Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.03 @ 16:23:11 Player: lav Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (99) 495 Value Destroyed (2902) 2902 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 6787 Bonus ------- High Alert Combat Kills 30 Cogmind --------- Core Integrity 0/850 Matter 195/300 Energy 100/100 System Corruption 23% Temperature Cool (9) Movement Core (750) Ox14 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Improved Signal Interpreter Target Analyzer System Shield > --- WEAPON (4) ------- Heavy Mace > --- INVENTORY (20) --- Backup Power I Light Nuclear Core Gravmag Array Energy Well (350) Improved Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Deuterium Engine Light Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Gravmag System > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter Improved Targeting Computer Transmission Jammer > --- WEAPON ----------- Heavy Ion Cannon Magnetic Acceleration Cannon Heavy Flak Cannon Improved Datajack > --- INVENTORY -------- Backup Power I Deuterium Engine Deuterium Engine Armored Huge Wheel Gravmag Array Nuclear Pulse Thruster EM Disruption Field System Shield Lightning Gun Lightning Gun Plasma Cannon Heavy Ion Cannon Heavy Flak Cannon Plasma Cutter [Rating: 62] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag Array Flight Unit Nuclear Pulse Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Precision Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . . 1 . . Propulsion 2 | . . 1 . . 1 . Utility 3 | . . 1 1 1 . . Weapon 2 | . . . 1 . 1 . Parts Attached 144 | 9 7 20 23 32 47 6 Power 18 | 1 2 3 2 3 6 1 Engine 15 | 1 1 3 2 3 4 1 Core 3 | . 1 . . . 2 . Reactor . | . . . . . . . Propulsion 42 | 2 2 5 5 11 16 1 Treads 1 | . . . . 1 . . Leg 29 | 2 2 5 5 6 9 . Wheel 2 | . . . . . 2 . Hover 3 | . . . . . 3 . Flight 7 | . . . . 4 2 1 Utility 27 | 3 2 4 4 6 7 1 Device 12 | 2 1 3 1 2 2 1 Storage 4 | 1 . . 1 . 2 . Processor 5 | . . . 1 2 2 . Hackware 1 | . . . . . 1 . Protection 5 | . 1 1 1 2 . . Artifact . | . . . . . . . Weapon 57 | 3 1 8 12 12 18 3 Energy Gun 19 | 1 . 3 3 8 4 . Energy Cannon 10 | . . 1 . 3 6 . Ballistic Gun 11 | 2 1 2 6 . . . Ballistic Cannon 7 | . . . . 1 4 2 Launcher 6 | . . 2 3 . 1 . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . . 1 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . . . 2 . Unidentified Prototypes 4 | . . 2 . 2 . . Parts Lost 65 | . 1 13 5 16 17 13 Power 11 | . 1 3 . 2 3 2 Propulsion 22 | . . 5 2 5 5 5 Utility 12 | . . 2 2 3 3 2 Weapon 20 | . . 3 1 6 6 4 Highest Loss Streak 15 | . 1 7 2 15 4 13 To Critical Strikes 2 | . . . 1 . 1 . Average Slot Usage (%) 86 | . 99 79 85 97 77 74 Engine 8 | . 10 4 9 14 4 7 Core 2 | . 2 4 . . 4 . Leg 18 | . 28 19 23 21 11 21 Hover 1 | . . . . . 4 . Device 9 | . 8 13 8 12 7 4 Storage 8 | . 14 11 9 6 5 6 Processor 6 | . . . 5 7 9 13 Protection 4 | . 5 4 5 9 . . Energy Gun 9 | . 14 11 7 15 3 . Energy Cannon 3 | . . . . 5 5 . Ballistic Gun 3 | . 14 2 11 1 . . Ballistic Cannon 2 | . . . . . 5 4 Launcher 2 | . . 7 5 . . 3 Peak Build Rating 62 | 9 10 13 24 48 62 52 Average Rating 33 | 5 8 11 19 38 49 41 On Entrance 16 | . 9 10 13 23 11 49 Naked Turns . | . . . . . . . Heaviest Build 89 | 12 16 16 26 54 89 78 Greatest Support 65 | 20 20 20 35 43 58 65 Greatest Overweight (x) 14 | . . 1 1 8 4 14 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 20 | 8 8 8 10 10 20 20 Average Capacity 13 | 7 8 8 9 9 19 20 Most Carried 17 | 3 8 8 10 10 17 13 Average Carried 8 | 1 5 5 7 9 11 11 Final Capacity 20 | 8 8 8 10 5 20 20 Final Carried 13 | 3 8 4 10 5 13 7 Class Distribution -------------------- 27% | Mutant 23% | Gunner 17% | Scavenger-Bomber 12% | Scavenger-Mutant 6% | Tank 6% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Bomber | -7/Factory Gunner | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Matter Collected 2553 | 308 182 340 367 477 775 104 Remotely . | . . . . . . . Salvage Created 2884 | 119 302 645 638 529 539 112 Parts 188 | 10 22 48 32 31 39 6 Haulers Intercepted 2 | . . 