Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.02.26 @ 00:25:57 Player: ZEUSDEX Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (88) 440 Value Destroyed (2456) 2456 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (94) 94 TOTAL SCORE: 6090 Bonus ------- High Alert Combat Kills 77 Follower Combat Kills 53 Friendly Fire -36 Cogmind --------- Core Integrity 376/700 Matter 138/300 Energy 30/100 System Corruption 14% Temperature Cool (0) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Titanium Leg Improved Titanium Leg > --- UTILITY (8) ------ Terrain Scan Processor > --- WEAPON (2) ------- High-powered Shotgun Proton Missile Launcher > --- INVENTORY (4) ---- Improved Titanium Leg High-capacity Matter Pod (200) Improved Sensor Array Advanced Targeting Computer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Enhanced Optical Array Advanced Targeting Computer Target Analyzer Improved Light Armor Plating Hacking Suite Thief Drone Bay > --- WEAPON ----------- Assault Cannon Gauss Cannon > --- INVENTORY -------- Light Nuclear Core High-capacity Matter Pod Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Targeting Computer Arc Projector Advanced EMP Blaster Datajack [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Cannon Energy Gun Arc Projector Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 6 | . . . 2 2 2 . . Weapon . | . . . . . . . . Parts Attached 66 | 7 5 2 4 20 17 6 5 Power 9 | 1 1 . 1 3 2 1 . Engine 6 | 1 1 . 1 1 1 1 . Core 3 | . . . . 2 1 . . Reactor . | . . . . . . . . Propulsion 11 | 2 1 . . 3 3 . 2 Treads 2 | . . . . . 2 . . Leg 2 | . . . . . . . 2 Wheel 6 | 2 1 . . 2 1 . . Hover 1 | . . . . 1 . . . Flight . | . . . . . . . . Utility 24 | 2 1 1 3 8 8 . 1 Device 8 | 1 . . 1 3 3 . . Storage 3 | 1 . 1 1 . . . . Processor 8 | . 1 . 1 2 3 . 1 Hackware 2 | . . . . . 2 . . Protection 3 | . . . . 3 . . . Artifact . | . . . . . . . . Weapon 22 | 2 2 1 . 6 4 5 2 Energy Gun 7 | 1 . . . 2 1 3 . Energy Cannon . | . . . . . . . . Ballistic Gun 5 | 1 1 . . 1 1 . 1 Ballistic Cannon 3 | . . 1 . 1 1 . . Launcher 3 | . . . . . 1 1 1 Special Weapon 3 | . 1 . . 2 . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 25 | . 4 . . 3 9 9 . Power 2 | . 1 . . . 1 . . Propulsion 6 | . 1 . . 1 2 2 . Utility 10 | . 1 . . 1 4 4 . Weapon 7 | . 1 . . 1 2 3 . Highest Loss Streak 8 | . 4 . . 1 8 6 . Average Slot Usage (%) 91 | . 96 100 100 97 94 67 24 Engine 4 | . 12 14 11 . 2 4 . Core 4 | . . . . 8 4 . . Wheel 16 | . 26 28 22 17 11 4 . Device 8 | . 4 . 11 14 6 5 . Storage 8 | . 14 14 11 9 7 4 . Processor 18 | . 8 14 22 18 24 22 1 Hackware 3 | . . . . . 8 10 . Protection 6 | . . . . 10 7 . . Energy Gun 4 | . 3 . . 7 4 3 . Ballistic Gun 5 | . 20 14 11 1 2 . 2 Ballistic Cannon 6 | . . 7 11 9 5 . . Naked Turns 45 | . . . . . . 36 9 Heaviest Build 42 | 12 12 24 28 42 41 38 10 Greatest Support 40 | 20 26 26 26 20 40 16 40 Greatest Overweight (x) 10 | 1 1 . 1 3 10 2 . Average Overweight (x) . | . . . 1 1 1 . . Largest Inventory Capacity 10 | 6 6 10 10 10 10 10 4 Average Capacity 9 | 5 6 9 10 10 10 8 4 Most Carried 10 | 3 5 8 9 10 10 10 4 Average Carried 7 | . 3 7 6 9 8 7 3 Final Capacity 10 | 6 6 10 10 10 10 4 4 Final Carried 10 | 3 5 8 8 8 10 3 4 Class Distribution -------------------- 58% | Scavenger-Mutant 26% | Mutant 6% | Hacker-Mutant 4% | Hacker-Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Skirmisher | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Was Fac Matter Collected 2295 | 279 261 170 72 980 509 . 