306 . 13 Guns 9213 | 144 1167 472 . 78 3601 1560 369 292 . 802 205 445 23 55 . . . Cannons 736 | . . . . . 736 . . . . . . . . . . . . Explosions 145 | . 145 . . . . . . . . . . . . . . . . Melee 742 | . . . . . . . . . . . . . . 436 306 . . Ramming 36 | . 7 10 . . 6 . . . . . . . . . . . 13 Kinetic 4470 | . . 472 . 78 3897 . . . . . . . 23 . . . . Thermal 4700 | 61 666 . . . 245 1560 369 292 . 802 205 445 . 55 . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 924 | 83 646 . . . 195 . . . . . . . . . . . . Impact 742 | . . . . . . . . . . . . . . 436 306 . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . 1 1 1 1 . 7 7 7 7 . . . . 5 2 2 9 Average Corruption 2 | . 1 1 1 1 . 3 7 7 7 . . . . 5 1 2 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 50 | . 2 7 4 1 . 25 2 2 1 . . . . 2 3 . 1 Message Errors 13 | . . 3 1 . . 7 . . . . . . . . 1 . 1 Matter Fused 18 | . . 3 2 1 . 9 . 1 1 . . . . 1 . . . Heat Flow Errors 2 | . . . . . . 2 . . . . . . . . . . . Energy Discharges 7 | . 1 . 1 . . 2 1 . . . . . . 1 1 . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 4 | . 1 1 . . . 2 . . . . . . . . . . . Data Loss (major) 3 | . . . . . . 1 1 . . . . . . . 1 . . Alerts 1 | . . . . . . . . 1 . . . . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 248 | . . . . . . . . . . . . . . 208 40 . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee 248 | . . . . . . . . . . . . . . 208 40 . . Knockbacks 16 | . . . . . 11 . . . . . . . . 5 . . . Impact 4 | . . . . . . . . . . . . . . 4 . . . Kinetic 7 | . . . . . 7 . . . . . . . . . . . . Secondary 5 | . . . . . 4 . . . . . . . . 1 . . . Self-Inflicted Damage 43 | . 37 . . . . . . . . . . . . . . . 6 Shots 1 | . 1 . . . . . . . . . . . . . . . . Rammed 6 | . 2 1 . . 2 . . . . . . . . . . . 1 Targets Rammed 6 | . 2 1 . . 2 . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 426 | 90 238 4 . 4 144 426 15 . . 15 . 3 7 149 1 . . Average Temperature 81 | 39 69 2 . 4 27 145 9 . . 7 . 3 5 75 1 . . Received Heat Transfer 2335 | . 183 120 . 9 1368 144 45 12 . 99 12 42 . 85 117 54 45 Effects 8 | . . . . . . 8 . . . . . . . . . . . Shutdowns 2 | . . . . . . 2 . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . Interference 1 | . . . . . . 1 . . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . Damage (major) 3 | . . . . . . 3 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . . . 5 1 . . Combat Hostiles 5 | . . . . . . . . . . . . . . 4 1 . . Parts Fried 7 | . 2 . . . . . . . . . . . . 4 1 . . Impact Corruptions 9 | . . . . . . . . . . . . . . 7 2 . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . Parts Melted 21 | . 3 . . . 2 15 . . . . . 1 . . . . . Heat Transferred 9598 | 185 1976 . . . 851 3811 481 370 . 1036 259 555 . 74 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 4 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Qua Acc Maximum Alert Level 5 | . . . . . 1 . . . . . 1 1 . . . 5 4 Low Security (%) 91 | 100 100 100 . 100 94 100 . . . . 56 73 100 100 100 1 . Level 1 4 | . . . . . 5 . . . . . 43 26 . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 1 | . . . . . . . . . . . . . . . . . 41 Level 4 1 | . . . . . . . . . . . . . . . . . 58 Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . 98 . Peak Influence 1615 | 5 85 107 . 94 225 100 . . . . 377 227 109 97 159 1615 1135 Initial 1100 | . . 9 . . 24 36 . . . . 