Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.04 @ 14:38:44 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (71) 355 Value Destroyed (1905) 1905 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (94) 94 TOTAL SCORE: 9414 Bonus ------- Follower Combat Kills 22 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -1228 Cogmind --------- Core Integrity 1174/1300 Matter 263/300 Energy 700/700 System Corruption 0% Temperature Cool (15) Movement Hovering (116) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (6) --- Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY (11) ----- Experimental Coolant Injector Large Storage Unit Spectral Analyzer Experimental Signal Interpreter Advanced Melee Analysis Suite Improved Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Micro Fission Core Micro Fission Core Improved Melee Analysis Suite Improved Medium Armor Plating Longsword +1 Plasma Lance Plasma Lance Vortex Lance Vortex Lance Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Experimental Coolant Injector Large Storage Unit Spectral Analyzer Long-range Sensor Array Experimental Signal Interpreter Advanced Melee Analysis Suite Improved Target Analyzer Nanoactuators Improved Weapon Shielding Improved Medium Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Longsword +1 Plasma Lance > --- INVENTORY -------- Micro Fission Core Micro Fission Core Improved Melee Analysis Suite Plasma Lance Plasma Lance Vortex Lance Vortex Lance Self-destruct Interrupter [Rating: 140] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Gyrokinetic Inverter Treads Light Treads Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Utility Improved Weapon Shielding Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Longsword +1 Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Weapon Plasma Flamer Impact Weapon Thunder Hammer Slashing Weapon Longsword +1 Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . . . . 4 2 2 2 . . . . 2 2 Power 1 | . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . 2 Utility 9 | . . . . . 1 2 2 2 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 154 | 8 7 11 5 1 20 16 18 26 2 10 11 1 15 3 Power 22 | 1 . 2 . . 5 2 3 4 . . 3 . 1 1 Engine 7 | 1 . 2 . . 3 1 . . . . . . . . Core 12 | . . . . . 2 1 3 3 . . 2 . 1 . Reactor 3 | . . . . . . . . 1 . . 1 . . 1 Propulsion 45 | 4 . 3 2 . 7 4 5 8 2 1 . . 7 2 Treads 2 | 2 . . . . . . . . . . . . . . Leg 17 | 2 . 3 2 . 7 . . . . . . . 3 . Wheel . | . . . . . . . . . . . . . . . Hover 26 | . . . . . . 4 5 8 2 1 . . 4 2 Flight . | . . . . . . . . . . . . . . . Utility 65 | 1 4 2 2 . 5 9 9 12 . 8 6 1 6 . Device 20 | . . . . . . 3 1 6 . 4 3 1 2 . Storage 11 | 1 4 . 2 . 1 1 1 . . 1 . . . . Processor 9 | . . . . . 1 1 2 3 . . 1 . 1 . Hackware 2 | . . . . . . 1 . . . . . . 1 . Protection 23 | . . 2 . . 3 3 5 3 . 3 2 . 2 . Artifact . | . . . . . . . . . . . . . . . Weapon 22 | 2 3 4 1 1 3 1 1 2 . 1 2 . 1 . Energy Gun 1 | 1 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 11 | 1 3 4 . . 2 . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . Slashing Weapon 4 | . . . 1 . 1 . . . . 1 1 . . . Piercing Weapon 3 | . . . . . . . . 1 . . 1 . 1 . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . Unidentified Prototypes 13 | . . . . . . 1 . 3 . . 6 . 3 . Parts Lost 14 | . . 2 . . 2 . . 4 . . . . . 6 Power 2 | . . . . . . . . 2 . . . . . . Propulsion 4 | . . . . . . . . . . . . . . 4 Utility 5 | . . . . . 1 . . 2 . . . . . 2 Weapon 3 | . . 2 . . 1 . . . . . . . . . Highest Loss Streak 6 | . . 2 . . 1 . . 3 . . . . . 