Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.02 @ 17:52:10 Player: Toasterman Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (108) 540 Value Destroyed (3659) 3659 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (520) 520 TOTAL SCORE: 9859 Bonus ------- High Alert Combat Kills 180 Follower Combat Kills 40 Met Imprinter 300 Cogmind --------- Core Integrity 629/1000 Matter 300/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gyrokinetic Inverter > --- UTILITY (9) ------ Advanced Weight Redist. System Machine Analyzer Enhanced Optical Array Transport Network Coupler Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Faulty Cooled Aerolev Unit Antigrav System Improved Signal Interpreter Advanced Terrain Scan Processor Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Gravmag System Antigrav System Gyrokinetic Inverter Linear Gravjet > --- UTILITY ---------- Advanced Weight Redist. System Triangulator Enhanced Optical Array Target Analyzer Cloaking Device Propulsion Shielding Improved Hacking Suite Advanced System Shield Component Analysis Suite > --- WEAPON ----------- Makeshift Sword Phasing Sabre > --- INVENTORY -------- Micro Fission Core Cooled Nuclear Pulse Thruster Improved Signal Interpreter Precision Energy Filter Advanced Shield Generator [Rating: 82] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Propulsion Cooled Airjet Treads Improved Treads Wheel Wheel Hover Unit Cooled Airjet Utility Component Analysis Suite Device Component Analysis Suite Storage Small Storage Unit Processor Target Analyzer Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Makeshift Sword Energy Gun Lightning Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Rocket Array Slashing Weapon Makeshift Sword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Fac Slots Evolved 10 | . . 2 2 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 2 | . . . . 1 . . . . 1 . . . Utility 7 | . . 2 2 1 . . . . . . . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 80 | 6 1 6 4 16 1 3 4 1 13 6 . 19 Power 19 | 1 . 1 2 1 . . 1 . 5 4 . 4 Engine 16 | 1 . 1 2 1 . . 1 . 5 4 . 1 Core 3 | . . . . . . . . . . . . 3 Reactor . | . . . . . . . . . . . . . Propulsion 21 | 2 . 2 . 6 . . . . 4 1 . 6 Treads 2 | . . 2 . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 5 | 2 . . . 3 . . . . . . . . Hover 14 | . . . . 3 . . . . 4 1 . 6 Flight . | . . . . . . . . . . . . . Utility 29 | 1 1 2 2 5 1 2 1 1 4 1 . 8 Device 12 | . . 2 . 3 . 1 . 1 . 1 . 4 Storage 2 | 1 . . 1 . . . . . . . . . Processor 7 | . 1 . . 1 1 1 . . 1 . . 2 Hackware 2 | . . . . . . . . . 1 . . 1 Protection 6 | . . . 1 1 . . 1 . 2 . . 1 Artifact . | . . . . . . . . . . . . . Weapon 11 | 2 . 1 . 4 . 1 2 . . . . 1 Energy Gun 2 | . . . . 1 . . . . . . . 1 Energy Cannon 1 | . . . . 1 . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 1 . 1 2 . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 34 | . 1 . 1 1 . . . . 5 2 . 24 Power 8 | . 1 . 1 . . . . . 2 . . 4 Propulsion 10 | . . . . . . . . . 1 1 . 8 Utility 12 | . . . . . . . . . 2 1 . 9 Weapon 4 | . . . . 1 . . . . . . . 3 Highest Loss Streak 12 | . 1 . 1 1 . . . . 2 1 . 