Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.22 @ 01:33:03 Player: naththebg Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (29) 5800 Robots Destroyed (232) 1160 Value Destroyed (12416) 12416 Prototype IDs (93) 1860 Alien Tech Used (2) 400 Bonus (14583) 14583 TOTAL SCORE: 40219 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2963 Follower Combat Kills 3978 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 100 Found Hidden Lab 3000 Scanned by Researcher 500 Acquired SGEMP 2000 Friendly Fire -658 Cogmind --------- Core Integrity 0/1450 Matter 211/300 Energy 100/100 System Corruption 23% Temperature Cool (9) Movement Core (350) Ox6 Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Large Storage Unit Experimental Signal Interpreter Experimental Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Vortex Chain Reactor Improved Matter Compressor (300) Advanced Phase Shifter Experimental Shock Absorption System Advanced System Shield Experimental System Shield Quantum Rifle Vortex Rail (40) Vortex Cannon (25) Vortex Cannon (13) SGEMP Prototype Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Thunder Leg Experimental Myomer Leg Experimental Myomer Leg Heavy Shield Leg > --- UTILITY ---------- Experimental Cryofiber Web Advanced Heat Sink Large Storage Unit Experimental Energy Well Experimental Signal Interpreter Experimental Core Analyzer Precision Energy Filter Particle Accelerator Advanced Weapon Cycler Advanced Phase Shifter Improved Powered Armor Advanced Force Field > --- WEAPON ----------- Quantum Rifle Quantum Rifle Enhanced Quantum Rifle Improved Remote Datajack > --- INVENTORY -------- Vortex Chain Reactor Biometal Leg Biometal Leg Advanced Heat Sink Improved Matter Compressor Improved Powered Armor Quantum Rifle Quantum Rifle Vortex Rail Vortex Rail Vortex Cannon Vortex Cannon Heavy Rocket Launcher [Rating: 192] Favorites ----------- Power Light Antimatter Reactor Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Core Analyzer Protection Improved Powered Armor Weapon Phase Gun Energy Gun Phase Gun Energy Cannon Plasma Cannon Ballistic Gun Hypervelocity Multirail Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Slots Evolved 16 | . . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Utility 10 | . . . 2 . 1 . . . . 1 . . . . 2 . . . . 1 . . . . 2 . . 1 . Weapon 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 178 | 5 4 2 11 20 13 6 1 . 2 2 1 8 3 2 6 7 3 8 . 6 1 3 2 1 10 14 . 30 7 Power 26 | 1 . . 2 6 1 1 . . . 1 . . . . 1 1 . . . 1 1 . . . 2 2 . 5 1 Engine 8 | 1 . . 1 3 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . Core 4 | . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 14 | . . . . . . . . . . 1 . . . . 1 1 . . . . 1 . . . 2 2 . 5 1 Propulsion 40 | 1 3 1 3 5 4 1 1 . . . . 1 . 1 1 . . 2 . 2 . 1 . 1 5 . . 6 1 Treads 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 34 | . . . 2 5 4 1 1 . . . . 1 . 1 1 . . 2 . 2 . 1 . 1 5 . . 6 1 Wheel 5 | 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 66 | 1 1 . 4 6 6 1 . . . 1 . 5 1 1 2 3 . 4 . 3 . 2 2 . 3 4 . 14 2 Device 40 | . . . 2 3 2 . . . . 1 . 2 1 1 2 2 . 2 . . . 2 1 . 2 4 . 11 2 Storage 8 | 1 1 . . 1 1 . . . . . . . . . . . . 1 . 1 . . . . 1 . . 1 . Processor 7 | . . . . . 3 . . . . . . 1 . . . . . 1 . 1 . . . . . . . 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 11 | . . . 2 2 . 1 . . . . . 2 . . . 1 . . . 1 . . 1 . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 46 | 2 . 1 2 3 2 3 . . 2 . 1 2 2 . 2 3 3 2 . . . . . . . 8 . 5 3 Energy Gun 35 | 2 . . 2 3 2 2 . . 1 . 1 1 1 . . 3 3 1 . . . . . . . 8 . 4 1 Energy Cannon 4 | . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . . . 1 Ballistic Gun 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . 1 . . . . . . . 1 1 . . 1 . 7 . 2 . . 3 . 1 1 . 2 2 Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . System Corruption 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Lost 50 | . 3 2 . 1 . 2 1 . 1 . . . . 1 1 2 . . . . . 2 . . . 1 . 9 24 Power 5 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 2 Propulsion 14 | . . 1 . . . 1 1 . . . . . . 1 1 . . . . . . . . . . . . 3 6 Utility 22 | . . . . 1 . . . . 1 . . . . . . 2 . . . . . 2 . . . 1 . 4 11 Weapon 9 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Highest Loss Streak 22 | . 2 2 . 1 . 2 1 . 1 . . . . 1 1 1 . . . . . 1 . . . 1 . 5 22 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 12 | 4 9 8 6 9 13 13 12 13 13 13 14 14 13 13 11 11 12 13 14 13 14 13 14 14 13 13 12 13 12 Power . | . 1 1 1 . 1 . . . . 1 1 . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 Propulsion 1 | 2 6 5 2 1 3 2 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . . 1 2 2 . . Utility 5 | . . 1 . 1 2 4 4 5 4 4 7 8 9 9 7 7 6 6 6 5 6 5 6 6 4 3 3 5 6 Weapon 4 | 1 1 . 3 5 6 6 6 7 7 7 5 4 3 4 2 2 2 4 5 5 5 5 5 5 5 5 5 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 32 | . . 3 1 5 3 . . . . . 1 1 . 1 2 1 . 3 . . . 1 1 . 2 3 . . 4 Power 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Propulsion 7 | . . 2 . . . . . . . . . . . . 1 . . 1 . . . . . . 1 2 . . . Utility 15 | . . . . 1 2 . . . . . 1 1 . 1 1 1 . 1 . . . 1 1 . 1 1 . . 2 Weapon 8 | . . 1 1 4 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 65 23 68 99 93 91 92 71 91 83 93 92 76 71 85 88 94 93 94 93 100 99 100 100 99 100 100 96 91 Engine 1 | . 6 . . 2 7 6 7 7 7 5 . . . . . . . . . 3 2 . . . . . . . . Reactor 4 | . . . . . . . . . . . 6 6 6 6 5 5 5 5 5 5 7 10 10 10 9 9 9 7 7 Leg 19 | . . . 16 27 24 22 23 23 23 20 20 20 20 19 16 17 17 17 17 16 21 21 21 21 19 19 19 18 19 Device 21 | . . . 10 19 23 15 15 15 14 15 20 18 20 20 28 23 23 22 23 21 21 20 20 21 22 25 28 29 29 Storage 6 | . 14 7 7 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 8 9 9 7 7 Processor 9 | . . . . . 5 15 15 15 15 13 13 13 13 13 11 11 11 11 11 10 10 10 10 10 9 9 9 8 8 Protection 3 | . . . 