Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.02 @ 13:39:24 Player: Jazzer Result: Destroyed by as-09524 with Assembled P-maul Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (114) 570 Value Destroyed (4091) 4091 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (2792) 2792 TOTAL SCORE: 12573 Bonus ------- High Alert Combat Kills 115 Follower Combat Kills 111 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -34 Cogmind --------- Core Integrity 0/850 Matter 297/300 Energy 16/100 System Corruption 12% Temperature Cool (60) Movement Core (150) Ox2 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Experimental Heat Sink Zionite Metafield Generator Experimental Thermal Shield Hacking Drone Bay (1/1) > --- WEAPON (4) ------- Advanced Beam Rifle > --- INVENTORY (5) ---- Zionite Light DM Reactor Zionite Biocell (600) Phase Shifter Layered Medium Armor Plating Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Zionite Metafield Generator Experimental Reaction Control System Layered Medium Armor Plating Experimental Thermal Shield Hacking Drone Bay > --- WEAPON ----------- Advanced Beam Rifle Makeshift Laser Makeshift Axe > --- INVENTORY -------- Zionite Light DM Reactor Zionite Glidesys I Zionite Biocell Zionite Laser-S Zionite Laser-M [Rating: 95] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Zionite Glidesys I Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Core Analyzer Protection Layered Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Improved Proton Missile Launcher Slashing Weapon Makeshift Sword Special Melee Weapon Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Zio Dee Slots Evolved 8 | . . . 4 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . . . . Utility 5 | . . . 3 1 . . . . 1 . . . Weapon 2 | . . . 1 . . . . . 1 . . . Parts Attached 194 | 2 20 8 37 23 3 1 3 15 12 8 7 55 Power 12 | . 1 1 4 1 . . . 1 . . . 4 Engine 5 | . 1 1 2 1 . . . . . . . . Core 3 | . . . 2 . . . . 1 . . . . Reactor 4 | . . . . . . . . . . . . 4 Propulsion 43 | 2 6 6 6 6 . . . 6 5 . 2 4 Treads 21 | . 1 . 3 5 . . . 6 5 . 1 . Leg 1 | . . . . 1 . . . . . . . . Wheel 17 | 2 5 6 3 . . . . . . . 1 . Hover 4 | . . . . . . . . . . . . 4 Flight . | . . . . . . . . . . . . . Utility 63 | . 2 . 10 6 2 . . 5 3 4 4 27 Device 40 | . 1 . 5 3 1 . . 5 2 3 4 16 Storage 4 | . 1 . . . . . . . . . . 3 Processor 3 | . . . 2 1 . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection 16 | . . . 3 2 1 . . . 1 1 . 8 Artifact . | . . . . . . . . . . . . . Weapon 76 | . 11 1 17 10 1 1 3 3 4 4 1 20 Energy Gun 26 | . 4 . 7 . . 1 1 2 2 . . 9 Energy Cannon 10 | . 4 . 2 . . . . . 1 . . 3 Ballistic Gun 20 | . . . 2 6 1 . 2 1 1 2 1 4 Ballistic Cannon 5 | . 3 . 2 . . . . . . . . . Launcher 3 | . . . . . . . . . . . . 3 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 10 | . . 1 4 4 . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . 2 . . Unidentified Prototypes 15 | . 1 . 1 . . . . 1 . . 1 11 Corrupted Parts 2 | . . . . . . . . . . . . 2 System Corruption 6 | . . . . . . . . . . . . 6 Parts Lost 60 | . 2 1 9 1 3 1 . 11 3 2 . 27 Power 5 | . . 1 1 . . . . 1 . . . 2 Propulsion 21 | . 2 . 4 1 . . . 4 2 1 . 7 Utility 18 | . . . 3 . 2 . . 3 . 1 . 9 Weapon 16 | . . . 1 . 1 1 . 3 1 . . 9 Highest Loss Streak 16 | . 2 1 3 1 1 1 . 5 2 1 . 16 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 91 99 85 97 91 92 70 90 98 95 97 89 Engine 4 | . 14 13 3 . 7 7 7 4 . . . . Core 3 | . . . 4 6 . . . 2 6 6 6 1 Treads 14 | . 2 . 