Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.25 @ 19:37:28 Player: Kimbo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (594) 594 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2834 Bonus ------- None Cogmind --------- Core Integrity 425/550 Matter 139/300 Energy 100/100 System Corruption 0% Temperature Cool (62) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter > --- WEAPON (3) ------- Light Assault Rifle Rocket Launcher > --- INVENTORY (15) --- Ion Engine Reinforced Ion Engine Improved Flight Unit Improved Flight Unit Small Storage Unit Structural Scanner Seismic Detector ECM Suite Hardened Medium Armor Plating Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Sensor Array Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Assault Cannon Grenade Launcher Rocket Launcher > --- INVENTORY -------- Ion Engine Reinforced Ion Engine Improved Flight Unit Improved Flight Unit Small Storage Unit Structural Scanner Seismic Detector ECM Suite Hardened Medium Armor Plating Hardened Medium Armor Plating Light Assault Rifle Light Assault Rifle [Rating: 20] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Signal Interpreter Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Rocket Launcher Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . 1 . 1 Weapon 1 | . . . 1 . . Parts Attached 26 | 7 2 2 10 3 2 Power 3 | 1 1 . 1 . . Engine 3 | 1 1 . 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 . 2 1 . . Treads . | . . . . . . Leg 3 | . . 2 1 . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 1 . 5 . 1 Device 1 | . . . . . 1 Storage 3 | 1 1 . 1 . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 3 | . . . 3 . . Artifact . | . . . . . . Weapon 10 | 3 . . 3 3 1 Energy Gun 4 | 2 . . 2 . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . . . 2 . Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . . . 1 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 14 | . 4 1 2 1 6 Power 2 | . 1 . . . 1 Propulsion 4 | . 1 1 . . 2 Utility 4 | . 1 . 1 . 2 Weapon 4 | . 1 . 1 1 1 Highest Loss Streak 6 | . 4 1 1 1 6 To Critical Strikes . | . . . . . . Average Backups 8 | 1 3 2 7 12 11 Power 1 | . . . 2 2 2 Propulsion 2 | . 2 . 1 3 2 Utility 3 | . . 1 3 7 6 Weapon . | . . . . . . Tool/Special . | . . . . . . Unused Backups 11 | . . . 2 . 9 Power 3 | . . . 1 . 2 Propulsion 2 | . . . . . 2 Utility 6 | . . . 1 . 5 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 87 | . 84 48 85 99 95 Engine 11 | . 13 14 11 11 9 Leg 18 | . . 14 22 22 25 Wheel 3 | . 23 5 . . . Storage 11 | . 14 14 11 11 9 Processor 8 | . . . 11 11 9 Protection 9 | . 5 . 10 11 8 Energy Gun 8 | . 15 . 13 . . Ballistic Gun 5 | . 10 . . 11 1 Launcher 9 | . . . 6 20 18 Peak Build Rating 20 | 6 7 4 15 16 20 Average Rating 12 | 5 5 3 12 15 18 On Entrance 7 | . 6 3 4 15 16 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 51 | 13 19 15 43 46 51 Greatest Support 33 | 32 32 20 23 23 33 Greatest Overweight (x) 4 | . 1 4 1 1 3 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 15 | 8 10 10 15 15 15 Average Capacity 11 | 7 9 10 10 15 15 Most Carried 13 | 4 4 3 12 13 12 Average Carried 8 | 2 3 2 7 12 10 Final Capacity 15 | 8 10 10 15 15 15 Final Carried 13 | 4 3 3 12 13 10 Class Distribution -------------------- 63% | Mutant 19% | Tank 12% | Bomber 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 530 | 199 59 63 158 45 6 Remotely . | . . . . . . Salvage Created 653 | . 114 . 464 13 62 Parts 48 | . 9 . 29 4 6 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 19 | . 6 . 8 3 2 Guns 10 | . 6 . 4 . . AOE 8 | . . . 3 3 2 Classes Destroyed 11 | . 2 . 7 . 2 Worker 1 | . . . 1 . . Builder 2 | . . . 2 . . Tunneler 1 | . . . . . 1 Hauler 1 | . . . . . 1 Recycler 1 | . . . 1 . . Operator 1 | . 1 . . . . Watcher 2 | . . . 2 . . Swarmer 9 | . 6 . . 3 . Grunt 7 | . . . 