Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 01:13:51 Player: Lunatic Blue Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (104) 520 Value Destroyed (2538) 2538 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (875) 875 TOTAL SCORE: 9453 Bonus ------- High Alert Combat Kills 199 Follower Combat Kills 617 Aligned with FarCom 300 Friendly Fire -241 Cogmind --------- Core Integrity 0/1000 Matter 25/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Authchip [Propulsion] Improved Component Analysis Suite Advanced Trap Extractor (1/8 Blade) Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Combat Gravmag System Field Propulsion Drive Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Enhanced Optical Array Advanced Cloaking Device Advanced Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Power Maul > --- INVENTORY -------- Advanced Coolant Injector Superbattery Improved Trap Scanner Advanced ECM Suite Improved Reaction Control System Authchip [Propulsion] Improved Component Analysis Suite Advanced Trap Extractor Mini Smartbomb Launcher Improved Remote Datajack [Rating: 93] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Biometal Leg Hover Unit Combat Gravmag System Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Trap Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Power Maul Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Slots Evolved 10 | . . . 2 . . . 2 2 2 2 . . Power 1 | . . . . . . . . 1 . . . . Propulsion 4 | . . . . . . . 2 1 1 . . . Utility 5 | . . . 2 . . . . . 1 2 . . Weapon . | . . . . . . . . . . . . . Parts Attached 118 | 2 9 2 21 1 . . 11 18 4 14 5 31 Power 14 | . 1 . 3 . . . . 3 . . 1 6 Engine 2 | . 1 . . . . . . 1 . . . . Core 10 | . . . 3 . . . . 2 . . . 5 Reactor 2 | . . . . . . . . . . . 1 1 Propulsion 39 | 2 . 2 5 . . . 6 9 . 1 4 10 Treads 9 | 2 . 2 5 . . . . . . . . . Leg 2 | . . . . . . . . . . . 2 . Wheel . | . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . 1 2 6 Flight 19 | . . . . . . . 6 9 . . . 4 Utility 34 | . 3 . 6 1 . . 3 3 4 8 . 6 Device 10 | . . . 1 . . . 1 . 1 3 . 4 Storage 4 | . 2 . . . . . 1 . 1 . . . Processor 7 | . 1 . 1 . . . . 1 2 2 . . Hackware 7 | . . . 1 . . . . 2 . 2 . 2 Protection 6 | . . . 3 1 . . 1 . . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 31 | . 5 . 7 . . . 2 3 . 5 . 9 Energy Gun 2 | . . . 2 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 9 | . 5 . 4 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 4 | . . . . . . . 1 . . 2 . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 10 | . . . 1 . . . 1 1 . . . 7 Slashing Weapon 5 | . . . . . . . . 1 . 3 . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . Unidentified Prototypes 6 | . . . 2 . . . . 1 . 1 1 1 Parts Lost 21 | . . . 8 . . . 3 2 . 1 . 7 Power 4 | . . . 2 . . . 1 . . . . 1 Propulsion 8 | . . . 2 . . . 2 1 . . . 3 Utility 5 | . . . 2 . . . . 1 . . . 2 Weapon 4 | . . . 2 . . . . . . 1 . 1 Highest Loss Streak 3 | . . . 2 . . . 3 2 . 1 . 3 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 100 99 100 100 100 79 85 86 87 76 76 Engine 4 | . 14 14 . . . . . . . . . . Core 5 | . . . 10 11 11 11 7 7 6 5 5 4 Treads 16 | . 28 28 21 22 22 22 . . . . . . Hover 2 | . . . . . . . . . . 1 14 12 Flight 7 | . . . . . . . 34 37 33 29 4 7 Device 2 | . . . 