Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.10 @ 15:25:58 Player: Terminus Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (313) 1565 Value Destroyed (12199) 12199 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (3313) 3313 TOTAL SCORE: 24937 Bonus ------- High Alert Combat Kills 630 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1550 Friendly Fire -467 Cogmind --------- Core Integrity 948/1150 Matter 260/300 Energy 395/395 System Corruption 9% Temperature Cool (0) Movement Walking (110) Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Antimatter Reactor > --- PROPULSION (4) --- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY (10) ----- Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Advanced Signal Interpreter Improved Weapon Cycler Centrium Medium Armor Plating Makeshift Ablative Armor Experimental Thermal Shield Advanced Hacking Suite Quantum Router > --- WEAPON (3) ------- Advanced Plasma Rifle Advanced Plasma Rifle Heavy Rocket Launcher > --- INVENTORY (20) --- Improved Quantum Reactor Vortex Chain Reactor Enhanced Flexi-carbon Leg Myomer Leg Enhanced Biometal Leg Advanced Cooling System Advanced Cooling System Advanced Particle Charger Makeshift Ablative Armor Phase Gun Phase Gun Heavy Phase Cannon Neutron Cannon Heavy Neutron Cannon Improved Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Improved Weapon Cycler Experimental ECM Suite Centrium Medium Armor Plating Ghost Barrier Quantum Router > --- WEAPON ----------- Advanced Plasma Rifle Advanced Plasma Rifle Heavy Phase Cannon > --- INVENTORY -------- Improved Quantum Reactor Vortex Chain Reactor Enhanced Flexi-carbon Leg Myomer Leg Enhanced Biometal Leg Advanced Cooling System Advanced Cooling System Advanced Particle Charger Makeshift Ablative Armor Makeshift Ablative Armor Experimental Thermal Shield Phase Gun Heavy Neutron Cannon Heavy Rocket Launcher Improved Remote Datajack Plasma Cutter Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap [Rating: 149] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Enhanced Flexi-carbon Leg Leg Enhanced Flexi-carbon Leg Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Quantum Router Protection Hardened Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Launcher Heavy Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . Utility 8 | . . . 1 . 1 2 . . . . . . . . . 2 . . . . 2 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 345 | 6 9 3 17 2 21 68 7 4 18 . 45 22 8 5 6 25 6 3 23 13 34 Power 22 | 1 3 . . . 2 2 . . 1 . 5 2 . . . 3 . . 1 1 1 Engine 17 | 1 3 . . . 2 2 . . 1 . 3 2 . . . 2 . . 1 . . Core 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Propulsion 44 | 2 . . 8 . 5 8 . 1 3 . 5 1 1 . 1 5 1 . 1 . 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg 44 | 2 . . 8 . 5 8 . 1 3 . 5 1 1 . 1 5 1 . 1 . 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 174 | 1 3 1 3 1 6 37 5 . 8 . 28 11 4 2 2 7 4 3 18 8 22 Device 98 | . . 1 . . 3 16 4 . 5 . 20 10 2 2 1 2 2 1 10 5 14 Storage 7 | 1 3 . . 1 . 1 . . . . . . . . . 1 . . . . . Processor 9 | . . . 1 . . 4 . . . . . . . . . 1 . . 3 . . Hackware 6 | . . . . . . . . . . . 1 . . . . 2 . 1 . . 2 Protection 54 | . . . 2 . 3 16 1 . 3 . 7 1 2 . 1 1 2 1 5 3 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 105 | 2 3 2 6 1 8 21 2 3 6 . 7 8 3 3 3 10 1 . 3 4 9 Energy Gun 38 | 1 . . 2 . 5 11 1 1 5 . 3 1 . . . 2 . . 2 . 4 Energy Cannon 40 | . . . 3 . 2 5 . . . . 2 5 2 3 2 7 1 . 1 3 4 Ballistic Gun 6 | 1 3 1 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . . . . 1 1 . . 1 . . 1 2 1 . 1 1 . . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . 1 . . . 5 1 1 1 . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . 1 . 1 . 1 2 . . 2 . . . . . . . . . 7 . 4 Corrupted Parts 1 | . . 1 . . . . . . . . . . . . . . . . . . . System Corruption 8 | . . 8 . . . . . . . . . . . . . . . . . . . Parts Lost 54 | . . . . . 3 13 1 1 8 . 8 5 2 . 2 . 4 . 2 1 4 Power 7 | . . . . . . 2 . . 1 . 2 2 . . . . . . . . . Propulsion 12 | . . . . . 2 2 . 1 3 . 1 . 1 . 1 . 1 . . . . Utility 20 | . . . . . 1 4 1 . 4 . 2 3 . . . . 2 . 1 . 2 Weapon 15 | . . . . . . 5 . . . . 3 . 1 . 1 . 1 . 1 1 2 Highest Loss Streak 8 | . . . . . 2 3 1 1 8 . 4 3 2 . 2 . 4 . 1 1 2 Average Slot Usage (%) 98 | . 84 91 99 100 98 99 100 100 91 100 99 99 99 98 99 98 99 99 99 100 98 Engine 7 | . 13 14 11 11 8 7 7 7 7 7 7 11 13 13 13 5 5 5 5 1 . Core 1 | . . . . . . . . . . . 4 1 . . . 4 5 5 5 5 5 Leg 23 | . 28 28 21 22 26 22 23 23 21 23 25 25 25 26 26 22 23 23 23 23 20 Device 17 | . . 6 11 11 17 21 22 23 20 23 18 19 19 19 19 16 16 16 15 16 20 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 Processor 9 | . . . . . . 14 15 15 15 15 13 13 13 13 13 11 11 11 11 11 9 Hackware 2 | . . . . . . . . . . . . . . . . 