Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.20 @ 10:38:18 Player: ChromeKnight Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (83) 415 Value Destroyed (3171) 3171 Prototype IDs (27) 540 Alien Tech Used (8) 1600 Bonus (16639) 16639 TOTAL SCORE: 30265 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 176 Follower Combat Kills 304 Destroyed Z-Imprinter 1000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Integrated Exoskeleton 5000 Met MAIN.C 5000 Friendly Fire -341 Cogmind --------- Core Integrity 0/1600 Matter 174/300 Energy 196/200 System Corruption 13% Temperature Cool (9) Movement Walking (30) Location -1/Command Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Layered Light Armor Plating Centrium Medium Armor Plating Graphene Brace Microwarp Drive > --- WEAPON (2) ------- Sigix Sheargun Sigix Sheargun > --- INVENTORY (5) ---- Advanced Salvage Targeting Computer Graphene Brace Graphene Brace Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Layered Light Armor Plating Centrium Medium Armor Plating Graphene Brace Microwarp Drive > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Advanced Salvage Targeting Computer Graphene Brace Graphene Brace [Rating: 234] Favorites ----------- Power Zionite Light DM Reactor Engine Improved Ion Engine Power Core Backup Power VII Reactor Zionite Light DM Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Zionite Glidesys I Flight Unit Impulse Thruster Utility 0b10 Decoder Chip [Generic] Device Experimental Heat Sink Storage Large Storage Unit Processor 0b10 Decoder Chip [Generic] Hackware Improved System Shield Protection Centrium Medium Armor Plating Artifact Microwarp Drive Weapon Plasma Sword Energy Gun Sigix Sheargun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Linear Accelerator Launcher Precision Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Powered Hammer Slashing Weapon Plasma Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Zio Dee Pro Fac Fac Fac Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . . . . 6 2 2 2 . 2 . . 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . 1 . . . . 1 . 2 . . . . . . . Utility 13 | . . . 1 . . . . 4 2 . 2 . 2 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 137 | 6 3 3 9 2 9 19 2 16 11 4 7 5 6 12 13 8 2 Power 13 | 1 1 1 1 . 1 2 . 1 . . 1 . . . 2 2 . Engine 4 | 1 1 . 1 . 1 . . . . . . . . . . . . Core 1 | . . 1 . . . . . . . . . . . . . . . Reactor 8 | . . . . . . 2 . 1 . . 1 . . . 2 2 . Propulsion 28 | 2 . 1 4 2 2 5 . 4 1 1 1 1 1 . 3 . . Treads 1 | . . . . . . . . 1 . . . . . . . . . Leg 15 | 2 . 1 4 2 1 2 . . . . . . . . 3 . . Wheel 1 | . . . . . 1 . . . . . . . . . . . . Hover 3 | . . . . . . 3 . . . . . . . . . . . Flight 8 | . . . . . . . . 3 1 1 1 1 1 . . . . Utility 64 | 1 1 . 3 . 2 6 1 9 5 3 5 3 4 7 6 6 2 Device 16 | . . . 1 . 1 1 1 3 . 1 2 . 1 2 1 2 . Storage 3 | 1 . . 2 . . . . . . . . . . . . . . Processor 12 | . 1 . . . 1 1 . 3 3 . 1 . . 1 . 1 . Hackware 5 | . . . . . . . . . 1 1 1 . 2 . . . . Protection 23 | . . . . . . 4 . 3 1 1 1 3 1 3 3 1 2 Artifact 5 | . . . . . . . . . . . . . . 1 2 2 . Weapon 32 | 2 1 1 1 . 4 6 1 2 5 . . 1 1 5 2 . . Energy Gun 8 | . . 1 . . . 4 . . . . . 1 1 . 1 . . Energy Cannon 2 | . . . 1 . 1 . . . . . . . . . . . . Ballistic Gun 3 | 2 1 . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 . . Launcher 1 | . . . . . . . . . 1 . . . . . . . . Special Weapon 5 | . . . . . . 2 1 . . . . . . 2 . . . Impact Weapon 2 | . . . . . 2 . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . 1 3 . . . . 3 . . . Piercing Weapon 3 | . . . . . 1 . . 1 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . . . . 9 . 1 2 . 2 4 . 4 . 1 . Parts Lost 35 | . 1 . 2 . . 6 2 6 1 . . . 1 13 2 . 1 Power 6 | . 1 . 1 . . 1 . . . . . . . 2 . . 1 Propulsion 10 | . . . . . . 2 2 2 . . . . 1 3 . . . Utility 15 | . . . . . . 2 . 4 1 . . . . 