141 179 39 57 34 72 1100 Average 99 | 1 27 33 . 23 71 28 . . . . 191 157 39 61 50 1585 1099 Influence Increases 4382 | 15 452 260 . 104 1077 431 255 125 . 315 406 182 80 125 360 15 180 Destroy 0b10 Robot/C 2140 | . 240 200 . 60 720 280 160 40 . 80 220 20 . 80 40 . . Destroy 0b10 Robot/NC 185 | 15 45 5 . . 70 30 . . . . 15 . . 5 . . . Destroy Leader 528 | . 70 40 . 10 198 88 20 10 . 10 52 . . 10 20 . . Allied During Kill 57 | . . . . 4 . . . . . . 53 . . . . . . Successful Hack 165 | . 51 . . . 37 . . . . . 29 30 . . 18 . . Disable Machine 105 | . 15 15 . 30 . . . . . . 15 . 30 . . . . Destroy Structure 107 | . 16 . . . 7 3 . . . . 7 12 50 . 12 . . Partial Spotted 60 | . . . . . . 15 . . . . . . . 15 . 15 15 Lose Combat Pursuer 1035 | . 15 . . . 45 15 75 75 . 225 15 120 . 15 270 . 165 Influence Decreases 4964 | 15 428 225 59 40 1060 489 43 76 284 90 264 468 52 172 293 77 829 Entered New Map 1588 | . . 15 59 . 40 45 9 46 284 . 84 188 42 52 28 57 639 Time Decay 2384 | 15 398 210 . 40 633 342 34 30 . 90 150 90 10 100 112 . 130 Lost Part 483 | . 30 . . . 140 10 . . . . 10 40 . 20 153 20 60 Lost Ally 20 | . . . . . . . . . . . 20 . . . . . . Purge Threat 489 | . . . . . 247 92 . . . . . 150 . . . . . Squads Dispatched 38 | . 4 . . . 8 9 . . . 1 4 3 . 2 4 . 3 Investigation 22 | . 2 . . . 6 5 . . . . 3 3 . 1 2 . . Extermination 7 | . . . . . . 3 . . . . 1 . . 1 1 . 1 Reinforcement 7 | . 2 . . . 2 1 . . . . . . . . 1 . 1 Assault 2 | . . . . . . . . . . 1 . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Qua Acc Distress Signals 9 | . . . . . 3 . . . . . . . . 1 1 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 251 | . 22 10 . 3 53 14 14 10 . 23 6 17 1 8 32 12 26 Peak Tracking Total 14 | . 3 3 . 3 8 2 8 5 . 10 2 7 1 3 11 11 14 Tactical Retreats 29 | . 2 . . . 3 1 1 2 . 5 1 2 . 1 6 . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Qua Acc Traps Triggered 9 | . . . . . 5 1 . . . . . 1 . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 18 | . . . . . 18 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . 1 . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Qua Acc Machines Disabled 8 | . 1 1 . 2 . . 1 . . . 1 . 2 . . . . Max in Single Turn 2 | . 1 1 . 1 . . 1 . . . 1 . 2 . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Qua Acc Machines Accessed 52 | . 9 . 1 . 13 11 1 1 . . 5 6 . 2 3 . . Terminals 27 | . 6 . . . 9 5 1 . . . 1 3 . . 2 . . Fabricators 4 | . . . . . . . . . . . 1 1 . 1 1 . . Repair Stations 6 | . 1 . . . 1 2 . . . . 1 1 . . . . . Recycling Units 9 | . 2 . . . 2 3 . . . . 1 1 . . . . . Scanalyzers 3 | . . . . . 1 . . . . . 1 . . 1 . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . Total Hacks 205 | . 41 . 1 . 46 37 6 1 . . 33 21 . 10 9 . . Successful 105 | . 14 . 1 . 18 21 6 1 . . 24 8 . 9 3 . . Failed 100 | . 27 . . . 28 16 . . . . 9 13 . 1 6 . . Catastrophic 17 | . 2 . . . 6 4 . . . . . 3 . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 75 | . 21 . 1 . 27 11 . . . . 10 3 . . 2 . . Terminals 112 | . 31 . . . 34 16 6 . . . 11 10 . . 4 . . Fabricators 18 | . . . . . . . . . . . 5 5 . 3 5 . . Repair Stations 23 | . 4 . . . 3 9 . . . . 4 3 . . . . . Recycling Units 27 | . 6 . . . 5 11 . . . . 2 3 . . . . . Scanalyzers 22 | . . . . . 4 . . . . . 11 . . 7 . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . Terminal Hacks 48 | . 11 . 1 . 12 6 6 1 . . 6 4 . . 1 . . Record 9 | . 1 . . . . 