11 11 11 9 5 10 Protection 2 | . . . 10 11 9 1 . . 2 . . . . . . . . . 2 5 4 Energy Gun 9 | . 6 . 7 . 13 17 21 22 12 23 18 . . . . 1 . . 1 . 6 Energy Cannon 9 | . . . 21 32 12 4 . . . . . 19 19 18 19 15 17 17 15 16 8 Ballistic Gun 1 | . 21 28 4 . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 107 | 11 34 36 47 67 72 75 71 68 71 64 92 91 96 90 95 103 101 90 95 106 107 Greatest Support 116 | 20 20 20 25 25 45 53 48 51 64 64 92 92 96 96 96 92 100 100 114 114 116 Greatest Overweight (x) 2 | 1 1 1 2 2 1 1 1 1 1 . 1 . 1 . . 1 1 . . . 1 Average Overweight (x) . | . . 1 1 1 1 1 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 12 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 2 14 15 15 20 20 20 20 20 20 20 20 20 20 19 20 20 20 17 20 20 20 Average Carried 18 | 1 9 14 14 18 19 19 19 19 18 20 19 18 19 18 18 19 16 17 19 19 19 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 14 15 15 19 20 20 20 20 20 20 20 19 18 19 20 20 17 17 20 19 17 Class Distribution -------------------- 37% | Scavenger-Skirmisher 18% | Tank 10% | Skirmisher 9% | Hacker-Skirmisher 8% | Mutant 5% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Hacker-Skirmisher | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Matter Collected 4394 | 249 197 . 343 10 232 772 121 127 195 24 443 350 153 74 101 111 181 23 212 153 323 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13816 | . 393 . 1347 209 1878 2056 197 34 356 . 2949 538 442 . 189 251 250 . 727 404 1596 Parts 603 | . 31 . 94 7 81 97 4 5 12 . 112 15 16 . 13 10 6 . 27 19 54 Haulers Intercepted 33 | . 2 . 5 . 6 7 . . . . 6 1 . . . 1 . . . . 5 Recyclers Shooed 10 | . 1 . . . 1 4 . . . . 4 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 205 | . . . . . . . 6 4 . . . 13 14 . 11 . 6 2 132 17 . Prevented 39 | . . . . . . . 3 . . . . . . . . . . . 36 . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 231 | . 8 . 23 6 31 42 6 3 4 . 32 14 11 . 5 5 5 . 10 10 16 Melee 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . Guns 83 | . 8 . 5 . 9 31 6 . 1 . 21 . . . . . . . . . 2 Cannons 80 | . . . 17 2 16 6 . . . . 4 9 4 . 2 1 2 . 7 3 7 AOE 41 | . . . . 4 3 . . 3 . . 3 5 6 . 3 4 . . . 5 5 Classes Destroyed 22 | . 5 . 4 1 1 6 1 . . . . . 1 . . . . . 2 1 . Worker 8 | . . . 1 2 . 1 . . . . 2 . . . . . . . . . 2 Builder 6 | . . . . . . 2 . . . . 3 . . . . . . . . . 1 Tunneler 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 Hauler 33 | . 2 . 5 . 6 7 . . . . 6 1 . . . 1 . . . . 5 Recycler 7 | . 1 . 1 1 2 . . . . . 2 . . . . . . . . . . Minesweeper 3 | . . . . . . . 1 . . . . . . . 1 . . . . 1 . Operator 6 | . . . 2 . 1 . . . . . 1 . . . . 2 . . . . . Watcher 25 | . 1 . 3 . 5 6 . . . . 4 . . . . 1 . . . . 5 Swarmer 49 | . 6 . 4 . 4 5 4 3 . . 4 4 . . 3 4 2 . 1 5 . Grunt 78 | . 2 . 13 . 22 13 1 . . . 7 9 3 . . . . . 2 2 4 Brawler 5 | . . . 1 . . . . . . . . . 4 . . . . . . . . Duelist 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . Sentry 19 | . . . 5 1 4 3 . . . . 2 . 1 . 1 1 1 . . . . Demolisher 2 | . . . . . . 2 . . . . . . . . . . . . . . . Specialist 16 | . . . . . . 2 . . . . 12 . . . . . . . 1 . 1 Hunter 8 | . . . . . 1 . . . . . . . . . . . 2 . 2 . 3 Programmer 31 | . . . . . . 10 1 . . . 6 1 2 . 1 . . . . 2 8 Heavy 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 4 | . . . . . . . . . 4 . . . . . . . . . . . . Enhanced Demolisher 1 | . . . . . . . . . . . . . . . . . . . 1 . . Striker 2 | . . . . . . . . . . . . . . . . . . . 2 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . 1 . . Assembled 10 | . . . . 5 . 5 . . . . . . . . . . . . . . . Best Kill Streak 12 | . 3 . 9 5 7 8 4 3 2 . 12 6 10 . 4 4 5 . 4 7 6 Combat Bots Only 12 | . 3 . 9 4 6 8 4 3 2 . 12 5 10 . 4 4 5 . 4 7 5 Max Kills in Single Turn 6 | . 1 . 2 2 3 2 2 2 1 . 4 4 2 . 2 4 1 . 1 3 6 Gunslinging 1 | . . . . . . 1 1 . . . . . . . . . . . . . . Exploded 5 | . . . . 2 3 . . 2 . . 3 4 2 . 2 4 . . . 3 5 Melee 1 | . . . . . . 1 . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Damage Taken 14159 | . 170 15 494 82 1053 2430 357 51 1533 80 2344 634 512 . 329 262 725 . 796 702 1590 Core 1715 | . 54 . 60 6 126 178 29 . 180 23 441 83 76 . 48 . 97 . 52 60 202 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 68 | 100 . 78 . 83 77 . . . . 41 . . . . 23 . . . . 79 . Volleys Fired 684 | . 30 . 69 11 87 94 14 2 21 . 106 21 26 . 21 22 11 . 37 29 83 Largest 3 | . 2 . 3 3 3 3 3 1 3 . 3 3 3 . 3 3 3 . 3 3 3 Hottest 306 | . 60 . 204 204 240 240 220 39 220 . 240 195 220 . 245 245 278 . 286 306 306 Shots Fired 1767 | . 57 . 207 21 247 256 40 3 61 6 310 52 68 . 31 40 33 . 99 62 174 Gun 879 | . 57 . 93 . 63 208 40 1 61 6 277 . . . . . . . 13 . 60 Cannon 863 | . . . 114 15 183 48 . . . . 32 46 65 . 29 38 33 . 