Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.21 @ 17:58:48 Player: Zedx Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (85) 425 Value Destroyed (2907) 2907 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5912 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 139/300 Energy 99/100 System Corruption 13% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Machine Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Cooling System Improved Reaction Control System Heavy Laser Enhanced Flamer Powered Hammer Peak State ------------ > --- POWER ------------ Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Cooling System Large Storage Unit Machine Analyzer Advanced Targeting Computer Recalibrator > --- WEAPON ----------- Shock Rifle Heavy Particle Gun Flak Gun Mini Assault Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Improved Heat Sink Cooling System Seismic Detector Armor Integrity Analyzer Lightning Gun Gauss Rifle Missile Launcher [Rating: 49] Favorites ----------- Power Nuclear Core Engine Deuterium Engine Power Core Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Armored Wheel Utility Machine Analyzer Device Cooling System Storage Large Storage Unit Processor Machine Analyzer Protection Propulsion Shielding Weapon Flak Gun Energy Gun Heavy Particle Gun Ballistic Gun Flak Gun Ballistic Cannon Mini Assault Cannon Launcher Missile Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 3 | . . . 1 2 . Weapon 2 | . . 2 . . . Parts Attached 83 | 7 2 13 22 30 9 Power 18 | 1 . 4 6 6 1 Engine 8 | 1 . 4 3 . . Core 10 | . . . 3 6 1 Reactor . | . . . . . . Propulsion 15 | 2 1 4 2 4 2 Treads . | . . . . . . Leg 10 | 2 1 2 2 3 . Wheel 5 | . . 2 . 1 2 Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 2 1 1 5 8 1 Device 11 | 1 . 1 4 5 . Storage 3 | 1 1 . . 1 . Processor 3 | . . . 1 2 . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 32 | 2 . 4 9 12 5 Energy Gun 5 | . . 1 . 3 1 Energy Cannon . | . . . . . . Ballistic Gun 16 | 2 . . 7 5 2 Ballistic Cannon 3 | . . 1 1 1 . Launcher 5 | . . 2 1 1 1 Special Weapon . | . . . . . . Impact Weapon 3 | . . . . 2 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Corrupted Parts 2 | . . . . 2 . System Corruption 8 | . . . . 8 . Parts Lost 36 | . . 1 11 9 15 Power 7 | . . 1 2 2 2 Propulsion 8 | . . . 3 2 3 Utility 5 | . . . . 1 4 Weapon 16 | . . . 6 4 6 Highest Loss Streak 6 | . . 1 4 2 6 To Critical Strikes 1 | . . . . . 1 Average Backups 10 | . 4 12 14 10 5 Power 2 | . 1 3 3 2 . Propulsion 2 | . . 3 4 1 1 Utility 3 | . 2 5 4 4 1 Weapon 2 | . . . 2 2 2 Tool/Special . | . . . . . . Unused Backups 20 | . . 5 6 5 4 Power 5 | . . 3 1 1 . Propulsion 1 | . . . . 1 . Utility 9 | . . 1 5 2 1 Weapon 5 | . . 1 . 1 3 Tool/Special . | . . . . . . Average Slot Usage (%) 89 | . 100 91 95 96 67 Engine 4 | . 14 10 13 . . Core 8 | . . . 3 14 9 Leg 9 | . 28 10 9 12 . Wheel 4 | . . 11 8 1 6 Device 11 | . 14 11 8 14 10 Storage 7 | . 14 11 9 6 6 Processor 10 | . . . 8 14 12 Energy Gun 4 | . . 3 2 9 . Ballistic Gun 15 | . 28 19 17 11 15 Ballistic Cannon 3 | . . 2 8 4 . Launcher 3 | . . 11 4 . 4 Impact Weapon 1 | . . . . 2 . Peak Build Rating 49 | 9 10 21 31 49 44 Average Rating 30 | 5 9 14 27 39 32 On Entrance 17 | . 9 10 21 28 35 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 56 | 14 29 46 56 51 38 Greatest Support 30 | 20 20 26 30 28 28 Greatest Overweight (x) 4 | . 