6 Average Slot Usage (%) 94 | . 85 98 100 100 93 85 95 97 100 92 99 100 99 83 Engine 5 | . 14 14 14 14 10 2 . . . . . . . . Core 6 | . . . . . 6 7 11 10 11 11 10 11 10 . Treads 3 | . 28 10 . . . . . . . . . . . . Leg 11 | . . 17 28 28 32 8 . . . . . . 10 . Hover 11 | . . . . . . 18 26 22 23 21 23 23 9 27 Device 6 | . . . . . . 8 10 16 17 13 8 10 14 13 Storage 10 | . 14 14 17 28 18 9 6 5 5 4 5 5 5 4 Processor 8 | . . . . . . 2 8 12 17 17 19 23 21 19 Protection 10 | . . 14 10 . 7 11 18 15 11 10 17 11 15 8 Energy Gun 1 | . 12 . . . . . . . . . . . . . Ballistic Gun 6 | . 15 26 24 1 5 . 3 . . . . . . . Impact Weapon 1 | . . . . . . . . 4 5 5 5 5 1 . Slashing Weapon 5 | . . . 3 14 11 10 6 5 5 4 5 5 5 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 88 | 11 39 44 55 57 88 83 49 49 46 48 82 42 48 63 Greatest Support 65 | 40 40 40 35 30 59 54 51 64 64 64 64 48 60 65 Greatest Overweight (x) 11 | 1 . 1 1 1 2 3 . 11 . . 1 . 3 1 Average Overweight (x) . | . . . 1 1 1 . . . . . . . . . Largest Inventory Capacity 26 | 6 18 12 18 18 26 26 16 10 10 10 10 10 10 10 Average Capacity 12 | 5 10 12 13 18 19 13 10 10 10 8 10 10 10 10 Most Carried 20 | 4 12 12 18 18 20 20 10 10 10 9 10 10 10 10 Average Carried 12 | 1 9 11 13 18 19 12 9 9 9 6 9 10 9 9 Final Capacity 20 | 6 12 12 18 18 20 10 10 10 10 10 10 10 10 10 Final Carried 20 | 2 12 12 18 18 20 10 10 10 9 5 10 10 10 10 Class Distribution -------------------- 42% | Mutant 34% | Scavenger-Mutant 9% | Hauler-Mutant 8% | Scout 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scout | -4/Proximity Caves Scavenger-Assassin | -4/Factory Scout | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Matter Collected 2002 | 241 193 203 20 . 318 159 180 298 33 111 126 6 114 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 3228 | . 507 88 . . 912 59 392 532 107 82 . . 549 . Parts 180 | . 38 8 . . 49 6 16 30 3 . . . 30 . Haulers Intercepted 10 | . 1 . . . 2 . 3 2 . . . . 2 . Recyclers Shooed 3 | . 1 . . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 63 | . . . . . . . . . 3 4 56 . . . Prevented 9 | . . . . . . . . . . 1 8 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 46 | . 10 7 . . 11 1 3 4 2 . . . 8 . Melee 30 | . . 1 . . 11 1 3 4 2 . . . 8 . Guns 16 | . 10 6 . . . . . . . . . . . . Classes Destroyed 12 | . 7 1 . . 1 1 . . 1 . . . 1 . Worker 1 | . . . . . . . . . . . . . 1 . Builder 2 | . 2 . . . . . . . . . . . . . Hauler 10 | . 1 . . . 2 . 3 2 . . . . 2 . Recycler 4 | . 1 . . . 3 . . . . . . . . . Minesweeper 1 | . . . . . . . . . 1 . . . . . Operator 3 | . 1 . . . . 1 . 1 . . . . . . Watcher 7 | . 1 . . . 2 . 1 3 . . . . . . Swarmer 21 | . 6 4 . . 2 . 3 . 1 . . . 5 . Grunt 11 | . 4 . . . 6 . . . 1 . . . . . Sentry 4 | . . . . . 3 . . . . . . . 1 . Programmer 7 | . . . . . . 1 . 4 . . . . 2 . Assembled 3 | . . 3 . . . . . . . . . . . . Best Kill Streak 8 | . 5 3 . . 3 2 3 2 2 . . . 8 . Combat Bots Only 8 | . 5 3 . . 2 1 3 2 2 . . . 8 . Max Kills in Single Turn 1 | . 1 1 . . 1 1 1 1 1 . . . 1 . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . 1 . . 1 1 1 1 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Damage Taken 4455 | . 319 506 . . 841 52 244 536 287 92 138 33 588 819 Core 649 | . 46 125 . . 76 . 31 49 19 10 61 . 106 126 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 84 | 100 . . . 31 86 100 96 . . . . 86 90 . Volleys Fired 86 | . 38 35 . 2 11 . . . . . . . . . Largest 2 | . 2 2 . 1 1 . . . . . . . . . Hottest 100 | . 60 40 . 100 23 . . . . . . . . . Shots Fired 148 | . 76 59 . 2 11 . . . . . . . . . Gun 146 | . 76 59 . . 11 . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special 2 | . . . . 2 . . . . . . . . . . Kinetic 116 | . 46 59 . . 11 . . . . . . . . . Thermal 2 | . . . . 2 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 30 | . 30 . . . . . . . . . . . . . Robot Hit Streak 9 | . 9 9 . . 2 . . . . . . . . . Robot Miss Streak 5 | . 5 3 . 2 3 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 225 | . 51 41 . . 52 4 12 20 6 15 . . 23 1 Core Hits 96 | . 22 16 . . 19 2 7 10 3 5 . . 12 . Critical Hits 5 | . . 1 . . 1 . . 1 . 1 . . 1 . Critical Kills 1 | . . . . . . . . . . . . . 1 . Critical Parts Destroyed 4 | . . 1 . . 1 . . 1 . 1 . . . . Melee Attacks 193 | . . . . . 69 6 13 23 8 20 1 7 29 17 Impact 19 | . . . . . . . . 2 1 13 . 3 . . Slashing 151 | . . . . . 69 6 13 21 7 7 . 4 24 . Piercing 22 | . . . . . . . . . . . . . 5 17 Entropic 1 | . . . . . . . . . . . 1 . . . Sneak Attacks 17 | . . . . . 7 1 3 2 1 . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . 1 . . 1 1 . . . 3 . Damage Inflicted 9462 | . 633 288 . . 2769 299 884 1242 382 1458 . . 1450 57 Guns 941 | . 612 276 . . 53 . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 21 | . 21 . . . . . . . . . . . . . Melee 8458 | . . . . . 2716 299 884 1242 382 1458 . . 1420 57 Ramming 42 | . . 12 . . . . . . . . . . 30 . Kinetic 594 | . 265 276 . . 53 . . . . . . . . . Thermal 21 | . 21 . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 347 | . 347 . . . . . . . . . . . . . Impact 515 | . . . . . . . . 27 30 458 . . . . Slashing 7736 | . . . . . 2716 299 884 1215 352 1000 . . 1270 . Piercing 207 | . . . . . . . . . . . . . 150 57 Highest Corruption 8 | . 4 4 4 4 4 . . 8 8 8 8 . 2 . Average Corruption 4 | . 3 4 4 4 4 . . 2 8 8 8 . 1 . Corruption Purged . | . . . . . . . . . . . . . . . Effects 105 | . 17 16 9 6 23 . . 9 11 10 1 . 3 . Message Errors 23 | . 2 4 2 . 7 . . 1 4 2 . . 1 . Matter Fused 21 | . 2 3 . 3 5 . . 3 3 2 . . . . Heat Flow Errors 17 | . 4 3 2 2 5 . . . . . 1 . . . Energy Discharges 8 | . 1 . 4 . 1 . . . 1 1 . . . . Parts Rejected 1 | . . . . . 1 . . . . . . . . . Data Loss (minor) 13 | . 1 1 1 . 3 . . 3 3 1 . . . . Data Loss (major) 3 | . . . . . . . . 1 . 2 . . . . Targeting Errors 18 | . 7 4 . 1 1 . . 1 . 2 . . 2 . Weapon Failures 1 | . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 710 | . . . . . 283 26 22 65 59 242 . . 11 2 Projectiles 84 | . . . . . . . . . . 84 . . . . Explosions . | . . . . . . . . . . . . . . . Melee 626 | . . . . . 283 26 22 65 59 158 . . 11 2 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 21 | . . 6 . . . . . . . . . . 15 . Shots . | . . . . . . . . . . . . . . . Rammed 4 | . . 3 . . . . . . . . . . 1 . Targets Rammed 4 | . . 3 . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 296 | . 286 214 256 216 229 . 10 . . 31 296 198 165 195 Average Temperature 107 | . 100 31 111 82 98 . 5 . . 16 142 124 73 95 Received Heat Transfer 582 | . 60 . . . 306 12 42 . 54 15 12 . 27 54 Effects 1 | . . . . . . . . . . . 1 . . . Interference 1 | . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . 1 . . . . . . 1 . . . . . . Impact Corruptions 7 | . . . . . . . . 1 . 6 . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 50 | . 50 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . 2 . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Peak Influence 341 | . 341 147 . . 128 106 171 126 . . . . 236 189 Initial 132 | . . 132 . . . 18 51 30 . . . . . 47 Average 57 | . 79 110 . . 58 38 52 40 . . . . 48 73 Maximum Alert Level 1 | . 1 . . . . . . . . . . . 1 . Low Security (%) 97 | 100 83 100 . 