Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.21 @ 19:51:41 Player: Mozco Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (150) 750 Value Destroyed (4089) 4089 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1618) 1618 TOTAL SCORE: 10197 Bonus ------- High Alert Combat Kills 183 Follower Combat Kills 635 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 159/850 Matter 173/300 Energy 58/280 System Corruption 2% Temperature Critical (631) Movement Core (3850) Ox76 Location -6/Factory Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Vampiric Humpback Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Thermal Shield > --- WEAPON (2) ------- Thermic Laser Improved Heavy Laser > --- INVENTORY (35) --- Improved Deuterium Engine Large Matter Pod (150) Transmission Jammer Layered Light Armor Plating Damper Plating Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon EMP Blaster EMP Blaster Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Datajack LU-1G1's Laser Shovel PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Improved Treads Improved Treads Medium Treads > --- UTILITY ---------- Vampiric Humpback Damper Plating > --- WEAPON ----------- Improved Heavy Laser Improved Heavy Laser > --- INVENTORY -------- Cooled Ion Engine Improved Deuterium Engine Overtuned Treads Large Matter Pod Transmission Jammer Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Thermal Shield Drone Bay Thermic Laser Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon EMP Blaster EMP Blaster Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Datajack LU-1G1's Laser Shovel PL-3XN's Ring of Power [Rating: 65] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fusion Compressor Propulsion Light Treads Treads Light Treads Utility Medium Armor Plating Device Heat Sink Storage Large Storage Unit Protection Medium Armor Plating Weapon Mini Grenade Launcher Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon LU-1G1's Laser Shovel Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Slots Evolved 8 | . . . 2 . . . 6 Power . | . . . . . . . . Propulsion 4 | . . . . . . . 4 Utility 4 | . . . 2 . . . 2 Weapon . | . . . . . . . . Parts Attached 93 | 7 12 5 12 21 7 8 21 Power 11 | 1 2 2 1 2 . . 3 Engine 10 | 1 2 2 1 2 . . 2 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 30 | 2 4 1 5 9 3 3 3 Treads 30 | 2 4 1 5 9 3 3 3 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 25 | 2 3 1 4 3 2 2 8 Device 4 | 1 1 . . . . . 2 Storage 7 | 1 2 . 1 . . 2 1 Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 14 | . . 1 3 3 2 . 5 Artifact . | . . . . . . . . Weapon 27 | 2 3 1 2 7 2 3 7 Energy Gun 8 | 2 . . . 2 . 1 3 Energy Cannon 4 | . 1 . . 2 . . 1 Ballistic Gun 3 | . . 1 2 . . . . Ballistic Cannon 1 | . 1 . . . . . . Launcher 8 | . 1 . . 2 1 1 3 Special Weapon 1 | . . . . . . 1 . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 6 | . . . . 4 . 1 1 Parts Lost 27 | . 3 2 . 4 3 1 14 Power 5 | . 1 1 . 2 . . 1 Propulsion 7 | . . . . . . . 7 Utility 10 | . . . . 2 3 1 4 Weapon 5 | . 2 1 . . . . 2 Highest Loss Streak 11 | . 2 1 . 2 3 1 11 To Critical Strikes . | . . . . . . . . Average Backups 13 | 1 8 9 13 14 14 15 19 Power . | . . . 1 . 1 1 1 Propulsion 4 | . 5 6 4 4 4 4 1 Utility 3 | . . 1 6 6 4 3 6 Weapon 4 | . 2 . 1 3 5 7 8 Tool/Special . | . . . . . . . . Unused Backups 16 | . 