Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 21:48:58 Player: Lunace Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (24) 4800 Robots Destroyed (150) 750 Value Destroyed (5739) 5739 Prototype IDs (25) 500 Alien Tech Used (1) 200 Bonus (3244) 3244 TOTAL SCORE: 18233 Bonus ------- Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2020 Friendly Fire -76 Cogmind --------- Core Integrity 0/1150 Matter 286/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Vortex Driver (30) Vortex Driver (30) Thermoblaster Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Cold Fusion Reactor > --- PROPULSION ------- Gravmag Array Gravmag Array Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Makeshift Sensor Array Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Melee Analysis Suite Improved Weapon Cycler Advanced Transmission Jammer Makeshift Ablative Armor > --- WEAPON ----------- Vortex Catalyst Activator Vortex Lance > --- INVENTORY -------- Improved Kinecellerator Enhanced Nova Cannon Thermoblaster Thermoblaster Force Lance [Rating: 116] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit VTOL Module Utility Advanced Terrain Scan Processor Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Protection Improved Light Armor Plating Weapon Force Lance Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Grenade Launcher Special Weapon Enhanced Flamer Impact Weapon Heavy Hammer Slashing Weapon Katana Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Fac Was Fac Upp Upp War Pro Slots Evolved 12 | . . . 2 . . . 2 . 2 . . . . 2 . . 2 2 . . . . . . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . 2 . . . . . . . . . . . . . 2 . . . . . . . Utility 6 | . . . . . . . 2 . 1 . . . . 2 . . . 1 . . . . . . Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 215 | 6 2 4 5 . 2 2 10 19 8 14 7 3 11 5 12 . 52 17 6 5 3 3 6 13 Power 24 | 1 . . . . 1 1 2 2 2 1 1 . . . 1 . 6 3 . . . 1 . 2 Engine 16 | 1 . . . . 1 1 2 2 1 1 . . . . 1 . 5 . . . . 1 . . Core 4 | . . . . . . . . . 1 . 1 . . . . . 1 1 . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . 2 Propulsion 65 | 2 . 1 2 . . 1 3 7 2 5 3 1 3 2 3 . 14 5 2 2 . . . 7 Treads 9 | . . . . . . . 1 . . . . 1 3 1 2 . 1 . . . . . . . Leg 27 | 2 . 1 2 . . 1 2 7 1 4 . . . 1 . . 4 . . . . . . 2 Wheel 5 | . . . . . . . . . . 1 1 . . . . . 3 . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . 2 . 2 . . . 1 Flight 19 | . . . . . . . . . 1 . 2 . . . 1 . 6 3 2 . . . . 4 Utility 73 | 1 . 1 1 . 1 . 4 5 3 4 2 2 3 2 5 . 23 5 3 2 3 1 2 . Device 44 | . . 1 1 . . . . 4 . 2 2 2 1 1 1 . 17 4 2 2 2 1 1 . Storage 10 | 1 . . . . 1 . 1 . 1 . . . 1 . 3 . 1 1 . . . . . . Processor 9 | . . . . . . . 2 . 1 . . . . 1 . . 4 . . . 1 . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . Protection 10 | . . . . . . . 1 1 1 2 . . 1 . 1 . 1 . 1 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 53 | 2 2 2 2 . . . 1 5 1 4 1 . 5 1 3 . 9 4 1 1 . 1 4 4 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . Ballistic Gun 9 | 2 1 1 . . . . . 1 . . . . . . . . 2 . . . . . . 2 Ballistic Cannon 11 | . . . . . . . 1 2 1 . 1 . 1 . . . 5 . . . . . . . Launcher 15 | . 1 1 1 . . . . 1 . 2 . . 3 . 2 . . . . 1 . 1 1 1 Special Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 1 . 