86 60 114 Launcher 25 | . . . . 6 1 . . 2 . . 1 6 3 . 2 2 . . . 2 . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 66 | . 35 . 31 . . . . . . . . . . . . . . . . . . Thermal 1676 | . 22 . 176 15 246 256 40 1 61 6 309 46 65 . 29 38 33 . 99 60 174 Explosive 25 | . . . . 6 1 . . 2 . . 1 6 3 . 2 2 . . . 2 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 55 | . 12 . 14 3 19 25 15 . 55 3 24 8 13 . 8 15 14 . 34 12 24 Robot Miss Streak 9 | . 2 . 9 3 8 4 2 . 1 1 3 1 3 . 1 2 3 . 4 2 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 2 . . . . 2 1 . 1 . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 1 . 1 . 1 . . . . . . . . . . Shots Hit Robots 1191 | . 41 . 108 6 174 229 31 . 63 1 230 31 21 . 11 22 23 . 63 32 105 Core Hits 583 | . 18 . 40 13 82 144 16 4 30 . 82 27 19 . 9 12 4 . 26 13 44 Critical Kills 14 | . . . 1 . 3 1 . . . . 3 . . . . . 1 . 3 1 1 Critical Parts Destroyed 4 | . . . . . . . . . . . 4 . . . . . . . . . . Critical Strikes 52 | . . . 4 . 3 1 2 . 4 . 26 . . . . . 1 . 3 1 7 Burn 34 | . . . 3 . . . 2 . 4 . 19 . . . . . . . . . 6 Meltdown 13 | . . . 1 . 3 1 . . . . 2 . . . . . 1 . 3 1 1 Destroy 5 | . . . . . . . . . . . 5 . . . . . . . . . . Melee Attacks 28 | . . . . . . 13 3 . 11 . 1 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 28 | . . . . . . 13 3 . 11 . 1 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35624 | . 535 . 1948 587 4197 5786 772 209 1245 . 6494 1957 1350 . 693 1081 726 . 1964 1488 4592 Guns 16540 | . 516 . 816 . 1351 4959 746 . 1006 . 5397 . . . . . . . 269 . 1480 Cannons 13024 | . . . 1109 145 2574 731 . . . . 575 866 533 . 320 667 714 . 1695 1032 2063 Explosions 5178 | . . . . 442 242 . . 209 . . 317 1091 817 . 373 344 . . . 456 887 Melee 290 | . . . . . . 51 . . 239 . . . . . . . . . . . . Ramming 592 | . 19 . 23 . 30 45 26 . . . 205 . . . . 70 12 . . . 162 Kinetic 654 | . 341 . 313 . . . . . . . . . . . . . . . . . . Thermal 29797 | . 175 . 1612 145 3925 5690 746 . 1006 . 5972 866 533 . 320 667 714 . 1964 1032 4430 Explosive 4291 | . . . . 442 242 . . 209 . . 317 1091 817 . 373 344 . . . 456 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 290 | . . . . . . 51 . . 239 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . 3 11 . . . 17 18 18 18 18 11 11 11 11 1 . . . . 3 9 Average Corruption 8 | . 2 3 . . . 9 17 18 18 18 4 11 11 11 1 . . . . 2 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 359 | . 9 7 . . . 118 42 28 19 23 42 27 27 2 . . . . . 3 12 Message Errors 95 | . 3 3 . . . 28 14 7 4 . 14 7 5 1 . . . . . 1 8 Matter Fused 76 | . . 2 . . . 22 6 7 8 3 6 9 11 . . . . . . 2 . Heat Flow Errors 36 | . 1 1 . . . 13 6 2 1 2 6 2 1 . . . . . . . 1 Energy Discharges 47 | . 3 1 . . . 15 6 6 1 4 6 . 3 . . . . . . . 2 Parts Rejected 3 | . . . . . . 1 1 . . . . 1 . . . . . . . . . Data Loss (minor) 38 | . 2 . . . . 17 3 3 2 2 3 3 1 1 . . . . . . 1 Data Loss (major) 19 | . . . . . . 10 1 1 . 3 . 2 2 . . . . . . . . Misfires 14 | . . . . . . 2 . 1 . 6 3 2 . . . . . . . . . Alerts 12 | . . . . . . 3 3 1 1 3 . . 1 . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . 1 . . . . . . . . Weapon Failures 18 | . . . . . . 7 2 . 2 . 4 1 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 643 | . . . 15 5 16 29 . . . . 45 30 37 . 32 37 10 . 6 217 164 Projectiles 329 | . . . 12 2 16 28 . . . . 2 30 37 . 14 . . . 6 155 27 Explosions 216 | . . . . 3 . . . . . . 16 . . . 18 23 . . . 62 94 Melee 98 | . . . 3 . . 1 . . . . 27 . . . . 14 10 . . . 43 Knockbacks 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . Impact 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 276 | . . . . 11 . . . . . . . 65 . . 4 88 . . . . 108 Shots 8 | . . . . 1 . . . . . . . 2 . . 1 2 . . . . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 60 | . 4 . 4 . 4 6 6 . . . 21 . . . . 6 1 . . . 8 Kicked 60 | . 4 . 4 . 4 6 6 . . . 21 . . . . 6 1 . . . 8 Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 434 | . 174 150 276 234 87 232 270 225 160 236 434 121 294 . 99 93 218 . 117 135 268 Average Temperature 59 | . 29 128 59 95 18 37 103 98 40 120 80 21 72 . 46 38 92 . 38 52 89 Received Heat Transfer 2504 | . 48 . 207 . 594 333 36 . 198 . 240 339 114 . 18 18 27 . 27 85 220 Effects 9 | . . . . . . . . . . . 7 . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . 2 . . . . . . . . . . Interference 5 | . . . . . . . . . . . 3 . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . . . . . . 3 Impact Corruptions 10 | . . . 1 . . 1 . . . . 2 . . . . 1 1 . . . 4 Robots Melted 34 | . . . 1 . 5 5 . . 2 . 6 . 1 . . 1 3 . 3 2 5 Combat Hostiles 25 | . . . 1 . 3 4 . . 2 . 4 . 1 . . . 3 . 3 2 2 Parts Melted 158 | . . . 9 2 21 34 5 . 7 . 31 2 6 . 2 5 5 . 5 3 21 Heat Transferred 50899 | . 400 . 3515 259 7315 11535 1440 . 2747 . 