Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.25 @ 20:47:42 Player: eldritch Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (135) 675 Value Destroyed (4489) 4489 Prototype IDs (49) 980 Alien Tech Used (1) 200 Bonus (3184) 3184 TOTAL SCORE: 18628 Bonus ------- High Alert Combat Kills 50 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1534 Cogmind --------- Core Integrity 0/1600 Matter 259/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Focal Shield Advanced Focal Shield Tesla Rifle Enhanced Nova Cannon Hypervelocity Railgun Peak State ------------ > --- POWER ------------ Fusion Reactor Compact Particle Reactor > --- PROPULSION ------- Electron Diverter Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Lightpack 2.0 Energy Well Quantum Shading Machine Experimental Signal Interpreter Advanced Melee Analysis Suite Advanced Target Analyzer Nanoactuators Advanced Transmission Jammer Advanced Transmission Jammer Advanced Force Field Advanced Hacking Suite > --- WEAPON ----------- Gamma Bomb Array Power Sword Molecular Scythe > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Improved Coolant Injector Advanced Quantum Shading Machine Improved Melee Analysis Suite Advanced Target Analyzer Experimental Core Analyzer Particle Accelerator Advanced Reaction Control System Improved Focal Shield Advanced Focal Shield EM Disruption Field Improved Force Field System Shield Improved Dynamic Insulation System Improved System Guard Transdimensional Reconstructor Tesla Rifle Tesla Rifle Cooled Plasma Rifle Cooled Plasma Rifle Enhanced Quantum Rifle Long-range Proton Cannon Enhanced Nova Cannon Railgun Railgun Hypervelocity Railgun Helical Railgun Vortex Lance Vortex Lance [Rating: 218] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Flight Unit Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Lightpack 2.0 Device Advanced Weight Redist. System Storage Lightpack 2.0 Processor Advanced Melee Analysis Suite Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Chainsword Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Impact Weapon Great Maul Slashing Weapon Chainsword Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 2 2 . . . . 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 5 | . . . . . . . 1 1 . . . . . . 1 . . . . 1 1 . . Utility 11 | . . . 1 . . . 1 1 1 2 . . . . 1 . . . . 1 1 2 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 197 | . 6 6 26 1 . 1 20 11 10 4 3 . 2 6 12 2 3 12 18 19 16 8 11 Power 24 | . . 1 2 . . . 2 . 4 . . . . . 1 1 . 1 3 3 2 1 3 Engine 8 | . . 1 2 . . . 1 . 3 . . . . . . . . . 1 . . . . Core 6 | . . . . . . . 1 . 1 . . . . . 1 1 . 1 . 1 . . . Reactor 10 | . . . . . . . . . . . . . . . . . . . 2 2 2 1 3 Propulsion 31 | . . 2 7 1 . . 3 4 . . . . . . 1 . . 1 3 4 4 . 1 Treads 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Leg 7 | . . 2 5 . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . . . . . 1 4 . . . . . . 1 . . 1 3 4 4 . 1 Utility 81 | . 2 . 7 . . . 7 3 5 3 2 . 2 5 6 . 1 7 6 7 9 5 4 Device 47 | . . . 4 . . . 4 1 . . 1 . 1 3 4 . . 6 4 6 5 5 3 Storage 6 | . 1 . 2 . . . . 1 . . . . . . . . . . 1 1 . . . Processor 11 | . . . . . . . . . 1 3 1 . . . 2 . . . . . 3 . 1 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Protection 16 | . 1 . 1 . . . 3 1 4 . . . 1 2 . . 1 1 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 61 | . 4 3 10 . . 1 8 4 1 1 1 . . 1 4 1 2 3 6 5 1 2 3 Energy Gun 5 | . 1 1 1 . . . . . . . . . . . 1 . . . . 1 . . . Energy Cannon 3 | . . . . . . . 1 1 . . . . . . . . . . 1 . . . . Ballistic Gun 16 | . 1 1 6 . . 1 3 1 1 . . . . . . . . 1 1 . . . . Ballistic Cannon 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . Launcher 12 | . 2 1 2 . . . 1 1 . . 1 . . . . . 1 1 . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Slashing Weapon 15 | . . . . . . . 1 1 . . . . . . 3 1 1 1 1 3 . 1 2 Piercing Weapon 4 | . . . . . . . . . . 1 . . . 1 . . . . 2 . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Unidentified Prototypes 14 | . . . 2 . . . 1 . . . . . 3 . 1 . . . 1 1 2 1 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . System Corruption 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Lost 45 | . 1 2 3 . . . 1 . . . . . . 2 1 . 1 6 8 4 2 . 14 Power 5 | . . 1 . . . . . . . . . . . . . . . 1 1 . . . 2 Propulsion 12 | . . . 1 . . . . . . . . . . . . . . 2 2 3 . . 4 Utility 16 | . . . 2 . . . 1 . . . . . . 1 . . 1 1 3 1 1 . 5 Weapon 12 | . 1 1 . . . . . . . . . . . 