4 7 . . . . . . . . . . . 1 5 5 5 10 10 9 10 10 9 6 4 3 . Energy Gun 18 | . 16 . 19 26 23 23 22 2 21 21 26 25 9 4 5 12 23 22 22 21 20 20 19 20 19 18 19 16 13 Peak Build Rating 192 | 5 7 5 14 30 46 48 47 46 49 59 61 68 76 78 88 89 93 117 113 130 133 136 139 141 161 175 172 192 188 Average Rating 93 | 3 5 2 10 21 39 46 46 35 47 49 60 64 74 72 78 80 89 104 112 123 130 133 136 138 158 168 172 185 168 On Entrance 81 | . 5 4 . 14 25 46 46 46 46 47 59 61 68 76 78 77 88 93 113 113 128 133 136 138 141 160 167 172 177 Naked Turns 109 | . . 65 44 . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 117 | 12 47 43 19 36 44 41 40 37 44 45 48 66 57 57 68 63 58 67 59 77 84 94 94 85 100 103 103 117 102 Greatest Support 142 | 16 26 26 20 39 60 60 60 60 60 60 60 60 60 67 67 62 62 80 80 95 95 95 95 103 106 106 106 142 112 Greatest Overweight (x) 6 | 2 2 2 1 . . . . . . . . 1 . 1 1 1 . . . . . . . . . . . 1 6 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 18 13 7 9 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 8 10 11 8 10 15 15 14 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 Average Carried 14 | 4 9 7 6 9 14 14 13 14 14 14 15 14 14 14 14 14 14 14 15 14 15 14 14 15 14 14 14 14 14 Final Capacity 20 | 8 20 5 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 7 10 5 8 10 15 13 14 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 14 13 Class Distribution -------------------- 20% | Skirmisher 19% | Messiah-Gunner 17% | Gunner 15% | Scavenger-Gunner 8% | Messiah-Tank 4% | Mutant 4% | Tank 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Gunner | -6/Zion Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Messiah-Gunner | -5/Upper Caves Commander-Gunner | -5/Warlord Messiah-Gunner | -4/Proximity Caves Messiah-Gunner | -4/Factory Messiah-Gunner | -4/Upper Caves Messiah-Tank | -4/Upper Caves Messiah-Gunner | -4/Zhirov Messiah-Gunner | -3/Proximity Caves Messiah-Tank | -3/Research Scavenger-Gunner | -3/Armory Gunner | -3/Lab Scavenger-Gunner | -2/Research Messiah-Gunner | -2/Testing Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Matter Collected 4118 | 196 20 93 110 292 151 93 81 . 143 . 46 186 40 20 150 187 40 . 309 50 353 186 . 108 198 384 . 588 94 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12399 | . 42 . 153 777 223 209 56 . 316 . 65 397 . 416 519 331 79 63 302 589 163 1253 . 92 921 932 . 4035 466 Parts 521 | . 5 . 13 36 4 11 . . 14 . 1 9 . 19 20 12 6 4 15 16 5 29 . 6 41 56 . 177 22 Haulers Intercepted 7 | . . . . 5 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Recyclers Shooed 5 | . . . . 1 . . . . . . . . . . . . . . . 2 . . . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 138 | . . . . . . 12 1 . 12 . 1 6 . 20 . 28 6 . 16 . 7 27 . 2 . . . . . Prevented 7 | . . . . . . . . . . . . 2 . . . . . . . . . 5 . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Combat Hostiles Destroyed 205 | . 3 1 5 21 6 9 1 . 7 . 1 8 . 8 8 7 1 1 6 3 4 13 . 5 11 16 . 53 7 Guns 153 | . 2 . 5 21 6 5 . . 7 . 1 3 . 7 4 1 1 1 4 3 2 10 . . 11 10 . 45 4 Cannons 7 | . . 1 . . . . . . . . . . . . 4 2 . . . . . . . . . . . . . AOE 37 | . 1 . . . . 4 . . . . . 5 . . . 4 . . 2 . 2 . . 5 . 5 . 6 3 Classes Destroyed 23 | . 1 1 2 2 1 1 . . . . . . . 2 1 2 . . . 1 . . . . 1 1 . 4 3 Worker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Builder 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 2 Hauler 7 | . . . . 5 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Recycler 6 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . 1 . Drone 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Watcher 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Swarmer 46 | . 3 . . 3 . 8 . . 3 . . . . . . 4 . . 2 . 2 . . 5 4 6 . 6 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 66 | . . . 3 13 2 . . . 3 . . 8 . 3 5 1 . 1 2 3 2 7 . . . 1 . 10 2 Brawler 4 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 2 . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 18 | . . . 2 5 1 . 1 . 1 . . . . . 1 1 1 . 1 . . 1 . . . 2 . 1 . Specialist 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 . Hunter 19 | . . . . . . 1 . . . . 1 . . 1 . . . . . . . . . . 4 2 . 9 1 Programmer 30 | . . . . . 3 . . . . . . . . 2 2 . . . 1 . . 1 . . 2 2 . 16 1 Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Behemoth 4 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . 1 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Z-Light 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Savage 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Best Kill Streak 17 | . 3 1 3 4 2 4 1 . 3 . 1 6 . 2 4 4 1 1 3 5 2 7 . 5 7 6 . 17 6 Combat Bots Only 17 | . 3 1 3 4 2 4 1 . 3 . 1 5 . 2 3 4 1 1 3 3 2 7 . 5 5 6 . 17 3 Max Kills in Single Turn 4 | . 1 1 1 2 1 4 1 . 1 . 1 3 . 1 2 4 1 1 2 1 1 1 . 2 2 4 . 3 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Exploded 4 | . 1 . . . . 4 . . . . . 3 . . . 4 . . 2 . 1 . . 2 . 4 . 2 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Hostile Shots Fired 1079 | . 29 9 12 73 35 63 56 . 51 . 3 11 . 15 26 33 . 10 8 2 29 29 . 12 77 34 . 262 200 Missed 381 | . 7 3 1 16 9 21 27 . 24 . 1 7 . 4 9 17 . 6 3 1 14 8 . 6 32 13 . 98 54 Deflected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hits 698 | . 22 6 11 57 26 42 29 . 27 . 2 4 . 11 17 16 . 4 5 1 15 21 . 6 45 21 . 164 146 Melee 13 | . . 3 . . . . . . . . . . . . . . . . . . . 2 . . . . . . 8 Projectile 685 | . 22 3 11 57 26 42 29 . 27 . 2 4 . 11 17 16 . 4 5 1 15 19 . 6 45 21 . 164 138 AOE 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Critical Strikes 37 | . . . . 4 3 1 . . 1 . . . . . 2 1 . . . . 1 3 . . 2 1 . 7 11 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Part Disruptions 4 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . 2 . Damage Taken 12874 | . 213 178 157 847 346 601 109 . 