Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.01 @ 17:21:45 Player: delto Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (75) 375 Value Destroyed (2012) 2012 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (708) 708 TOTAL SCORE: 6475 Bonus ------- High Alert Combat Kills 144 Follower Combat Kills 264 Aligned with FarCom 300 Cogmind --------- Core Integrity 386/700 Matter 281/300 Energy 100/100 System Corruption 7% Temperature Cool (45) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Advanced Visual Processing Unit Sensor Array Transport Network Coupler Particle Charger Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Scrap Suit Humpback High-capacity Matter Pod Tractor Beam > --- WEAPON ----------- Enhanced Autogun Railgun > --- INVENTORY -------- Deuterium Engine Light Deuterium Engine Light Deuterium Engine Light Nuclear Core Armored Treads Medium Treads Huge Storage Unit Compact Battery Medium Matter Pod Trap Scanner Trap Scanner Trap Scanner Machine Analyzer Machine Analyzer Machine Analyzer Advanced Visual Processing Unit Sensor Array Seismic Detector Transport Network Coupler Improved Targeting Computer Particle Charger Transmission Jammer Shock Absorption System Hacking Suite System Shield Recalibrator Improved Field Recycling Unit Lightning Gun Heavy Ion Cannon Enhanced Autogun Enhanced Autogun Makeshift Spear [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Humpback Device Scrap Suit Storage Humpback Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Grenade Launcher Energy Gun Lightning Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Battle Rifle Launcher Grenade Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 4 | . . . . . 2 2 . Weapon . | . . . . . . . . Parts Attached 44 | 7 7 1 1 2 14 9 3 Power 4 | 1 1 . . 1 . . 1 Engine 4 | 1 1 . . 1 . . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 12 | 2 1 . . . 7 1 1 Treads 9 | 1 1 . . . 5 1 1 Leg . | . . . . . . . . Wheel 3 | 1 . . . . 2 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 2 2 1 1 . 1 5 . Device 4 | 1 1 . . . 1 1 . Storage 4 | 1 1 . 1 . . 1 . Processor 2 | . . . . . . 2 . Hackware . | . . . . . . . . Protection 2 | . . 1 . . . 1 . Artifact . | . . . . . . . . Weapon 16 | 2 3 . . 1 6 3 1 Energy Gun 1 | . . . . . . 1 . Energy Cannon 2 | . . . . . 1 . 1 Ballistic Gun 8 | 2 2 . . . 3 1 . Ballistic Cannon . | . . . . . . . . Launcher 4 | . 1 . . 1 2 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 17 | . 1 . . 1 . 3 12 Power 3 | . 1 . . . . . 2 Propulsion 2 | . . . . . . . 2 Utility 5 | . . . . . . 2 3 Weapon 7 | . . . . 1 . 1 5 Highest Loss Streak 12 | . 1 . . 1 . 3 12 To Critical Strikes 2 | . . . . . . . 2 Average Backups 18 | 3 7 9 7 12 29 33 27 Power 1 | . . . . . 3 3 3 Propulsion 1 | 1 3 2 1 1 1 1 1 Utility 10 | . 1 4 4 6 16 23 18 Weapon 3 | . 1 2 1 2 6 5 3 Tool/Special . | . . . . . . . . Unused Backups 53 | . 4 3 2 . 14 7 23 Power 8 | . 1 . . . 4 . 3 Propulsion 8 | . 1 3 1 . 3 . . Utility 25 | . . . 1 . 1 3 20 Weapon 10 | . 2 . . . 4 4 . Tool/Special 2 | . . . . . 2 . . Average Slot Usage (%) 88 | . 99 100 95 84 78 83 76 Engine 11 | . 13 14 14 14 9 7 6 Treads 27 | . 23 28 28 28 28 30 24 Wheel 2 | . 4 . . . 5 . . Device 6 | . 14 1 . . 9 14 15 Storage 11 | . 14 14 14 14 9 8 15 Protection 3 | . . 12 9 . . 1 . Energy Cannon 1 | . . . . . 5 . . Ballistic Gun 11 | . 23 14 14 14 4 7 13 Launcher 9 | . 4 14 14 13 8 5 . Peak Build Rating 48 | 7 9 9 10 15 42 47 48 Average Rating 20 | 5 7 8 9 12 30 45 42 On Entrance 17 | . 7 9 9 10 15 41 45 Avg Prop Armor Cover (%) 11 | 15 10 . . . 11 . . Naked Turns 1 | . . . . . . . 