2 6 . . . . . . . . . . Part Schematic 2 | . . . . . 2 . . . . . . . . . . . . Robot Analysis 2 | . . . . . . . . . . . . 2 . . . . . Prototype ID Bank 4 | . . . . . 2 1 . . . . 1 . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . . . . . . Emergency Access Points 2 | . 1 . . . . . . . . . . . . . 1 . . Terminal Index 2 | . . . . . 1 . . . . . 1 . . . . . . Repair Station Index 1 | . . . . . . . . . . . 1 . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . 1 . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . 1 . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . 2 1 . . . . . 1 . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . Garrison Status 1 | . 1 . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . 1 1 . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . 1 1 . . . . . . . . . . . Zone Layout 3 | . 1 . . . 1 . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . 2 2 . 2 2 . . Load Schematic 4 | . . . . . . . . . . . 1 1 . 1 1 . . Build 4 | . . . . . . . . . . . 1 1 . 1 1 . . Repair Station Hacks 15 | . 1 . . . 2 8 . . . . 2 2 . . . . . Scan Component 8 | . 1 . . . 1 4 . . . . 1 1 . . . . . Repair 7 | . . . . . 1 4 . . . . 1 1 . . . . . Recycling Unit Hacks 4 | . 1 . . . . 2 . . . . 1 . . . . . . Retrieve Components 4 | . 1 . . . . 2 . . . . 1 . . . . . . Scanalyzer 21 | . . . . . 3 . . . . . 11 . . 7 . . . Insert Component 5 | . . . . . 1 . . . . . 3 . . 1 . . . Analyze 7 | . . . . . . . . . . . 4 . . 3 . . . Retrieve Study 9 | . . . . . 2 . . . . . 4 . . 3 . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 8 | . 1 . . . 1 4 . . . . 2 . . . . . . Terminals 5 | . 1 . . . 1 1 . . . . 2 . . . . . . Assimilate 1 | . . . . . . . . . . . 1 . . . . . . Operators 4 | . 1 . . . 1 1 . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . . . . . . . . . Monitor 1 | . . . . . . 1 . . . . . . . . . . . Reject 1 | . . . . . . 1 . . . . . . . . . . . Mask 1 | . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 8 . . . 13 10 1 . . . 5 5 . 2 3 . . Full Trace Events 26 | . 4 . . . 8 5 . . . . 3 3 . 1 2 . . Feedback Events 3 | . 1 . . . . 1 . . . . 1 . . . . . . Corruption 2 | . 1 . . . . 1 . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . 1 . . . . . . Feedback Blocked 1 | . . . . . . 1 . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . 2 . . . 16 . 3 . . 1 . . . Parts Built 4 | . . . . . . . . . . . 2 . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . Time 247 | . . . . . . . . . . . 58 47 . 95 47 . . Total Part Build Rating 24 | . . . . . . . . . . . 14 . . . 10 . . Part Studies Acquired 9 | . . . . . 2 . . . . . 4 . . 3 . . . Parts Repaired 7 | . . . . . 1 4 . . . . 1 1 . . . . . Time 231 | . . . . . 44 133 . . . . 35 19 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 25 | . 10 . . . . 13 . . . . 2 . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . . 3 . . 1 . . . Part Schematics Acquired 4 | . . . . . . . . . . . 3 . . 1 . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . 2 . . . . . . . . . . . Non-combat 2 | . . . . . . 2 . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . 3 . . . . . . . . . . . parse_system 1 | . . . . . . 1 . . . . . . . . . . . find_recycling 2 | . . . . . . 2 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Qua Acc Total Allies 3 | . . . . 1 . . . . . . 2 . . . . . . Largest Group 2 | . . . . 1 1 . . . . . 