352 . 37 76 . 350 433 363 . 54 53 8 219 330 . 130 582 332 . 3561 3543 Core 2204 | . 26 109 68 153 36 66 17 . 64 . . . . 37 83 37 . . . . . 13 . . 43 . . 282 1170 Absorbed by Shields 2038 | . . . . . . . . . . . . . . . . . . 18 50 8 94 259 . . 335 345 . 929 . Redirected to Shielding 288 | . . . . . . . . . . . . . . . . . . 45 10 . . 79 . 18 70 66 . . . Ignored by Resistances 93 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73 20 Regen/Repaired (Parts) 868 | . . . . 81 82 . . . . . . . 38 . 189 . . 83 . 395 . . . . . . . . . Core Remaining (%) 82 | 100 . 46 83 72 . . . . 73 . . . . 95 . . . . 88 . . . . 98 . . 90 . . Volleys Fired 539 | . 12 6 11 56 20 15 7 . 14 12 2 11 2 12 21 13 1 17 6 7 9 43 2 4 34 46 . 116 40 Largest 4 | . 2 1 2 3 3 3 3 . 3 4 4 4 1 1 3 4 4 4 4 4 4 4 1 4 4 4 . 4 4 Hottest 355 | . 80 30 130 195 210 185 202 . 202 248 262 279 250 250 258 333 296 296 296 296 296 296 7 296 296 355 . 347 341 Shots Fired 1527 | . 14 6 22 165 56 43 21 . 40 48 8 32 2 12 57 35 4 23 20 28 24 155 2 7 111 116 . 402 74 Gun 1403 | . 14 . 22 165 56 42 20 . 39 48 8 28 1 12 18 18 4 8 19 28 20 150 . 4 111 101 . 399 68 Cannon 59 | . . 6 . . . . . . 1 . . . 1 . 37 12 . . . . . . . . . . . . 2 Launcher 23 | . . . . . . 1 1 . . . . 4 . . . 1 . . 1 . 3 . . 3 . 4 . 1 4 Special 42 | . . . . . . . . . . . . . . . 2 4 . 15 . . 1 5 2 . . 11 . 2 . Kinetic 14 | . . 6 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 7 Thermal 1286 | . . . 22 165 56 42 20 . 39 48 8 28 2 12 55 28 3 6 14 21 15 112 . 3 77 72 . 377 61 Explosive 23 | . . . . . . 1 1 . . . . 4 . . . 1 . . 1 . 3 . . 3 . 4 . 1 4 Electromagnetic 14 | . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 2 Phasic 124 | . . . . . . . . . . . . . . . . 2 1 2 5 7 5 38 . 1 34 29 . . . Robot Hit Streak 23 | . 3 3 18 12 12 4 13 . 9 . 10 7 . 11 13 7 9 15 10 15 4 23 4 6 9 14 . 15 9 Robot Miss Streak 17 | . 3 1 6 5 9 4 1 . 4 . . 4 . 17 4 2 . 2 2 1 2 3 . . 3 2 . 10 4 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Secondary Targets 30 | . . . . 3 . 2 . . 1 . . . . . . . . 1 . 1 1 1 . . 3 1 . 15 1 Max Gunslinging Chain 2 | . . . . 1 . 1 . . 1 . . . . . . . . 1 . 1 1 1 . . 1 1 . 2 1 Shots Hit Robots 910 | . 7 4 18 132 42 19 15 . 22 . 7 18 . 11 40 16 2 19 11 18 17 87 2 2 61 64 . 248 28 Core Hits 703 | . 3 2 30 183 47 11 4 . 19 . 3 19 . 20 27 15 1 2 9 12 11 45 . 5 27 37 . 135 36 Critical Kills 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Critical Parts Destroyed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 2 Critical Strikes 28 | . . . . . 1 2 1 . 2 . . 3 . . . . . . 1 . . 3 . . . 3 . 7 5 Burn 11 | . . . . . 1 2 1 . 2 . . 3 . . . . . . . . . 2 . . . . . . . Destroy 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Detonate 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Intensify 5 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 3 . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32512 | . 151 74 274 2146 812 594 349 . 467 . 131 1020 . 896 1175 754 60 166 527 562 736 2681 . 499 1922 2646 . 11887 1983 Guns 25148 | . 77 . 274 2145 807 364 340 . 467 . 131 275 . 896 473 190 60 166 339 562 411 2681 . . 1921 1926 . 10016 627 Cannons 1052 | . . 74 . . . . . . . . . . . . 690 227 . . . . . . . . . . . . 61 Explosions 6134 | . 74 . . . . 230 9 . . . . 745 . . . 337 . . 188 . 325 . . 499 . 720 . 1823 1184 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 178 | . . . . 1 5 . . . . . . . . . 12 . . . . . . . . . 1 . . 48 111 Kinetic 140 | . . 74 . . . . . . . . . . . . . . . . . . . . . . . . . . 66 Thermal 23876 | . 74 . 274 2145 807 364 340 . 467 . 131 275 . 896 1163 417 27 133 174 397 279 1922 . . 1261 1309 . 10460 561 Explosive 4421 | . . . . . . 230 9 . . . . 745 . . . 337 . . 188 . 325 . . 499 . 720 . 184 1184 Electromagnetic 77 | . 77 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1256 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1195 61 Phasic 2564 | . . . . . . . . . . . . . . . . . 33 33 165 165 132 759 . . 660 617 . . . Highest Corruption 23 | . . . . . 1 1 1 1 1 . . . . 2 . . . . 1 . . . . . 1 2 2 18 23 Average Corruption 5 | . . . . . 1 1 1 1 1 . . . . 1 . . . . 1 . . . . . 1 1 2 10 18 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 112 | . . . . . 3 6 3 . 3 . . . . 5 . . . . . . . . . . . 8 . 55 29 Message Errors 21 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . 10 7 Matter Fused 29 | . . . . . 1 1 1 . 3 . . . . 1 . . . . . . . . . . . 1 . 17 4 Heat Flow Errors 11 | . . . . . . 2 1 . . . . . . 1 . . . . . . . . . . . . . 6 1 Energy Discharges 17 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 6 . 5 5 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 12 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 6 4 Data Loss (major) 3 | . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Alerts 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 397 | . 1 . . . . . . . . . . . . . 6 25 . . 34 . 39 . . 17 . . . 142 133 Projectiles 52 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . 46 Explosions 295 | . 1 . . . . . . . . . . . . . . 25 . . 34 . 39 . . 17 . . . 138 41 Melee 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 46 Knockbacks 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 1 Impact 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 222 | . 25 . . . . . . . . . . . . . . . . . . . . . . . . 47 . 42 108 Shots 7 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 3 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 13 | . . . . 1 2 . . . . . . . . . 1 . . . . 1 . . . . 1 . . 2 5 Kicked 13 | . . . . 1 2 . . . . . . . . . 1 . . . . 1 . . . . 1 . . 2 5 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 400 | . 36 . 138 400 102 299 243 . 308 92 36 66 . . . . . . . . . 290 . . 162 . . 245 156 Average Temperature 83 | . 20 . 45 96 22 120 96 . 