1 1 . 7 1 . 6 Power 1 | . . . . . . . 1 Propulsion 2 | . 1 . . 1 . . . Utility 5 | . . 1 . . 1 . 3 Weapon 8 | . . . . 6 . . 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 96 | . 99 99 91 92 97 99 84 Engine 10 | . 14 13 11 5 11 11 6 Treads 24 | . 27 28 22 22 21 22 37 Device 2 | . 14 . . . . . 6 Storage 11 | . 14 14 11 11 11 11 6 Protection 23 | . . 13 24 31 30 32 13 Energy Gun 3 | . 16 . . 5 . . 4 Energy Cannon 4 | . 8 . . 4 9 1 2 Ballistic Gun 1 | . . 7 16 1 . . . Ballistic Cannon 1 | . . 14 5 . . . . Launcher 8 | . 2 6 . 10 11 11 5 Special Melee Weapon 2 | . . . . . 1 9 . Peak Build Rating 65 | 9 10 9 17 20 20 30 65 Average Rating 17 | 5 8 8 13 17 18 18 48 On Entrance 13 | . 9 8 9 16 20 17 26 Avg Prop Armor Cover (%) 6 | . . . . . . . 6 Naked Turns . | . . . . . . . . Heaviest Build 263 | 14 22 23 44 52 52 108 263 Greatest Support 137 | 40 40 40 40 43 40 40 137 Greatest Overweight (x) 5 | . . . 1 1 1 5 5 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 35 | 8 10 10 15 15 15 25 35 Average Capacity 16 | 7 9 10 14 15 15 20 35 Most Carried 27 | 2 10 10 15 15 15 25 27 Average Carried 14 | 1 8 9 13 14 14 16 23 Final Capacity 35 | 8 10 10 15 15 15 25 35 Final Carried 25 | 2 9 10 15 15 15 25 19 Class Distribution -------------------- 48% | Commander-Mutant 42% | Mutant 8% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Hauler-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Matter Collected 2999 | 212 266 509 354 815 262 175 406 Remotely . | . . . . . . . . Salvage Created 5712 | 38 600 351 367 1509 605 171 2071 Parts 306 | 7 40 19 21 89 18 11 101 Haulers Intercepted 8 | . 2 . . 4 . . 2 Recyclers Shooed 12 | 1 3 1 . 3 1 . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 94 | . 18 11 7 28 7 4 19 Guns 37 | . 11 3 7 5 . . 11 Cannons 17 | . 3 4 . 2 7 . 1 AOE 38 | . 4 4 . 21 . 4 5 Classes Destroyed 19 | 2 6 1 1 1 5 2 1 Worker 8 | 1 . . . 1 . . 6 Builder 9 | . 1 . . 3 . . 5 Tunneler 6 | 1 . 2 . 1 . . 2 Hauler 8 | . 2 . . 4 . . 2 Recycler 13 | . . 2 2 6 1 . 2 Mechanic 1 | . . . . 1 . . . Operator 1 | . 1 . . . . . . Watcher 8 | . 2 . 1 2 . . 3 Swarmer 24 | . 8 7 4 3 2 . . Grunt 45 | . 10 4 1 16 1 . 13 Brawler 1 | . . . . . 1 . . Duelist 1 | . . . . . . . 1 Protector 1 | . . . . . 1 . . Sentry 13 | . . . 2 9 1 . 1 Demolisher 1 | . . . . . 1 . . Hunter 3 | . . . . . 1 . 2 Programmer 3 | . . . . . 1 . 2 Guru 1 | . . . . . . 1 . Scrapper 3 | . . . . . . 3 . Best Kill Streak 11 | 1 4 3 5 6 4 4 11 Combat Bots Only 4 | . 3 3 4 4 4 4 4 Max Kills in Single Turn 3 | 1 1 3 1 3 1 2 3 Gunslinging . | . . . . . . . . Exploded 3 | . 1 2 . 3 . 2 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Hostile Shots Fired 611 | . 88 56 35 113 40 23 256 Missed 193 | . 25 16 8 45 8 8 83 Hits 418 | . 63 40 27 68 32 15 173 Melee 5 | . . . . . 5 . . Projectile 413 | . 63 40 27 68 27 15 173 AOE 1 | . . . . . . 1 . Critical Strikes 18 | . . . . 6 3 2 7 Actively Blocked 1 | . . . . . . 1 . Part Disruptions 1 | . . . . . . . 1 Damage Taken 6788 | . 771 533 306 1262 589 290 3037 Core 1078 | . 137 109 47 144 105 12 524 Absorbed by Shields 20 | . . . . . 6 14 . Redirected to Shielding 114 | . . 41 21 31 . 21 . Ignored by Resistances 364 | . . . . . . . 364 Regen/Repaired (Parts) 357 | . . . 41 316 . . . Core Remaining (%) 41 | 100 . 1 . . . 