7 1 . . Weapon 4 | . . . 1 . . 1 . . . . . . . 1 1 . . Highest Loss Streak 4 | . 1 . 1 . . 2 2 4 1 . . . 1 4 2 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 90 100 93 88 88 82 66 60 68 76 90 92 88 71 51 63 70 Engine 4 | . 12 9 7 11 11 3 . . . . . . . . . . . Reactor 3 | . . . . . . 5 11 6 5 5 4 4 4 3 1 7 7 Leg 9 | . 28 28 33 33 14 7 . . . . . . . . 6 9 9 Wheel 2 | . . . . . 9 7 . . . . . . . . . . . Hover 1 | . . . . . . 6 18 2 . . . . . . . . . Flight 3 | . . . . . . . . 5 14 15 20 21 15 9 . . . Device 8 | . . . 11 11 11 . 8 10 11 11 14 14 17 14 4 6 9 Storage 6 | . 14 14 11 11 11 11 11 5 . . . . . . . . . Processor 14 | . 7 14 11 11 11 12 13 16 23 26 23 23 21 22 23 4 . Hackware 1 | . . . . . . . . . 2 4 4 4 8 9 . . . Protection 4 | . . . . . . 6 . 4 . 2 9 9 6 4 6 14 17 Energy Gun 3 | . . 4 5 . . 2 4 . . . . 1 4 1 2 18 18 Energy Cannon 3 | . . . 5 11 11 . . . . . . . . . . . . Ballistic Gun 2 | . 28 24 4 . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 6 9 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 4 5 10 9 7 4 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 53 | 13 13 14 32 32 35 43 34 36 17 21 29 42 43 42 53 47 47 Greatest Support 85 | 20 20 20 33 33 33 42 42 28 21 36 44 44 43 36 85 60 60 Greatest Overweight (x) 10 | . . . . . 1 10 2 2 . . . . 1 1 . . . Average Overweight (x) . | . . . . . . . 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Average Capacity 10 | 6 8 8 11 15 15 15 15 13 5 5 5 5 5 5 5 5 5 Most Carried 15 | . 5 8 13 15 15 15 14 15 5 5 5 5 5 5 2 5 3 Average Carried 8 | . 2 6 9 14 14 14 13 12 4 4 4 4 3 3 . 2 3 Final Capacity 15 | 8 8 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | . 5 8 13 15 15 14 13 5 5 5 5 5 5 2 . 3 3 Class Distribution -------------------- 58% | Mutant 11% | Alien-Sigix 11% | Scavenger-Mutant 7% | Sprinter 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Sprinter | -3/Research Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Mutant | -2/Quarantine Mutant | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -9 -9 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Jun Mat Min Mat Min Zio Dee Pro Fac Fac Fac Res Tes Res Qua Sec Acc Com Matter Collected 1858 | 221 167 150 91 10 90 153 27 61 169 40 49 81 20 179 85 265 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3487 | . 187 337 450 141 . 480 46 61 312 190 49 159 137 505 148 285 . Parts 181 | . 11 15 30 5 . 30 1 4 17 8 3 15 6 21 3 12 . Haulers Intercepted 4 | . 1 . . . . . . . 2 . . . 1 . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . 1 . 1 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Zio Dee Pro Fac Fac Fac Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 49 | . 4 5 10 3 . 12 2 1 . 1 . 1 . 6 4 . . Melee 4 | . . . . . . . . 1 . 1 . 1 . 1 . . . Guns 11 | . 4 5 1 . . . 1 . . . . . . . . . . Cannons 20 | . . . 9 3 . 3 . . . . . . . 1 4 . . AOE 14 | . . . . . . 9 1 . . . . . . 4 . . . Classes Destroyed 16 | . 5 2 1 . . 1 1 1 2 . . 2 . . . 1 . Worker 4 | . . 1 . . . . . . 2 . 1 . . . . . . Builder 6 | . . . . . . . . . 3 . . . . 2 . 1 . Hauler 4 | . 1 . . . . . . . 2 . . . 1 . . . . Recycler 5 | . . 1 1 . . . . . . 1 . . . . . 2 . Mechanic 2 | . 1 . . . . . . . . . . . . 1 . . . Operator 3 | . 1 . . . . . . . . 1 1 . . . . . . Drone 1 | . . . . . . . 1 . . . . . . . . . . Watcher 7 | . . . . . . . . . 3 . . 1 1 2 . . . Swarmer 7 | . 3 . 3 . . . . . . 1 . . . . . . . Grunt 17 | . 1 5 4 3 . . . . . . . . . . 4 . . Researcher 3 | . . . . . . . . . . . . 1 . 2 . . . Sentry 4 | . . . 3 . . . 1 . . . . . . . . . . Hunter 4 | . . . . . . . . 1 . . . . . 3 . . . Programmer 4 | . . . . . . . . . . . . 1 . 3 . . . Z-Technician 4 | . . . . . . 4 . . . . . . . . . . . Z-Light 11 | . . . . . . 11 . . . . . . . . . . . Assembled 1 | . . . . . . . . . . . . . . . . 1 . Best Kill Streak 8 | . 3 4 4 3 . 5 1 1 6 1 1 2 1 8 4 2 . Combat Bots Only 5 | . 3 3 3 3 . 