Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.02 @ 20:39:15 Player: mandos Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (42) 210 Value Destroyed (1577) 1577 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (822) 822 TOTAL SCORE: 6709 Bonus ------- High Alert Combat Kills 22 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 299/300 Energy 100/100 System Corruption 11% Temperature Cool (18) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Matter Pod (150) Advanced Terrain Scan Processor Skeleton Box PSU Rigger Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter Hardened Light Armor Plating Component Analysis Suite > --- WEAPON ----------- Particle Gun AWS/Gauss > --- INVENTORY -------- Large Matter Pod High-capacity Matter Pod Skeleton Box PSU Rigger Heavy Laser [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Power Shielding Weapon Grenade Launcher Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Slots Evolved 8 | . . . . . 4 2 . 2 Power 2 | . . . . . 1 . . 1 Propulsion 1 | . . . . . 1 . . . Utility 4 | . . . . . 2 1 . 1 Weapon 1 | . . . . . . 1 . . Parts Attached 53 | 8 5 . 1 . 11 2 13 13 Power 8 | 2 1 . . . 3 . 1 1 Engine 3 | 2 . . . . 1 . . . Core 5 | . 1 . . . 2 . 1 1 Reactor . | . . . . . . . . . Propulsion 16 | 2 . . . . 3 . 7 4 Treads 11 | 2 . . . . 3 . 4 2 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 5 | . . . . . . . 3 2 Utility 14 | 2 1 . . . 2 1 2 6 Device 6 | 1 1 . . . 1 . 2 1 Storage 2 | 1 . . . . . . . 1 Processor 1 | . . . . . 1 . . . Hackware . | . . . . . . . . . Protection 5 | . . . . . . 1 . 4 Artifact . | . . . . . . . . . Weapon 15 | 2 3 . 1 . 3 1 3 2 Energy Gun 5 | 1 1 . . . . 1 2 . Energy Cannon . | . . . . . . . . . Ballistic Gun 5 | 1 . . 1 . 1 . 1 1 Ballistic Cannon . | . . . . . . . . . Launcher 3 | . 1 . . . 2 . . . Special Weapon 1 | . 1 . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 33 | . 2 . . . 5 1 8 17 Power 5 | . . . . . 1 . 2 2 Propulsion 9 | . . . . . 1 1 2 5 Utility 11 | . 1 . . . 1 . 2 7 Weapon 8 | . 1 . . . 2 . 2 3 Highest Loss Streak 17 | . 2 . . . 4 1 4 17 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 84 | . 89 100 98 85 75 65 63 75 Engine 1 | . 4 . . . 7 7 . . Core 10 | . 9 14 14 14 7 7 3 9 Treads 23 | . 28 28 28 28 21 10 13 18 Device 10 | . 7 14 14 14 7 7 11 5 Storage 11 | . 14 14 14 14 9 7 7 12 Processor 3 | . . . . . 7 7 7 5 Protection 2 | . . . . . . 4 . 10 Ballistic Gun 10 | . 14 14 14 14 3 7 4 9 Launcher 6 | . 7 14 12 . 10 . . . Naked Turns . | . . . . . . . . . Heaviest Build 42 | 12 15 15 21 21 26 34 34 42 Greatest Support 60 | 40 40 40 40 40 60 40 60 60 Greatest Overweight (x) 9 | . . . . . 1 1 5 9 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 7 Most Carried 8 | 2 5 5 8 7 8 6 8 8 Average Carried 5 | . 4 5 5 6 6 5 6 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | 2 5 5 6 7 6 5 8 4 Class Distribution -------------------- 59% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Matter Collected 1398 | 215 82 40 200 . 405 62 256 138 Remotely . | . . . . . . . . . Salvage Created 1634 | 14 133 36 . . 749 62 524 116 Parts 106 | 3 3 8 . . 43 1 36 12 Haulers Intercepted 2 | . 1 . . . 1 . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Combat Hostiles Destroyed 29 | . 3 . . . 13 1 10 2 Guns 20 | . 2 . . . 5 1 10 2 AOE 9 | . 1 . . . 8 . . . Classes Destroyed 15 | 1 3 1 . . 6 . 4 . Worker 1 | . . . . . 1 . . . Builder 3 | . . 3 . . . . . . Tunneler 1 | 1 . . . . . . . . Hauler 2 | . 1 . . . 1 . . . Recycler 2 | . . . . . 2 . . . Mechanic 1 | . . . . . 1 . . . Operator 2 | . 1 . . . 1 . . . Watcher 1 | . . . . . 1 . . . Swarmer 2 | . . . . . . . 2 . Grunt 16 | . 3 . . . 9 . 4 . Brawler 1 | . . . . . . . 1 . Sentry 4 | . . . . . 3 1 . . Specialist 3 | . . . . . . . 2 1 Hunter 1 | . . . . . 