100 100 100 100 100 . . . . 87 100 Level 1 2 | . 16 . . . . . . . . . . . 12 . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 14 | . 3 . . . 1 5 . 3 . . . . 2 . Investigation 5 | . 1 . . . 1 1 . 1 . . . . 1 . Extermination 3 | . . . . . . 1 . 1 . . . . 1 . Reinforcement 5 | . 2 . . . . 2 . 1 . . . . . . Assault 1 | . . . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Distress Signals 4 | . . 2 . . . . . . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 153 | . 18 8 . . 22 7 9 10 11 3 25 1 14 25 Peak Tracking Total 21 | . 6 3 . . 3 4 4 3 7 3 14 1 8 21 Tactical Retreats 20 | . 2 . . . 7 . 2 . 3 . 3 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Traps Triggered 10 | . 3 . . . . 1 1 5 . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . 2 . . . . . Triggered 13 | . . . . . . . . . . 3 10 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Machines Disabled 2 | . 1 . . . . . . . . 1 . . . . Max in Single Turn 1 | . 1 . . . . . . . . 1 . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Machines Accessed 31 | . 3 . 2 . 5 2 7 6 . 1 3 . 2 . Terminals 18 | . 3 . . . 5 1 3 5 . . . . 1 . Fabricators 2 | . . . . . . . 2 . . . . . . . Repair Stations 3 | . . . . . . 1 . 1 . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . Total Hacks 67 | . 5 . 2 . 13 4 16 14 . 5 3 . 5 . Successful 36 | . 1 . 2 . 5 2 10 6 . 5 3 . 2 . Failed 31 | . 4 . . . 8 2 6 8 . . . . 3 . Catastrophic 3 | . 1 . . . 1 . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 11 | . 1 . 1 . 2 2 3 2 . . . . . . Terminals 42 | . 5 . . . 13 2 8 12 . . . . 2 . Fabricators 3 | . . . . . . . 3 . . . . . . . Repair Stations 7 | . . . . . . 2 . 2 . . . . 3 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 5 . . . . . . . Terminal Hacks 29 | . 1 . 2 . 5 2 6 3 . 5 3 . 2 . Record 10 | . . . 1 . . . 1 . . 5 1 . 2 . Robot Analysis 1 | . . . . . 1 . . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . Open Door 2 | . . . . . . . . . . . 2 . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . Emergency Access Points 2 | . 1 . . . . . 1 . . . . . . . Alert Level 2 | . . . . . 1 . . 1 . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . Disarm Traps 1 | . . . . . . 1 . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . Zone Layout 5 | . . . . . 1 . 2 2 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 2 . . . . . . . Seal Access 2 | . . . . . . . 2 . . . . . . . Unauthorized Hacks 2 | . . . . . . . 1 1 . . . . . . Terminals 2 | . . . . . . . 1 1 . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . Botnet 1 | . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 18 | . 2 . . . 4 2 4 4 . . . . 2 . Full Trace Events 2 | . . . . . 1 . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter 212 | . . . . . . . 212 . . . . . . . Time 53 | . . . . . . . 53 . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . Time 50 | . . . . . . . . 50 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Total Allies 1 | . . . . 1 . . . . . . . . . . Largest Group 1 | . . . . 1 1 . . . . . . . . . Highest-Rated Group 31 | . . . . 31 31 . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 58 | . . . . . 5 . . . . 53 . . . . Total Damage 769 | . . . . . 62 . . . . 707 . . . . Kills 1 | . . . . . . . . . . 1 . . . . Allies Corrupted 2 | . . . . . . . . . . 2 . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . 1 . . 1 . . Drone Launches 16 | . . . . . . . . . . 16 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Turns Passed 8393 | 87 752 519 643 235 1674 373 859 845 409 346 455 408 480 308 Spaces Moved 7753 | 55 369 206 423 153 834 438 1487 1173 589 289 671 443 370 253 Core 9 | 8 . . . . . . . 