Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.31 @ 23:49:40 Player: harambe Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (84) 420 Value Destroyed (3685) 3685 Prototype IDs (23) 460 Alien Tech Used (3) 600 Bonus (813) 813 TOTAL SCORE: 13078 Bonus ------- Follower Combat Kills 213 Aligned with FarCom 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 94/100 System Corruption 19% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Rifle Nova Cannon Heavy Machine Gun Micro-nuke Launcher Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Makeshift Power Source Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Antigrav System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Impulse Thruster Impulse Thruster Impulse Thruster > --- UTILITY ---------- Improved Matter Compressor 0b10 Decoder Chip [Skirmisher] Advanced Targeting Computer Advanced Targeting Computer Experimental Power Shielding Makeshift Hacking Suite Advanced Hacking Suite Dynamic Insulation System > --- WEAPON ----------- Improved Matter Neutralizer Powered Hammer Nanosword > --- INVENTORY -------- Field Propulsion Drive Advanced Heat Sink Quantum Rifle Nova Cannon Micro-nuke Launcher [Rating: 130] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Flight Unit Cooled Cesium-ion Thruster Utility PSU Rigger Device PSU Rigger Storage Large Storage Unit Processor Improved Targeting Computer Hackware Makeshift Hacking Suite Protection Hardened Light Armor Plating Weapon AWS/Thermal Energy Gun AWS/Thermal Energy Cannon EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Antimatter Cannon Launcher Heavy Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Nanosword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . . . 4 2 . . 2 . . 2 2 . . . . 2 Power 2 | . . . . . . . . . 1 . . 1 . . . . . . Propulsion 5 | . . . . . . 1 . . 1 . . 1 1 . . . . 1 Utility 6 | . . . . . 3 1 . . . . . . 1 . . . . 1 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Parts Attached 146 | 2 2 . 5 . 14 12 6 9 3 . 31 10 . 7 13 7 7 18 Power 15 | . . . . . 1 . . 1 1 . 6 1 . . 2 . 2 1 Engine 10 | . . . . . 1 . . 1 1 . 5 . . . 1 . 1 . Core 1 | . . . . . . . . . . . . 1 . . . . . . Reactor 4 | . . . . . . . . . . . 1 . . . 1 . 1 1 Propulsion 40 | 2 . . 2 . 2 4 1 4 1 . 7 1 . . 5 3 . 8 Treads 12 | . . . 2 . 2 4 1 . . . 1 . . . 1 . . 1 Leg 9 | . . . . . . . . 3 . . 2 . . . 4 . . . Wheel 5 | 2 . . . . . . . 1 1 . 1 . . . . . . . Hover 7 | . . . . . . . . . . . 2 1 . . . 3 . 1 Flight 7 | . . . . . . . . . . . 1 . . . . . . 6 Utility 45 | . 1 . 2 . 6 4 1 1 1 . 6 4 . 5 6 4 1 3 Device 17 | . . . 1 . 2 2 1 1 . . 3 1 . 1 2 1 1 1 Storage 8 | . 1 . 1 . 1 . . . . . . . . 2 2 1 . . Processor 7 | . . . . . . . . . 1 . 2 1 . 1 . . . 2 Hackware 3 | . . . . . . 1 . . . . . . . 1 . 1 . . Protection 10 | . . . . . 3 1 . . . . 1 2 . . 2 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 46 | . 1 . 1 . 5 4 4 3 . . 12 4 . 2 . . 4 6 Energy Gun 12 | . 1 . 1 . 1 . 1 1 . . 5 . . . . . 2 . Energy Cannon 4 | . . . . . . . . 1 . . . . . . . . . 3 Ballistic Gun 10 | . . . . . 4 2 2 . . . 2 . . . . . . . Ballistic Cannon 5 | . . . . . . . 1 1 . . 1 1 . 1 . . . . Launcher 7 | . . . . . . 1 . . . . 2 2 . 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . 2 . . . . . 1 . Slashing Weapon 4 | . . . . . . 1 . . . . . . . . . . 1 2 Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 2 . 1 . 1 . . . 3 . . 1 . 4 . 3 Parts Lost 72 | . . . . . . . 6 . . 4 16 . . 1 17 . 3 25 Power 11 | . . . . . . . 1 . . 1 3 . . . 3 . . 3 Propulsion 23 | . . . . . . . 2 . . 2 3 . . . 6 . . 10 Utility 21 | . . . . . . . 1 . . . 