Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.22 @ 18:30:19 Player: Ciaphas Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (102) 510 Value Destroyed (2724) 2724 Prototype IDs (91) 1820 Alien Tech Used (0) 0 Bonus (6884) 6884 TOTAL SCORE: 20638 Bonus ------- Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 284 Met Warlord at Research 2000 Win 3000 Cogmind --------- Core Integrity 1506/1600 Matter 252/300 Energy 179/185 System Corruption 2% Temperature Cool (12) Movement Flying (32) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Compact Particle Reactor > --- PROPULSION (6) --- Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array Improved Q-thruster > --- UTILITY (14) ----- Large Storage Unit Structural Scanner Machine Analyzer Experimental Optical Array Experimental Signal Interpreter Experimental Core Analyzer Improved Phase Shifter Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Improved System Shield Advanced System Shield > --- WEAPON (3) ------- Powered Hammer > --- INVENTORY (15) --- Light Quantum Reactor Nuclear Pulse Array Nuclear Pulse Array Q-thruster Experimental Coolant Injector Advanced ECM Suite Graphene Brace Backup Laser III Vortex Rifle (35) Quantum Rifle Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Compact Particle Reactor > --- PROPULSION ------- Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Large Storage Unit Experimental Optical Array Experimental Signal Interpreter Experimental Core Analyzer Improved Phase Shifter Graphene Brace Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Improved System Shield Advanced System Shield > --- WEAPON ----------- Powered Hammer > --- INVENTORY -------- Light Quantum Reactor Nuclear Pulse Array Nuclear Pulse Array Q-thruster Experimental Coolant Injector Structural Scanner Advanced ECM Suite Backup Laser III Vortex Rifle Quantum Rifle Enhanced Nova Cannon [Rating: 164] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Great Axe Energy Gun Advanced Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . 2 2 . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . . . 1 1 . . . 1 . . . 1 . . . . . . . Utility 12 | . . . . . 3 1 . . . 1 1 . . 1 . . . . 2 1 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 161 | 1 12 . . 2 21 33 1 . 1 6 8 1 . 21 . 2 7 2 23 18 2 Power 22 | . 1 . . . 2 5 . . . 1 3 . . 4 . . 1 . 2 3 . Engine 4 | . 1 . . . . 1 . . . 1 1 . . . . . . . . . . Core 9 | . . . . . 2 4 . . . . 2 . . 1 . . . . . . . Reactor 9 | . . . . . . . . . . . . . . 3 . . 1 . 2 3 . Propulsion 44 | . 4 . . . 3 11 . . 1 1 3 . . 8 . . 2 2 7 1 1 Treads 5 | . 2 . . . 3 . . . . . . . . . . . . . . . . Leg 3 | . 2 . . . . . . . . . . . . . . . . . 1 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . 3 . . . . . . . 1 . . . . . . . Flight 32 | . . . . . . 8 . . 1 1 3 . . 7 . . 2 2 6 1 1 Utility 63 | 1 3 . . . 6 12 . . . 4 2 . . 9 . 2 2 . 10 11 1 Device 18 | 1 1 . . . 2 4 . . . . . . . 2 . 1 1 . 4 2 . Storage 5 | . 1 . . . . 2 . . . . . . . . . 1 . . . 1 . Processor 10 | . . . . . 2 . . . . 1 . . . 1 . . 1 . 1 3 1 Hackware 25 | . . . . . . 5 . . . 3 2 . . 6 . . . . 4 5 . Protection 5 | . 1 . . . 2 1 . . . . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 32 | . 4 . . 2 10 5 1 . . . . 1 . . . . 2 . 4 3 . Energy Gun 10 | . 2 . . . 5 . . . . . . . . . . . 1 . 2 . . Energy Cannon 1 | . . . . . . 1 . . . . . . . . . . . . . . . Ballistic Gun 7 | . 2 . . 2 3 . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . 2 . . . . . . . . . . . . . 1 . . Launcher 3 | . . . . . . 1 1 . . . . 1 . . . . . . . . . Special Weapon 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . Impact Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . Slashing Weapon 4 | . . . . . . 1 . . . . . . . . . . . . 1 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . 1 . . . 3 3 . . . . . . . 2 . . 6 . 5 4 1 Parts Lost 32 | . . . . . 1 4 . . 1 . . . 1 4 . . 1 4 16 . . Power 4 | . . . . . . 1 . . . . . . . . . . . . 3 . . Propulsion 16 | . . . . . . 2 . . 1 . . . 1 3 . . 1 3 5 . . Utility 10 | . . . . . 1 1 . . . . . . . 1 . . . 1 6 . . Weapon 2 | . . . . . . . . . . . . . . . . . . . 2 . . Highest Loss Streak 6 | . . . . . 1 4 . . 1 . . . 1 2 . . 1 4 6 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 3 8 11 12 12 12 7 7 8 7 7 7 7 7 6 6 8 11 10 9 11 10 Power 1 | 1 1 1 1 1 1 . 1 1 1 1 . 1 1 . 1 1 2 2 . . 1 Propulsion . | 2 2 1 1 1 1 . 1 1 . . . . . . . . . . 1 1 2 Utility 4 | . 4 7 7 8 7 4 4 4 4 4 4 4 4 3 3 3 4 2 3 3 3 Weapon 2 | . . 2 3 2 2 1 1 2 2 1 2 2 2 2 2 3 5 5 4 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 32 | . 10 . 1 . 3 7 . . . . 3 . . 2 1 . . . . 2 3 Power 5 | . 4 . . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . 2 . . . . . . . . . . . . . . . . . . . 2 Utility 13 | . . . 1 . 3 5 . . . . 1 . . 2 1 . . . . . . Weapon 9 | . 4 . . . . 1 . . . . 1 . . . . . . . . 2 1 Tool/Special 1 | . . . . . . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 89 | . 99 100 80 99 99 91 92 92 92 87 90 82 82 75 94 87 83 86 78 75 83 Engine 4 | . 14 14 14 14 3 . . . . 5 3 . . . . . . 