2 . . . . . . Highest-Rated Group 192 | . . . . 31 31 . . . . . 192 . . . . . . Highest-Rated Ally 96 | . . . . 31 31 . . . . . 96 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 42 | . . . . 7 2 . . . . . 33 . . . . . . Total Damage 1566 | . . . . 84 . . . . . . 1482 . . . . . . Kills 11 | . . . . 1 . . . . . . 10 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Qua Acc Active Infowar (turns) 4383 | 39 969 679 501 205 1990 . . . . . . . . . . . . Optics 3485 | . 110 679 501 205 1990 . . . . . . . . . . . . Terrain 898 | 39 859 . . . . . . . . . . . . . . . . ECM 2 | . . . . . 2 . . . . . . . . . . . . Robot Analysis Total 2 | . . . . . . . . . . . . 2 . . . . . Derelict Logs Recovered 6 | . . . . . . . 2 1 1 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Qua Acc Turns Passed 9271 | 118 1399 679 501 205 2747 1665 83 74 211 196 307 194 34 213 316 59 270 Spaces Moved 8820 | 65 724 318 209 75 1075 2044 276 253 586 659 522 332 91 300 638 160 493 Core 348 | 19 . . . . 2 1 . . . . . . . . . 11 315 Treads 2459 | 46 724 318 209 75 1073 14 . . . . . . . . . . . Legs 29 | . . . . . . . . . . . . . . . . . 29 Wheels . | . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . . . . . . . . . . . . 15 Flight 5969 | . . . . . . 2029 276 253 586 659 522 332 91 300 638 149 134 Fastest Speed 27 | 50 160 160 240 240 160 29 29 29 29 29 29 29 27 27 27 35 40 Average Speed 72 | 129 160 184 240 240 175 30 29 29 29 29 29 32 27 27 31 36 51 Slowest Speed 650 | 160 160 240 240 240 650 163 29 29 29 29 29 100 27 95 100 50 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 33 | . . . . . . 19 . . . . . . . 1 8 1 4 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 39 | 4 96 63 63 28 68 30 56 42 75 88 13 12 3 8 19 24 17 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . . . Known Exits Taken 5 | . 1 . . . . . . . . . 1 1 . 1 1 . . Unknown Exits Taken 12 | 1 . 1 1 1 1 1 1 1 1 1 . . 1 . . 1 . Scrap Searched 14 | . . . . 2 . . 4 2 2 4 . . . . . . . Spaces Dug 6 | . . . . . . . . . . . . 2 . . 4 . . Terrain Destroyed 65 | . 14 . . . 4 . 5 4 . 4 . 6 24 . 4 . . Melee 6 | . . . . . . . . . . . . 2 . . 4 . . Projectile 21 | . . . . . 4 . 5 4 . 4 . 4 . . . . . AOE 38 | . 14 . . . . . . . . . . . 24 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Qua Acc Total 10967 | 84 828 353 209 93 1637 2966 279 252 625 664 679 415 96 411 714 159 503 Wait 1322 | . . . . 12 200 747 . . 32 . 140 64 . 75 52 . . Move 8739 | 64 723 317 208 74 1074 2006 275 252 585 658 521 331 90 297 622 157 485 Hop 31 | . . . . . . 18 . . . . . . . 1 7 1 4 Pick Up 157 | 6 19 2 1 2 54 36 2 . . 3 9 5 . 7 7 . 4 Fast Attach 55 | 3 . . . . 24 20 . . 1 . . . . . 2 1 4 Attach 81 | 4 3 1 . . 29 10 . . 2 . 4 8 3 10 3 . 4 Detach 14 | . . . . . 2 2 . . 2 . . 1 . 7 . . . Swap 39 | . 3 1 . . 19 13 . . . . . 2 . 1 . . . Drop 135 | . 8 2 . 1 53 54 2 . 1 3 5 2 . . 3 . 1 Fire 338 | 7 70 29 . 4 162 59 . . 1 . . . 3 3 . . . Melee 32 | . . . . . . 1 . . 1 . . 2 . 10 18 . . Ram 1 | . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . Crush 5 | . 2 1 . . 2 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap 18 | . . . . . 