1 . . . 9 3 5 5 5 4 Storage 10 | . 16 14 11 11 11 11 9 7 6 5 5 4 Processor 9 | . 10 14 11 11 11 11 . 3 7 9 11 10 Hackware 9 | . . . 10 11 11 11 9 14 13 16 17 16 Protection 3 | . . . 9 11 11 11 . . . . . . Ballistic Gun 15 | . 28 28 19 22 22 22 . . . . . . Slashing Weapon 1 | . . . . . . . . 6 6 4 5 1 Naked Turns 59 | . . . . . . . . . . . . 59 Heaviest Build 37 | 13 29 29 37 36 36 36 19 21 21 23 32 32 Greatest Support 67 | 40 40 40 40 40 40 40 19 23 23 23 45 67 Greatest Overweight (x) 7 | . . . 1 . . . . . . . . 7 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 10 10 10 10 10 Average Capacity 12 | 8 13 15 15 15 15 15 10 10 10 10 10 9 Most Carried 15 | 6 15 15 15 15 15 15 15 10 10 10 10 10 Average Carried 11 | 5 9 14 13 15 14 15 8 9 9 9 7 9 Final Capacity 15 | 8 15 15 15 15 15 15 10 10 10 10 10 5 Final Carried 15 | 4 15 15 15 15 15 15 10 10 10 10 7 5 Class Distribution -------------------- 62% | Mutant 13% | Hacker-Scout 6% | Hacker-Ninja 4% | Hacker-Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Ninja | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Matter Collected 2246 | 220 590 . 658 40 . . . 236 20 141 268 73 Remotely . | . . . . . . . . . . . . . Salvage Created 2860 | . 730 . 1242 65 . . 286 214 20 109 . 194 Parts 179 | . 48 . 64 4 . . 24 22 2 6 . 9 Haulers Intercepted 6 | . 2 . 3 . . . . 1 . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Combat Hostiles Destroyed 69 | . 18 . 23 2 . . 16 1 . 5 . 4 Melee 2 | . . . . . . . . 1 . . . 1 Guns 43 | . 18 . 23 2 . . . . . . . . AOE 23 | . . . . . . . 16 . . 5 . 2 Classes Destroyed 13 | . 6 . 2 . . . 2 1 . 1 . 1 Worker 3 | . . . . . . . . 3 . . . . Builder 4 | . . . 1 . . . 2 1 . . . . Hauler 6 | . 2 . 3 . . . . 1 . . . . Recycler 3 | . 1 . 2 . . . . . . . . . Mechanic 1 | . . . . . . . . . . 1 . . Operator 10 | . 2 . 3 . . . . 2 1 1 . 1 Watcher 8 | . 3 . 2 . . . . 1 . . . 2 Swarmer 30 | . 9 . 8 . . . 6 . . 5 . 2 Grunt 25 | . 9 . 9 2 . . 5 . . . . . Brawler 1 | . . . . . . . 1 . . . . . Sentry 10 | . . . 6 . . . 3 1 . . . . Hunter 1 | . . . . . . . 1 . . . . . Programmer 2 | . . . . . . . . . . . . 2 Best Kill Streak 18 | . 4 . 4 2 . . 18 3 . 5 . 2 Combat Bots Only 16 | . 4 . 4 2 . . 16 1 . 5 . 2 Max Kills in Single Turn 3 | . 1 . 2 1 . . 3 1 1 3 . 2 Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 3 | . . . . . . . 3 . . 3 . 2 Melee 1 | . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Hostile Shots Fired 500 | . 79 8 122 14 . . 82 38 10 12 . 135 Missed 168 | . 26 4 26 5 . . 34 10 7 6 . 50 Damage Taken 4318 | . 527 56 1099 103 . . 704 131 22 100 . 1576 Core 1594 | . 79 18 100 11 . . 320 52 5 45 . 964 Absorbed by Shields 105 | . . . . . . . . 105 . . . . Regen/Repaired (Parts) 75 | . 2 . . . . . . 31 . . . 42 Core Remaining (%) 77 | 100 . 61 . . . 72 41 92 99 . . . Volleys Fired 196 | . 88 . 88 5 . . 12 . . 2 . 1 Largest 2 | . 2 . 2 2 . . 1 . . 1 . 1 Hottest 85 | . 40 . 85 46 . . 30 . . 80 . 80 Shots Fired 376 | . 176 . 175 10 . . 12 . . 2 . 1 Gun 361 | . 176 . 175 10 . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 15 | . . . . . . . 12 . . 2 . 1 Special . | . . . . . . . . . . . . . Kinetic 332 | . 176 . 146 10 . . . . . . . . Thermal 29 | . . . 29 . . . . . . . . . Explosive 15 | . . . . . . . 12 . . 2 . 