Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.02 @ 10:28:14 Player: golanco Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (604) 604 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1879 Bonus ------- None Cogmind --------- Core Integrity 385/400 Matter 290/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Light Armor Plating Light Armor Plating Light Armor Plating > --- WEAPON (2) ------- Beam Cannon Light Cannon > --- INVENTORY (15) --- Ion Engine Aluminum Leg Improved Heat Sink Large Storage Unit Transport Network Coupler Light Armor Plating Light Armor Plating Hacking Suite EM Pulse Gun Beam Cannon Beam Cannon Heavy Assault Rifle Light Cannon Light Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Light Armor Plating Light Armor Plating Light Armor Plating > --- WEAPON ----------- Beam Cannon Light Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Improved Heat Sink Large Storage Unit Transport Network Coupler Light Armor Plating Light Armor Plating Hacking Suite EM Pulse Gun Beam Cannon Beam Cannon Heavy Assault Rifle Light Cannon Light Cannon Grenade Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Light Armor Plating Storage Large Storage Unit Protection Light Armor Plating Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 25 | 9 13 . 3 Power 4 | 1 2 . 1 Engine 4 | 1 2 . 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 4 5 . . Treads 2 | 2 . . . Leg 7 | 2 5 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 3 . 2 Device . | . . . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . 1 . 2 Artifact . | . . . . Weapon 6 | 3 3 . . Energy Gun 1 | 1 . . . Energy Cannon 2 | . 2 . . Ballistic Gun 2 | 2 . . . Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 95 100 93 Engine 13 | . 14 14 11 Leg 27 | . 28 28 22 Storage 14 | . 15 14 11 Protection 11 | . 8 14 26 Energy Gun 3 | . 4 . . Energy Cannon 11 | . 11 14 11 Ballistic Gun 3 | . 4 . . Ballistic Cannon 9 | . 8 14 11 Peak Build Rating 12 | 6 8 8 12 Average Rating 7 | 4 7 8 10 On Entrance 5 | . 6 8 8 Naked Turns . | . . . . Heaviest Build 42 | 13 34 34 42 Greatest Support 40 | 40 20 20 20 Greatest Overweight (x) 3 | . 3 1 2 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 6 12 15 15 Most Carried 15 | 2 15 15 15 Average Carried 11 | 1 9 15 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 2 15 15 15 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 718 | 218 446 10 44 Remotely . | . . . . Salvage Created 836 | . 738 . 98 Parts 38 | . 31 . 7 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 16 | . 14 . 2 Guns 11 | . 11 . . Cannons 5 | . 3 . 2 Classes Destroyed 7 | . 6 . 1 Hauler 2 | . 2 . . Recycler 1 | . 1 . . Operator 2 | . 2 . . Watcher 2 | . 2 . . Swarmer 3 | . 3 . . Grunt 11 | . 11 . . Sentry 2 | . . . 2 Best Kill Streak 5 | . 5 . 2 Combat Bots Only 5 | . 5 . 2 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 79 | . 69 . 10 Missed 20 | . 16 . 4 Damage Taken 668 | . 579 . 89 Core 193 | . 178 . 15 Absorbed by Shields . | . . . . Core Remaining (%) 64 | 100 . 28 . Volleys Fired 79 | . 73 . 6 Largest 2 | . 2 . 2 Hottest 120 | . 120 . 95 Shots Fired 155 | . 143 . 12 Gun 73 | . 73 . . Cannon 82 | . 70 . 12 Launcher . | . . . . Special . | . . . . Kinetic 66 | . 60 . 6 Thermal 89 | . 83 . 6 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 17 | . 17 . 6 Robot Miss Streak 6 | . 6 . 1 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 88 | . 78 . 10 Core Hits 37 | . 33 . 4 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1361 | . 1195 . 166 Guns 591 | . 591 . . Cannons 770 | . 604 . 166 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 577 | . 497 . 80 Thermal 784 | . 698 . 86 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 10 | . 10 . . Projectiles 10 | . 10 . . Explosions . | . . . . Melee . | . . . . Knockbacks 3 | . 3 . . Impact . | . . . . Kinetic 3 | . 3 . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 472 | . 472 . 192 Average Temperature 109 | . 111 . 92 Received Heat Transfer 303 | . 276 . 27 Effects 7 | . 7 . . Shutdowns 2 | . 2 . . Interference 3 | . 3 . . Matter Decay 1 | . 1 . . Short Circuit 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1711 | . 1526 . 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 157 | . 157 11 75 Initial 11 | . . 