23 . Volleys Fired 419 | 4 74 73 25 105 31 9 98 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 150 | 90 100 50 46 86 98 68 150 Shots Fired 571 | 8 128 87 50 130 33 12 123 Gun 337 | 8 88 49 50 60 . . 82 Cannon 129 | . 29 33 . 17 32 6 12 Launcher 105 | . 11 5 . 53 1 6 29 Special . | . . . . . . . . Kinetic 162 | . . 82 50 30 . . . Thermal 304 | 8 117 . . 47 32 6 94 Explosive 75 | . 11 5 . 50 1 6 2 Electromagnetic 30 | . . . . 3 . . 27 Robot Hit Streak 21 | 2 9 8 21 9 8 10 8 Robot Miss Streak 4 | 3 3 3 4 3 2 1 2 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 3 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 362 | 4 71 54 39 70 28 9 87 Core Hits 259 | 2 35 22 14 74 14 11 87 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 12 | . 1 1 . 3 . . 7 Burn 11 | . 1 . . 3 . . 7 Blast 1 | . . 1 . . . . . Melee Attacks 9 | . . . . 3 2 4 . Impact 3 | . . . . 3 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 7 | . . . . 1 2 4 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11004 | 60 1338 1093 609 2865 709 452 3878 Guns 3999 | 60 593 428 609 609 . . 1700 Cannons 1675 | . 351 309 . 184 583 42 206 Explosions 5231 | . 382 353 . 2010 110 404 1972 Melee 46 | . . . . 46 . . . Ramming 53 | . 12 3 . 16 16 6 . Kinetic 1601 | . . 737 609 255 . . . Thermal 4145 | 60 944 . . 538 583 42 1978 Explosive 3130 | . 382 353 . 1833 110 404 48 Electromagnetic 2029 | . . . . 177 . . 1852 Impact 46 | . . . . 46 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . 1 1 . . 1 1 2 Average Corruption 1 | . 1 1 . . 1 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 26 | . 3 7 . . 14 1 1 Message Errors 7 | . . 3 . . 3 1 . Matter Fused 3 | . 1 . . . 2 . . Heat Flow Errors 3 | . . 1 . . 2 . . Energy Discharges 4 | . 1 2 . . 1 . . Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 3 | . . 1 . . 1 . 1 Data Loss (major) 2 | . . . . . 2 . . Misfires 2 | . 1 . . . 1 . . Alerts 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 141 | . 24 11 . 36 50 19 1 Projectiles 37 | . 1 . . 3 33 . . Explosions 104 | . 23 11 . 33 17 19 1 Melee . | . . . . . . . . Knockbacks 5 | . . 5 . . . . . Impact . | . . . . . . . . Kinetic 5 | . . 5 . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 662 | . 60 69 . 407 46 16 64 Shots 32 | . 2 4 . 17 1 1 7 Rammed 13 | . 2 1 . 7 2 1 . Targets Rammed 13 | . 2 1 . 7 2 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 663 | 60 225 82 59 251 402 152 663 Average Temperature 84 | 26 51 13 19 62 120 64 139 Received Heat Transfer 1767 | . 186 159 69 408 43 133 769 Effects 12 | . . . . 1 4 . 7 Shutdowns 3 | . . . . . 1 . 2 Energy Bleed 1 | . . . . . . . 1 Interference 3 | . . . . 1 1 . 1 Matter Decay 1 | . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 Damage (major) 2 | . . . . . 2 . . Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 2 | . . . . . . . 2 Combat Hostiles 1 | . . . . . . . 1 Robots Corrupted 2 | . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Fried 8 | . . . . 1 . . 7 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 10 | . 2 . . 1 1 1 5 Heat Transferred 8515 | 173 2354 . . 1332 1036 62 3558 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 7 | . . . . 1 . . 6 Alert | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Maximum Alert Level 3 | . 1 1 . 3 1 . 2 Low Security (%) 74 | 100 95 79 100 12 94 . 77 Level 1 8 | . 4 20 . 6 5 . 