24 Remotely 306 | . . . . 306 . . . Salvage Created 3288 | 82 483 44 93 1808 754 . 24 Parts 186 | 7 22 . 2 110 41 . 4 Haulers Intercepted 6 | . 1 . . 4 1 . . Recyclers Shooed 6 | 1 1 2 . 1 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Combat Hostiles Destroyed 49 | . 7 1 1 28 12 . . Guns 15 | . 4 . 1 10 . . . Cannons 27 | . . 1 . 16 10 . . AOE 7 | . 3 . . 2 2 . . Classes Destroyed 13 | 2 4 . 1 5 1 . . Worker 3 | . . . . 2 1 . . Builder 7 | . 1 . . 3 1 . 2 Tunneler 1 | 1 . . . . . . . Hauler 7 | . 1 . . 5 1 . . Recycler 11 | 1 2 . 1 3 4 . . Operator 2 | . . . . 2 . . . Watcher 8 | . 1 . . 4 3 . . Swarmer 9 | . . . . 3 6 . . Grunt 23 | . 7 1 . 14 1 . . Brawler 1 | . . . . 1 . . . Duelist 1 | . . . . 1 . . . Sentry 14 | . . . 1 9 4 . . Programmer 1 | . . . . . 1 . . Best Kill Streak 11 | 1 10 1 2 11 7 . 1 Combat Bots Only 5 | . 5 1 1 4 5 . . Max Kills in Single Turn 3 | 1 3 1 1 3 1 . 1 Gunslinging . | . . . . . . . . Exploded 3 | . 3 . . 2 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Damage Taken 2475 | . 333 82 68 817 911 264 . Core 560 | . 58 . 12 166 123 201 . Absorbed by Shields . | . . . . . . . . Core Remaining (%) 85 | 100 . 76 97 69 . . . Volleys Fired 232 | 7 27 7 6 129 48 4 4 Largest 2 | 2 2 2 2 2 2 1 1 Hottest 120 | 60 120 55 55 103 108 80 25 Shots Fired 440 | 14 48 14 12 250 93 5 4 Gun 224 | 14 44 7 6 121 23 5 4 Cannon 198 | . . 7 6 124 61 . . Launcher 9 | . . . . . 9 . . Special 9 | . 4 . . 5 . . . Kinetic 315 | 7 40 14 12 170 68 . 4 Thermal 15 | . 4 . . 5 3 3 . Explosive . | . . . . . . . . Electromagnetic 110 | 7 4 . . 75 22 2 . Robot Hit Streak 27 | 8 22 9 14 27 20 11 12 Robot Miss Streak 3 | 2 1 2 1 2 3 . 1 Penetration Max 1 | . . . . 1 . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 339 | 9 31 12 9 193 75 6 4 Core Hits 154 | 3 19 3 3 83 39 2 2 Critical Hits 16 | . . . . 11 5 . . Critical Kills 8 | . . . . 6 2 . . Critical Parts Destroyed 8 | . . . . 5 3 . . Melee Attacks 1 | . . . . . . 1 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6921 | 102 937 152 147 3396 1986 115 86 Guns 2392 | 102 397 67 79 1189 357 115 86 Cannons 3444 | . . 85 68 2051 1240 . . Explosions 1051 | . 522 . . 156 373 . . Melee . | . . . . . . . . Ramming 34 | . 18 . . . 16 . . Kinetic 4801 | 49 384 152 147 2560 1423 . 86 Thermal 345 | . . . . 156 90 99 . Explosive 594 | . 522 . . . 72 . . Electromagnetic 1147 | 53 13 . . 680 385 16 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 14 | . . . . 2 1 14 14 Average Corruption 2 | . . . . 1 1 9 14 Corruption Purged . | . . . . . . . . Effects 32 | . . . . 9 4 7 12 Message Errors 5 | . . . . 1 2 . 2 Matter Fused 5 | . . . . . . 1 4 Heat Flow Errors 4 | . . . . . . 2 2 Energy Discharges 3 | . . . . 2 1 . . Data Loss (minor) 5 | . . . . 2 1 2 . Data Loss (major) 1 | . . . . . . . 1 Misfires 1 | . . . . . . 1 . Misdirections 3 | . . . . . . 1 2 Targeting Errors 4 | . . . . 3 . . 1 Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 149 | . 44 . . 72 33 . . Projectiles 90 | . . . . 72 18 . . Explosions 59 | . 44 . . . 15 . . Melee . | . . . . . . . . Knockbacks 23 | . 1 2 . 12 8 . . Impact 1 | . 1 . . . . . . Kinetic 21 | . . 2 . 11 8 . . Secondary 1 | . . . . 1 . . . Self-Inflicted Damage 168 | . 68 . . . 100 . . Shots 6 | . 1 . . . 5 . . Rammed 4 | . 2 . . . 