Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.30 @ 19:16:17 Player: Luigi Panache Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (29) 5800 Robots Destroyed (98) 490 Value Destroyed (2615) 2615 Prototype IDs (60) 1200 Alien Tech Used (5) 1000 Bonus (6113) 6113 TOTAL SCORE: 20718 Bonus ------- High Alert Combat Kills 110 Follower Combat Kills 803 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Cogmind --------- Core Integrity 0/1300 Matter 137/300 Energy 599/600 System Corruption 1% Temperature Cool (15) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Energy Well Spectral Analyzer Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor Matter Drive Nova Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Q-thruster Electron Diverter Electron Diverter Cooled Impulse Thruster > --- UTILITY ---------- Experimental Heat Sink Small Storage Unit Advanced Energy Well Machine Analyzer Spectral Analyzer Advanced Sensor Array Advanced Transmission Jammer Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Backup Laser III Core Stripper > --- INVENTORY -------- Vortex Chain Reactor Advanced Cryofiber Web Transdimensional Reconstructor Vortex Rifle HERF Cannon Nova Cannon [Rating: 131] Favorites ----------- Power Micro Nuclear Core Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Combat Gravmag System Flight Unit Improved VTOL Module Utility Hacking Suite Device Experimental Heat Sink Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Utility Shielding Artifact Matter Drive Weapon Autogun Energy Gun Backup Laser III Energy Cannon HERF Cannon Ballistic Gun Autogun Launcher Grenade Launcher Impact Weapon Core Stripper Slashing Weapon Phasing Sabre Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . Utility 8 | . . . 1 . . . 2 1 . . . . 2 . . . . 1 . . . . 1 . . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 170 | 6 4 2 14 2 . 4 23 9 . . 1 . 2 4 1 2 2 12 3 . 8 2 13 5 5 15 3 17 11 Power 13 | 1 . 1 2 . . . 1 3 . . . . . . . . 1 . . . . . . 1 1 2 . . . Engine 7 | 1 . 1 2 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . . . Propulsion 46 | 2 . 1 5 . . 4 5 2 . . . . . . . . . 1 . . 2 1 5 1 3 6 2 5 1 Treads 13 | 2 . 1 4 . . 4 2 . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 1 2 . . . Flight 26 | . . . 1 . . . 3 2 . . . . . . . . . 1 . . 2 1 2 . 2 4 2 5 1 Utility 69 | 1 2 . 3 . . . 11 2 . . . . . 2 . 1 1 8 3 . 3 1 8 2 1 6 1 8 5 Device 16 | . . . . . . . . . . . . . . 1 . . . 1 . . 1 . 2 1 1 3 . 4 2 Storage 10 | 1 1 . 1 . . . . 1 . . . . . . . . . 1 . . 1 . 1 . . 1 . 1 1 Processor 14 | . . . . . . . 4 . . . . . . 1 . 1 . 1 2 . . . 3 . . . . 2 . Hackware 10 | . 1 . . . . . 2 . . . . . . . . . . 1 1 . . 1 1 . . 1 . 1 1 Protection 18 | . . . 2 . . . 5 1 . . . . . . . . 1 4 . . 1 . 1 1 . 1 1 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 42 | 2 2 . 4 2 . . 6 2 . . 1 . 2 2 1 1 . 3 . . 3 . . 1 . 1 . 4 5 Energy Gun 9 | 1 . . 2 . . . . . . . . . . . . . . . . . 3 . . . . 1 . . 2 Energy Cannon 8 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . 4 1 Ballistic Gun 9 | 1 2 . 2 1 . . 2 . . . . . . . . . . 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 2 Slashing Weapon 7 | . . . . . . . 1 1 . . 1 . 1 1 . 1 . 1 . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . 5 . . . 1 1 . . . . 1 . . . . 4 . . 5 . . 4 . 6 . 5 1 Parts Lost 69 | . . . . . . 4 12 2 . . . . . 1 . . 2 2 . . . 1 13 4 2 . 3 8 15 Power 7 | . . . . . . . 1 1 . . . . . . . . . . . . . . 2 1 . . 1 . 1 Propulsion 27 | . . . . . . 3 3 . . . . . . . . . . . . . . 1 5 2 1 . 2 4 6 Utility 23 | . . . . . . . 5 . . . . . . . . . 2 2 . . . . 5 1 1 . . 2 5 Weapon 12 | . . . . . . 1 3 1 . . . . . 1 . . . . . . . . 1 . . . . 2 3 Highest Loss Streak 14 | . . . . . . 3 7 2 . . . . . 1 . . 1 2 . . . 1 5 3 1 . 3 5 14 Average Slot Usage (%) 92 | . 90 100 95 100 100 95 87 89 92 92 89 92 80 84 93 93 86 91 93 94 94 91 87 83 87 95 95 68 53 Engine 6 | . 14 14 11 11 11 11 8 4 . . . . . . . . . . . . . . 1 . . . . . 1 Core 1 | . . . . . . . . . 7 7 7 7 6 6 6 6 6 5 5 5 5 5 1 . . . . . . Treads 15 | . 28 28 30 33 33 32 18 . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . 3 17 16 11 . . . Flight 11 | . . . . . . . 8 30 30 30 30 30 26 26 26 26 26 29 29 29 29 26 23 3 7 16 27 18 13 Device 1 | . . . . . . . . . . . . . . 4 6 . . . . . . . 4 4 6 9 10 10 10 Storage 8 | . 14 14 11 11 11 11 6 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 3 . 3 4 Processor 8 | . . . . . . . 4 7 7 7 7 7 6 6 13 19 20 17 22 23 23 23 23 26 26 26 24 13 7 Hackware 12 | . 