Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.01 @ 12:26:21 Player: Geo Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (72) 360 Value Destroyed (2205) 2205 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (309) 309 TOTAL SCORE: 7014 Bonus ------- High Alert Combat Kills 79 Follower Combat Kills 230 Cogmind --------- Core Integrity 861/1000 Matter 294/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (5) --- Improved Carbon-fiber Leg > --- UTILITY (7) ------ Large Storage Unit Advanced Targeting Computer Improved Melee Analysis Suite System Shield > --- WEAPON (4) ------- Thermic Laser Great Maul > --- INVENTORY (15) --- Light Nuclear Core Improved Heat Sink Medium Storage Unit Huge Storage Unit Core Shielding Improved Power Shielding Reactive Plating Hardlight Generator Arc Projector Gatling Laser Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Improved Melee Analysis Suite Hardened Light Armor Plating Improved Shield Generator System Shield > --- WEAPON ----------- Pulse Rifle Thermic Laser Proton Missile Launcher Great Maul > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Medium Storage Unit Huge Storage Unit Core Shielding Improved Power Shielding Reactive Plating Hardlight Generator Arc Projector Gatling Laser Advanced Assault Cannon [Rating: 56] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit Xenon Bombardment Thruster Utility Advanced Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Great Maul Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Proton Missile Launcher Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Slots Evolved 10 | . . . 2 . 2 2 2 2 Power . | . . . . . . . . . Propulsion 3 | . . . 1 . . 1 1 . Utility 5 | . . . 1 . 1 1 1 1 Weapon 2 | . . . . . 1 . . 1 Parts Attached 85 | 2 6 3 15 5 26 21 6 1 Power 8 | . . 1 . . 4 3 . . Engine 5 | . . 1 . . 2 2 . . Core 3 | . . . . . 2 1 . . Reactor . | . . . . . . . . . Propulsion 30 | 2 2 . 4 . 7 13 2 . Treads 7 | . 2 . 4 . 1 . . . Leg 16 | . . . . . 5 11 . . Wheel 6 | 2 . . . . . 2 2 . Hover . | . . . . . . . . . Flight 1 | . . . . . 1 . . . Utility 25 | . 1 . 10 2 6 3 3 . Device 6 | . . . 2 2 1 . 1 . Storage 3 | . . . 2 . 1 . . . Processor 4 | . . . 1 . 2 1 . . Hackware 1 | . . . . . 1 . . . Protection 11 | . 1 . 5 . 1 2 2 . Artifact . | . . . . . . . . . Weapon 22 | . 3 2 1 3 9 2 1 1 Energy Gun 10 | . . 1 1 2 4 . 1 1 Energy Cannon 7 | . 1 1 . 1 3 1 . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 4 | . 2 . . . 1 1 . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 20 | . . . . 1 10 2 . 7 Power 2 | . . . . . 1 1 . . Propulsion 7 | . . . . . 3 1 . 3 Utility 4 | . . . . . 2 . . 2 Weapon 7 | . . . . 1 4 . . 2 Highest Loss Streak 7 | . . . . 1 5 1 . 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 95 | . 95 100 100 95 95 92 88 78 Engine 7 | . 14 14 11 11 3 6 . . Core 1 | . . . . . 4 . 6 5 Treads 16 | . 7 28 33 33 17 . . . Leg 6 | . . . . . 8 14 13 11 Wheel 3 | . 19 . . . . 9 8 9 Device 5 | . . . 8 11 10 . 6 3 Storage 9 | . 14 14 11 11 9 7 6 5 Processor 6 | . . . . . 6 15 13 11 Hackware 3 | . . . . . 3 7 6 5 Protection 7 | . 11 14 12 8 2 7 6 3 Energy Gun 7 | . . 8 11 9 9 3 3 10 Energy Cannon 6 | . 4 8 11 11 6 3 2 . Launcher 3 | . 11 11 . . . 7 6 2 Impact Weapon 4 | . . . . . 8 7 6 5 Naked Turns . | . . . . . . . . . Heaviest Build 53 | 12 21 27 32 32 49 52 53 53 Greatest Support 71 | 32 46 46 69 60 60 71 44 44 Greatest Overweight (x) 2 | . . . . . 1 2 1 1 Average Overweight (x) . | . . . . . . . 1 . Largest Inventory Capacity 25 | 8 8 8 25 8 15 15 15 15 Average Capacity 11 | 8 8 8 8 8 13 15 15 15 Most Carried 15 | 6 8 8 9 8 14 15 14 11 Average Carried 9 | 6 7 7 7 7 9 13 11 11 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 Final Carried 15 | 6 8 8 8 8 11 15 12 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Matter Collected 998 | 196 . 114 120 36 270 213 49 . Remotely . | . . . . . . . . . Salvage Created 2461 | . . 