11 . Average 53 | . 65 10 61 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 4 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 35 . 2 Peak Tracking Total 5 | . 5 . 2 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 7 | . 7 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 24 . . Successful 13 | . 13 . . Failed 11 | . 11 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 7 | . 7 . . Terminals 22 | . 22 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 9 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 2 | . 2 . . Terminal Index 1 | . 1 . . Unreport Threat 1 | . 1 . . Locate Traps 1 | . 1 . . Patrol Status 1 | . 1 . . Recall Investigation 1 | . 1 . . Recall Reinforcements 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 3 | . 3 . . Botnet 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events 3 | . 3 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2450 | 71 1687 420 272 Spaces Moved 1127 | 46 805 185 91 Core 2 | 2 . . . Treads 6 | 6 . . . Legs 1119 | 38 805 185 91 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 190 Average Speed 175 | 122 167 190 245 Slowest Speed 330 | 160 330 190 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 4 87 42 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1443 | 58 1003 255 127 Wait 170 | . 76 69 25 Move 1124 | 45 804 184 91 Hop . | . . . . Pick Up 24 | 1 21 1 1 Fast Attach 12 | 9 2 . 1 Attach 2 | . 1 . 1 Detach 1 | 1 . . . Swap 11 | . 10 . 1 Drop 20 | 2 16 1 1 Fire 79 | . 73 . 6 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 440 | -10/Materials | Core integrity fell below 50% 656 | -10/Materials | Discovered new exit (range 8) 698 | -10/Materials | Discovered new exit (range 8) 930 | -10/Materials | Discovered new exit (range 4) 1169 | -10/Materials | Discovered new exit (range 10) 1329 | -10/Materials | Discovered new exit (range 16) 1759 | -10/Materials | Entered Mines 1760 | -10/Mines | Learned location of Storage (-9) 1773 | -10/Mines | Learned 2 Materials zone layouts 2163 | -10/Mines | Discovered new exit (range 8) 2179 | -10/Mines | Entered Materials 2179 | -9/Materials | Evolved 2 slots: Utility x2 2412 | -9/Materials | Discovered new exit (range 10) 2451 | -9/Materials | Self-destructed Last Messages --------------- U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. EXIT=FOUND PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Loading 2 Materials zones... Y-45 Defender destroyed. Acquired 20 matter. Y-45 Defender destroyed. Acquired 4 matter. Dropped Ion Engine. Acquired 10 matter. Acquired Lgt. Armor Plating. Acquired Hvy. Assault Rifle. Acquired 10 matter. R-06 Scavenger collects Heat Sink. EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ????????????????###############????????????? | | ????????????????# #??##########? | | ????????????????# #??# #? | | ????????????????# #### #? | | ????????????????# # # #? | | ????????????????# u # # #? | | ????????????????# @ + + #? | | ?????????????????########/##### # #? | | ?????????????????????# # # #? | | ?????????????????????# # # #? | | ?????????????????????# # # #? | | ?????????????????????# = + ###+######? | | ?????????????????????# # #????? | | ?????????????????????# # #????? | | ?????????????????????# # ### #????? | | ?????????????????????# # #?# #????? | | ?????????????????????# # #?# #????? | | ?????????????????????########## #?# #????? | | ?????????????????????????????## ### #????? | | ?????????????????????????????# # ????? | | ?????????????????????????????# # ????? | | ?????????????????????????????# # < #???? | | ?????????????????????????????# # #???? | | ?????????????????????????????## #########?? | | ??????????????????????????????# # #? | | ????????????????????########??# + """ #? | | ????????????????????#[[==!!#??# # """ #? | | ????????????????????#[[==!!#??# # """ #? | | ????????????????????# #??# # """ #? | | ????????????????????## ##??# # """ #? | | ?????????????????????# ##### # #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityDrainedLauncher Manual? 0 Play Time 00:14:36 Cumulative 43.4 hours Start 2025.04.02 @ 10:11:01 End 2025.04.02 @ 10:28:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 28 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c04301da-6a7e-45f4-bd9e-68db52a7d807