5 14 11 11 11 11 12 15 15 15 15 15 13 13 13 13 13 17 17 17 17 17 14 10 10 10 15 14 10 Protection 7 | . . . 7 11 11 11 14 15 15 15 15 15 13 13 13 13 10 10 5 5 5 5 2 4 . . 1 2 . Ballistic Gun 11 | . 24 28 19 21 22 18 9 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 6 7 7 4 7 6 5 . 4 2 3 5 5 5 5 5 5 5 5 5 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 64 | 14 51 51 59 59 59 59 64 20 20 20 20 20 20 20 26 19 20 25 18 18 18 18 19 31 32 32 27 19 16 Greatest Support 60 | 40 40 40 60 60 60 60 60 20 20 20 20 20 20 20 20 20 20 25 25 25 29 29 42 58 54 54 34 44 37 Greatest Overweight (x) 5 | . 1 1 1 . . 1 2 3 . . . . . . 1 . . . . . . . 1 . . 5 . . . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 8 8 Average Capacity 13 | 6 9 20 20 20 20 20 15 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 6 5 5 5 5 7 6 Most Carried 20 | 6 8 15 20 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 4 5 5 8 8 Average Carried 11 | 3 7 12 17 20 20 19 14 7 8 8 8 8 8 7 7 8 7 6 8 8 7 7 6 4 4 4 5 7 6 Final Capacity 20 | 8 20 20 20 20 20 20 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 8 5 Final Carried 20 | 6 8 15 20 20 20 19 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 4 4 5 5 8 5 Class Distribution -------------------- 43% | Mutant 34% | Hacker-Sprinter 9% | Hacker-Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Derelict-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Derelict-Mutant | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Matter Collected 2787 | 258 216 108 492 53 . 266 576 80 10 . . 10 . 45 20 10 30 40 32 65 . 54 159 35 50 . 70 . 108 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3666 | . 396 165 1097 43 . 455 682 189 9 . . . . 34 . . 92 . . . . . 232 167 105 . . . . Parts 220 | . 34 14 57 12 . 20 49 11 1 . . . . 2 . . . . . . . . 5 9 6 . . . . Haulers Intercepted 11 | . 2 . 4 . . . 2 1 . . . . . . . . . . . . . . 2 . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . 1 . . . . 2 . . 7 . . . 7 . . 5 4 . . . . Prevented 10 | . . . . . . . . . . . . . . . . . 4 . . . . 2 . 4 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Combat Hostiles Destroyed 63 | . 7 5 12 4 . 7 20 . 1 . . . . . . . . . . . . . 1 2 4 . . . . Melee 7 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 4 . . . . Guns 40 | . 7 5 11 . . 7 10 . . . . . . . . . . . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . AOE 15 | . . . 1 4 . . 10 . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 14 | . 4 2 3 1 . 1 . . 1 . . . . 1 . . . . . . . . 1 . . . . . . Worker 7 | . . 3 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Builder 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 11 | . 2 . 4 . . . 2 1 . . . . . . . . . . . . . . 2 . . . . . . Recycler 5 | . . . 3 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Operator 4 | . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Watcher 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Swarmer 18 | . . 3 . 4 . . 7 . . . . . . . . . . . . . . . . . 4 . . . . Grunt 34 | . 7 2 9 . . 6 10 . . . . . . . . . . . . . . . . . . . . . . Sentry 5 | . . . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . . . 1 1 . . . . . . . . . . . . . . . . 2 . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Thief 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | . 3 4 6 5 . 3 14 1 1 . . . . 1 . . . . . . . . 1 2 4 . . . . Combat Bots Only 12 | . 2 3 3 4 . 3 12 . 1 . . . . . . . . . . . . . 1 2 4 . . . . Max Kills in Single Turn 3 | . 1 1 2 3 . 1 3 1 1 . . . . 1 . . 1 . . . . . 1 1 1 . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 3 . . 3 . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Damage Taken 10098 | . 206 109 301 83 . 944 1248 307 100 68 . . . 73 166 . 221 179 . 104 . 405 1159 636 380 . 296 1093 2020 Core 2870 | . . . 14 . . 155 150 73 48 17 . . . . 92 . 12 53 . 55 . 200 372 150 68 . 113 334 964 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 75 | 100 . 100 . . . 57 72 . . . . 80 . . . . 87 . . . . 69 . . . . 38 . . Volleys Fired 217 | 1 27 11 58 3 . 43 53 . . . . . . . 9 . . . . . . . . 5 . . . 3 4 Largest 2 | 2 2 2 2 1 . 2 2 . . . . . . . 1 . . . . . . . . 1 . . . 1 1 Hottest 113 | 60 60 46 68 33 . 46 46 . . . . . . . 35 . . . . . . . . 88 . . . 113 113 Shots Fired 379 | 2 54 22 114 3 . 82 81 . . . . . . . 9 . . . . . . . . 5 . . . 3 4 Gun 346 | 2 54 22 114 . . 82 67 . . . . . . . . . . . . . . . . . . . . 2 3 Cannon 16 | . . . . . . . . . . . . . . . 9 . . . . . . . . 5 . . . 1 1 Launcher 17 | . . . . 3 . . 14 . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 314 | 1 47 22 95 . . 