9853 1184 666 . 422 905 994 . 2659 1234 5771 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Peak Influence 700 | . 141 11 500 94 374 653 . . . . 700 . . . . 285 . . . . 309 Initial 141 | . . 11 3 59 36 78 . . . . . . . . . 15 . . . . 141 Average 181 | . 42 11 158 81 225 329 . . . . 137 . . . . 114 . . . . 108 Maximum Alert Level 3 | . . . 2 . 1 2 . . . . 3 . . . . 1 . . . . 1 Low Security (%) 66 | 100 100 100 77 100 35 34 . . . . 77 . . . . 76 . . . . 95 Level 1 21 | . . . 12 . 64 27 . . . . 15 . . . . 23 . . . . 4 Level 2 11 | . . . 9 . . 38 . . . . 6 . . . . . . . . . . Level 3 . | . . . . . . . . . . . 1 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 57 | . 2 . 5 . 6 17 . . . . 14 . 1 . . 3 . . . . 9 Investigation 13 | . 1 . 1 . 2 4 . . . . 2 . . . . 2 . . . . 1 Extermination 17 | . . . . . . 7 . . . . 4 . . . . 1 . . . . 5 Reinforcement 23 | . 1 . 4 . 4 6 . . . . 5 . . . . . . . . . 3 Assault 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . Garrison 2 | . . . . . . . . . . . 2 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 2 1 . . . . 1 . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . 1 . . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 3 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Distress Signals 8 | . . . . . 5 2 . . . . 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 425 | . 18 . 44 8 44 60 6 . 4 2 48 14 10 . 7 8 5 . 97 10 40 Peak Tracking Total 19 | . 4 . 4 4 4 7 4 . 3 2 12 5 10 . 6 4 4 . 19 7 10 Tactical Retreats 26 | . 1 . 5 . 4 5 . . . . 2 . 2 . 1 . . . 4 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Traps Triggered 14 | . 3 1 . . 1 4 . 1 . . 1 . . . . 3 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . 2 . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . 2 . . . . . . . . . 1 Triggered 33 | . . . . . . 1 6 1 . . 2 . 1 . 2 . . . 18 1 1 Exploded 1 | . . . . . . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Disabled 16 | . . . 2 1 2 . . . 1 . 2 . 2 . . 2 . . . . 4 Max in Single Turn 2 | . . . 1 1 1 . . . 1 . 1 . 1 . . 2 . . . . 2 Garrison Access 3 | . . . . . . 1 . . . . . . . . . 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Accessed 83 | . 9 1 9 . 10 15 . . 4 . 11 2 . . . 11 . . 1 . 10 Terminals 43 | . 7 . 6 . 8 10 . . . . 3 . . . . 5 . . . . 4 Fabricators 9 | . . . . . . 2 . . . . 4 . . . . 1 . . . . 2 Repair Stations 11 | . . . 1 . 2 1 . . . . 2 . . . . 3 . . . . 2 Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 2 . . 1 . . . . 2 . . . . . . . . . 2 Garrison Access 3 | . . . . . . 1 . . . . . . . . . 2 . . . . . Total Hacks 310 | . 24 1 38 . 42 40 . . 29 . 20 5 . . . 53 . . 4 . 54 Successful 197 | . 17 1 23 . 30 19 . . 29 . 13 5 . . . 32 . . 4 . 24 Failed 112 | . 6 . 15 . 12 21 . . . . 7 . . . . 21 . . . . 30 Catastrophic 13 | . . . 2 . . 4 . . . . 2 . . . . 2 . . . . 3 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . Manual 128 | . 18 . 20 . 20 19 . . . . 5 . . . . 19 . . 1 . 26 Terminals 139 | . 22 . 21 . 25 22 . . . . 6 . . . . 22 . . . . 21 Fabricators 26 | . . . . . . 5 . . . . 7 . . . . 3 . . . . 11 Repair Stations 76 | . . . 8 . 17 10 . . . . 3 . . . . 20 . . . . 18 Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers 19 | . . . 9 . . 2 . . . . 4 . . . . . . . . . 4 Garrison Access 9 | . . . . . . 1 . . . . . . . . . 8 . . . . . Terminal Hacks 87 | . 11 1 6 . 11 3 . . 29 . 2 5 . . . 8 . . 4 . 7 Record 19 | . . . . . . . . . 11 . . 4 . . . . . . 4 . . Part Schematic 13 | . . . . . . . . . 10 . . . . . . 2 . . . . 1 Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 2 . 1 . . . . . 3 . . . . . . . . . . . . Open Door 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . Open DSF 4 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 Branch Access Points 5 | . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 Terminal Index 6 | . 2 . 1 . 1 . . . . . . . . . . 1 . . . . 1 Fabricator Index 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Repair Station Index 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . Alert Level 8 | . . . . . 5 1 . . . . . . . . . 1 . . . . 1 Unreport Threat 5 | . 1 . 2 . 2 . . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . 1 . 1 . . . . . . . . . . 1 . . . . . Zone Layout 4 | . 2 . . . 1 . . . . . . . . . . . . . . . 1 Fabricator Hacks 7 | . . . . . . 3 . . . . 3 . . . . 1 . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . Load Schematic 5 | . . . . . . 2 . . . . 2 . . . . 1 . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 59 | . . . 6 . 14 7 . . . . 3 . . . . 17 . . . . 12 Scan Component 33 | . . . 3 . 8 4 . . . . 2 . . . . 9 . . . . 7 Repair 26 | . . . 3 . 6 3 . . . . 1 . . . . 8 . . . . 5 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . 7 . . 2 . . . . 