8 20 23 23 23 21 19 15 16 14 Wheel 5 | . 18 27 4 . . . . . . . 1 . Device 19 | . 13 14 16 15 10 15 15 26 33 27 26 22 Storage 8 | . 14 14 7 7 7 7 7 7 6 6 6 7 Processor 3 | . . . 6 14 7 7 7 . . . . . Protection 7 | . . . 7 7 10 7 7 4 6 11 13 11 Energy Gun 7 | . 10 . 10 1 . 5 . 8 13 13 13 8 Energy Cannon 4 | . . 14 4 . . . . . 3 6 6 3 Ballistic Gun 8 | . 2 . 3 16 23 16 1 12 8 5 6 7 Ballistic Cannon 1 | . 14 . 1 . . . . . . . . . Slashing Weapon 2 | . . 13 4 3 . . . . . . . . Naked Turns 34 | . . . . . . . . . . . . 34 Heaviest Build 80 | 13 32 32 57 51 69 63 63 65 66 74 74 80 Greatest Support 84 | 20 20 40 40 84 76 76 76 76 78 70 70 70 Greatest Overweight (x) 12 | . 5 3 12 1 . . . 1 1 1 1 9 Average Overweight (x) . | . . 1 1 . . . . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 9 15 15 15 15 15 15 15 15 15 15 12 Most Carried 15 | 6 11 15 15 15 15 15 15 15 14 15 15 15 Average Carried 13 | 5 7 13 13 14 13 14 15 13 11 13 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 11 14 15 15 14 15 15 10 14 13 15 4 Class Distribution -------------------- 39% | Scavenger-Tank 32% | Mutant 11% | Gunner 7% | Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Tank | -6/Deep Caves Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Zio Dee Matter Collected 3742 | 200 509 104 499 754 244 110 . 398 180 51 89 604 Remotely . | . . . . . . . . . . . . . Salvage Created 4954 | . 517 218 1380 912 198 387 . 523 296 82 . 441 Parts 230 | . 34 19 46 46 9 20 . 13 9 4 . 30 Haulers Intercepted 3 | . 1 . 2 . . . . . . . . . Recyclers Shooed 2 | . 1 . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 52 | . . 3 . . 8 18 . 18 . 2 3 . Prevented 4 | . . . . . . . . . . 4 . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Zio Dee Combat Hostiles Destroyed 98 | . 14 6 24 15 5 9 . 10 5 1 . 9 Melee 8 | . . 5 3 . . . . . . . . . Guns 62 | . 3 . 8 15 5 9 . 9 4 1 . 8 Cannons 22 | . 10 1 9 . . . . . 1 . . 1 Classes Destroyed 20 | . 8 1 3 1 1 1 . 1 1 1 . 2 Worker 4 | . 3 . . 1 . . . . . . . . Builder 2 | . 2 . . . . . . . . . . . Tunneler 2 | . 2 . . . . . . . . . . . Hauler 3 | . 1 . 2 . . . . . . . . . Recycler 4 | . 1 . 2 1 . . . . . . . . Minesweeper 1 | . . . . . . . . . . 1 . . Operator 1 | . . . . . . . . . 1 . . . Drone 1 | . . . . . . . . 1 . . . . Watcher 2 | . 1 . 1 . . . . . . . . . Swarmer 14 | . 6 . 4 . 1 3 . . . . . . Grunt 48 | . 8 . 13 11 2 4 . 6 3 1 . . Brawler 3 | . . . 1 . . . . 2 . . . . Duelist 1 | . . . 1 . . . . . . . . . Sentry 11 | . . . 5 2 1 . . 1 2 . . . Hunter 2 | . . . . . . 2 . . . . . . Programmer 2 | . . . . 2 . . . . . . . . Subdweller 6 | . . 6 . . . . . . . . . . Z-Light 5 | . . . . . . . . . . . . 5 Thief 1 | . . . . . 1 . . . . . . . Assembled 3 | . . . . . . . . . . . . 3 Best Kill Streak 6 | . 3 2 6 6 3 3 . 4 3 2 . 3 Combat Bots Only 6 | . 3 2 6 5 3 3 . 4 3 1 . 3 Max Kills in Single Turn 2 | . 1 1 2 2 2 2 . 1 1 2 . 2 Gunslinging 1 | . . . . 1 1 1 . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . 1 1 . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Zio Dee Hostile Shots Fired 948 | . 55 13 146 154 38 33 . 125 70 9 . 305 Missed 297 | . 13 4 28 45 10 15 . 32 27 1 . 122 Damage Taken 10103 | . 399 196 1751 1271 278 260 . 1671 270 122 . 3885 Core 1511 | . 56 44 201 130 16 10 . 170 34 20 . 830 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 155 | . . . . . . . . . . . . 155 Ignored by Resistances 690 | . . . . . . . . 13 43 30 . 604 Regen/Repaired (Parts) 90 | . . . 90 . . . . . . . . . Core Remaining (%) 69 | 100 . 60 63 . . . . 