Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.08 @ 23:20:41 Player: Nalzok Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (52) 260 Value Destroyed (2012) 2012 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (17) 17 TOTAL SCORE: 5589 Bonus ------- High Alert Combat Kills 28 Follower Combat Kills 111 Friendly Fire -122 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Advanced Heat Sink High-capacity Storage Unit Gravity Neutralizing Apparatus Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg Titanium Leg Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Magnetic Acceleration Cannon Magnetic Acceleration Cannon Heavy Missile Launcher > --- INVENTORY -------- Advanced Heat Sink Gravity Neutralizing Apparatus Arc Projector Shock Bomb Launcher Shock Bomb Launcher Shock Bomb Launcher Shock Bomb Launcher Heavy Missile Launcher Katana [Rating: 55] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Flight Unit Xenon Bombardment Thruster Utility Advanced Targeting Computer Device Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Arc Projector Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . . 1 . . Propulsion 4 | . . . 2 . 2 . Utility 2 | . . 2 . . . . Weapon 1 | . . . . 1 . . Parts Attached 82 | . 3 28 13 9 16 13 Power 8 | . . 3 3 1 1 . Engine 7 | . . 3 2 1 1 . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 27 | . 1 6 8 1 8 3 Treads . | . . . . . . . Leg 20 | . 1 6 2 . 8 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 7 | . . . 6 1 . . Utility 14 | . 2 9 1 . 1 1 Device 3 | . 1 2 . . . . Storage 2 | . 1 . . . 1 . Processor 6 | . . 4 1 . . 1 Hackware 1 | . . 1 . . . . Protection 2 | . . 2 . . . . Artifact . | . . . . . . . Weapon 33 | . . 10 1 7 6 9 Energy Gun 6 | . . . . 5 1 . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 6 | . . 4 . . . 2 Ballistic Cannon 3 | . . 1 . . 2 . Launcher 15 | . . 5 1 1 3 5 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 2 2 . 1 Parts Lost 36 | . . 8 . . 8 20 Power 3 | . . 1 . . . 2 Propulsion 13 | . . 2 . . 4 7 Utility 4 | . . 2 . . . 2 Weapon 16 | . . 3 . . 4 9 Highest Loss Streak 16 | . . 5 . . 6 16 Average Slot Usage (%) 83 | . 91 92 100 85 93 46 Engine 9 | . 14 10 7 15 13 . Leg 20 | . 28 21 22 . 32 10 Flight 4 | . . . 13 29 2 . Device 3 | . 5 10 . . . . Storage 8 | . 14 11 9 7 6 6 Processor 15 | . . 12 27 23 20 15 Protection 1 | . . 2 . . . . Energy Gun 1 | . . . . 6 2 . Ballistic Gun 7 | . 28 13 . . . 3 Ballistic Cannon 3 | . . 2 9 . 8 . Launcher 5 | . . 5 9 2 5 6 Naked Turns 4 | . . . . . . 4 Heaviest Build 72 | 10 15 21 21 28 72 68 Greatest Support 103 | 20 20 34 68 28 103 103 Greatest Overweight (x) 14 | . . 1 2 1 1 14 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 12 | 6 8 8 8 8 12 12 Average Capacity 9 | 6 6 8 8 8 9 11 Most Carried 11 | 5 6 8 8 8 11 11 Average Carried 6 | 4 5 7 7 7 8 4 Final Capacity 12 | 6 8 8 8 8 12 4 Final Carried 11 | 4 6 8 8 8 11 3 Class Distribution -------------------- 47% | Mutant 24% | Scavenger-Mutant 15% | Gunner 11% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Gunner | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Low Matter Collected 1762 | 200 42 481 201 170 242 426 Remotely . | . . . . . . . Salvage Created 1739 | . 115 632 87 40 405 460 Parts 93 | . 6 39 3 1 28 16 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 10 | . . . . . . 10 Prevented 1 | . . . . . . 1 Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Combat Hostiles Destroyed 36 | . 2 11 2 . 10 11 Melee 1 | . . . . . . 1 Guns 16 | . 2 11 . . . 3 Cannons 5 | . . . 2 . 1 2 AOE 14 | . . . . . 9 5 Classes Destroyed 13 | . 2 6 . . 3 2 Worker 5 | . 1 2 . . 2 . Builder 2 | . . 1 . . 1 . Tunneler 1 | . . 1 . . . . Recycler 2 | . . 1 . . 