3 . . . Core 3 | . . . . . 5 6 7 7 7 . 7 11 11 4 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 1 10 6 5 5 4 4 8 Treads 7 | . 2 28 28 28 26 2 . . . . . . . . . . . . . . . Leg 3 | . 25 . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . 23 30 30 30 29 25 17 17 16 31 31 30 29 21 16 16 Device 11 | . 12 . . 3 21 18 7 7 7 3 5 5 5 3 5 3 3 10 8 9 7 Storage 7 | . 14 14 14 14 9 7 7 7 7 6 5 5 5 5 5 5 5 5 4 4 4 Processor 4 | . . . . . 4 3 . . . 5 5 5 5 7 10 10 11 10 11 4 12 Hackware 14 | . . . . . . 13 30 30 30 26 28 29 29 27 26 26 24 21 20 26 31 Protection 3 | . 1 14 14 10 10 1 . . . . . . . . . . . . 1 . . Energy Gun 2 | . 11 . . . 5 1 . . . . . . . . . . 1 . . . . Ballistic Gun 5 | . 16 28 8 27 9 . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 3 7 7 7 6 4 1 . 4 5 3 . . 1 5 . Peak Build Rating 164 | 9 13 12 12 13 34 67 44 41 43 57 72 78 78 96 92 92 113 107 140 158 164 Average Rating 52 | 7 9 12 10 12 25 45 41 41 41 48 65 76 77 77 92 87 92 99 116 129 158 On Entrance 56 | 6 9 12 12 10 13 33 41 41 41 43 53 70 78 72 92 92 88 100 87 92 149 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 49 | 13 37 37 37 37 44 38 16 16 18 19 28 27 27 34 34 36 36 36 48 49 46 Greatest Support 60 | 20 40 40 40 40 60 60 24 24 24 30 33 33 33 41 36 36 42 50 48 49 51 Greatest Overweight (x) 4 | . 1 . . . . 4 . . . . 1 . . 1 . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 8 8 8 8 8 8 8 8 8 15 15 15 15 15 15 Average Capacity 11 | 8 13 15 15 15 15 8 8 8 8 8 8 8 8 8 8 13 15 15 15 15 15 Most Carried 15 | 5 15 11 15 13 15 14 8 8 8 8 8 8 7 8 8 10 15 12 15 15 14 Average Carried 9 | 3 8 11 12 12 12 7 7 8 7 7 7 7 7 7 7 9 12 11 10 12 12 Final Capacity 15 | 8 15 15 15 15 15 8 8 8 8 8 8 8 8 8 8 15 15 15 15 15 15 Final Carried 15 | 3 11 11 14 12 15 8 8 8 7 8 8 7 7 7 8 10 11 12 13 14 13 Class Distribution -------------------- 24% | Mutant 12% | Hacker-Scout 12% | Hacker-Sprinter 11% | Wizard-Sprinter 7% | Scavenger-Skirmisher 7% | Scavenger-Mutant 5% | Hacker-Mutant 5% | Wizard-Scout 4% | Wizard-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Wizard-Mutant | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Matter Collected 4082 | 225 390 . . 53 1005 332 54 . . 90 250 111 19 216 152 107 207 69 407 345 50 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3534 | 95 498 . . . 1100 359 25 . . 129 444 31 17 243 . . 75 69 301 148 . Parts 179 | 4 38 . . . 45 18 6 . . 8 12 1 1 13 . . 6 5 17 5 . Haulers Intercepted 12 | . 2 . . . 1 3 . . . 1 4 . . . . . . . . 1 . Recyclers Shooed 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . Parts Field Recycled 17 | . . . . . . 17 . . . . . . . . . . . . . . . Retrieved Matter 349 | . . . . . . 349 . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . 4 . . . . . 1 . . . . 2 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 61 | . 11 . . . 23 4 3 . . . . 2 1 4 . . 3 3 7 . . Melee 4 | . . . . . . . . . . . . . . . . . . . 4 . . Guns 33 | . 11 . . . 19 . . . . . . . . . . . . . 3 . . Cannons 4 | . . . . . 4 . . . . . . . . . . . . . . . . AOE 16 | . . . . . . . 3 . . . . 2 1 4 . . 3 3 . . . Classes Destroyed 12 | 2 5 . . . 3 . . . . . . . . . . . 1 . 1 . . Worker 3 | . . . . . 1 1 . . . . . . . 1 . . . . . . . Builder 4 | . 1 . . . . 2 . . . . . . . . . . . . 1 . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . 2 . . . 1 3 . . . 1 4 . . . . . . . . 1 . Recycler 4 | 1 . . . . 2 . . . . . . . . 1 . . . . . . . Operator 10 | . . . . . 2 3 . . . 1 . . . 1 . . . . 2 1 . Watcher 7 | . 2 . . . 2 2 . . . . 1 . . . . . . . . . . Swarmer 34 | . 3 . . . 6 4 3 . . . . 2 1 4 . . 2 3 6 . . Grunt 22 | . 8 . . . 14 . . . . . . . . . . . . . . . . Sentry 3 | . . . . . 3 . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . . 1 . . . . Programmer 1 | . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 4 | 2 3 . . . 4 4 3 . . 2 2 1 1 4 . . 3 3 3 1 . Combat Bots Only 4 | . 3 . . . 3 3 3 . . . . 1 1 4 . . 3 3 3 . . Max Kills in Single Turn 4 | 1 1 . . . 1 1 2 . . 1 1 1 1 4 . . 2 3 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 2 . . . . 1 1 4 . . 2 3 . . . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 623 | . 51 . . . 84 56 6 . 17 9 15 8 21 30 2 5 9 38 217 . 55 Missed 286 | . 17 . . . 17 23 6 . 11 8 8 2 12 17 1 3 2 16 104 . 39 Hits 337 | . 34 . . . 67 33 . . 6 1 7 6 9 13 1 2 7 22 113 . 16 Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . Projectile 336 | . 34 . . . 67 33 . . 6 1 7 6 8 13 1 2 7 22 113 . 16 AOE 1 | . . . . . . 1 . . . . . . . . . . . . . . . Critical Strikes 17 | . . . . . 3 . . . . . 2 . 1 2 . . . 1 5 . 3 Actively Blocked 4 | . . . . . . . . . . . . . . . . . . 1 3 . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . 1 . . Damage Taken 6241 | . 453 . . . 1043 633 . . 81 6 118 117 191 330 17 41 139 463 2243 . 366 Core 1176 | . 59 . . . 144 187 . . 20 . . 23 . 57 . 19 42 117 414 . 94 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 281 | . . . . . 241 . . . . 13 . . . 27 . . . . . . . Core Remaining (%) 85 | 100 . . . 76 73 . . . 70 100 . . 97 . . . . 79 68 100 94 Volleys Fired 202 | 5 39 . . . 93 14 3 . . 