5 . . 1 5 . 1 8 Weapon 17 | . . . . . . . 2 . . 1 5 . . . 3 . 2 4 Highest Loss Streak 14 | . . . . . . . 6 . . 4 11 . . 1 9 . 3 14 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 69 | . 97 100 95 85 87 92 25 32 69 62 63 41 57 63 56 43 65 55 Engine 5 | . 14 14 14 14 9 7 1 3 13 10 7 . . . 2 . 4 1 Treads 7 | . . . 7 28 18 23 7 . . . . . . . . . . . Leg 1 | . . . . . . . . 11 20 15 2 . . . 1 4 . . Wheel 3 | . 28 28 21 . . . . . 6 6 2 . . . . . . . Hover 2 | . . . . . . . . . . . 5 1 5 5 4 1 15 6 Flight 1 | . . . . . . . . . . . . 5 5 5 1 . . 6 Device 12 | . . . 3 14 22 27 9 6 6 6 16 10 10 8 10 12 5 4 Storage 7 | . 26 28 24 14 9 7 1 . . . . . . . 5 10 8 3 Processor 5 | . . . . . . . . . 3 6 10 13 15 16 10 5 5 9 Hackware 1 | . . . . . . 2 1 . . . . . . 4 5 5 10 4 Protection 4 | . . . . . 11 7 1 . . . . 2 5 5 1 . 5 1 Energy Gun 5 | . 14 14 14 14 9 7 1 3 6 5 8 . . . . . 2 . Ballistic Gun 4 | . 14 14 10 . 8 6 1 . . . 5 . . . . . . . Naked Turns 50 | . . . . . . . 16 26 . . . . . . . . . 8 Heaviest Build 80 | 13 25 25 35 35 48 49 80 26 33 33 46 22 20 26 33 12 30 54 Greatest Support 62 | 26 26 26 40 40 42 62 60 39 39 39 40 14 14 14 60 33 33 44 Greatest Overweight (x) 26 | . . . . . 1 . 26 . . 1 4 7 1 1 6 . . 5 Average Overweight (x) . | . . . . . . . 2 . . . . . 1 . 1 . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 8 9 10 11 15 15 15 6 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 10 10 15 15 15 15 15 5 4 4 5 5 5 5 4 5 5 5 Average Carried 8 | 6 8 10 11 15 14 14 3 4 3 4 3 4 5 2 3 3 4 4 Final Capacity 15 | 8 10 10 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 10 10 15 15 15 15 2 5 4 4 3 5 5 2 3 5 2 5 Class Distribution -------------------- 43% | Mutant 16% | Tank 13% | Skirmisher 7% | Hacker-Mutant 6% | Derelict-Mutant 5% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Tank | -7/Factory Mutant | -7/Waste Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Matter Collected 2551 | 220 . 47 . 50 216 121 176 31 . . 657 115 . 60 362 . 350 146 Remotely 332 | . . . . . . . . . . . 332 . . . . . . . Salvage Created 3391 | . . 147 . 93 740 627 . 72 . . 771 107 . 62 435 . 205 132 Parts 164 | . . 9 . 4 40 22 . 4 . . 46 8 . . 19 . 6 6 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . . . . . 5 . 3 . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 77 | . . 5 . 2 14 12 . 1 . . 18 7 . 2 9 . 3 4 Melee 10 | . . . . . . . . . . . 1 . . . 5 . 2 2 Guns 42 | . . 5 . 2 14 12 . . . . 9 . . . . . . . Cannons 4 | . . . . . . . . 1 . . . 1 . 2 . . . . AOE 17 | . . . . . . . . . . . 7 6 . . 4 . . . Classes Destroyed 14 | . . 2 . . 6 2 . 1 . . 3 . . . . . . . Builder 1 | . . . . . . . . . . . 1 . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . Watcher 4 | . . . . . 4 . . . . . . . . . . . . . Swarmer 21 | . . 3 . . 3 . . . . . 3 4 . . 4 . . 4 Cutter 3 | . . . . . . . . . . . 3 . . . . . . . Grunt 30 | . . 2 . 2 5 7 . . . . 6 2 . 2 1 . 3 . Brawler 1 | . . . . . . 1 . . . . . . . . . . . . Duelist 2 | . . . . . 1 1 . . . . . . . . . . . . Sentry 6 | . . . . . 3 1 . . . . 1 1 . . . . . . Specialist 2 | . . . . . . . . . . . 2 . . . . . . . Hunter 4 | . . . . . 2 1 . . . . 1 . . . . . . . Programmer 1 | . . . . . . 1 . . . . . . . . . . . . Heavy 3 | . . . . . . . . 1 . . 2 . . . . . . . Thug 4 | . . . . . . . . . . . . . . . 4 . . . Best Kill Streak 6 | . . 5 . 2 3 4 . 1 . . 6 4 . 2 5 . 2 2 Combat Bots Only 5 | . . 5 . 2 3 4 . 1 . . 5 4 . 2 5 . 2 2 Max Kills in Single Turn 4 | . . 1 . 1 1 1 . 1 . . 2 2 . 1 4 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . 2 2 . . 4 . . . Melee 1 | . . . . . . . . . . . 1 . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Hostile Shots Fired 788 | . . 15 . 7 28 43 9 12 . 3 258 28 . 18 169 . 68 130 Missed 240 | . . 3 . 1 7 16 . 4 . . 74 10 . 5 65 . 21 34 Damage Taken 11203 | . . 103 . 86 347 358 440 391 . 133 2829 411 . 209 1970 . 979 2947 Core 3262 | . . 27 . 35 39 81 94 103 . 57 711 236 . 10 325 . 304 1240 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 200 | . . . . . . . . . . . . . . 42 5 . 92 61 Regen/Repaired (Parts) 139 | . . . . . . . . . . . . 139 . . . . . . Core Remaining (%) 65 | 100 . . . 75 92 . . 60 . . 9 76 . . . . 44 . Volleys Fired 145 | . . 9 . . 19 9 8 7 . . 43 9 . 9 1 . 1 30 Largest 3 | . . 2 . . 1 1 3 3 . . 3 1 . 1 1 . 1 1 Hottest 162 | . . 76 . . 25 36 131 162 . . 150 46 . 40 39 . 65 113 Shots Fired 384 | . . 18 . 9 94 72 14 19 . . 108 9 . 9 1 . 1 30 Gun 311 | . . 18 . 9 94 71 13 6 . . 99 . . . . . 1 . Cannon 49 | . . . . . . . 1 13 . . . 4 . 6 . . . 25 Launcher 24 | . . . . . . 1 . . . . 9 5 . 3 1 . . 5 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 116 | . . 9 . . 19 8 9 6 . . 55 4 . 6 . . . . Thermal 185 | . . 9 . 9 75 63 3 . . . . . . . . . 1 25 Explosive 24 | . . . . . . 1 . . . . 9 5 . 3 1 . . 5 Electromagnetic 59 | . . . . . . . 2 13 . . 44 . . . . . . . Robot Hit Streak 14 | . . 4 . 8 13 14 9 8 . . 10 9 . 3 . . 1 2 Robot Miss Streak 8 | . . 3 . 1 3 2 2 2 . . 8 . . 1 1 . . . Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . . Secondary Targets 2 | . . . . . . . . . . . 2 . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . . . . . . . Autonomous 151 | . . . . 9 75 63 4 . . . . . . . . . . . Shots Hit Robots 321 | . . 10 . 8 75 63 12 13 . . 78 9 . 8 10 . 17 18 Core Hits 153 | . . 8 . 3 29 22 3 3 . . 47 11 . 9 12 . 4 2 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . 1 . . . . . 1 1 Critical Strikes 9 | . . . . . . . 1 . . . 2 1 . . 2 . 2 1 Destroy 1 | . . . . . . . 1 . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . 1 . . . . . . Corrupt 1 | . . . . . . . . . . . 1 . . . . . . . Smash 3 | . . . . . . . . . . . 1 . . . . . 1 1 Sever 1 | . . . . . . . . . . . . . . . . . 1 . Impale 2 | . . . . . . . . . . . . . . . 2 . . . Melee Attacks 117 | . . . . . . 1 . . . . 16 . . 5 12 . 26 57 Impact 70 | . . . . . . . . . . . 16 . . . . . 21 33 Slashing 30 | . . . . . . 1 . . . . . . . . . . 5 24 Piercing 17 | . . . . . . . . . . . . . . 5 12 . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . . . . . . 3 3 Damage Inflicted 10485 | . . 135 . 233 1854 1719 249 272 . . 2612 1013 . 422 549 . 709 718 Guns 5551 | . . 135 . 233 1844 1717 221 52 . . 1331 . . . . . 18 . Cannons 577 | . . . . . . . 28 220 . . . 147 . 145 . . . 37 Explosions 2203 | . . . . . . . . . . . 864 866 . 220 253 . . . Melee 2142 | . . . . . . . . . . . 417 . . 57 296 . 691 681 Ramming 12 | . . . . . 10 2 . . . . . . . . . . . . Kinetic 1882 | . . 78 . . 287 134 194 69 . . 828 147 . 145 . . . . Thermal 3539 | . . 57 . 233 1557 1583 54 . . . . . . . . . 18 37 Explosive 2203 | . . . . . . . . . . . 864 866 . 220 253 . . . Electromagnetic 707 | . . . . . . . 1 203 . . 503 . . . . . . . Impact 1621 | . . . . . . . . . . . 417 . . . . . 618 586 Slashing 168 | . . . . . . . . . . . . . . . . . 73 95 Piercing 353 | . . . . . . . . . . . . . . 57 296 . . . Highest Corruption 25 | . . . . . . . 25 25 . 9 11 . . . . . . 19 Average Corruption 13 | . . . . . . . 13 25 . 9 10 . . . . . . 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 59 | . . . . . . . 12 16 . 2 20 . . . . . . 9 Message Errors 8 | . . . . . . . 3 2 . . 1 . . . . . . 2 Matter Fused 15 | . . . . . . . 3 2 . 1 6 . . . . . . 