1 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 19 | . 13 . 19 11 . . 9 . . . . 1 Robot Miss Streak 6 | . 6 . 4 1 . . 1 . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . 2 . 1 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . Shots Hit Robots 285 | . 110 . 122 8 . . 4 22 3 5 . 11 Core Hits 164 | . 42 . 50 3 . . 47 8 1 11 . 2 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 6 | . 3 . 1 . . . . . . . . 2 Critical Strikes 11 | . 3 . 2 . . . . 4 . . . 2 Burn 1 | . . . 1 . . . . . . . . . Destroy 4 | . 3 . 1 . . . . . . . . . Smash 2 | . . . . . . . . . . . . 2 Sever 4 | . . . . . . . . 4 . . . . Melee Attacks 134 | . . . . . . . 9 44 17 22 . 42 Impact 47 | . . . . . . . 9 3 . . . 35 Slashing 85 | . . . . . . . . 40 17 21 . 7 Piercing . | . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . . . 10 1 1 . 2 Combat Hostiles 1 | . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7905 | . 1409 . 1766 123 . . 1384 1240 184 808 . 991 Guns 3264 | . 1375 . 1766 123 . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 2263 | . 34 . . . . . 1384 . . 522 . 323 Melee 2373 | . . . . . . . . 1240 184 286 . 663 Ramming 5 | . . . . . . . . . . . . 5 Kinetic 2946 | . 1375 . 1448 123 . . . . . . . . Thermal 318 | . . . 318 . . . . . . . . . Explosive 2229 | . . . . . . . 1384 . . 522 . 323 Electromagnetic 34 | . 34 . . . . . . . . . . . Impact 797 | . . . . . . . . 134 . . . 663 Slashing 1576 | . . . . . . . . 1106 184 286 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . . . 7 Average Corruption 4 | . . . . . . . . . . . . 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 18 | . . . . . . . . . . . . 18 Message Errors 3 | . . . . . . . . . . . . 3 Matter Fused 4 | . . . . . . . . . . . . 4 Heat Flow Errors 3 | . . . . . . . . . . . . 3 Energy Discharges 2 | . . . . . . . . . . . . 2 Parts Rejected 2 | . . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 767 | . . . . . . . 19 195 27 83 . 443 Projectiles . | . . . . . . . . . . . . . Explosions 100 | . . . . . . . 19 . . . . 81 Melee 667 | . . . . . . . . 195 27 83 . 362 Knockbacks 2 | . . . . . . . . . . . . 2 Impact 2 | . . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 27 | . . . . . . . 25 . . . . 2 Shots 1 | . . . . . . . 1 . . . . . Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 307 | . . . 300 31 . . 57 7 2 52 . 307 Average Temperature 102 | . . . 68 17 . . 28 4 1 31 . 142 Received Heat Transfer 1410 | . 216 30 372 54 . . 288 39 6 . . 405 Effects 11 | . . . . . . . . . . . . 11 Energy Bleed 1 | . . . . . . . . . . . . 1 Interference 10 | . . . . . . . . . . . . 10 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . 3 . . . 4 Impact Corruptions 13 | . . . . . . . . 1 . . . 12 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . . . 3 . . . . . . . . . Heat Transferred 814 | . . . 814 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Peak Influence 1212 | . 289 12 265 64 . . 758 730 401 439 98 1212 Initial 344 | . . 12 4 14 . . . 344 327 196 98 68 Average 251 | . 92 12 101 32 . . 187 526 352 270 98 795 Maximum Alert Level 4 | . 1 . 1 . . . 3 3 2 2 . 4 Low Security (%) 64 | 100 96 100 80 100 . 100 72 . . 13 100 11 Level 1 15 | . 3 . 19 . . . 9 30 95 78 . 3 Level 2 7 | . . . . . . . 11 67 4 8 . 8 Level 3 12 | . . . . . . . 6 1 . . . 