1 2 4 3 1 Average Overweight (x) 1 | . . 1 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 8 Average Capacity 12 | 7 12 15 15 13 7 Most Carried 15 | 5 10 15 15 15 8 Average Carried 10 | . 5 13 14 11 7 Final Capacity 15 | 8 15 15 15 8 5 Final Carried 15 | . 10 15 15 8 5 Class Distribution -------------------- 31% | Gunner 16% | Skirmisher 15% | Mutant 14% | Scavenger-Skirmisher 12% | Scavenger-Gunner 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 2974 | 302 96 307 1094 695 480 Remotely . | . . . . . . Salvage Created 3038 | 89 198 414 1177 653 507 Parts 160 | 4 10 31 72 33 10 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 5 | . . 1 3 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 9 | . . . . . 9 Prevented 1 | . . . . . 1 Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 61 | . 3 9 25 15 9 Melee 1 | . . . . 1 . Guns 41 | . 3 7 15 10 6 Cannons 13 | . . 1 10 2 . AOE 5 | . . 1 . 1 3 Classes Destroyed 15 | 2 2 4 4 2 1 Worker 6 | . . . 6 . . Builder 4 | . . 2 1 1 . Tunneler 1 | 1 . . . . . Hauler 1 | . . . 1 . . Recycler 2 | 1 . . 1 . . Mechanic 2 | . . 1 1 . . Watcher 8 | . 2 3 2 1 . Swarmer 10 | . . 3 6 . 1 Grunt 28 | . 3 4 11 3 7 Brawler 1 | . . . 1 . . Duelist 1 | . . . . . 1 Sentry 8 | . . 2 4 2 . Specialist 2 | . . . . 2 . Hunter 4 | . . . 3 1 . Programmer 7 | . . . . 7 . Decomposer 2 | . . . . . 2 Best Kill Streak 5 | 2 2 5 5 4 4 Combat Bots Only 4 | . 2 2 4 4 4 Max Kills in Single Turn 2 | 1 2 2 2 1 1 Gunslinging 1 | . 1 . . . . Exploded 1 | . . 1 . 1 1 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 608 | . 27 42 175 227 137 Missed 205 | . 8 17 47 94 39 Hits 403 | . 19 25 128 133 98 Melee 9 | . . . . . 9 Projectile 394 | . 19 25 128 133 89 AOE 1 | . . . . 1 . Critical Strikes 18 | . 1 . 4 8 5 Damage Taken 6279 | . 226 263 1930 2017 1843 Core 1052 | . 72 26 241 216 497 Absorbed by Shields . | . . . . . . Redirected to Shielding 16 | . . . . . 16 Core Remaining (%) 80 | 100 71 93 56 . . Volleys Fired 227 | 8 19 39 78 57 26 Largest 4 | 2 2 4 4 4 4 Hottest 173 | 40 40 149 116 173 120 Shots Fired 574 | 16 38 84 240 147 49 Gun 453 | 16 38 78 166 112 43 Cannon 111 | . . 4 74 33 . Launcher 10 | . . 2 . 2 6 Special . | . . . . . . Kinetic 495 | 16 38 78 230 93 40 Thermal 47 | . . 4 10 33 . Explosive 10 | . . 2 . 2 6 Electromagnetic 22 | . . . . 19 3 Robot Hit Streak 13 | 5 5 13 8 11 7 Robot Miss Streak 5 | 3 5 4 5 5 4 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 . . 2 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 326 | 8 23 43 122 90 40 Core Hits 190 | 3 11 24 62 52 38 Critical Kills 4 | . 1 . 2 . 1 Critical Parts Destroyed 3 | . . . 1 2 . Critical Strikes 9 | . 1 . 4 3 1 Destroy 5 | . 1 . 3 . 1 Blast 1 | . . . 1 . . Corrupt 1 | . . . . 1 . Smash 2 | . . . . 2 . Melee Attacks 30 | . . . . 25 5 Impact 30 | . . . . 25 5 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7085 | 98 224 628 2409 2255 1471 Guns 4205 | 98 224 442 1562 1167 712 Cannons 1233 | . . 25 811 397 . Explosions 1094 | . . 132 . 302 660 Melee 463 | . . . . 364 99 Ramming 90 | . . 29 36 25 . Kinetic 4889 | 98 224 439 2286 1202 640 Thermal 606 | . . 28 87 428 63 Explosive 916 | . . 132 . 187 597 Electromagnetic 121 | . . . . 49 72 Impact 463 | . . . . 364 99 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 13 | . . . 