5 1 1 . 1 . 1 . 3 4 . . Max Kills in Single Turn 5 | . 1 1 1 1 . 3 1 1 5 1 1 1 1 2 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 1 . . . . . . 2 . . . Melee 1 | . . . . . . . . 1 . 1 . 1 . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . 1 . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Zio Dee Pro Fac Fac Fac Res Tes Res Qua Sec Acc Com Damage Taken 11447 | . 320 329 412 108 . 1105 104 754 191 81 . 101 409 1974 2018 1003 2538 Core 3721 | . 82 116 63 11 . 272 17 118 53 47 . 24 91 246 978 524 1079 Absorbed by Shields 20 | . . . . . . . . . 20 . . . . . . . . Redirected to Shielding 62 | . . . . . . 52 . . . 10 . . . . . . . Regen/Repaired (Parts) 254 | . . . . . . . . . . . . . 38 216 . . . Core Remaining (%) 63 | 100 . 20 . . . . 9 86 94 95 . 98 . . 9 . . Volleys Fired 273 | . 33 25 32 8 1 17 20 . . . . 1 . 7 32 47 50 Largest 2 | . 2 2 2 1 1 1 2 . . . . 1 . 1 2 1 2 Hottest 200 | . 40 85 133 68 68 . 60 . . . . 40 . . 200 100 200 Shots Fired 363 | . 66 50 39 8 1 17 22 . . . . 1 . 7 33 47 72 Gun 272 | . 66 50 14 . . . 20 . . . . 1 . . 2 47 72 Cannon 65 | . . . 25 8 1 . . . . . . . . . 31 . . Launcher . | . . . . . . . . . . . . . . . . . . Special 26 | . . . . . . 17 2 . . . . . . 7 . . . Kinetic 150 | . 66 48 5 . . . . . . . . . . . 31 . . Thermal 65 | . . 2 34 8 1 . 20 . . . . . . . . . . Explosive 26 | . . . . . . 17 2 . . . . . . 7 . . . Electromagnetic 1 | . . . . . . . . . . . . 1 . . . . . Slashing 121 | . . . . . . . . . . . . . . . 2 47 72 Robot Hit Streak 13 | . 7 10 7 7 . 8 3 . . . . . . 7 13 11 12 Robot Miss Streak 7 | . 7 1 3 1 . 1 3 . . . . . . . 1 3 2 Penetration Max 1 | . . . . . . . . . . . . . . . 1 1 1 Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 215 | . 31 34 27 7 . 15 4 4 5 5 2 4 3 25 23 5 21 Core Hits 128 | . 13 14 14 4 . 25 3 2 9 2 1 3 2 17 8 4 7 Critical Kills 2 | . . . 1 . . 1 . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . . . . . Critical Strikes 14 | . . . 1 . . 4 . . . . . . . 6 3 . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . Blast 3 | . . . . . . . . . . . . . . . 3 . . Smash 2 | . . . . . . 2 . . . . . . . . . . . Sever 8 | . . . . . . 2 . . . . . . . 6 . . . Melee Attacks 116 | . . . . . 23 4 . 8 7 11 9 8 9 37 . . . Impact 27 | . . . . . 23 4 . . . . . . . . . . . Slashing 80 | . . . . . . . . 5 1 11 9 8 9 37 . . . Piercing 9 | . . . . . . . . 3 6 . . . . . . . . Sneak Attacks 11 | . . . . . . 4 . . 3 1 1 1 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 12356 | 1 375 362 484 143 . 2441 231 142 1083 375 191 318 206 2639 1116 558 1691 Guns 3217 | . 375 362 105 . . . 56 . . . . . . . 128 521 1670 Cannons 1435 | . . . 369 143 . . . . . . . . . . 923 . . Explosions 3506 | . . . . . . 1630 100 . 762 . . . . 1014 . . . Melee 3410 | . . . . . . 387 . 142 321 375 191 318 206 1470 . . . Ramming 134 | 1 . . 10 . . . . . . . . . . . 65 37 21 Kinetic 1658 | . 375 331 29 . . . . . . . . . . . 923 . . Thermal 1437 | . . 31 445 143 . . 56 . 762 . . . . . . . . Explosive 2744 | . . . . . . 1630 100 . . . . . . 1014 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 387 | . . . . . . 387 . . . . . . . . . . . Slashing 5727 | . . . . . . 424 75 142 52 375 191 318 206 1625 128 521 1670 Piercing 269 | . . . . . . . . . 269 . . . . . . . . Highest Corruption 13 | . . . . . . . . . 2 . . . . 4 4 2 13 Average Corruption 2 | . . . . . . . . . 1 . . . . 3 4 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 80 | . . . . . . . . . . . . 60 . 20 . . . Effects 18 | . . . . . . . . . . . . . . 3 1 2 12 Message Errors 2 | . . . . . . . . . . . . . . 1 . . 1 Matter Fused 4 | . . . . . . . . . . . . . . 1 . 1 2 Heat Flow Errors 2 | . . . . . . . . . . . . . . . . 1 1 Energy Discharges 1 | . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 3 | . . . . . . . . . . . . . . . 1 . 2 Misfires 1 | . . . . . . . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . . . . . 3 Weapon Failures 2 | . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 734 | . . . . . . 277 4 . 162 64 71 2 2 152 . . . Projectiles 26 | . . . . . . 22 4 . . . . . . . . . . Explosions 304 | . . . . . . 94 . . 162 . . . . 48 . . . Melee 404 | . . . . . . 161 . . . 64 71 2 2 104 . . . Knockbacks 2 | . . . . . . 2 . . . . . . . . . . . Impact 2 | . . . . . . 2 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 9 | 1 . . 3 . . . . . . . . . . . 2 1 2 Kicked 9 | 1 . . 3 . . . . . . . . . . . 2 1 2 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 260 | . 12 84 54 36 . 20 260 . . . . . . . . 36 68 Average Temperature 47 | . 5 18 15 24 . 11 99 . . . . . . . . 36 50 Received Heat Transfer 1476 | . 72 198 156 60 . 315 36 24 42 . . 6 36 18 180 45 288 Effects 3 | . . . . . . . 3 . . . . . . . . . . Interference 3 | . . . . . . . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . . . . . Impact Corruptions 7 | . . . . . . 7 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . . . . . . . . . Heat Transferred 1708 | . . 74 851 259 . . 74 . 450 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Zio Dee Pro Fac Fac Fac Res Tes Res Qua Sec Acc Com Peak Influence 2195 | . 107 186 284 165 . . . 454 396 333 337 258 360 620 1621 2195 1632 Initial 1404 | . . 41 72 65 . . . 450 81 193 182 189 61 202 334 1100 1404 Average 476 | . 80 106 147 144 . . . 275 189 251 285 193 160 416 488 1595 1426 Maximum Alert Level 5 | . . . 1 . . . . 2 1 1 1 1 1 2 5 5 5 Low Security (%) 42 | 100 100 100 84 100 . . . 48 57 1 18 73 68 . . . . Level 1 22 | . . . 15 . . . . 6 42 98 81 26 31 42 46 . . Level 2 16 | . . . . . . . . 45 . . . . . 57 48 . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 10 | . . . . . . . . . . . . . . . . 24 97 Level 5 . | . . . . . . . . . . . . . . . . . 2 High Security . | . . . . . . . . . . . . . . . . . . Max Security 8 | . . . . . . . . . . . . . . . 4 75 . Squads Dispatched 55 | . 1 . 1 . . . . 2 3 . . 6 1 6 8 25 2 Investigation 3 | . . . . . . . . 2 1 . . . . . . . . Extermination 3 | . . . . . . . . . . . . . . 2 1 . . Reinforcement 18 | . 1 . 1 . . . . . 2 . . 5 1 4 1 3 . Assault 30 | . . . . . . . . . . . . 1 . . 6 21 2 Garrison 1 | . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . 1 . . . . . . 1 . . Construction Impeded 2 | . . . . . . . . . . . . . . 1 . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Zio Dee Pro Fac Fac Fac Res Tes Res Qua Sec Acc Com Distress Signals 14 | . . . 3 . . . . . . . . 3 3 . 1 4 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 265 | . 7 8 17 7 . 17 5 5 10 12 1 8 16 32 38 52 30 Peak Tracking Total 35 | . 4 3 6 11 . 6 2 4 6 7 . 8 10 12 30 35 20 Tactical Retreats 33 | . . 1 1 . . . . . 4 1 . . 5 3 3 11 4 Traps | -11 -10 -10 -9 -9 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Zio Dee Pro Fac Fac Fac Res Tes Res Qua Sec Acc Com Traps Triggered 3 | . . . . . . . . . 1 . . . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Jun Mat Min Mat Min Zio Dee Pro Fac Fac Fac Res Tes Res Qua Sec Acc Com Machines Disabled 27 | . . . . . 3 . . . 6 1 . 2 . 4 3 6 2 Max in Single Turn 4 | . . . . . 1 . . . 4 1 . 1 . 2 1 2 1 Garrison Access 2 | . . . . . . . . . 1 . . . 1 . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Zio Dee Pro Fac Fac Fac Res Tes Res Qua Sec Acc Com Machines Accessed 27 | . 1 . 2 . 1 . . 2 3 2 4 4 2 3 1 . 2 Terminals 21 | . 1 . 2 . . . . . 2 2 3 4 1 3 1 . 2 Fabricators 2 | . . . . . . . . 2 . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . 1 . . . . Total Hacks 57 | . 1 . 4 . 4 . . 6 7 4 9 8 4 6 2 . 2 Successful 28 | . . . 3 . 4 . . 4 2 1 5 2 2 2 2 . 1 Failed 29 | . 1 . 1 . . . . 2 5 3 4 6 2 4 . . 1 Catastrophic 6 | . 1 . . . . . . . 1 1 1 1 . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 17 | . 1 . 1 . . . . 1 3 1 4 1 1 3 1 . . Terminals 43 | . 1 . 