75 Level 4 . | . . . . . . . . . . . . 1 Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 30 | . 4 . 2 1 . . 2 4 . . . 17 Investigation 11 | . 2 . . 1 . . . 3 . . . 5 Extermination 1 | . . . . . . . . . . . . 1 Reinforcement 13 | . 2 . 2 . . . 2 1 . . . 6 Assault 2 | . . . . . . . . . . . . 2 Garrison 3 | . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 1 . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Distress Signals 8 | . . . . . . . 1 1 . 1 . 5 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 180 | . 30 2 37 3 . . 31 11 6 6 . 54 Peak Tracking Total 19 | . 4 2 5 3 . . 13 6 5 5 . 19 Tactical Retreats 14 | . . . 1 . . . 3 2 . . . 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Traps Triggered 11 | . 2 . . . . . 1 1 . 1 . 6 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 1 | . . . . . . . . . . 1 . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 7 | . . . . . . . . . . 1 . 6 Reused 1 | . . . . . . . . . . . . 1 Traps Extracted 1 | . . . . . . . . . . 1 . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 Most Traps Carried 1 | . . . . . . . . . . 1 1 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Machines Disabled 10 | . 1 . . . . . 1 3 . 2 . 3 Max in Single Turn 1 | . 1 . . . . . 1 1 . 1 . . Garrison Access 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Machines Accessed 67 | . 7 1 7 1 2 . 7 14 4 6 . 18 Terminals 40 | . 4 . 7 . . . 5 5 3 6 . 10 Fabricators 5 | . . . . . . . . 2 . . . 3 Repair Stations 3 | . 1 . . . . . . 1 . . . 1 Recycling Units 8 | . 2 . . . . . . 2 1 . . 3 Scanalyzers 4 | . . . . . . . 1 2 . . . 1 Garrison Access 3 | . . . . . . . 1 2 . . . . Total Hacks 160 | . 15 1 25 1 7 . 16 29 11 13 . 42 Successful 83 | . 6 1 16 1 7 . 5 15 4 3 . 25 Failed 77 | . 9 . 9 . . . 11 14 7 10 . 17 Catastrophic 20 | . 3 . 1 . . . 3 2 4 3 . 4 Database Lockouts . | . . . . . . . . . . . . . Manual 89 | . 8 . 24 . 1 . 7 16 9 4 . 20 Terminals 101 | . 9 . 25 . . . 10 13 9 13 . 22 Fabricators 13 | . . . . . . . . 2 . . . 11 Repair Stations 8 | . 2 . . . . . . 3 . . . 3 Recycling Units 14 | . 4 . . . . . . 4 2 . . 4 Scanalyzers 10 | . . . . . . . 3 5 . . . 2 Garrison Access 5 | . . . . . . . 3 2 . . . . Terminal Hacks 37 | . 1 1 12 1 7 . 2 1 1 3 . 8 Record 6 | . . . . . 6 . . . . . . . Robot Analysis 6 | . . . 4 . . . . . . 1 . 1 Prototype ID Bank 1 | . . . . . . . . . . 1 . . Open Door 2 | . . 1 . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 Branch Access Points 3 | . . . 1 . . . 1 . . . . 1 Terminal Index 4 | . . . 1 . . . . 1 1 . . 1 Unreport Threat 6 | . 1 . 3 . . . . . . 1 . 1 Reprogram Traps 1 | . . . . . . . . . . . . 1 Zone Layout 6 | . . . 3 . . . 1 . . . . 2 Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . 5 Load Schematic 4 | . . . . . . . . . . . . 4 Build 1 | . . . . . . . . . . . . 1 Repair Station Hacks 6 | . 2 . . . . . . 2 . . . 2 Scan Component 3 | . 1 . . . . . . 1 . . . 1 Repair 3 | . 1 . . . . . . 1 . . . 1 Recycling Unit Hacks 7 | . 1 . . . . . . 2 1 . . 3 Retrieve Components 7 | . 1 . . . . . . 2 1 . . 3 Scanalyzer 7 | . . . . . . . 2 3 . . . 2 Insert Component 4 | . . . . . . . 1 2 . . . 1 Analyze 3 | . . . . . . . 1 1 . . . 1 Garrison Access Hacks 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks 20 | . 2 . 4 . . . 1 6 2 . . 5 Terminals 13 | . 