82 67 . . . . . . . . . . . . . . . . . . . . . . Thermal 11 | . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . 1 1 Explosive 17 | . . . . 3 . . 14 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 32 | 1 7 . 19 . . . . . . . . . . . . . . . . . . . . 5 . . . . . Entropic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Robot Hit Streak 21 | 2 9 8 7 1 . 21 10 . . . . . . . . . . . . . . . . 1 . . . 1 . Robot Miss Streak 4 | . 3 4 4 2 . 2 2 . . . . . . . . . . . . . . . . 2 . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 3 1 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 292 | 2 35 13 71 1 . 69 59 8 2 . . . . 6 . . 1 . . . . . 13 3 6 . . 1 2 Core Hits 155 | . 17 7 38 5 . 21 48 4 1 . . . . 2 . . 1 . . . . . 4 3 4 . . . . Critical Kills 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 3 | . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 101 | . . . . . . . 15 20 4 . . . 6 6 6 . 1 8 . . . . 19 1 13 . . . 2 Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 93 | . . . . . . . 15 20 4 . . . 6 6 . . 1 8 . . . . 19 1 13 . . . . Piercing 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . 1 4 . . . . . 2 . . 1 . . . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7922 | 26 584 207 1122 270 . 1026 2006 577 101 . . . . 402 . . 118 . . . . . 864 120 286 . . 55 158 Guns 3586 | 26 485 204 1079 . . 1003 734 . . . . . . . . . . . . . . . . . . . . 55 . Cannons 80 | . . . . . . . . . . . . . . . . . . . . . . . . 80 . . . . . Explosions 1329 | . 96 . 43 256 . . 934 . . . . . . . . . . . . . . . . . . . . . . Melee 2867 | . . . . . . . 329 577 101 . . . . 402 . . 118 . . . . . 864 40 286 . . . 150 Ramming 60 | . 3 3 . 14 . 23 9 . . . . . . . . . . . . . . . . . . . . . 8 Kinetic 3350 | 14 404 204 841 . . 1003 734 . . . . . . . . . . . . . . . . . . . . . 150 Thermal 139 | . 96 . 43 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 1190 | . . . . 256 . . 934 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 411 | 12 81 . 238 . . . . . . . . . . . . . . . . . . . . 80 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2717 | . . . . . . . 329 577 101 . . . . 402 . . 118 . . . . . 864 40 286 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 55 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 . Highest Corruption 4 | . . . . . . . 4 1 1 1 1 1 . . . . . . . . . . 1 1 1 1 1 2 2 Average Corruption 1 | . . . . . . . 3 1 1 1 1 1 . . . . . . . . . . 1 1 1 1 1 2 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 13 | . . . . . . . 9 . . . . 1 . . . . . . . . . . 1 1 . 1 . . . Message Errors 3 | . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . Matter Fused 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Discharges 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 690 | . 15 . . 22 . . 159 148 6 . . . . 175 . . . . . . . . 85 . 36 . . . 44 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 88 | . 15 . . 22 . . 51 . . . . . . . . . . . . . . . . . . . . . . Melee 602 | . . . . . . . 108 148 6 . . . . 175 . . . . . . . . 85 . 36 . . . 44 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 108 | . . . . 65 . . 41 . . . . . . . . . . . . . . . . . . . . . 2 Shots 5 | . . . . 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . Rammed 17 | . 2 1 . 3 . 4 2 . . . . . . . . . . . . . . . . . . . . . 5 Targets Rammed 21 | . 2 3 . 3 . 5 3 . . . . . . . . . . . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 259 | . 45 25 88 . . 99 201 . 7 5 . . . . 18 . 4 14 . 3 62 40 65 259 . . . 99 . Average Temperature 32 | . 15 8 21 . . 49 42 . 6 5 . . . . 12 . 4 5 . 3 32 13 24 150 . . . 40 . Received Heat Transfer 2255 | . 117 42 159 . . 360 522 144 27 18 . . . 9 18 . 24 63 . 18 . 57 217 27 29 . 9 215 180 Effects 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Interference 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 200 | . 100 . 100 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Peak Influence 1061 | . 216 149 207 165 . 120 501 1061 . . . . 16 . . . . 283 . . . . 934 . . . . 433 222 Initial 220 | . . 84 . 10 . . . 212 . . . . . . . . . 151 . . . . 56 . . . . 50 220 Average 137 | . 85 49 61 138 . 22 193 478 . . . . 2 . . . . 173 . . . . 517 . . . . 177 183 Maximum Alert Level 3 | . 1 . 1 . . . 2 3 . . . . . . . . . 1 . . . . 3 . . . . 2 1 Low Security (%) 79 | 100 93 100 94 100 . 100 54 . . . . . 100 . . . . 79 . . . . 21 . . . . 62 47 Level 1 11 | . 6 . 5 . . . 37 38 . . . . . . . . . 20 . . . . 6 . . . . 29 52 Level 2 6 | . . . . . . . 7 45 . . . . . . . . . . . . . . 41 . . . . 8 . Level 3 2 | . . . . . . . . 