3 Heat Flow Errors 10 | . . . . . . . 3 4 . . 2 . . . . . . 1 Energy Discharges 6 | . . . . . . . . 1 . . 3 . . . . . . 2 Data Loss (minor) 9 | . . . . . . . 2 4 . . 3 . . . . . . . Data Loss (major) 3 | . . . . . . . . 1 . . 2 . . . . . . . Misfires 2 | . . . . . . . 1 . . . 1 . . . . . . . Alerts 3 | . . . . . . . . . . 1 1 . . . . . . 1 Weapon Failures 3 | . . . . . . . . 2 . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 273 | . . . . . . . . . . . 115 34 . 7 . . 36 81 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 87 | . . . . . . . . . . . 53 34 . . . . . . Melee 186 | . . . . . . . . . . . 62 . . 7 . . 36 81 Knockbacks 10 | . . . . . . . . . . . . . . 1 . . 5 4 Impact 9 | . . . . . . . . . . . . . . . . . 5 4 Kinetic 1 | . . . . . . . . . . . . . . 1 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 186 | . . . . . . . . . . . 56 . . . . . . 130 Shots 3 | . . . . . . . . . . . 1 . . . . . . 2 Rammed 4 | . . . . . 3 1 . . . . . . . . . . . . Targets Rammed 4 | . . . . . 3 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 294 | . . 111 . . . . 252 203 . . 294 3 . . . . . 176 Average Temperature 90 | . . 49 . . . . 106 119 . . 89 3 . . . . . 67 Received Heat Transfer 1481 | . . 15 . 48 90 147 . . . . 441 54 . 21 306 . 232 127 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . 2 . . 2 . . . . . 1 2 Impact Corruptions 9 | . . . . . . . . . . . 2 . . . . . 2 5 Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . . . 1 4 5 . . . . . . . . . . . . Heat Transferred 4625 | . . 148 . 296 1998 2035 74 . . . . . . . . . 37 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . . . 2 . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Peak Influence 356 | . . 140 . 51 193 284 87 62 30 25 259 356 153 . . . . 217 Initial 153 | . . . . . 19 68 86 2 30 10 . 126 153 . . . . 87 Average 109 | . . 86 . 46 84 181 20 20 30 10 122 239 153 . . . . 111 Maximum Alert Level 1 | . . . . . . 1 . . . . 1 1 . . . . . 1 Low Security (%) 84 | 100 100 100 . 100 100 48 100 100 100 100 80 51 100 . . . . 83 Level 1 15 | . . . . . . 51 . . . . 19 48 . . . . . 16 Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . . . . . . 6 . 1 . . 7 1 . . . . . 4 Investigation 1 | . . . . . . . . . . . . . . . . . . 1 Extermination 3 | . . . . . . 1 . . . . 1 . . . . . . 1 Reinforcement 12 | . . . . . . 2 . 1 . . 6 1 . . . . . 2 Assault . | . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Distress Signals 4 | . . . . . 1 1 . . . . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 128 | . 1 5 . 2 21 14 1 1 . 6 21 8 . 5 14 . 9 20 Peak Tracking Total 6 | . 1 3 . 2 2 5 1 1 . 6 5 4 . 2 5 . 3 6 Tactical Retreats 12 | . . . . . . . . . . . . . . . 4 . 4 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Traps Triggered 6 | . . . . . . 1 . 1 1 . 1 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . 1 . . . Triggered 3 | . . 2 . . . . . . . . . . . . 1 . . . Objects Rigged 4 | . . . . . 2 2 . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Machines Disabled 11 | . . . . . 3 2 . . . . 3 2 . 1 . . . . Max in Single Turn 2 | . . . . . 1 2 . . . . 1 2 . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Machines Accessed 31 | . . . 4 . 7 . . 2 . . 4 2 1 1 . 9 . 1 Terminals 12 | . . . . . 5 . . 2 . . 2 1 1 . . . . 1 Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 2 . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 119 | . . . 49 . 8 . . 3 . . 4 3 1 1 . 48 . 2 Successful 103 | . . . 49 . 1 . . 2 . . . 2 . 1 . 48 . . Failed 16 | . . . . . 7 . . 1 . . 4 1 1 . . . . 2 Catastrophic 3 | . . . . . . . . . . . 