1 . 4 . . . 1 2 2 . . 3 Track 1 | . . . . . . . . . . . . 1 Assimilate 6 | . 1 . 1 . . . 1 1 1 . . 1 Botnet 3 | . . . 2 . . . . . 1 . . . Operators 3 | . . . 1 . . . . 1 . . . 1 Fabricators 4 | . . . . . . . . 2 . . . 2 Report 1 | . . . . . . . . 1 . . . . Haulers 1 | . . . . . . . . 1 . . . . Recompile 2 | . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . 2 . . . . Monitor 1 | . . . . . . . . 1 . . . . Tunnel 2 | . 1 . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 52 | . 6 . 7 . . . 7 10 4 5 . 13 Full Trace Events 3 | . . . . . . . . 1 . . . 2 Feedback Events 2 | . . . . . . . . . . . . 2 Corruption 1 | . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 1 1 . . . 1 Parts Built 1 | . . . . . . . . . . . . 1 Authchips 1 | . . . . . . . . . . . . 1 Time 35 | . . . . . . . . . . . . 35 Total Part Build Rating 6 | . . . . . . . . . . . . 6 Parts Repaired 3 | . 1 . . . . . . 1 . . . 1 Time 135 | . 36 . . . . . . 25 . . . 74 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 18 | . 1 . . . . . . . 3 . . 14 Parts Scanalyzed 4 | . . . . . . . 1 2 . . . 1 Part Schematics Acquired 3 | . . . . . . . 1 1 . . . 1 Parts Damaged 1 | . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Total Allies 25 | . . . . . . . . 4 1 . 20 . Largest Group 20 | . . . . . . . . 3 1 . 20 20 Highest-Rated Group 827 | . . . . . . . . 100 10 . 827 827 Highest-Rated Ally 50 | . . . . . . . . 40 10 . 50 50 Total Orders 1 | . . . . . . . . 1 . . . . ROAM 1 | . . . . . . . . 1 . . . . Ally Attacks 183 | . . . . . . . . 21 . . . 162 Total Damage 7610 | . . . . . . . . 559 . . . 7051 Kills 36 | . . . . . . . . 5 . . . 31 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Robot Analysis Total 6 | . . . 4 . . . . . . 1 . 1 Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Turns Passed 7366 | 3 1895 255 1757 463 390 27 236 518 283 273 168 1098 Spaces Moved 6866 | 1 915 156 810 270 236 14 314 1021 754 683 208 1484 Core 121 | . . . . . . . . . . . . 121 Treads 2402 | 1 915 156 810 270 236 14 . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 548 | . . . . . . . . . . . 125 423 Flight 3795 | . . . . . . . 314 1021 754 683 83 940 Fastest Speed 25 | 160 160 160 160 165 165 165 29 25 26 26 26 35 Average Speed 79 | 160 160 160 164 165 165 165 30 25 26 26 47 47 Slowest Speed 400 | 160 160 160 250 165 165 165 34 27 26 26 62 400 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 40 | . . . . . . . 7 15 4 8 . 6 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 43 | 2 98 43 57 55 62 7 38 24 14 22 95 45 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 4 | . 1 . . 1 1 . . 1 . . . . Known Exits Taken 6 | . . . 1 1 1 1 . 1 1 . . . Unknown Exits Taken 4 | 1 1 1 . . . . 1 . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . Spaces Dug 98 | . . . . . . . 31 12 14 12 . 29 Terrain Destroyed 161 | . . . . . . . 74 12 14 21 . 40 Melee 76 | . . . . . . . 9 12 14 12 . 29 Projectile . | . . . . . . . . . . . . . AOE 85 | . . . . . . . 65 . . 9 . 11 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Total 8177 | 4 1172 164 1068 278 237 18 422 1195 811 740 280 1788 Wait 691 | . 138 . 109 2 . 5 67 82 37 4 57 190 Move 6780 | . 914 155 809 269 235 13 300 991 745 668 207 1474 Hop 35 | . . . . . . . 6 14 4 7 . 4 Pick Up 77 | . 16 3 19 . 1 . 