1 6 7 1 1 . . 3 4 16 9 . Largest 2 | 2 2 . . . 2 1 1 . . 1 1 1 1 1 . . 1 1 2 1 . Hottest 134 | 70 85 . . . 122 90 36 . . 90 90 46 46 46 . . 46 46 134 55 . Shots Fired 330 | 10 78 . . . 172 14 3 . . 1 6 7 1 1 . . 3 4 21 9 . Gun 224 | 10 78 . . . 120 . . . . . . . . . . . . . 16 . . Cannon 85 | . . . . . 52 14 . . . 1 6 . . . . . . . 3 9 . Launcher 21 | . . . . . . . 3 . . . . 7 1 1 . . 3 4 2 . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 216 | 5 46 . . . 148 5 . . . . . . . . . . . . 3 9 . Thermal 87 | 5 32 . . . 18 9 . . . 1 6 . . . . . . . 16 . . Explosive 21 | . . . . . . . 3 . . . . 7 1 1 . . 3 4 2 . . Electromagnetic 6 | . . . . . 6 . . . . . . . . . . . . . . . . Robot Hit Streak 22 | 4 11 . . . 22 . . . . . . 6 . . . . . . 7 . . Robot Miss Streak 5 | 4 4 . . . 5 . . . . . . . . . . . . . 3 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 263 | 5 53 . . . 123 24 . . . 4 16 2 . 8 . . . . 22 6 . Core Hits 154 | 3 27 . . 1 58 6 5 . . 2 6 5 2 8 . . 10 3 15 3 . Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . 2 5 . . . . . . . . . . . . . . . Critical Strikes 19 | 1 . . . . 7 5 . . . . 2 . . 1 . . . . . 3 . Burn 3 | 1 . . . . 2 . . . . . . . . . . . . . . . . Destroy 3 | . . . . . 3 . . . . . . . . . . . . . . . . Blast 2 | . . . . . 2 . . . . . . . . . . . . . . . . Smash 5 | . . . . . . 5 . . . . . . . . . . . . . . . Sever 6 | . . . . . . . . . . . 2 . . 1 . . . . . 3 . Melee Attacks 162 | . . . . . . 47 . . . 13 35 . . 36 . . . . 19 8 4 Impact 26 | . . . . . . 22 . . . . . . . . . . . . . . 4 Slashing 136 | . . . . . . 25 . . . 13 35 . . 36 . . . . 19 8 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . . . 8 . . . 1 4 . . 3 . . . . 2 3 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . 2 . Damage Inflicted 9962 | 61 739 . . 24 2198 1576 114 . . 266 841 254 199 724 . . 715 434 1562 255 . Guns 2602 | 61 727 . . . 1534 . . . . . . . . . . . . . 280 . . Cannons 651 | . . . . . 651 . . . . . . . . . . . . . . . . Explosions 2104 | . . . . . . . 114 . . . . 254 179 201 . . 715 434 207 . . Melee 4536 | . . . . . . 1576 . . . 266 841 . . 523 . . . . 1075 255 . Ramming 69 | . 12 . . 24 13 . . . . . . . 20 . . . . . . . . Kinetic 2316 | 36 415 . . . 1865 . . . . . . . . . . . . . . . . Thermal 877 | 25 312 . . . 260 . . . . . . . . . . . . . 280 . . Explosive 2104 | . . . . . . . 114 . . . . 254 179 201 . . 715 434 207 . . Electromagnetic 60 | . . . . . 60 . . . . . . . . . . . . . . . . Impact 774 | . . . . . . 774 . . . . . . . . . . . . . . . Slashing 3762 | . . . . . . 802 . . . 266 841 . . 523 . . . . 1075 255 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . 1 1 1 1 5 2 . . . . 1 1 2 . . . . . . . 2 Average Corruption 1 | . 1 1 1 1 5 1 . . . . 1 1 1 . . . . . . . 1 Corruption Purged 3 | . . . . . . 3 . . . . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . . . . . . 15 . . Effects 30 | . 2 . 2 2 13 7 . . . . 1 . 2 . . . . . . . 1 Message Errors 11 | . 2 . 1 1 5 1 . . . . . . 1 . . . . . . . . Matter Fused 6 | . . . . . 3 1 . . . . 1 . . . . . . . . . 1 Heat Flow Errors 3 | . . . . . 2 . . . . . . . 1 . . . . . . . . Energy Discharges 3 | . . . . . 2 1 . . . . . . . . . . . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . Alerts 2 | . . . . 1 1 . . . . . . . . . . . . . . . . Overload Shots 9 | . . . . . . 2 . . . 1 6 . . . . . . . . . . Effects 2 | . . . . . . . . . . 1 1 . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . 1 . . . . . . . . . . Overflow Damage 821 | . . . . . . 599 . . . 17 38 39 . 42 . . . 18 56 12 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 89 | . . . . . . . . . . . . 39 . 26 . . . 18 6 . . Melee 732 | . . . . . . 599 . . . 17 38 . . 16 . . . . 50 12 . Knockbacks 10 | . . . . . 8 2 . . . . . . . . . . . . . . . Impact 2 | . . . . . . 2 . . . . . . . . . . . . . . . Kinetic 7 | . . . . . 7 . . . . . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 10 | . . . . . . . . . . . . . 10 . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . Rammed 8 | . 1 . . 2 3 . . . . . . . 2 . . . . . . . . Targets Rammed 9 | . 1 . . 2 4 . . . . . . . 2 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . . . Highest Temperature 297 | 45 150 . . . 256 52 . . 5 46 230 35 284 . . . 74 235 297 . . Average Temperature 46 | 23 41 . . . 43 24 . . 5 15 26 16 199 . . . 24 92 107 . . Received Heat Transfer 954 | . 153 . . . 513 12 . . 12 . . 9 18 45 . . 27 . 156 . 9 Effects 3 | . . . . . . . . . . . . . . . . . . 2 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 . . Interference 2 | . . . . . . . . . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . 5 . . . . . . . . . . . . . . . Combat Hostiles 4 | . . . . . . 4 . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . 8 . . . . . . . . . . . . . . . Impact Corruptions 16 | . . . . . . 16 . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . . . . . 2 . . Heat Transferred 1998 | 148 851 . . . 629 . . . . . . . . . . . . . 370 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . . . . 4 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Maximum Alert Level 1 | . . . . . 