Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.31 @ 22:12:47 Player: Artem Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (930) 930 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3060 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Signal Interpreter Remote Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Signal Interpreter Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Heavy Laser Heavy Laser Remote Datajack > --- INVENTORY -------- Cooled Ion Engine Cooling System Signal Interpreter Medium Armor Plating Improved EM Shotgun Shock Rifle Heavy Laser Heavy Laser Remote Datajack [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Improved Targeting Computer Device Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Shotgun Energy Gun Heavy Laser Ballistic Gun Shotgun Launcher EMP Blaster Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 51 | 6 5 23 17 Power 8 | 1 1 4 2 Engine 7 | 1 1 4 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 9 | 2 . 7 . Treads 4 | 2 . 2 . Leg 3 | . . 3 . Wheel . | . . . . Hover . | . . . . Flight 2 | . . 2 . Utility 11 | 1 2 4 4 Device 2 | . . . 2 Storage 3 | 1 1 1 . Processor 3 | . 1 1 1 Hackware 1 | . . 1 . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 23 | 2 2 8 11 Energy Gun 9 | . . 1 8 Energy Cannon . | . . . . Ballistic Gun 9 | 2 2 4 1 Ballistic Cannon . | . . . . Launcher 2 | . . 2 . Special Weapon 2 | . . . 2 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes 2 | . . 2 . Parts Lost 14 | . . 1 13 Power 3 | . . . 3 Propulsion 2 | . . . 2 Utility 4 | . . . 4 Weapon 5 | . . 1 4 Highest Loss Streak 9 | . . 1 9 Average Slot Usage (%) 96 | . 96 99 90 Engine 18 | . 14 22 11 Core 1 | . . . 5 Treads 13 | . 28 15 . Leg 7 | . . 5 13 Device 1 | . . . 4 Storage 11 | . 19 11 8 Processor 14 | . 4 17 13 Hackware 2 | . . 1 6 Protection 1 | . . 2 1 Energy Gun 5 | . . 3 14 Ballistic Gun 13 | . 28 16 . Launcher 1 | . . 1 3 Special Weapon 1 | . . . 6 Naked Turns 2 | . . . 2 Heaviest Build 65 | 12 33 61 65 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 21 | 1 . 3 21 Average Overweight (x) 1 | . . . 2 Largest Inventory Capacity 12 | 6 12 12 12 Average Capacity 10 | 5 9 10 11 Most Carried 10 | 2 6 10 10 Average Carried 5 | 1 4 4 7 Final Capacity 12 | 6 10 12 4 Final Carried 8 | 2 6 8 2 Class Distribution -------------------- 95% | Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1063 | 204 . 748 111 Remotely . | . . . . Salvage Created 1536 | . . 1268 268 Parts 88 | . . 78 10 Haulers Intercepted 2 | . . 2 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 23 | . . 20 3 Guns 18 | . . 15 3 AOE 5 | . . 5 . Classes Destroyed 9 | . . 9 . Worker 6 | . . 6 . Builder 3 | . . 3 . Hauler 2 | . . 2 . Recycler 3 | . . 2 1 Operator 1 | . . 1 . Watcher 4 | . . 4 . Swarmer 4 | . . 4 . Grunt 14 | . . 13 1 Sentry 5 | . . 3 2 Best Kill Streak 10 | . . 10 3 Combat Bots Only 8 | . . 8 2 Max Kills in Single Turn 3 | . . 3 1 Gunslinging 1 | . . 1 . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2129 | . . 778 1351 Core 689 | . . 130 559 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 100 67 . Volleys Fired 79 | . 2 55 22 Largest 3 | . 2 2 3 Hottest 188 | . 46 68 188 Shots Fired 156 | . 4 107 45 Gun 147 | . 4 101 42 Cannon . | . . . . Launcher 6 | . . 6 . Special 3 | . . . 3 Kinetic 90 | . 4 86 . Thermal 33 | . . . 33 Explosive . | . . . . Electromagnetic 30 | . . 21 9 Robot Hit Streak 16 | . 1 16 11 Robot Miss Streak 4 | . 2 3 4 Penetration Max . | . . . . Secondary Targets 6 | . . 5 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 123 | . 3 90 30 Core Hits 76 | . 1 63 12 Critical Hits 2 | . . 2 . Critical Kills . | . . . . Critical Parts Destroyed 2 | . . 2 . Melee Attacks 8 | . . 8 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 7 | . . 7 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2500 | . 18 1902 580 Guns 1894 | . 18 1337 539 Cannons . | . . . . Explosions 565 | . . 565 . Melee . | . . . . Ramming 41 | . . . 41 Kinetic 1072 | . 18 1054 . Thermal 830 | . . 392 438 Explosive . | . . . . Electromagnetic 557 | . . 456 101 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . . 6 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 100 | . . 82 18 Shots 4 | . . 