1 . Operator 1 | . . 1 . . . . Watcher 4 | . . 2 . 1 1 . Swarmer 4 | . . . . . 4 . Grunt 15 | . 2 7 . . . 6 Brawler 1 | . . . . . . 1 Sentry 9 | . . 4 2 . 3 . Hunter 6 | . . . . . 2 4 Programmer 1 | . . . . . 1 . Mutant 1 | . . . . . . 1 Best Kill Streak 7 | . 1 5 1 1 7 3 Combat Bots Only 5 | . 1 4 1 . 5 3 Max Kills in Single Turn 3 | . 1 2 1 1 3 2 Gunslinging 1 | . . 1 . . . . Exploded 2 | . . . . . 2 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Low Damage Taken 4815 | . 161 993 106 12 767 2776 Core 1043 | . 28 148 . 7 91 769 Absorbed by Shields . | . . . . . . . Core Remaining (%) 90 | 100 88 63 100 99 . . Volleys Fired 126 | . 9 68 7 1 14 27 Largest 3 | . 2 2 1 1 3 3 Hottest 147 | . 40 50 39 55 145 147 Shots Fired 229 | . 18 120 7 1 30 53 Gun 167 | . 18 110 . 1 4 34 Cannon 26 | . . 1 7 . 10 8 Launcher 36 | . . 9 . . 16 11 Special . | . . . . . . . Kinetic 182 | . 18 111 7 . 10 36 Thermal 2 | . . . . . . 2 Explosive 27 | . . 9 . . 9 9 Electromagnetic 18 | . . . . 1 11 6 Robot Hit Streak 18 | . 4 16 14 1 10 18 Robot Miss Streak 4 | . 2 4 1 . 2 1 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 1 . . . 1 Max Gunslinging Chain 1 | . . 1 . . . 1 Shots Hit Robots 172 | . 12 87 6 1 19 47 Core Hits 113 | . 7 41 2 1 32 30 Critical Hits 1 | . . 1 . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . Melee Attacks 1 | . . . . . . 1 Impact . | . . . . . . . Slashing 1 | . . . . . . 1 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5525 | . 146 1452 133 24 1724 2046 Guns 1778 | . 146 977 . 24 63 568 Cannons 560 | . . 22 133 . 129 276 Explosions 3154 | . . 453 . . 1532 1169 Melee 33 | . . . . . . 33 Ramming . | . . . . . . . Kinetic 2098 | . 146 999 133 . 129 691 Thermal 388 | . . . . . 270 118 Explosive 2544 | . . 453 . . 1034 1057 Electromagnetic 462 | . . . . 24 291 147 Impact . | . . . . . . . Slashing 33 | . . . . . . 33 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots 2 | . . . . . . 2 Overflow Damage 154 | . . 15 . . 115 24 Projectiles . | . . . . . . . Explosions 154 | . . 15 . . 115 24 Melee . | . . . . . . . Knockbacks 3 | . . . . . 1 2 Impact . | . . . . . . . Kinetic 3 | . . . . . 1 2 Secondary . | . . . . . . . Self-Inflicted Damage 236 | . . . . . 122 114 Shots 8 | . . . . . 5 3 Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 302 | . 18 2 3 18 83 302 Average Temperature 75 | . 9 2 3 11 38 179 Received Heat Transfer 1113 | . 87 450 36 . 153 387 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . . 2 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 450 | . . . . . 250 200 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . . . . 4 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Peak Influence 532 | . 55 242 106 51 532 . Average Influence 131 | . 28 59 53 25 334 . Maximum Alert Level 2 | . . 1 . . 2 . Low Security (%) 70 | 100 100 88 100 100 13 . Level 1 17 | . . 11 . . 42 . Level 2 12 | . . . . . 43 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 1 2 . 1 6 . Investigation 3 | . . 1 . 1 1 . Extermination 1 | . . . . . 1 . Reinforcement 4 | . 1 1 . . 2 . Assault 1 | . . . . . 1 . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Distress Signals 3 | . . 2 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 74 | . 7 25 6 5 15 16 Peak Tracking Total 8 | . 2 8 5 6 4 6 Tactical Retreats 9 | . 1 6 . 1 . 1 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . . 2 Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Low Machines Disabled 8 | . . . . . 8 . Max in Single Turn 2 | . . . . . 2 . Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Machines Accessed 19 | . 1 3 1 7 7 . Terminals 16 | . 1 3 1 6 5 . Fabricators 3 | . . . . 1 2 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 48 | . 