1 . . . . . . . . 1 . . . . 1 1 . Low Security (%) 93 | 100 100 100 . 100 89 100 . . . 100 100 . . 98 . . . . 38 99 100 Level 1 6 | . . . . . 10 . . . . . . . . 1 . . . . 61 . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 341 | 10 108 19 . . 225 159 . . . 20 76 . . 268 . . . . 341 197 72 Initial 180 | . . 19 . . . 35 . . . 12 . . . 54 . . . . 170 180 16 Average 57 | 3 25 13 . . 97 24 . . . 4 13 . . 47 . . . . 228 124 14 Influence Increases 3955 | 10 353 . . . 759 417 70 . 30 98 215 220 20 611 15 . 60 70 779 87 141 Destroy 0b10 Robot/C 1220 | . 220 . . . 460 80 60 . . . . 40 20 80 . . 60 60 140 . . Destroy 0b10 Robot/NC 205 | 10 25 . . . 40 55 . . . 10 25 . . 15 . . . . 15 10 . Destroy Leader 238 | . 58 . . . 96 20 10 . . 2 10 . . 10 . . . 10 20 2 . Trap Triggered on 0b10 50 | . . . . . . 40 . . . . . . . 10 . . . . . . . Successful Hack 276 | . 20 . . . 28 23 . . . 47 29 . . 63 . . . . 30 27 9 Select Force Hacks 180 | . 30 . . . . . . . . . . . . . . . . . 150 . . Disable Machine 30 | . . . . . 30 . . . . . . . . . . . . . . . . Destroy Structure 271 | . . . . . 15 19 . . . 9 46 . . 88 . . . . 64 18 12 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . 150 . . Partial Spotted 210 | . . . . . . 30 . . . 15 45 . . 45 . . . . 15 15 45 Lose Combat Pursuer 1125 | . . . . . 90 150 . . 30 15 60 180 . 300 15 . . . 195 15 75 Influence Decreases 3884 | 10 302 51 . . 682 426 76 62 10 117 216 50 103 596 89 28 20 80 488 379 99 Entered New Map 486 | . . 32 . . . 42 26 62 . 8 1 . 33 33 39 6 . 40 10 141 13 Time Decay 2798 | 10 302 19 . . 522 344 50 . 10 109 208 50 60 370 50 22 20 10 318 238 86 Lost Part 284 | . . . . . 10 40 . . . . . . 10 34 . . . 30 160 . . Purge Threat 316 | . . . . . 150 . . . . . 7 . . 159 . . . . . . . Squads Dispatched 37 | . 2 . . . 5 7 . . 1 4 2 . 1 6 . . . . 7 1 1 Investigation 15 | . 2 . . . 1 2 . . . 2 1 . . 3 . . . . 4 . . Extermination 12 | . . . . . . 4 . . . 2 1 . . 3 . . . . 1 . 1 Reinforcement 8 | . . . . . 4 1 . . . . . . . . . . . . 2 1 . Assault 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Distress Signals 22 | . . . . . 4 2 . . . . 3 . . 2 . . . . 3 8 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 268 | . 15 . . . 39 26 3 . 11 3 12 14 16 30 1 2 19 9 49 6 13 Peak Tracking Total 17 | . 4 . . . 4 5 3 . 11 3 8 15 17 6 1 2 6 7 16 4 8 Tactical Retreats 42 | . . . . . 5 4 . . 1 1 3 5 . 12 1 . . . 7 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Traps Triggered 14 | . 4 . . . 2 4 . . . 1 1 . . 1 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 8 | . . . . . . . . . . . 1 . . 7 . . . . . . . Reused 5 | . . . . . . 4 . . . . . . . 1 . . . . . . . Traps Reconfigurated 16 | . . . . . 4 12 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . 4 . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Machines Disabled 4 | . . . . . 2 . . . . . . 2 . . . . . . . . . Max in Single Turn 2 | . . . . . 1 . . . . . . 2 . . . . . . . . . Garrison Access 11 | . . . . . 1 . . . . 1 3 . . 1 . . . . 2 1 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 6 | . . . . . . . . . . . . . . . . . . . 6 . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Machines Accessed 109 | . 8 . 2 . 9 17 . 4 . 16 13 . 1 14 1 . 6 . 9 4 5 Terminals 49 | . 6 . . . 5 9 . . . 8 7 . . 7 . . . . 3 2 2 Fabricators 13 | . . . . . . 2 . . . 3 1 . . 4 . . . . 3 . . Repair Stations 4 | . . . . . 2 . . . . 1 . . . 1 . . . . . . . Recycling Units 10 | . 2 . . . . 3 . . . 3 1 . . . . . . . . 1 . Scanalyzers 6 | . . . . . 1 1 . . . . 1 . . 1 . . . . 1 . 1 Garrison Access 13 | . . . . . 1 2 . . . 1 3 . . 1 . . . . 2 1 2 Total Hacks 371 | . 19 . 2 . 33 51 . 30 . 50 50 . 1 66 1 . 23 . 18 14 13 Successful 276 | . 10 . 2 . 25 26 . 30 . 39 36 . 1 54 1 . 23 . 12 6 11 Failed 95 | . 9 . . . 8 25 . . . 11 14 . . 12 . . . . 6 8 2 Catastrophic 16 | . 3 . . . . 7 . . . 2 . . . . . . . . 2 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 153 | . 16 . 1 . 14 21 . . . 22 24 . . 28 . . 1 . 11 11 4 Terminals 204 | . 16 . . . 19 26 . . . 33 42 . . 41 . . . . 9 12 6 Fabricators 30 | . . . . . . 3 . . . 9 2 . . 13 . . . . 3 . . Repair Stations 11 | . . . . . 7 . . . . 2 . . . 2 . . . . . . . Recycling Units 17 | . 3 . . . . 7 . . . 5 1 . . . . . . . . 1 . Scanalyzers 35 | . . . . . 6 11 . . . . 2 . . 8 . . . . 3 . 5 Garrison Access 17 | . . . . . 1 4 . . . 1 3 . . 2 . . . . 3 1 2 Terminal Hacks 133 | . 1 . 2 . 8 4 . 30 . 15 21 . 1 23 1 . 23 . 1 1 2 Record 26 | . . . 1 . . . . 11 . . 1 . . 2 . . 10 . 1 . . Part Schematic 13 | . . . . . 1 . . 9 . 2 1 . . . . . . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . . . . . . . . Prototype ID Bank 21 | . . . . . . . . 3 . 3 2 . . 1 . . 12 . . . . Open Door 4 | . . . . . . . . . . . . . 1 . 1 . 1 . . . 1 Level Access Points 5 | . . . . . 1 . . . . 1 1 . . 1 . . . . . . 1 Branch Access Points 4 | . . . . . 1 . . . . 1 1 . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . Fabricator Index 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . Alert Level 9 | . . . . . 2 1 . . . 1 2 . . 