15 Level 2 15 | . . . . 72 . . 6 Level 3 1 | . . . . 8 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 736 | 5 212 256 98 736 262 . 607 Initial 262 | . 3 74 49 29 262 . . Average 182 | . 56 110 38 549 112 . 97 Influence Increases 4080 | 10 686 385 208 1296 524 . 971 Destroy 0b10 Robot/C 1860 | . 360 220 140 560 200 . 380 Destroy 0b10 Robot/NC 290 | 10 30 20 15 90 25 . 100 Destroy Leader 462 | . 88 40 42 192 . . 100 Allied During Kill 161 | . . . . 17 144 . . Successful Hack 73 | . 22 . 11 40 . . . Select Force Hacks 180 | . 60 . . . 120 . . Disable Machine 570 | . 30 45 . 135 15 . 345 Destroy Structure 364 | . 51 30 . 262 5 . 16 Partial Spotted 15 | . . . . . 15 . . Lose Combat Pursuer 105 | . 45 30 . . . . 30 Influence Decreases 3515 | 5 500 449 264 692 1159 40 406 Entered New Map 692 | . 2 117 78 42 413 40 . Time Decay 2517 | 5 468 312 186 610 686 . 250 Lost Part 257 | . 30 20 . 40 30 . 137 Lost Ally 49 | . . . . . 30 . 19 Squads Dispatched 23 | . 5 1 1 9 . . 7 Investigation 10 | . 4 1 . 4 . . 1 Extermination 2 | . . . . . . . 2 Reinforcement 8 | . 1 . 1 2 . . 4 Assault . | . . . . . . . . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . 1 . . 2 Haulers Reinforced 2 | . . . . . . . 2 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Distress Signals 6 | . 1 . 1 2 . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 142 | . 32 15 11 33 8 15 28 Peak Tracking Total 5 | . 4 3 4 4 5 4 5 Tactical Retreats 5 | . 2 1 . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Traps Triggered 7 | . 5 . . 2 . . . Indirectly 2 | . . . . 2 . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Machines Disabled 44 | . 2 3 . 9 1 6 23 Max in Single Turn 6 | . 2 1 . 2 1 1 6 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Machines Accessed 35 | . 9 1 1 9 10 3 2 Terminals 19 | . 6 1 . 5 6 . 1 Fabricators . | . . . . . . . . Repair Stations 4 | . 1 . 1 2 . . . Recycling Units 7 | . 2 . . 1 4 . . Scanalyzers 1 | . . . . . . . 1 Garrison Access 1 | . . . . 1 . . . Total Hacks 110 | . 24 4 6 32 22 15 7 Successful 61 | . 10 1 3 22 10 15 . Failed 47 | . 13 3 3 10 11 . 7 Catastrophic 6 | . 1 . . 2 1 . 2 Database Lockouts 2 | . 1 . . . 1 . . Manual 30 | . 15 4 . 5 6 . . Terminals 54 | . 17 4 . 15 14 . 4 Fabricators . | . . . . . . . . Repair Stations 20 | . 4 . 6 10 . . . Recycling Units 13 | . 3 . . 2 8 . . Scanalyzers 3 | . . . . . . . 3 Garrison Access 5 | . . . . 5 . . . Terminal Hacks 32 | . 4 1 . 9 3 15 . Record 15 | . . . . . . 15 . Part Schematic 10 | . 2 1 . 6 1 . . Robot Analysis 1 | . . . . . 1 . . Prototype ID Bank 2 | . 1 . . . 1 . . Open Door 2 | . . . . 2 . . . Terminal Index 1 | . 1 . . . . . . Alert Level 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 15 | . 2 . 3 10 . . . Scan Component 7 | . 1 . 1 5 . . . Repair 7 | . 1 . 1 5 . . . Refit 1 | . . . 1 . . . . Recycling Unit Hacks 6 | . 1 . . 2 3 . . Process 1 | . . . . 1 . . . Report Inventory 3 | . . . . . 3 . . Retrieve Matter 1 | . . . . 1 . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks 7 | . 3 . . . 4 . . Terminals 1 | . 1 . . . . . . Botnet 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 6 | . 2 . . . 4 . . Tunnel 6 | . 2 . . . 4 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 24 | . 5 1 1 10 5 . 2 Full Trace Events 11 | . 2 1 . 4 3 . 1 Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 9 | . 