Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.07 @ 22:48:37 Player: albenzo Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (704) 704 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1269 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 105/300 Energy 200/200 System Corruption 2% Temperature Cool (12) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Battle Rifle Barrage Gun > --- INVENTORY (5) ---- Subdweller Monowheel High-capacity Storage Unit Subdweller Machine Gun Grenade Launcher Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Subdweller Optics > --- WEAPON ----------- Battle Rifle Barrage Gun > --- INVENTORY -------- Light Treads Small Storage Unit Medium Storage Unit High-capacity Storage Unit Structural Scanner Seismic Detector Small Laser Subdweller Beam Cannon Grenade Launcher Grenade Launcher Grenade Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Scrap Shield Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Barrage Gun Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 41 | 9 10 22 Power 7 | 1 1 5 Engine 7 | 1 1 5 Core . | . . . Reactor . | . . . Propulsion 9 | 4 2 3 Treads 7 | 2 2 3 Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 12 | 2 3 7 Device 7 | 1 2 4 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 3 | . . 3 Artifact . | . . . Weapon 13 | 2 4 7 Energy Gun 3 | 1 1 1 Energy Cannon 1 | . 1 . Ballistic Gun 6 | 1 1 4 Ballistic Cannon . | . . . Launcher 3 | . 1 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . 1 10 Power 2 | . . 2 Propulsion 4 | . . 4 Utility 2 | . . 2 Weapon 3 | . 1 2 Highest Loss Streak 6 | . 1 6 To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 100 88 Engine 13 | . 14 13 Treads 26 | . 25 27 Leg 1 | . 2 . Device 7 | . 14 1 Storage 8 | . 14 4 Protection 6 | . . 11 Energy Gun 6 | . 10 3 Energy Cannon 6 | . 9 3 Ballistic Gun 14 | . 7 20 Peak Build Rating 13 | 7 8 13 Average Rating 9 | 5 7 11 On Entrance 15 | . 7 8 Naked Turns . | . . . Heaviest Build 32 | 14 30 32 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 9 | 7 11 8 Most Carried 14 | 7 14 14 Average Carried 8 | 4 9 7 Final Capacity 15 | 8 15 5 Final Carried 14 | 6 14 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 819 | 273 220 326 Remotely . | . . . Salvage Created 773 | 21 311 441 Parts 58 | 3 28 27 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 5 | . . 5 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 24 | . 12 12 Guns 16 | . 6 10 Cannons 3 | . 3 . AOE 5 | . 3 2 Classes Destroyed 4 | 1 2 1 Tunneler 1 | 1 . . Swarmer 8 | . 6 2 Grunt 6 | . 6 . Subdweller 10 | . . 10 Best Kill Streak 4 | 1 4 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 198 | . 76 122 Missed 63 | . 25 38 Damage Taken 2108 | . 535 1573 Core 256 | . 88 168 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 95 | 1 36 58 Largest 2 | 2 2 2 Hottest 100 | 60 100 100 Shots Fired 183 | 2 70 111 Gun 150 | 2 60 88 Cannon 25 | . 8 17 Launcher 8 | . 2 6 Special . | . . . Kinetic 118 | 1 53 64 Thermal 57 | 1 15 41 Explosive 8 | . 2 6 Electromagnetic . | . . . Robot Hit Streak 24 | 1 9 24 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 4 | . 2 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 128 | 1 49 78 Core Hits 49 | 1 20 28 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2054 | 12 735 1307 Guns 1361 | 12 436 913 Cannons 403 | . 140 263 Explosions 290 | . 159 131 Melee . | . . . Ramming . | . . . Kinetic 1047 | . 366 681 Thermal 717 | 12 210 495 Explosive 290 | . 159 131 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 28 | . 11 17 Message Errors 8 | . 4 4 Matter Fused 7 | . 2 5 Heat Flow Errors 3 | . 2 1 Energy Discharges 3 | . 1 2 Parts Rejected 1 | . . 1 Data Loss (minor) 4 | . 1 3 Misfires 1 | . . 1 Alerts 1 | . 1 . Overload Shots . | . . . Overflow Damage 11 | . 11 . Projectiles . | . . . Explosions 11 | . 11 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 25 | . . 25 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 273 | . 258 273 Average Temperature 58 | . 56 65 Received Heat Transfer 882 | . 198 684 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 1551 | 25 446 1080 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 376 | 5 376 . Initial 3 | . 3 . Average 149 | 1 164 . Maximum Alert Level 1 | . 1 . Low Security (%) 66 | 100 62 . Level 1 33 | . 37 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 18 14 Peak Tracking Total 7 | . 7 4 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 24 . Successful 15 | . 15 . Failed 9 | . 9 . Catastrophic . | . . . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 20 | . 20 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Prototype ID Bank 1 | . 1 . Locate Traps 2 | . 2 . Surveillance Status 1 | . 1 . Patrol Status 1 | . 1 . Transport Status 1 | . 1 . Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 3 | . 3 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . 1 . Mechanics 1 | . 1 . Recycling Units 2 | . 2 . Reject 1 | . 