2 . . . . 1 . 1 . . . . . . . Piercing Weapon 8 | . . . . . . . . . . . . . . . . . . 4 1 . . . 2 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . . . . 1 1 . . 1 1 . . . 2 1 2 . 1 . 3 . Parts Lost 114 | . . . . . . . 5 3 . 18 3 . 12 2 7 2 34 . . 1 2 2 11 12 Power 9 | . . . . . . . 2 . . 2 . . 1 . . . 2 . . . . 1 1 . Propulsion 46 | . . . . . . . 3 1 . 7 2 . 6 1 2 1 12 . . . . . 4 7 Utility 38 | . . . . . . . . 1 . 7 . . 2 . 4 1 13 . . 1 2 1 5 1 Weapon 21 | . . . . . . . . 1 . 2 1 . 3 1 1 . 7 . . . . . 1 4 Highest Loss Streak 12 | . . . . . . . 2 1 . 12 3 . 6 1 4 2 10 . . 1 2 2 10 8 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 85 93 100 100 100 100 96 97 91 83 32 42 62 34 64 27 51 65 74 78 81 79 78 31 Engine 4 | . 14 14 11 11 11 11 8 9 4 4 . . . . 2 . 2 . . . . 2 4 . Core 1 | . . . . . . . . . 2 1 4 7 5 . . . . 2 5 5 5 . . . Treads 2 | . . . . . . . . 1 . . . 5 13 3 6 . 1 . . . . . . . Leg 15 | . 28 28 44 44 44 44 33 31 29 25 . . . 4 6 6 3 . . . . . . 5 Hover 2 | . . . . . . . . . . . . . . . . . . 7 10 16 21 21 18 . Flight 2 | . . . . . . . . . . . 10 15 12 . 1 1 6 5 5 1 . . . . Device 12 | . . 8 11 11 11 11 9 24 15 2 12 13 12 12 14 . 11 15 12 15 24 24 20 1 Storage 5 | . 14 14 11 11 11 11 9 9 7 6 . . 5 . 8 6 3 3 . . . . . . Processor 5 | . . . . . . . 16 . . 6 . . . 5 6 6 8 15 15 15 12 15 14 10 Protection 3 | . . . . . . . . 2 14 19 . . 2 6 7 . . 5 8 6 2 . 3 . Ballistic Gun 2 | . 23 23 11 . . . . . . . . . . . . . . . . . . . . 5 Ballistic Cannon 2 | . . . . . . . 8 7 7 6 . . 1 . . . 6 . . . . . . . Launcher 2 | . 4 4 5 11 11 11 . 1 . . . . . . 2 . . . . . . 4 4 . Impact Weapon 1 | . . . 4 11 11 11 9 4 . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 4 7 6 1 . . . 5 6 1 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 6 10 10 10 5 5 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 73 | 14 15 15 17 17 17 15 25 30 42 47 13 8 34 11 38 16 73 46 40 40 38 46 64 36 Greatest Support 60 | 20 20 20 40 40 40 43 43 60 60 60 8 8 56 16 56 16 39 40 40 60 60 60 60 50 Greatest Overweight (x) 11 | . . . . . . . . 1 . . 4 . . . 1 . 11 1 . . . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 10 10 10 10 5 5 10 5 10 10 15 5 5 5 5 5 5 5 Average Capacity 8 | 6 8 8 8 8 8 8 9 10 10 9 5 5 8 5 9 10 10 5 5 5 5 5 5 5 Most Carried 10 | 2 5 7 8 8 8 8 8 10 10 9 5 5 6 5 10 8 10 5 5 5 5 5 5 5 Average Carried 6 | 1 3 5 6 7 7 7 7 8 7 6 3 4 5 4 7 8 4 4 4 4 5 4 4 4 Final Capacity 10 | 8 8 8 8 8 8 8 10 10 10 5 5 5 5 5 10 10 5 5 5 5 5 5 5 5 Final Carried 9 | 2 5 7 7 8 7 8 7 9 9 4 4 5 4 5 8 8 5 5 5 5 5 4 5 4 Class Distribution -------------------- 54% | Mutant 23% | Scavenger-Mutant 10% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Mutant | -6/Factory Derelict-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Scavenger-Ninja | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Fac Was Fac Upp Upp War Pro Matter Collected 4383 | 259 75 106 80 . 180 60 131 324 224 352 185 45 301 143 155 . 1194 127 98 50 44 29 86 135 Remotely 808 | . . . . . . . . 295 . . . . . . 119 . 394 . . . . . . . Salvage Created 4631 | 51 131 126 155 29 . 12 570 590 201 329 104 . 279 . 273 . 925 152 . 94 . 95 318 197 Parts 235 | 2 7 8 20 1 . 7 13 39 13 18 6 . 8 . 15 . 28 9 . 5 . 