2 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . . . . . . . Terminals 15 | . . . . . 6 . . 3 . . 2 1 1 . . . . 2 Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . Repair Stations 2 | . . . . . . . . . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 2 . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 101 | . . . 49 . 1 . . 2 . . . . . 1 . 48 . . Record 86 | . . . 49 . . . . . . . . . . 1 . 36 . . Part Schematic 4 | . . . . . . . . . . . . . . . . 4 . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . 4 . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 11 | . . . . . 3 . . . . . 4 2 1 . . . . 1 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . . . . . Time 22 | . . . . . . . . . . . . 22 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Total Allies 3 | . . . . 2 . . . . . 1 . . . . . . . . Largest Group 2 | . . . . 2 2 . . . . 1 . . . . . . . . Highest-Rated Group 39 | . . . . 39 39 . . . . 31 . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 122 | . . . . . 27 . 86 . . 9 . . . . . . . . Total Damage 2934 | . . . . . 271 . 2499 . . 164 . . . . . . . . Kills 9 | . . . . . 2 . 7 . . . . . . . . . . . Allies Corrupted 27 | . . . . . . . 27 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 2 | . . . . 1 . . . . . . . . . . 1 . . . Drone Launches 30 | . . . . . . . 30 . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 9 | . . . . . . . . . . . . . . . . . . 9 Garrisons 1 | . . . . . . . . . . . . . . . . . . 1 Patrols 2 | . . . . . . . . . . . . . . . . . . 2 Investigations 3 | . . . . . . . . . . . . . . . . . . 3 Reinforcements 1 | . . . . . . . . . . . . . . . . . . 1 Guards 2 | . . . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Turns Passed 7605 | 7 132 124 660 77 1599 664 343 251 106 63 592 549 65 323 884 189 306 671 Spaces Moved 5205 | 5 137 107 644 49 600 385 101 285 85 66 416 539 44 233 497 178 443 391 Core 819 | . . . . . . . 36 210 . 26 76 384 . . 2 . . 85 Treads 1252 | . . . 102 49 600 385 65 . . . . . . . 10 . . 41 Legs 473 | . . . . . . . . 75 85 40 18 . . . 131 124 . . Wheels 904 | 5 137 107 542 . . . . . . . 113 . . . . . . . Hover 1733 | . . . . . . . . . . . 209 155 44 233 354 54 443 241 Flight 24 | . . . . . . . . . . . . . . . . . . 24 Fastest Speed 40 | 90 90 90 90 160 160 158 50 50 120 50 50 50 150 80 80 42 42 40 Average Speed 120 | 90 90 90 101 160 231 158 299 68 120 95 82 73 150 120 165 96 42 98 Slowest Speed 1350 | 90 90 90 160 160 245 170 1350 120 120 190 250 400 150 150 350 120 42 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 8 | . . . . . . . . . . . . . . . . . . 8 Teleports 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 35 | 2 16 22 92 12 58 11 80 8 3 73 13 18 2 51 73 62 64 12 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 5 | . . . 1 . . . . . . . . . . . 1 3 . . Known Exits Taken . | . . . . . . . . . . . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 . . 1 . . 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . . . . . . . . . 1 2 . 1 . Spaces Dug 202 | . . . . . . 6 . . . . 1 . . . . . 2 193 Terrain Destroyed 397 | . . . . 1 17 20 1 . . . 45 92 . 19 7 . 2 193 Melee 31 | . . . . . . 1 . . . . 1 . . . . . 2 27 Projectile 53 | . . . . 1 17 5 1 . . . 3 . . 2 . . . 24 AOE 313 | . . . . . . 14 . . . . 41 92 . 17 7 . . 142 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Total 6149 | 6 146 117 653 48 804 434 131 322 89 65 549 684 43 256 533 193 522 554 Wait 381 | . . . . . 134 6 12 . . . 20 112 . . 4 . 47 46 Move 5183 | 4 136 106 643 48 599 385 100 284 85 65 415 538 43 232 496 177 442 385 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 74 | . 