Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.02 @ 02:26:26 // Winter2019/RPGLIKE Player: chai Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (885) 885 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (341) 341 TOTAL SCORE: 2581 Bonus ------- Follower Combat Kills 60 Registered with UFD 300 Friendly Fire -19 Cogmind --------- Core Integrity 0/600 Matter 286/300 Energy 290/290 System Corruption 2% Temperature Cool (0) Movement Walking (120) Location -8/Scraptown Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Advanced Targeting Computer Improved Light Armor Plating A0-MCA's Component Scanner > --- WEAPON (4) ------- Shock Rifle Heavy Battle Rifle Shock Bomb Launcher Makeshift Sword > --- INVENTORY (3) ---- Trap Scanner Actuator Array Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Targeting Computer Improved Light Armor Plating Makeshift Hacking Suite A0-MCA's Component Scanner > --- WEAPON ----------- Shock Rifle Heavy Battle Rifle Shock Bomb Launcher Improved Grenade Launcher > --- INVENTORY -------- Trap Scanner Actuator Array Makeshift Sword [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Carbon-fiber Leg Treads Spiked Treads Leg Carbon-fiber Leg Utility Signal Interpreter Device Improved Heat Sink Processor Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Heavy Battle Rifle Launcher Improved Grenade Launcher Special Weapon Flamer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Rec Scr Slots Evolved 7 | 3 . 1 2 . 1 Power . | . . . . . . Propulsion 1 | 1 . . . . . Utility 3 | 1 . 1 1 . . Weapon 3 | 1 . . 1 . 1 Parts Attached 33 | 5 4 3 9 5 7 Power 4 | 1 . . . 1 2 Engine 4 | 1 . . . 1 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . 2 1 . 1 Treads 2 | . . . 1 . 1 Leg 4 | 2 . 2 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | . 4 1 3 2 2 Device 2 | . . 1 . . 1 Storage . | . . . . . . Processor 3 | . 1 . . 1 1 Hackware 1 | . . . 1 . . Protection 6 | . 3 . 2 1 . Artifact . | . . . . . . Weapon 11 | 2 . . 5 2 2 Energy Gun 4 | 2 . . . 1 1 Energy Cannon . | . . . . . . Ballistic Gun 1 | . . . 1 . . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 1 1 Special Weapon 2 | . . . 2 . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . 2 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 3 | . . . 2 . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . 2 . 1 Weapon . | . . . . . . Highest Loss Streak 1 | . . . 1 . 1 To Critical Strikes . | . . . . . . Average Backups 1 | . . 1 1 2 3 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . 1 Weapon . | . . 1 . 1 1 Tool/Special . | . . . . . . Unused Backups 4 | . . . 1 1 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 2 | . . . 1 1 . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 97 | . 97 100 94 95 99 Engine 10 | . 14 13 10 10 9 Leg 22 | . 28 26 21 20 18 Device 3 | . . 5 5 . 3 Processor 13 | . 13 13 10 15 15 Hackware 4 | . . . 1 10 9 Protection 10 | . 11 13 10 10 9 Energy Gun 14 | . 28 26 11 10 9 Ballistic Gun 7 | . . . 9 10 9 Launcher 3 | . . . . 2 13 Special Weapon 1 | . . . 3 . . Slashing Weapon 3 | . . . 6 7 . Peak Build Rating 43 | 5 7 14 25 30 43 Average Rating 22 | 3 6 10 19 27 34 On Entrance 13 | . 5 7 14 25 30 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 37 | 9 12 13 32 32 37 Greatest Support 30 | 20 20 30 30 30 30 Greatest Overweight (x) 2 | . . . 2 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 3 | . 1 1 2 3 3 Average Capacity 2 | . . 1 1 2 3 Most Carried 3 | . 1 1 2 3 3 Average Carried 1 | . . 1 1 2 2 Final Capacity 3 | . 1 1 2 3 3 Final Carried 3 | . 1 1 2 3 3 Class Distribution -------------------- 50% | Mutant 27% | Gunner 14% | Derelict-Gunner 7% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Gunner | -8/Scraptown Resources | -11 -10 -10 -10 -8 -8 ----------- Run | Yrd Mat Min Sub Rec Scr Matter Collected 909 | 223 107 30 297 94 158 Remotely . | . . . . . . Salvage Created 785 | . 149 142 312 115 67 Parts 72 | . 14 4 30 12 12 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 14 | . . . 14 . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Rec Scr Combat Hostiles Destroyed 27 | . 9 2 12 2 2 Melee 2 | . . . . . 2 Guns 21 | . 7 2 10 2 . Cannons 1 | . . . 1 . . AOE 3 | . 2 . 1 . . Classes Destroyed 9 | . 2 . 3 2 2 Builder 1 | . . . . 1 . Recycler 1 | . . . . 1 . Turret 2 | . . . 2 . . Swarmer 10 | . 6 . 4 . . Grunt 5 | . 3 2 . . . Sentry 3 | . . . 1 2 . Subdweller 7 | . . . 7 . . Guru 1 | . . . . . 1 Elite 1 | . . . . . 1 Best Kill Streak 5 | . 5 2 4 3 2 Combat Bots Only 5 | . 5 2 4 1 2 Max Kills in Single Turn 2 | . 2 1 1 1 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . 1 . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Rec Scr Hostile Shots Fired 225 | . 50 6 127 8 34 Missed 91 | . 16 1 60 2 12 Hits 134 | . 34 5 67 6 22 Projectile 134 | . 34 5 67 6 22 AOE 10 | . . . 10 . . Critical Strikes 4 | . . . 3 1 . Damage Taken 2355 | . 334 65 1363 92 501 Core 1581 | . 243 46 822 67 403 Absorbed by Shields . | . . . . . . Redirected to Core 1273 | . 207 46 688 53 279 Core Remaining (%) 100 | 100 . . . . . Volleys Fired 82 | . 20 8 45 8 1 Largest 3 | . 2 2 3 3 2 Hottest 173 | . 80 80 173 119 83 Shots Fired 170 | . 40 16 94 18 2 Gun 158 | . 40 16 90 10 2 Cannon . | . . . . . . Launcher 8 | . . . . 8 . Special 4 | . . . 4 . . Kinetic 51 | . . . 45 5 1 Thermal 4 | . . . 4 . . Explosive 8 | . . . . 8 . Electromagnetic 107 | . 40 16 45 5 1 Robot Hit Streak 17 | . 9 4 17 8 . Robot Miss Streak 4 | . 4 2 4 1 2 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 119 | . 25 10 70 9 5 Core Hits 44 | . 10 6 21 5 2 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 2 . 1 1 . Destroy 1 | . . . 1 . . Corrupt 3 | . 2 . . 1 . Melee Attacks 89 | . . . 47 . 42 Impact . | . . . . . . Slashing 89 | . . . 47 . 42 Piercing . | . . . . . . Sneak Attacks 1 | . . . 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2357 | . 459 144 1208 371 175 Guns 1671 | . 318 144 1107 102 . Cannons . | . . . . . . Explosions 479 | . 141 . 69 269 . Melee 175 | . . . . . 175 Ramming . | . . . . . . Kinetic 850 | . . . 808 42 . Thermal 242 | . 141 . 101 . . Explosive 269 | . . . . 269 . Electromagnetic 821 | . 318 144 299 60 . Impact . | . . . . . . Slashing 175 | . . . . . 175 Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 50 | . 11 . . 39 . Projectiles . | . . . . . . Explosions 50 | . 11 . . 39 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 84 | . 32 . 52 . . Shots 2 | . 1 . 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 270 | . 216 126 253 270 33 Average Temperature 80 | . 67 58 147 117 18 Received Heat Transfer 683 | . 66 36 545 36 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . 1 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 440 | . 200 . 240 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . 3 . 1 . . Alert | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Rec Scr Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 189 | . 163 60 . 189 . Initial 189 | . . 54 . 189 . Average 39 | . 58 11 . 57 . Influence Increases 1133 | . 281 108 605 139 . Destroy 0b10 Robot/C 440 | . 180 80 140 40 . Destroy 0b10 Robot/NC 10 | . . . . 10 . Destroy Leader 50 | . 30 20 . . . Allied During Kill 8 | . . 8 . . . Successful Hack 8 | . . . . 8 . Disable Machine 30 | . 15 . . 15 . Destroy Structure 77 | . 11 . . 66 . Lose Combat Pursuer 510 | . 45 . 465 . . Influence Decreases 1133 | . 142 247 210 471 63 Entered New Map 354 | . . 85 . 206 63 Time Decay 769 | . 142 162 200 265 . Lost Part 10 | . . . 10 . . Squads Dispatched 1 | . 1 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Rec Scr Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 59 | . 20 4 31 2 2 Peak Tracking Total 6 | . 5 2 6 1 6 Tactical Retreats 6 | . 1 . 5 . . Traps | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Rec Scr Traps Triggered 4 | . 3 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -8 ---------- Run | Yrd Mat Min Sub Rec Scr Machines Disabled 4 | . 1 . 2 1 . Max in Single Turn 1 | . 1 . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Rec Scr Machines Accessed 11 | . 1 . . 