1 1 . . . Recyclers Shooed 3 | 1 . 1 . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 6 | . . . . . . 6 Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Combat Hostiles Destroyed 63 | . 8 21 9 7 15 3 Guns 18 | . 8 4 2 2 2 . Cannons 14 | . . . . 2 9 3 AOE 29 | . . 17 7 2 3 . Classes Destroyed 15 | 2 4 5 1 2 . 1 Worker 8 | . 1 3 1 2 1 . Builder 7 | . . 3 3 . 1 . Tunneler 2 | 2 . . . . . . Hauler 2 | . . 1 1 . . . Recycler 8 | 1 . 3 2 2 . . Operator 1 | . . 1 . . . . Watcher 8 | . 2 3 1 2 . . Swarmer 17 | . 3 7 . . 6 1 Grunt 23 | . 5 9 6 3 . . Brawler 2 | . . 1 . . . 1 Duelist 1 | . . . . . . 1 Sentry 6 | . . 4 1 . 1 . Hunter 6 | . . . 2 . 4 . Programmer 7 | . . . . 3 4 . Heavy 1 | . . . . 1 . . Best Kill Streak 15 | 2 4 15 7 4 3 3 Combat Bots Only 9 | . 4 9 2 2 3 3 Max Kills in Single Turn 4 | 1 2 3 4 2 3 1 Gunslinging . | . . . . . . . Exploded 2 | . . 2 1 2 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Hostile Shots Fired 759 | . 68 72 52 112 324 131 Missed 232 | . 22 20 15 24 112 39 Damage Taken 8903 | . 505 1253 700 1771 2761 1913 Core 1794 | . 112 304 67 453 405 453 Absorbed by Shields . | . . . . . . . Redirected to Shielding 75 | . . 21 36 18 . . Regen/Repaired (Parts) 284 | . . . 130 154 . . Core Remaining (%) 60 | 100 55 24 87 35 . . Volleys Fired 201 | 6 39 29 26 32 64 5 Largest 3 | 2 2 2 3 3 3 1 Hottest 199 | 60 60 110 173 199 198 53 Shots Fired 406 | 12 78 49 69 86 107 5 Gun 270 | 12 78 29 62 67 22 . Cannon 107 | . . . . 19 83 5 Launcher 29 | . . 20 7 . 2 . Special . | . . . . . . . Kinetic 140 | 6 39 12 34 6 38 5 Thermal 202 | 6 39 11 20 72 54 . Explosive 27 | . . 20 7 . . . Electromagnetic 37 | . . 6 8 8 15 . Robot Hit Streak 8 | 3 6 8 6 5 7 5 Robot Miss Streak 7 | 1 3 6 7 7 5 5 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 258 | 8 50 30 42 46 77 5 Core Hits 201 | 4 20 65 30 26 52 4 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . . . 4 1 . Burn 3 | . . . . 3 . . Corrupt 2 | . . . . 1 1 . Melee Attacks 12 | . . . . . 11 1 Impact 7 | . . . . . 6 1 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . 2 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7736 | 95 623 1998 1382 1285 2211 142 Guns 2560 | 95 620 283 563 717 282 . Cannons 1747 | . . . . 224 1381 142 Explosions 3247 | . . 1709 819 344 375 . Melee 75 | . . . . . 75 . Ramming 107 | . 3 6 . . 98 . Kinetic 1588 | 50 328 118 178 82 690 142 Thermal 2584 | 45 292 217 386 819 825 . Explosive 2984 | . . 1627 684 344 329 . Electromagnetic 398 | . . 30 134 40 194 . Impact 75 | . . . . . 75 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 23 | . . 5 . 6 23 23 Average Corruption 10 | . . 5 . 3 15 23 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 121 | . . 7 . 25 81 8 Message Errors 25 | . . 2 . 9 13 1 Matter Fused 33 | . . 2 . 4 24 3 Heat Flow Errors 15 | . . . . 4 11 . Energy Discharges 11 | . . . . 4 7 . Parts Rejected 2 | . . . . . 1 1 Parts Fused 1 | . . . . 1 . . Data Loss (minor) 11 | . . 2 . 2 7 . Data Loss (major) 7 | . . 1 . . 5 1 Misfires 3 | . . . . . 3 . Alerts 2 | . . . . 1 1 . Misdirections 4 | . . . . . 2 2 Weapon Failures 7 | . . . . . 7 . Overload Shots . | . . . . . . . Overflow Damage 134 | . . 44 29 23 38 . Projectiles 29 | . . . . . 29 . Explosions 96 | . . 44 29 23 . . Melee 9 | . . . . . 9 . Knockbacks 26 | . . . . 3 20 3 Impact . | . . . . . . . Kinetic 24 | . . . . 3 18 3 Secondary 2 | . . . . . 2 . Self-Inflicted Damage 735 | . . 375 133 122 105 . Shots 19 | . . 12 4 2 1 . Rammed . | . . . . . . . Targets Rammed 4 | . 1 2 . . 1 . Kicked 4 | . 1 2 . . 1 . Crushed . | . . . . . . . Highest Temperature 828 | . 129 218 362 828 516 30 Average Temperature 167 | . 38 82 122 258 159 14 Received Heat Transfer 2088 | . 