2 12 1 14 19 . Successful 16 | . . 5 . 4 7 . Failed 32 | . 2 7 1 10 12 . Catastrophic 9 | . 2 . . 5 2 . Database Lockouts . | . . . . . . . Manual 31 | . 2 8 1 12 8 . Terminals 43 | . 2 12 1 13 15 . Fabricators 5 | . . . . 1 4 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . . 5 . 3 4 . Part Schematic 1 | . . . . 1 . . Level Access Points 1 | . . . . . 1 . Branch Access Points 1 | . . . . . 1 . Alert Level 1 | . . 1 . . . . Unreport Threat 5 | . . 2 . 2 1 . Recall Extermination 1 | . . . . . 1 . Recall Reinforcements 1 | . . 1 . . . . Registered Prototypes 1 | . . 1 . . . . Fabricator Hacks 4 | . . . . 1 3 . Load Schematic 1 | . . . . . 1 . Build 3 | . . . . 1 2 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 18 | . 1 3 1 7 6 . Full Trace Events 3 | . . 1 . 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built 4 | . . . . 2 2 . Matter 526 | . . . . 212 314 . Time 184 | . . . . 106 78 . Total Part Build Rating 19 | . . . . 12 7 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . 1 . Machine Destruction 1 | . . . . . 1 . Robots Rewired 1 | . . . . . 1 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Low Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 34 | . . . . . 34 . Highest-Rated Ally 34 | . . . . . 34 . Total Orders . | . . . . . . . Ally Attacks 5 | . . . . . 5 . Total Damage 318 | . . . . . 318 . Kills 3 | . . . . . 3 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Low Turns Passed 2743 | 9 156 980 217 224 637 520 Spaces Moved 2174 | 7 97 558 206 638 463 205 Core 10 | . . . . . . 10 Treads . | . . . . . . . Legs 1313 | 7 97 558 82 . 374 195 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 851 | . . . 124 638 89 . Fastest Speed 31 | 120 120 120 31 31 31 50 Average Speed 95 | 120 120 128 71 31 116 164 Slowest Speed 750 | 120 120 150 220 114 130 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 3 | . . . . 3 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 20 | 2 30 36 16 24 13 25 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . . . . 1 Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . . . . 1 Spaces Dug 1 | . . . . . 1 . Terrain Destroyed 277 | . . 65 . . 123 89 Melee . | . . . . . . . Projectile 6 | . . . . . 3 3 AOE 271 | . . 65 . . 120 86 Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Total 2645 | 8 121 717 275 663 530 331 Wait 155 | . 9 23 20 . 20 83 Move 2162 | 6 96 557 205 631 462 205 Hop 3 | . . . . 3 . . Pick Up 45 | . 2 15 12 5 10 1 Fast Attach 40 | . 1 14 7 8 6 4 Attach 23 | . . 4 3 1 6 9 Detach 3 | . . 2 . 1 . . Swap 19 | . 2 10 3 . 4 . Drop 64 | 2 2 24 18 13 5 . Fire 126 | . 9 68 7 1 14 27 Melee 1 | . . . . . . 1 Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 3 | . . . . . 3 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 8 exits: Fac x4 / *Low x2 / Ext x2) -6/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 3) 10 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 13) 166 | -10/Materials | Entered another Materials area 166 | -9/Materials | Evolved 2 slots: Utility x2 476 | -9/Materials | Lost 5 parts (2n1u2w) 760 | -9/Materials | Build established: Scavenger-Mutant 806 | -9/Materials | Discovered new exit (range 5) 1146 | -9/Materials | Entered another Materials area 1146 | -8/Materials | Evolved 2 slots: Propulsion x2 1187 | -8/Materials | Build established: Mutant 1329 | -8/Materials | Discovered new exit (range 13) 1363 | -8/Materials | Entered Factory 1363 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1478 | -7/Factory | Fabricated Linear Gravjet? 1565 | -7/Factory | Build established: Sprinter 1582 | -7/Factory | Discovered new exit (range 6) 1587 | -7/Factory | Entered another Factory area 1587 | -6/Factory | Evolved 2 slots: Propulsion x2 1646 | -6/Factory | Fabricated Imp. Kinecellerator? 