3 . . . . . . . . . 2 Insert Component 9 | . . . 4 . . 1 . . . . 3 . . . . . . . . . 1 Analyze 5 | . . . 3 . . 1 . . . . . . . . . . . . . . 1 Garrison Access Hacks 3 | . . . . . . 1 . . . . . . . . . 2 . . . . . Seal Access 3 | . . . . . . 1 . . . . . . . . . 2 . . . . . Unauthorized Hacks 27 | . 6 . 4 . 5 3 . . . . 2 . . . . 4 . . . . 3 Terminals 24 | . 5 . 4 . 5 2 . . . . 1 . . . . 4 . . . . 3 Botnet 24 | . 5 . 4 . 5 2 . . . . 1 . . . . 4 . . . . 3 Fabricators 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . Haulers 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 2 . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 7 . 8 . 9 13 . . . . 10 . . . . 9 . . . . 8 Full Trace Events 10 | . . . 2 . 1 4 . . . . 1 . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . 3 . . 1 . . 10 . . . . . . 2 . . . . 2 Parts Built 1 | . . . . . . . . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 62 | . . . . . . . . . . . 62 . . . . . . . . . . Total Part Build Rating 2 | . . . . . . . . . . . 2 . . . . . . . . . . Parts Repaired 26 | . . . 3 . 6 3 . . . . 1 . . . . 8 . . . . 5 Time 1549 | . . . 212 . 245 120 . . . . 22 . . . . 541 . . . . 409 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 3 . . 1 . . . . 1 . . . . . . . . . 1 Part Schematics Acquired 5 | . . . 3 . . 1 . . . . . . . . . . . . . . 1 Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . . . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . 2 . . . . . 4 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total Allies 8 | . . . . . . . . . . . . 2 2 . . . . . 4 . . Largest Group 4 | . . . . . . . . . . . . 2 2 . . . . . 4 . . Highest-Rated Group 195 | . . . . . . . . . . . . 62 64 . . . . . 195 . . Highest-Rated Ally 65 | . . . . . . . . . . . . 31 32 . . . . . 65 . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . 1 . . AID 1 | . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 32 | . . . . . . . . . . . . 14 1 . . . . . 17 . . Total Damage 571 | . . . . . . . . . . . . 192 48 . . . . . 331 . . Kills . | . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . . . . . 1 . 1 . 1 2 2 1 . . 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Turns Passed 24321 | 50 960 359 2260 319 2094 3919 855 597 453 518 2900 767 631 1095 597 1436 332 307 1375 353 2144 Spaces Moved 12390 | 43 515 186 795 66 733 1651 401 301 174 286 1471 474 410 904 353 876 237 251 775 208 1280 Core 19 | 19 . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 12371 | 24 515 186 795 66 733 1651 401 301 174 286 1471 474 410 904 353 876 237 251 775 208 1280 Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 190 190 190 190 120 120 120 120 120 120 120 120 120 120 115 115 110 Average Speed 147 | 92 158 190 216 231 190 190 190 190 163 120 120 120 120 120 120 123 120 120 117 115 114 Slowest Speed 260 | 120 190 190 260 260 190 193 190 190 190 120 190 120 190 120 120 190 190 120 120 115 183 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 51 | 3 78 49 74 25 69 50 50 59 79 54 33 64 60 83 50 16 40 51 66 46 34 Regions Visited 21 Branch Regions 14 Pre-discovered Areas 3 | . 1 . . . . . . . 1 . . . . . 1 . . . . . . Known Exits Taken 17 | . 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . . 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 23 | . . . . 1 . . 3 2 . 2 . 2 2 3 1 . 2 3 . 2 . Spaces Dug 132 | . . . . . . 11 3 . . . 13 18 11 . 31 11 . . 2 7 25 Terrain Destroyed 561 | . . . . 50 13 11 3 24 . . 18 96 47 . 49 91 10 . 15 55 79 Melee 15 | . . . . . . 11 3 . . . 1 . . . . . . . . . . Projectile 163 | . . . . . . . . . . . 5 8 20 . 17 12 10 . 15 22 54 AOE 383 | . . . . 50 13 . . 24 . . 12 88 27 . 32 79 . . . 33 25 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total 17013 | 50 601 191 1190 216 1232 2144 448 324 272 461 2366 627 489 914 497 1196 258 256 1166 267 1848 Wait 3124 | . 19 1 272 130 348 245 13 15 37 176 664 101 37 . 115 241 3 1 278 14 414 Move 12368 | 42 514 185 794 65 732 1650 400 300 173 285 1470 473 409 903 352 875 236 250 774 207 1279 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 184 | 2 17 2 13 6 21 34 3 . 10 . 27 4 1 1 3 14 1 . 12 1 12 Fast Attach 97 | 6 5 . 5 . 10 6 1 . 2 . 12 7 . 5 . 11 . 2 11 2 12 Attach 77 | . 1 1 2 . 6 16 1 1 8 . 13 5 2 . 2 4 4 . 3 1 7 Detach 2 | . . . . . . . . 2 . . . . . . . . . . . . . Swap 171 | . 3 2 10 2 5 46 5 3 8 . 20 10 6 . 4 10 2 1 9 10 15 Drop 176 | . 8 . 21 2 19 24 2 1 2 . 30 6 . 5 . 13 . 2 22 3 16 Fire 684 | . 30 . 69 11 87 94 14 2 21 . 106 21 26 . 21 22 11 . 37 29 83 Melee 28 | . . . . . . 13 3 . 11 . 1 . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 60 | . 4 . 4 . 4 6 6 . . . 21 . . . . 6 1 . . . 8 Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . 10 . . . . . . . . . . . . . . 