Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.16 @ 03:26:48 Player: MyInternetBroke Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (452) 452 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2177 Bonus ------- None Cogmind --------- Core Integrity 288/550 Matter 126/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Myomer Leg > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (3) ------- Light Cannon > --- INVENTORY (10) --- Light Nuclear Core Heat Sink High-capacity Matter Pod (200) Subdweller Optics Recoil Stabilizer Subdweller Laser Light Assault Rifle Light Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Myomer Leg Myomer Leg > --- UTILITY ---------- Medium Storage Unit Improved Weapon Shielding Scrap Shield > --- WEAPON ----------- Subdweller Laser Battle Rifle Light Cannon > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Heat Sink High-capacity Matter Pod Subdweller Optics Recoil Stabilizer Light Assault Rifle Light Cannon Grenade Launcher Mining Laser [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Subdweller Optics Storage Medium Storage Unit Protection Scrap Shield Weapon Light Cannon Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 1 | . . . 1 Parts Attached 33 | 5 16 6 6 Power 5 | 1 3 1 . Engine 3 | 1 2 . . Core 2 | . 1 1 . Reactor . | . . . . Propulsion 7 | 2 3 2 . Treads . | . . . . Leg 7 | 2 3 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | . 5 1 3 Device 2 | . . 1 1 Storage 5 | . 5 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 12 | 2 5 2 3 Energy Gun 2 | . 1 . 1 Energy Cannon . | . . . . Ballistic Gun 5 | 2 2 1 . Ballistic Cannon 3 | . 1 1 1 Launcher 1 | . 1 . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 2 . 7 Power 2 | . 1 . 1 Propulsion 3 | . 1 . 2 Utility 2 | . . . 2 Weapon 2 | . . . 2 Highest Loss Streak 5 | . 1 . 5 To Critical Strikes . | . . . . Average Backups 8 | . 7 9 9 Power . | . . . . Propulsion 1 | . 1 1 . Utility 2 | . 2 3 3 Weapon 3 | . 3 4 4 Tool/Special . | . . . . Unused Backups 5 | . 2 1 2 Power 2 | . 1 . 1 Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 94 | . 96 100 66 Engine 8 | . 12 5 . Core 4 | . 1 8 8 Leg 26 | . 28 28 17 Device 3 | . . 8 5 Storage 21 | . 25 19 9 Energy Gun 6 | . 8 3 3 Ballistic Gun 11 | . 14 8 7 Ballistic Cannon 8 | . 4 15 6 Peak Build Rating 34 | 5 10 27 34 Average Rating 13 | 3 7 19 27 On Entrance 10 | . 5 9 27 Naked Turns . | . . . . Heaviest Build 53 | 5 23 31 53 Greatest Support 50 | 20 20 50 50 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 5 15 10 10 Average Capacity 9 | 5 9 10 10 Most Carried 10 | 3 10 10 10 Average Carried 8 | . 7 9 9 Final Capacity 10 | 5 10 10 10 Final Carried 10 | 3 10 10 9 Class Distribution -------------------- 64% | Scavenger-Mutant 29% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 855 | 254 325 272 4 Remotely . | . . . . Salvage Created 458 | 39 295 . 124 Parts 23 | 2 21 . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . 5 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 14 | 1 11 . 2 Guns 7 | 1 6 . . AOE 7 | . 5 . 2 Classes Destroyed 4 | 1 2 . 1 Recycler 1 | . . . 1 Watcher 2 | . 2 . . Swarmer 6 | . 6 . . Grunt 8 | 1 5 . 2 Best Kill Streak 3 | 1 3 . 2 Combat Bots Only 3 | 1 3 . 2 Max Kills in Single Turn 2 | 1 2 . 2 Gunslinging . | . . . . Exploded 2 | . 2 . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 169 | 3 68 6 92 Missed 39 | . 13 1 25 Hits 130 | 3 55 5 67 Projectile 130 | 3 55 5 67 AOE 1 | . . 1 . Critical Strikes 5 | . 1 . 4 Actively Blocked 2 | . . . 2 Damage Taken 2234 | 34 672 160 1368 Core 462 | 12 164 24 262 Absorbed by Shields . | . . . . Redirected to Shielding 104 | . . . 104 Regen/Repaired (Parts) 38 | . 38 . . Core Remaining (%) 57 | 95 . 20 . Volleys Fired 61 | 2 33 4 22 Largest 3 | 2 2 2 3 Hottest 155 | 40 95 60 155 Shots Fired 120 | 4 66 8 42 Gun 85 | 4 62 . 19 Cannon 16 | . 2 8 6 Launcher 6 | . 2 . 4 Special 13 | . . . 13 Kinetic 76 | 4 45 8 19 Thermal 38 | . 19 . 19 Explosive 6 | . 2 . 4 Electromagnetic . | . . . . Robot Hit Streak 11 | 3 9 11 7 Robot Miss Streak 5 | . 4 1 5 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 71 | 3 43 5 20 Core Hits 38 | 2 24 1 11 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1650 | 25 827 85 713 Guns 717 | 25 496 . 196 Cannons 211 | . 33 85 93 Explosions 650 | . 298 . 352 Melee . | . . . . Ramming . | . . . . Kinetic 646 | 25 351 85 185 Thermal 354 | . 178 . 176 Explosive 629 | . 277 . 352 Electromagnetic 21 | . 21 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . . 6 Average Corruption 6 | . . . 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Message Errors 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 17 | . . . 17 Projectiles 14 | . . . 14 Explosions 3 | . . . 3 Melee . | . . . . Knockbacks 3 | . 1 1 1 Impact . | . . . . Kinetic 3 | . 1 1 1 Secondary . | . . . . Self-Inflicted Damage 71 | . 15 . 56 Shots 3 | . 1 . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 518 | 6 518 . 317 Average Temperature 146 | 6 183 . 116 Received Heat Transfer 801 | 18 258 30 495 Effects 5 | . 3 . 2 Shutdowns 1 | . 1 . . Energy Bleed 1 | . 1 . . Interference 2 | . . . 2 Damage (core) 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 719 | . 444 . 275 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 120 | 20 120 . 40 Initial 13 | . 13 . . Average 39 | 2 48 . 9 Influence Increases 475 | 20 351 . 104 Destroy 0b10 Robot/C 280 | 20 220 . 40 Destroy 0b10 Robot/NC 15 | . 10 . 5 Destroy Leader 54 | . 54 . . Successful Hack 25 | . 11 . 14 Disable Machine 45 | . 30 . 15 Destroy Structure 41 | . 26 . 15 Lose Combat Pursuer 15 | . . . 15 Influence Decreases 460 | . 371 . 89 Entered New Map 7 | . 7 . . Time Decay 397 | . 344 . 53 Lost Part 56 | . 20 . 36 Squads Dispatched 2 | . 1 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | 1 17 7 8 Peak Tracking Total 7 | 1 4 5 7 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 3 | . 2 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 6 | . 5 . 1 Terminals 5 | . 4 . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 12 . 1 Successful 11 | . 10 . 1 Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 5 | . 4 . 1 Terminals 11 | . 10 . 1 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Record 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 3 . 1 Terminals 4 | . 3 . 1 Botnet 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 5 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 448 | . . 346 102 Optics 448 | . . 346 102 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1929 | 95 1070 546 218 Spaces Moved 1061 | 76 546 362 77 Core 18 | 18 . . . Treads . | . . . . Legs 1043 | 58 546 362 77 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 146 | 103 157 139 136 Slowest Speed 190 | 120 190 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 6 | . . . 6 Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 25 | 6 63 27 6 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 7 | . . . 7 Terrain Destroyed 47 | . 25 . 22 Melee . | . . . . Projectile 9 | . . . 9 AOE 38 | . 25 . 13 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1299 | 86 692 395 126 Wait 96 | 1 73 11 11 Move 1058 | 75 545 361 77 Hop . | . . . . Pick Up 20 | 3 12 2 3 Fast Attach 15 | 5 6 2 2 Attach 5 | . 2 . 3 Detach 1 | . 1 . . Swap 23 | . 10 7 6 Drop 20 | . 10 8 2 Fire 61 | 2 33 4 22 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 71 | -11/Scrapyard | Discovered new exit (range 8) 96 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 559 | -10/Materials | Discovered new exit (range 12) 606 | -10/Materials | Core integrity fell below 50% 745 | -10/Materials | Build established: Scavenger-Mutant 958 | -10/Materials | Discovered new exit (range 9) 1100 | -10/Materials | Repaired Grenade Launcher 1166 | -10/Materials | Entered Subcaves 1301 | -10/Subcaves | Ambushed by swarm of Subdwellers 1505 | -10/Subcaves | Discovered new exit (range 10) 1511 | -10/Subcaves | Learned location of Zion (-7) 1511 | -10/Subcaves | Met a Zionite searching for "candidates" 1712 | -10/Subcaves | Entered Materials 1712 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1897 | -8/Materials | Crushed by falling debris 1930 | -8/Materials | Self-destructed Last Messages --------------- 01897_ The unstable cave ceiling collapses. 01897_ Crushed by falling debris. 01897_ Battle Rifle destroyed. 01897_ System corrupted by crushing effect (+1). 01897_ Aluminum Leg destroyed. 01897_ System corrupted by crushing effect (+5). 01905_ The unstable cave ceiling collapses. 01905_ G-47 Trooper crushed by falling debris. 01905_ G-47 Trooper destroyed. 01910_ Neutrino Core destroyed. 01912_ System corrupted: Component data lost. 01913_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 01913_ Critical hit (Burn: +37). 01914_ The unstable cave ceiling collapses. 01914_ Y-45 Defender crushed by falling debris. 01916_ Mining Laser destroyed. 01919_ Myomer Leg destroyed. 01919_ Critical hit (Burn: +37). 01930_ LWBW2VFB#FT &1E16Z5 IIIL6IF>