9 1 Terminals 7 | . 1 . . 6 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . . 3 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 25 | . 2 . . 22 1 Successful 12 | . 1 . . 10 1 Failed 13 | . 1 . . 12 . Catastrophic 2 | . 1 . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 19 | . 2 . . 17 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . . . . 5 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 1 . . 7 1 Part Schematic 1 | . . . . 1 . Prototype ID Bank 2 | . . . . 2 . Branch Access Points 1 | . . . . 1 . Alert Level 2 | . 1 . . 1 . Surveillance Status 1 | . . . . 1 . Hauler Manifests 1 | . . . . 1 . Proto ID Catalog 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . . . 3 . Report Inventory 2 | . . . . 2 . Retrieve Components 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 1 . . 8 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . . . . 1 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 ------------ Run | Yrd Mat Min Sub Rec Scr Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Rec Scr Total Allies 3 | . . 3 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 38 | . . 38 38 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 13 | . . 9 4 . . Total Damage 234 | . . 196 38 . . Kills 2 | . . 2 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Rec Scr Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -8 ------------- Run | Yrd Mat Min Sub Rec Scr Turns Passed 5396 | 40 464 802 1751 823 1516 Spaces Moved 3503 | 28 306 631 935 612 991 Core 4 | 4 . . . . . Treads . | . . . . . . Legs 3499 | 24 306 631 935 612 991 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 135 | 110 120 120 148 127 141 Slowest Speed 260 | 120 120 120 260 190 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 6 | . . . . . 6 Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 62 | 2 51 99 50 99 74 Regions Visited 5 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 8 | . . 1 4 . 3 Spaces Dug 51 | . . . . 41 10 Terrain Destroyed 130 | . 10 . 10 99 11 Melee 10 | . . . . . 10 Projectile 6 | . . . 3 2 1 AOE 114 | . 10 . 7 97 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Rec Scr Total 3859 | 34 361 660 1105 640 1059 Wait 50 | . 10 12 15 5 8 Move 3498 | 27 305 630 934 611 991 Hop . | . . . . . . Pick Up 9 | . 1 . 4 3 1 Fast Attach 28 | 6 6 2 7 3 4 Attach 3 | . . . 3 . . Detach 3 | . . . 3 . . Swap 16 | . 1 1 7 2 5 Drop 25 | 1 2 2 8 5 7 Fire 82 | . 20 8 45 8 1 Melee 89 | . . . 47 . 42 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 56 | . 16 5 32 3 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 17 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Discovered new exit (range 10) 123 | -10/Materials | Identified exit to Mines 182 | -10/Materials | Discovered new exit (range 10) 232 | -10/Materials | Identified exit to Materials 302 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered exit to Mines (range 9) 505 | -10/Materials | Entered Mines 507 | -10/Mines | Reached level 2 591 | -10/Mines | Learned location of Storage (-8) 779 | -10/Mines | Discovered new exit (range 6) 783 | -10/Mines | Identified exit to Subcaves 872 | -10/Mines | Discovered exit to Materials (range 15) 912 | -10/Mines | Discovered exit to Materials (range 8) 928 | -10/Mines | Upgraded with Utility slot (x1) 1133 | -10/Mines | Received a Mining Laser from a helpful Derelict 1307 | -10/Mines | Entered Subcaves 1307 | -10/Subcaves | Accompanied by 2 allies 1308 | -10/Subcaves | Approached by a straggling Scientist 1309 | -10/Subcaves | Reached level 3 1331 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1366 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1385 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1404 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1443 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 1462 | -10/Subcaves | Upgraded with Weapon slot (x1) 1504 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1511 | -10/Subcaves | Learned 2 Materials zone layouts 1529 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1701 | -10/Subcaves | Core integrity fell below 50% 1978 | -10/Subcaves | Discovered new exit (range 14) 1990 | -10/Subcaves | Ambushed by Subdweller buried in earth 2044 | -10/Subcaves | Identified exit to Materials 2203 | -10/Subcaves | Discovered new exit (range 10) 2626 | -10/Subcaves | Learned Materials terminal intel 2713 | -10/Subcaves | Disturbed a concealed Subdweller 2718 | -10/Subcaves | Build established: Gunner 2740 | -10/Subcaves | Upgraded with Utility slot (x1) 3056 | -10/Subcaves | Identified exit to Recycling 3058 | -10/Subcaves | Entered Recycling 3060 | -8/Recycling | Reached level 4 3102 | -8/Recycling | Build established: Derelict-Mutant 3477 | -8/Recycling | Discovered new exit (range 9) 3492 | -8/Recycling | Build established: Mutant 3503 | -8/Recycling | Identified exit to Factory 3838 | -8/Recycling | Scanned before Scraplab entrance 3879 | -8/Recycling | Discovered new exit (range 3) 3880 | -8/Recycling | Identified exit to Scraptown 3881 | -8/Recycling | Entered Scraptown 4004 | -8/Scraptown | Build established: Gunner 4253 | -8/Scraptown | Discovered exit to Factory (range 5) 4352 | -8/Scraptown | Visited Cave Peace 4383 | -8/Scraptown | Visited IN-MT5's Study 4415 | -8/Scraptown | Visited Spacefarers 4514 | -8/Scraptown | Visited The Evicted 4549 | -8/Scraptown | Visited Shadow of the Wyrm 4663 | -8/Scraptown | Upgraded with Weapon slot (x1) 4866 | -8/Scraptown | Visited TADAMA 4923 | -8/Scraptown | Visited Fellowship of the Rings 4962 | -8/Scraptown | Build established: Derelict-Gunner 4993 | -8/Scraptown | Visited UFD Registry 4993 | -8/Scraptown | Registered with UFD as "Roughdriver" 5035 | -8/Scraptown | Visited Science Guys 5126 | -8/Scraptown | Visited Curators Association 5168 | -8/Scraptown | Visited A0-MCA Data Center 5180 | -8/Scraptown | Given a C+ rating by A0-MCA 5184 | -8/Scraptown | Found A0-MCA's Component Scanner 5274 | -8/Scraptown | Attacked by Scraptown defenders 5327 | -8/Scraptown | Core integrity fell below 20% 5398 | -8/Scraptown | Crushed by falling debris 5398 | -8/Scraptown | Smashed by cave-in Last Messages --------------- 05274_ ANNOUNCEMENT: Intruder alert! Defend Scraptown! 05301_ G3-7F5(E) heat spikes uncontrollably. 05316_ ZM-UTE(p) destroyed. 05320_ System corrupted: Energy discharge (-58). 05329_ G3-7F5(E) destroyed. 05331_ The unstable cave ceiling collapses. 05331_ Protomatter-64 crushed. 05331_ Acquired 73 matter. 05337_ Dropped Imp. Deuterium Engine. 05372_ The unstable cave ceiling collapses. 05372_ 61 Matter crushed. 05379_ ANNOUNCEMENT: Triborg tracking relay activated. Stay clear or you only have yourself to blame! 05380_ System corrupted: Matter fused (-9). 05398_ The unstable cave ceiling collapses. 05398_ Crushed by falling debris. 05398_ Mak. Hacking Suite destroyed. 05398_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????? ????????????????????????????????? | | ???? ???????????????????????????????? | | ???? 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"??????????????????????????????? | | ????""|## #???????????????????????????????? | | ?????""?##????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 1 Offensive Hacking 11 Item Schematics ----------------- Particle Charger | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Rec Scr Levels Raised 3 | . . 1 1 1 . XP Earned 8779 | 3000 1125 1029 1700 1275 650 XP Spent 6800 | 1500 250 800 2400 750 1100 Upgrades 10 | 3 1 1 3 1 1 Propulsion Slot 1 | 1 . . . . . Utility Slot 3 | 1 . 1 1 . . Weapon Slot 3 | 1 . . 1 . 1 Inventory Capacity 3 | . 1 . 1 1 . Protomatter Created 424 | . 117 . 202 41 64 Integrity Restored 1068 | . 284 103 609 72 . Core 948 | . 201 66 609 72 . Parts 120 | . 83 37 . . . Protomatter Decayed 43 | . . 43 . . . Game ------ Seed GodGuidanceRocket Manual? 0 Play Time 01:10:21 Cumulative 48.4 hours Start 2026.07.01 @ 23:30:17 End 2026.07.02 @ 02:26:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 27 Achievement% 25 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e6b5267-57f2-48bb-b268-28819eefc4ba