6 1 1 . 15 7 2 6 1 . 11 7 . . 4 3 3 7 Fast Attach 77 | . 1 . 2 . 3 2 3 6 1 . 16 6 . 5 11 7 2 12 Attach 44 | . 1 . . . 3 2 3 2 2 . 10 4 . 3 2 1 5 6 Detach 9 | . . . . . . . . . . . 3 3 . . . . . 3 Swap 28 | 2 . . 3 . 8 8 . 1 . . 5 . . . . . . 1 Drop 68 | . 2 1 4 . 18 11 3 1 . . 10 3 . 2 2 5 1 5 Fire 145 | . . 9 . . 19 9 8 7 . . 43 9 . 9 1 . 1 30 Melee 108 | . . . . . . 1 . . . . 16 . . 5 12 . 21 53 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . 3 1 . . . . . . . . . . . . Escape Stasis 21 | . . . . . . . . 15 . . . . . . . . . 6 Rewire 2 | . . . . . . . . . . . . 2 . . . . . . Trap 5 | . . . . . 2 2 . . . . . . . . 1 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 8 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 7) 140 | -10/Materials | Entered Mines 260 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 261 | -10/Mines | Discovered new exit (range 5) 264 | -10/Mines | Entered Exiles 287 | -10/Exiles | Met 8R-AWN 304 | -10/Exiles | Met EX-HEX 311 | -10/Exiles | Build established: Mutant 346 | -10/Exiles | Met EX-DEC 364 | -10/Exiles | Visited The Gauntlet 500 | -10/Exiles | Discovered new exit (range 14) 563 | -10/Exiles | Met EX-BIN 574 | -10/Exiles | Aligned with FarCom system 575 | -10/Exiles | Given EX-Vault access code 696 | -10/Exiles | Learned location of Zion (-6) 740 | -10/Exiles | Opened EX-Vault 750 | -10/Exiles | Found Prototype Device 750 | -10/Exiles | Identified PSU Rigger 754 | -10/Exiles | Found Prototype Energy Gun 754 | -10/Exiles | Identified AWS/Thermal 768 | -10/Exiles | Found Prototype Device 805 | -10/Exiles | Exiles lab attacked by MAIN.C 924 | -10/Exiles | Stole three prototypes: PSU Rigger, AWS/Thermal, Army-in-a-Box 924 | -10/Exiles | Entered Mines 992 | -9/Mines | Discovered new exit (range 7) 995 | -9/Mines | Learned Materials terminal intel 1001 | -9/Mines | Entered Materials 1001 | -8/Materials | Accompanied by 2 allies 1001 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1002 | -8/Materials | Loaded intel: 12 terminal locations 1006 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1455 | -8/Materials | Build established: Tank 2024 | -8/Materials | Build established: Skirmisher 2576 | -8/Materials | Discovered new exit (range 11) 2600 | -8/Materials | Entered Factory 2600 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2602 | -7/Factory | FarCom data flow suspended 2761 | -7/Factory | Garrison activated, responded to threat 2900 | -7/Factory | Build established: Tank 3261 | -7/Factory | Discovered new exit (range 13) 3264 | -7/Factory | Sucked down chute 3264 | -7/Factory | Entered Waste 3279 | -7/Waste | EMP discharged 3304 | -7/Waste | Spotted C-40 Crusher 3316 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3319 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3322 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3325 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3328 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3330 | -7/Waste | Released all parts (3) 3332 | -7/Waste | Identified Army-in-a-Box 3342 | -7/Waste | Allies destroyed C-40 Crusher 3350 | -7/Waste | Spotted C-40 Crusher 3353 | -7/Waste | Spotted C-40 Crusher 3359 | -7/Waste | Lost 6 parts (1p2n1u2w) 3361 | -7/Waste | Allies destroyed C-40 Crusher 3363 | -7/Waste | Spotted C-40 Crusher 3363 | -7/Waste | Allies destroyed C-40 Crusher 3365 | -7/Waste | Allies destroyed C-40 Crusher 3369 | -7/Waste | Allies destroyed C-40 Crusher 3379 | -7/Waste | EMP discharged 3379 | -7/Waste | System corruption reached 10% 3392 | -7/Waste | Lost 3 allies 3400 | -7/Waste | Spotted C-40 