106 34 20 29 . . . . . . . . . 118 . . 44 . . 81 78 Received Heat Transfer 1783 | . 15 40 72 495 66 . 24 . 123 . . 36 . 57 174 90 . 26 10 . 51 72 . . 8 31 . 87 306 Effects 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Total Turns 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . Longest Duration 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Robots Melted 9 | . . . . . . . 1 . . . . 1 . 1 . . . . . . . 3 . . . 1 . 2 . Combat Hostiles 8 | . . . . . . . 1 . . . . . . 1 . . . . . . . 3 . . . 1 . 2 . Parts Melted 68 | . 1 . . 1 2 3 2 . 4 . 2 . . 5 9 1 . . . 2 . 3 . . 3 2 . 28 . Heat Transferred 30269 | . 150 . 350 2679 1243 851 756 . 1104 . 259 766 . 1250 2200 799 37 130 222 555 389 2793 . . 1702 1406 . 9925 703 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Maximum Alert Level 5 | . . . . 1 . . . . . . . . . . 2 . . . . . . . . . 1 5 . 5 4 Low Security (%) 57 | 100 100 100 100 96 100 . . . . 100 . . . . . . . . . 100 . . . . 95 23 . 14 . Level 1 7 | . . . . 3 . . . . . . . . . . 41 . . . . . . . . . 4 . . 11 . Level 2 13 | . . . . . . . . . . . . . . . 58 . . . . . . . . . . 2 . 31 . Level 3 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . 11 84 Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 16 15 Level 5 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 29 . 13 . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2283 | . 68 35 85 212 93 . . . . 5 . . . . 580 . . . . 82 . . . . 211 2283 . 1986 1122 Initial 1116 | . . 18 9 8 93 . . . . . . . . . 323 . . . . 13 . . . . 32 106 . . 1116 Average 410 | . 27 7 42 72 19 . . . . . . . . . 417 . . . . 16 . . . . 69 1265 . 802 1047 Influence Increases 11115 | . 118 45 191 641 195 225 35 . 160 5 30 165 . 382 801 610 32 212 216 116 298 468 . 128 364 2537 . 2741 400 Destroy 0b10 Robot/C 5700 | . 60 . 100 420 120 180 20 . 140 . 20 160 . 180 260 360 20 100 160 60 200 300 . 100 240 960 . 1380 160 Destroy 0b10 Robot/NC 175 | . . . . 30 5 . . . . . . 5 . 10 10 . . . . 15 . 10 . . 10 10 . 50 20 Destroy Leader 1010 | . 10 . 30 132 52 30 . . 20 . 10 . . 40 40 20 . . 20 10 20 30 . 10 50 184 . 272 30 Allied During Kill 2338 | . . . . . . . . . . . . . . 122 115 230 12 97 36 17 78 128 . 18 30 1118 . 337 . Successful Hack 42 | . . . 16 14 3 . . . . 5 . . . . . . . . . 4 . . . . . . . . . Disable Machine 360 | . 15 . . . 15 . . . . . . . . . 60 . . . . . . . . . . 105 . 105 60 Destroy Structure 890 | . 3 . . . . . . . . . . . . . 16 . . . . 10 . . . . 34 160 . 567 100 Advance Influence 300 | . . . . . . . . . . . . . . . 300 . . . . . . . . . . . . . . Partial Spotted 15 | . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 285 | . 30 30 45 45 . 15 15 . . . . . . 30 . . . 15 . . . . . . . . . 30 30 Influence Decreases 10101 | . 70 68 196 455 401 102 158 . 160 5 16 179 . 345 386 482 301 365 352 138 120 536 110 80 209 457 2283 755 1372 Entered New Map 4380 | . . 30 16 12 113 . 24 . . . . 4 . . 14 168 111 311 158 9 . 34 110 . 16 97 2283 . 870 Time Decay 4650 | . 50 38 180 310 288 82 134 . 150 5 16 175 . 307 342 254 190 14 194 129 120 422 . 60 173 230 . 525 262 Lost Part 450 | . 20 . . 10 . 20 . . 10 . . . . . 10 20 . . . . . 20 . . . 10 . 90 240 Lost Ally 498 | . . . . . . . . . . . . . . 38 20 40 . 40 . . . 60 . 20 20 120 . 140 . Purge Threat 123 | . . . . 123 . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . . . . 7 5 . . . . . . . . . 3 . . . . 2 . 1 . . 3 7 . 18 4 Investigation 10 | . . . . 4 1 . . . . . . . . . 2 . . . . 1 . . . . 1 1 . . . Extermination 13 | . . . . . 3 . . . . . . . . . 1 . . . . 1 . . . . . 1 . 7 . Reinforcement 16 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . 2 1 . 8 2 Assault 10 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 . 3 2 Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Distress Signals 9 | . . . . 4 . . . . . . . . . . . . . 1 . . . . . . . 4 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 368 | . 7 18 9 32 8 8 3 . 7 . 1 8 . 12 13 18 1 11 8 4 10 19 . 7 11 47 . 81 25 Peak Tracking Total 18 | . 3 18 4 6 2 4 1 . 3 . . 5 . 5 4 9 1 9 4 2 4 6 . 5 3 10 . 11 14 Tactical Retreats 16 | . 1 2 2 3 . 1 1 . . . . . . 2 . . . 1 . . . . . . . . . 2 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Traps Triggered 6 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Machines Disabled 26 | . 1 . . . 1 . . . . . . . . . 4 1 . . . . . . . . . 7 . 7 5 Max in Single Turn 1 | . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . 1 1 Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Machines Accessed 46 | . 1 1 5 4 6 1 . 4 . 3 1 . . . 2 1 1 4 . 2 . 1 4 . . . . 5 . Terminals 12 | . . 1 3 3 4 . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . 1 1 . . . . . . . . . 2 . . . . 1 . . . . . . . 2 . Recycling Units 7 | . 1 . 2 . . . . . . 1 . . . . . . . . . 1 . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . Total Hacks 116 | . 1 2 12 13 11 1 . 28 . 4 1 . . . 2 1 1 10 . 4 . 1 17 . . . . 7 . Successful 88 | . 1 1 7 8 3 1 . 28 . 3 1 . . . 2 1 1 10 . 3 . 1 17 . . . . . . Failed 28 | . . 1 5 5 8 . . . . 1 . . . . . . . . . 1 . . . . . . . 7 . Catastrophic 8 | . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . 4 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 64 | . . 3 . 4 4 . . . . 2 . . . . 8 . . 1 . 6 . . . . 4 10 1 9 12 Terminals 32 | . . 2 10 11 7 . . . . 2 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 11 | . . . . 2 2 . . . . . . . . . 2 . . . . 3 . . . . . . . 2 . Recycling Units 7 | . 1 . 2 . . . . . . 1 . . . . . . . . . 1 . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . 3 . Terminal Hacks 72 | . . 1 6 5 . 1 . 28 . . 1 . . . . 1 1 10 . . . 1 17 . . . . . . Record 24 | . . . . . . . . 11 . . . . . . . . . 8 . . . . 5 . . . . . . Part Schematic 12 | . . . . . . . . 8 . . . . . . . . . . . . . . 4 . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 13 | . . 1 3 2 . . . 