3 18 15 Haulers Intercepted 3 | . . . . . . . . 1 . . . . . . . . 2 . . . . . . . Recyclers Shooed 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . . 20 2 . 4 . 5 . . . . . 1 2 . 6 Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Fac Was Fac Upp Upp War Pro Combat Hostiles Destroyed 124 | . 3 6 9 3 . 3 9 14 6 12 3 . 10 . 4 . 14 4 . . . 4 16 4 Melee 23 | . . . 1 . . . 3 5 . 2 . . . . 4 . 1 4 . . . . . 3 Guns 7 | . 3 3 . . . . . . . . . . . . . . . . . . . . . 1 Cannons 31 | . . . . . . . 1 5 6 5 3 . 1 . . . 10 . . . . . . . AOE 56 | . . 3 7 3 . 3 . 4 . 5 . . 9 . . . 2 . . . . 4 16 . Classes Destroyed 21 | 1 1 2 2 . . . 3 3 1 1 . . 2 . 1 . . . . . . . 3 1 Worker 8 | . . . 2 . . 1 . 4 . . . . . . . . . . . 1 . . . . Builder 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Tunneler 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler 3 | . . . . . . . . 1 . . . . . . . . 2 . . . . . . . Recycler 6 | 1 . . . . . . 2 . . . . . . . . . 3 . . . . . . . Operator 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Watcher 5 | . . . 1 . . . 2 1 . . . . . . . . . . . 1 . . . . Swarmer 35 | . . 3 7 . . 3 . 6 . 4 3 . . . 3 . 1 3 . . . 1 . 1 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Grunt 50 | . 3 2 2 3 . . 4 3 3 4 . . 5 . . . 11 . . . . 3 7 . Brawler 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . Duelist 4 | . . . . . . . 1 . . . . . 2 . . . . . . . . . 1 . Protector 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Sentry 12 | . . . . . . . 2 5 1 1 . . 1 . 1 . . 1 . . . . . . Hunter 9 | . . . . . . . 2 . 2 2 . . . . . . 1 . . . . . . 2 Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 16 | 1 2 3 8 3 . 4 5 7 6 4 3 . 5 . 2 . 5 3 . 2 . 3 16 2 Combat Bots Only 16 | . 2 3 7 3 . 3 4 6 5 4 3 . 5 . 2 . 4 3 . . . 3 16 2 Max Kills in Single Turn 8 | 1 1 3 3 2 . 2 1 3 1 3 1 . 3 . 1 . 3 1 . 1 . 1 8 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 8 | . . 3 3 2 . 2 . 3 . 3 . . 3 . . . 2 . . . . 1 8 . Melee 1 | . . . 1 . . . 1 1 . 1 . . . . 1 . 1 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Fac Was Fac Upp Upp War Pro Hostile Shots Fired 1277 | . 6 16 23 13 . 9 69 52 47 157 28 . 98 116 111 20 267 30 . 47 8 21 20 119 Missed 433 | . 2 3 9 6 . 2 19 10 20 50 5 . 36 50 34 6 84 11 . 35 6 9 1 35 Damage Taken 15902 | . 43 222 145 88 . 74 795 568 293 2277 353 . 1297 864 799 276 3992 291 . 265 39 262 1272 1687 Core 3668 | . 21 32 9 . . 21 221 67 23 296 110 . 206 231 166 144 963 13 . 58 . 54 309 724 Absorbed by Shields 147 | . . . . . . . . . . . . . . . . . 147 . . . . . . . Redirected to Shielding 230 | . . . . . . . . . . 101 . . 27 . 15 . . . . 76 11 . . . Ignored by Resistances 128 | . . . . . . . . . . . . . . 65 63 . . . . . . . . . Regen/Repaired (Parts) 198 | . . . 52 . . . . . 36 . . 33 . . . . . . . . . . 77 . Core Remaining (%) 52 | 100 . 78 . . . 92 . 47 . . . . 9 . . 36 3 . . . . . . . Volleys Fired 251 | 2 7 12 3 7 . 3 15 22 21 39 5 . 30 1 1 . 66 . . 1 . 10 4 2 Largest 3 | 2 2 2 1 1 . 1 1 1 1 2 1 . 1 1 1 . 3 . . 1 . 1 1 2 Hottest 260 | 40 40 40 30 30 . 30 44 44 60 90 60 . 53 75 39 . 171 . . . . 46 20 260 Shots Fired 331 | 4 14 23 3 7 . 3 15 22 21 43 5 . 30 1 1 . 121 . . 1 . 10 4 3 Gun 51 | 4 14 22 . . . . . . . . . . . . . . 9 . . . . . . 