1 . . . . . . Treads 438 | 19 369 50 . . . . . . . . . . . . Legs 1877 | 28 . 156 423 153 834 65 . . . . . . 218 . Wheels . | . . . . . . . . . . . . . . . Hover 5429 | . . . . . . 373 1487 1172 589 289 671 443 152 253 Flight . | . . . . . . . . . . . . . . . Fastest Speed 24 | 50 160 150 150 150 150 48 48 48 55 58 58 62 28 24 Average Speed 81 | 130 160 152 150 150 154 66 48 50 58 61 62 62 93 26 Slowest Speed 600 | 160 160 160 150 150 180 232 48 600 62 66 98 62 280 112 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . Exploration Rate (%) 40 | 4 57 36 78 42 45 13 33 21 71 33 85 65 14 13 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . Known Exits Taken 8 | . . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 5 | . . . . . . . . . 3 2 . . . . Spaces Dug 46 | . . . . . 16 1 1 2 2 . 1 4 3 16 Terrain Destroyed 49 | . 3 . . . 16 1 1 2 2 . 1 4 3 16 Melee 46 | . . . . . 16 1 1 2 2 . 1 4 3 16 Projectile . | . . . . . . . . . . . . . . . AOE 3 | . 3 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Total 9503 | 68 463 363 432 156 1144 516 1626 1406 646 437 709 570 494 473 Wait 1106 | . 25 99 . . 184 40 75 154 38 108 5 123 63 192 Move 7740 | 54 368 205 422 152 833 437 1486 1172 588 288 670 442 370 253 Hop . | . . . . . . . . . . . . . . . Pick Up 72 | 4 13 2 2 . 9 2 11 4 4 5 9 . 6 1 Fast Attach 81 | 6 3 5 1 1 13 7 5 12 . 10 8 . 10 . Attach 21 | 1 . 1 . . 1 7 4 2 . . . . 2 3 Detach 9 | . 2 . . . 1 2 1 . . . . . . 3 Swap 52 | 1 4 5 4 . 6 2 9 12 2 . 3 1 3 . Drop 139 | 2 10 8 3 1 18 13 22 16 5 8 13 . 16 4 Fire 86 | . 38 35 . 2 11 . . . . . . . . . Melee 179 | . . . . . 68 6 13 21 7 18 1 4 24 17 Ram . | . . . . . . . . . . . . . . . Kick 3 | . . 3 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . 13 . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . 2 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 9) 600 | -10/Materials | Discovered new exit (range 9) 701 | -10/Materials | Discovered new exit (range 7) 840 | -10/Materials | Entered Mines 841 | -10/Mines | Assembled infested the area 841 | -10/Mines | Met a Derelict testing a Signal Generator 846 | -10/Mines | Assisted by a Guerilla fighting off Assembled 849 | -10/Mines | Found Signal Generator 1163 | -10/Mines | Core integrity fell below 50% 1246 | -10/Mines | Discovered new exit (range 10) 1269 | -10/Mines | Learned Materials trap positions 1353 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1353 | -10/Mines | Discovered new exit (range 5) 1359 | -10/Mines | Entered Exiles 1382 | -10/Exiles | Discovered new exit (range 15) 1400 | -10/Exiles | Met 8R-AWN 1422 | -10/Exiles | Met EX-HEX 1461 | -10/Exiles | Met EX-BIN 1476 | -10/Exiles | Build established: Scavenger-Mutant 1479 | -10/Exiles | Met EX-DEC 1567 | -10/Exiles | Visited The Gauntlet 1765 | -10/Exiles | Aligned with FarCom system 1767 | -10/Exiles | Given EX-Vault access code 1831 | -10/Exiles | Opened EX-Vault 1848 | -10/Exiles | Found Army-in-a-Box 1854 | -10/Exiles | Found Skeleton Box 1859 | -10/Exiles | Found Longsword +1 1894 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1990 | -10/Exiles | Discovered new exit (range 10) 2002 | -10/Exiles | Stole three prototypes: Army-in-a-Box, Skeleton Box, Longsword +1 2002 | -10/Exiles | Entered Mines 2019 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2147 | -9/Mines | Discovered new exit (range 9) 2195 | -9/Mines | Received a Mining Laser from a helpful Derelict 2237 | -9/Mines | Entered