12 To Critical Strikes 1 | . . . . 1 . . . . . . . . Average Slot Usage (%) 91 | . 95 88 88 80 89 92 98 100 96 99 100 90 Engine 8 | . 13 11 8 7 7 7 7 7 12 13 13 3 Treads 3 | . . 15 18 . . . . . . . . . Wheel 3 | . 28 6 . 8 . . . . . . . . Hover 14 | . . . . 5 23 23 23 23 24 26 26 20 Device 22 | . . 22 18 22 30 30 30 30 24 21 26 23 Storage 6 | . 14 11 17 13 7 7 1 . . . . . Processor 10 | . 9 11 9 5 12 15 15 15 6 13 13 13 Hackware 1 | . . . . . . . . . 5 6 6 5 Protection 4 | . . . 8 5 . . 5 7 5 4 . 3 Ballistic Gun 1 | . 28 1 . . . . . . . . . . Ballistic Cannon 2 | . . 10 9 2 . . . . . . . . Slashing Weapon 6 | . . . . . 7 7 13 15 13 13 13 8 Peak Build Rating 82 | 6 7 16 23 44 42 47 53 56 75 75 74 82 Average Rating 45 | 5 6 15 20 32 41 43 51 55 67 74 74 74 On Entrance 39 | . 6 6 16 23 40 42 46 53 56 75 74 74 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 53 | 12 12 25 41 53 24 24 24 24 34 31 31 35 Greatest Support 47 | 10 20 46 46 46 24 24 24 24 38 38 38 47 Greatest Overweight (x) 12 | 3 3 1 12 1 . . . . 1 1 . 3 Average Overweight (x) . | 1 . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 5 5 5 5 5 5 Most Carried 8 | 4 8 8 8 8 8 8 8 5 5 5 5 5 Average Carried 6 | 2 7 7 7 7 7 7 5 5 4 4 5 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 4 8 8 8 8 8 8 5 5 5 5 5 5 Class Distribution -------------------- 53% | Mutant 22% | Derelict-Gladiator 15% | Hacker-Gladiator 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Gladiator | -7/Zion Derelict-Gladiator | -6/Proximity Caves Derelict-Gladiator | -6/Factory Hacker-Gladiator | -6/Extension Hacker-Gladiator | -6/Cetus Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Fac Matter Collected 1591 | 235 87 220 413 199 20 30 40 10 80 86 . 171 Remotely . | . . . . . . . . . . . . . Salvage Created 4412 | . 222 243 294 640 . 50 . 164 335 1072 . 1392 Parts 239 | . 12 15 18 40 . 5 . 13 10 40 . 86 Haulers Intercepted 5 | . . . 1 2 . . . . 1 . . 1 Recyclers Shooed 5 | . 3 . . 1 . . . . . . . 1 Parts Field Recycled 29 | . . . . 29 . . . . . . . . Retrieved Matter 469 | . . . . 469 . . . . . . . . Parts Self-Destructed 18 | . . . . . . 5 . 13 . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Fac Combat Hostiles Destroyed 74 | . 4 6 10 13 . 1 . 7 4 11 . 18 Melee 38 | . . . . . . 1 . 7 4 11 . 15 Guns 8 | . 4 . . 4 . . . . . . . . Cannons 18 | . . 6 10 2 . . . . . . . . AOE 8 | . . . . 6 . . . . . . . 2 Classes Destroyed 15 | . 4 2 2 6 . . . . 1 . . . Worker 5 | . . . . 1 . . . . . . . 4 Builder 7 | . . . . 1 . . . . . 4 . 2 Tunneler 2 | . . . . . . . . . 1 . . 1 Hauler 5 | . . . 1 2 . . . . 1 . . 1 Recycler 5 | . 1 . . 1 . . . . . 2 . 1 Mechanic 2 | . . . 1 . . . . . . . . 1 Operator 4 | . . 2 1 . . . . . . . . 1 Drone 4 | . . . . 1 . . . 2 . . . 1 Watcher 6 | . 1 2 1 1 . . . . . 1 . . Swarmer 17 | . 2 . 4 3 . . . 4 . . . 4 Grunt 26 | . 2 2 3 6 . . . . 3 7 . 3 Duelist 2 | . . . . 1 . . . . . 1 . . Sentry 13 | . . 4 3 . . . . . . 3 . 3 Hunter 4 | . . . . 1 . . . . . . . 3 Programmer 8 | . . . . 1 . 1 . 1 1 . . 4 Best Kill Streak 15 | . 2 5 5 5 . 1 . 3 3 6 . 15 Combat Bots Only 4 | . 2 3 4 3 . 1 . 3 2 4 . 4 Max Kills in Single Turn 5 | . 1 1 1 5 . 