2 . . . . . 1 . Unreport Threat 4 | . . . . . 1 . . . . . 1 . . 2 . . . . . . . Locate Traps 7 | . . . . . 2 1 . . . 1 3 . . . . . . . . . . Reprogram Traps 3 | . . . . . . . . . . . 1 . . 2 . . . . . . . Dispatch Records 6 | . . . . . . 1 . . . 1 2 . . 2 . . . . . . . Recall Investigation 5 | . . . . . . 1 . . . . 1 . . 3 . . . . . . . Recall Extermination 6 | . . . . . . . . . . 1 1 . . 4 . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . . . . . . 1 1 . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 19 | . . . . . . 1 . . . 7 1 . . 10 . . . . . . . Load Schematic 13 | . . . . . . 1 . . . 5 1 . . 6 . . . . . . . Build 6 | . . . . . . . . . . 2 . . . 4 . . . . . . . Repair Station Hacks 9 | . . . . . 5 . . . . 2 . . . 2 . . . . . . . Scan Component 5 | . . . . . 3 . . . . 1 . . . 1 . . . . . . . Repair 4 | . . . . . 2 . . . . 1 . . . 1 . . . . . . . Recycling Unit Hacks 12 | . 2 . . . . 4 . . . 4 1 . . . . . . . . 1 . Report Inventory 10 | . 2 . . . . 3 . . . 3 1 . . . . . . . . 1 . Retrieve Components 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . Scanalyzer 34 | . . . . . 6 11 . . . . 2 . . 8 . . . . 2 . 5 Insert Component 15 | . . . . . 3 5 . . . . 1 . . 3 . . . . 1 . 2 Analyze 19 | . . . . . 3 6 . . . . 1 . . 5 . . . . 1 . 3 Garrison Access Hacks 11 | . . . . . 1 . . . . 1 3 . . 1 . . . . 2 1 2 Seal Access 11 | . . . . . 1 . . . . 1 3 . . 1 . . . . 2 1 2 Unauthorized Hacks 58 | . 7 . . . 5 6 . . . 10 8 . . 10 . . . . 7 3 2 Terminals 49 | . 6 . . . 5 6 . . . 8 7 . . 8 . . . . 4 3 2 Assimilate 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . Botnet 13 | . 2 . . . 1 1 . . . 2 1 . . 2 . . . . 2 1 1 Skim 34 | . 4 . . . 4 5 . . . 5 6 . . 6 . . . . 1 2 1 Fabricators 8 | . . . . . . . . . . 2 1 . . 2 . . . . 3 . . Overload 3 | . . . . . . . . . . . . . . . . . . . 3 . . Recompile 5 | . . . . . . . . . . 2 1 . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 . . . 1 . . . 1 . . . . . . . Used 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . Hacking Detections 59 | . 6 . . . 5 14 . . . 10 7 . . 7 . . . . 5 2 3 Full Trace Events 6 | . 1 . . . 1 2 . . . . . . . 1 . . . . 1 . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . 4 5 . 9 . 2 2 . . 3 . . . . 1 . 2 Parts Built 6 | . . . . . . . . . . 2 . . . 4 . . . . . . . Authchips 5 | . . . . . . . . . . 2 . . . 3 . . . . . . . Time 455 | . . . . . . . . . . 123 . . . 332 . . . . . . . Total Part Build Rating 37 | . . . . . . . . . . 10 . . . 27 . . . . . . . Parts Repaired 4 | . . . . . 2 . . . . 1 . . . 1 . . . . . . . Time 92 | . . . . . 52 . . . . 22 . . . 18 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . 3 . . . 2 . . . . . . . . . . . Parts Scanalyzed 15 | . . . . . 3 5 . . . . 1 . . 3 . . . . 1 . 2 Part Schematics Acquired 15 | . . . . . 3 5 . . . . 1 . . 3 . . . . 1 . 2 Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Total Allies 2 | . . . . 2 . . . . . . . . . . . . . . . . . Largest Group 2 | . . . . 2 1 . . . . . . . . . . . . . . . . Highest-Rated Group 42 | . . . . 42 31 . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . Total Damage 20 | . . . . . 20 . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Active Infowar (turns) 10632 | 12 1452 . . 151 1969 1922 114 28 69 574 691 131 120 1419 112 74 322 74 696 498 204 Optics 364 | . . . . . . . . . . . . . . . . . 82 . . 78 204 Terrain 1559 | 12 235 . . . 1312 . . . . . . . . . . . . . . . . Structural 8537 | . 1217 . . 151 1969 1922 114 28 64 371 667 131 120 549 112 15 116 73 278 483 157 Machine Analysis 4231 | . . . . . . . . . . 573 691 131 120 1419 112 74 322 74 696 . 19 ECM 394 | . . . . . . 1 . . 5 . 20 . . 332 . . . . 34 2 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . 1 . 1 . . 1 . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Turns Passed 11680 | 31 1592 40 369 553 1969 1950 114 28 74 574 691 131 120 1419 112 74 322 84 710 519 204 Spaces Moved 16065 | 11 874 26 229 342 894 2212 343 90 230 1242 1493 323 326 2265 444 289 1076 283 1308 1241 524 Core . | . . . . . . . . . . . . . . . . . . . . . . Treads 1641 | . 70 26 229 342 894 80 . . . . . . . . . . . . . . . Legs 815 | 11 804 . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 199 | . . . . . . 199 . . . . . . . . . . . . . . . Flight 13410 | . . . . . . 1933 343 90 230 1242 1493 323 326 2265 444 289 1076 283 1308 1241 524 Fastest Speed 13 | 120 120 160 160 160 160 27 31 31 31 27 27 35 35 24 24 24 20 13 22 33 28 Average Speed 52 | 120 160 160 160 160 160 51 31 31 31 28 29 35 35 33 24 24 23 20 30 33 32 Slowest Speed 355 | 120 190 160 160 160 160 355 31 31 31 31 109 35 35 120 24 24 24 24 114 47 33 Overloaded Moves 130 | . . . . . . . . . . . . . . . . . . 41 41 . 48 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 48 | . . . . . . . . . . 6 6 . 1 18 . . 3 . 4 4 6 Potential Cave-ins 6 | . . . . . . . . . . . . 6 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 2 97 7 59 72 76 47 62 75 55 38 38 58 45 44 52 64 96 51 35 41 20 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 9 | . 1 1 1 1 . . . 1 . . 1 1 . 1 . 