18 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / [*Low] / Ext) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 16) 180 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 12) 619 | -10/Materials | Derelicts attacked the area 826 | -10/Materials | Discovered new exit (range 8) 994 | -10/Materials | Discovered new exit (range 3) 1344 | -10/Materials | Discovered new exit (range 16) 1518 | -10/Materials | Entered Mines 1713 | -10/Mines | Discovered new exit (range 7) 1776 | -10/Mines | Discovered new exit (range 4) 2187 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2187 | -10/Mines | Discovered new exit (range 5) 2197 | -10/Mines | Entered Exiles 2255 | -10/Exiles | Met 8R-AWN 2296 | -10/Exiles | Met EX-HEX 2365 | -10/Exiles | Met EX-BIN 2394 | -10/Exiles | Aligned with FarCom system 2397 | -10/Exiles | Given EX-Vault access code 2452 | -10/Exiles | Opened EX-Vault 2469 | -10/Exiles | Found AWS/Thermal 2515 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2550 | -10/Exiles | Exiles lab attacked by MAIN.C 2669 | -10/Exiles | Discovered new exit (range 12) 2698 | -10/Exiles | Left Exiles lab with AWS/Thermal 2698 | -10/Exiles | Entered Mines 2701 | -9/Mines | Received a Mining Laser from a helpful Derelict 2869 | -9/Mines | Discovered new exit (range 9) 2903 | -9/Mines | Entered Materials 2903 | -8/Materials | Accompanied by 1 ally 2903 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3070 | -8/Materials | Lost 4 parts (1p1u2w) 3537 | -8/Materials | Lost 3 parts (1n2u) 3809 | -8/Materials | Core integrity fell below 50% 3845 | -8/Materials | Lost 3 parts (1n2w) 4398 | -8/Materials | Build established: Scavenger-Mutant 4866 | -8/Materials | Discovered new exit (range 18) 5014 | -8/Materials | Repaired Gauss Rifle 5469 | -8/Materials | Discovered new exit (range 5) 5650 | -8/Materials | Entered Factory 5650 | -7/Factory | Evolved 2 slots: Utility x2 5670 | -7/Factory | Build established: Mutant 5693 | -7/Factory | Discovered new exit (range 8) 6009 | -7/Factory | Build established: Hacker-Sprinter 6233 | -7/Factory | Repaired Imp. Light Armor Plating 6294 | -7/Factory | Repaired Prc. Beam Rifle 6523 | -7/Factory | Repaired Imp. Utility Shielding 6546 | -7/Factory | Repaired Weight Redist. System 7315 | -7/Factory | Entered Lower Caves 7318 | -7/Lower Caves | Learned Factory security intel 7358 | -7/Lower Caves | Attracted the attention of an 0b10 base 7358 | -7/Lower Caves | Learned location of 2 exits from Upper Caves 7358 | -7/Lower Caves | Learned Research trap positions 7358 | -7/Lower Caves | Learned Armory stockpile data 7358 | -7/Lower Caves | Learned Extension security intel 7367 | -7/Lower Caves | Spotted B-75 Beast 7378 | -7/Lower Caves | Learned Factory terminal intel 7396 | -7/Lower Caves | Discovered new exit (range 8) 7398 | -7/Lower Caves | Entered another Lower Caves area 7406 | -7/Lower Caves | Destroyed 8 combat bots 7429 | -7/Lower Caves | Spotted B-75 Beast 7436 | -7/Lower Caves | Learned Factory emergency access door positions 7471 | -7/Lower Caves | Discovered new exit (range 3) 7472 | -7/Lower Caves | Entered Zion 7484 | -7/Zion | Given A8's code to call for help 7485 | -7/Zion | System corruption cleaned by Quarantine Array 7520 | -7/Zion | Identified exit to Deep Caves 7573 | -7/Zion | Given the Hacking Drone Bay 7630 | -7/Zion | Visited the Megawrench Repair Shop 7630 | -7/Zion | Megawrench repaired 9 parts 7642 | -7/Zion | Learned location of Recycling (-7) 7679 | -7/Zion | Discovered new exit (range 16) 7683 | -7/Zion | Entered Proximity Caves 7774 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7823 