43 253 140 927 795 254 49 Parts 78 | . . 3 10 10 31 14 8 2 Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Combat Hostiles Destroyed 46 | . . 1 6 6 19 8 5 1 Melee 4 | . . . . . 1 2 1 . Guns 13 | . . . 5 5 3 . . . Cannons 9 | . . 1 1 1 6 . . . AOE 4 | . . . . . 1 . 3 . Classes Destroyed 13 | . . 1 2 . 7 2 1 . Worker 4 | . . . . . 3 1 . . Builder 10 | . . . . . 4 6 . . Tunneler 3 | . . . . . . 3 . . Hauler 1 | . . . . . 1 . . . Recycler 3 | . . . . . . 2 1 . Watcher 5 | . . . . . 3 2 . . Swarmer 13 | . . . 2 4 3 . 4 . Grunt 19 | . . 1 1 2 11 4 . . Duelist 1 | . . . . . 1 . . . Sentry 9 | . . . 3 . 2 4 . . Hunter 2 | . . . . . 1 . . 1 Programmer 1 | . . . . . . . 1 . Heavy 1 | . . . . . 1 . . . Best Kill Streak 8 | . . 1 4 4 8 5 5 1 Combat Bots Only 4 | . . 1 4 4 3 4 4 1 Max Kills in Single Turn 5 | . . 1 1 1 5 1 4 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . 1 . 3 . Melee 1 | . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Damage Taken 5400 | . . 11 602 346 2326 1012 148 955 Core 730 | . . 11 66 24 350 117 23 139 Absorbed by Shields 117 | . . . . . . . 54 63 Core Remaining (%) 81 | 100 . 95 . 77 36 83 97 . Volleys Fired 80 | . . 2 20 11 45 . 1 1 Largest 2 | . . 2 2 2 2 . 1 1 Hottest 140 | . . 110 116 116 140 . 39 39 Shots Fired 147 | . . 4 40 22 79 . 1 1 Gun 77 | . . 2 20 11 44 . . . Cannon 68 | . . 2 20 11 35 . . . Launcher 2 | . . . . . . . 1 1 Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal 145 | . . 4 40 22 79 . . . Explosive . | . . . . . . . . . Electromagnetic 2 | . . . . . . . 1 1 Robot Hit Streak 13 | . . 2 8 8 13 . 2 . Robot Miss Streak 4 | . . 1 2 2 4 . . 1 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 176 | . . 3 26 13 79 42 8 5 Core Hits 49 | . . 2 7 6 25 5 4 . Critical Kills 2 | . . . . . . 2 . . Critical Parts Destroyed 15 | . . . . . 5 6 4 . Critical Strikes 21 | . . . 1 1 7 8 4 . Burn 4 | . . . 1 1 2 . . . Smash 17 | . . . . . 5 8 4 . Melee Attacks 90 | . . . . . 28 47 7 8 Impact 90 | . . . . . 28 47 7 8 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 15 | . . . . . 3 12 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7190 | . . 50 498 261 2876 2435 723 347 Guns 914 | . . 26 196 144 548 . . . Cannons 963 | . . 24 297 117 525 . . . Explosions 1129 | . . . . . 644 . 374 111 Melee 4179 | . . . . . 1159 2435 349 236 Ramming 5 | . . . 5 . . . . . Kinetic . | . . . . . . . . . Thermal 2631 | . . 50 493 261 1717 . . 110 Explosive 302 | . . . . . . . 302 . Electromagnetic 73 | . . . . . . . 72 1 Impact 4179 | . . . . . 1159 2435 349 236 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . 1 . . Average Corruption 1 | . . . . . . 1 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 4 | . . . . . . 4 . . Message Errors 1 | . . . . . . 1 . . Matter Fused 2 | . . . . . . 2 . . Data Loss (minor) 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 2201 | . . . 8 6 684 1145 251 107 Projectiles 19 | . . . 8 6 5 . . . Explosions 267 | . . . . . 196 . 30 41 Melee 1915 | . . . . . 483 1145 221 66 Knockbacks 21 | . . . . . 9 8 2 2 Impact 21 | . . . . . 9 8 2 2 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 401 | . . . . . 183 . 53 165 Shots 7 | . . . . . 2 . 2 3 Rammed 1 | . . . 1 . . . . . Targets Rammed 1 | . . . 1 . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 392 | . . 126 333 189 392 . . 15 Average Temperature 127 | . . 64 142 80 139 . . 10 Received Heat Transfer 1098 | . . 6 84 12 711 267 . 18 Effects 1 | . . . . . 1 . . . Shutdowns 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 47 | . . . . . 11 32 3 1 Impact Corruptions 79 | . . . . . 24 45 8 2 Robots Melted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 14 | . . 1 6 2 5 . . . Heat Transferred 4509 | . . 111 1073 629 2596 . . 100 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Peak Influence 484 | . . 38 212 211 484 430 400 307 Initial 196 | . . . . 82 7 196 153 196 Average 163 | . . . 