237 309 207 639 138 558 Effects 57 | . . . 1 48 8 . Shutdowns 18 | . . . 1 13 4 . Energy Bleed 8 | . . . . 8 . . Interference 9 | . . . . 7 2 . Matter Decay 6 | . . . . 5 1 . Short Circuit 3 | . . . . 3 . . Damage (minor) 4 | . . . . 3 1 . Damage (major) 8 | . . . . 8 . . Damage (core) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 2 | . . . . 1 1 . Impact Corruptions 1 | . . . . . 1 . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 7 | . . . . 3 4 . Heat Transferred 4578 | 100 675 260 512 1702 1329 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 1 1 . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Peak Influence 486 | 15 211 486 451 230 264 . Initial 204 | . 9 30 204 170 28 . Average 115 | 5 59 228 316 87 57 . Maximum Alert Level 2 | . 1 2 2 1 1 . Low Security (%) 74 | 100 98 45 . 83 93 . Level 1 19 | . 1 20 82 16 6 . Level 2 5 | . . 33 17 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 1 2 2 5 6 . Investigation 3 | . . . 1 1 1 . Extermination 7 | . . . . 3 4 . Reinforcement 6 | . 1 2 1 1 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Distress Signals 5 | . 2 2 1 . . . Communications Jammed 26 | . . . . 23 3 . Distress Signals 26 | . . . . 23 3 . Times Spotted 107 | . 16 27 12 14 30 8 Peak Tracking Total 9 | . 6 9 3 4 5 7 Tactical Retreats 4 | . . 1 . . 2 1 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Traps Triggered 5 | . . . . 2 3 . Indirectly . | . . . . . . . Trap Hack Attempts 5 | . . . . . 5 . Triggered . | . . . . . . . Disarmed 4 | . 3 . . . 1 . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Disabled 14 | . . 4 2 5 3 . Max in Single Turn 4 | . . 2 1 4 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Accessed 15 | . 3 3 2 4 3 . Terminals 9 | . 3 2 . 2 2 . Fabricators . | . . . . . . . Repair Stations 4 | . . . 1 2 1 . Recycling Units 1 | . . 1 . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 49 | . 11 8 11 12 7 . Successful 23 | . 6 3 7 5 2 . Failed 26 | . 5 5 4 7 5 . Catastrophic 3 | . . 1 . . 2 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 27 | . 11 7 . 3 6 . Fabricators . | . . . . . . . Repair Stations 18 | . . . 8 9 1 . Recycling Units 1 | . . 1 . . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 6 2 . . 2 . Record 1 | . . . . . 1 . Prototype ID Bank 2 | . . 1 . . 1 . Branch Access Points 1 | . 1 . . . . . Locate Traps 2 | . 2 . . . . . Disarm Traps 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Zone Layout 2 | . 1 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 10 | . . . 5 5 . . Scan Component 6 | . . . 3 3 . . Repair 4 | . . . 2 2 . . Recycling Unit Hacks 1 | . . 1 . . . . Report Inventory 1 | . . 1 . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 2 3 2 3 2 . Full Trace Events 2 | . . . 1 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . . . 2 2 . . Time 134 | . . . 83 51 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . 1 . Non-combat 1 | . . . . . 1 . Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . parse_system 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Turns Passed 5869 | 91 641 666 678 1608 2069 116 Spaces Moved 2919 | 50 414 423 368 730 883 51 Core 38 | 4 . . . 14 19 1 Treads . | . . . . . . . Legs 2385 | 46 414 423 368 715 369 50 Wheels 134 | . . . . . 134 . Hover 361 | . . . . . 361 . Flight 1 | . . . . 1 . . Fastest Speed 50 | 50 120 120 120 50 50 115 Average Speed 159 | 114 120 127 125 184 187 191 Slowest Speed 750 | 120 120 190 190 690 400 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . Exploration Rate (%) 28 | 5 73 40 29 17 19 15 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . . . . . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 269 | . . 127 57 26 59 . Melee . | . . . . . . . Projectile 9 | . . . . . 9 . AOE 260 | . . 127 57 26 50 . Terrain Rammed 4 | . . . . . 4 . Walls Destroyed 1 | . . . . . 1 . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Total 3722 | 68 477 503 527 917 1167 63 Wait 329 | . 11 13 91 97 117 . Move 2913 | 49 413 422 367 729 882 51 Hop . | . . . . . . . Pick Up 69 | 4 5 10 12 13 25 . Fast Attach 36 | 6 . 5 8 3 14 . Attach 52 | 1 1 10 4 7 23 6 Detach 7 | . . 1 . . 6 . Swap 56 | 2 6 5 11 22 10 . Drop 34 | . 1 6 8 14 5 . Fire 201 | 6 39 29 26 32 64 5 Melee 12 | . . . . . 11 1 Ram 4 | . . . . . 4 . Kick 4 | . 1 2 . . 1 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 5 | . . . . . 5 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Discovered new exit (range 4) 314 | -10/Materials | Build established: Mutant 659 | -10/Materials | Discovered new exit (range 16) 733 | -10/Materials | Entered another Materials area 733 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 921 | -9/Materials | Build established: Scavenger-Mutant 1017 | -9/Materials | Crushed by falling debris 1064 | -9/Materials | Destroyed 9 combat bots 1070 | -9/Materials | Lost 7 parts (1p3n2u1w) 1119 | -9/Materials | Core integrity fell below 50% 1199 | -9/Materials | Destroyed 9 combat bots 1206 | -9/Materials | Lost 5 parts (2p1n2w) 1244 | -9/Materials | Discovered new exit (range 11) 1399 | -9/Materials | Entered another Materials area 1399 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1449 | -8/Materials | Repaired Spread Laser 1503 | -8/Materials | Repaired Imp. EM Shotgun 1865 | -8/Materials | Discovered new exit (range 15) 2077 | -8/Materials | Entered Factory 2077 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2107 | -7/Factory | Repaired Ion Engine 2472 | -7/Factory | Build established: Scavenger-Bomber 3303 | -7/Factory | Repaired Carbon-fiber Leg 3469 | -7/Factory | Build established: Tank 3583 | -7/Factory | Discovered new exit (range 14) 3670 | -7/Factory | Core integrity fell below 50% 3685 | -7/Factory | Identified exit to Factory 3685 | -7/Factory | Entered another Factory area 3685 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3714 | -6/Factory | Lost 15 parts (2p5n3u5w) 4368 | -6/Factory | Lost 3 parts (1p1n1w) 4404 | -6/Factory | Discovered new exit (range 12) 4500 | -6/Factory | Lost 4 parts (2n2w) 4531 | -6/Factory | Identified exit to Factory 4563 | -6/Factory | Build established: Gunner 4575 | -6/Factory | System corruption reached 10% 4605 | -6/Factory | Lost 3 parts (1p2u) 5274 | -6/Factory | Discovered new exit (range 6) 5288 | -6/Factory | Identified exit to Lower Caves 5366 | -6/Factory | Lost 3 parts (1u2w) 5626 | -6/Factory | Build established: Mutant 5754 | -6/Factory | Entered Lower Caves 5756 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5767 | -6/Lower Caves | Core integrity fell below 50% 5862 | -6/Lower Caves | Core integrity fell below 20% 5870 | -6/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 05853_ VTOL Module fries itself beyond repair. 05853_ Acquired 35 matter. 05854_ VTOL Module fries itself beyond repair. 05854_ Penetrated by Slug. 05854_ EM Disruption Field destroyed. 05856_ Arm. Leg destroyed. 05857_ Penetrated by Slug. 05859_ System corrupted: Matter fused (-9). 05859_ Deuterium Engine destroyed. 05859_ VSS Leg destroyed. 05860_ Imp. Melee Analysis Suite fries itself beyond repair. 05860_ Titanium Leg destroyed. 05860_ Critical hit (Burn: +37). 05860_ Penetrated by Slug. 05862_ Microactuators fries itself beyond repair. 05863_ Axe fries itself beyond repair. 05863_ Slug penetrates Wall. 05867_ Penetrated by Slug. 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Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- No Signal Serviceable Loadout Total Silence Challenges ------------ None Game ------ Seed ThrusterElectrostormTorch Manual? 0 Play Time 00:59:22 Cumulative 12.6 hours Start 2024.08.29 @ 11:25:03 End 2024.09.03 @ 16:23:11 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63b69ebf-33ff-46b2-8ac1-de88876b09cc