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7823 | -6/Proximity Caves | Spotted B-75 Beast 7843 | -6/Proximity Caves | Learned 8 Factory zone layouts 7866 | -6/Proximity Caves | Learned location of 1 exit from Factory 7875 | -6/Proximity Caves | Discovered new exit (range 13) 7879 | -6/Proximity Caves | Entered Factory 7879 | -6/Factory | Evolved 2 slots: Utility x2 7880 | -6/Factory | Identified exit to Factory 7881 | -6/Factory | Identified exit to Extension 7884 | -6/Factory | Loaded intel: 28 terminal locations 7903 | -6/Factory | Enhanced Grunt warped into view, answering call for help 7903 | -6/Factory | Discovered new exit (range 15) 7904 | -6/Factory | Enhanced Grunt warped into view, answering call for help 7979 | -6/Factory | Fabricated Imp. Armor Integrity Analyzer (x2) 8057 | -6/Factory | Discovered exit to Factory (range 9) 8080 | -6/Factory | Hacking Suite fried by hacking feedback 8162 | -6/Factory | Repaired Broken Coil Gun+ 8186 | -6/Factory | Entered another Factory area 8186 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8237 | -5/Factory | Identified exit to Factory 8265 | -5/Factory | Repaired Adv. Weight Redist. System 8344 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 8372 | -5/Factory | AWS/Thermal suddenly broke down 8380 | -5/Factory | Entered another Factory area 8380 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8410 | -4/Factory | Discovered new exit (range 6) 8414 | -4/Factory | Entered Research 8414 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 8415 | -3/Research | Loaded intel: 107 trap records 8596 | -3/Research | Spotted B-86 Titan 8621 | -3/Research | Discovered new exit (range 12) 8627 | -3/Research | Identified exit to Research 8627 | -3/Research | Entered another Research area 8627 | -2/Research | Evolved 2 slots: Utility x2 8687 | -2/Research | Fabricated Imp. Core Shielding (x2) 8749 | -2/Research | Lost 4 parts (1p3u) 8914 | -2/Research | Lost 11 parts (1p3n6u1w) 8938 | -2/Research | Discovered new exit (range 13) 8942 | -2/Research | Identified exit to Quarantine 8943 | -2/Research | Entered Quarantine 8944 | -2/Quarantine | Maximum security lockdown engaged 8947 | -2/Quarantine | Found Alien Artifact 8947 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 8947 | -2/Quarantine | Warped through subspace 8948 | -2/Quarantine | Core integrity fell below 50% 8958 | -2/Quarantine | Discovered new exit (range 11) 9002 | -2/Quarantine | Entered Access 9002 | -1/Access | Evolved 2 slots: Power x2 9080 | -1/Access | Spotted B-99 Colossus 9168 | -1/Access | Core integrity fell below 50% 9227 | -1/Access | Core integrity fell below 20% 9252 | -1/Access | First assault squad dispatched 9257 | -1/Access | Lost 5 parts (5n) 9272 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 09193_ Slug penetrates Wall. 09194_ Antigrav System destroyed. 09201_ ALERT: Security rotation in progress. 09211_ Acquired Thunder Leg. 09216_ Thunder Leg destroyed. 09217_ Acquired Thunder Leg. 09219_ Slug penetrates Wall. 09226_ Thunder Leg destroyed. 09243_ Wave Collapse Detector explodes. 09247_ The unstable cave ceiling collapses. 09247_ Fabricator disabled. 09252_ ALERT: Unidentified disturbance in Zone 9S, assault force dispatched. 09253_ QCQIJOJNX 09254_ C-45 Heavy ARC bursts open, deploying its payload. 09254_ G-73 Enforcer unfolds itself. 