3 . . . . . . . . . . . . . . 4 . . . . . . Open Door 7 | . . . . . . 1 . . . . 1 . . . . 1 1 2 . . . 1 . . . . . . . Branch Access Points 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . 2 2 . . . . . . . . . . . . . . 2 . . . . . . . . . Scan Component 3 | . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Repair 3 | . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 4 | . 1 . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . 1 1 . . . . 1 . . . . 2 . . . . . . . . . . . . . . Terminals 3 | . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 3 | . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Patch 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . . 1 5 4 5 . . . . 2 . . . . . . . . . 1 . . . . . . . 5 . Full Trace Events 3 | . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . 6 . . . . 3 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 38 | . . . . . . . . 8 . . . . 14 . . . . . . . . . 4 . . . . . 12 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Time 108 | . . . . 32 32 . . . . . . . . . . . . . . 44 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . . . . . . . . 1 . . 1 . . 1 . 2 . . 2 . 2 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 8 | . . . . . . . . . . . . . . . 1 . . 1 . . 1 . 2 . . 2 . 1 . Robot Hacks Applied 9 | . . . . . . . . . . . . . . . 1 . . 2 . . 1 . 2 . . 2 . 1 . parse_system 9 | . . . . . . . . . . . . . . . 1 . . 2 . . 1 . 2 . . 2 . 1 . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . . . . . . . . . 2 . 5 . . . 2 . . . 7 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Total Allies 54 | . . 2 . . . . . . . . . . 8 . 5 2 . 5 . 3 . 2 . . 2 17 . 8 . Largest Group 12 | . . 2 . . . . . . . . . . 8 8 8 8 7 12 3 4 4 5 3 2 2 12 . 6 . Highest-Rated Group 970 | . . 43 . . . . . . . . . . 273 273 499 499 334 585 146 181 181 228 156 97 206 970 . 635 . Highest-Rated Ally 148 | . . 31 . . . . . . . . . . 40 40 85 85 85 85 64 64 64 64 59 49 103 103 . 148 . Zionite Dispatches 11 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 4 . 3 . Heavy 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 . 2 . Light 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fire 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 416 | . . 8 . . . . . . . . . . . 37 28 49 2 16 7 9 14 28 . 3 9 122 . 84 . Total Damage 15500 | . . 146 . . . . . . . . . . . 845 968 1581 58 330 178 225 257 514 . 68 601 4550 . 5179 . Kills 97 | . . 3 . . . . . . . . . . . 3 6 11 . 4 2 . 6 6 . . 1 36 . 19 . Allies Corrupted 5 | . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . 1 . Allies Melted 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Active Infowar (turns) 5240 | . . . . . 240 539 898 135 506 470 447 460 245 . . . . . . . . . . . . . . 840 460 Optics 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 . Sensors 5212 | . . . . . 240 539 898 135 506 470 447 460 245 . . . . . . . . . . . . . . 812 460 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 11 | . . . . . . . 1 . . . 1 1 2 2 . . 1 . 1 . . 2 . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Turns Passed 17505 | 49 189 142 378 810 1169 564 898 135 554 470 447 522 1410 842 760 555 381 802 440 606 395 1023 206 283 425 587 27 1875 561 Spaces Moved 11766 | 37 148 152 288 369 794 345 661 103 375 271 258 350 1075 376 470 332 254 519 315 458 336 754 159 235 285 414 20 1243 370 Core 193 | 9 . 95 88 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Treads 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 11331 | . . . 191 369 794 345 661 103 375 271 258 350 1075 376 470 332 254 519 315 458 336 754 159 235 285 414 20 1243 369 Wheels 233 | 28 148 57 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 50 50 120 120 126 126 126 126 126 126 126 126 126 130 130 130 106 106 105 105 105 105 102 100 102 102 104 110 Average Speed 116 | 93 103 71 100 120 124 126 126 126 126 126 126 126 126 127 131 132 130 116 106 105 105 105 105 104 101 102 102 107 112 Slowest Speed 350 | 150 110 130 190 120 126 130 130 126 126 126 126 209 126 220 225 213 130 130 106 106 105 105 105 105 102 102 102 185 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 43 | 3 32 32 27 37 21 58 67 74 59 6 45 57 89 66 12 48 45 80 54 10 58 75 61 40 12 34 25 29 40 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 8 | . . 1 . . . . . 1 . . . . 2 . . . . . . . . 1 3 . . . . . . Known Exits Taken 24 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 25 | . . 1 . . . 3 2 . . . 2 1 4 2 . 3 2 . 1 . 1 2 . 1 . . . . . Spaces Dug 123 | . . . . . . 13 . . 1 . . . . . . 18 . . 17 . . 15 . 14 8 7 . 21 9 Terrain Destroyed 469 | . 2 . . . . 13 12 . 1 . . 31 . . 2 21 . 2 17 4 32 34 . 43 16 54 . 137 48 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 153 | . . . . . . . 1 . 1 . . 1 . . 2 7 . 2 . 4 2 34 . 1 16 14 . 58 10 AOE 316 | . 2 . . . . 13 11 . . . . 30 . . . 14 . . 17 . 30 . . 42 . 40 . 79 38 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Total 14693 | 49 170 178 354 619 931 439 707 108 420 370 376 405 1128 706 570 422 303 709 410 565 365 917 196 267 372 532 26 1607 472 Wait 1821 | . 2 18 27 134 76 65 34 . 22 76 113 22 42 307 56 55 40 136 88 86 15 109 20 25 25 25 6 165 32 Move 11736 | 36 147 151 287 368 793 344 660 102 374 270 257 349 1074 375 469 331 253 518 314 457 335 753 158 234 284 413 19 1241 370 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 104 | 8 3 1 9 13 11 1 2 . 1 5 1 3 . 3 5 2 1 5 . 2 . 2 3 . 3 4 . 13 3 Fast Attach 78 | 4 2 . 9 2 5 3 . 3 . 1 1 2 2 1 2 6 2 7 . 5 . 2 3 . 1 2 . 12 1 Attach 46 | 1 . 2 3 3 2 2 1 . 1 1 . . 1 1 6 1 . . . 2 . 1 . . 2 2 1 8 5 Detach 10 | . 1 . 1 . . . . . . . . . 1 . 2 1 . 1 . . . . . . . . . 2 1 Swap 179 | . 2 . 1 20 9 5 3 . 8 1 . 11 1 3 2 8 2 10 2 2 5 4 5 3 12 23 . 25 12 Drop 162 | . 1 . 6 22 13 4 . 3 . 4 2 7 5 4 6 5 4 11 . 3 1 3 5 1 10 17 . 22 3 Fire 539 | . 