5 . 2 Brawler 1 | . . . 1 . . Sentry 2 | . . . 2 . . Best Kill Streak 6 | . 3 . 6 3 4 Combat Bots Only 3 | . 3 . 2 3 2 Max Kills in Single Turn 4 | . 2 . 4 2 2 Gunslinging 1 | . 1 . . . . Exploded 2 | . . . 1 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 183 | . 78 11 36 8 50 Missed 54 | . 23 6 10 3 12 Hits 129 | . 55 5 26 5 38 Melee 1 | . . . 1 . . Projectile 128 | . 55 5 25 5 38 Critical Strikes 3 | . . . 1 . 2 Damage Taken 1947 | . 554 72 373 67 881 Core 353 | . 183 45 . . 125 Absorbed by Shields . | . . . . . . Core Remaining (%) 69 | 100 . 8 . 100 . Volleys Fired 72 | 1 23 . 39 2 7 Largest 3 | 2 2 . 3 2 3 Hottest 118 | 90 90 . 118 73 100 Shots Fired 124 | 2 41 . 62 3 16 Gun 100 | 2 41 . 54 1 2 Cannon 2 | . . . . . 2 Launcher 22 | . . . 8 2 12 Special . | . . . . . . Kinetic 20 | . 16 . . . 4 Thermal 46 | 2 25 . 18 1 . Explosive 22 | . . . 8 2 12 Electromagnetic 36 | . . . 36 . . Robot Hit Streak 8 | 1 5 . 7 . 8 Robot Miss Streak 5 | 1 5 . 4 . 2 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 69 | 1 17 . 39 . 12 Core Hits 53 | 1 8 . 24 3 17 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | 1 . . 1 . . Burn 1 | 1 . . . . . Corrupt 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2052 | 12 213 . 969 192 666 Guns 697 | 12 213 . 456 . 16 Cannons . | . . . . . . Explosions 1352 | . . . 510 192 650 Melee . | . . . . . . Ramming 3 | . . . 3 . . Kinetic 79 | . 63 . . . 16 Thermal 377 | 12 150 . 215 . . Explosive 1262 | . . . 420 192 650 Electromagnetic 331 | . . . 331 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 19 | . . . . . 19 Projectiles . | . . . . . . Explosions 19 | . . . . . 19 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 114 | . . . 40 25 49 Shots 3 | . . . 1 1 1 Rammed . | . . . . . . Targets Rammed 1 | . . . 1 . . Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 286 | 15 193 . 286 34 149 Average Temperature 75 | 10 57 . 85 22 80 Received Heat Transfer 426 | . 144 39 135 . 108 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 919 | 111 408 . 400 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 2 . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 168 | . 75 20 168 63 110 Initial . | . . . . . . Average 31 | . 28 3 55 7 13 Influence Increases 764 | . 177 45 353 73 116 Destroy 0b10 Robot/C 380 | . 120 . 160 60 40 Destroy 0b10 Robot/NC 45 | . 5 . 30 . 10 Destroy Leader 76 | . 20 . 54 . 2 Successful Hack 22 | . 17 . 5 . . Disable Machine 60 | . . . 30 . 30 Destroy Structure 106 | . . . 59 13 34 Lose Combat Pursuer 75 | . 15 45 15 . . Influence Decreases 718 | . 177 45 350 76 70 Entered New Map 3 | . . . . 3 . Time Decay 575 | . 137 35 330 63 10 Lost Part 140 | . 40 10 20 10 60 Squads Dispatched 5 | . . . 2 . 3 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . . . 2 . 2 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 46 | . 11 5 17 4 9 Peak Tracking Total 7 | . 5 2 4 4 7 Tactical Retreats 4 | . 1 2 1 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 4 | . . . 2 . 2 Max in Single Turn 2 | . . . 1 . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 8 | . 4 . 3 . 1 Terminals 5 | . 3 . 1 . 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . . . 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 13 | . 7 . 5 . 1 Successful 11 | . 5 . 5 . 1 Failed 2 | . 2 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 9 | . 6 . 2 . 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . . . 1 . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 4 . 2 . 1 Prototype ID Bank 3 | . 1 . 1 . 1 Branch Access Points 1 | . 1 . . . . Locate Traps 3 | . 2 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . 1 . . . . Refit 1 | . 1 . . . . Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer 2 | . . . 2 . . Retrieve Study 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 3 | . 