4 . . . . . 6 4 8 8 2 6 2 . 2 Fabricators 6 | . . . . . . . . 6 . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 1 . . . 2 . . . . Terminal Hacks 16 | . . . 2 . 4 . . . . 1 4 2 1 . 1 . 1 Record 1 | . . . . . . . . . . . . 1 . . . . . Part Schematic 4 | . . . . . 4 . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . 1 . . . . 1 Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . . Emergency Access Points 5 | . . . 1 . . . . . . . 2 . 1 . 1 . . Zone Layout 2 | . . . . . . . . . . 1 1 . . . . . . Fabricator Hacks 3 | . . . . . . . . 3 . . . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . Build 2 | . . . . . . . . 2 . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . 1 . . . . . . Refit 1 | . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . . . 1 . . . . Seal Access 2 | . . . . . . . . . 1 . . . 1 . . . . Unauthorized Hacks 6 | . . . 1 . . . . 1 1 . . . . 2 1 . . Terminals 5 | . . . 1 . . . . . 1 . . . . 2 1 . . Track 1 | . . . . . . . . . . . . . . 1 . . . Botnet 3 | . . . 1 . . . . . . . . . . 1 1 . . Detonate 1 | . . . . . . . . . 1 . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . Overload 1 | . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 1 . . . . . . Used 1 | . . . . . . . . . . . 1 . . . . . . Hacking Detections 19 | . 1 . 1 . . . . 2 1 1 3 3 1 3 1 . 2 Full Trace Events 2 | . . . . . . . . 1 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . 3 . . . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . 19 . . . . . . 8 . 2 . . . Parts Built 3 | . . . . . . . . 3 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 153 | . . . . . . . . 153 . . . . . . . . . Total Part Build Rating 19 | . . . . . . . . 19 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Jun Mat Min Mat Min Zio Dee Pro Fac Fac Fac Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . 3 . . . . . Programmers 3 | . . . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Zio Dee Pro Fac Fac Fac Res Tes Res Qua Sec Acc Com Total Allies 67 | . . . . . . . . . 1 . . . . . . 47 19 Largest Group 12 | . . . . . . . . . 1 . . . . . . 12 6 Highest-Rated Group 173 | . . . . . . . . . 30 . . . . . . 173 86 Highest-Rated Ally 30 | . . . . . . . . . 30 . . . . . . 15 15 Total Orders 2 | . . . . . . . . 1 1 . . . . . . . . RETURN 2 | . . . . . . . . 1 1 . . . . . . . . Ally Attacks 150 | . . . . . . . . . 5 . . . . . . 134 11 Total Damage 2706 | . . . . . . . . . 103 . . . . . . 2442 161 Kills 12 | . . . . . . . . . . . . . . . . 11 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Zio Dee Pro Fac Fac Fac Res Tes Res Qua Sec Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 2 . 2 . . . . . . . . . . Drone Launches 2 | . . . . . . . . 1 1 . . . . . . . . Drone Recoveries 2 | . . . . . . . . 1 1 . . . . . . . . Decoded 0b10 Intel 31 | . . . . . . . . 19 6 3 3 . . . . . . Traps 5 | . . . . . . . . 2 2 . 1 . . . . . . Emergency Access 6 | . . . . . . . . 6 . . . . . . . . . Items 15 | . . . . . . . . 10 2 1 2 . . . . . . Machines 2 | . . . . . . . . . 2 . . . . . . . . Patrols 2 | . . . . . . . . 1 . 1 . . . . . . . Guards 1 | . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Jun Mat Min Mat Min Zio Dee Pro Fac Fac Fac Res Tes Res Qua Sec Acc Com Turns Passed 8084 | 76 308 348 467 64 1899 630 414 773 240 200 187 418 227 516 377 536 404 Spaces Moved 9165 | 60 171 217 254 38 1486 529 257 415 454 472 366 660 350 908 629 1208 691 Core 121 | 8 . . . . . 1 . . . . . . . 49 63 . . Treads 112 | . . . . . . . . 112 . . . . . . . . . Legs 2667 | 52 171 217 254 38 195 5 . . . . . . . . 200 1045 490 Wheels 1632 | . . . . . 1291 341 . . . . . . . . . . . Hover 553 | . . . . . . 182 257 114 . . . . . . . . . Flight 3350 | . . . . . . . . 