1 1 . . 2 2 . 1 . 3 Highest Loss Streak 11 | . 1 1 3 . . . 1 . . . . . . 2 1 . 1 4 8 4 1 . 11 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 89 | . 86 99 98 100 97 100 94 79 85 87 87 88 86 87 88 89 89 88 72 79 80 84 77 Engine 6 | . 14 14 11 11 11 11 8 . 8 5 5 5 5 5 5 . . . . . . . . Core 2 | . . . . . . . . 7 3 5 5 5 5 5 5 9 10 10 8 4 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 3 7 8 7 Leg 5 | . 28 28 19 . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . . 2 22 22 22 18 1 . . . . . . . . . . . . . . . Flight 13 | . . . . . . . . 24 26 23 23 23 23 23 26 26 26 26 16 19 20 20 16 Device 10 | . . . 10 11 11 11 17 7 6 5 10 11 7 10 9 10 10 11 13 18 13 20 17 Storage 8 | . 14 14 14 11 11 11 9 7 6 5 5 5 5 5 5 5 5 5 8 9 8 8 7 Processor 7 | . . . . . . . . . 5 16 16 17 17 17 15 15 15 15 10 9 12 12 11 Protection 5 | . 2 14 6 11 11 11 9 6 6 5 . . 1 . 5 5 5 2 . . . . . Energy Gun 2 | . 23 8 4 . . . . . . . . . . . . . . . . 1 . . . Ballistic Gun 9 | . 3 17 21 33 30 33 22 4 5 2 . . . . . . . . 1 2 . . . Slashing Weapon 6 | . . . . . . . 1 13 13 11 11 11 11 11 14 15 14 12 4 8 11 9 10 Naked Turns 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Heaviest Build 70 | 14 22 22 31 31 31 31 36 32 30 30 30 30 30 30 32 28 31 35 42 60 52 57 70 Greatest Support 76 | 20 20 20 28 28 22 22 31 31 30 30 30 30 30 30 37 28 37 37 44 60 72 72 76 Greatest Overweight (x) 2 | . 1 1 2 1 1 1 1 1 . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . 1 1 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | . 10 10 10 10 10 10 10 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 Average Capacity 27 | . 8 10 10 10 10 10 10 37 40 40 40 40 40 40 40 40 40 40 40 40 40 40 38 Most Carried 40 | . 8 10 10 10 10 10 10 11 27 32 32 30 33 37 40 37 39 40 39 40 40 40 39 Average Carried 23 | . 7 9 9 10 9 9 9 9 18 28 31 30 31 33 37 36 37 38 35 36 36 39 35 Final Capacity 40 | 8 10 10 10 10 10 10 10 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 5 Final Carried 39 | 6 7 10 10 10 10 10 10 11 27 32 30 30 33 36 38 37 39 39 34 38 39 39 5 Class Distribution -------------------- 39% | Hauler-Sprinter 15% | Mutant 13% | Scavenger-Tank 13% | Hauler-Scout 3% | Hauler-Mutant 3% | Scavenger-Skirmisher 3% | Scavenger-Gunner 3% | Hauler-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Skirmisher | -8/Mines Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Sprinter | -6/Factory Hauler-Scout | -5/Factory Hauler-Scout | -5/Upper Caves Hauler-Scout | -5/Upper Caves Hauler-Sprinter | -5/Zhirov Hauler-Scout | -4/Proximity Caves Hauler-Sprinter | -4/Factory Hauler-Sprinter | -4/Upper Caves Hauler-Sprinter | -4/Upper Caves Hauler-Sprinter | -4/Warlord Hauler-Mutant | -3/Proximity Caves Hauler-Sprinter | -3/Research Hauler-Sprinter | -2/Research Hauler-Ninja | -1/Access Hauler-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Matter Collected 3335 | 184 49 144 613 109 . 24 445 21 174 147 20 10 . 77 90 35 51 420 172 264 172 32 82 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5192 | . 165 139 843 88 . . 617 81 255 282 . . . 136 158 . 29 389 510 335 485 228 452 Parts 295 | . 15 11 53 9 . . 37 4 21 9 . . . 7 7 . 7 14 31 21 26 8 15 Haulers Intercepted 14 | . 1 . 3 . . . 2 . 1 1 . . . . 1 . . . . 2 1 2 . Recyclers Shooed 4 | . . 1 3 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . . . 2 . . 4 . . 7 . 23 . . . . Prevented 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 96 | . 4 6 19 4 . . 13 1 1 . . . . 2 1 . 4 13 11 5 6 . 6 Melee 22 | . . . . . . . . 1 1 . . . . 2 1 . . 1 8 . 6 . 2 Guns 29 | . 2 2 10 4 . . 9 . . . . . . . . . . . . 2 . . . Cannons 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . AOE 41 | . 2 4 6 . . . 4 . . . . . . . . . 4 12 2 3 . . 4 Classes Destroyed 18 | . 5 . 2 1 . . 1 1 1 1 . . . . . . . 4 . 1 . . 1 Worker 7 | . 1 1 1 . . . 2 . 1 . . . . . . . . . . 1 . . . Builder 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 14 | . 1 . 3 . . . 2 . 1 1 . . . . 1 . . . . 2 1 2 . Recycler 3 | . . . 2 . . . . . . 1 . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 5 | . . . . . . . . . . 1 . . . . . . . . . . 2 1 1 Watcher 7 | . . . . . . . . 1 3 . . . . . . . . . . . 1 . 2 Swarmer 47 | . 2 3 8 4 . . 4 . . . . . . . . . 4 2 8 3 4 . 5 Cutter 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Grunt 28 | . 2 3 8 . . . 6 1 . . . . . . . . . 6 1 . . . 1 Brawler 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 6 | . . . 3 . . . 