1 1 . Targets Rammed 4 | . 2 . . . 1 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 258 | . 26 31 . 123 172 225 258 Average Temperature 39 | . 13 14 . 20 83 84 117 Received Heat Transfer 1005 | . 225 60 . 513 207 . . Effects 1 | . . . . . . . 1 Interference 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . 1 . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . 1 . 1 . . Heat Transferred 475 | . . . . 100 150 225 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . 1 1 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Peak Influence 570 | 10 290 144 138 570 265 15 10 Initial 47 | . 5 37 47 42 40 . . Average 164 | 4 161 104 82 283 94 1 1 Maximum Alert Level 2 | . 1 . . 2 1 . . Low Security (%) 65 | 100 52 100 100 28 95 100 100 Level 1 27 | . 47 . . 55 4 . . Level 2 6 | . . . . 16 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 2 . . 4 6 . 1 Investigation 4 | . 2 . . 1 . . 1 Extermination 1 | . . . . . 1 . . Reinforcement 5 | . . . . 3 2 . . Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Distress Signals 7 | . 1 . . 4 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 100 | . 12 5 2 52 23 6 . Peak Tracking Total 7 | . 7 3 2 4 7 5 . Tactical Retreats 10 | . 1 . . 8 1 . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Traps Triggered 2 | . . . . 1 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Was Fac Machines Disabled 8 | . 2 . . 3 3 . . Max in Single Turn 2 | . 2 . . 1 2 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Machines Accessed 30 | . 7 1 4 13 4 . 1 Terminals 24 | . 7 . 4 10 2 . 1 Fabricators 2 | . . . . . 2 . . Repair Stations 1 | . . . . 1 . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . 2 . . . Garrison Access . | . . . . . . . . Total Hacks 110 | . 27 1 13 60 7 . 2 Successful 72 | . 12 1 8 46 5 . . Failed 37 | . 15 . 5 13 2 . 2 Catastrophic 4 | . 2 . 2 . . . . Database Lockouts 1 | . . . . 1 . . . Manual 74 | . 25 . 12 34 3 . . Terminals 83 | . 27 . 13 38 3 . 2 Fabricators 4 | . . . . . 4 . . Repair Stations 6 | . . . . 6 . . . Recycling Units . | . . . . . . . . Scanalyzers 16 | . . . . 16 . . . Garrison Access . | . . . . . . . . Terminal Hacks 29 | . 6 1 4 17 1 . . Part Schematic 3 | . 1 . . 2 . . . Prototype ID Bank 3 | . 1 . 1 1 . . . Open Door 1 | . . 1 . . . . . Level Access Points 2 | . . . 1 1 . . . Terminal Index 3 | . 1 . 1 1 . . . Fabricator Index 2 | . . . . 1 1 . . Scanalyzer Index 1 | . . . . 1 . . . Alert Level 2 | . . . . 2 . . . Unreport Threat 2 | . . . . 2 . . . Locate Traps 1 | . . . . 1 . . . Recall Investigation 1 | . 1 . . . . . . Recall Reinforcements 2 | . . . . 2 . . . Zone Layout 6 | . 2 . 1 3 . . . Fabricator Hacks 3 | . . . . . 3 . . Load Schematic 2 | . . . . . 2 . . Build 1 | . . . . . 1 . . Repair Station Hacks 6 | . . . . 6 . . . Scan Component 3 | . . . . 3 . . . Repair 3 | . . . . 3 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 16 | . . . . 16 . . . Insert Component 6 | . . . . 6 . . . Analyze 10 | . . . . 10 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 18 | . 6 . 4 7 1 . . Terminals 18 | . 6 . 4 7 1 . . Track 2 | . 1 . . 1 . . . Assimilate 2 | . . . . 2 . . . Botnet 14 | . 5 . 4 4 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 27 | . 7 . 4 11 4 . 1 Full Trace Events 6 | . 2 . 1 2 . . 1 Feedback Events 1 | . . . . 1 . . . Corruption 1 | . . . . 1 . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 9 | . 