1 Rewire 28 | . . . . . . . . . . . . . 8 . . . . . 20 . . Trap 3 | . . . . . . . . . . . 2 . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: [*Res] / Upp x2 / Arm) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 51 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 11) 311 | -10/Materials | Build established: Mutant 510 | -10/Materials | Discovered new exit (range 16) 650 | -10/Materials | Central database locked down 667 | -10/Materials | Identified exit to Mines 834 | -10/Materials | Discovered new exit (range 5) 1011 | -10/Materials | Entered Mines 1019 | -10/Mines | Identified exit to Materials 1049 | -10/Mines | Met a Derelict bent on vengeance 1177 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1181 | -10/Mines | Found Prototype Device 1202 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1368 | -10/Mines | System corruption reached 10% 1370 | -10/Mines | Entered Materials 1370 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1725 | -9/Materials | Build established: Tank 1842 | -9/Materials | Identified Exp. Sensor Array 1845 | -9/Materials | Discovered new exit (range 16) 2578 | -9/Materials | Destroyed 9 combat bots 2667 | -9/Materials | Discovered new exit (range 3) 3202 | -9/Materials | Discovered new exit (range 16) 3376 | -9/Materials | Repaired Broken Exp. Sensor Array 3420 | -9/Materials | Repaired Carbon-fiber Leg 3460 | -9/Materials | Repaired Carbon-fiber Leg 3630 | -9/Materials | Entered Mines 3668 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3773 | -9/Mines | Discovered new exit (range 9) 3787 | -9/Mines | Assembled infested the area 3949 | -9/Mines | Entered Materials 3949 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5356 | -8/Materials | Repaired Cooling System 5390 | -8/Materials | Repaired Cooling System 5429 | -8/Materials | Repaired Carbon-fiber Leg 5606 | -8/Materials | Repaired Carbon-fiber Leg 5651 | -8/Materials | Repaired Gatling Laser 5714 | -8/Materials | Repaired Broken Gatling Laser? 5891 | -8/Materials | Discovered new exit (range 9) 6043 | -8/Materials | Entered Factory 6043 | -7/Factory | Evolved 2 slots: Utility x2 6710 | -7/Factory | Build established: Scavenger-Skirmisher 6796 | -7/Factory | Repaired Carbon-fiber Leg 6841 | -7/Factory | Repaired Gatling Laser 6891 | -7/Factory | Repaired Hrd. Medium Armor Plating 7234 | -7/Factory | Cargo convoy interrupted 7378 | -7/Factory | Lost 3 parts (1p1n1w) 7424 | -7/Factory | Destroyed 8 combat bots 8530 | -7/Factory | Assembled infested ambush trap array 8534 | -7/Factory | System corruption reached 10% 8608 | -7/Factory | Destroyed 7 combat bots 8617 | -7/Factory | Lost 3 parts (1p2u) 9013 | -7/Factory | Identified exit to Storage 9013 | -7/Factory | Identified exit to Lower Caves 9019 | -7/Factory | Build established: Skirmisher 9606 | -7/Factory | Build established: Gunner 9962 | -7/Factory | Entered Lower Caves 9962 | -7/Lower Caves | Spotted B-75 Beast 10067 | -7/Lower Caves | Encountered a Warlord checkpoint 10564 | -7/Lower Caves | Build established: Skirmisher 10630 | -7/Lower Caves | Discovered new exit (range 14) 10665 | -7/Lower Caves | Identified exit to Lower Caves 10817 | -7/Lower Caves | Entered another Lower Caves area 10847 | -7/Lower Caves | Encountered a Warlord checkpoint 10871 | -7/Lower Caves | Learned Factory emergency access door positions 11369 | -7/Lower Caves | Discovered new exit (range 9) 11384 | -7/Lower Caves | Identified exit to Data Miner 11414 | -7/Lower Caves | Entered Data Miner 11414 | -7/Data Miner | Discovered new exit (range 6) 11451 | -7/Data Miner | Met Data Miner 11487 | -7/Data Miner | Learned location of Section 7 (-2) 11487 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11513 | -7/Data Miner | Received God Mode back door access code from Data Miner 11580 | -7/Data Miner | Destroyed Data Miner 11582 | -7/Data Miner | Data Conduit disabled 11714 | -7/Data Miner | Core integrity fell below 50% 11733 | -7/Data Miner | Lost 8 parts (1p3n4u) 11748 | -7/Data Miner | Found Prototype Device 11758 | -7/Data Miner | Found Prototype Hackware 11805 | -7/Data Miner | Identified Exp. Thermal Shield 11865 | -7/Data Miner | Identified exit to Proximity Caves 11867 | -7/Data Miner | Entered Proximity Caves 12279 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12375 | -6/Proximity Caves | Discovered new exit (range 10) 12384 | -6/Proximity Caves | Identified exit to Factory 12385 | -6/Proximity Caves | Entered Factory 12385 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 12421 | -6/Factory | Repaired Imp. Carbon-fiber Leg 12456 | -6/Factory | Identified Quantum Router 12584 | -6/Factory | Garrison activated, responded to threat 12881 | -6/Factory | Build established: Scavenger-Skirmisher 13055 | -6/Factory | Identified exit to Lower Caves 13320 | -6/Factory | Fabricated Cooling System? 