2 . . . . . . . . . . . 1 . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Hunter 3 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . Programmer 5 | . . . . . . . . . 1 . . . . . 1 . . . 1 . 2 . . Best Kill Streak 7 | . 5 3 7 3 . . 5 1 2 1 . . . 2 1 . 4 6 5 5 3 1 5 Combat Bots Only 6 | . 2 3 4 3 . . 4 1 1 . . . . 2 1 . 4 6 5 3 3 . 4 Max Kills in Single Turn 4 | . 2 3 3 1 . . 2 1 1 1 . . . 1 1 . 4 3 2 4 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 3 3 . . . 2 . . . . . . . . . 4 3 2 3 . . 2 Melee 1 | . . . . . . . . 1 1 . . . . 1 1 . . 1 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Damage Taken 8059 | . 199 258 608 236 . . 350 127 131 . 20 . . 326 384 19 184 470 944 606 162 . 3035 Core 2379 | . 7 77 60 15 . . 50 . 16 . . . . 123 128 . 17 74 155 38 15 . 1604 Absorbed by Shields 1164 | . . . . . . . . . 21 . . . . . . . . . . 209 96 . 838 Redirected to Shielding 156 | . . . . . . . . . . . . . . . 134 . 22 . . . . . . Core Remaining (%) 88 | 100 . 66 . . . 81 90 100 98 . . . . 87 . . . . 67 97 98 . . Volleys Fired 174 | . 17 18 52 14 . . 25 2 . . . . . . . . 2 19 8 15 . . 2 Largest 3 | . 2 2 3 3 . . 3 1 . . . . . . . . 1 1 1 2 . . 1 Hottest 124 | . 90 70 124 69 . . 79 69 . . . . . . . . 39 39 81 93 . . 80 Shots Fired 396 | . 34 36 154 42 . . 71 2 1 . . . . . . . 2 19 8 25 . . 2 Gun 321 | . 33 31 123 42 . . 67 . 1 . . . . . . . . . . 24 . . . Cannon 38 | . . . 28 . . . . 2 . . . . . . . . . . 8 . . . . Launcher 37 | . 1 5 3 . . . 4 . . . . . . . . . 2 19 . 1 . . 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 277 | . 5 18 129 42 . . 67 . 1 . . . . . . . . . 1 14 . . . Thermal 52 | . 17 13 22 . . . . . . . . . . . . . . . . . . . . Explosive 35 | . 1 5 3 . . . 4 . . . . . . . . . 2 19 . 1 . . . Electromagnetic 32 | . 11 . . . . . . 2 . . . . . . . . . . 7 10 . . 2 Robot Hit Streak 13 | . 6 6 10 8 . . 13 6 . . . . . . . . 1 9 4 3 . . 1 Robot Miss Streak 5 | . 3 2 4 5 . . 3 . . . . . . . . . 1 . 3 4 . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . 1 2 . . . . . . . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . . . . 1 . . . Shots Hit Robots 344 | . 14 24 99 16 . . 51 10 11 4 . . . 7 15 . 1 9 19 21 21 11 11 Core Hits 226 | . 11 13 44 5 . . 28 2 6 1 . . . 4 4 . 5 52 10 11 10 3 17 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Critical Strikes 14 | . . . 1 . . . 2 1 . 1 . . . 1 2 . . . . 2 . 1 3 Destroy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Blast 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Sever 9 | . . . . . . . . 1 . . . . . . 2 . . . . 2 . 1 3 Impale 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . Melee Attacks 241 | . . . . . . . 10 12 29 9 4 . . 10 32 . . 1 21 32 32 25 24 Impact 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . Slashing 213 | . . . . . . . 5 12 29 3 . . . 2 32 . . 1 16 32 32 25 24 Piercing 18 | . . . . . . . . . . 6 4 . . 8 . . . . . . . . . Entropic 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . Sneak Attacks 18 | . . . . . . . 2 2 3 3 . . . . 1 . . . . 2 1 2 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 23 | . . . . . . . . 2 4 1 . . . 2 6 . . . 1 1 2 2 2 Damage Inflicted 14658 | . 354 475 1618 268 . . 1174 438 573 278 . . . 250 630 . 327 2800 908 1316 1309 815 1125 Guns 2469 | . 158 208 911 252 . . 672 . . . . . . . . . . . . 268 . . . Cannons 557 | . . . 379 . . . . 63 . . . . . . . . . . 115 . . . . Explosions 5302 | . 189 267 319 . . . 293 . . . . . . . . . 327 2758 156 555 . . 438 Melee 6202 | . . . . . . . 209 375 573 278 . . . 250 534 . . 42 637 493 1309 815 687 Ramming 128 | . 7 . 9 16 . . . . . . . . . . 96 . . . . . . . . Kinetic 2204 | . 7 84 1053 252 . . 672 . . . . . . . . . . . . 136 . . . Thermal 953 | . 220 124 237 . . . . . . . . . . . . . . . 156 . . . 216 Explosive 4572 | . 53 267 319 . . . 293 . . . . . . . . . 327 2758 . 555 . . . Electromagnetic 599 | . 67 . . . . . . 63 . . . . . . . . . . 115 132 . . 222 Impact 209 | . . . . . . . 209 . . . . . . . . . . . . . . . . Slashing 5473 | . . . . . . . . 375 573 80 . . . 75 534 . . 42 490 493 1309 815 687 Piercing 373 | . . . . . . . . . . 198 . . . 175 . . . . . . . . . Entropic 147 | . . . . . . . . . . . . . . . . . . . 147 . . . . Highest Corruption 4 | . 2 2 . . . . 1 . 2 . . . . . 3 3 3 3 4 3 1 1 2 Average Corruption 1 | . 2 2 . . . . 1 . 1 . . . . . 1 3 3 3 3 2 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 18 | . . . . . . . . . . . . . . . . . . . . . . . 