Materials 2237 | -8/Materials | Accompanied by 1 ally 2237 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 2238 | -8/Materials | Loaded intel: 21 trap records 2340 | -8/Materials | Build established: Mutant 2471 | -8/Materials | Crushed by falling debris 2853 | -8/Materials | Build established: Scavenger-Mutant 3829 | -8/Materials | Build established: Hauler-Mutant 3907 | -8/Materials | Discovered new exit (range 3) 3911 | -8/Materials | Entered Factory 3911 | -7/Factory | Evolved 2 slots: Utility x2 3913 | -7/Factory | FarCom data flow suspended 4254 | -7/Factory | Discovered new exit (range 9) 4283 | -7/Factory | Identified exit to Factory 4284 | -7/Factory | Entered another Factory area 4284 | -6/Factory | Evolved 2 slots: Utility x2 4307 | -6/Factory | Build established: Mutant 5073 | -6/Factory | Discovered new exit (range 4) 5074 | -6/Factory | Identified exit to Factory 5132 | -6/Factory | Found Prototype Processor 5143 | -6/Factory | Entered another Factory area 5143 | -5/Factory | Evolved 2 slots: Utility x2 5143 | -5/Factory | Identified Exp. Signal Interpreter 5717 | -5/Factory | Discovered new exit (range 13) 5799 | -5/Factory | Lost 3 parts (2p1u) 5933 | -5/Factory | Repaired Phase Shifter 5972 | -5/Factory | Identified exit to Upper Caves 5988 | -5/Factory | Entered Upper Caves 6067 | -5/Upper Caves | Learned location of Warlord (-5) 6072 | -5/Upper Caves | Build established: Scavenger-Mutant 6370 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6391 | -5/Upper Caves | Discovered new exit (range 4) 6393 | -5/Upper Caves | Identified exit to Upper Caves 6397 | -5/Upper Caves | Entered another Upper Caves area 6636 | -5/Upper Caves | Learned Factory terminal intel 6636 | -5/Upper Caves | Learned Factory garrison access intel 6636 | -5/Upper Caves | Learned Armory garrison access intel 6637 | -5/Upper Caves | Spotted JR-GTI(f) 6638 | -5/Upper Caves | Encountered a Master Thief 6638 | -5/Upper Caves | Spotted 32-WVN(f) 6638 | -5/Upper Caves | Spotted 6Y-Z37(f) 6639 | -5/Upper Caves | Encountered a Master Thief 6639 | -5/Upper Caves | Encountered a Master Thief 6639 | -5/Upper Caves | Gyrokinetic Inverter stolen by Master Thief 6655 | -5/Upper Caves | Allies destroyed JR-GTI(f) 6657 | -5/Upper Caves | Army-in-a-Box stolen by Master Thief 6664 | -5/Upper Caves | Discovered new exit (range 9) 6742 | -5/Upper Caves | Identified exit to Warlord 6743 | -5/Upper Caves | Entered Warlord 6763 | -5/Warlord | System corruption cleaned by Quarantine Array 6852 | -5/Warlord | Visited the Vortex Lab 6859 | -5/Warlord | Found Prototype Piercing Weapon 6861 | -5/Warlord | Found Prototype Piercing Weapon 6871 | -5/Warlord | Warlord's base attacked by MAIN.C 6976 | -5/Warlord | Met Warlord 6983 | -5/Warlord | Identified Vortex Lance (x2) 6990 | -5/Warlord | Found Prototype Device 6990 | -5/Warlord | Identified System Purifier 6996 | -5/Warlord | Found Prototype Reactor 6996 | -5/Warlord | Identified Vortex Chain Reactor 7004 | -5/Warlord | Found Prototype Processor 7004 | -5/Warlord | Identified Spectral Analyzer 7097 | -5/Warlord | Warlord forces counterattacked 7157 | -5/Warlord | Opened side exit 7171 | -5/Warlord | Spotted Striker 7171 | -5/Warlord | Spotted Striker 7188 | -5/Warlord | Discovered new exit (range 17) 7197 | -5/Warlord | Identified exit to Proximity Caves 7198 | -5/Warlord | Entered Proximity Caves 7238 | -4/Proximity Caves | Spotted B-86 Titan 7268 | -4/Proximity Caves | Learned Research terminal intel 7541 | -4/Proximity Caves | Build established: Scout 7600 | -4/Proximity Caves | Discovered new exit (range 9) 7605 | -4/Proximity Caves | Identified exit to Factory 7606 | -4/Proximity Caves | Entered Factory 7606 | -4/Factory | Evolved 2 slots: Utility x2 7607 | -4/Factory | Loaded intel: 20 terminal locations 7608 | -4/Factory | Loaded intel: 4 garrison access locations 7739 | -4/Factory | Found Prototype Hackware 7739 | -4/Factory | Identified Exp. System Shield 7967 | -4/Factory | Destroyed 8 combat bots 8039 | -4/Factory | Build established: Scavenger-Assassin 8085 | -4/Factory | Discovered new exit (range 5) 8086 | -4/Factory | Identified exit to Research 8086 | -4/Factory | Entered Research 8086 | -3/Research | Evolved 2 slots: Propulsion x2 8087 | -3/Research | Loaded intel: 16 terminal locations 8345 | -3/Research | Spotted B-86 Titan 8360 | -3/Research | Build established: Scout 8394 | -3/Research | Self-destructed Last Messages --------------- 08340_ K-01 Serf cleans the Vacuum Chamber. 08341_ U-05 Engineer builds a Wall. 08342_ W-44 Eye sends out distress signal. 08344_ K-01 Serf cleans the Vacuum Chamber. 08346_ U-05 Engineer builds a Wall. 08365_ Slug penetrates Wall. 08367_ Penetrated by Slug. 08377_ Imp. Linear Gravjet destroyed. 08377_ Nanoactuators destroyed. 08379_ Destroyed Antigrav System. 08379_ Penetrated by Slug. 08379_ Imp. Linear Gravjet destroyed. 08379_ Slug penetrates Wall. 08380_ Slug penetrates G-67 Veteran. 08381_ Lyr. Light Armor Plating destroyed. 08381_ Dropped Plasma Lance. 08382_ Dropped Imp. Weapon Shielding. 08382_ Dropped Lrn. Sensor Array. 08383_ Penetrated by Slug. 08389_ Imp. Linear Gravjet destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#######??????????????????????? | | ????????????######+## #?????########?????????? | | ????????????# @####### #?????????? | | ????????????# # #?????????? | | ????????????+ ## s # #?????????? | | ????????????# ##### ## s s# ! #?????????? | | ????????????#???????###+#### + #?????????? | | ???????????????????????????#### # #?????????? | | ??????????????????????????????# ##+#####?????????? | | ??????????????????????????????# #?????????????? | | ??????????????????????????????# ^ #?????????????? | | ??????????????????????????????# ^ #?????????????? | | ??????????????????????????????# #?????????????? | | ??????????????????????????????# #?????????????? | | ??????????????????????????????# #?????????????? | | ??????????????????????????????# #?????????????? | | ??????????????????????????????# #?????????????? | | ??????????????????????######### #?????????????? | | ??????????????????????+ #???########### | | ??????????????????????############/##### | | ???????????????????????????????# # = | | ???????????????????????????????#/ | # | | ???????????????????????????????# # | | ???????????????????????????????# + | | ???????????????????????????????# #/! | | ???????????????????????????????#########!#####+### | | ???????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Coolant Potential 120 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 375 Propulsion Shielding 66 Utility Shielding 33 Weapon Shielding 66 Melee Speed Boost 30 Phase Shifting 5 Evasion (%) 60 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldTachyonSuite Manual? 0 Play Time 01:23:05 Cumulative 237.8 hours Start 2021.11.25 @ 17:05:11 End 2021.12.04 @ 14:38:44 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 450 Rogue 295 Adventurer 148 Explorer 7 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 75 Gallery% 87 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17f7bfb1-9887-4e62-9708-652851bde4b5