4 . Rammed 15 | . . . 15 Targets Rammed 15 | . . . 15 Kicked . | . . . . Crushed . | . . . . Highest Temperature 981 | . . 256 981 Average Temperature 251 | . . 62 497 Received Heat Transfer 789 | . . 285 504 Effects 52 | . . . 52 Shutdowns 6 | . . . 6 Energy Bleed 8 | . . . 8 Interference 5 | . . . 5 Matter Decay 6 | . . . 6 Short Circuit 5 | . . . 5 Damage (minor) 3 | . . . 3 Damage (major) 16 | . . . 16 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1301 | . . 450 851 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | . . 5 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 396 | . 38 396 188 Average Influence 111 | . 26 141 111 Maximum Alert Level 1 | . . 1 . Low Security (%) 85 | 100 100 74 100 Level 1 14 | . . 25 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 4 1 Investigation 3 | . . 3 . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 1 32 8 Peak Tracking Total 5 | . . 5 4 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . . 4 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 9 | . 2 7 . Terminals 6 | . 2 4 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . . 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 37 | . 12 25 . Successful 24 | . 5 19 . Failed 13 | . 7 6 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 29 | . 12 17 . Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units 1 | . . 1 . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 19 | . 5 14 . Record 9 | . 1 8 . Prototype ID Bank 3 | . 1 2 . Emergency Access Points 1 | . 1 . . Alert Level 2 | . . 2 . Unreport Threat 1 | . . 1 . Security Status 1 | . 1 . . Surveillance Status 1 | . 1 . . Recall Reinforcements 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 2 | . . 2 . Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 9 | . 2 7 . Full Trace Events 4 | . . 4 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 5 | . . 4 1 Non-combat 4 | . . 4 . Combat 1 | . . . 1 Robot Hacks Applied 5 | . . 4 1 parse_system 3 | . . 2 1 find_recycling 2 | . . 2 . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1815 | 97 226 1021 471 Spaces Moved 727 | 56 128 378 165 Core 5 | 3 . . 2 Treads 440 | 53 128 259 . Legs 279 | . . 116 163 Wheels . | . . . . Hover . | . . . . Flight 3 | . . 3 . Fastest Speed 50 | 50 160 160 180 Average Speed 174 | 155 160 171 200 Slowest Speed 1100 | 160 160 242 1100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 5 31 37 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 14 | . . 14 . Melee . | . . . . Projectile . | . . . . AOE 14 | . . 14 . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1095 | 63 146 634 252 Wait 147 | . . 135 12 Move 724 | 55 127 377 165 Hop . | . . . . Pick Up 38 | 2 6 20 10 Fast Attach 11 | 6 4 . 1 Attach 9 | . . 3 6 Detach . | . . . . Swap 31 | . 1 20 10 Drop 33 | . 6 16 11 Fire 79 | . 2 55 22 Melee 8 | . . 8 . Ram 15 | . . . 15 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 9) 324 | -10/Materials | Entered another Materials area 324 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1028 | -9/Materials | Destroyed 8 combat bots 1242 | -9/Materials | Discovered new exit (range 16) 1345 | -9/Materials | Entered another Materials area 1345 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1737 | -8/Materials | Core integrity fell below 50% 1752 | -8/Materials | Lost 4 parts (2n2w) 1771 | -8/Materials | Core integrity fell below 20% 1816 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01777_ Slammed into G-47 Trooper. 01780_ Broken Nuclear Core destroyed. 01786_ Slammed into G-47 Trooper. 01787_ Acquired 60 matter. 01792_ G-47 Trooper IFF system glitched. 01798_ Cld. Ion Engine destroyed. 01800_ Hcp. Storage Unit destroyed. 01801_ Acquired Broken Hvy. Laser. 01803_ Dropped Broken Hvy. Laser. 01804_ Slammed into G-47 Trooper. 01810_ Broken Imp. Targeting Computer destroyed. 01810_ System corrupted by crushing effect (+2). 01810_ Destabilizing: Core damaged (-16). 01811_ Slammed into G-47 Trooper. 01813_ Remote Datajack destroyed. 01813_ System corrupted by crushing effect (+4). 01814_ Slammed into G-47 Trooper. 01814_ Cooling System destroyed. 01815_ Slammed into G-47 Trooper. 01816_ Destabilizing: System corrupted (+2). 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