18 Effects 47 | . 3 11 . . . . . . 7 . . . . . 2 1 1 . 6 4 7 2 3 Message Errors 9 | . 1 1 . . . . . . 2 . . . . . . . . . 2 1 1 1 . Matter Fused 17 | . 1 4 . . . . . . 1 . . . . . 1 1 1 . 1 2 3 . 2 Heat Flow Errors 6 | . . 1 . . . . . . 1 . . . . . . . . . 1 1 2 . . Energy Discharges 5 | . 1 1 . . . . . . 2 . . . . . . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 4 | . . 1 . . . . . . . . . . . . 1 . . . 1 . 1 . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Misfires 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . Alerts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 941 | . . 9 3 . . . 89 8 20 163 . . . . 13 . . 52 80 74 172 55 203 Projectiles 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Explosions 179 | . . 9 . . . . 6 . . . . . . . . . . 52 54 7 . . 51 Melee 759 | . . . . . . . 83 8 20 163 . . . . 13 . . . 26 67 172 55 152 Knockbacks 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 268 | . 51 18 . 8 . . . . . . . . . . 96 . 65 14 . . . . 16 Shots 8 | . 1 2 . . . . . . . . . . . . . . 2 1 . . . . 2 Rammed 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . Targets Rammed 7 | . 2 1 1 2 . 1 . . . . . . . . . . . . . . . . . Kicked 4 | . 2 1 1 . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 292 | . 120 292 195 20 . . 63 56 246 . . . . . 3 . 115 210 229 256 277 4 104 Average Temperature 65 | . 50 105 56 8 . . 23 34 79 . . . . . 2 . 51 78 93 94 45 4 41 Received Heat Transfer 797 | . 18 135 285 . . . 117 45 20 . 9 . . 21 . . . 27 18 17 4 . 81 Effects 4 | . . . . . . . . . . . . . . . . . . 1 . 3 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Interference 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Fried 3 | . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . Impact Corruptions 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1571 | . 359 370 592 . . . . . . . . . . . . . . . 100 . . . 150 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 2 . . . . . . . . . . . . . . . . . 1 . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Peak Influence 587 | . 169 230 393 255 . . 310 178 212 106 . . . . 200 . . . . 400 417 309 587 Initial 197 | . . 65 . 105 . . . 72 86 55 . . . . 56 . . . . 141 158 188 197 Average 174 | . 90 109 232 169 . . 147 113 115 65 . . . . 93 . . . . 197 303 257 349 Maximum Alert Level 2 | . . 1 1 1 . . 1 . 1 . . . . . 1 . . . . 2 2 1 2 Low Security (%) 61 | . 100 82 32 50 . 100 71 100 93 100 . . . . 99 . . . . 59 14 5 2 Level 1 36 | . . 17 67 49 . . 28 . 6 . . . . . . . . . . 39 84 94 71 Level 2 1 | . . . . . . . . . . . . . . . . . . . . 1 1 . 25 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . . . 1 . . . 1 1 3 . . . . . 2 . . . . 2 2 2 1 Investigation 3 | . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . Extermination 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . Reinforcement 10 | . . . . . . . 1 1 2 . . . . . . . . . . 2 2 1 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . 1 . . . . . . . . . . . . 2 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Distress Signals 21 | . 1 . 2 . . . 2 . 1 . . . . . . . . . . 3 9 1 2 Communications Jammed 23 | . . . . . . . . . . . . . . . . . . . . 15 . . 8 Distress Signals 23 | . . . . . . . . . . . . . . . . . . . . 15 . . 8 Times Spotted 239 | . 10 7 20 6 . . 18 5 10 2 6 1 . 7 13 1 3 35 13 24 18 2 38 Peak Tracking Total 12 | . 3 3 5 4 . . 6 4 5 1 4 1 . 5 7 1 4 12 9 11 4 1 12 Tactical Retreats 29 | . 1 . . 1 . . 1 2 4 . 3 1 . 1 1 . . . . 5 4 . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 15 | . 1 . . . . . 1 1 4 . . . . . . . . . . . . . 8 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . . . . . 4 6 . . . . 1 Most Traps Carried 3 | . . 3 3 3 3 1 1 . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 7 | . . . . 1 . . 2 . . 1 . . . . . . . 2 . 1 . . . Max in Single Turn 2 | . . . . 1 . . 1 . . 1 . . . . . . . 2 . 1 . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 53 | . 2 . 2 . 2 . 4 5 1 1 1 . 9 . 4 . . 6 . 7 1 5 3 Terminals 26 | . 2 . 2 . . . 3 2 1 1 1 . . . 2 . . . . 3 1 5 3 Fabricators 4 | . . . . . . . . 1 . . . . . . 2 . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 1 . . . . . . . . . . . 2 . . . Total Hacks 139 | . 10 . 7 . 2 . 10 9 1 1 1 . 48 . 11 . . 14 . 12 1 9 3 Successful 99 | . 3 . 3 . 2 . 5 5 1 . 1 . 48 . 6 . . 14 . 4 . 5 2 Failed 40 | . 7 . 4 . . . 5 4 . 1 . . . . 5 . . . . 8 1 4 1 Catastrophic 7 | . . . . . . . . 2 . . . . . . 2 . . . . 