Crusher 3410 | -7/Waste | Allies destroyed C-40 Crusher 3479 | -7/Waste | EMP discharged 3512 | -7/Waste | Lost 16 allies 3579 | -7/Waste | EMP discharged 3601 | -7/Waste | Discovered new exit (range 12) 3607 | -7/Waste | Entered Factory 3614 | -7/Factory | Build established: Mutant 3614 | -7/Factory | Lost 11 allies 3820 | -7/Factory | Discovered new exit (range 5) 3858 | -7/Factory | Entered another Factory area 3858 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3964 | -6/Factory | Sucked down chute 3964 | -6/Factory | Entered Waste 3965 | -6/Waste | Met a frightened Derelict 3975 | -6/Waste | Spotted C-40 Crusher 3979 | -6/Waste | EMP discharged 3982 | -6/Waste | Spotted C-40 Crusher 3997 | -6/Waste | Spotted C-40 Crusher 3999 | -6/Waste | Spotted C-40 Crusher 4002 | -6/Waste | Spotted C-40 Crusher 4004 | -6/Waste | Build established: Gunner 4005 | -6/Waste | Spotted C-40 Crusher 4009 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4014 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4014 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4020 | -6/Waste | Discovered new exit (range 16) 4027 | -6/Waste | Entered Factory 4045 | -6/Factory | Lost 4 parts (1p2n1w) 4194 | -6/Factory | System corruption reached 10% 4456 | -6/Factory | Lost 5 parts (1p1n2u1w) 4548 | -6/Factory | Core integrity fell below 50% 4573 | -6/Factory | Lost 11 parts (2p2n3u4w) 4577 | -6/Factory | Core integrity fell below 20% 4616 | -6/Factory | Discovered new exit (range 7) 4619 | -6/Factory | Entered another Factory area 4619 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4646 | -5/Factory | Build established: Mutant 4656 | -5/Factory | Found Imp. Powered Armor 4688 | -5/Factory | Repaired Powered Hammer 5162 | -5/Factory | Discovered new exit (range 5) 5168 | -5/Factory | Entered another Factory area 5168 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5207 | -4/Factory | Discovered new exit (range 18) 5233 | -4/Factory | Entered Upper Caves 5233 | -4/Upper Caves | Spotted IV-XM8(f) 5235 | -4/Upper Caves | Encountered a Master Thief 5236 | -4/Upper Caves | Spotted Y7-H6S(f) 5237 | -4/Upper Caves | Encountered a Master Thief 5239 | -4/Upper Caves | Graphene Brace stolen by Master Thief 5239 | -4/Upper Caves | Smartbomb Launcher stolen by Master Thief 5274 | -4/Upper Caves | Found Alien Artifact 5274 | -4/Upper Caves | Identified Dimensional Node Initializer 5274 | -4/Upper Caves | Initialized slip node 5294 | -4/Upper Caves | Spotted B-86 Titan 5538 | -4/Upper Caves | Discovered new exit (range 13) 5556 | -4/Upper Caves | Entered another Upper Caves area 5618 | -4/Upper Caves | Spotted B-86 Titan 5796 | -4/Upper Caves | Learned location of Quarantine (-3) 6047 | -4/Upper Caves | Build established: Derelict-Mutant 6181 | -4/Upper Caves | Ambushed by wild Derelicts 6215 | -4/Upper Caves | Lost 5 parts (1p2u2w) 6363 | -4/Upper Caves | Lost 9 parts (1p5n2u1w) 6423 | -4/Upper Caves | Discovered new exit (range 15) 6440 | -4/Upper Caves | Entered Zhirov 6440 | -4/Zhirov | Discovered new exit (range 3) 6462 | -4/Zhirov | Met Zhirov 6484 | -4/Zhirov | Learned location of Testing (-2) 6484 | -4/Zhirov | Learned location of Command (-1) 6496 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6538 | -4/Zhirov | Found Alien Artifact 6539 | -4/Zhirov | Identified Integrated Dissipator 6539 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6564 | -4/Zhirov | Found Alien Artifact 6629 | -4/Zhirov | Entered Proximity Caves 6693 | -3/Proximity Caves | Spotted B-86 Titan 6892 | -3/Proximity Caves | Lost 3 parts (1u2w) 6897 | -3/Proximity