16 . . . . . . . . . . . . . . 30 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 3 . 1 . . . 6 1 . . . . . . . . 1 1 . . . . 5 . . . . 3 6 Investigation 10 | . 2 . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . 1 3 Extermination . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 16 | . 1 . 1 . . . 4 1 . . . . . . . . . 1 . . . . 3 . . . . 2 3 Assault 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Distress Signals 13 | . 2 . 2 . . . 2 . . . . . . 1 . . . 2 . . . . 2 . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 312 | . 15 5 15 5 . 7 36 14 5 1 . . . 2 12 . 19 20 . 9 2 21 44 3 5 . 10 28 34 Peak Tracking Total 25 | . 5 2 3 4 . 3 9 5 4 1 . . . 1 7 . 11 14 . 5 2 14 25 2 4 . 7 16 22 Tactical Retreats 38 | . 1 . . . . . 2 3 . . . . . 1 3 . 2 2 . 1 . 3 7 1 . . 3 7 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Traps Triggered 10 | . 2 . . . . . 4 2 . . . . . . . . . . . . . . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . . . . . . . . . . . 6 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Machines Disabled 12 | . 1 . 1 4 . 1 . . . . . . . . . . . . . . . . 2 . 1 . . . 2 Max in Single Turn 2 | . 1 . 1 2 . 1 . . . . . . . . . . . . . . . . . . 1 . . . 1 Garrison Access 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Machines Accessed 41 | . 2 . 3 . 1 . 7 5 . . 3 . 2 1 1 1 . 1 . . 3 . 3 . 1 4 . 3 . Terminals 13 | . 2 . 2 . . . 6 2 . . . . 1 . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . 2 . Repair Stations 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Total Hacks 120 | . 7 . 7 . 1 . 24 14 . . 20 . 3 1 1 4 . 1 . . 7 . 5 . 1 17 . 7 . Successful 82 | . 2 . 5 . 1 . 8 6 . . 20 . 2 1 1 4 . 1 . . 7 . 3 . 1 17 . 3 . Failed 37 | . 4 . 2 . . . 16 8 . . . . 1 . . . . . . . . . 2 . . . . 4 . Catastrophic 7 | . 1 . . . . . 4 1 . . . . . . . . . . . . . . 1 . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 89 | . 8 . 5 . . . 14 4 . . . . . . . . . 22 . . 1 . 25 . . . . 7 3 Terminals 43 | . 7 . 5 . . . 23 6 . . . . 2 . . . . . . . . . . . . . . . . Fabricators 14 | . . . . . . . . 5 . . . . . . . . . . . . . . 4 . . . . 5 . Repair Stations 6 | . . . 2 . . . 1 . . . . . . . . . . . . . . . 1 . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Terminal Hacks 66 | . 2 . 2 . 1 . 7 2 . . 20 . 1 1 1 4 . . . . 7 . . . 1 17 . . . Record 13 | . . . . . 1 . . . . . 6 . 1 . . . . . . . . . . . . 5 . . . Part Schematic 15 | . 1 . . . . . . . . . 6 . . . . 4 . . . . . . . . . 4 . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 12 | . . . . . . . . . . . 3 . . . . . . . . . 5 . . . . 4 . . . Open Door 5 | . . . . . . . . . . . . . . 1 1 . . . . . 2 . . . 1 . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . 2 . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Build 4 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . 1 . Repair Station Hacks 5 | . . . 2 . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Refit 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Unauthorized Hacks 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 1 . 2 . . . 6 5 . . . . 1 . . . . . . . . . 3 . . . . 3 . Full Trace Events 4 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 5 . . . . . . . . . . . 3 . . . . . . Robots Built 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Matter 306 | . . . . . . . . 306 . . . . . . . . . . . . . . . . . . . . . Time 80 | . . . . . . . . 80 . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . 1 . . . . . . . . . 6 . . . . 4 . . . . . . . . . 4 . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Matter 292 | . . . . . . . . . . . . . . . . . . . . . . . 190 . . . . 102 . Time 72 | . . . . . . . . . . . . . . . . . . . . . . . 47 . . . . 25 . Total Part Build Rating 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 1 . . . . . . . . 2 . . . 3 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Total Allies 46 | . . . . . . . . 3 . . . 1 . . . 8 2 4 . . 3 . 13 . . . . 6 6 Largest Group 8 | . . . . . . . . 2 . . . 1 . . . 8 8 3 . . 3 . 7 2 . . . 3 6 Highest-Rated Group 389 | . . . . . . . . 24 . . . 95 . . . 241 241 84 . . 136 . 389 186 . . . 288 85 Highest-Rated Ally 103 | . . . . . . . . 16 . . . 95 . . . 40 40 30 . . 49 . 96 96 . . . 103 15 Zionite Dispatches 9 | . . . . . . . . . . . . . . . . . . 2 . . . . 4 . . . . 3 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Light 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Fire 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 145 | . . . . . . . . 11 . . . 11 . . . . 29 3 . . . . 45 9 . . . 