2 . . 6 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 6 | . . . 1 5 . . . Time 213 | . 26 . 26 161 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . 10 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . Robots Hacked 6 | . . . . . 2 4 . Non-combat 1 | . . . . . 1 . . Combat 5 | . . . . . 1 4 . Robot Hacks Applied 6 | . . . . . 2 4 . parse_system 6 | . . . . . 2 4 . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 21 | . . . . . 21 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Total Allies 31 | . . . . 10 21 . . Largest Group 27 | . . . . 10 27 27 1 Highest-Rated Group 310 | . . . . 88 310 310 9 Highest-Rated Ally 27 | . . . . 16 27 27 9 Total Orders 10 | . . . . . 4 . 6 STAY 4 | . . . . . 3 . 1 FOLLOW 1 | . . . . . 1 . . EXPLORE 4 | . . . . . . . 4 RETURN 1 | . . . . . . . 1 Ally Attacks 186 | . . . . . 35 151 . Total Damage 1951 | . . . . . 376 1575 . Kills 21 | . . . . . 4 17 . Allies Corrupted . | . . . . . . . . Allies Melted 11 | . . . . . . 11 . Intel | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Active Infowar (turns) 767 | 22 745 . . . . . . Terrain 767 | 22 745 . . . . . . Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches 4 | . . . . . . . 4 Drone Recoveries 2 | . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Turns Passed 13623 | 119 1887 1304 629 1995 2749 3782 1158 Spaces Moved 5660 | 66 1017 697 301 808 893 1553 325 Core 9 | 9 . . . . . . . Treads 5651 | 57 1017 697 301 808 893 1553 325 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 180 200 Average Speed 205 | 145 160 160 165 199 236 239 258 Slowest Speed 400 | 160 160 160 240 240 240 320 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 64 | 4 98 92 30 91 97 90 13 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 7 | . 2 1 . . 4 . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . Scrap Searched 11 | . . 1 . . . 10 . Spaces Dug 23 | . . . . 17 . 6 . Terrain Destroyed 497 | . 66 33 . 326 6 47 19 Melee . | . . . . . . . . Projectile 2 | . . 2 . . . . . AOE 491 | . 66 31 . 326 6 43 19 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Total 7084 | 78 1148 799 398 1061 1495 1593 512 Wait 440 | . 14 13 29 71 289 . 24 Move 5653 | 65 1016 696 300 807 892 1552 325 Hop . | . . . . . . . . Pick Up 64 | 2 10 5 13 14 5 6 9 Fast Attach 40 | 7 11 1 4 8 1 4 4 Attach 32 | . 3 2 1 4 3 . 19 Detach 8 | . . . . 1 . 1 6 Swap 72 | . 9 3 9 18 5 7 21 Drop 72 | . 9 5 17 23 6 6 6 Fire 419 | 4 74 73 25 105 31 9 98 Melee 9 | . . . . 3 2 4 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 13 | . 2 1 . 7 2 1 . Escape Stasis . | . . . . . . . . Rewire 262 | . . . . . 259 3 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage (discovered 3 exits: [*Mat] / *Rec / Gar) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 7) 303 | -10/Materials | Discovered new exit (range 5) 311 | -10/Materials | Build established: Mutant 694 | -10/Materials | Discovered new exit (range 10) 918 | -10/Materials | Discovered new exit (range 16) 957 | -10/Materials | Central database locked down 1762 | -10/Materials | Core integrity fell below 50% 2007 | -10/Materials | Entered Mines 2016 | -10/Mines | Learned location of Storage (-9) 2057 | -10/Mines | Met a Derelict bent on vengeance 2377 | -10/Mines | Discovered new exit (range 11) 2528 | -10/Mines | Discovered new exit (range 7) 2549 | -10/Mines | Core integrity fell below 20% 2855 | -10/Mines | Learned Materials stockpile data 3311 | -10/Mines | Entered Materials 3311 | -9/Materials | Evolved 2 slots: Utility x2 3312 | -9/Materials | Identified exit to Storage 3544 | -9/Materials | Repaired Weapon Shielding 3940 | -9/Materials | Entered Storage 4129 | -9/Storage | Garrison activated, responded to threat 4227 | -9/Storage | Identified exit to Garrison 4388 | -9/Storage | Discovered new exit (range 12) 4661 | -9/Storage | Repaired Hrd. Light Armor Plating 4665 | -9/Storage | Repaired Lgt. Treads 4688 | -9/Storage | Repaired Lgt. Treads 4724 | -9/Storage | Repaired Lgt. Treads 4802 | -9/Storage | Repaired Imp. Medium Laser 5708 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5915 | -9/Storage | Used back door to open Recycling access 5915 | -9/Storage | Discovered new exit (range 3) 5935 | -9/Storage | Entered Recycling 5935 | -9/Recycling | Accompanied by 10 allies 6005 | -9/Recycling | Build established: Commander-Mutant 6354 | -9/Recycling | Core integrity fell below 50% 6398 | -9/Recycling | Lost 3 parts (3u) 7809 | -9/Recycling | Discovered new exit (range 11) 8291 | -9/Recycling | Scanned before Scraplab entrance 8328 | -9/Recycling | Entered Scraplab 8349 | -9/Recycling | Discovered new exit (range 3) 8684 | -9/Recycling | Entered Scraptown 8684 | -9/Scraptown | Accompanied by 27 allies 8742 | -9/Scraptown | System corruption cleaned by C-Scrubber 9186 | -9/Scraptown | Discovered new exit (range 13) 9528 | -9/Scraptown | Visited Bundlers 9646 | -9/Scraptown | Visited Spacefarers 9727 | -9/Scraptown | Visited Cyclists 9771 | -9/Scraptown | Visited Comm Corps 9830 | -9/Scraptown | Visited Assassins FH 9899 | -9/Scraptown | Visited UFD Registry 9899 | -9/Scraptown | Registered with UFD as "Wirechaser" 9928 | -9/Scraptown | Visited IN-MT5's Study 9952 | -9/Scraptown | Visited Symbiants 10082 | -9/Scraptown | Entered Cyclist Reading Room 10538 | -9/Scraptown | Visited LU-1G1's Boring Crew 10610 | -9/Scraptown | Visited DA-N13 Charitable Foundation 10614 | -9/Scraptown | Received an X-ray algorithm 10626 | -9/Scraptown | Found DCF Scrap (28 items) 10718 | -9/Scraptown | Visited Derelict Rescue Squad 10754 | -9/Scraptown | Visited Scrapoid Research Area 10816 | -9/Scraptown | Visited Chapter 10 10965 | -9/Scraptown | Visited Abandonware Association 10994 | -9/Scraptown | Learned abandonware demo "ERRANTS.EXE" 11058 | -9/Scraptown | Visited Research Penetration Think Tank 11116 | -9/Scraptown | Visited Curators Association 11789 | -9/Scraptown | Met Optimus 11789 | -9/Scraptown | Accepted into 0bPrime 11953 | -9/Scraptown | Civil war broke out across Scraptown 12008 | -9/Scraptown | Lost 4 allies 12029 | -9/Scraptown | Identified exit to Factory 12036 | -9/Scraptown | Found PL-3XN's Ring of Power 12058 | -9/Scraptown | Found Damper Plating 12075 | -9/Scraptown | Lost 3 allies 12077 | -9/Scraptown | Found Vmp. Humpback 12243 | -9/Scraptown | Found Prototype Special Weapon 12243 | -9/Scraptown | Identified LU-1G1's Laser Shovel 12257 | -9/Scraptown | Lost 16 allies 12398 | -9/Scraptown | Lost 9 allies 12466 | -9/Scraptown | Entered Factory 12466 | -6/Factory | Accompanied by 1 ally 12466 | -6/Factory | Evolved 6 slots: Propulsion x4, Utility x2 12802 | -6/Factory | Build established: Hauler-Mutant 13499 | -6/Factory | Cargo convoy interrupted 13546 | -6/Factory | Spotted B-75 Beast 13573 | -6/Factory | Core integrity fell below 50% 13624 | -6/Factory | Core integrity fell below 20% 13624 | -6/Factory | Self-destructed Last Messages --------------- 13612_ U-05 Engineer lays Concrete. 