53 . . . . Volleys Fired 294 | . 64 3 73 48 12 12 . 35 11 11 . 25 Largest 4 | . 2 2 3 3 3 3 . 3 4 4 . 4 Hottest 269 | . 100 136 183 78 81 133 . 158 249 249 . 269 Shots Fired 764 | . 128 4 171 144 36 38 . 93 44 14 . 92 Gun 550 | . 46 . 80 144 36 38 . 93 38 3 . 72 Cannon 211 | . 82 4 91 . . . . . 6 11 . 17 Launcher 3 | . . . . . . . . . . . . 3 Special . | . . . . . . . . . . . . . Kinetic 434 | . 82 . 28 144 36 25 . 59 16 1 . 43 Thermal 327 | . 46 4 143 . . 13 . 34 28 13 . 46 Explosive . | . . . . . . . . . . . . . Electromagnetic 3 | . . . . . . . . . . . . 3 Robot Hit Streak 18 | . 11 13 12 18 10 16 . 15 15 2 . 9 Robot Miss Streak 6 | . 5 . 4 4 4 6 . 5 3 1 . 5 Penetration Max 1 | . . . . 1 . . . 1 . . . . Secondary Targets 16 | . . . 2 4 1 2 . 4 1 . . 2 Max Gunslinging Chain 1 | . . . 1 1 1 1 . 1 1 . . 1 Shots Hit Robots 515 | . 72 13 116 110 25 25 . 77 30 2 . 45 Core Hits 227 | . 24 7 43 37 10 23 . 35 22 2 . 24 Critical Kills 4 | . . . 3 1 . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . Critical Strikes 21 | . 10 . 7 1 . . . 1 2 . . . Burn 14 | . 9 . 3 . . . . . 2 . . . Meltdown 3 | . . . 3 . . . . . . . . . Destroy 2 | . . . . 1 . . . 1 . . . . Blast 1 | . 1 . . . . . . . . . . . Sever 1 | . . . 1 . . . . . . . . . Melee Attacks 83 | . . 48 22 11 . . . . . . . 2 Impact . | . . . . . . . . . . . . . Slashing 83 | . . 48 22 11 . . . . . . . 2 Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10662 | . 1181 438 2592 1718 459 544 . 1661 683 72 . 1314 Guns 7333 | . 390 . 1043 1718 459 544 . 1661 619 43 . 856 Cannons 2399 | . 791 40 1195 . . . . . 64 29 . 280 Explosions 128 | . . . . . . . . . . . . 128 Melee 802 | . . 398 354 . . . . . . . . 50 Ramming . | . . . . . . . . . . . . . Kinetic 5313 | . 791 . 355 1718 459 313 . 884 281 . . 512 Thermal 4419 | . 390 40 1883 . . 231 . 777 402 72 . 624 Explosive . | . . . . . . . . . . . . . Electromagnetic 128 | . . . . . . . . . . . . 128 Impact . | . . . . . . . . . . . . . Slashing 802 | . . 398 354 . . . . . . . . 50 Piercing . | . . . . . . . . . . . . . Highest Corruption 8 | . . . . 1 1 1 1 4 . . . 8 Average Corruption 2 | . . . . 1 1 1 1 3 . . . 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 33 | . . . . . 4 7 1 12 . . . 9 Message Errors 5 | . . . . . 1 1 . 1 . . . 2 Matter Fused 8 | . . . . . 1 2 1 2 . . . 2 Heat Flow Errors 5 | . . . . . 1 1 . 2 . . . 1 Energy Discharges 5 | . . . . . 1 1 . 1 . . . 2 Parts Rejected 1 | . . . . . . . . 1 . . . . Data Loss (minor) 3 | . . . . . . . . 3 . . . . Data Loss (major) 2 | . . . . . . . . 1 . . . 1 Misfires 3 | . . . . . . 2 . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 44 | . 3 . 36 . . . . . . . . 5 Projectiles 9 | . 3 . 1 . . . . . . . . 5 Explosions . | . . . . . . . . . . . . . Melee 35 | . . . 35 . . . . . . . . . Knockbacks 11 | . 11 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 9 | . 9 . . . . . . . . . . . Secondary 2 | . 2 . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 412 | . 54 . 412 40 230 204 . 394 229 138 . 285 Average Temperature 96 | . 18 . 126 12 51 67 . 156 81 52 . 98 Received Heat Transfer 3664 | . 126 27 855 561 84 63 . 750 69 63 . 1066 Effects 12 | . . . 7 . . . . 2 . . . 3 Shutdowns 2 | . . . 1 . . . . 1 . . . . Energy Bleed 2 | . . . 1 . . . . 1 . . . . Interference 7 | . . . 4 . . . . . . . . 3 Matter Decay 1 | . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 1 . 1 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 8 | . 3 . 4 . . . . 1 . . . . Combat Hostiles 6 | . 