12 6 11 56 20 15 7 . 14 12 2 11 2 12 21 13 1 17 6 7 9 43 2 4 34 46 . 116 40 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 13 | . . . . 1 2 . . . . . . . . . 1 . . . . 1 . . . . 1 . . 2 5 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Rewire 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 3 exits: [*Sto] / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Armory (discovered 2 exits: *Res / *Lab) -3/Lab -2/Research -2/Testing (discovered 1 exit: *Acc) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 16) 239 | -10/Materials | Entered Mines 268 | -10/Mines | Assembled infested the area 316 | -10/Mines | Released all parts (3) 322 | -10/Mines | Core integrity fell below 50% 336 | -10/Mines | Build established: Mutant 349 | -10/Mines | Discovered new exit (range 11) 351 | -10/Mines | Learned location of Storage (-7) 381 | -10/Mines | Entered Materials 381 | -9/Materials | Evolved 2 slots: Utility x2 408 | -9/Materials | Identified exit to Mines 696 | -9/Materials | Discovered new exit (range 4) 759 | -9/Materials | Entered another Materials area 759 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 822 | -8/Materials | Garrison activated, responded to threat 1153 | -8/Materials | Repaired Med. Armor Plating 1560 | -8/Materials | Discovered new exit (range 3) 1569 | -8/Materials | Entered Factory 1569 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1826 | -7/Factory | Repaired Imp. Aluminum Leg 2275 | -7/Factory | Discovered new exit (range 7) 2278 | -7/Factory | Build established: Scavenger-Gunner 2301 | -7/Factory | Discovered new exit (range 8) 2579 | -7/Factory | Discovered new exit (range 4) 2585 | -7/Factory | Identified exit to Lower Caves 2738 | -7/Factory | Entered Lower Caves 3050 | -7/Lower Caves | Build established: Skirmisher 3285 | -7/Lower Caves | Discovered new exit (range 5) 3289 | -7/Lower Caves | Identified exit to Lower Caves 3302 | -7/Lower Caves | Entered another Lower Caves area 3362 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3460 | -7/Lower Caves | Encountered a Warlord checkpoint 3478 | -7/Lower Caves | Learned location of 1 exit from Factory 3773 | -7/Lower Caves | Spotted B-75 Beast 3971 | -7/Lower Caves | Discovered new exit (range 14) 4095 | -7/Lower Caves | Identified exit to Data Miner 4200 | -7/Lower Caves | Entered Data Miner 4200 | -7/Data Miner | Discovered new exit (range 6) 4226 | -7/Data Miner | Met Data Miner 4251 | -7/Data Miner | Learned location of Section 7 (-2) 4251 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4273 | -7/Data Miner | Received God Mode back door access code from Data Miner 4334 | -7/Data Miner | Identified exit to Proximity Caves 4335 | -7/Data Miner | Entered Proximity Caves 4739 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4836 | -6/Proximity Caves | Discovered new exit (range 14) 4888 | -6/Proximity Caves | Identified exit to Factory 4889 | -6/Proximity Caves | Entered Factory 4889 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4890 | -6/Factory | Identified exit to Lower Caves 5359 | -6/Factory | Entered Lower Caves 5644 | -6/Lower Caves | Learned Factory stockpile data 5655 | -6/Lower Caves | Discovered new exit (range 10) 5784 | -6/Lower Caves | Identified exit to Lower Caves 5806 | -6/Lower Caves | Entered another Lower Caves area 5863 | -6/Lower Caves | Found Imp. Powered Armor 5874 | -6/Lower Caves | Found Imp. Powered Armor 5925 | -6/Lower Caves | Encountered a Warlord checkpoint 6015 | -6/Lower Caves | Learned location of 1 exit from Factory 6304 | -6/Lower Caves | Discovered new exit (range 15) 6321 | -6/Lower Caves | Identified exit to Zion 6328 | -6/Lower Caves | Entered Zion 6385 | -6/Zion | Discovered new exit (range 16) 6442 | -6/Zion | Learned 4 Factory zone layouts 6550 | -6/Zion | Learned location of Warlord (-5) 6567 | -6/Zion | Found Prototype Energy Gun 6567 | -6/Zion | Identified Storm Laser 6860 | -6/Zion | Build established: Gunner 7084 | -6/Zion | Met Imprinter 7229 | -6/Zion | Gained Derelict followers 7380 | -6/Zion | Imprinted 7382 | -6/Zion | Declared Zion's savior 7696 | -6/Zion | Identified exit to Proximity Caves 7738 | -6/Zion | Entered Proximity Caves 7738 | -5/Proximity Caves | Accompanied by 8 allies 7742 | -5/Proximity Caves | Spotted B-75 Beast 7757 | -5/Proximity Caves | Destroyed B-75 Beast 7772 | -5/Proximity Caves | Identified exit to Factory 7909 | -5/Proximity Caves | Spotter reported a threat 8016 | -5/Proximity Caves | Spotter reported a threat 8317 | -5/Proximity Caves | Learned 12 Factory zone layouts 8431 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8580 | -5/Proximity Caves | Entered Factory 8580 | -5/Factory | Accompanied by 4 allies 8580 | -5/Factory | Evolved 2 slots: Utility x2 8581 | -5/Factory | Identified exit to Factory 8581 | -5/Factory | Discovered new exit (range 8) 8582 | -5/Factory | Identified exit to Upper Caves 8658 | -5/Factory | Discovered exit to Upper Caves (range 10) 8968 | -5/Factory | Zion Heavy squad teleported in 8984 | -5/Factory | Build established: Scavenger-Gunner 9116 | -5/Factory | Zion Light squad teleported in 9340 | -5/Factory | Entered Upper Caves 9340 | -5/Upper Caves | Accompanied by 8 allies 9681 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9717 | -5/Upper Caves | Lost 3 allies 9720 | -5/Upper Caves | Found Zio. Weapon Casing 9847 | -5/Upper Caves | Discovered new exit (range 5) 9855 | -5/Upper Caves | Identified exit to Upper Caves 9895 | -5/Upper Caves | Entered another Upper Caves area 9895 | -5/Upper Caves | Accompanied by 7 allies 9946 | -5/Upper Caves | Discovered exit to Factory (range 4) 10011 | -5/Upper Caves | Build established: Messiah-Gunner 10218 | -5/Upper Caves | Discovered new exit (range 15) 10235 | -5/Upper Caves | Identified exit to Warlord 10245 