1 . 1 1 1 . 3 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . 3 . . . . . . . 1 Melee 1 | . . . . . . 1 . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Fac Hostile Shots Fired 532 | . 35 29 62 43 24 4 . 36 59 88 . 152 Missed 188 | . 14 8 21 10 16 1 . 18 18 32 . 50 Damage Taken 4142 | . 182 207 431 438 81 36 . 199 521 534 . 1513 Core 814 | . 19 51 72 75 4 12 . 48 93 69 . 371 Absorbed by Shields 115 | . . . . . . . . . . . . 115 Redirected to Shielding 414 | . . . . . . . . 44 188 128 . 54 Ignored by Resistances 1218 | . 56 62 123 127 26 10 . 59 144 157 . 454 Core Remaining (%) 87 | 100 92 87 86 . . . . 80 . . 80 . Volleys Fired 133 | . 26 20 43 35 . . . . . . . 9 Largest 2 | . 2 1 1 2 . . . . . . . 1 Hottest 130 | . 40 60 60 130 . . . . . . . 65 Shots Fired 174 | . 52 20 43 50 . . . . . . . 9 Gun 84 | . 52 . . 23 . . . . . . . 9 Cannon 85 | . . 20 43 22 . . . . . . . . Launcher 5 | . . . . 5 . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 127 | . 52 20 43 12 . . . . . . . . Thermal 10 | . . . . 10 . . . . . . . . Explosive 5 | . . . . 5 . . . . . . . . Electromagnetic 32 | . . . . 23 . . . . . . . 9 Robot Hit Streak 13 | . 13 12 8 13 . . . . . . . 6 Robot Miss Streak 5 | . 5 2 2 4 . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 275 | . 34 17 30 34 . 2 . 18 29 41 . 70 Core Hits 144 | . 17 8 11 34 . 1 . 7 8 19 . 39 Critical Kills 1 | . . . . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 34 | . . 3 6 2 . . . 2 6 5 . 10 Meltdown 1 | . . . . 1 . . . . . . . . Blast 10 | . . 3 6 1 . . . . . . . . Sever 23 | . . . . . . . . 2 6 5 . 10 Melee Attacks 231 | . . . . 2 1 2 . 22 54 47 . 103 Impact . | . . . . . . . . . . . . . Slashing 231 | . . . . 2 1 2 . 22 54 47 . 103 Piercing . | . . . . . . . . . . . . . Sneak Attacks 24 | . . . . 1 . . . . 5 6 . 12 Combat Hostiles 2 | . . . . . . . . . 1 . . 1 Follow-up Attacks 24 | . . . . . . . . 3 6 4 . 11 Damage Inflicted 12149 | . 271 854 1549 1380 . 74 . 767 1346 2059 . 3849 Guns 730 | . 271 . . 426 . . . . . . . 33 Cannons 2817 | . . 854 1549 414 . . . . . . . . Explosions 1038 | . . . . 482 . . . . . . . 556 Melee 7542 | . . . . 58 . 74 . 767 1346 2059 . 3238 Ramming 22 | . . . . . . . . . . . . 22 Kinetic 2988 | . 271 854 1549 314 . . . . . . . . Thermal 291 | . . . . 100 . . . . . . . 191 Explosive 482 | . . . . 482 . . . . . . . . Electromagnetic 824 | . . . . 426 . . . . . . . 398 Impact . | . . . . . . . . . . . . . Slashing 7542 | . . . . 58 . 74 . 767 1346 2059 . 3238 Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . 1 1 . 2 2 2 6 Average Corruption 1 | . . . . . . 1 1 . 1 2 2 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 14 | . . . . . . . . . 2 5 . 7 Message Errors 3 | . . . . . . . . . . 1 . 2 Matter Fused 2 | . . . . . . . . . . 1 . 1 Heat Flow Errors 5 | . . . . . . . . . 1 2 . 2 Energy Discharges 3 | . . . . . . . . . . 1 . 2 Data Loss (minor) 1 | . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1154 | . . 91 144 32 . . . 74 184 313 . 316 Projectiles 254 | . . 91 144 19 . . . . . . . . Explosions 20 | . . . . . . . . . . . . 20 Melee 880 | . . . . 13 . . . 74 184 313 . 296 Knockbacks 12 | . . 