2 Cannon 227 | . . . . . . . 15 20 21 38 5 . 15 1 . . 112 . . . . . . . Launcher 53 | . . 1 3 7 . 3 . 2 . 5 . . 15 . 1 . . . . 1 . 10 4 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 275 | 4 14 22 . . . . 15 20 21 38 5 . 15 . . . 119 . . . . . . 2 Thermal 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . 1 Explosive 48 | . . 1 3 7 . 3 . 2 . 5 . . 15 . 1 . . . . 1 . 10 . . Electromagnetic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Entropic 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Robot Hit Streak 16 | 4 8 5 3 7 . 1 1 2 7 5 3 . 13 14 . . 16 . . . . 3 4 6 Robot Miss Streak 5 | . 2 4 . 1 . 2 3 3 1 3 2 . 1 . 1 . 5 . . 2 . . 1 . Penetration Max 1 | . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 306 | 4 11 11 10 4 . 1 30 33 17 29 5 . 24 1 19 2 72 8 1 6 . 3 3 12 Core Hits 223 | 2 5 10 11 6 . 4 7 21 6 26 4 . 31 1 6 1 33 5 . 4 . 11 24 5 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 9 | . . . 1 . . . 6 1 . . . . . . . . 1 . . . . . . . Critical Strikes 38 | . . . 1 . . . 6 5 6 4 1 . 1 . 2 1 6 2 . . . . . 3 Destroy 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Blast 17 | . . . . . . . . 1 6 3 1 . 1 . . . 5 . . . . . . . Smash 8 | . . . 1 . . . 6 1 . . . . . . . . . . . . . . . . Sever 7 | . . . . . . . . 3 . 1 . . . . 2 1 . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Sunder 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 174 | . . . 12 3 . . 35 35 1 5 4 . . . 22 2 12 13 1 16 1 . . 12 Impact 63 | . . . 12 3 . . 35 13 . . . . . . . . . . . . . . . . Slashing 68 | . . . . . . . . 22 1 5 4 . . . 22 2 12 . . . . . . . Piercing 31 | . . . . . . . . . . . . . . . . . . 13 1 16 1 . . . Entropic 12 | . . . . . . . . . . . . . . . . . . . . . . . . 12 Sneak Attacks 17 | . . . 1 . . . 2 6 . . 2 . . . 4 . 1 . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . . . . 2 . 2 . . . . Damage Inflicted 21260 | 50 137 286 751 434 . 170 1311 1530 854 1657 343 . 2083 37 901 78 3508 332 59 382 . 735 4675 947 Guns 486 | 50 137 127 . . . . . . . . . . . . . . 120 . . . . . . 52 Cannons 5623 | . . . . . . . 111 248 854 1084 218 . 351 36 . . 2721 . . . . . . . Explosions 9502 | . . 159 357 434 . 170 . 201 . 416 . . 1732 . . . 468 . . 15 . 735 4675 140 Melee 5617 | . . . 394 . . . 1200 1081 . 157 125 . . . 901 78 199 332 59 338 . . . 753 Ramming 32 | . . . . . . . . . . . . . . 1 . . . . . 29 . . . 2 Kinetic 6073 | 50 137 127 . . . . 111 248 854 1084 218 . 351 . . . 2841 . . . . . . 52 Thermal 608 | . . . . . . . . . . . . . . . . . 468 . . . . . . 140 Explosive 4219 | . . 159 357 434 . 170 . 201 . 416 . . 1732 . . . . . . 15 . 735 . . Electromagnetic 36 | . . . . . . . . . . . . . . 36 . . . . . . . . . . Impact 2012 | . . . 394 . . . 1200 418 . . . . . . . . . . . . . . . . Slashing 2123 | . . . . . . . . 663 . 157 125 . . . 901 78 199 . . . . . . . Piercing 729 | . . . . . . . . . . . . . . . . . . 332 59 338 . . . . Entropic 5428 | . . . . . . . . . . . . . . . . . . . . . . . 4675 753 Highest Corruption 12 | . . . . . . . . . . 12 12 3 1 . . . 5 . . . . . . 1 Average Corruption 4 | . . . . . . . . . . 10 9 3 1 . . . 3 . . . . . . 1 Corruption Purged 9 | . . . . . . . . . . . 9 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 13 | . . . . . . . . . . 