1 . . . Heavy 2 | . . . . . . . 1 1 Best Kill Streak 5 | 1 2 2 . . 5 1 5 1 Combat Bots Only 5 | . 2 . . . 5 1 5 1 Max Kills in Single Turn 3 | 1 1 1 . . 3 1 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . 1 . . . 2 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Hostile Shots Fired 331 | . 23 . . . 62 6 93 147 Missed 88 | . 6 . . . 19 5 31 27 Damage Taken 4868 | . 245 . . . 703 71 1469 2380 Core 1441 | . 44 . . . 73 . 453 871 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 102 | . . . . . . . . 102 Core Remaining (%) 75 | 100 . . . 82 86 . 35 . Volleys Fired 91 | 7 22 5 . . 14 . 22 21 Largest 2 | 1 2 2 . . 2 . 2 2 Hottest 134 | 20 120 50 . . 60 . 134 53 Shots Fired 196 | 7 32 10 . . 45 5 69 28 Gun 163 | 7 22 5 . . 27 5 69 28 Cannon . | . . . . . . . . . Launcher 30 | . 7 5 . . 18 . . . Special 3 | . 3 . . . . . . . Kinetic 149 | 7 22 5 . . 27 5 55 28 Thermal 17 | . 3 . . . . . 14 . Explosive 30 | . 7 5 . . 18 . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 12 | 4 9 7 . . 11 6 12 8 Robot Miss Streak 3 | 1 1 . . . 2 . 3 2 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Autonomous 74 | . . . . . 27 5 42 . Shots Hit Robots 139 | 5 22 7 . . 28 5 51 21 Core Hits 84 | 2 12 5 . . 37 2 18 8 Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . 1 . . . Critical Strikes 2 | . . . . . 1 . 1 . Destroy 2 | . . . . . 1 . 1 . Melee Attacks 3 | . . . . . . . . 3 Impact . | . . . . . . . . . Slashing 3 | . . . . . . . . 3 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3861 | 49 368 133 . . 1399 141 1319 452 Guns 2785 | 49 140 42 . . 642 141 1319 452 Cannons . | . . . . . . . . . Explosions 1076 | . 228 91 . . 757 . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 2643 | 49 140 42 . . 642 141 1177 452 Thermal 162 | . . . . . 20 . 142 . Explosive 1056 | . 228 91 . . 737 . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . . . . . . . 5 11 Average Corruption 5 | . . . . . . . 4 8 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 4 | . . . . . . . 3 1 Message Errors 1 | . . . . . . . . 1 Matter Fused 1 | . . . . . . . 1 . Heat Flow Errors 2 | . . . . . . . 2 . Overload Shots . | . . . . . . . . . Overflow Damage 50 | . 43 7 . . . . . . Projectiles . | . . . . . . . . . Explosions 50 | . 43 7 . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 47 | . 12 . . . 35 . . . Shots 4 | . 1 . . . 3 . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 1222 | . 136 14 . . 101 . 1222 44 Average Temperature 165 | . 56 10 . . 27 . 379 13 Received Heat Transfer 1086 | . 132 . . . 324 . 252 378 Effects 22 | . . . . . . . 22 . Shutdowns 4 | . . . . . . . 4 . Energy Bleed 1 | . . . . . . . 1 . Interference 4 | . . . . . . . 4 . Matter Decay 2 | . . . . . . . 2 . Short Circuit 1 | . . . . . . . 1 . Damage (minor) 1 | . . . . . . . 1 . Damage (major) 7 | . . . . . . . 7 . Damage (core) 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 383 | . . . . . 50 . 333 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Peak Influence 450 | 5 177 128 . . 450 138 260 145 Initial 136 | . 3 69 . . . 113 96 136 Average 117 | . 57 104 . . 219 117 204 97 Maximum Alert Level 2 | . . . . . 2 . 1 . Low Security (%) 81 | 100 100 100 . 100 48 100 33 100 Level 1 17 | . . . . . 40 . 66 . Level 2 1 | . . . . . 10 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . Squads Dispatched 9 | . 1 . . . 4 . 2 2 Investigation 2 | . . . . . 2 . . . Extermination . | . . . . . . . . . Reinforcement 7 | . 1 . . . 2 . 2 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Distress Signals 2 | . . . . . 1 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 40 | . 4 . . . 15 1 11 9 Peak Tracking Total 7 | . 2 . . . 6 1 3 7 Tactical Retreats 2 | . . . . . 2 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Traps Triggered 2 | . . . . . 