3 9 . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 10 | . . 3 7 . . . . . . . . . Secondary 2 | . . . 2 . . . . . . . . . Self-Inflicted Damage 55 | . . . . 46 . . . . . . . 9 Shots 2 | . . . . 2 . . . . . . . . Rammed 13 | . . . . . . . . . . . . 13 Targets Rammed 13 | . . . . . . . . . . . . 13 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 252 | . 18 107 87 246 . . . . 144 252 . 225 Average Temperature 56 | . 9 33 32 59 . . . . 66 108 . 72 Received Heat Transfer 1370 | . 123 123 261 162 30 . . . 219 246 . 206 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried 4 | . . . 2 1 . . . . . . . 1 Impact Corruptions 1 | . . . 1 . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . Heat Transferred 248 | . . . . 148 . . . . . . . 100 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Fac Peak Influence 885 | . 312 438 362 378 . . . . 401 393 134 885 Initial 335 | . . 108 157 63 . . . . 335 167 119 40 Average 258 | . 119 249 225 138 . . . . 347 262 115 457 Maximum Alert Level 3 | . 1 2 1 1 . . . . 2 1 . 3 Low Security (%) 40 | 100 77 32 44 67 . . . . . 21 100 24 Level 1 48 | . 22 52 55 32 . . . . 98 78 . 23 Level 2 6 | . . 15 . . . . . . 1 . . 27 Level 3 4 | . . . . . . . . . . . . 24 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 27 | . 2 1 3 3 . . . . 6 1 . 11 Investigation 14 | . 2 . . . . . . . 3 1 . 8 Extermination 6 | . . . . 2 . . . . 2 . . 2 Reinforcement 4 | . . 1 . 1 . . . . 1 . . 1 Assault . | . . . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . 1 . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Fac Distress Signals 8 | . . . 3 1 . . . . . 3 1 . Communications Jammed 4 | . . . . . . . . . . . . 4 Distress Signals 4 | . . . . . . . . . . . . 4 Times Spotted 164 | . 19 13 18 19 2 1 . 14 21 18 5 34 Peak Tracking Total 9 | . 9 4 5 3 1 1 . 4 5 4 5 5 Tactical Retreats 37 | . 3 1 4 3 2 . . 6 6 1 . 11 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Fac Traps Triggered 3 | . 1 . . . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . 4 . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . . Objects Rigged 6 | . . . . . . . . . . . . 6 Exploded 4 | . . . . . . . . . . . . 4 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Fac Machines Disabled 18 | . . 1 2 6 . . . . . . . 9 Max in Single Turn 4 | . . 1 1 3 . . . . . . . 4 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Fac Machines Accessed 41 | . 4 1 3 2 1 2 . . 6 12 . 10 Terminals 33 | . 4 1 3 2 . . . . 2 12 . 9 Fabricators 2 | . . . . . . . . . 2 . . . Repair Stations 1 | . . . . . . . . . 1 . . . Recycling Units 1 | . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 111 | . 18 3 10 2 1 2 . . 13 22 . 40 Successful 73 | . 13 3 6 1 1 2 . . 9 16 . 22 Failed 38 | . 5 . 4 1 . . . . 4 6 . 18 Catastrophic 7 | . . . 1 1 . . . . . 1 . 4 Database Lockouts . | . . . . . . . . . . . . . Manual 58 | . 4 . 7 2 . . . . 6 8 . 31 Terminals 95 | . 18 3 10 2 . . . . 4 22 . 36 Fabricators 5 | . . . . . . . . . 5 . . . Repair Stations 1 | . . . . . . . . . 1 . . . Recycling Units 4 | . . . . . . . . . . . . 4 Scanalyzers 3 | . . . . . . . . . 3 . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 44 | . 