2 6 1 . . . . 3 . . . . . . 1 Message Errors 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Matter Fused 4 | . . . . . . . . . . . 3 . . . . . 1 . . . . . . . Heat Flow Errors 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . Energy Discharges 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Rejected 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Data Loss (minor) 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1562 | . . . 114 . . 11 377 251 1 54 59 . 35 . 117 . 131 . 5 46 . . 261 100 Projectiles 156 | . . . . . . . . 6 1 . 11 . 9 . . . 129 . . . . . . . Explosions 400 | . . . . . . 11 . 26 . 54 . . 26 . 20 . 2 . . . . . 261 . Melee 1006 | . . . 114 . . . 377 219 . . 48 . . . 97 . . . 5 46 . . . 100 Knockbacks 40 | . . . 3 . . . 3 2 2 . . . . . . . 30 . . . . . . . Impact 7 | . . . 3 . . . 3 1 . . . . . . . . . . . . . . . . Kinetic 29 | . . . . . . . . 1 2 . . . . . . . 26 . . . . . . . Secondary 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Self-Inflicted Damage 949 | . . 19 . . . 21 . . . 24 . . . . 63 . 166 . . 14 . 18 623 1 Shots 11 | . . 1 . . . 1 . . . 1 . . . . 1 . 2 . . . . 1 4 . Rammed 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Targets Rammed 4 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . 2 Kicked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 391 | . . 2 . . . . . . . 391 115 208 5 . . 1 350 . . 2 . 24 11 183 Average Temperature 118 | . . 1 . . . . . . . 147 67 110 5 . . 1 108 . . 2 . 13 11 70 Received Heat Transfer 3030 | . 24 48 54 48 . . 180 243 27 333 . . 342 141 138 146 810 . . 51 12 63 51 319 Effects 7 | . . . . . . . . . . 4 . . . . . . 3 . . . . . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . . . . 2 . . . . . . 1 . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Matter Decay 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 15 | . . . . . . . 12 2 . . . . . . . . 1 . . . . . . . Impact Corruptions 27 | . . . 4 . . . 17 5 . . . . . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 590 | . . . . . . . . . . . . . . . . . 350 . . . . . . 240 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Fac Was Fac Upp Upp War Pro Peak Influence 388 | 5 151 183 388 247 . 99 298 353 358 . . . . 206 . . 331 315 110 379 . . . . Initial 154 | . 3 58 70 151 . . 38 56 154 . . . . 40 . . 83 135 110 77 . . . . Average 172 | 1 85 156 194 199 . 27 153 252 240 . . . . 67 . . 155 208 110 192 . . . . Maximum Alert Level 1 | . . . 1 1 . . 1 1 1 . . . . 1 . . 1 1 . 1 . . . . Low Security (%) 62 | 100 100 100 55 51 . 100 77 13 44 . . . . 98 . . 70 52 100 58 . . . . Level 1 37 | . . . 44 48 . . 22 86 55 . . . . 1 . . 29 47 . 41 . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 . . . . . 1 2 3 . . . 1 2 . . 4 2 . 3 . . . . Investigation 4 | . 1 . . . . . . . 1 . . . . 1 . . . . . 1 . . . . Extermination 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Reinforcement 11 | . . . . . . . 1 2 2 . . . . 1 . . 2 2 . 1 . . . . Assault 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Fac Was Fac Upp Upp War Pro Distress Signals 8 | . . 1 1 . . . 2 1 2 . . . . . . . 1 . . . . . . . Communications Jammed 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . Distress Signals 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . Times Spotted 261 | . 