1 . 4 . . . . 1 . . . . Parts Melted 22 | . 5 1 10 . . 1 . 2 2 . . 1 Heat Transferred 9478 | . 1813 74 3663 . . 525 . 1772 916 124 . 591 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Zio Dee Peak Influence 935 | . 255 . 309 223 . . . . 935 . . . Initial 803 | . . . . 103 . . . . 803 . . . Average 203 | . 70 . 166 104 . . . . 852 . . . Maximum Alert Level 3 | . 1 . 1 1 . . . . 3 . . . Low Security (%) 66 | 100 93 . 52 92 . . . . . . . . Level 1 22 | . 6 . 47 7 . . . . . . . . Level 2 1 | . . . . . . . . . 9 . . . Level 3 10 | . . . . . . . . . 90 . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 13 | . 3 . 3 6 . . . . 1 . . . Investigation 4 | . 2 . . 2 . . . . . . . . Extermination 2 | . . . . 2 . . . . . . . . Reinforcement 6 | . 1 . 3 1 . . . . 1 . . . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . . Construction Impeded 2 | . . . 1 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Zio Dee Distress Signals 10 | . 4 . 6 . . . . . . . . . Communications Jammed 1 | . . . . . . . . . 1 . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 218 | . 21 8 34 18 5 10 . 18 8 4 . 92 Peak Tracking Total 49 | . 4 2 8 4 3 4 . 5 3 2 . 49 Tactical Retreats 10 | . . 1 2 . . 1 . 1 . 1 . 4 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Zio Dee Traps Triggered 2 | . 1 . . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . 2 Traps Extracted 2 | . . . . . . . . . . 2 . . Installed 3 | . . . . . . . . . . . . 3 Triggered 3 | . . 2 . . . . . . . 1 . . Most Traps Carried 6 | . . 1 1 . . . . . . 6 6 6 Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Zio Dee Machines Disabled 11 | . 4 1 1 . . . . . 2 . . 3 Max in Single Turn 1 | . 1 1 1 . . . . . 1 . . 1 Garrison Access 1 | . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Zio Dee Machines Accessed 21 | . 7 2 5 2 . . 4 . 1 . . . Terminals 13 | . 7 . 4 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . Total Hacks 80 | . 21 11 14 6 . . 27 . 1 . . . Successful 55 | . 9 11 6 1 . . 27 . 1 . . . Failed 25 | . 12 . 8 5 . . . . . . . . Catastrophic 6 | . 3 . 1 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 37 | . 15 . 11 6 . . . . . . 5 . Terminals 39 | . 21 . 12 6 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . Terminal Hacks 44 | . 5 11 1 . . . 27 . . . . . Record 21 | . . 10 . . . . 11 . . . . . Part Schematic 9 | . . . . . . . 9 . . . . . Robot Schematic 4 | . . . . . . . 4 . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . 1 . . . Unauthorized Hacks 8 | . 4 . 3 1 . . . . . . . . Terminals 8 | . 4 . 3 1 . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . Botnet 7 | . 3 . 3 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . 7 . 4 2 . . . . . . . . Full Trace Events 4 | . 3 . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . 9 . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . Time 60 | . . . 60 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Zio Dee Total Allies 3 | . . . . . . . . 1 . . 2 . Largest Group 2 | . . . . . . . . 1 . . 2 2 Highest-Rated Group 192 | . . . . . . . . 96 . . 192 192 Highest-Rated Ally 96 | . . . . . . . . 96 . . 96 96 Total Orders . | . . . . . . . . . . . . . Ally Attacks 34 | . . . . . . . . 8 . . . 26 Total Damage 903 | . . . . . . . . 501 . . . 402 Kills 6 | . . . . . . . . 3 . . . 3 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Zio Dee Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . 2 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Zio Dee Turns Passed 11432 | 5 970 1104 1561 991 653 871 170 667 444 843 1975 1178 Spaces Moved 6086 | 1 616 898 580 438 378 500 103 305 214 364 813 876 Core 140 | . 63 . 5 . . . . . . . . 72 Treads 3777 | . . . 336 438 378 500 103 305 214 364 813 326 Legs . | . . . . . . . . . . . . . Wheels 1691 | 1 553 898 239 . . . . . . . . . Hover 478 | . . . . . . . . . . . . 478 Flight . | . . . . . . . . . . . . . Fastest Speed 26 | 80 80 95 95 160 160 160 160 160 160 160 240 26 Average Speed 155 | 80 108 107 164 177 160 160 160 163 162 212 240 109 Slowest Speed 650 | 80 300 125 650 240 160 160 160 240 240 240 240 500 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 54 | 3 94 52 59 18 65 66 74 57 7 46 87 81 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 3 | . . 1 . . . 1 1 . . . . . Known Exits Taken 2 | . . . . . 1 . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . 1 1 . 1 1 1 . Scrap Searched 13 | . . 4 . . 3 1 . . . 1 4 . Spaces Dug 42 | . . 15 12 10 . . . . . 5 . . Terrain Destroyed 66 | . . 15 12 10 1 . . 1 3 10 . 14 Melee 37 | . . 15 12 10 . . . . . . . . Projectile 29 | . . . . . 1 . . 1 3 10 . 14 AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Zio Dee Total 7400 | 4 785 988 1014 556 407 551 108 407 284 424 840 1032 Wait 556 | . 56 19 275 10 7 35 . 50 43 33 3 25 Move 6074 | . 615 897 579 437 377 499 102 304 213 363 812 876 Hop . | . . . . . . . . . . . . . Pick Up 86 | 1 14 5 13 10 5 3 . 1 5 4 8 17 Fast Attach 50 | . 6 2 10 3 . . 3 3 2 . 1 20 Attach 39 | . . . 10 1 3 1 . 9 5 1 . 9 Detach 11 | . . 1 4 1 1 . . 1 . . . 3 Swap 105 | 2 14 6 17 19 . . . 3 5 7 6 26 Drop 98 | 1 16 7 11 16 2 1 3 1 . 5 9 26 Fire 294 | . 64 3 73 48 12 12 . 35 11 11 . 25 Melee 83 | . . 48 22 11 . . . . . . . 2 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . 1 . Trap 3 | . . . . . . . . . . . . 3 Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 7) 276 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Build established: Mutant 696 | -10/Materials | Discovered new exit (range 16) 840 | -10/Materials | Discovered new exit (range 15) 927 | -10/Materials | Discovered new exit (range 9) 976 | -10/Materials | Entered Subcaves 991 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1014 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1014 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 1053 | -10/Subcaves | Ambushed by Subdweller buried in earth 1076 | -10/Subcaves | Ambushed by Subdweller buried in earth 1185 | -10/Subcaves | Visited Clippyterm 1207 | -10/Subcaves | Identified exit to Recycling 1325 | -10/Subcaves | Learned Materials emergency access door positions 1366 | -10/Subcaves | Visited 4L-MR0's lab 1378 | -10/Subcaves | Found Rainbow Chip 1463 | -10/Subcaves | Discovered new exit (range 14) 1558 | -10/Subcaves | Learned location of Zion (-6) 1558 | -10/Subcaves | Met a Zionite searching for "candidates" 1588 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1689 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2014 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2080 | -10/Subcaves | Entered Materials 2080 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2081 | -8/Materials | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 2450 | -8/Materials | Lost 3 parts (1p2u) 2748 | -8/Materials | Lost 3 parts (2n1u) 2832 | -8/Materials | Discovered new exit (range 16) 3578 | -8/Materials | Repaired Adv. Beam Rifle 3629 | -8/Materials | Discovered new exit (range 6) 3641 | -8/Materials | Entered Factory 3641 