13 3 6 1 1 2 . . . 10 . 8 Record 15 | . 4 1 5 . . . . . . 2 . 3 Prototype ID Bank 1 | . . 1 . . . . . . . . . . Open Door 9 | . . . . . 1 2 . . . 6 . . Open DSF 2 | . . . . 1 . . . . . . . 1 Level Access Points 2 | . 1 . . . . . . . . . . 1 Branch Access Points 2 | . . . 1 . . . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . Alert Level 2 | . 1 1 . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . 1 . . Dispatch Records 1 | . 1 . . . . . . . . . . . Investigation Status 3 | . 2 . . . . . . . . . . 1 Reinforcement Status 1 | . . . . . . . . . . . . 1 Recall Investigation 1 | . . . . . . . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 4 . . . Load Schematic 2 | . . . . . . . . . 2 . . . Build 2 | . . . . . . . . . 2 . . . Repair Station Hacks 1 | . . . . . . . . . 1 . . . Refit 1 | . . . . . . . . . 1 . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . 2 Report Inventory 1 | . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . 1 Scanalyzer 3 | . . . . . . . . . 3 . . . Insert Component 2 | . . . . . . . . . 2 . . . Analyze 1 | . . . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 19 | . . . . . . . . . 1 6 . 12 Terminals 17 | . . . . . . . . . 1 6 . 10 Assimilate 1 | . . . . . . . . . . 1 . . Botnet 13 | . . . . . . . . . 1 5 . 7 Detonate 1 | . . . . . . . . . . . . 1 Operators 2 | . . . . . . . . . . . . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . 2 Monitor 1 | . . . . . . . . . . . . 1 Mask 1 | . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 31 | . 4 1 3 . . . . . 5 10 . 8 Full Trace Events 13 | . 1 . . . . . . . 3 1 . 8 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . 2 . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 14 . 1 . . . Parts Built 4 | . . . . . . . . . 4 . . . Authchips . | . . . . . . . . . . . . . Time 159 | . . . . . . . . . 159 . . . Total Part Build Rating 24 | . . . . . . . . . 24 . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . 2 Parts Scanalyzed 1 | . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Fac Total Allies 9 | . . . . . . . . . . 9 . . Largest Group 4 | . . . . . . . . . . 4 3 . Highest-Rated Group 101 | . . . . . . . . . . 101 71 . Highest-Rated Ally 31 | . . . . . . . . . . 31 26 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 14 | . . . . . . . . . . 14 . . Total Damage 340 | . . . . . . . . . . 340 . . Kills 1 | . . . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . 2 1 1 2 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Fac Turns Passed 6621 | 72 387 367 810 1126 396 270 559 526 692 490 34 892 Spaces Moved 8435 | 41 361 224 390 1035 914 565 1297 1048 803 665 59 1033 Core 63 | 39 10 . 6 . . . . . . . . 8 Treads 519 | . . 125 384 10 . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 1089 | 2 351 99 . 637 . . . . . . . . Hover 6764 | . . . . 388 914 565 1297 1048 803 665 59 1025 Flight . | . . . . . . . . . . . . . Fastest Speed 38 | 50 80 80 160 42 42 42 42 42 38 43 43 43 Average Speed 60 | 146 83 130 167 92 42 42 42 42 48 43 43 53 Slowest Speed 650 | 200 200 240 650 160 42 42 42 42 102 105 43 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 72 25 42 23 80 67 83 92 21 85 23 20 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . 1 2 . . . . . Known Exits Taken 6 | . 1 1 1 . . . . 1 . 1 1 . Unknown Exits Taken 6 | 1 . . . 1 1 1 1 . 1 . . . Scrap Searched 6 | . . . . . 1 2 1 2 . . . . Spaces Dug 48 | . . . 5 . . . . . 15 3 . 25 Terrain Destroyed 168 | . . 7 15 75 . . . . 15 3 . 53 Melee 43 | . . . . . . . . . 15 3 . 25 Projectile 28 | . . 7 15 6 . . . . . . . . AOE 97 | . . . . 69 . . . . . . . 28 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Fac Total 9515 | 50 406 271 486 1151 924 598 1312 1115 1064 830 67 1241 Wait 501 | . 9 13 34 19 4 16 2 48 184 99 9 64 Move 8423 | 40 360 223 389 1034 913 564 1296 1047 802 664 58 1033 Hop . | . . . . . . . . . . . . . Pick Up 75 | 4 7 4 9 17 3 5 3 . 10 3 . 10 Fast Attach 37 | 6 1 2 . 8 1 2 2 . 4 . . 11 Attach 26 | . . 4 3 5 . . 1 . 5 2 . 6 Detach 8 | . . 1 . 4 . 1 . . 2 . . . Swap 17 | . . . 1 3 . 1 1 1 4 4 . 2 Drop 78 | . 3 4 7 24 2 7 7 1 10 5 . 8 Fire 133 | . 26 20 43 35 . . . . . . . 9 Melee 191 | . . . . 2 1 2 . 18 43 40 . 85 Ram 13 | . . . . . . . . . . . . 13 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . 13 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -5/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Identified exit to Materials 318 | -10/Materials | Build established: Mutant 460 | -10/Materials | Entered another Materials area 460 | -9/Materials | Evolved 2 slots: Utility x2 824 | -9/Materials | Discovered new exit (range 3) 826 | -9/Materials | Identified exit to Materials 827 | -9/Materials | Entered another Materials area 827 | -8/Materials | Evolved 2 slots: Utility x2 1071 | -8/Materials | Garrison activated, responded to threat 1306 | -8/Materials | Discovered new exit (range 13) 1616 | -8/Materials | Discovered new exit (range 15) 1636 | -8/Materials | Identified exit to Factory 1637 | -8/Materials | Entered Factory 1637 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1936 | -7/Factory | Identified exit to DSF 2295 | -7/Factory | Found Prototype Launcher 2300 | -7/Factory | Found Prototype Launcher 2308 | -7/Factory | Identified Rocket Array (x2) 2313 | -7/Factory | Found Rocket Array 2761 | -7/Factory | Discovered new exit (range 5) 2763 | -7/Factory | Entered Lower Caves 2764 | -7/Lower Caves | Encountered a Warlord checkpoint 2767 | -7/Lower Caves | Learned 8 Factory zone layouts 2810 | -7/Lower Caves | Spotted B-75 Beast 2868 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2900 | -7/Lower Caves | Learned location of 1 exit from Factory 3101 | -7/Lower Caves | Discovered new exit (range 13) 3159 | -7/Lower Caves | Entered another Lower Caves area 3203 | -7/Lower Caves | Discovered new exit (range 2) 3230 | -7/Lower Caves | Learned location of Zion (-7) 3245 | -7/Lower Caves | Found Prototype Device 3261 | -7/Lower Caves | Identified Heart of Steel 3376 | -7/Lower Caves | Discovered new exit (range 10) 3429 | -7/Lower Caves | Entered Zion 3460 | -7/Zion | System corruption cleaned by Quarantine Array 3472 | -7/Zion | Learned location of Quarantine (-2) 3535 | -7/Zion | Found Prototype Device 3543 | -7/Zion | Identified Bomb Factory