2 13 13 Average Corruption 6 | . . . 2 3 13 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 127 | . . . 20 44 63 Message Errors 24 | . . . 6 7 11 Matter Fused 29 | . . . 2 11 16 Heat Flow Errors 19 | . . . 3 5 11 Energy Discharges 15 | . . . 3 5 7 Parts Rejected 3 | . . . 1 1 1 Data Loss (minor) 16 | . . . 2 4 10 Data Loss (major) 8 | . . . 2 4 2 Misfires 7 | . . . . 5 2 Alerts 2 | . . . . . 2 Misdirections 1 | . . . . 1 . Weapon Failures 3 | . . . 1 1 1 Overload Shots . | . . . . . . Overflow Damage 232 | . . . 11 160 61 Projectiles 35 | . . . 11 24 . Explosions 132 | . . . . 71 61 Melee 65 | . . . . 65 . Knockbacks 17 | . . 1 11 5 . Impact 4 | . . 1 . 3 . Kinetic 12 | . . . 10 2 . Secondary 1 | . . . 1 . . Self-Inflicted Damage 344 | . . 13 13 266 52 Shots 5 | . . . . 4 1 Rammed 7 | . . 1 3 3 . Targets Rammed 12 | . . 2 7 3 . Kicked 5 | . . 1 4 . . Crushed . | . . . . . . Highest Temperature 361 | . 27 81 361 138 256 Average Temperature 69 | . 11 27 90 36 81 Received Heat Transfer 2310 | . 144 66 936 390 774 Effects 2 | . . . 2 . . Damage (minor) 2 | . . . 2 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried . | . . . . . . Impact Corruptions 2 | . . . . 2 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1075 | . . 74 222 679 100 Parts Sabotaged . | . . . . . . Parts Stolen 1 | . . . . . 1 Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 88 | 100 100 100 57 99 . Level 1 11 | . . . 42 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 384 | 5 65 95 384 205 . Initial 161 | . . . 36 161 . Average 98 | . 15 27 162 96 . Influence Increases 2433 | 10 99 313 865 696 450 Destroy 0b10 Robot/C 1220 | . 60 180 500 300 180 Destroy 0b10 Robot/NC 130 | 10 10 30 60 10 10 Destroy Leader 328 | . 14 56 116 122 20 Successful Hack 78 | . . 4 27 47 . Disable Machine 150 | . . . 60 90 . Destroy Structure 167 | . . 28 27 112 . Lose Combat Pursuer 360 | . 15 15 75 15 240 Influence Decreases 2363 | 10 99 226 596 858 574 Entered New Map 319 | . . . 51 195 73 Time Decay 1684 | 10 99 216 445 563 351 Lost Part 350 | . . 10 100 90 150 Lost Ally 10 | . . . . 10 . Squads Dispatched 15 | . 1 2 2 10 . Investigation 3 | . . 1 1 1 . Extermination 5 | . . . . 5 . Reinforcement 7 | . 1 1 1 4 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 12 | . 1 4 5 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 129 | . 9 20 48 25 27 Peak Tracking Total 9 | . 4 3 7 4 9 Tactical Retreats 15 | . 1 1 4 1 8 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 11 | . . . 4 6 1 Max in Single Turn 3 | . . . 1 3 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 22 | . 1 4 6 11 . Terminals 12 | . 1 1 5 5 . Fabricators 2 | . . . . 2 . Repair Stations 3 | . . . . 3 . Recycling Units 1 | . . 1 . . . Scanalyzers 3 | . . 2 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 64 | . 2 10 24 28 . Successful 29 | . . 5 15 9 . Failed 34 | . 2 4 9 19 . Catastrophic 8 | . . 1 2 5 . Database Lockouts 1 | . . 1 . . . Manual 36 | . 2 1 17 16 . Terminals 37 | . 2 2 19 14 . Fabricators 5 | . . . . 5 . Repair Stations 7 | . . . . 7 . Recycling Units 4 | . . 4 . . . Scanalyzers 9 | . . 4 5 . . Garrison Access 2 | . . . . 2 . Terminal Hacks 4 | . . 1 1 2 . Record 1 | . . . 1 . . Prototype ID Bank 1 | . . . . 1 . Alert Level 2 | . . 1 . 1 . Fabricator Hacks 2 | . . . . 