2 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 29 | . 5 . 6 . 1 . 7 . . 1 . . . . 1 . . . . 5 . 2 1 Terminals 57 | . 10 . 7 . . . 9 4 1 1 1 . . . 7 . . . . 4 1 9 3 Fabricators 7 | . . . . . . . . 1 . . . . . . 4 . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Scanalyzers 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 2 . . . . . . . . . . . 4 . . . Terminal Hacks 85 | . 2 . 1 . 2 . 3 3 1 . 1 . 48 . 2 . . 14 . 1 . 5 2 Record 52 | . . . . . 1 . . . . . 1 . 36 . . . . 13 . . . 1 . Part Schematic 5 | . . . . . . . . 1 . . . . 4 . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 5 | . . . 1 . . . . . . . . . 4 . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . . . . . . 1 . . . 3 . Open DSF 4 | . . . . . . . . 1 1 . . . . . 1 . . . . 1 . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 4 | . 1 . . . . . 1 . . . . . . . 1 . . . . . . 1 . Terminal Index 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Build 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 7 | . 1 . 2 . . . 2 . . . . . . . 1 . . . . 1 . . . Terminals 6 | . 1 . 2 . . . 2 . . . . . . . 1 . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Botnet 5 | . 1 . 2 . . . 1 . . . . . . . 1 . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 28 | . 2 . 2 . . . 3 4 . 1 . . . . 3 . . . . 5 1 4 3 Full Trace Events 4 | . 1 . 1 . . . . . . . . . . . 1 . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . 2 . . . . 4 . . . . . . . . . . Parts Built 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 304 | . . . . . . . . . . . . . . . 304 . . . . . . . . Total Part Build Rating 21 | . . . . . . . . . . . . . . . 21 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . 3 1 1 Autooverrided 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total Allies 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Largest Group 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Highest-Rated Group 69 | . . . . . . . . . . . . . . . . . . . . . 69 . . Highest-Rated Ally 69 | . . . . . . . . . . . . . . . . . . . . . 69 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . Total Damage 354 | . . . . . . . . . . . . . . . . . . . . . 354 . . Kills 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . . . . 1 1 . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Turns Passed 9795 | . 287 860 907 486 453 82 835 233 779 176 418 94 63 609 581 86 73 472 238 765 677 237 384 Spaces Moved 14195 | 1 161 481 382 398 447 70 607 480 1573 385 846 291 172 1074 1126 290 215 1039 386 1306 1194 532 739 Core 12 | . . . . . . . . . . . . . . . . . . . . . . . 12 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Legs 945 | 1 161 481 302 . . . . . . . . . . . . . . . . . . . . Wheels 1619 | . . . 80 398 447 70 607 17 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 11619 | . . . . . . . . 463 1573 385 846 291 172 1074 1126 290 215 1039 386 1306 1194 532 727 Fastest Speed 27 | 120 120 120 110 100 100 100 85 31 31 31 31 31 31 31 28 28 28 27 31 28 29 29 29 Average Speed 47 | 120 127 164 167 109 100 100 91 35 31 31 31 31 31 31 28 28 28 27 33 31 29 29 31 Slowest Speed 260 | 120 190 190 260 110 100 100 100 100 31 31 31 31 31 31 31 28 28 34 37 32 32 29 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 74 | . . . . . . . . . 16 1 . . . . 12 1 . 4 . 17 6 5 12 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 2 35 93 24 57 71 30 48 19 33 12 92 61 63 83 24 52 50 88 59 39 34 13 32 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 5 | . . 1 . . 1 . . . . . . . 3 . . . . . . . . . . Known Exits Taken 16 | . 1 . 1 . . 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 . 1 . 1 1 . . 1 1 1 . . . . . . . . . . . . . Scrap Searched 18 | . . 2 . 1 . 1 . . . . 5 1 . 3 . 1 2 . 2 . . . . Spaces Dug 84 | . . . . . . . 15 2 14 2 4 . . 3 9 . . . . 12 4 11 8 Terrain Destroyed 334 | . 6 36 28 . . . 26 2 14 2 4 . . 3 10 . 18 100 9 38 4 11 23 Melee 77 | . . . . . . . 8 2 14 2 4 . . 3 9 . . . . 12 4 11 8 Projectile 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . AOE 255 | . 6 36 28 . . . 18 . . . . . . . . . 18 100 8 26 . . 15 Terrain Rammed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Walls Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total 16630 | . 208 515 567 423 455 82 820 526 1808 425 993 294 180 1329 1343 293 224 1193 460 1577 1481 575 859 Wait 1620 | . 18 . 61 6 2 10 137 11 145 22 137 4 . 237 180 . . 110 12 205 229 13 81 Move 14034 | . 