1 . . 8 . . . Parts Built 1 | . . . . . 1 . . Matter 146 | . . . . . 146 . . Time 36 | . . . . . 36 . . Total Part Build Rating 3 | . . . . . 3 . . Parts Repaired 2 | . . . . 2 . . . Time 96 | . . . . 96 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 6 | . . . . 6 . . . Part Schematics Acquired 6 | . . . . 6 . . . Parts Damaged 1 | . . . . 1 . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . 1 . Non-combat . | . . . . . . . . Combat 1 | . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . 1 . parse_system 1 | . . . . . . 1 . Relay Couplers Released . | . . . . . . . . Robots Rewired 2 | . . . . 1 1 . . Allies Hacked 1 | . . . . . 1 . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Total Allies 6 | . . 3 . 2 1 . . Largest Group 3 | . . 3 2 1 1 . . Highest-Rated Group 40 | . . 40 32 16 11 . . Highest-Rated Ally 16 | . . 16 16 16 11 . . Total Orders 14 | . . . 2 7 5 . . STAY 3 | . . . . 3 . . . ROAM 1 | . . . . . 1 . . FOLLOW 4 | . . . . 3 1 . . DROP 3 | . . . . 1 2 . . COLLECT 1 | . . . . . 1 . . EXPLORE 1 | . . . 1 . . . . RETURN 1 | . . . 1 . . . . Ally Attacks 71 | . . 9 19 18 25 . . Total Damage 523 | . . 85 223 77 138 . . Kills 6 | . . 4 1 1 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 11 | . . . 1 4 6 . . Drone Recoveries 8 | . . . 1 4 3 . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Was Fac Turns Passed 4263 | 73 488 275 161 1618 1258 159 231 Spaces Moved 3001 | 51 360 245 123 1047 889 135 151 Core 119 | 15 . . . . 2 86 16 Treads 13 | . . . . . 13 . . Legs 135 | . . . . . . . 135 Wheels 2734 | 36 360 245 123 1047 874 49 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 90 100 90 90 50 50 Average Speed 96 | 74 85 90 100 93 104 73 121 Slowest Speed 550 | 100 90 90 100 110 550 120 130 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 3 53 53 21 81 16 76 4 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 2 | . . 2 . . . . . Spaces Dug 10 | . 3 . . 7 . . . Terrain Destroyed 82 | . 27 . . 43 12 . . Melee . | . . . . . . . . Projectile 41 | . 3 . . 35 3 . . AOE 41 | . 24 . . 8 9 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Total 3907 | 68 481 284 148 1426 1122 186 192 Wait 540 | 1 80 29 14 196 149 40 31 Move 2995 | 50 359 244 122 1046 889 134 151 Hop . | . . . . . . . . Pick Up 27 | 3 3 2 1 8 9 . 1 Fast Attach 33 | 7 3 . . 12 5 1 5 Attach 14 | . 1 . 2 1 7 3 . Detach 7 | . . . . 6 1 . . Swap 19 | . 1 2 2 7 5 2 . Drop 22 | . . . 1 17 4 . . Fire 232 | 7 27 7 6 129 48 4 4 Melee 1 | . . . . . . 1 . Ram 4 | . 2 . . . 1 1 . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 13 | . 5 . . 4 4 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Lost 4 parts (1p1n1u1w) 311 | -10/Materials | Build established: Mutant 541 | -10/Materials | Discovered new exit (range 13) 562 | -10/Materials | Entered Mines 574 | -10/Mines | Found the Drone Emporium 578 | -10/Mines | Found Prototype Device 618 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 775 | -10/Mines | Discovered new exit (range 5) 837 | -10/Mines | Entered Materials 837 | -9/Materials | Accompanied by 2 allies 837 | -9/Materials | Evolved 2 slots: Utility x2 838 | -9/Materials | Identified Thief Drone Bay 956 | -9/Materials | Identified exit to Materials 998 | -9/Materials | Entered another Materials area 998 | -8/Materials | Accompanied by 1 ally 998 | -8/Materials | Evolved 2 slots: Utility x2 1226 | -8/Materials | Identified exit to Factory 1336 | -8/Materials | Central database locked down 1346 | -8/Materials | Build established: Scavenger-Mutant 1903 | -8/Materials | Repaired Hvy. Assault Rifle 1932 | -8/Materials | Repaired Lgt. Armor Plating 2616 | -8/Materials | Entered Factory 2616 | -7/Factory | Evolved 2 slots: Utility x2 2784 | -7/Factory | Discovered new exit (range 12) 3261 | -7/Factory | Garrison activated, responded to threat 3303 | -7/Factory | Fabricated Hacking Suite (x1) 3426 | -7/Factory | Lost 8 parts (1p2n3u2w) 3601 | -7/Factory | Identified exit to Lower Caves 3874 | -7/Factory | Sucked down chute 3874 | -7/Factory | Entered Waste 3881 | -7/Waste | Spotted C-40 Crusher 3889 | -7/Waste | EMP discharged 3938 | -7/Waste | Spotted C-40 Crusher 3952 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3954 | -7/Waste | Spotted C-40 Crusher 3963 | -7/Waste | Spotted C-40 Crusher 3983 | -7/Waste | Lost 3 parts (1n2w) 3985 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3988 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3989 | -7/Waste | EMP discharged 3989 | -7/Waste | System corruption reached 10% 3989 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3990 | -7/Waste | Spotted C-40 Crusher 3994 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3997 | -7/Waste | Crushed by Compactor (1 part destroyed) 4021 | -7/Waste | Spotted C-40 Crusher 4028 | -7/Waste | Lost 6 parts (1n4u1w) 4028 | -7/Waste | Discovered new exit (range 11) 4033 | -7/Waste | Entered Factory 4264 | -7/Factory | Self-destructed Last Messages --------------- 04091_ Proton Missile Launcher temporarily disabled. 04112_ System corrupted: Heat flow error (+181). 04116_ K-01 Serf collects debris. 04132_ System corrupted: Matter fused (-6). 04157_ K-01 Serf cleans the Terminal. 04173_ System corrupted: Matter fused (-8). 04176_ Connecting with Terminal... 04176_ Current location identified: Factory 04176_ ALERT: Suspicious activity at Terminal F001. Dispatching Investigation squad. 04187_ Acquired Hpw. Shotgun. 04198_ System corrupted: Hpw. Shotgun targeting data glitched. 04198_ U-05 Engineer destroyed. 04200_ JQVO6<=7YI&3:GAAGAKRX8G 04202_ Acquired 20 matter. 04218_ Acquired Terrain Scan Processor. 04235_ System corrupted: Substantial component data lost. 04240_ U-05 Engineer destroyed. 04242_ Acquired 4 matter. 04259_ System corrupted: Matter fused (-8). 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""" """ = +?????????? | | ??????? @ ###???????????? | | ??????? ##+###########?????????????? | | ??????? # #?????????????? | | ???????################ """ #?????????????? | | ??????????????????????# """"" ??????????????? | | ??????????????????????#] """"" ??????????????? | | ??????????????????????# #?????????????? | | ??????????????????????##############?????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Hvy. EM Shotgun | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Adv. EMP Blaster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed MatterFluxAirjet Manual? 0 Play Time 00:43:17 Cumulative 40.6 hours Start 2021.02.25 @ 23:43:41 End 2021.02.26 @ 00:25:57 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 69 Rogue 55 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 47 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/Cog Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6485d28-0dd9-46bf-b960-9e17baa38909