2 . Network Status 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer 7 | . . 2 5 . . Retrieve Study 7 | . . 2 5 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 13 | . . 1 9 3 . Terminals 12 | . . 1 9 2 . Assimilate 2 | . . . 2 . . Botnet 7 | . . . 5 2 . Operators 2 | . . . 2 . . Sabotage 1 | . . 1 . . . Fabricators 1 | . . . . 1 . Report 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 21 | . 1 3 6 11 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built 1 | . . . . 1 . Authchips . | . . . . . . Time 116 | . . . . 116 . Total Robot Build Rating 3 | . . . . 3 . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 7 | . . 2 5 . . Parts Repaired . | . . . . . . Time 26 | . . . . 26 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 15 | . . . . 15 . Highest-Rated Ally 15 | . . . . 15 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Active Infowar (turns) 7062 | 13 388 689 1499 2903 1570 Sensors 592 | . . . . 592 . Terrain 926 | 13 388 525 . . . Seismic 2003 | . . 164 438 314 1087 Machine Analysis 5971 | . . . 1498 2903 1570 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . . 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 7149 | 99 388 690 1499 2903 1570 Spaces Moved 4038 | 60 208 394 752 1398 1226 Core 103 | 13 . . . . 90 Treads . | . . . . . . Legs 1809 | 47 208 134 341 1079 . Wheels 2126 | . . 260 411 319 1136 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 105 105 100 50 Average Speed 143 | 104 154 133 145 178 106 Slowest Speed 315 | 120 190 190 190 315 115 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 2 | . . . . 2 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 4 29 28 38 21 93 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . . . 4 Spaces Dug 13 | . . . . 13 . Terrain Destroyed 259 | . . 27 23 122 87 Melee 6 | . . . . 6 . Projectile 35 | . . 1 23 10 1 AOE 218 | . . 26 . 106 86 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 4888 | 81 240 489 996 1641 1441 Wait 352 | . 2 13 94 86 157 Move 4033 | 59 207 393 751 1397 1226 Hop . | . . . . . . Pick Up 68 | 7 10 14 21 12 4 Fast Attach 26 | . . 5 6 8 7 Attach 31 | 7 . 2 10 9 3 Detach 9 | . . 3 1 5 . Swap 41 | . 2 6 10 21 2 Drop 53 | . . 12 18 17 6 Fire 227 | 8 19 39 78 57 26 Melee 30 | . . . . 25 5 Ram 8 | . . 1 3 4 . Kick 5 | . . 1 4 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 5 | . . . . . 5 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 7) 488 | -10/Materials | Entered another Materials area 488 | -9/Materials | Evolved 2 slots: Weapon x2 800 | -9/Materials | Build established: Skirmisher 1076 | -9/Materials | Central database locked down 1128 | -9/Materials | Discovered new exit (range 3) 1178 | -9/Materials | Entered another Materials area 1178 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1651 | -8/Materials | Lost 3 parts (1p2w) 1928 | -8/Materials | Build established: Scavenger-Skirmisher 2329 | -8/Materials | Discovered new exit (range 16) 2551 | -8/Materials | Lost 4 parts (1p2n1w) 2677 | -8/Materials | Entered Factory 2677 | -7/Factory | Evolved 2 slots: Utility x2 3333 | -7/Factory | Build established: Assassin 4224 | -7/Factory | Fabricated M-14 Sweeper? 