7 8 2 7 2 12 Fast Attach 43 | . 3 . 7 . . . . 6 . 7 2 18 Attach 49 | 2 2 . 9 . . . 10 9 2 4 3 8 Detach 15 | . . . 1 . . . 1 3 . 4 . 6 Swap 28 | . 4 2 6 1 . . 1 3 2 3 . 6 Drop 102 | 2 7 4 20 1 1 . 9 10 2 11 9 26 Fire 196 | . 88 . 88 5 . . 12 . . 2 . 1 Melee 134 | . . . . . . . 9 44 17 22 . 42 Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . 18 . . . . Rewire 7 | . . . . . . . . 7 . . . . Trap 1 | . . . . . . . . . . 1 . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 3 exits: *Fac x3) -6/Factory -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 15) 704 | -10/Materials | Discovered new exit (range 9) 895 | -10/Materials | Discovered new exit (range 8) 1027 | -10/Materials | Repaired Corrupted Sensor Array 1144 | -10/Materials | Discovered new exit (range 6) 1594 | -10/Materials | Discovered new exit (range 6) 1680 | -10/Materials | Discovered new exit (range 18) 1899 | -10/Materials | Entered Mines 1914 | -10/Mines | Learned Materials trap positions 1933 | -10/Mines | Discovered new exit (range 15) 2019 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2106 | -10/Mines | Discovered new exit (range 17) 2154 | -10/Mines | Entered Materials 2154 | -9/Materials | Evolved 2 slots: Utility x2 2155 | -9/Materials | Loaded intel: 20 trap records 2554 | -9/Materials | Identified exit to Mines 2554 | -9/Materials | Discovered new exit (range 17) 3293 | -9/Materials | Discovered new exit (range 16) 3388 | -9/Materials | Identified exit to Materials 3911 | -9/Materials | Entered Mines 3934 | -9/Mines | Learned location of Storage (-8) 4080 | -9/Mines | Discovered exit to Materials (range 4) 4097 | -9/Mines | Met a Derelict shopkeep closing up shop 4336 | -9/Mines | Discovered exit to Materials (range 6) 4366 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4367 | -9/Mines | Discovered new exit (range 5) 4372 | -9/Mines | Identified exit to Exiles 4374 | -9/Mines | Entered Exiles 4414 | -9/Exiles | Met 8R-AWN 4444 | -9/Exiles | Met EX-HEX 4488 | -9/Exiles | Met EX-BIN 4508 | -9/Exiles | Aligned with FarCom system 4510 | -9/Exiles | Given EX-Vault access code 4548 | -9/Exiles | Opened EX-Vault 4565 | -9/Exiles | Found Superbattery 4602 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4647 | -9/Exiles | Met EX-DEC 4658 | -9/Exiles | Learned location of Zion (-7) 4746 | -9/Exiles | Discovered new exit (range 12) 4762 | -9/Exiles | Identified exit to Mines 4764 | -9/Exiles | Left Exiles lab with Superbattery 4764 | -9/Exiles | Entered Mines 4774 | -8/Mines | Discovered exit to Materials (range 5) 4791 | -8/Mines | Entered Materials 4791 | -8/Materials | Evolved 2 slots: Propulsion x2 4812 | -8/Materials | Identified exit to Storage 5009 | -8/Materials | Core integrity fell below 50% 5015 | -8/Materials | Discovered new exit (range 16) 5027 | -8/Materials | Entered Factory 5027 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5030 | -7/Factory | Lost 3 parts (1p2n) 5032 | -7/Factory | Destroyed 16 combat bots 5045 | -7/Factory | Discovered new exit (range 3) 5148 | -7/Factory | Repaired Imp. Flight Unit 5319 | -7/Factory | Identified exit to Factory 5479 | -7/Factory | Discovered exit to Factory (range 9) 5517 | -7/Factory | Discovered exit to Factory (range 7) 5545 | -7/Factory | Entered another Factory