1 Heaviest Build 222 | 13 21 23 210 210 217 220 222 Greatest Support 80 | 20 40 40 40 40 80 80 80 Greatest Overweight (x) 10 | 1 1 . 5 5 10 2 2 Average Overweight (x) 1 | . . . . 5 5 2 1 Largest Inventory Capacity 35 | 8 10 10 35 35 35 35 35 Average Capacity 25 | 5 8 10 17 35 35 35 33 Most Carried 35 | 5 10 10 11 20 35 35 32 Average Carried 19 | 3 7 9 9 14 30 33 29 Final Capacity 35 | 8 10 10 35 35 35 35 5 Final Carried 35 | 4 10 10 11 20 35 31 5 Scrap Suit Usage (%) 40 | . . . . . 97 100 98 Parts Cannibalized 11 | . . . . . 5 2 4 Class Distribution -------------------- 54% | Hauler-Mutant 36% | Mutant 8% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Mutant | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Matter Collected 1633 | 290 425 10 20 65 324 499 . Remotely 487 | . 103 . . . . 384 . Salvage Created 1658 | 121 427 . . 5 603 502 . Parts 132 | 3 35 . . . 55 39 . Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 3 | . 2 . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 52 | . 15 . . 3 24 10 . Guns 14 | . 5 . . 1 3 5 . Cannons 4 | . . . . . 4 . . AOE 34 | . 10 . . 2 17 5 . Classes Destroyed 16 | 2 6 . . 1 3 4 . Worker 4 | . 1 . . . . 3 . Builder 8 | . 2 . . . 2 4 . Tunneler 1 | 1 . . . . . . . Hauler 1 | . . . . . 1 . . Recycler 4 | 1 1 . . . . 2 . Mechanic 1 | . . . . . . 1 . Operator 2 | . 1 . . . 1 . . Watcher 5 | . 2 . . . 2 1 . Swarmer 23 | . 9 . . . 14 . . Grunt 14 | . 6 . . . 5 3 . Duelist 1 | . . . . . . 1 . Sentry 3 | . . . . . 3 . . Specialist 2 | . . . . . 2 . . Hunter 2 | . . . . . . 2 . Programmer 4 | . . . . . . 4 . Assembled 3 | . . . . 3 . . . Best Kill Streak 10 | 1 10 . . 3 7 8 . Combat Bots Only 6 | . 5 . . 3 6 5 . Max Kills in Single Turn 6 | 1 3 . . 2 4 6 . Gunslinging . | . . . . . . . . Exploded 3 | . 2 . . 2 3 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Hostile Shots Fired 247 | . 76 . . 7 92 61 11 Missed 71 | . 27 . . . 29 15 . Hits 176 | . 49 . . 7 63 46 11 Melee 17 | . . . . 1 . 5 11 Projectile 159 | . 49 . . 6 63 41 . Critical Strikes 12 | . 1 . . . . 4 7 Damage Taken 3153 | . 546 . . 113 776 1227 491 Core 537 | . 162 . . . 61 206 108 Absorbed by Shields 12 | . . . . . . 12 . Redirected to Shielding 57 | . . . . . . 57 . Regen/Repaired (Parts) 95 | . . . . . 49 20 26 Core Remaining (%) 74 | 100 . . . 35 88 . . Volleys Fired 137 | 15 37 . . 2 44 31 8 Largest 2 | 2 2 . . 2 2 2 2 Hottest 91 | 40 55 . . 55 89 91 90 Shots Fired 239 | 30 73 . . 4 59 57 16 Gun 172 | 30 58 . . 2 25 42 15 Cannon 18 | . . . . . 17 . 1 Launcher 49 | . 15 . . 2 17 15 . Special . | . . . . . . . . Kinetic 158 | 30 58 . . 2 25 28 15 Thermal 1 | . . . . . . . 1 Explosive 49 | . 15 . . 2 17 15 . Electromagnetic 31 | . . . . . 17 14 . Robot Hit Streak 18 | 7 11 . . 6 11 7 18 Robot Miss Streak 4 | 3 3 . . . 4 3 1 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 139 | 19 36 . . 3 34 32 15 Core Hits 130 | 5 40 . . 4 44 34 3 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | 1 . . . . 1 . . Critical Strikes 2 | 1 . . . . 1 . . Destroy 2 | 1 . . . . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6215 | 163 1174 . . 94 2171 2308 305 Guns 1655 | 163 326 . . 33 301 554 278 Cannons 285 | . . . . . 258 . 27 Explosions 4271 | . 848 . . 61 1612 1750 . Melee . | . . . . . . . . Ramming 4 | . . . . . . 4 . Kinetic 1437 | 163 326 . . 33 301 336 278 Thermal 628 | . . . . . . 601 27 Explosive 3670 | . 848 . . 61 1612 1149 . Electromagnetic 476 | . . . . . 258 218 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . 2 . 1 7 Average Corruption 2 | . . . . 2 . 1 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 10 | . . . . 8 . . 2 Message Errors 3 | . . . . 3 . . . Matter Fused 2 | . . . . 