189 454 472 366 660 350 859 . . . Fastest Speed 29 | 50 120 120 120 120 115 52 52 37 35 32 29 29 32 34 30 30 30 Average Speed 70 | 110 120 120 120 120 121 101 127 144 35 34 31 30 33 38 93 30 30 Slowest Speed 550 | 120 120 120 120 120 190 550 200 240 37 35 32 32 114 114 120 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 37 | . . . . . . . . 4 5 4 . 5 1 18 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Microwarps 59 | . . . . . . . . . . . . . . . 29 13 17 Exploration Rate (%) 32 | 5 25 53 22 6 80 59 41 12 20 13 16 72 16 63 33 31 24 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . . 2 . . . . . . . . . . Known Exits Taken 7 | . . . . . . . . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 . . . . . . . 1 1 . Scrap Searched 5 | . . . . . 4 . 1 . . . . . . . . . . Spaces Dug 124 | . . . . . 2 . 3 . 2 3 3 2 5 10 5 45 44 Terrain Destroyed 435 | . . . . . 2 136 52 . 30 3 3 2 5 60 7 67 68 Melee 27 | . . . . . 2 . . . 2 3 3 2 5 10 . . . Projectile 164 | . . . . . . 5 15 . . . . . . 2 7 67 68 AOE 244 | . . . . . . 131 37 . 28 . . . . 48 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Zio Dee Pro Fac Fac Fac Res Tes Res Qua Sec Acc Com Total 10040 | 66 213 259 379 47 1543 598 323 572 510 487 432 864 450 1024 355 1230 688 Wait 858 | . 3 9 63 . . 4 39 113 6 3 51 182 85 53 15 106 126 Move 8405 | 59 170 216 253 37 1485 528 256 406 443 463 365 649 347 873 292 1057 506 Hop 35 | . . . . . . . . 4 5 4 . 5 1 16 . . . Pick Up 65 | . 4 3 11 . 10 10 . 10 1 1 1 4 1 3 1 5 . Fast Attach 86 | 6 2 2 2 . 4 12 . 9 9 4 4 5 4 6 11 4 2 Attach 37 | . . . 2 . 1 5 2 7 2 . 2 . 2 7 3 4 . Detach 12 | . . . . . . . 1 2 1 . 1 . 1 4 . 2 . Swap 18 | . 1 1 5 2 4 2 . . . . 1 . . 2 . . . Drop 90 | . . 3 8 . 15 16 2 13 4 2 2 10 . 9 . 4 2 Fire 273 | . 33 25 32 8 1 17 20 . . . . 1 . 7 32 47 50 Melee 111 | . . . . . 23 4 . 8 7 10 5 8 9 37 . . . Ram . | . . . . . . . . . . . . . . . . . . Kick 8 | 1 . . 3 . . . . . . . . . . . 1 1 2 Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . . . . 14 . . . . 7 . . . Rewire 21 | . . . . . . . 3 . 18 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: Mat x3 / [*Min]) -9/Mines -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / Low) -5/Factory -4/Factory -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 1 exit: [Sur]) History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 15) 77 | -11/Junkyard | Entered Materials 305 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 14) 385 | -10/Materials | Entered Mines 513 | -10/Mines | Discovered new exit (range 7) 604 | -10/Mines | Core integrity fell below 50% 723 | -10/Mines | Discovered new exit (range 3) 733 | -10/Mines | Entered Materials 733 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 761 | -9/Materials | Identified exit to Materials 842 | -9/Materials | Discovered new exit (range 15) 933 | -9/Materials | Build established: Scavenger-Mutant 1200 | -9/Materials | Entered Mines 1250 | -9/Mines | Assembled infested the area 1252 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1254 | -9/Mines | Learned Materials emergency access door positions 1264 | -9/Mines | Entered Zion 1349 | -7/Zion | Given the Hacking Drone Bay 1353 | -7/Zion | Found Prototype Device 1474 | -7/Zion | Discovered new exit (range 10) 1725 | -7/Zion | Learned Factory interactive machine intel 1748 | -7/Zion | Found GAL Module 1780 | -7/Zion | Received a hallucinogenic algorithm 1883 | -7/Zion | Build established: Mutant 1917 | -7/Zion | Found Prototype Special Weapon 1920 | -7/Zion | Found Prototype Special Weapon 1922 | -7/Zion | Found Prototype Special Weapon 1924 | -7/Zion | Found Prototype Special Weapon 2051 | -7/Zion | Found CR-A16's Pointy Stick 3156 | -7/Zion | Discovered new exit (range 6) 3160 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3163 | -7/Zion | Entered Deep Caves 3163 | -7/Deep Caves | Identified RU-N14's Throwing Claymores (x4) 3345 | -7/Deep Caves | Attacked by Z-Imprinter 3359 | -7/Deep Caves | Destroyed Z-Imprinter 3395 | -7/Deep Caves | Found