1 . . . . . Known Exits Taken 9 | . . . . . 1 . . . 1 1 1 . 1 1 . . . 1 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 . 1 1 1 . . . 1 . . 1 1 1 . . . . Scrap Searched 11 | . . . . 1 . . 2 . . . . 2 1 . 3 2 . . . . . Spaces Dug 128 | . . . . . 9 19 . . . 9 24 25 . 26 . . . . 6 6 4 Terrain Destroyed 434 | . . . . . 13 19 22 . . 9 24 149 19 47 . . 20 63 39 6 4 Melee 74 | . . . . . . 15 . . . 8 18 . . 26 . . . . 3 . 4 Projectile 33 | . . . . . 13 4 . . . 1 6 . . . . . . . 3 6 . AOE 327 | . . . . . . . 22 . . . . 149 19 21 . . 20 63 33 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Total 18709 | 19 988 25 233 346 1266 2951 347 89 231 1433 1663 333 329 2845 449 293 1144 304 1558 1316 547 Wait 1677 | . 28 . . . 201 510 . . . 158 92 1 2 479 3 . 31 11 141 5 15 Move 15951 | 10 873 25 228 341 893 2211 342 89 229 1229 1480 322 324 2228 443 288 1070 282 1299 1233 512 Hop 45 | . . . . . . . . . . 6 6 . 1 18 . . 2 . 4 3 5 Pick Up 91 | . 15 . 2 . 18 20 . . . 5 6 1 . 10 2 . . . 6 6 . Fast Attach 104 | 1 4 . . . 10 23 . . . 2 5 . . 15 . . 10 2 15 15 2 Attach 102 | . . . . 2 7 15 1 . 1 4 5 1 . 18 . 1 6 2 25 10 4 Detach 108 | . 4 . 2 . 3 21 1 . . 1 3 . . 14 . 3 11 3 25 13 4 Swap 72 | . 8 . . 1 15 11 . . 1 4 12 . . 13 . 1 . . 1 4 1 Drop 145 | 3 16 . 1 . 22 43 . . . 2 13 1 . 13 1 . 11 . 7 12 . Fire 202 | 5 39 . . . 93 14 3 . . 1 6 7 1 1 . . 3 4 16 9 . Melee 160 | . . . . . . 47 . . . 13 35 . . 36 . . . . 19 6 4 Ram 1 | . . . . . . . . . . . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . 1 . . 2 4 . . . . . . . . . . . . . . . . Escape Stasis 44 | . . . . . . 36 . . . 8 . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x3 / [*Low]) -7/Lower Caves (discovered 2 exits: [*Low] / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 8 exits: Res x4 / *Upp x2 / *Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / Arm / [*Qua]) -2/Research (discovered 2 exits: *Acc / [*Tes]) -1/Access (discovered 2 exits: *Sur / [*Com]) To Epsilon Eridani History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 2) 32 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 3) 807 | -10/Materials | Discovered new exit (range 4) 1402 | -10/Materials | Discovered new exit (range 9) 1476 | -10/Materials | Discovered new exit (range 11) 1533 | -10/Materials | Discovered new exit (range 16) 1624 | -10/Materials | Entered Mines 1635 | -10/Mines | Learned location of Storage (-9) 1658 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1658 | -10/Mines | Discovered new exit (range 5) 1664 | -10/Mines | Entered Exiles 1703 | -10/Exiles | Met 8R-AWN 1732 | -10/Exiles | Met EX-HEX 1781 | -10/Exiles | Met EX-BIN 1798 | -10/Exiles | Aligned with FarCom system 1800 | -10/Exiles | Given EX-Vault access code 1837 | -10/Exiles | Opened EX-Vault 1849 | -10/Exiles | Found Trap Reconfigurator 1879 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1927 | -10/Exiles | Met EX-DEC 1935 | -10/Exiles | Learned location of Zion (-6) 2020 | -10/Exiles | Discovered new exit (range 10) 2033 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 2033 | -10/Exiles | Entered Mines 2036 | -9/Mines | Met a Derelict bent on vengeance 2567 | -9/Mines | Discovered new exit (range 12) 2586 | -9/Mines | Entered Materials 2586 | -8/Materials | Accompanied by 1 ally 2586 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2591 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2878 | -8/Materials | Build established: Skirmisher 3384 | -8/Materials | Build established: Scavenger-Skirmisher 3596 | -8/Materials | Discovered new exit (range 8) 3952 | -8/Materials | Discovered new exit (range 14) 4206 | -8/Materials | Build established: Scavenger-Mutant 4271 | -8/Materials | Repaired Lgt. Treads 4362 | -8/Materials | Repaired Lgt. Treads 4454 | -8/Materials | Identified exit to Factory 4555 | -8/Materials | Entered Factory 4555 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4651 | -7/Factory | Discovered new exit (range 5) 5092 | -7/Factory | Lost 4 parts (1p2n1u) 5433 | -7/Factory | Learned Extension security intel 5496 | -7/Factory | Learned location of 1 exit from Extension 5550 | -7/Factory | Learned Hub_04(d) stockpile data 5593 | -7/Factory | Identified exit to Factory 5625 | -7/Factory | Learned 2 Extension zone layouts 5719 | -7/Factory | Learned 2 Hub_04(d) zone layouts 6045 | -7/Factory | Build established: Hacker-Sprinter 6505 | -7/Factory | Entered Lower Caves 6537 | -7/Lower Caves | Learned Factory emergency access door positions 6617 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6617 | -7/Lower Caves | Discovered new exit (range 10) 6619 | -7/Lower Caves | Entered Data Miner 6619 | -7/Data Miner | Discovered new exit (range 6) 6625 | -7/Data Miner | Met Data Miner 6634 | -7/Data Miner | Learned location of Section 7 (-2) 6634 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6641 | -7/Data Miner | Received God Mode back door access code from Data Miner 6647 | -7/Data Miner | Entered Proximity Caves 6685 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6697 | -6/Proximity Caves | Spotted B-75 