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10276 | -5/Upper Caves | Entered Warlord 10276 | -5/Warlord | Accompanied by 7 allies 10447 | -5/Warlord | Visited the Vortex Lab 10454 | -5/Warlord | Found Prototype Energy Gun 10454 | -5/Warlord | Identified Vortex Rail 10461 | -5/Warlord | Warlord's base attacked by MAIN.C 10462 | -5/Warlord | Found Prototype Energy Cannon 10462 | -5/Warlord | Identified Vortex Cannon 10467 | -5/Warlord | Found Vortex Cannon 10475 | -5/Warlord | Found Vortex Rail 10618 | -5/Warlord | Opened Warlord's prototype stash 10637 | -5/Warlord | Found Prototype Processor 10637 | -5/Warlord | Identified Exp. Core Analyzer 10640 | -5/Warlord | Found Prototype Device 10640 | -5/Warlord | Identified System Purifier 10652 | -5/Warlord | Found Prototype Reactor 10706 | -5/Warlord | Found Prototype Device 10706 | -5/Warlord | Identified Minesniffer Drone Bay 10778 | -5/Warlord | Rebuked by Warlord 10811 | -5/Warlord | Warlord forces counterattacked 10928 | -5/Warlord | Build established: Commander-Gunner 10975 | -5/Warlord | Opened side exit 11053 | -5/Warlord | Discovered new exit (range 9) 11059 | -5/Warlord | Identified exit to Proximity Caves 11078 | -5/Warlord | Spotted Executioner 11078 | -5/Warlord | Entered Proximity Caves 11078 | -4/Proximity Caves | Accompanied by 3 allies 11123 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11376 | -4/Proximity Caves | Build established: Messiah-Gunner 11413 | -4/Proximity Caves | Discovered exit to Factory (range 13) 11479 | -4/Proximity Caves | Learned location of 1 exit from Proximity Caves 11518 | -4/Proximity Caves | Entered Factory 11518 | -4/Factory | Accompanied by 3 allies 11518 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11519 | -4/Factory | Identified exit to Upper Caves 11547 | -4/Factory | Found Prototype Processor 11547 | -4/Factory | Identified Exp. Signal Interpreter 11620 | -4/Factory | Repaired Lgt. Armored Exoskeleton 11723 | -4/Factory | Discovered exit to Upper Caves (range 13) 11791 | -4/Factory | Discovered new exit (range 5) 11795 | -4/Factory | Identified exit to Research 11929 | -4/Factory | Zion Fire squad teleported in 12124 | -4/Factory | Entered Upper Caves 12124 | -4/Upper Caves | Accompanied by 4 allies 12410 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12500 | -4/Upper Caves | Discovered new exit (range 9) 12510 | -4/Upper Caves | Identified exit to Upper Caves 12519 | -4/Upper Caves | Entered another Upper Caves area 12519 | -4/Upper Caves | Accompanied by 4 allies 12520 | -4/Upper Caves | Encountered a Warlord checkpoint 12620 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12632 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 12659 | -4/Upper Caves | Ambushed by wild Derelicts 12700 | -4/Upper Caves | Destroyed 7 combat bots 12950 | -4/Upper Caves | Learned location of Armory (-3) 13020 | -4/Upper Caves | Build established: Messiah-Tank 13167 | -4/Upper Caves | Spotted B-86 Titan 13188 | -4/Upper Caves | Destroyed B-86 Titan 13466 | -4/Upper Caves | Discovered new exit (range 7) 13472 | -4/Upper Caves | Identified exit to Zhirov 13542 | -4/Upper Caves | Entered Zhirov 13542 | -4/Zhirov | Accompanied by 3 allies 13542 | -4/Zhirov | Discovered new exit (range 3) 13561 | -4/Zhirov | Met Zhirov 13588 | -4/Zhirov | Learned location of Quarantine (-3) 13588 | -4/Zhirov | Learned location of Testing (-2) 13588 | -4/Zhirov | Learned location of Command (-1) 13602 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13617 | -4/Zhirov | Found Alien Artifact 13617 | -4/Zhirov | Identified Integrated Reactor 13617 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13687 | -4/Zhirov | Found Alien Artifact 13725 | -4/Zhirov | Identified exit to Proximity Caves 13748 | -4/Zhirov | Entered Proximity Caves 13748 | -3/Proximity Caves | Accompanied by 3 allies 13970 | -3/Proximity Caves | Build established: Messiah-Gunner 14031 | -3/Proximity Caves | Entered Research 14031 | -3/Research | Accompanied by 1 ally 14031 | -3/Research | Evolved 2 slots: Utility x2 14032 | -3/Research | Identified exit to Armory 14358 | -3/Research | Build established: Messiah-Tank 14405 | -3/Research | Zion Heavy squad teleported in 14456 | -3/Research | Entered Armory 14456 | -3/Armory | Accompanied by 2 allies 14457 | -3/Armory | Met VL-GR5, who suggested a friendly competition 14474 | -3/Armory | Zion Heavy squad teleported in 14511 | -3/Armory | Zion Heavy squad teleported in 14690 | -3/Armory | Energy Cycler disabled 14705 | -3/Armory | Discovered new exit (range 9) 14718 | -3/Armory | Identified exit to Research 14751 | -3/Armory | P-80 Master assimilated allied Veteran 8c 14794 | -3/Armory | Zion Fire squad teleported in 14794 | -3/Armory | Lost 3 allies 14849 | -3/Armory | Spotted B-86 Titan 14858 | -3/Armory | Destroyed B-86 Titan 14914 | -3/Armory | Zion Fire squad teleported in 14918 | -3/Armory | Lost 3 allies 14940 | -3/Armory | High security lockdown imminent 15020 | -3/Armory | High security lockdown engaged 15041 | -3/Armory | Identified Transdimensional Reconstructor 15041 | -3/Armory | Warped through subspace to slip node 15041 | -3/Armory | Discovered new exit (range 1) 15041 | -3/Armory | Identified exit to Lab 15043 | -3/Armory | Entered Lab 15045 | -3/Lab | Discovered exit to Research (range 9) 15057 | -3/Lab | Unable to decrypt terminal 15057 | -3/Lab | Opened the door to a hidden lab 15058 | -3/Lab | Gained access to the hidden lab's interior 15070 | -3/Lab | Entered Research 15070 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15217 | -2/Research | Zion Heavy squad teleported in 15477 | -2/Research | Found Prototype Hackware 15516 | -2/Research | Build established: Scavenger-Gunner 15690 | -2/Research | Destroyed 7 combat bots 16072 | -2/Research | System corruption reached 10% 16142 | -2/Research | Build established: Gunner 16174 | -2/Research | Zion Heavy squad teleported in 16175 | -2/Research | Spotted B-90 Cyclops 16176 | -2/Research | Befriended a Behemoth using the annoying Tinkerer's hack 16246 | -2/Research | Zion Hacker squad teleported in 16275 | -2/Research | Terminal network hard line cut 16320 | -2/Research | First assault squad dispatched 16411 | -2/Research | Lost 3 allies 16507 | -2/Research | Build established: Tank 16545 | -2/Research | Spotted B-90 Cyclops 16555 | -2/Research | Destroyed B-90 Cyclops 16661 | -2/Research | Lost 5 parts (1p2n2u) 16722 | -2/Research | Destroyed 17 combat bots 16758 | -2/Research | Lost 4 parts (1n2u1w) 16865 | -2/Research | Discovered new exit (range 8) 16943 | -2/Research | Identified exit to Testing 16945 | -2/Research | Entered Testing 17040 | -2/Testing | Found Prototype Device 17040 | -2/Testing | Identified Exp. Shock Absorption System 17120 | -2/Testing | Found Prototype Ballistic Gun 17120 | -2/Testing | Identified Hyp. Multirail 17171 | -2/Testing | Retrieved Zion intel report: Main Access 17171 | -2/Testing | Identified exit to Access 17195 | -2/Testing | First assault squad dispatched 17209 | -2/Testing | Retrieved Zion intel report: Trap Installations 17225 | -2/Testing | Retrieved Zion intel report: Prototype Schematics 17258 | -2/Testing | Spotted Alpha 7 17260 | -2/Testing | Spotted Striker 17262 | -2/Testing | Spotted Striker 17276 | -2/Testing | Destroyed Striker 17278 | -2/Testing | Destroyed Striker 17294 | -2/Testing | Stole the SGEMP Prototype 17481 | -2/Testing | Scanned by Researcher 17485 | -2/Testing | Core integrity fell below 50% 17496 | -2/Testing | Core integrity fell below 20% 17506 | -2/Testing | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 17485_ G-73 Enforcer destroyed. 17485_ Hvy. Rocket Launcher destroyed. 17487_ The unstable cave ceiling collapses. 17487_ Penetrated by Slug. 17487_ Slug penetrates Earth. 17488_ R-10 Processor collects Sml. Matter Pod. 17488_ Knocked back. 17488_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal T004. 17488_ Destroyed Imp. System Guard. 17488_ C-65 Expert destroyed. 17489_ Adv. Heat Sink destroyed. 17490_ Centrium Leg destroyed. 17490_ Penetrated by Slug. 17490_ Slug penetrates Wall. 17490_ Slug penetrates Earth. 17491_ R-10 Processor collects Lgt. Quantum Reactor. 17501_ Critical hit (Burn: +37). 17504_ Myomer Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#######?????????????????????? | | ????????????????????? #?????????????????????? | | ?????????????????????? #?????????????????????? | | ??????????????????????< #?????????????????????? | | ?????????????????????? #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????+ g #?????????????????????? | | ??????????????????????# g #?????????????????????? | | ??????????????????????#ggg #?????????????????????? | | ??????????????????????#^^^^#?????????????????????? | | ??????????????????????#gg@ #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??##############??????# ### ##??????????????? | | ??# ########b +??????????????? | | ??#"" p #??????????????? | | ??#""" %" ##### +??????????????? | | ??#"R " " #??# #??????????????? | | ??#""" ""$$! #??##+######## #??????????????? | | ??#"" " $ $ #?????????????#??????????????? | | ??# ""$$ ##????????????????????????????? | | ??# = %= #?????????????????????????????? | | ??# = # #?????????????????????????????? | | ??# #?????????????????????????????? | | ### [ #?????????????????????????????? | | + ##?????????????????????????????? | | #########/# %= ##??????????????????????????????? | | ???????? ???????????????????????????????? | | ??????? ???????????????????????????????? | | ??????# # """ ???????????????^???????????????? | | ??????/ ? # """ ???????????????????????????????? | | ??????#? # ??? ??????????????????????????????? | | ???????????# ??? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 163 Energy Generation 65 Energy Capacity 1040 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Base Temperature (-) 400 Armor Coverage 1000 Resistance: KI 25 Resistance: EM 25 Utility Shielding 33 Weapon Shielding 100 Weapon Cycling 25 Evasion (%) 70 Core Analysis 8 Recoil Reduction 1 Energy Filtering 50 Particle Charging 30 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Adv. Sensor Array | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Force Field | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Imp. Remote Force Field | -6/Zion | Archive Coil Gun | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Energy Well | -6/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Diametric Drive | -2/Testing | Z-intel Enh. Gamma Bomb Array | -2/Testing | Z-intel Gui. Micro-nuke Launcher | -2/Testing | Z-intel Exp. Power Amplifier | -2/Testing | Z-intel Adv. EM Disruption Field | -2/Testing | Z-intel Graviton Cannon | -2/Testing | Z-intel Exp. EM Shield | -2/Testing | Z-intel Adv. Kinecellerator | -2/Testing | Z-intel Adv. Gravity Neutralizer | -2/Testing | Z-intel Adv. KE Penetrator | -2/Testing | Z-intel Electron Diverter | -2/Testing | Z-intel Enh. Coil Gun | -2/Testing | Z-intel Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free O-24 Administrator | -6/Zion | Archive K-01 Serf | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Med. Armor Plating | 32% | -8/Materials Imp. Aluminum Leg | 18% | -7/Factory Lgt. Armored Exoskeleton | 47% | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SwordGlidesysCapacitor Manual? 0 Play Time 03:14:32 Cumulative 372.5 hours Start 2025.10.21 @ 22:10:59 End 2025.10.22 @ 01:33:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 180 Rogue 180 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/2/0/0/0/0/0/0/1 Lore% 83 Gallery% 82 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25e773c6-25ed-4866-8b61-69d12a1fc4bc