160 480 381 397 446 69 606 479 1544 382 845 290 171 1073 1102 287 214 1031 385 1274 1181 521 716 Hop 64 | . . . . . . . . . 12 1 . . . . 11 1 . 3 . 14 6 5 11 Pick Up 144 | . 3 5 16 1 2 1 7 6 21 9 1 . 4 5 10 2 4 8 10 12 13 3 1 Fast Attach 55 | . 1 2 8 . . . 9 2 5 1 . . 3 . 1 . . . 3 6 7 3 4 Attach 65 | . 1 2 4 . . 1 4 5 1 1 1 . . 1 4 2 2 6 13 7 4 2 4 Detach 21 | . . 1 1 . . . . 2 . . . . 1 . 2 . 1 4 6 3 . . . Swap 78 | . 4 2 14 1 . . 7 4 4 2 2 . . 5 7 . 1 6 2 6 5 3 3 Drop 105 | . 2 4 29 2 5 . 15 5 2 1 3 . 1 . 4 1 . 5 1 7 11 4 3 Fire 174 | . 17 18 52 14 . . 25 2 . . . . . . . . 2 19 8 15 . . 2 Melee 196 | . . . . . . . 10 10 23 6 4 . . 8 21 . . 1 20 28 25 21 19 Ram 4 | . . . . 2 . 1 . . . . . . . . 1 . . . . . . . . Kick 4 | . 2 1 1 . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 66 | . . . . . . . . . 51 . . . . . . . . . . . . . 15 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 5 exits: *Fac x3 / Sto x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 2 exits: *Fac / [*Ext]) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research -1/Access -1/Command (discovered 1 exit: [*Sur]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 16) 122 | -10/Materials | Identified exit to Mines 288 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 454 | -10/Mines | Found a hidden stash of uninstalled traps 620 | -10/Mines | Learned 8 Materials zone layouts 961 | -10/Mines | Learned location of Mines (-8) 1141 | -10/Mines | Discovered new exit (range 4) 1148 | -10/Mines | Entered Materials 1148 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1149 | -9/Materials | Identified exit to Mines 1149 | -9/Materials | Identified exit to Materials 1338 | -9/Materials | Lost 3 parts (1n2u) 1599 | -9/Materials | Build established: Scavenger-Gunner 1966 | -9/Materials | Build established: Scavenger-Tank 2055 | -9/Materials | Entered Mines 2292 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2293 | -9/Mines | Discovered new exit (range 5) 2404 | -9/Mines | Discovered exit to Materials (range 10) 2486 | -9/Mines | Discovered exit to Materials (range 4) 2541 | -9/Mines | Entered Exiles 2568 | -9/Exiles | Met 8R-AWN 2585 | -9/Exiles | Met EX-HEX 2637 | -9/Exiles | Met EX-DEC 2663 | -9/Exiles | Learned location of Zion (-7) 2682 | -9/Exiles | Met EX-BIN 2699 | -9/Exiles | Aligned with FarCom system 2700 | -9/Exiles | Given EX-Vault access code 2724 | -9/Exiles | Opened EX-Vault 2747 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2894 | -9/Exiles | Found Lightpack 2.0 2980 | -9/Exiles | Discovered new exit (range 14) 2994 | -9/Exiles | Left Exiles lab with Lightpack 2.0 2994 | -9/Exiles | Entered Mines 3065 | -8/Mines | Discovered exit to Materials (range 11) 3076 | -8/Mines | Entered Materials 3076 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3749 | -8/Materials | Identified exit to Storage 3753 | -8/Materials | Identified exit to Factory 3911 | -8/Materials | Entered Factory 3911 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4121 | -7/Factory | Discovered new exit (range 15) 4136 | -7/Factory | Discovered new exit (range 8) 4144 | -7/Factory | Entered another Factory area 4144 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4177 | -6/Factory | Identified exit to DSF 4335 | -6/Factory | Build established: Hauler-Sprinter 4389 | -6/Factory | Discovered new exit (range 16) 4903 | -6/Factory | Discovered new exit (range 4) 4923 | -6/Factory | Entered another Factory area 4923 | -5/Factory | Evolved 2 slots: Utility x2 5016 | -5/Factory | Discovered new exit (range 9) 5091 | -5/Factory | Discovered new exit (range 19) 5099 | -5/Factory | Entered Upper Caves 5148 | -5/Upper Caves | Encountered a Warlord checkpoint 5224 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5234 | -5/Upper Caves | Spotted B-75 Beast 5255 | -5/Upper Caves | Build established: Hauler-Scout 5500 | -5/Upper Caves | Discovered new exit (range 13) 5504 | -5/Upper Caves | Identified exit to Upper Caves 5517 | -5/Upper Caves | Entered another Upper Caves area 5589 | -5/Upper Caves | Discovered new exit (range 19) 5594 | -5/Upper Caves | Encountered a Warlord checkpoint 5594 | -5/Upper Caves | Identified exit to Zhirov 5597 | -5/Upper Caves | Learned location of 1 exit from Factory 5611 | -5/Upper Caves | Entered Zhirov 5611 | -5/Zhirov | Discovered new exit (range 3) 5617 | -5/Zhirov | Met Zhirov 5623 | -5/Zhirov | Learned location of Command (-1) 5623 | -5/Zhirov | Learned location of Testing (-2) 5623 | -5/Zhirov | Learned location of Quarantine (-3) 5632 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5638 | -5/Zhirov | Found Alien Artifact 5638 | -5/Zhirov | Identified Integrated Reactor 5638 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5645 | -5/Zhirov | Found Alien Artifact 5674 | -5/Zhirov | Identified exit to Proximity Caves 5674 | -5/Zhirov | Entered Proximity Caves 5786 | -4/Proximity Caves | Learned Research trap positions 6198 | -4/Proximity Caves | Spotted B-86 Titan 6282 | -4/Proximity Caves | Discovered new exit (range 5) 6283 | -4/Proximity Caves | Identified exit to Factory 6283 | -4/Proximity Caves | Entered Factory 6283 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6284 | -4/Factory | Identified exit to Research 6428 | -4/Factory | Fabricated Field Propulsion Array? 6574 | -4/Factory | Build established: Hauler-Sprinter 6641 | -4/Factory | Identified exit to DSF 6739 | -4/Factory | Identified exit to Upper Caves 6739 | -4/Factory | Identified exit to Armory 6860 | -4/Factory | Fabricated Exp. Optical Array? 6864 | -4/Factory | Entered Upper Caves 6898 | -4/Upper Caves | Learned 4 Research zone layouts 6948 | -4/Upper Caves | Discovered new exit (range 8) 6950 | -4/Upper Caves | Identified exit to Upper Caves 6950 | -4/Upper Caves | Entered another Upper Caves area 7015 | -4/Upper Caves | Discovered new exit (range 22) 7021 | -4/Upper Caves | Identified exit to Warlord 7023 | -4/Upper Caves | Entered Warlord 7033 | -4/Warlord | System corruption cleaned by Quarantine Array 7141 | -4/Warlord | Learned Armory stockpile data 7141 | -4/Warlord | Learned 4 Armory zone layouts 7141 | -4/Warlord | Learned 4 Research zone layouts 7141 | -4/Warlord | Learned 4 Access zone layouts 7142 | -4/Warlord | Learned Quarantine security intel 7142 | -4/Warlord | Learned Factory terminal intel 7142 | -4/Warlord | Learned Research repair station intel 7156 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 7168 | -4/Warlord | Visited the Vortex Lab 7172 | -4/Warlord | Found Prototype Piercing Weapon 7173 | -4/Warlord | Found Prototype Piercing Weapon 7189 | -4/Warlord | Warlord's base attacked by MAIN.C 7217 | -4/Warlord | Met Warlord 7407 | -4/Warlord | Warlord forces counterattacked 7487 | -4/Warlord | Discovered new exit (range 12) 7489 | -4/Warlord | Spotted Striker 7489 | -4/Warlord | Spotted Striker 7494 | -4/Warlord | Identified exit to Proximity Caves 7495 | -4/Warlord | Entered Proximity Caves 7497 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7550 | -3/Proximity Caves | Lost 8 parts (3n3u2w) 7577 | -3/Proximity Caves | Identified Vortex Lance (x2) 7731 | -3/Proximity Caves | Discovered exit to Research (range 6) 7732 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 7733 | -3/Proximity Caves | Entered Research 7733 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7735 | -3/Research | Loaded intel: 84 trap records 7736 | -3/Research | Loaded intel: 4 repair station locations 7877 | -3/Research | Identified exit to DSF 8209 | -3/Research | Found Molecular Scythe 8255 | -3/Research | Found Gamma Bomb Array 8301 | -3/Research | Found Fusion Bomb Launcher 8373 | -3/Research | Spotted B-86 Titan 8377 | -3/Research | Spotted B-86 Titan 8437 | -3/Research | Lost 4 parts (3n1u) 8448 | -3/Research | Spotted B-86 Titan 8483 | -3/Research | Search patrols dispatched 8495 | -3/Research | Discovered new exit (range 12) 8498 | -3/Research | Identified exit to Research 8498 | -3/Research | Entered another Research area 8498 | -2/Research | Warlord forces began assault on 0b10 8498 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8578 | -2/Research | Found Prototype Processor 8578 | -2/Research | Identified Exp. Signal Interpreter 8608 | -2/Research | Research machine network offline 8780 | -2/Research | Borebot progress halted 8815 | -2/Research | Found Prototype Processor 9078 | -2/Research | Borebot progress halted 9132 | -2/Research | Warlord destroyed during the assault 9171 | -2/Research | Discovered new exit (range 8) 9173 | -2/Research | Identified exit to Access 9175 | -2/Research | Entered Access 9175 | -1/Access | Evolved 2 slots: Utility x2 9189 | -1/Access | Identified exit to Command 9412 | -1/Access | Entered Command 9472 | -1/Command | Disengaged cave seal 9472 | -1/Command | Wild derelicts emerged from the dark tunnel 9662 | -1/Command | Search patrols dispatched 9760 | -1/Command | Spotted