9 28 Total Damage 5775 | . . . . . . . . 88 . . . 409 . . . . 1497 54 . . . . 2537 149 . . . 404 637 Kills 30 | . . . . . . . . 1 . . . . . . . . 13 . . . . . 13 . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Robot Analysis Total 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 17 | . . 1 . . . . . . 3 1 . 1 . 1 2 1 2 . 2 . . 1 . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Items 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Zionite Intel Received 7 | . . . . . . . . . . . . . . . . . . 3 . . . . 3 . . . . . 1 Main Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Branch Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Turns Passed 8379 | 110 347 1119 919 306 344 884 568 369 95 69 30 77 78 149 170 426 160 148 91 193 277 85 354 205 236 125 78 224 143 Spaces Moved 10374 | 58 154 414 396 178 216 342 436 522 282 240 99 211 193 360 495 801 336 394 192 274 704 367 845 266 281 154 339 551 274 Core 89 | 1 . . . . . . . 48 . . . . . . . . . . . . . . . . . . . . 40 Treads 1898 | 57 154 414 396 178 216 342 141 . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 682 | . . . . . . . . . . . . . . . . . . . . . . . 47 266 281 88 . . . Flight 7705 | . . . . . . . 295 474 282 240 99 211 193 360 495 801 336 394 192 274 704 367 798 . . 66 339 551 234 Fastest Speed 14 | 50 160 260 160 160 160 160 32 28 28 28 28 28 28 28 28 28 28 25 25 25 21 21 20 63 65 23 20 14 24 Average Speed 59 | 158 165 260 175 160 160 161 79 43 28 28 28 28 28 28 28 28 28 25 25 25 23 22 27 68 69 59 21 26 30 Slowest Speed 385 | 160 260 260 260 160 160 260 263 200 28 28 28 28 28 28 98 28 28 25 25 25 25 23 100 72 72 385 27 29 50 Overloaded Moves 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 7 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 59 | . . . . . . . 2 7 2 . . . . . 2 . . 4 . . 4 3 5 . . . 4 15 11 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 49 | 5 48 69 36 62 61 79 47 17 44 44 68 47 7 57 74 87 55 17 49 52 90 58 33 48 47 60 65 26 33 Regions Visited 29 Branch Regions 21 Pre-discovered Areas 16 | . . 1 . . 1 . . . . 1 1 . . . . 3 . 5 . . . 1 . . . 3 . . . Known Exits Taken 13 | . 1 . 1 . . 1 1 . 1 . . . 1 . . . 1 1 . . . . 1 1 1 1 1 . . Unknown Exits Taken 16 | 1 . 1 . 1 1 . . 1 . 1 1 1 . 1 1 1 . . 1 1 1 1 . . . . . 1 . Scrap Searched 29 | . . 3 . . . 1 . . . . . 2 . 3 1 2 . . 3 3 . 2 . 1 4 . 4 . . Spaces Dug 37 | . . . . . . . 8 3 . . . . 6 . 7 . . 8 . . . . 4 . . . . 1 . Terrain Destroyed 103 | . 6 . 3 7 . . 49 3 . . . . 6 . 15 . . 8 . . . . 4 . . . . 2 . Melee 35 | . . . . . . . 8 3 . . . . 6 . 6 . . 8 . . . . 4 . . . . . . Projectile 11 | . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . 2 . AOE 57 | . 6 . 3 7 . . 41 . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Total 11968 | 73 203 434 530 194 215 588 561 622 287 241 100 228 204 400 509 1001 400 425 233 397 810 366 924 279 298 188 340 608 310 Wait 934 | . . . 31 9 . 194 12 65 2 2 . 18 . 21 . 197 40 9 38 124 73 . 48 3 . . . 41 7 Move 10238 | 57 153 413 395 177 215 341 432 507 277 239 98 210 192 359 490 800 335 385 191 273 697 361 835 265 280 153 331 521 256 Hop 49 | . . . . . . . 2 7 2 . . . . . 2 . . 4 . . 2 2 4 . . . 3 14 7 Pick Up 61 | 8 8 5 13 . . 1 4 4 1 . . . 1 1 . . . 1 . . 3 1 2 . . 4 . 3 1 Fast Attach 111 | 5 3 . 6 . . . 9 7 . . 1 . 2 3 . 2 1 7 2 . 8 . 11 4 5 13 2 14 6 Attach 38 | 1 . . 2 . . 3 11 2 . . . . . 1 1 . 1 4 . . . 1 1 1 . 2 . 1 6 Detach 22 | . . . 3 . . . 2 2 . . . . . . 1 . 1 3 . . 1 . . . . 1 . 2 6 Swap 24 | . 1 2 6 2 . 1 3 . . . . . . . . . . 1 1 . . 1 1 . . 1 1 2 1 Drop 106 | 1 9 . 16 . . . 16 3 1 . 1 . 3 1 . 2 1 3 1 . 12 . 3 . . 14 3 7 9 Fire 217 | 1 27 11 58 3 . 43 53 . . . . . . . 9 . . . . . . . . 5 . . . 3 4 Melee 101 | . . . . . . . 15 20 4 . . . 6 6 6 . 1 8 . . . . 19 1 13 . . . 2 Ram 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 15 | . 2 3 . 3 . 5 2 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 39 | . . . . . . . . 5 . . . . . . . . 20 . . . 