Beast 6704 | -6/Proximity Caves | Learned 4 Factory zone layouts 6720 | -6/Proximity Caves | Discovered exit to Factory (range 3) 6721 | -6/Proximity Caves | Entered Factory 6721 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6722 | -6/Factory | Identified exit to Factory 6896 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 6973 | -6/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 7151 | -6/Factory | Identified exit to Lower Caves 7211 | -6/Factory | Repaired Xenon Bombardment Thruster 7231 | -6/Factory | Learned location of 1 exit from Extension 7295 | -6/Factory | Entered another Factory area 7295 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7343 | -5/Factory | Identified exit to Upper Caves 7343 | -5/Factory | Identified exit to Factory 7349 | -5/Factory | Build established: Hacker-Scout 7512 | -5/Factory | Spotted B-75 Beast 7705 | -5/Factory | Learned location of 1 exit from Extension 7767 | -5/Factory | Learned Extension stockpile data 7769 | -5/Factory | Learned Armory terminal intel 7986 | -5/Factory | Entered Upper Caves 8026 | -5/Upper Caves | Spotted B-75 Beast 8087 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8087 | -5/Upper Caves | Learned location of Warlord (-4) 8115 | -5/Upper Caves | Discovered new exit (range 8) 8117 | -5/Upper Caves | Entered another Upper Caves area 8224 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8237 | -5/Upper Caves | Entered Factory 8237 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8238 | -4/Factory | Identified exit to Extension 8410 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 8556 | -4/Factory | Fabricated Cld. Field Propulsion Drive? 8859 | -4/Factory | Identified exit to Research 9094 | -4/Factory | Spotted B-86 Titan 9123 | -4/Factory | Identified exit to Upper Caves 9255 | -4/Factory | Fabricated Cld. Field Propulsion Drive (x1) 9302 | -4/Factory | Incoming investigation squad redirected 9308 | -4/Factory | Learned Research stockpile data 9337 | -4/Factory | Learned location of 2 exits from Research 9363 | -4/Factory | Learned Research stockpile data 9364 | -4/Factory | Learned location of Armory (-3) 9365 | -4/Factory | Learned Quarantine terminal intel 9366 | -4/Factory | Learned location of 1 exit from Testing 9367 | -4/Factory | Learned Research stockpile data 9368 | -4/Factory | Learned 4 Testing zone layouts 9371 | -4/Factory | Learned 4 Testing zone layouts 9384 | -4/Factory | Learned Testing emergency access door positions 9388 | -4/Factory | Fabricated Cld. Field Propulsion Drive (x1) 9541 | -4/Factory | Repaired Field Propulsion Drive 9656 | -4/Factory | Entered Upper Caves 9757 | -4/Upper Caves | Discovered new exit (range 14) 9768 | -4/Upper Caves | Entered another Upper Caves area 9773 | -4/Upper Caves | Discovered exit to Research (range 12) 9774 | -4/Upper Caves | Encountered a Warlord checkpoint 9817 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9840 | -4/Upper Caves | Discovered new exit (range 9) 9842 | -4/Upper Caves | Entered Warlord 9861 | -4/Warlord | Discovered new exit (range 9) 9901 | -4/Warlord | Found Prototype Device 9901 | -4/Warlord | Identified Minesniffer Drone Bay 9962 | -4/Warlord | Build established: Wizard-Sprinter 9976 | -4/Warlord | Warlord's base attacked by MAIN.C 9976 | -4/Warlord | Met Warlord 9994 | -4/Warlord | Found Prototype Energy Gun 9994 | -4/Warlord | Identified Vortex Rifle 10034 | -4/Warlord | Found Prototype Special Weapon 10034 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 10058 | -4/Warlord | Opened Warlord's prototype stash 10065 | -4/Warlord | Found Prototype Reactor 10065 | -4/Warlord | Identified Vortex Chain Reactor 10072 | -4/Warlord | Found Prototype Processor 10072 | -4/Warlord | Identified Spectral Analyzer 10164 | -4/Warlord | Entered Proximity Caves 10168 | -3/Proximity Caves | Spotted B-86 Titan 10225 | -3/Proximity Caves | Spotter reported a threat 10245 | -3/Proximity Caves | Discovered exit to Research (range 14) 10248 | -3/Proximity Caves | Entered Research 10248 | -3/Research | Evolved 2 slots: Utility x2 10249 | -3/Research | Identified exit to Armory 10250 | -3/Research | Identified exit to Research 10275 | -3/Research | Lost 4 parts (3n1u) 10525 | -3/Research | Lost 3 parts (1p1n1u) 10545 | -3/Research | Incoming investigation squad redirected 10689 | -3/Research | Lost 3 parts (1n1u1w) 10867 | -3/Research | Discovered new exit (range 6) 10878 | -3/Research | Found Prototype Device 10878 | -3/Research | Identified Exp. EM Disruption Field 10930 | -3/Research | Spotted B-86 Titan 10958 | -3/Research | Entered another Research area 10958 | -2/Research | Warlord forces began assault on 0b10 10958 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 10985 | -2/Research | Lost 6 parts (1p2n3u) 11068 | -2/Research | Research machine network offline 11156 | -2/Research | Discovered new exit (range 10) 11223 | -2/Research | Met up with Warlord 11330 | -2/Research | Found Prototype Processor 11330 | -2/Research | Identified Exp. Core Analyzer 11403 | -2/Research | Discovered new exit (range 6) 11462 | -2/Research | Found Prototype Processor 11462 | -2/Research | Identified Exp. Signal Interpreter 11477 | -2/Research | Identified exit to Access 11477 | -2/Research | Entered Access 11477 | -1/Access | Evolved 2 slots: Utility x2 11486 | -1/Access | Identified exit to Surface 11539 | -1/Access | Lost 3 allies 11589 | -1/Access | Discovered new exit (range 8) 11681 | *** | Escaped! Last Messages --------------- 11598_ ALERT: Security rotation in progress. 