1 . Mask 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2424 | 113 1082 1229 Spaces Moved 1123 | 55 441 627 Core 8 | 8 . . Treads 1023 | 46 350 627 Legs 92 | 1 91 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 160 Average Speed 156 | 143 151 160 Slowest Speed 240 | 160 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 45 | 5 87 43 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed 45 | . 19 26 Melee . | . . . Projectile . | . . . AOE 45 | . 19 26 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1622 | 83 790 749 Wait 313 | 12 282 19 Move 1121 | 54 440 627 Hop . | . . . Pick Up 28 | 7 14 7 Fast Attach 11 | 6 1 4 Attach 10 | 1 2 7 Detach 1 | . . 1 Swap 20 | 2 7 11 Drop 17 | . 8 9 Fire 95 | 1 36 58 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 6 | . . 6 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 14) 114 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 10) 305 | -10/Materials | Build established: Mutant 501 | -10/Materials | Discovered new exit (range 11) 721 | -10/Materials | Discovered new exit (range 11) 916 | -10/Materials | Discovered new exit (range 15) 1182 | -10/Materials | Discovered new exit (range 4) 1196 | -10/Materials | Entered Subcaves 1291 | -10/Subcaves | Core integrity fell below 50% 1328 | -10/Subcaves | Core integrity fell below 20% 1374 | -10/Subcaves | Learned location of Zion (-7) 1374 | -10/Subcaves | Met a Zionite searching for "candidates" 1551 | -10/Subcaves | Lost 6 parts (1p1n2u2w) 1782 | -10/Subcaves | Disturbed a concealed Subdweller 2177 | -10/Subcaves | Identified exit to Recycling 2201 | -10/Subcaves | Discovered new exit (range 13) 2425 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 02201_ EXIT=FOUND 02248_ System corrupted: FCS attempts to trigger Barrage Gun. 02248_ System corrupted: Barrage Gun misfires. 02331_ System corrupted: Energy discharge (-62). 02353_ ,PHCJOWWTEVCJSO=EZ<&K6VDP#&JWYZK 02369_ Y4-LJ5(R): "ARGHSUB!" 02371_ The unstable cave ceiling collapses. 02382_ Y4-LJ5(R) destroyed. 02383_ System corrupted: Matter fused (-10). 02390_ Dropped Sub. Power Source. 02393_ Scrap Shield Fragment affixed to Scrap Shield (+47). 02395_ Dropped Sub. Laser. 02396_ Acquired Sub. Machine Gun. 02408_ Acquired 8 matter. 02415_ S-10 Pest destroyed. 02416_ System corrupted: Scrap Shield rejected. 02416_ Lgt. Treads destroyed. 02417_ S-10 Pest destroyed. 02424_ Lgt. Treads destroyed. 02425_ Lgt. Ion Engine fries itself beyond repair. Map ----- +----------------------------------------------------+ | ??????????????########?##### #??????????????????? | | ??????????????# ### ##?????????????????? | | ??????????????# ### #?????????????????? | | ??????????????# ##?## #?????????????????? | | ?????????###### #???## ##?????????????????? | | ?????????# # #????# ##??????????????????? | | ??????????# #????# # #???????????????????? | | ??????????## ##??## # ##???????????????????? | | ???????????## ####" ## ##????????????????????? | | ???????????### "# #????????????????????? | | ???????????# """" ##????????????????????? | | ???????????## < "" " ####??????????????????? | | ????????????# ####" "##?????????????????? | | ????????###### ####??## #?????????????????? | | ?###???## #?# *####??#### #?????????????????? | | ?# #### #?## % #?????## #?????????????????? | | ?# # ### [ ##?????# ##?????????????????? | | ?# # ## #?????###??????????????????? | | ?##### ## ####????????????????????????? | | ?????## """" " ""##???????????????????????? | | ??????# "" " ##??????????????????????? | | ??????## ### " " #???##?????????????????? | | ???????## #?## | ### ##????????????????? | | ????????# ##?## ! *] #????????????????? | | ????????# # #??# & %= ##????????????????? | | ????????## # #??### @[ #????????????????? | | ???????## ## #????# |* "#?????????? | | ??????## # ##????# # t""??????????? | | ###???# ## #?????# ### >?????????? | | #??# ### #????? #??? t""#?????????? | | #### ### #????? #????## "??????????? | | ### # #???? ##??????? "??????????? | | ## #???? ##????????? " "??????????? | | #?# #???###?????????????????????????? | | # # ### ##???????????????????????????????? | | ## # #?##????????????????????????????????? | | ## ## ###????????????????????????????????? | | ## !#### ###??????????????????????????????? | | ###&%#### #??????????????????????????????? | | ## * [ #??????????????????????????????? | | !!!= ##??????????????????????????????? | | ] *## ##???????????????????????????????? | | = ##?# ##????????????????????????????????? | | ! ##??? #?????????????????????????????????? | | #????? ###?????????????????????????????????? | | #?????# #???????????????????????? ??????????? | | ##?????? #?????????????????????? ?????????? | | ##????????? #?????????????????????? #?????????? | | ##??????????? ?????????????????????? ##????????? | | #???????????? ????????????????????# ##???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorNovaFlamer Manual? 0 Play Time 00:16:46 Cumulative 147.5 hours Start 2024.08.07 @ 22:31:51 End 2024.08.07 @ 22:48:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 9 Types 6/0/3/0/0/0/0/0/0 Lore% 64 Gallery% 65 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2311d1a-429c-4e97-8ccb-deed37024aac