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4488 | -7/Factory | Discovered new exit (range 14) 4562 | -7/Factory | Garrison activated, responded to threat 4632 | -7/Factory | Entered Lower Caves 4781 | -7/Lower Caves | Encountered a Warlord checkpoint 4862 | -7/Lower Caves | Learned Factory security intel 4883 | -7/Lower Caves | Identified exit to Lower Caves 5155 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5226 | -7/Lower Caves | Build established: Gunner 5285 | -7/Lower Caves | Entered another Lower Caves area 5287 | -7/Lower Caves | Discovered new exit (range 11) 5301 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 5392 | -7/Lower Caves | Encountered a Warlord checkpoint 5947 | -7/Lower Caves | Learned Factory security intel 6084 | -7/Lower Caves | Discovered new exit (range 5) 6156 | -7/Lower Caves | Entered Data Miner 6158 | -7/Data Miner | Discovered new exit (range 6) 6188 | -7/Data Miner | Met Data Miner 6236 | -7/Data Miner | Learned location of Section 7 (-2) 6236 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6264 | -7/Data Miner | Received God Mode back door access code from Data Miner 6326 | -7/Data Miner | Entered Proximity Caves 6327 | -6/Proximity Caves | Identified exit to Factory 6332 | -6/Proximity Caves | Spotter reported a threat 6332 | -6/Proximity Caves | Spotter reported a threat 6413 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 6439 | -6/Proximity Caves | Spotter reported a threat 6553 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6572 | -6/Proximity Caves | Spotter reported a threat 6652 | -6/Proximity Caves | Spotter reported a threat 6686 | -6/Proximity Caves | Build established: Scavenger-Tank 6813 | -6/Proximity Caves | Escorted by Enhanced Grunt 6840 | -6/Proximity Caves | Lost 5 parts (1p2n1u1w) 6959 | -6/Proximity Caves | Found Prototype Device 6959 | -6/Proximity Caves | Identified Exp. Thermal Shield 6986 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 6993 | -6/Proximity Caves | Entered Factory 6993 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7142 | -6/Factory | Discovered new exit (range 15) 7343 | -6/Factory | Search patrols dispatched 7391 | -6/Factory | Discovered new exit (range 9) 7437 | -6/Factory | Entered Lower Caves 8269 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8280 | -6/Lower Caves | Entered Zion 8307 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 8388 | -6/Zion | Found GAL Module 8411 | -6/Zion | Discovered new exit (range 13) 9132 | -6/Zion | Given the Hacking Drone Bay 9137 | -6/Zion | Found Prototype Device 9138 | -6/Zion | Identified Hacking Drone Bay 9427 | -6/Zion | Given A8's code to call for help 10179 | -6/Zion | Enhanced Grunt warped into view, answering call for help 10180 | -6/Zion | Enhanced Grunt warped into view, answering call for help 10212 | -6/Zion | Opened final containment barrier to the Deep Caves 10243 | -6/Zion | Discovered new exit (range 5) 10248 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 10255 | -6/Zion | Entered Deep Caves 10255 | -6/Deep Caves | Accompanied by 2 allies 10463 | -6/Deep Caves | Attacked by Z-Imprinter 10497 | -6/Deep Caves | Destroyed Z-Imprinter 10569 | -6/Deep Caves | Found Prototype Device 10572 | -6/Deep Caves | Identified Zio. Metafield Generator 10853 | -6/Deep Caves | Z-Facility disabled 10907 | -6/Deep Caves | Found Prototype Protection 10908 | -6/Deep Caves | Identified Zio. Weapon Casing 11090 | -6/Deep Caves | Spotted AG-16099 11098 | -6/Deep Caves | Exposed GOLEM chamber 11099 | -6/Deep Caves | Triggered Deep Caves wall 11144 | -6/Deep Caves | Core integrity fell below 50% 11146 | -6/Deep Caves | Released all parts (3) 11174 | -6/Deep Caves | Lost 16 parts (1p3n7u5w) 11236 | -6/Deep Caves | Found Exp. Thermal Shield 11393 | -6/Deep Caves | Core integrity fell below 20% 11423 | -6/Deep Caves | Spotted AS-35840 11433 | -6/Deep Caves | Destroyed by as-09524 with Assembled P-maul Last Messages --------------- 11392_ Zio. Glidesys I destroyed. 