2 . . . Heat Flow Errors 2 | . . . . 1 . . 1 Energy Discharges 2 | . . . . 2 . . . Data Loss (major) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 86 | . 4 . . . 18 64 . Projectiles . | . . . . . . . . Explosions 86 | . 4 . . . 18 64 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 289 | . 61 . . . 34 194 . Shots 7 | . 2 . . . 2 3 . Rammed 1 | . . . . . . 1 . Targets Rammed 1 | . . . . . . 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 280 | . 47 . . 280 104 93 220 Average Temperature 38 | . 13 . . 115 24 33 86 Received Heat Transfer 477 | . 174 . . 60 153 90 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . 1 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . 1 . Heat Transferred 437 | . . . . . . 400 37 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Maximum Alert Level 3 | . 1 . . . 2 3 1 Low Security (%) 69 | 100 65 100 . 100 41 46 20 Level 1 15 | . 34 . . . 19 33 80 Level 2 14 | . . . . . 39 13 . Level 3 . | . . . . . . 6 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 715 | 5 285 76 . 8 641 715 241 Initial 288 | . . 76 . . . 288 241 Average 150 | . 147 6 . . 280 296 214 Influence Increases 2408 | 10 522 . . 8 1069 799 . Destroy 0b10 Robot/C 1180 | . 300 . . . 680 200 . Destroy 0b10 Robot/NC 140 | 10 35 . . . 40 55 . Destroy Leader 286 | . 74 . . . 140 72 . Allied During Kill 33 | . . . . . 33 . . Successful Hack 46 | . 26 . . . 20 . . Disable Machine 270 | . 15 . . . 30 225 . Anti-Garrison Action 150 | . . . . . . 150 . Destroy Structure 273 | . 72 . . 8 96 97 . Lose Combat Pursuer 30 | . . . . . 30 . . Influence Decreases 2317 | 10 324 198 . 8 434 745 598 Entered New Map 917 | . . 122 . . . 347 448 Time Decay 1240 | 10 314 76 . 8 434 368 30 Lost Part 160 | . 10 . . . . 30 120 Squads Dispatched 13 | . 3 . . . 4 6 . Investigation 2 | . 1 . . . 1 . . Extermination 2 | . . . . . . 2 . Reinforcement 6 | . 2 . . . 3 1 . Assault 3 | . . . . . . 3 . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Distress Signals 4 | . . . . . 3 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 79 | . 19 . . 8 37 13 2 Peak Tracking Total 7 | . 6 . . 4 7 4 2 Tactical Retreats 1 | . . . . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Traps Triggered 3 | . . . . . 1 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Machines Disabled 19 | . 1 . . . 2 16 . Max in Single Turn 15 | . 1 . . . 2 15 . Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Machines Accessed 13 | . 7 . 1 . 4 1 . Terminals 8 | . 5 . . . 3 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers 2 | . . . . . 1 1 . Garrison Access . | . . . . . . . . Total Hacks 29 | . 18 . 1 . 9 1 . Successful 16 | . 9 . 1 . 5 1 . Failed 13 | . 9 . . . 4 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 21 | . 14 . 1 . 6 . . Terminals 18 | . 12 . . . 6 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 6 | . 6 . . . . . . Scanalyzers 4 | . . . . . 3 1 . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . 3 . 1 . . . . Terminal Index 1 | . 1 . . . . . . Investigation Status 1 | . 1 . . . . . . Registered Prototypes 1 | . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . . . 2 1 . Insert Component 1 | . . . . . 1 . . Retrieve Study 2 | . . . . . 1 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 9 | . 6 . . . 3 . . Terminals 7 | . 4 . . . 3 . . Botnet 7 | . 4 . . . 3 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Reject 1 | . 1 . . . . . . Mask 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 10 | . 7 . . . 2 1 . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . . . . 1 1 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . Machine Destruction 1 | . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks 31 | . . . . 10 21 . . Total Damage 1630 | . . . . 484 1146 . . Kills 17 | . . . . 5 12 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Turrets Deployed 2 | . . . . 1 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Active Infowar (turns) 1466 | 76 779 . . . . 611 . Sensors 611 | . . . . . . 611 . Seismic 855 | 76 779 . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Turns Passed 6964 | 152 863 1077 615 1359 1987 846 65 Spaces Moved 2674 | 119 476 670 295 240 611 248 15 Core 8 | 8 . . . . . . . Treads 2240 | 4 380 670 295 240 388 248 15 Legs . | . . . . . . . . Wheels 426 | 107 96 . . . 223 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 95 160 160 560 230 250 170 Average Speed 239 | 82 146 160 206 560 296 293 244 Slowest Speed 560 | 160 160 160 560 560 560 330 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . 1 . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . Exploration Rate (%) 44 | 7 72 99 68 48 42 8 13 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 315 | . 77 . . 8 117 113 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 315 | . 77 . . 8 117 113 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Total 3056 | 145 578 677 308 255 745 317 31 Wait 39 | . 35 . . . 4 . . Move 2666 | 118 475 669 294 237 610 248 15 Hop 1 | . . . . 1 . . . Pick Up 91 | 5 12 3 8 11 40 12 . Fast Attach 13 | 6 2 . 1 . 3 . 1 Attach 18 | 1 1 . . 1 3 6 6 Detach 5 | . . . 1 . 3 . 1 Swap 30 | . 7 1 . 1 11 10 . Drop 54 | . 9 4 4 2 27 8 . Fire 137 | 15 37 . . 2 44 31 8 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . . . 1 . Escape Stasis 1 | . . . . . . 1 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 153 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 5) 237 | -10/Materials | Discovered new exit (range 6) 306 | -10/Materials | Build established: Mutant 630 | -10/Materials | Discovered new exit (range 16) 653 | -10/Materials | Derelicts attacked the area 717 | -10/Materials | Discovered new exit (range 10) 913 | -10/Materials | Core integrity fell below 50% 1016 | -10/Materials | Entered Mines 1022 | -10/Mines | Met a Derelict bent on vengeance 1176 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1176 | -10/Mines | Discovered new exit (range 5) 1328 | -10/Mines | Discovered new exit (range 13) 1400 | -10/Mines | Discovered new exit (range 8) 1509 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1513 | -10/Mines | Found Scrap Suit 1522 | -10/Mines | Discovered new exit (range 6) 1701 | -10/Mines | Learned Materials security intel 2093 | -10/Mines | Entered Exiles 2130 | -10/Exiles | Met 8R-AWN 2159 | -10/Exiles | Met EX-HEX 2210 | -10/Exiles | Met EX-BIN 2249 | -10/Exiles | Aligned with FarCom system 2250 | -10/Exiles | Given EX-Vault access code 2308 | -10/Exiles | Opened EX-Vault 2322 | -10/Exiles | Found Deploy-a-Sentry 2325 | -10/Exiles | Found Deploy-a-Sentry 2358 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2376 | -10/Exiles | Exiles lab attacked by MAIN.C 2641 | -10/Exiles | Discovered new exit (range 14) 2708 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 2708 | -10/Exiles | Entered Mines 2822 | -9/Mines | Build established: Hauler-Mutant 2932 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2973 | -9/Mines | Discovered new exit (range 9) 3420 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3526 | -9/Mines | Assembled infested the area 3531 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3555 | -9/Mines | DAS Turret deployed 4067 | -9/Mines | Entered Materials 4067 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5112 | -8/Materials | DAS