14 . . . . . . . . Trap 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac / *Low x2 / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x4 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine (discovered 1 exit: Res) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Central database locked down 317 | -10/Materials | Build established: Mutant 335 | -10/Materials | Identified exit to Mines 390 | -10/Materials | Discovered new exit (range 15) 458 | -10/Materials | Entered Mines 465 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 795 | -10/Mines | Learned location of Storage (-7) 1020 | -10/Mines | Learned 8 Materials zone layouts 1213 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1561 | -10/Mines | Discovered new exit (range 7) 1577 | -10/Mines | Entered Materials 1577 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1578 | -9/Materials | Identified exit to Materials 1759 | -9/Materials | Repaired Ion Engine 1967 | -9/Materials | Discovered exit to Materials (range 16) 1997 | -9/Materials | Identified exit to Mines 2426 | -9/Materials | Build established: Scavenger-Mutant 2496 | -9/Materials | Entered Mines 2504 | -9/Mines | Discovered exit to Materials (range 14) 2609 | -9/Mines | Assembled infested the area 2629 | -9/Mines | Found a hidden stash of uninstalled traps 2638 | -9/Mines | Met 8R-AWN 2727 | -9/Mines | Build established: Mutant 2796 | -9/Mines | Discovered new exit (range 5) 2802 | -9/Mines | Entered Exiles 2842 | -9/Exiles | Welcomed by 8R-AWN 2866 | -9/Exiles | Met EX-HEX 2913 | -9/Exiles | Met EX-BIN 2961 | -9/Exiles | Learned about 8R-AWN's background 3030 | -9/Exiles | Met EX-DEC 3058 | -9/Exiles | Learned location of Zion (-6) 3134 | -9/Exiles | Discovered new exit (range 10) 3146 | -9/Exiles | Entered Mines 3765 | -8/Mines | Lost 3 parts (2n1w) 3993 | -8/Mines | Discovered exit to Materials (range 11) 4030 | -8/Mines | Entered Materials 4030 | -8/Materials | Evolved 2 slots: Utility x2 4194 | -8/Materials | Discovered new exit (range 14) 4325 | -8/Materials | Lost 3 parts (2u1w) 4447 | -8/Materials | Destroyed 12 combat bots 4454 | -8/Materials | Lost 7 parts (1p3n2u1w) 4588 | -8/Materials | Identified exit to Factory 4598 | -8/Materials | Entered Factory 4598 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4693 | -7/Factory | Fabricated R-06 Scavenger (x1) 4906 | -7/Factory | Fabricated T-07 Excavator (x1) 4907 | -7/Factory | Local fabrication network quarantined 4941 | -7/Factory | Discovered new exit (range 6) 4967 | -7/Factory | Entered Lower Caves 4982 | -7/Lower Caves | Identified exit to Lower Caves 4995 | -7/Lower Caves | Encountered a Warlord checkpoint 5062 | -7/Lower Caves | Entered another Lower Caves area 5063 | -7/Lower Caves | Encountered a Warlord checkpoint 5100 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5113 | -7/Lower Caves | Build established: Hacker-Sprinter 5129 | -7/Lower Caves | Discovered new exit (range 7) 5131 | -7/Lower Caves | Entered Data Miner 5131 | -7/Data Miner | Discovered new exit (range 6) 5137 | -7/Data Miner | Met Data Miner 5149 | -7/Data Miner | Learned location of Section 7 (-2) 5149 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5153 | -7/Data Miner | Received God Mode back door access code from Data Miner 5161 | -7/Data Miner | Entered Proximity Caves 5162 | -6/Proximity Caves | Learned 12 Factory zone layouts 5173 | -6/Proximity Caves | Spotted B-75 Beast 5178 | -6/Proximity Caves | Escorted by Enhanced Grunt 5237 | -6/Proximity Caves | Discovered new exit (range 6) 5238 | -6/Proximity Caves | Entered Factory 5238 | -6/Factory | Evolved 2 slots: Utility x2 5239 | -6/Factory | Identified exit to Lower Caves 5240 | -6/Factory | Identified exit to Factory 5240 | -6/Factory | Identified exit to Extension 5316 | -6/Factory | Entered Lower Caves 5316 | -6/Lower Caves | Spotted B-75 Beast 5452 | -6/Lower Caves | Discovered new exit (range 11) 5465 | -6/Lower Caves | Entered another Lower Caves area 5468 | -6/Lower Caves | Discovered exit to Factory (range 15) 5545 | -6/Lower Caves | Crushed by falling debris 5605 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 5632 | -6/Lower Caves | Discovered new exit (range 9) 5635 | -6/Lower Caves | Entered Zion 5659 | -6/Zion | Discovered new exit (range 16) 5696 | -6/Zion | Gained Derelict followers 5702 | -6/Zion | Received a visual enhancement algorithm 5780 | -6/Zion | Imprinted 5782 | -6/Zion | Declared Zion's savior 5812 | -6/Zion | Learned Factory garrison access intel 5827 | -6/Zion | Learned location of Warlord (-5) 6061 | -6/Zion | Entered Proximity Caves 6061 | -5/Proximity Caves | Accompanied by 8 allies 6111 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6188 | -5/Proximity Caves | Learned Factory emergency access door positions 6207 | -5/Proximity Caves | Spotted B-75 Beast 6221 | -5/Proximity Caves | Entered Factory 6221 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6222 | -5/Factory | Identified exit to Upper Caves 6224 | -5/Factory | Loaded intel: 4 garrison access locations 6275 | -5/Factory | Retrieved Zion intel report: Branch Access 6300 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 