4 6 18 3 . 3 14 20 7 20 4 . 15 20 12 6 36 8 . 19 4 9 19 14 Peak Tracking Total 16 | . 3 4 5 3 . 3 4 4 3 7 4 . 6 10 4 6 8 6 . 8 4 6 16 8 Tactical Retreats 36 | . 2 . 1 . . . 1 3 . 2 . . . 4 6 . 5 2 . 6 2 1 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Fac Was Fac Upp Upp War Pro Traps Triggered 3 | . . . . . . . . 1 . . . . . . . . 1 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . . . . . . . . . . . . . . 15 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Fac Was Fac Upp Upp War Pro Machines Disabled 12 | . . . 1 . . . . 4 . . . . 1 . . . 5 . . . 1 . . . Max in Single Turn 3 | . . . 1 . . . . 1 . . . . 1 . . . 3 . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Fac Was Fac Upp Upp War Pro Machines Accessed 39 | . 2 . 2 . 1 2 2 7 2 1 . . . 6 . . 1 4 . 4 1 . 4 . Terminals 20 | . 1 . 1 . . 2 1 7 1 . . . . 4 . . . 1 . 2 . . . . Fabricators 4 | . . . . . . . . . . . . . . 2 . . . 2 . . . . . . Repair Stations 3 | . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . Recycling Units 3 | . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Total Hacks 91 | . 4 . 5 . 1 11 5 11 6 1 . . . 14 . . 2 9 . 11 1 . 10 . Successful 43 | . 3 . 3 . 1 4 3 5 3 1 . . . 3 . . . 1 . 5 1 . 10 . Failed 48 | . 1 . 2 . . 7 2 6 3 . . . . 11 . . 2 8 . 6 . . . . Catastrophic 12 | . 1 . . . . 1 . 1 1 . . . . 6 . . . 1 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 47 | . 4 . 3 . . 6 5 1 3 . . . . 11 . . 2 4 . 8 . . . . Terminals 49 | . 1 . 3 . . 11 2 11 3 . . . . 11 . . . 2 . 5 . . . . Fabricators 8 | . . . . . . . . . . . . . . 3 . . . 5 . . . . . . Repair Stations 7 | . . . 2 . . . . . 3 . . . . . . . . 2 . . . . . . Recycling Units 10 | . 3 . . . . . 3 . . . . . . . . . . . . 4 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . 2 . . 2 . . . . Terminal Hacks 26 | . . . . . 1 4 . 5 . 1 . . . 2 . . . . . 2 1 . 10 . Record 7 | . . . . . 1 2 . . . . . . . . . . . . . 1 1 . 2 . Prototype ID Bank 7 | . . . . . . 1 . . . . . . . . . . . . . . . . 6 . Open Door 8 | . . . . . . . . 5 . 1 . . . . . . . . . . . . 2 . Terminal Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 4 | . . . 2 . . . . . 2 . . . . . . . . . . . . . . . Scan Component 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Repair 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 3 . 1 . . . 3 . 1 . . . . 1 . . . . . 2 . . . . Terminals 4 | . . . 1 . . . 1 . 1 . . . . 1 . . . . . . . . . . Operators 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . Search 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 3 . . . . . 2 . . . . . . . . . . . . 2 . . . . Monitor 3 | . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . Recyclers 3 | . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 1 . 2 . . 2 2 4 2 . . . . 6 . . 1 4 . 4 . . . . Full Trace Events 3 | . . . . . . . . 1 1 . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . 15 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Time 39 | . . . 26 . . . . . 13 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Fac Was Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Fac Was Fac Upp Upp War Pro Total Allies 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . . . 20 . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . 20 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 6 | . . 4 . . . . . . . . . . 2 . . . . . . . . . . . Total Damage 84 | . . 60 . . . . . . . . . . 24 . . . . . . . . . . . Kills 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Fac Was Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . . . . . . . 1 2 . 1 . 1 . . . . . 2 1 . . Drone Launches 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Fac Was Fac Upp Upp War Pro Turns Passed 9564 | 67 169 367 360 189 221 200 500 957 327 711 226 364 685 281 729 65 1082 220 148 256 168 258 474 540 Spaces Moved 9438 | 44 109 271 250 138 180 153 255 628 172 511 558 767 484 468 453 48 795 293 232 462 409 466 804 488 Core 1086 | 3 . . . . . . . . . 74 64 . 169 450 70 . 13 . . . . . 42 201 Treads 551 | . . . . . . . . . . . . . 300 . 232 . 19 . . . . . . . Legs 3348 | 41 109 271 250 138 180 153 255 628 172 437 . . . 18 151 48 282 . . . . . . 215 Wheels 107 | . . . . . . . . . . . . . . . . . 107 . . . . . . . Hover 2491 | . . . . . . . . . . . . . . . . . . 159 232 462 409 466 762 1 Flight 1855 | . . . . . . . . . . . 494 767 15 . . . 374 134 . . . . . 71 Fastest Speed 32 | 50 120 120 120 120 120 120 120 120 120 50 32 32 50 50 50 120 34 40 56 38 38 38 38 37 Average Speed 82 | 115 120 120 120 120 120 120 120 120 120 109 34 46 119 52 140 120 97 51 56 44 38 38 53 95 Slowest Speed 845 | 120 120 120 120 120 120 120 120 190 120 120 250 52 160 120 240 120 845 106 56 56 38 38 103 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 20 60 31 41 54 36 20 71 6 75 73 83 66 11 59 12 23 9 95 15 58 60 95 71 Regions Visited 24 Branch Regions 15 Pre-discovered Areas 6 | . 1 1 . . 1 . . . . 1 . 1 . . 1 . . . . . . . . . Known Exits Taken 3 | . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . Unknown Exits Taken 19 | 1 1 1 . 1 1 1 1 1 . 1 1 1 . 1 1 1 1 . . 1 1 1 1 . Scrap Searched 20 | . . 1 . . . 2 . . . 2 1 3 3 . 2 . . . . . 4 1 . 1 Spaces Dug 10 | . . . . . . . . . 1 . . . . . . . 4 . . 5 . . . . Terrain Destroyed 580 | . . 10 10 42 . 25 3 14 8 45 2 . 107 . 17 . 97 . . 13 . 112 73 2 Melee 9 | . . . . . . . . . 1 . . . . . . . 3 . . 5 . . . . Projectile 84 | . . . . . . . 3 5 7 23 2 . 2 . . . 42 . . . . . . . AOE 487 | . . 10 10 42 . 25 . 9 . 22 . . 105 . 17 . 52 . . 8 . 112 73 2 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Fac Was Fac Upp Upp War Pro Total 10579 | 53 132 288 286 149 185 169 373 756 259 588 575 777 557 499 511 52 955 337 249 484 417 535 850 543 Wait 322 | . 12 1 8 1 . 5 50 22 52 3 . . 15 23 11 3 14 . . . 3 55 22 22 Move 9407 | 43 108 270 249 137 179 152 254 627 171 510 557 766 483 468 452 47 784 293 231 462 408 465 803 488 Hop 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . Pick Up 79 | 2 2 1 6 1 1 3 5 10 2 4 1 5 4 2 7 . 8 6 1 1 . 1 5 1 Fast Attach 128 | 6 1 1 . . . . 4 10 2 1 5 2 5 4 8 . 36 12 5 5 4 2 4 11 Attach 56 | . . . 3 . . . 4 4 3 9 2 1 6 1 3 . 12 5 . . . 1 . 2 Detach 17 | . 1 . . . . . . 1 1 . 1 . 2 . 2 . 4 3 . . 1 . 1 . Swap 32 | . 1 3 2 . 2 2 2 5 3 4 . . . . 1 . 4 . 1 . . . 2 . Drop 86 | . . . 3 . 3 4 4 20 3 . . 3 2 . 4 . 10 7 8 2 . 1 9 3 Fire 251 | 2 7 12 3 7 . 3 15 22 21 39 5 . 30 1 1 . 66 . . 1 . 10 4 2 Melee 169 | . . . 