13614_ Ovr. Treads destroyed. 13616_ Vmp. Humpback cannibalizes 13 core integrity to repair itself (+25). 13616_ U-05 Engineer lays Concrete. 13618_ Power failure, Cld. Ion Engine shutdown. 13618_ U-05 Engineer lays Concrete. 13620_ Imp. Heavy Laser broken. 13620_ Overheating: Short circuit. 13621_ Overheating: System interference. 13621_ Thermic Laser temporarily disabled. 13621_ U-05 Engineer lays Concrete. 13622_ System corrupted: Component data lost. 13622_ P-60 Hacker resets B-75 Beast, system corruption cleaned. 13622_ U-05 Engineer lays Concrete. 13623_ Overheating: Matter decay (-35). 13623_ R-10 Processor inserts Corrupted Wheel into recycling unit. 13624_ Overheating: Core damaged (-144). 13624_ Slug penetrates Wall. 13624_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ??????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????? #########?###?###?###? | | ??????????????????= ? ? ? | | ???????????????? ! ? ? ? | | ?????????????? % | | ?????????????? """ """ """ | | ????????????? %""" """ """ | | ????????????? BB """ """ """ | | ???????????? BB u | | ???????????? "" """ """ | | ???????????? "" """ """ | | ????????????? """ """ """ | | ??????????? | | ??????????? h!=% % | | ??????????????????####[;;/;;;####+############+### | | ???????????????????# !%!%@ % # ?????# !%[ | | ???????????????????# % # ?????# =*! | | ???????????????????# % ] [# ^ ????# """" """ | | ???????????????????# % # ????# """" """ | | ???????????????????# """ # ???# """" """ | | ???????????????????# """ !!/ # ???# """" """ | | ???????????????????# """ !/R # ??# """" """ | | ???????????????????# !/ # ????"""" """ | | ???????????????????#""" # ????? | | ??????????????????????R # ????? ? | | ??????????????????????" %! # #???? ? | | ?????????????????????? * # #????? ?? | | ??????????????????????######### # ???????###?? | | ???????????????????????????????#####?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1600 Resistance: TH 20 Resistance: EM 90 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Targeting Computer | -10/Materials | Hacked Flak Gun | -9/Storage | Hacked Imp. Treads | -9/Storage | Hacked Lgt. Armor Plating | -9/Storage | Hacked Imp. Field Recycling Unit | -9/Storage | Hacked Arm. Wheel | -9/Storage | Hacked Energy Filter | -9/Storage | Hacked Imp. Ion Engine | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Weapon Shielding | 18% | -9/Materials Hrd. Light Armor Plating | 16% | -9/Storage Lgt. Treads | 45% | -9/Storage Lgt. Treads | 67% | -9/Storage Lgt. Treads | 88% | -9/Storage Imp. Medium Laser | 68% | -9/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExoskeletonDisruptorChainsaw Manual? 0 Play Time 01:16:47 Cumulative 313.9 hours Start 2025.11.21 @ 18:05:19 End 2025.11.21 @ 19:51:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 326 Rogue 322 Adventurer 3 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 81 Gallery% 77 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f079e46-fd1c-42c5-843d-7d28d5b901d7