122 96 195 248 261 246 Maximum Alert Level 2 | . . . 1 1 2 2 2 1 Low Security (%) 64 | 100 100 100 99 88 54 27 45 46 Level 1 30 | . . . . 11 34 65 51 53 Level 2 5 | . . . . . 11 7 2 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . . 1 . . 3 4 1 1 Investigation 3 | . . 1 . . 1 . . 1 Extermination 4 | . . . . . . 3 1 . Reinforcement 3 | . . . . . 2 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Distress Signals 3 | . . . 1 . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 97 | . . 2 18 9 41 17 6 4 Peak Tracking Total 5 | . . 2 4 4 5 5 4 3 Tactical Retreats 12 | . . . 3 . 3 5 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Traps Triggered 5 | . . . 1 . 2 1 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Machines Disabled 18 | . . . 2 . 10 . 4 2 Max in Single Turn 10 | . . . 1 . 10 . 4 2 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Machines Accessed 19 | . 1 1 . 1 7 6 1 2 Terminals 15 | . 1 . . . 6 6 1 1 Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 32 | . 1 1 . 1 12 9 2 6 Successful 21 | . . 1 . 1 9 4 1 5 Failed 11 | . 1 . . . 3 5 1 1 Catastrophic 1 | . . . . . 1 . . . Database Lockouts . | . . . . . . . . . Manual 12 | . 1 . . . 3 6 1 1 Terminals 23 | . 1 . . . 9 9 2 2 Fabricators 4 | . . . . . . . . 4 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 12 | . . 1 . 1 5 3 1 1 Record 9 | . . . . . 5 2 1 1 Robot Analysis 1 | . . . . . . 1 . . Open Door 2 | . . 1 . 1 . . . . Fabricator Hacks 3 | . . . . . . . . 3 Network Status 1 | . . . . . . . . 1 Load Schematic 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . Insert Component 1 | . . . . . 1 . . . Analyze 2 | . . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . . . . . 1 1 . 1 Terminals 3 | . . . . . 1 1 . 1 Botnet 3 | . . . . . 1 1 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 1 . . . 4 2 1 1 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time 99 | . . . . . . . . 99 Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Total Allies 6 | . . 3 . . . 3 . . Largest Group 3 | . . 3 3 . . 3 . . Highest-Rated Group 93 | . . 40 40 . . 93 . . Highest-Rated Ally 31 | . . 16 16 . . 31 . . Total Orders . | . . . . . . . . . Ally Attacks 119 | . . 8 15 2 13 81 . . Total Damage 1484 | . . 101 191 . . 1192 . . Kills 14 | . . 1 5 . . 8 . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Robot Analysis Total 1 | . . . . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches 17 | . . . . 5 12 . . . Drone Recoveries 1 | . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Turns Passed 5125 | 3 105 611 786 566 1386 1259 316 93 Spaces Moved 2861 | 1 79 346 397 284 650 834 218 52 Core . | . . . . . . . . . Treads 1456 | . 17 346 397 284 412 . . . Legs 471 | . . . . . 238 196 26 11 Wheels 934 | 1 62 . . . . 638 192 41 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 100 | 100 100 160 160 170 120 105 115 115 Average Speed 142 | 100 112 160 164 170 154 115 123 125 Slowest Speed 260 | 100 160 160 170 170 250 260 190 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 2 19 82 40 58 75 28 4 2 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 113 | . . 1 2 3 33 . 28 46 Melee . | . . . . . . . . . Projectile 13 | . . 1 2 3 7 . . . AOE 100 | . . . . . 26 . 28 46 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Total 3589 | 2 96 401 493 348 903 1036 248 62 Wait 325 | . . 42 33 37 106 105 2 . Move 2853 | . 78 345 396 283 649 833 217 52 Hop . | . . . . . . . . . Pick Up 71 | . 5 4 13 4 30 13 2 . Fast Attach 13 | . 4 . . 2 2 4 1 . Attach 26 | . . . 2 2 14 6 1 1 Detach 6 | . 1 . . . 2 3 . . Swap 46 | 2 2 3 13 1 10 11 4 . Drop 70 | . 6 5 15 8 17 14 5 . Fire 80 | . . 2 20 11 45 . 1 1 Melee 90 | . . . . . 28 47 7 8 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . 1 . . . . . Escape Stasis 8 | . . . . . . . 