13498 | -6/Factory | Build established: Scavenger-Mutant 13916 | -6/Factory | Build established: Scavenger-Skirmisher 14536 | -6/Factory | Cargo convoy interrupted 14539 | -6/Factory | Garrison activated, responded to threat 14647 | -6/Factory | System corruption reached 10% 14686 | -6/Factory | Core integrity fell below 50% 14707 | -6/Factory | Destroyed 12 combat bots 15138 | -6/Factory | Lost 4 parts (1p1n2w) 15164 | -6/Factory | Destroyed 9 combat bots 15185 | -6/Factory | First assault squad dispatched 15285 | -6/Factory | Entered Lower Caves 15429 | -6/Lower Caves | Lost 3 parts (2p1u) 15430 | -6/Lower Caves | Found Imp. Powered Armor 15608 | -6/Lower Caves | Identified exit to Lower Caves 15734 | -6/Lower Caves | Learned Extension security intel 15734 | -6/Lower Caves | Learned Factory garrison access intel 15739 | -6/Lower Caves | A Commander dispatched an escort 16052 | -6/Lower Caves | Entered another Lower Caves area 16052 | -6/Lower Caves | Accompanied by 1 ally 16053 | -6/Lower Caves | Commander's escort returned to base 16184 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 16252 | -6/Lower Caves | Destroyed 10 combat bots 16394 | -6/Lower Caves | Spotted B-75 Beast 16528 | -6/Lower Caves | Identified exit to Factory 16629 | -6/Lower Caves | Discovered new exit (range 13) 16653 | -6/Lower Caves | Identified exit to Zion 16683 | -6/Lower Caves | Entered Zion 16729 | -6/Zion | System corruption cleaned by Quarantine Array 17156 | -6/Zion | Given the Hacking Drone Bay 17408 | -6/Zion | Learned 8 Factory zone layouts 17417 | -6/Zion | Learned location of 1 exit from Lower Caves 17761 | -6/Zion | Discovered new exit (range 15) 17777 | -6/Zion | Identified exit to Proximity Caves 17778 | -6/Zion | Entered Proximity Caves 18177 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18350 | -5/Proximity Caves | Discovered exit to Factory (range 7) 18375 | -5/Proximity Caves | Entered Factory 18375 | -5/Factory | Evolved 2 slots: Utility x2 18376 | -5/Factory | Identified exit to Extension 18378 | -5/Factory | Loaded intel: 4 garrison access locations 18682 | -5/Factory | Repaired Broken Enh. Flexi-carbon Leg 18704 | -5/Factory | Repaired Enh. Flexi-carbon Leg? 18728 | -5/Factory | Repaired Hvy. Ion Cannon? 18770 | -5/Factory | Repaired Hvy. Plasma Cannon? 18818 | -5/Factory | Repaired Rnf. Deuterium Engine? 18922 | -5/Factory | Repaired Exp. Thermal Shield 18967 | -5/Factory | Repaired Hvy. Rocket Launcher 19018 | -5/Factory | Repaired Arm. Leg 19206 | -5/Factory | Discovered new exit (range 4) 19207 | -5/Factory | Identified exit to Upper Caves 19210 | -5/Factory | Identified exit to Factory 19811 | -5/Factory | Entered Upper Caves 19815 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19879 | -5/Upper Caves | Lost 4 parts (1n2u1w) 19882 | -5/Upper Caves | Encountered a Warlord checkpoint 20130 | -5/Upper Caves | Discovered new exit (range 5) 20134 | -5/Upper Caves | Identified exit to Upper Caves 20143 | -5/Upper Caves | Entered another Upper Caves area 20158 | -5/Upper Caves | Discovered exit to Factory (range 6) 20409 | -5/Upper Caves | Discovered new exit (range 7) 20418 | -5/Upper Caves | Identified exit to Warlord 20437 | -5/Upper Caves | Learned Factory trap positions 20450 | -5/Upper Caves | Entered Warlord 20635 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 20690 | -5/Warlord | Build established: Hacker-Skirmisher 20905 | -5/Warlord | Met Warlord 20915 | -5/Warlord | Opened Warlord's prototype stash 20922 | -5/Warlord | Found Prototype Reactor 20928 | -5/Warlord | Found Prototype Device 20928 | -5/Warlord | Identified Exp. Cloaking Device 20930 | -5/Warlord | Warlord's base attacked by MAIN.C 20937 | -5/Warlord | Found Prototype Processor 20937 | -5/Warlord | Identified Exp. Core Analyzer 20953 | -5/Warlord | Found Prototype Hackware 21173 | -5/Warlord | Spotted B-86 Titan 21280 | -5/Warlord | Warlord forces counterattacked 21291 | -5/Warlord | Spotted Executioner 21292 | -5/Warlord | Spotted Executioner 21293 | -5/Warlord | Spotted Executioner 21357 | -5/Warlord | Spotted Striker 21370 | -5/Warlord | Spotted Striker 21371 | -5/Warlord | Destroyed Striker 21378 | -5/Warlord | Spotted Executioner 21396 | -5/Warlord | Destroyed Executioner 21406 | -5/Warlord | Found Prototype Processor 21406 | -5/Warlord | Identified Exp. Targeting Computer 21437 | -5/Warlord | Spotted Executioner 21447 | -5/Warlord | P-70 Sage assimilated allied JV-YYW(g) 21536 | -5/Warlord | Spotted Striker 21566 | -5/Warlord | Destroyed Striker 21605 | -5/Warlord | Warlord base infiltrated, sounded retreat 21704 | -5/Warlord | Discovered new exit (range 15) 21741 | -5/Warlord | Spotted Striker 21742 | -5/Warlord | Spotted Executioner 21779 | -5/Warlord | Identified exit to Proximity Caves 21825 | -5/Warlord | Entered Proximity Caves 21872 | -4/Proximity Caves | Destroyed 7 combat bots 21914 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 22103 | -4/Proximity Caves | Spotted B-86 Titan 22125 | -4/Proximity Caves | Destroyed B-86 Titan 22178 | -4/Proximity Caves | Entered Factory 22178 | -4/Factory | Evolved 2 slots: Utility x2 22178 | -4/Factory | Identified Ghost Barrier 22179 | -4/Factory | Identified exit to Armory 22180 | -4/Factory | Loaded intel: 124 trap records 22472 | -4/Factory | Build established: Hacker-Skirmisher 22699 | -4/Factory | Repaired Broken Enh. Flexi-carbon Leg? 23109 | -4/Factory | Repaired Adv. Cooling System 23218 | -4/Factory | Repaired Centrium Medium Armor Plating 23310 | -4/Factory | Repaired Enh. Flexi-carbon Leg 23360 | -4/Factory | Repaired Hvy. Rocket Launcher 23431 | -4/Factory | Found Prototype Device 23431 | -4/Factory | Identified Exp. ECM Suite 23541 | -4/Factory | Identified exit to Upper Caves 23769 | -4/Factory | Noticed a derelict Sapper rigging charges 24087 | -4/Factory | Discovered new exit (range 12) 24232 | -4/Factory | Crushed by falling debris 24290 | -4/Factory | Cargo convoy interrupted 24322 | -4/Factory | Self-destructed Last Messages --------------- 24315_ R-10 Processor destroyed. 24315_ Subcomponent Replicator disabled. 24315_ K-01 Serf destroyed. 24315_ K-01 Serf collects debris. 24316_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 24316_ Slug penetrates Subcomponent Replicator. 24317_ K-01 Serf collects debris. 24318_ H-77 Assassin suffers critical hit (Burn). 24318_ K-01 Serf collects debris. 24318_ R-10 Processor collects Unknown Wheel. 24318_ Slug penetrates Subcomponent Replicator. 24318_ Critical hit (Burn: +37). 24318_ K-01 Serf collects debris. 24319_ Slug penetrates Terminal. 24319_ Terminal disabled. 24319_ K-01 Serf collects debris. 24320_ Slug penetrates O-24 Administrator. 24320_ K-01 Serf collects debris. 24320_ K-01 Serf cleans the Subcomponent Replicator. 24321_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????###????????????????????????????? | | ????????????????#"""""???????????????????????????? | | ????????????#####""T" ########+########????????### | | ???????????? gg p ?????H?? | | ????????????g^ p ??????? | | ??????????? ?????? | | ??????????? R ????? | | ?????????? %= k ????? | | ???????????# ;;;#??????? #? | | ???????????# o @ %= [ #??????? #? | | ???????????#p [*%; #?????? #? | | ???????????# " [[;####""""%" #? | | ???????????? ^ k" ! h !%mh*h " #? | | ???????????#^^^ " !%! [%###;#""" #? | | ?????????????? kk ; =! #?????? #? | | ????????????? """ """ ;R ###??????? #? | | ????????????^? """ """ # #????????? #? | | ????????????????"" """ ###########??##?????? ^ | | ?????????????????"??""k ?## ##??????# #?????? ^^ | | ????????????????????"" ??## ##????# #???????? ^ | | ????????????????????? ???## ##??# #????????? ^ | | ?????????????????????" ????## ### #??????????? ^ | | ?????????????????????" #########" #???????????### | | ?????????????????" """ # ##??????????????? | | ?????????????????" "" # ##??????????????? | | ????????????????"" "" / #???????????????? | | ???????????????^ # #???????????????? | | ??????????????? # #???????????????? | | +#+##+##??????^ ^ # #???????????????? | | ????????? # #???????????????? | | ?????????? # #???????????????? | | ??????????? # #???????????????? | | ?????????????"T"" ##########???##??????????? | | ????????????????"" #?# #???????# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 34 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 30 Resistance: EM 20 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 12 Offensive Hacking 14 Defensive Hacking 45 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Weapon Cycler | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizing Apparatus | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Adv. Target Analyzer | -7/Data Miner | Free Plasma Rifle | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Enh. Quantum Rifle | -4/Factory | Hacked Mak. Ablative Armor | -4/Factory | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Cooling System | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassCompositeDesublimator Manual? 0 Play Time 02:47:22 Cumulative 1372.9 hours Start 2021.11.10 @ 11:17:20 End 2021.11.10 @ 15:25:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 474 Rogue 474 Adventurer 0 Explorer 0 Win Type - Total 95 Types 21/12/37/5/1/2/15/1/1 Lore% 96 Gallery% 96 Achievement% 86 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11ee0b06-2654-4708-a4fe-ac209c193903