1 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Machines Disabled 8 | . 2 1 . . 3 . . 2 Max in Single Turn 1 | . 1 1 . . 1 . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Machines Accessed 6 | . 2 . 1 . 1 1 . 1 Terminals 5 | . 2 . . . 1 1 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 16 | . 3 . 1 . 4 4 . 4 Successful 10 | . 3 . 1 . 2 1 . 3 Failed 6 | . . . . . 2 3 . 1 Catastrophic 1 | . . . . . 1 . . . Database Lockouts . | . . . . . . . . . Manual 6 | . 1 . 2 . 2 . . 1 Terminals 15 | . 3 . . . 4 4 . 4 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 10 | . 3 . 1 . 2 1 . 3 Prototype ID Bank 1 | . 1 . . . . . . . Open DSF 1 | . . . . . . 1 . . Alert Level 3 | . 1 . . . 1 . . 1 Unreport Threat 1 | . . . . . 1 . . . Dispatch Records 1 | . . . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 1 | . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . 1 . . . 1 1 . . Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Turns Passed 3741 | 119 339 210 1195 251 440 217 383 587 Spaces Moved 2069 | 60 167 123 743 157 239 112 175 293 Core 5 | 3 . . . . . . . 2 Treads 2039 | 57 167 123 743 157 239 112 150 291 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 25 | . . . . . . . 25 . Fastest Speed 50 | 50 160 160 160 160 160 160 114 50 Average Speed 163 | 154 160 160 160 160 161 193 169 166 Slowest Speed 500 | 160 160 160 160 160 240 240 440 500 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 4 34 35 88 51 22 4 89 8 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 2 | . 2 . . . . . . . Terrain Destroyed 220 | . 49 29 . . 137 . 5 . Melee . | . . . . . . . . . Projectile 27 | . 3 . . . 19 . 5 . AOE 193 | . 46 29 . . 118 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Total 2297 | 78 204 127 751 157 274 113 235 358 Wait 52 | 1 5 . . . 4 . 17 25 Move 2061 | 59 166 122 742 156 238 111 174 293 Hop . | . . . . . . . . . Pick Up 20 | 1 4 . 4 1 3 . 5 2 Fast Attach 29 | 7 3 . . . 6 1 8 4 Attach 16 | . 1 . 1 . 4 1 3 6 Detach 3 | 1 1 . . . . . 1 . Swap 8 | 1 1 . . . 1 . 2 3 Drop 14 | 1 1 . 4 . 4 . 3 1 Fire 91 | 7 22 5 . . 14 . 22 21 Melee 3 | . . . . . . . . 3 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low / DSF) -7/DSF -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 9) 396 | -10/Materials | Discovered new exit (range 6) 459 | -10/Materials | Entered Mines 477 | -10/Mines | Met a Derelict bent on vengeance 598 | -10/Mines | Discovered new exit (range 5) 609 | -10/Mines | Learned Materials garrison access intel 662 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 662 | -10/Mines | Discovered new exit (range 5) 669 | -10/Mines | Entered Exiles 713 | -10/Exiles | Met 8R-AWN 738 | -10/Exiles | Met EX-HEX 783 | -10/Exiles | Met EX-BIN 961 | -10/Exiles | Met EX-DEC 1043 | -10/Exiles | Discovered new exit (range 14) 1167 | -10/Exiles | Visited The Gauntlet 1477 | -10/Exiles | Discovered new exit (range 14) 1613 | -10/Exiles | Aligned with FarCom system 1614 | -10/Exiles | Given EX-Vault access code 1664 | -10/Exiles | Opened EX-Vault 1672 | -10/Exiles | Found Prototype Device 1700 | -10/Exiles | Identified PSU Rigger 1707 | -10/Exiles | Found Skeleton Box 1714 | -10/Exiles | Found AWS/Gauss 1748 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1864 | -10/Exiles | Stole three prototypes: Skeleton Box, PSU Rigger, AWS/Gauss 1864 | -10/Exiles | Entered Mines 2037 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2075 | -9/Mines | Identified exit to Materials 2086 | -9/Mines | Discovered exit to Materials (range 7) 2115 | -9/Mines | Entered Materials 2115 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2116 | -8/Materials | Identified exit to Factory 2117 | -8/Materials | Loaded intel: 1 garrison access location 2460 | -8/Materials | Lost 4 