No. 2 3556 | -7/Zion | Learned Factory emergency access door positions 3603 | -7/Zion | Learned location of Warlord (-4) 3718 | -7/Zion | Met Imprinter 3828 | -7/Zion | Build established: Derelict-Gladiator 3927 | -7/Zion | Discovered new exit (range 9) 3988 | -7/Zion | Entered Proximity Caves 4097 | -6/Proximity Caves | Identified exit to Factory 4147 | -6/Proximity Caves | Spotter reported a threat 4257 | -6/Proximity Caves | Spotter reported a threat 4509 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4511 | -6/Proximity Caves | Learned Factory emergency access door positions 4514 | -6/Proximity Caves | Entered Factory 4514 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4515 | -6/Factory | Identified exit to Factory 4695 | -6/Factory | Fabricated Antigrav System? 5132 | -6/Factory | Discovered new exit (range 16) 5181 | -6/Factory | Fabricated Antigrav System? 5206 | -6/Factory | Entered Extension 5237 | -6/Extension | Spotted B-75 Beast 5342 | -6/Extension | Rescued a captive Derelict 5344 | -6/Extension | Build established: Hacker-Gladiator 5344 | -6/Extension | Rescued a captive Derelict 5402 | -6/Extension | Rescued a captive Derelict 5403 | -6/Extension | Rescued a captive Derelict 5481 | -6/Extension | Rescued a captive Derelict 5497 | -6/Extension | Rescued a captive Derelict 5534 | -6/Extension | Spotted B-75 Beast 5580 | -6/Extension | Lost 4 allies 5593 | -6/Extension | Rescued a captive Derelict 5646 | -6/Extension | Rescued a captive Derelict 5646 | -6/Extension | Rescued a captive Derelict 5650 | -6/Extension | Identified exit to Cetus 5657 | -6/Extension | Discovered exit to Factory (range 10) 5696 | -6/Extension | Entered Cetus 5696 | -6/Cetus | Accompanied by 3 allies 5701 | -6/Cetus | Spotted Cetus Guard 5701 | -6/Cetus | Spotted Cetus Guard 5701 | -6/Cetus | Spotted Cetus Guard 5701 | -6/Cetus | Spotted Cetus Guard 5710 | -6/Cetus | Discovered exit to Factory (range 22) 5730 | -6/Cetus | Entered Factory 5730 | -5/Factory | Evolved 2 slots: Utility x2 5897 | -5/Factory | Lost 4 parts (1p3n) 6322 | -5/Factory | Build established: Hacker-Mutant 6387 | -5/Factory | Identified exit to Factory 6420 | -5/Factory | Spotted B-75 Beast 6622 | -5/Factory | Self-destructed Last Messages --------------- 06615_ Slammed into P-70 Sage. 06615_ Mic. Fission Core broken. 06615_ Destabilizing: Short circuit. 06616_ Slammed into P-70 Sage. 06616_ Machine Analyzer broken. 06616_ Destabilizing: Short circuit. 06617_ >> MONITOR: Recycling Unit F006 accepting Imp. Heat Sink (87%). 06618_ Slammed into P-70 Sage. 06618_ R-10 Processor collects Imp. Heat Sink. 06619_ Slammed into P-70 Sage. 06619_ Adv. Weight Redist. System broken. 06619_ Destabilizing: Short circuit. 06619_ Triggered Proton Bomb Trap. 06619_ A bubble of electromagnetic force engulfs the area. 06619_ Broken Mic. Fission Core destroyed. 06619_ Door malfunctions. 06619_ K-01 Serf destroyed. 06622_ Broken Antigrav System destroyed. Map ----- +----------------------------------------------------+ | "" %[ !#?????# #????????# #?????# # | | ""=[| #?????# #????????# ! 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