2 . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . 2 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 121 | . . . . . 121 Sensors 121 | . . . . . 121 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2113 | 70 302 115 925 567 134 Spaces Moved 1153 | 55 215 99 432 295 57 Core 5 | 4 . 1 . . . Treads . | . . . . . . Legs 838 | . . 54 432 295 57 Wheels 310 | 51 215 44 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 120 182 185 Average Speed 158 | 96 101 112 184 182 187 Slowest Speed 330 | 100 115 250 190 182 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 3 44 37 47 59 10 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched 3 | . . 2 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 132 | . . . 67 26 39 Melee . | . . . . . . Projectile . | . . . . . . AOE 132 | . . . 67 26 39 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1321 | 66 260 102 502 321 70 Wait 39 | . 17 . 1 21 . Move 1148 | 54 214 98 431 294 57 Hop . | . . . . . . Pick Up 24 | 4 1 2 15 1 1 Fast Attach 13 | 6 1 . 4 2 . Attach 10 | . 2 2 3 . 3 Detach . | . . . . . . Swap 7 | 1 1 . 3 1 1 Drop 7 | . 1 . 5 . 1 Fire 72 | 1 23 . 39 2 7 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Discovered new exit (range 10) 310 | -10/Materials | Build established: Mutant 320 | -10/Materials | Core integrity fell below 50% 338 | -10/Materials | Lost 4 parts (1p1n1u1w) 373 | -10/Materials | Entered Mines 376 | -10/Mines | Core integrity fell below 20% 466 | -10/Mines | Discovered new exit (range 14) 488 | -10/Mines | Entered Materials 488 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 489 | -9/Materials | Identified exit to Mines 1413 | -9/Materials | Entered Mines 1490 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1564 | -9/Mines | Learned Materials garrison access intel 1710 | -9/Mines | Build established: Tank 1774 | -9/Mines | Discovered new exit (range 6) 1785 | -9/Mines | Identified exit to Materials 1891 | -9/Mines | Discovered exit to Materials (range 4) 1980 | -9/Mines | Entered Materials 1980 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1981 | -8/Materials | Loaded intel: 1 garrison access location 2092 | -8/Materials | Garrison activated, responded to threat 2114 | -8/Materials | Self-destructed Last Messages --------------- 02102_ Critical hit (Blast). 02102_ Penetrated by Slug. 02104_ K-01 Serf cleans the Electrolysis Chamber. 02104_ Knocked back. 02105_ U-05 Engineer builds a Wall. 02106_ Imp. Aluminum Leg+ destroyed. 02107_ Aluminum Leg destroyed. 02108_ Hrd. Medium Armor Plating destroyed. 02109_ K-01 Serf collects debris. 02109_ Knocked back. 02109_ U-05 Engineer destroyed. 02110_ Acquired 6 matter. 02110_ Grenade Launcher destroyed. 02111_ Rnf. Ion Engine+ destroyed. 02111_ Knocked back. 02112_ K-01 Serf collects debris. 02113_ The unstable cave ceiling collapses. 02113_ Penetrated by Slug. 02114_ The unstable cave ceiling collapses. 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[ ???????????????? | | ???????????????????? H ?????????????? | | ?????????????????? * ! = ????????????? | | ?????????????????+### # ##????????????? | | ???????????????????? # #####?????????????? | | ????????????????????[ # ###?????????????????? | | ??????????????????? ## ???????????????????? | | ????????????????????? ?? """???????????????????? | | ???????????????????????? ? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Rnf. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Close Call Dynamic Key Challenges ------------ None Game ------ Seed GrapheneLightShielding Manual? 0 Play Time 00:21:06 Cumulative 6.3 hours Start 2026.01.25 @ 19:15:22 End 2026.01.25 @ 19:37:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 12 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee893ff8-f12b-459b-b4a0-acda44b05c33