11598_ Slug penetrates Wall. 11599_ Penetrated by Slug. 11603_ Slug penetrates Wall. 11605_ Door malfunctions. 11657_ Connecting with Garrison Access... >>Seal Access door sealed. 11661_ Discarded Hacking Suite. 11662_ Acquired Machine Analyzer. 11667_ Penetrated by Slug. 11673_ System corrupted: Matter fused (-8). 11673_ Slug penetrates Wall. 11674_ Penetrated by Slug. 11678_ Slug penetrates Terminal. 11679_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 11680_ The Access Shell folds into the floor. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????## | | ????????????????????????????????????????????## | | ????????????????????????????????????????????## = | | ????????????????????????????????????????????###### | | ????????????????????????????????????????????#### | | ??????????????????????????????????????????????## | | ??????????????????????????????????????????????## | | ??????????????????????????????????????????????## | | ??????????????????????????????????????????????## | | ?????????????????????????????????????????????### | | ??????????????????????## ######### ##### | | ??????????????????????## #############+####### | | ??????????????????????## | | ??????????????????????## | | ??????????????????????################ ####### | | ??????????????????????################ p########## | | ????????????????????????????????????## h##???##### | | ????????????????????????????????????## ##???????? | | ????????????????????????????#####???##p ##???????? | | ???????????????????################### ##???????? | | ???????????????????########### #######h ##???????? | | ???????????????????"" ##???????? | | ??????????????BB????" ##???????? | | ??????????????BB????" ##???????? | | ????????????????????" ##???????? | | ????????????????????" 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"""T""" ##???????? | | ???????????????????########### ####### ##???????? | | ???????????????????################### ##???????? | | ????????????????????????????#####???## ##???????? | | ???????????????????????????????????? # ##???????? | | ???????????????????????????????????? # ##???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? # ???????? | | ?????????????????????????????????????? # ???????? | | ?????????????????????????????????????? # ???????? | | ?????????????????????????????????????? # ???????? | | ?????????????????????????????????????? # ???????? | | ?????????????????????????????????????? # ???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 120 Energy Generation 37 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Corruption Block 15 Armor Coverage 300 Phase Shifting 10 Evasion (%) 74 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 3 Matter Filtering 50 Offensive Hacking 66 Defensive Hacking 38 Authchip Count 2 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Adv. Targeting Computer | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Adv. ECM Suite | -7/Factory | Scanalyzed Xenon Bombardment Thruster | -7/Factory | Scanalyzed Cld. Particle Cannon | -7/Factory | Scanalyzed Imp. Grenade Launcher | -7/Factory | Scanalyzed Machine Analyzer | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Imp. Hacking Suite | -6/Factory | Hacked Cld. Field Propulsion Drive | -6/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Smartbomb Launcher | -5/Factory | Scanalyzed Graphene Brace | -4/Factory | Scanalyzed Hardcell Cannon | -4/Factory | Scanalyzed Mic. Fission Core | -4/Factory | Scanalyzed Impulse Thruster Array | -3/Research | Scanalyzed Enh. Nova Cannon | -1/Access | Scanalyzed Lgt. Quantum Reactor | -1/Access | Scanalyzed Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free C-17 Slicer | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ Imp. Hacking Suite | x1 | -6/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -4/Factory | Authchip Cld. Field Propulsion Drive | x1 | -4/Factory Cld. Field Propulsion Drive | x1 | -4/Factory | Authchip Cld. Field Propulsion Drive | x1 | -4/Factory | Authchip Repaired ---------- Lgt. Treads | 12% | -8/Materials Lgt. Treads | 15% | -8/Materials Xenon Bombardment Thruster | 56% | -6/Factory Field Propulsion Drive | 10% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- 20k Club All-out Warlord Ride The Lightning Rockin' Loadout Challenges ------------ None Game ------ Seed SurgeMediumHarness Manual? 0 Play Time 04:27:54 Cumulative 51.7 hours Start 2025.05.19 @ 15:55:01 End 2025.05.22 @ 18:30:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 33 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cded7c55-ba7b-48e8-80b9-df41c0ea6747