Prototype Protection 3395 | -7/Deep Caves | Identified Zio. Weapon Casing 3601 | -7/Deep Caves | Core integrity fell below 50% 3671 | -7/Deep Caves | Core integrity fell below 20% 3791 | -7/Deep Caves | Discovered new exit (range 6) 3793 | -7/Deep Caves | Entered Proximity Caves 3823 | -6/Proximity Caves | Spotter reported a threat 3844 | -6/Proximity Caves | Spotter reported a threat 3931 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3932 | -6/Proximity Caves | Spotter reported a threat 4026 | -6/Proximity Caves | Learned location of Extension (-5) 4175 | -6/Proximity Caves | Discovered new exit (range 12) 4207 | -6/Proximity Caves | Entered Factory 4207 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 4207 | -6/Factory | Identified Hacking Drone Bay 4208 | -6/Factory | Identified exit to Lower Caves 4209 | -6/Factory | Loaded intel: 52 interactive machine locations 4557 | -6/Factory | Search patrols dispatched 4567 | -6/Factory | Fabricated Cloaking Device (x1) 4652 | -6/Factory | Lost 4 parts (2n2u) 4806 | -6/Factory | Fabricated Impulse Thruster (x2) 4955 | -6/Factory | Spotted B-75 Beast 4971 | -6/Factory | Identified exit to Factory 4980 | -6/Factory | Entered another Factory area 4980 | -5/Factory | Evolved 2 slots: Utility x2 5212 | -5/Factory | Discovered new exit (range 15) 5220 | -5/Factory | Identified exit to Factory 5220 | -5/Factory | Entered another Factory area 5220 | -4/Factory | Evolved 2 slots: Propulsion x2 5371 | -4/Factory | Spotted B-86 Titan 5409 | -4/Factory | Discovered new exit (range 16) 5413 | -4/Factory | Identified exit to Research 5420 | -4/Factory | Entered Research 5420 | -3/Research | Evolved 2 slots: Utility x2 5549 | -3/Research | Discovered new exit (range 22) 5565 | -3/Research | Identified exit to Armory 5565 | -3/Research | Identified exit to Testing 5607 | -3/Research | Entered Testing 5616 | -3/Testing | Spotted PP-HBH06SAPAO 5644 | -3/Testing | Protovariant out of control (PP-HBH06SAPAO) 5687 | -3/Testing | Build established: Sprinter 5900 | -3/Testing | Found Prototype Energy Gun 5900 | -3/Testing | Identified Hyp. EM Gauss Rifle 5973 | -3/Testing | Found Prototype Protection 5973 | -3/Testing | Identified Lgt. Regenerative Plating 5975 | -3/Testing | Found Prototype Protection 5975 | -3/Testing | Identified Med. Regenerative Plating 5979 | -3/Testing | Found Lgt. Regenerative Plating 6008 | -3/Testing | Discovered new exit (range 8) 6012 | -3/Testing | Identified exit to Research 6022 | -3/Testing | Spotted PH-5VR6B6OAV7 6025 | -3/Testing | Entered Research 6025 | -2/Research | Evolved 2 slots: Utility x2 6248 | -2/Research | Discovered new exit (range 7) 6250 | -2/Research | Identified exit to Quarantine 6252 | -2/Research | Entered Quarantine 6269 | -2/Quarantine | Found Alien Artifact 6269 | -2/Quarantine | Identified Phase Redirector 6394 | -2/Quarantine | Found Alien Artifact 6396 | -2/Quarantine | Found Alien Artifact 6506 | -2/Quarantine | Scanned by Researcher 6525 | -2/Quarantine | Build established: Hacker-Mutant 6537 | -2/Quarantine | Found Alien Slashing Weapon 6538 | -2/Quarantine | Identified Dimensional Node Initializer (x2) 6538 | -2/Quarantine | Initialized slip node 6539 | -2/Quarantine | Identified Sigix Broadsword 6594 | -2/Quarantine | Lost 3 parts (1p1u1w) 6625 | -2/Quarantine | Initialized slip node 6661 | -2/Quarantine | Found Alien Artifact 6661 | -2/Quarantine | Identified Core Reset Matrix 6661 | -2/Quarantine | Used Core Reset Matrix 6665 | -2/Quarantine | Detected hypermatrix surge 6665 | -2/Quarantine | Sensed 13 artifacts in vicinity 6714 | -2/Quarantine | Lost 4 parts (1p1n2u) 6733 | -2/Quarantine | Spotted Fortress 6766 | -2/Quarantine | Discovered new exit (range 6) 6768 | -2/Quarantine | Identified exit to Section 7 6768 | -2/Quarantine | Entered Section 7 6769 | -2/Section 7 | Sensed 18 artifacts