09267_ Dropped Thunder Leg. 09268_ Acquired Thunder Leg. 09270_ Acquired Field Propulsion Array. Map ----- +----------------------------------------------------+ | ? [ #????????????????? | | ?? = #?#########??????? | | ???? ### ######?? | | ????## # ## +?? | | ??### #????? | | ??#"" " ## #????? | | ??#"" %" ## #????? | | ??#"" " ## #????? | | ??#G ## #????? | | ??#"" ## #????? | | ??#"" ## #????? | | ??#"" ## #????? | | ??### i h ## #????? | | ????# g l ## #????? | | ????###g# F ""######## #????? | | ??????# #"""""#??????# #????? | | ??????#g#"""""#??????# #????? | | ??????# #######????###+##/###### | | ??????# #??????????# | | ####### ###????????# | | # #p +????????# | | # #p #????????# | | # # #????????# | | # # #????????# = | | # # +????????# = | | # p@ #????????# = | | # #l #????????# | | # #g #????????# | | # # #????????# | | # # g #????????# | | # # #????????############# | | # [ # g#????????????????????? | | ####### #????????????????????? | | ?????? ????????????????????? | | ?????? T" =????????????????????? | | ?????? "" ????????????????????? | | ?????? #???????????????????? | | ?????? ?? #???????????????????? | | ??????#??###???????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 32 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 300 Core Shielding 30 Power Shielding 33 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 74 Targeting Accuracy 8 Armor Integrity Analysis 40 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 22 Item Schematics ----------------- System Shield | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked Power Sword | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Hvy. Shock Bomb Launcher | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive IFF Parser | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Energy Well | -7/Zion | Archive Microactuators | -7/Zion | Archive Mass Driver | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Imp. Armor Integrity Analyzer | -6/Factory | Scanalyzed Coil Gun | -6/Factory | Scanalyzed Nuclear Pulse Thruster | -6/Factory | Scanalyzed Impact Mace | -3/Research | Scanalyzed Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Imp. Armor Integrity Analyzer | x2 | -6/Factory | Preloaded Imp. Core Shielding | x2 | -2/Research Repaired ---------- Gauss Rifle | 28% | -8/Materials Imp. Light Armor Plating | 62% | -7/Factory Prc. Beam Rifle | 64% | -7/Factory Imp. Utility Shielding | 60% | -7/Factory Weight Redist. System | 68% | -7/Factory Coil Gun | 99% | -6/Factory | Broken Adv. Weight Redist. System | 25% | -5/Factory Studied --------- Arm. Treads | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Remote Datajack | -6/Factory | Hacked Coil Gun | -6/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Imp. Arc Projector | -3/Research | Hacked Imp. Remote Datajack | -3/Research | Hacked Mic. Fission Core | -3/Research | Hacked Alien Tech Used ----------------- High-powered Transdimensional Reconstructor Achievements -------------- Alien Tech Denied? For Science! Hornet's Nest Leap Before You Look Myspace Prolific Hacker Subspace Traveler Challenges ------------ None Game ------ Seed EnhancedModifiedThruster Manual? 0 Play Time 02:30:43 Cumulative 28.9 hours Start 2026.04.13 @ 11:59:01 End 2026.04.13 @ 14:33:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 23 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d78ef1b-620c-4cca-93a2-6d34b3cdb2b0