11392_ Critical hit (Destroy). 11392_ Mak. Laser destroyed. 11397_ as-49273 destroyed. 11398_ Acquired 20 matter. 11399_ Zio. Glidesys I destroyed. 11408_ Zio. Light DM Reactor destroyed. [Achievement: Hunted] 11424_ Penetrated by Slug. 11424_ Adv. Heat Sink destroyed. 11425_ System corrupted: Substantial component data lost. 11425_ as-81717 released from Mobile Assembly Unit. 11428_ Knocked back. 11429_ Zio. Glidesys I destroyed. 11430_ Knocked back. 11431_ as-15899 destroyed. 11432_ Penetrated by Slug. 11433_ Critical hit (Burn: +80). 11433_ Mak. Axe destroyed. 11433_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??####????????????????????############???????????? | | ??# ##?????????????#######"# ## ###?????????? | | ??# #?????????????# ##????????? | | ?## #?????????????# #????????? | | ## #???????#####?# #????????? | | # ##??????## #?## #?####???? | | # ###??????## #??#### ### ##??? | | ##????????# ##????## ## #??? | | ##???????## #?????## ##?? | | ##??##### #??????# #?? | | #### ######## ##? | | # ## ### #? | | ## ##?## #? | | ?## ##???### #? | | ??###### ###### ###??????#### ##? | | ???????##########????### z #???????????## ##? | | ?????????????????????### #???????????## ## | | ?????????? ????????## a ##?????????## # | | ????????? ???????# @ a ##?????#### # | | ?????????# #???????# aaaaa #????## # | | ?? ?????# #???????# ### aa#???## # | | ?# ????# #####??## aa##?## ##?## # | | ## ????# # #### a ????# ### | | # ???# #???## | | ? ??## a#??### # | | ?# #?## #?## ### ## | | ## #?# a#?# ## #?##### ####? | | # #?# ## ### ### #?????####???? | | #?# ### ## ##?# #????????????? | | ### ### #???# #????????????? | | ## ##??# #????????????? | | ##?# #####????????? | | #?# ########## | | ## #?# % | | # #### #### | | " ##?#### # ##" | | % [ ##???## ## ## ### ########## | | ![!! #????######### #?# "" #????????? | | !%!]* #????????????# ### " " #????????? | | ""### #????????????# " #????????? | | #??# ##????????????####### #????????? | | #??## ####???????????????????########????????? | | ##???## ##??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 27 Energy Capacity 925 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Armor Coverage 825 Resistance: TH 30 Weapon Shielding 100 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 73 Core Analysis 6 Recoil Reduction 3 Trap Extractor Capacity 6 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Med. Armored Exoskeleton | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Hpw. Shock Rifle | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Help From High Places Hunted Signs Are For Wimps That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed FortressCoolantRifle Manual? 0 Play Time 02:15:26 Cumulative 294.4 hours Start 2024.07.02 @ 10:48:50 End 2024.07.02 @ 13:39:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 169 Rogue 169 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 61 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c718b805-c72a-4c70-b93e-6df8bbf93d43