Turret deployed 5769 | -8/Materials | Discovered new exit (range 10) 6054 | -8/Materials | Entered Factory 6054 | -7/Factory | Evolved 2 slots: Utility x2 6339 | -7/Factory | Build established: Hauler-Skirmisher 6783 | -7/Factory | Crushed by falling debris 6828 | -7/Factory | Lost 3 parts (2u1w) 6854 | -7/Factory | First assault squad dispatched 6900 | -7/Factory | Sucked down chute 6900 | -7/Factory | Entered Waste 6915 | -7/Waste | EMP discharged 6931 | -7/Waste | Spotted C-40 Crusher 6939 | -7/Waste | Spotted C-40 Crusher 6946 | -7/Waste | Crushed by Compactor (1 part destroyed) 6949 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6952 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6955 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6955 | -7/Waste | Crushed by Compactor (1 part destroyed) 6958 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6958 | -7/Waste | Crushed by Compactor (1 part destroyed) 6961 | -7/Waste | Crushed by Compactor (1 part destroyed) 6964 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6964 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6965 | -7/Waste | Self-destructed Last Messages --------------- 06958_ Arm. Treads+ crushed. 06958_ Hvy. Ion Cannon crushed. 06961_ Humpback destroyed. 06961_ Mak. Spear crushed. 06961_ Seismic Detector crushed. 06961_ Transmission Jammer crushed. 06961_ Hacking Suite crushed. 06961_ Enh. Autogun crushed. 06962_ Acquired Arm. Treads+. 06963_ Extracted 189 energy. 06964_ Imp. Field Recycling Unit crushed. 06964_ Trap Scanner crushed. 06964_ Lightning Gun crushed. 06964_ Recalibrator crushed. 06964_ Tractor Beam crushed. 06964_ Arm. Treads+ crushed. 06964_ Critical hit (Destroy). 06964_ Scrap Suit destroyed. 06964_ Deuterium Engine crushed. 06964_ Hcp. Matter Pod crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????[???????????????? | | ???????????????????????????????? #??????????????? | | ???????????????????????????????? #??????????????? | | ??????????????????????????????? #??????????????? | | ??????????????????????????????? i???????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????? #????????????????? | | ?????????????############???? #????????????????? | | ?????????????# #???? #????????????????? | | ?????????????# #??? #????????????????? | | ?????????????# #### #????????????????? | | ?????????????# !*!CC #????????????????? | | ?????????????# *!!=CC! #????????????????? | | ?????????????# !!@CC #????????????????? | | ?????????????# !!!CC #????????????????? | | ?????????????# #### #????????????????? | | ?????????????# #??? #????????????????? | | ?????????????# #???? #????????????????? | | ?????????????############????? #????????????????? | | ??????????????????????????????? #????????????????? | | ??????????????????????????????? ????????????????? | | ???????????????????????????????? ???????????????? | | ????????????????????????????????? ??????????????? | | ?????????????????????????????????? ?????????????? | | ??????????????????????????????????###????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 250 Matter Stores 400 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 44 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Arm. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Myspace Tank Challenges ------------ None Game ------ Seed MatterCentriumInsulator Manual? 0 Play Time 00:53:08 Cumulative 103.7 hours Start 2026.01.31 @ 19:56:29 End 2026.02.01 @ 17:21:45 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 135 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 44 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7627669a-f766-4ee5-ab23-940ac49c387c