area 5545 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5823 | -6/Factory | Discovered new exit (range 14) 5828 | -6/Factory | Identified exit to Factory 5828 | -6/Factory | Entered another Factory area 5828 | -5/Factory | Evolved 2 slots: Utility x2 5907 | -5/Factory | Build established: Hacker-Scout 5949 | -5/Factory | Found Prototype Launcher 5949 | -5/Factory | Identified Mni. Smartbomb Launcher 6098 | -5/Factory | Discovered new exit (range 20) 6101 | -5/Factory | Sucked down chute 6101 | -5/Factory | Entered Waste 6102 | -5/Waste | Joined by Warlord forces that had cleared the area 6204 | -5/Waste | Discovered new exit (range 11) 6269 | -5/Waste | Entered Factory 6269 | -5/Factory | Accompanied by 20 allies 6394 | -5/Factory | Repaired Adv. Cloaking Device 6471 | -5/Factory | Spotted B-75 Beast 6487 | -5/Factory | Allies destroyed B-75 Beast 6569 | -5/Factory | First assault squad dispatched 6631 | -5/Factory | Garrison activated, responded to threat 6724 | -5/Factory | Lost 4 allies 6805 | -5/Factory | Discovered new exit (range 13) 6902 | -5/Factory | Identified exit to Upper Caves 6902 | -5/Factory | Identified exit to Extension 6997 | -5/Factory | Fabricated Nuclear Pulse Array (x1) 7000 | -5/Factory | Adv. Hacking Suite fried by hacking feedback 7306 | -5/Factory | Core integrity fell below 50% 7308 | -5/Factory | Released all parts (6) 7317 | -5/Factory | Core integrity fell below 20% 7320 | -5/Factory | Cargo convoy interrupted 7330 | -5/Factory | Lost 3 parts (3n) 7367 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07305_ Slug penetrates O-16 Technician. 07306_ U-05 Engineer lays Concrete. 07307_ Critical hit (Burn: +37). 07307_ U-05 Engineer lays Concrete. 07307_ Critical hit (Burn: +37). 07308_ Released Adv. Hacking Suite. 07308_ Released Machine Analyzer. 07308_ Released Enh. Optical Array. 07308_ Released Med. Storage Unit. 07308_ Released System Shield. 07308_ Released Adv. Hacking Suite. 07308_ U-05 Engineer lays Concrete. 07308_ O-16 Technician suffers critical hit (Burn). 07308_ Slug penetrates K-01 Serf. 07308_ K-01 Serf suffers critical hit (Destroy). 07311_ Penetrated by Slug. 07320_ ALERT: Cargo convoy interrupted, initiating access lockdown. 07324_ Slammed into K-01 Serf. 07338_ System corrupted: Heat flow error (+227). 07353_ YZV??????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ??????????????????????????????????""???????????### | | ??????????????????????????????????""???????????#"# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 29 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 4 Armor Coverage 225 Evasion (%) 65 Recoil Reduction 2 Offensive Hacking 28 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Flight Unit | -7/Factory | Scanalyzed Nuclear Pulse Array | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nuclear Pulse Array | x1 | -5/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorDirtyConstruct Manual? 0 Play Time 01:27:08 Cumulative 252.0 hours Start 2024.04.06 @ 23:46:32 End 2024.04.07 @ 01:13:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 325 Rogue 325 Adventurer 0 Explorer 0 Win Type - Total 8 Types 1/1/5/0/0/0/1/0/0 Lore% 78 Gallery% 85 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4661124d-8085-4a57-bbd8-14e6c9460cd7