in vicinity 6776 | -2/Section 7 | Lost 4 parts (1n3u) 6892 | -2/Section 7 | Found Integrated Dissipator 6892 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 7030 | -2/Section 7 | Build established: Mutant 7033 | -2/Section 7 | Found Microwarp Drive 7048 | -2/Section 7 | Search patrols dispatched 7084 | -2/Section 7 | Spotted Alpha 7 7085 | -2/Section 7 | Core integrity fell below 50% 7086 | -2/Section 7 | Spotted B-99 Colossus 7088 | -2/Section 7 | Spotted Executioner 7088 | -2/Section 7 | Spotted Executioner 7118 | -2/Section 7 | Integrated with Sigix Exoskeleton 7131 | -2/Section 7 | Spotted Alpha 7 7135 | -2/Section 7 | Core integrity fell below 20% 7139 | -2/Section 7 | Discovered new exit (range 13) 7145 | -2/Section 7 | Entered Access 7145 | -1/Access | Evolved 2 slots: Utility x2 7150 | -1/Access | Emitted hypermatrix ping 7155 | -1/Access | Assembled emerged from beneath the floor 7278 | -1/Access | Assembled emerged from beneath the floor 7359 | -1/Access | Assembled emerged from beneath the floor 7422 | -1/Access | Build established: Alien-Sigix 7462 | -1/Access | Spotted Executioner 7464 | -1/Access | Spotted Executioner 7464 | -1/Access | Spotted Executioner 7495 | -1/Access | Assembled emerged from beneath the floor 7509 | -1/Access | Energy Cycler disabled 7521 | -1/Access | Assembled emerged from beneath the floor 7534 | -1/Access | Assembled emerged from beneath the floor 7608 | -1/Access | Assembled emerged from beneath the floor 7617 | -1/Access | Garrison activated, responded to threat 7628 | -1/Access | Spotted B-99 Colossus 7644 | -1/Access | Discovered new exit (range 18) 7665 | -1/Access | Spotted Striker 7675 | -1/Access | Spotted B-99 Colossus 7677 | -1/Access | Spotted B-99 Colossus 7681 | -1/Access | Entered Command 7686 | -1/Command | Emitted hypermatrix ping 7691 | -1/Command | Assembled emerged from beneath the floor 7720 | -1/Command | Assembled emerged from beneath the floor 7811 | -1/Command | Assembled emerged from beneath the floor 7931 | -1/Command | First assault squad dispatched 7956 | -1/Command | Spotted M Guard 7956 | -1/Command | Spotted Combat Programmer 7956 | -1/Command | Spotted Combat Programmer 7956 | -1/Command | Spotted M Guard 7978 | -1/Command | 0b10 Conduit disabled 7978 | -1/Command | Met MAIN.C 7979 | -1/Command | Core integrity fell below 50% 7982 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 7996 | -1/Command | System corruption reached 10% 8013 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 8028 | -1/Command | Core integrity fell below 20% 8032 | -1/Command | Spotted B-99 Colossus 8054 | -1/Command | Discovered new exit (range 17) 8085 | -1/Command | Spotted Executioner 8085 | -1/Command | Spotted Executioner 8085 | -1/Command | Spotted Executioner 8085 | -1/Command | Spotted Executioner 8085 | -1/Command | Spotted Striker 8085 | -1/Command | Spotted Striker 8085 | -1/Command | Spotted Alpha 7 8085 | -1/Command | Spotted Alpha 7 8085 | -1/Command | Spotted B-99 Colossus 8085 | -1/Command | Spotted B-99 Colossus 8085 | -1/Command | Core destroyed Last Messages --------------- 08050_ Quantum Shear penetrates Quantum Router. 08050_ Quantum Router disabled. 08050_ Quantum Shear penetrates Earth. 08051_ Slug penetrates Wall. 08051_ Slug penetrates Quantum Router. 08054_ EXIT=FOUND 08054_ Slug penetrates Wall. 08055_ System corrupted: Component data lost. 08058_ Penetrated by Slug. 08058_ Slug penetrates Wall. 08058_ Quantum Shear penetrates Wall. 08060_ Slug penetrates Wall. 08068_ Detected hypermatrix ping. 08070_ Quantum Shear penetrates Wall. 08070_ Quantum Shear penetrates Earth. 08072_ System corrupted: Heat flow error (+203). 08073_ Quantum Shear penetrates Earth. 08085_ Penetrated by Slug. 08085_ Slug penetrates Wall. 08085_ Microwarped (distance 13). 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