B-99 Colossus 9762 | -1/Command | Spotted Executioner 9762 | -1/Command | Spotted Executioner 9762 | -1/Command | Spotted Striker 9762 | -1/Command | Spotted Alpha 7 9762 | -1/Command | Spotted Executioner 9762 | -1/Command | Spotted Executioner 9762 | -1/Command | Spotted Striker 9762 | -1/Command | Spotted Alpha 7 9774 | -1/Command | Spotted B-99 Colossus 9783 | -1/Command | Released all parts (10) 9788 | -1/Command | Discovered new exit (range 11) 9789 | -1/Command | Core integrity fell below 50% 9793 | -1/Command | Spotted B-99 Colossus 9794 | -1/Command | Core integrity fell below 20% 9796 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- 09792_ Penetrated by Slug. 09792_ Slug penetrates Wall. 09792_ Acquired 4 matter. 09793_ Field strength at 42. 09793_ The Access Shell folds into the floor. 09793_ Power Sword destroyed. 09793_ Knocked back. 09793_ Slug penetrates Wall. 09793_ Slug penetrates Striker. 09793_ Penetrated by Slug. 09794_ Acquired 5 matter. 09794_ Field strength at 34. 09794_ Penetrated by Slug. 09794_ Slug penetrates Wall. 09795_ Field strength at 26. 09795_ Penetrated by Slug. 09795_ Slug penetrates Wall. 09796_ Field strength at 18. 09796_ Penetrated by Slug. 09796_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????## # ##### | | ??????????????????????#####?#" ! # # | | ?????????????????????## # #########"#"" " | | ????????????????????? ##?????##### # | | ???????????????????### ########### ### | | ???????????????????# % = + #?# | | ???????????????????# % %=#??######## #?# | | ????????#########??# [#??????????# #?# | | ?????#### #??# p #??????????# ### | | ?????#""" ! #??# #??????????# + | | ?????#"R #### #??????????###+##### | | ?????#""" + #????????????# #???# | | ?????#""" # #????????????# ##### | | ??????### # ############## | | ????????# + *% | | ????????# ############################### | | ????????# * #?????????????????????????????# | | ????????# ! #??##############?????????????# | | ????????# #??# #?????????????# | | ????????####+####??# #?????????????#### | | ??????????# #?????# #????????????????? | | ??????????# #?????# #????????????????? | | ??????????# #?????# #????????????????? | | ??????????# #?????# <" ^ #????????????????? | | ??????????# #?????# "" #????????????????? | | ??????????# #?????# @ #????????????????? | | ??????????# #?????# #????????????????? | | ??????????# #?????# ^ ^ #????????????????? | | ??????????# #?????#BB % BB#????????????????? | | ??????????# #?????#BB K BB#????????????????? | | ??????????# #?????###; * ;###????????????????? | | ??????????# #???????# ^[!!!#??????????????????? | | ??????????# #???????##E=^!]^;##?????????????????? | | ??????????# #???????# ![*!**%#?????????????????? | | ??????????# #???????##*^[77K!##?????????????????? | | ??????????# #???????# !!%![[#??????????????????? | | ??????????# #???????##!EEE!*##??????????????????? | | ??????????# #???????# ^[[!!#??????????????????? | | ??????????# #???????## ^!/##??????????????????? | | ??????????# #????????# ^/ %%#???????????????????? | | ??????????# #????????##++++"#???????????????????? | | ??????????# ##########%% ##???BB??????????????? | | ??????????# #####BB##????????????? | | ??????????# % ????????? | | ??????????#####+######## ????????? | | ????????????? #??????# ????????? | | ??????????? #??????#%= ?????????? | | ?????????# #??????#== ?????????? | | ?????????# +?????? ??????????? | | ?????????# #?????? ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 51 Energy Capacity 680 Matter Stores 327 Matter Capacity 350 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 20 Armor Coverage 225 Resistance: KI 30 Propulsion Shielding 90 Melee Speed Boost 30 Evasion (%) 76 Melee Accuracy 14 Target Analysis 8 Recoil Reduction 5 Offensive Hacking 14 Item Schematics ----------------- Hacking Suite | -7/Factory | Scanalyzed Great Axe | -7/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Field Propulsion Array | x2 | -4/Factory | Preloaded Exp. Optical Array | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Ultimate Loadout Challenges ------------ None Game ------ Seed GuidanceDamperReconstructor Manual? 0 Play Time 02:39:06 Cumulative 256.8 hours Start 2022.08.24 @ 02:40:36 End 2022.08.25 @ 20:47:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 578 Rogue 578 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 61 Gallery% 63 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 156298c9-d43f-46e1-a906-8da9e5ed7245