1664 | -6/Factory | Garrison activated, responded to threat 1713 | -6/Factory | Lost 6 parts (3n3w) 1930 | -6/Factory | Identified exit to Lower Caves 1930 | -6/Factory | Identified exit to Extension 1956 | -6/Factory | Identified exit to Factory 2022 | -6/Factory | Build established: Gunner 2102 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 2113 | -6/Factory | Spotted B-75 Beast 2224 | -6/Factory | Entered Lower Caves 2264 | -6/Lower Caves | Core integrity fell below 50% 2306 | -6/Lower Caves | Lost 16 parts (2p6n1u7w) 2436 | -6/Lower Caves | Build established: Mutant 2458 | -6/Lower Caves | Encountered a Warlord checkpoint 2664 | -6/Lower Caves | Core integrity fell below 20% 2740 | -6/Lower Caves | Released all parts (8) 2744 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02692_ Slug penetrates B-48 Gladiator. 02692_ Destroyed Broken Rnf. Deuterium Engine. 02695_ Slug penetrates B-48 Gladiator. 02698_ B-48 Gladiator destroyed. 02708_ Mace fries itself beyond repair. 02711_ Acquired 63 matter. 02713_ Acquired 54 matter. 02737_ Slug penetrates C-30 ARC. 02737_ C-30 ARC bursts open, deploying its payload. 02737_ S-27 Virus unfolds itself. 02740_ Released Targeting Computer. 02740_ Released Arm. Leg. 02740_ Released Hcp. Storage Unit. 02740_ Released Adv. Targeting Computer. 02740_ Released Katana. 02740_ Released Flexi-carbon Leg. 02740_ Released Gauss Rifle. 02740_ Released Coil Gun. 02741_ Slammed into S-27 Virus. 02742_ Acquired 51 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ??????????????????????# ???##???????????????????? | | ??????????????????????# ??# #???????????????????? | | ??????????????????????# ?# ##??????????????????? | | ?????????????????????## # #??????????????????? | | ?????????????????????# ?????????#####?????? | | ?????????????????????# ????????? #?????? | | ?????????????????????# ???????### #?????? | | ?????????????????????# ??????## #?????? | | ????????????????????## ??????## #?????? | | ??????????????????### ?????## #?????? | | ??????????? ###### ??????# #??????? | | ?????????? ??????# #???????? | | ?????????????? #??##### #???????? | | ?????????????????????# @#### ##??????? | | ?????????????????????## ## #??????? | | ??????????????????????# ss / #???#### | | ??????????????????????# s ==! #### # | | ??????????????????????# s [[ | | ??????????????????????# | | ??????????????????????# ### | | ??????????????????????## ### #?? | | ???????????????????????# ##?# #?? | | ???????????????????????# ### ###??# #?? | | ???????????????????????## ##?####????# #?? | | ????????????????????????##???????????## ### | | ??????????????????????????????????????### ## | | ????????????????????????????????????????## | | ?????????????????????????????????????????## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# ## | | ??????????????????????????????????????????## ### | | ???????????????????????????????????????????#####?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 24 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Linear Gravjet | x2 | -7/Factory | Preloaded Imp. Kinecellerator | x1 | -6/Factory | Preloaded Hcp. Storage Unit | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedParticleRailgun Manual? 0 Play Time 00:32:31 Cumulative 271.6 hours Start 2020.07.08 @ 22:52:03 End 2020.07.08 @ 23:20:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 414 Rogue 413 Adventurer 0 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 67 Gallery% 81 Achievement% 55 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 14/Cog Map View 72x54 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: c3214012-ad69-43c3-a727-c8a692915a3e