4227 | -7/Factory | Build established: Gunner 4236 | -7/Factory | Cargo convoy interrupted 5544 | -7/Factory | System corruption reached 10% 5566 | -7/Factory | Discovered new exit (range 8) 5580 | -7/Factory | Entered Lower Caves 5843 | -7/Lower Caves | Build established: Scavenger-Gunner 6202 | -7/Lower Caves | Learned location of Zion (-6) 6299 | -7/Lower Caves | Build established: Gunner 6586 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6630 | -7/Lower Caves | Learned 8 Factory zone layouts 6636 | -7/Lower Caves | Lost 4 parts (2p2w) 6707 | -7/Lower Caves | Lost 4 parts (1n2u1w) 6714 | -7/Lower Caves | Core integrity fell below 50% 6823 | -7/Lower Caves | Lost 6 parts (1n2u3w) 6855 | -7/Lower Caves | Core integrity fell below 20% 6895 | -7/Lower Caves | Build established: Mutant 7150 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06874_ Acquired Arm. Huge Wheel. 06883_ Acquired 27 matter. 06902_ Acquired 4 matter. 06923_ System corrupted: Matter fused (-7). 06944_ 0O,C|PND#63 1TTVLVQRZUVLG1GMX AYPFEPE0 06959_ System corrupted: Energy discharge (-24). 06967_ Arm. Huge Wheel destroyed. 06968_ Dropped Sml. Storage Unit. 06979_ System corrupted: Heat flow error (+223). 07004_ Searching scrap... 07004_ Found Assault Cannon. 07004_ Found 55 Matter. 07005_ Searching scrap... 07005_ Found Hardlight Generator. 07005_ Found Unknown Device. 07005_ Found 32 Matter. 07018_ System corrupted: Heat flow error (+271). 07045_ X9AREXWGCGC84&M4S/IURG 07101_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ????????????????? | | ????????????????????????? ??????????????? | | ????????????????????????? ????????????### | | ???????????????????????? ????????????? | | ???????????????????????? ??????????????# | | ??????????????????????? ??????????????# | | ??????????????????????? ???????????????# | | ???????????????????????# ????????????????# | | ??????????????????????## ?????????????????# | | ??????????????????###?# ?????????????????## | | ?????????????????## ## #???????????????### | | ?????????????????# ##??????????????# | | ?????????????????# ##?????????????# | | ?????????????????# @ ###??????????## | | ?????????????????## ##????????## | | ??????????????????#### #???###??# | | ?????????????????##### ##### #??# | | ???????????####?## ## #??## | | ???????????# ### ######## | | ???????????# ]+ ## #### | | ???????????## %# g ## | | ???????????##! ## ## #### | | ???????????#!%### ######## #??## | | ???????????####?# ##?????# #???### | | ???????????????## #?????# #?????# | | ???????????????# ##?????# #????# # | | ???????????????# ####?????? #??# ## | | ???????????????# ######??? ## #? | | ???????????????# #??? ## #? | | ???????????????## #?## ## ? | | ????????????????### #??## # # | | ??????????????????#######???########## ### ## | | ?????????????????????????????????????#####?###? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 25 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ M-14 Sweeper | x1 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Assault Rifle | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Imp. Aluminum Leg | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- We Love MA Challenges ------------ None Game ------ Seed DispersionDispersalProjector Manual? 0 Play Time 01:01:43 Cumulative 51.6 hours Start 2026.01.20 @ 22:34:47 End 2026.01.21 @ 17:58:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 32 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12a2e7bd-f542-417b-bb60-c456aab4e1d1