8 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 55 | -10/Materials | Discovered new exit (range 12) 109 | -10/Materials | Entered Mines 300 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 322 | -10/Mines | Build established: Mutant 326 | -10/Mines | Met a Derelict shopkeep closing up shop 621 | -10/Mines | Learned Materials terminal intel 702 | -10/Mines | Discovered new exit (range 13) 720 | -10/Mines | Entered Materials 720 | -9/Materials | Accompanied by 3 allies 720 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 721 | -9/Materials | Loaded intel: 11 terminal locations 1253 | -9/Materials | Discovered new exit (range 6) 1506 | -9/Materials | Entered Mines 1550 | -9/Mines | Discovered new exit (range 14) 1906 | -9/Mines | Found the Drone Emporium 1916 | -9/Mines | Found Prototype Device 1929 | -9/Mines | Identified Bomb Drone Bay 2060 | -9/Mines | Discovered new exit (range 8) 2072 | -9/Mines | Entered Materials 2072 | -8/Materials | Accompanied by 3 allies 2072 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2981 | -8/Materials | Lost 4 parts (1p1n1u1w) 3287 | -8/Materials | Discovered new exit (range 14) 3318 | -8/Materials | Core integrity fell below 50% 3352 | -8/Materials | Lost 5 parts (1n1u3w) 3458 | -8/Materials | Entered Factory 3458 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3597 | -7/Factory | Discovered new exit (range 3) 4667 | -7/Factory | Discovered new exit (range 5) 4717 | -7/Factory | Entered another Factory area 4717 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5023 | -6/Factory | Discovered new exit (range 6) 5033 | -6/Factory | Entered another Factory area 5033 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5126 | -5/Factory | Self-destructed Last Messages --------------- 05112_ Slug penetrates H-66 Slayer. 05113_ U-05 Engineer lays Concrete. 05114_ Penetrated by Slug. 05114_ Pulse Rifle destroyed. 05114_ U-05 Engineer destroyed. 05114_ Penetrated by Slug. 05114_ U-05 Engineer lays Concrete. 05114_ Destroyed Targeting Computer. 05114_ H-66 Slayer system corrupted by crushing effect. 05115_ U-05 Engineer lays Concrete. 05115_ Penetrated by Slug. 05115_ U-05 Engineer lays Concrete. 05118_ Penetrated by Slug. 05118_ U-05 Engineer lays Concrete. 05118_ Slug penetrates Wall. 05118_ U-05 Engineer lays Concrete. 05121_ Penetrated by Slug. 05121_ Imp. Carbon-fiber Leg destroyed. 05122_ U-05 Engineer lays Concrete. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????"""" #####+#####???????? | | ????????"""" #????????? | | ??????? """" #????????? | | ? """" #????????? | | ? #????????? | | ? ! ##???????? | | ???? #######" F"########/##""#???????? | | ????????????#""""#?##" *%! ##??????? | | ????????????######?# " ! "#??????? | | ????????????????????# "#??????? | | ???????????????????## "#??????? | | ???????????????????# #??????? | | ???????????????????## #??????? | | ???????????????????# "#??????? | | ???????????????????## "#??????? | | ????????????????????#" "#??????? | | ????????????????????#"""=%="""##?#????? | | ????????????????????# " " #? #????? | | ????????????????????### ## "#### ###??? | | ??????????????????????#### "## #??? | | ????????????????????????# #??? | | ???????????????????###### #??? | | ????????????" #??? | | ????????????????###########Y## #??? | | ??????????????# #?##+###??? | | ??????????????# """""""@ #???? ???? | | ???????????????????"""""" #????? ??? | | ????????????????????""""" #?????? ?? | | ????????????????????""""" #????????#? | | ???????????????????? #?????????? | | ????????????????????#########?????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 10 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- Imp. Medium Laser | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Batter Up It Was An Accident, I Swear Release The Drones! Challenges ------------ None Game ------ Seed NetworkSwordCore Manual? 0 Play Time 01:20:46 Cumulative 15.8 hours Start 2022.04.29 @ 20:22:38 End 2022.05.01 @ 12:26:21 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2ca2aba-3128-47f8-8879-55f25648f9ef