Caves | Core integrity fell below 50% 6901 | -3/Proximity Caves | Build established: Hacker-Mutant 6928 | -3/Proximity Caves | Discovered new exit (range 13) 6935 | -3/Proximity Caves | Entered Research 6935 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6967 | -3/Research | Spotted B-86 Titan 7007 | -3/Research | Spotted B-86 Titan 7012 | -3/Research | Identified Transdimensional Reconstructor 7012 | -3/Research | Warped through subspace 7057 | -3/Research | Found Prototype Slashing Weapon 7057 | -3/Research | Identified Nanosword 7060 | -3/Research | Found Nanosword 7210 | -3/Research | Lost 6 parts (1p3n2u) 7356 | -3/Research | Core integrity fell below 50% 7380 | -3/Research | Crushed by falling debris 7388 | -3/Research | Lost 14 parts (2p7n3u2w) 7401 | -3/Research | Crushed by falling debris 7402 | -3/Research | System corruption reached 10% 7418 | -3/Research | Crushed by falling debris 7478 | -3/Research | Build established: Mutant 7496 | -3/Research | Crushed by falling debris 7521 | -3/Research | Crushed by falling debris 7538 | -3/Research | Crushed by falling debris 7551 | -3/Research | Crushed by falling debris 7579 | -3/Research | Crushed by falling debris 7580 | -3/Research | Core integrity fell below 20% 7606 | -3/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 07587_ Dropped Imp. Matter Compressor. 07589_ U-05 Engineer builds a Wall. 07593_ System corrupted: IFF burst signal emitted. 07595_ Knocked back. 07596_ Acquired 6 matter. 07597_ H-71 Marshal calls for reinforcements. 07597_ ALERT: Hostile activity reported, dispatching reinforcements to area. 07597_ Knocked back. 07598_ U-05 Engineer builds a Wall. 07599_ The unstable cave ceiling collapses. 07599_ Slug penetrates Wall. 07599_ Knocked back. 07602_ Slug penetrates Repair Station. 07602_ Repair Station disabled. 07602_ Backup Plating I tumbles out of repair station. 07602_ Backup Power I tumbles out of repair station. 07602_ Backup Propulsion I tumbles out of repair station. 07603_ U-05 Engineer builds a Wall. 07605_ Acquired 4 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###+###????????????????????? | | ??????????????????????# !#????????????????????? | | ??????????????????????# ##???????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? ] ?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????#R #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????############# @ ###???????????????????? | | ############ # Y% #???????????????????? | | # # ## # #???????????????????? | | # ## ! =!! ; #???????????????????? | | ## # ! ! % + H #???????????????????? | | # # # # *"R" # #???????????????????? | | # # # """ # #???????????????????? | | # # # #???????????????????? | | # # # # #########???????????????????? | | # # ###########???????????????????????????? | | # ####???????????????????????????????????? | | # #########??????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 120 Coolant Potential 65 Energy Generation 49 Energy Capacity 520 Matter Stores 600 Matter Capacity 650 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 EM Shielding 2 Armor Coverage 625 Power Shielding 90 Weapon Shielding 33 Evasion (%) 57 Targeting Accuracy 16 Recoil Reduction 3 Offensive Hacking 25 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Below Challenges ------------ None Game ------ Seed GreatBottomlessUnit Manual? 0 Play Time 01:59:09 Cumulative 93.8 hours Start 2024.07.29 @ 23:43:39 End 2024.07.31 @ 23:49:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 48 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9ef4e72-ad3c-405b-9f3d-d15d33c5c0a5