parts (1p1n2w) 2514 | -8/Materials | Build established: Scavenger-Mutant 2531 | -8/Materials | Discovered exit to Factory (range 10) 2555 | -8/Materials | Entered Factory 2555 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2557 | -7/Factory | FarCom data flow suspended 2705 | -7/Factory | Discovered new exit (range 15) 2739 | -7/Factory | Identified exit to Lower Caves 2760 | -7/Factory | Identified exit to DSF 2772 | -7/Factory | Entered DSF 2810 | -7/DSF | Additional patrols routed to DSF 2843 | -7/DSF | Lost 3 parts (2p1n) 3029 | -7/DSF | Sterilization system engaged 3049 | -7/DSF | Ambient heat levels rising (+10) 3064 | -7/DSF | Ambient heat levels rising (+10) 3065 | -7/DSF | Lost 4 parts (1n2u1w) 3079 | -7/DSF | Ambient heat levels rising (+10) 3094 | -7/DSF | Ambient heat levels rising (+10) 3109 | -7/DSF | Ambient heat levels rising (+10) 3124 | -7/DSF | Ambient heat levels rising (+10) 3130 | -7/DSF | Discovered new exit (range 16) 3139 | -7/DSF | Ambient heat levels rising (+10) 3141 | -7/DSF | Core integrity fell below 50% 3154 | -7/DSF | Ambient heat levels rising (+10) 3155 | -7/DSF | Entered Factory 3155 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3731 | -6/Factory | System corruption reached 10% 3733 | -6/Factory | Core integrity fell below 50% 3739 | -6/Factory | Core integrity fell below 20% 3742 | -6/Factory | Destroyed by B-48 Gladiator with Mace Last Messages --------------- 03722_ Fission Core destroyed. 03724_ Xenon Bombardment Thruster destroyed. 03724_ Med. Armor Plating destroyed. 03724_ System corrupted by crushing effect (+4). 03724_ System corrupted by crushing effect (+2). 03725_ Penetrated by Slug. 03725_ R-10 Processor collects Cooling System. 03727_ VTOL Module destroyed. 03728_ Penetrated by Slug. 03729_ R-10 Processor collects Visual Processing Unit. 03730_ Axe destroyed. 03730_ System corrupted by crushing effect (+4). 03730_ Sml. Storage Unit destroyed. 03732_ Penetrated by Slug. 03735_ Slug penetrates Wall. 03735_ R-10 Processor collects Weapon Cycler. 03736_ K-01 Serf collects debris. 03737_ 2QQ%KSC AHEKUZIY4 2KQXYCRJT 03739_ K-01 Serf collects debris. 03740_ Penetrated by Slug. 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""" G#?????????????? | | ?????# Y"# ^ ^ " ""#?????????????? | | ?????# ""# "" ""#?????????????? | | ?????# ""# #?????????????? | | ?????# # #?????????????? | | ?????# """"""" + ! #?????????????? | | ?????# """"""" #R##+####### +?????????????? | | ?????#![ """""""[!# kh #??? #?????????????? | | ?????#[ """"""" !# ""gg #??? ??????????????? | | ?????# [=**# "Y" b#???? ??????????????? | | ?????#######/###### g @#???? ???????????????? | | ?????????? ???#########???? ???????????????? | | ????????# #????????????????????????????????? | | ????????# ???????????????????????????????? | | ????????# ????????????H????????????????? | | ???????? ????????????????????????????? | | ?????? ??????????????????????????? | | ????? ?????????????????????????? | | ????? """" """" """" "" ????????????????????????? | | ???? """" """" """" ""?????????????????????????? | | ??? """" """" "???????????????????????????????? | | ?? ????? ???? ???????????????????????????????? | | ??? ????? ????? ???????????????????????????????? | | ?????????? ?????? ??????????????????????????????? | | ??????????##?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 370 Matter Stores 402 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 225 Power Shielding 66 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Shopping List Challenges ------------ None Game ------ Seed WeldingSmallMace Manual? 0 Play Time 00:49:06 Cumulative 4.8 hours Start 2024.05.02 @ 23:57:45 End 2024.07.02 @ 20:39:15 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1366a2a-63d7-4580-a788-e7b1c248b700