6301 | -5/Factory | Zion Fire squad teleported in 6321 | -5/Factory | Zion Resource Resupply teleported in 6348 | -5/Factory | Retrieved Zion intel report: Guard Positions 6358 | -5/Factory | Discovered new exit (range 15) 6369 | -5/Factory | Entered Upper Caves 6453 | -5/Upper Caves | Learned Factory stockpile data 6454 | -5/Upper Caves | Discovered new exit (range 8) 6455 | -5/Upper Caves | Learned 4 Factory zone layouts 6460 | -5/Upper Caves | Entered another Upper Caves area 6650 | -5/Upper Caves | Discovered new exit (range 9) 6653 | -5/Upper Caves | Entered Warlord 6786 | -5/Warlord | Visited the Vortex Lab 6786 | -5/Warlord | Found Prototype Energy Gun 6786 | -5/Warlord | Identified Vortex Rifle 6789 | -5/Warlord | Found Prototype Energy Gun 6789 | -5/Warlord | Identified Vortex Rail 6792 | -5/Warlord | Found Vortex Rifle 6803 | -5/Warlord | Warlord's base attacked by MAIN.C 6811 | -5/Warlord | Rebuked by Warlord 6813 | -5/Warlord | Opened Warlord's prototype stash 6815 | -5/Warlord | Found Prototype Reactor 6825 | -5/Warlord | Found Prototype Device 6825 | -5/Warlord | Identified Thermal Barrier 6861 | -5/Warlord | Opened side exit 6865 | -5/Warlord | Discovered new exit (range 9) 6930 | -5/Warlord | Entered Proximity Caves 6962 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6976 | -4/Proximity Caves | Spotted B-86 Titan 6986 | -4/Proximity Caves | Learned location of Quarantine (-3) 7013 | -4/Proximity Caves | Discovered new exit (range 10) 7015 | -4/Proximity Caves | Entered Factory 7015 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7057 | -4/Factory | Retrieved Zion intel report: Main Access 7057 | -4/Factory | Identified exit to Research 7058 | -4/Factory | Zion Hacker squad teleported in 7068 | -4/Factory | Zion Fire squad teleported in 7080 | -4/Factory | Spotted B-86 Titan 7118 | -4/Factory | Incoming investigation squad redirected 7192 | -4/Factory | Lost 5 parts (1p1n3u) 7227 | -4/Factory | Zion Light squad teleported in 7267 | -4/Factory | Zion Light squad teleported in 7278 | -4/Factory | Lost 5 parts (1p2n1u1w) 7335 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 7340 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 7357 | -4/Factory | Discovered new exit (range 9) 7360 | -4/Factory | Lost 3 parts (2n1u) 7362 | -4/Factory | Identified exit to Upper Caves 7369 | -4/Factory | Entered Upper Caves 7369 | -4/Upper Caves | Accompanied by 2 allies 7400 | -4/Upper Caves | Found Prototype Protection 7400 | -4/Upper Caves | Identified Zio. Weapon Casing 7466 | -4/Upper Caves | Spotted B-86 Titan 7470 | -4/Upper Caves | Learned Research security intel 7525 | -4/Upper Caves | Lost 3 parts (1p2n) 7568 | -4/Upper Caves | Discovered new exit (range 7) 7573 | -4/Upper Caves | Identified exit to Upper Caves 7574 | -4/Upper Caves | Entered another Upper Caves area 7587 | -4/Upper Caves | Discovered exit to Research (range 16) 7619 | -4/Upper Caves | Build established: Hacker-Mutant 7628 | -4/Upper Caves | Core integrity fell below 50% 7789 | -4/Upper Caves | Learned Research trap positions 7796 | -4/Upper Caves | Discovered new exit (range 8) 7799 | -4/Upper Caves | Identified exit to Zhirov 7805 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 7810 | -4/Upper Caves | Entered Zhirov 7810 | -4/Zhirov | Discovered new exit (range 3) 7823 | -4/Zhirov | Met Zhirov 7838 | -4/Zhirov | Learned location of Testing (-2) 7838 | -4/Zhirov | Learned location of Command (-1) 7842 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7853 | -4/Zhirov | Found Alien Artifact 7853 | -4/Zhirov | Identified Integrated Reactor 7853 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7865 | -4/Zhirov | Found Alien Artifact 7935 | -4/Zhirov | Identified exit to Proximity Caves 7935 | -4/Zhirov | Entered Proximity Caves 7967 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7987 | -3/Proximity Caves | Spotted B-86 Titan 8011 | -3/Proximity Caves | Discovered exit to Research (range 10) 8013 | -3/Proximity Caves | Entered Research 8013 | -3/Research | Evolved 2 slots: Weapon x2 8014 | -3/Research | Loaded intel: 93 trap records 8030 | -3/Research | Lost 3 parts (1p2n) 8032 | -3/Research | Incoming investigation squad redirected 8041 | -3/Research | Fabricated Sml. Storage Unit (x1) 8074 | -3/Research | Zion Infowar Resupply teleported in 8081 | -3/Research | Found Prototype Processor 8081 | -3/Research | Identified Spectral Analyzer 8128 | -3/Research | Zion Heavy squad teleported in 8138 | -3/Research | Spotted B-86 Titan 8172 | -3/Research | Zion Light squad teleported in 8173 | -3/Research | Lost 5 parts (2n2u1w) 8175 | -3/Research | Build established: Hacker-Sprinter 8213 | -3/Research | Discovered new exit (range 21) 8213 | -3/Research | Spotted B-90 Cyclops 8219 | -3/Research | Discovered new exit (range 5) 8223 | -3/Research | Found Prototype Processor 8223 | -3/Research | Identified Exp. Target Analyzer 8237 | -3/Research | Entered Quarantine 8237 | -3/Quarantine | Accompanied by 1 ally 8237 | -3/Quarantine | Spotted Alpha 7 8288 | -3/Quarantine | Found Alien Artifact 8288 | -3/Quarantine | Identified Core Reset Matrix 8288 | -3/Quarantine | Identified Transdimensional Reconstructor 8288 | -3/Quarantine | Used Core Reset Matrix 8292 | -3/Quarantine | Detected hypermatrix surge 8292 | -3/Quarantine | Sensed 13 artifacts in vicinity 8300 | -3/Quarantine | Found Core Stripper 8330 | -3/Quarantine | Core integrity fell below 50% 8339 | -3/Quarantine | Emitted hypermatrix ping 8343 | -3/Quarantine | Retrieved Zion intel report: Main Access 8343 | -3/Quarantine | Identified exit to Research 8344 | -3/Quarantine | Assembled emerged from beneath the floor 8366 | -3/Quarantine | Found Matter Drive 8368 | -3/Quarantine | Lost 14 parts (1p5n5u3w) 8368 | -3/Quarantine | Warped through subspace 8373 | -3/Quarantine | Core integrity fell below 20% 8380 | -3/Quarantine | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 08368_ ALERT: Suspicious activity at Terminal Q008. Dispatching Investigation squad. 08369_ R-10 Processor collects Adv. Transmission Jammer. 08370_ C-55 Analyst calibrates the Field Manipulator. 08371_ K-01 Serf collects debris. 08372_ Penetrated by Slug. 08374_ Triggered Alarm Trap. 08374_ An alarm sounds. 08374_ ALERT: Alarm triggered, dispatching investigation squad. 08376_ Slammed into G-67 Veteran. 08377_ Slug penetrates Wall. 08377_ Slug penetrates H-77 Assassin. 08377_ Slammed into U-05 Engineer. 08377_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 08379_ Slug penetrates H-77 Assassin. 08379_ Penetrated by Slug. 08379_ C-55 Analyst calibrates the Field Manipulator. 08380_ Xenon Bombardment Thruster destroyed. 08380_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #######+#### #?"""?"""????????????????????????? | | ##### #????????????????????????????????? | | "" # #??????#############?????????????? | | "" # = """ #??????# |#?????????????? | | " + = """ #??????# #####+##+#????? | | "" # = """ #??????# # #????? | | "" # #??????# """ """ # """"" #????? | | ##### """ """ ######## """" """" # " "" #????? | | """ """ % # """" """" # """ #????? | | """ """ %%% *#% """ """ # "]" #????? | | %+%c # "" #????? | | ] #% [ # #????? | | ## #####"######### # "" # #????? | | ?# #???###???????# # s ""T""" # #????? | | ??# #?????????????# # """"" ####+########## | | ???#####?????????????# # g + # | | ?????????????????????# ##g#####+########## # | | ?????????????????????# #???# #?????????? ?? # | | ?????????????????????####g#???# #??????????? ?? | | ????????????????????????# #???# #????????????? # | | ????????????????????????#h#???# #?????????????? # | | ????????????????????????#g#???# #??????????????? | | ????????????????????????#h#???###????????????????? | | ???????????????????????##g##?????????????????????? | | ?????????????#gg""" ####gh #?????????????????????? | | ?????????????# G" gg gh@ #?????????????????????? | | ?????????????# """ #g g #?????????????????????? | | ????????????????????# ####?????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????####?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????]???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 31 Energy Capacity 600 Matter Stores 370 Matter Capacity 400 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 525 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 77 Melee Accuracy 18 Recoil Reduction 3 Salvage Targeting 4 Offensive Hacking 53 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x1 | -7/Factory | Preloaded T-07 Excavator | x1 | -7/Factory | Preloaded Sml. Storage Unit | x1 | -3/Research Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Core Stripper Matter Drive Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageLatentMediator Manual? 0 Play Time 01:51:24 Cumulative 404.2 hours Start 2021.07.30 @ 17:21:53 End 2021.07.30 @ 19:16:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 380 Rogue 165 Adventurer 112 Explorer 103 Win Type - Total 29 Types 21/0/5/2/0/0/0/1/0 Lore% 85 Gallery% 90 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a472690-b650-4b4b-a4da-1758699be198