12 3 . . 35 35 1 5 4 . . . 22 2 12 11 1 13 1 . . 12 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 25 | . . . . . . . . . . 13 . . 10 . . . . . 2 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *War) -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 12) 237 | -10/Materials | Entered Mines 240 | -10/Mines | Escorted by a lone wolf Derelict 260 | -10/Mines | Learned location of Storage (-8) 315 | -10/Mines | Build established: Mutant 333 | -10/Mines | Assembled infested the area 413 | -10/Mines | Learned 2 Materials zone layouts 481 | -10/Mines | Learned Materials emergency access door positions 530 | -10/Mines | Discovered new exit (range 15) 604 | -10/Mines | Entered Materials 604 | -9/Materials | Evolved 2 slots: Propulsion x2 605 | -9/Materials | Identified exit to Mines 827 | -9/Materials | Destroyed 7 combat bots 873 | -9/Materials | Repaired Assault Rifle 907 | -9/Materials | Build established: Scavenger-Mutant 934 | -9/Materials | Discovered exit to Mines (range 13) 964 | -9/Materials | Entered Mines 984 | -9/Mines | Excavation squad dispatched 984 | -9/Mines | A large section of the Mines collapsed 1093 | -9/Mines | Met a Derelict testing a Signal Generator 1108 | -9/Mines | Found Signal Generator 1147 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1148 | -9/Mines | Discovered new exit (range 5) 1153 | -9/Mines | Entered Exiles 1182 | -9/Exiles | Met 8R-AWN 1205 | -9/Exiles | Met EX-HEX 1241 | -9/Exiles | Met EX-BIN 1280 | -9/Exiles | Met EX-DEC 1285 | -9/Exiles | Learned location of Zion (-7) 1364 | -9/Exiles | Discovered new exit (range 10) 1374 | -9/Exiles | Entered Mines 1571 | -8/Mines | Discovered new exit (range 3) 1574 | -8/Mines | Entered Materials 1574 | -8/Materials | Evolved 2 slots: Utility x2 1982 | -8/Materials | Discovered new exit (range 12) 2074 | -8/Materials | Entered Storage 2565 | -8/Storage | Build established: Mutant 3008 | -8/Storage | Discovered new exit (range 16) 3009 | -8/Storage | Core integrity fell below 50% 3031 | -8/Storage | Entered Factory 3031 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3109 | -7/Factory | Repaired Lgt. Ion Engine 3341 | -7/Factory | Discovered new exit (range 11) 3358 | -7/Factory | Identified exit to Lower Caves 3358 | -7/Factory | Entered Lower Caves 3457 | -7/Lower Caves | Spotted B-75 Beast 3535 | -7/Lower Caves | Destroyed B-75 Beast 3552 | -7/Lower Caves | Lost 4 parts (1p3n) 3879 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4014 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4024 | -7/Lower Caves | System corruption reached 10% 4061 | -7/Lower Caves | Lost 12 parts (1p4n5u2w) 4065 | -7/Lower Caves | Discovered new exit (range 10) 4069 | -7/Lower Caves | Entered another Lower Caves area 4109 | -7/Lower Caves | Core integrity fell below 50% 4132 | -7/Lower Caves | Discovered new exit (range 6) 4143 | -7/Lower Caves | Lost 3 parts (2n1w) 4164 | -7/Lower Caves | Spotted B-75 Beast 4230 | -7/Lower Caves | Learned Factory trap positions 4293 | -7/Lower Caves | Discovered new exit (range 7) 4293 | -7/Lower Caves | Learned 8 Factory zone layouts 4295 | -7/Lower Caves | Entered Zion 4311 | -7/Zion | Found Prototype Device 4311 | -7/Zion | Identified Bomb Factory No. 2 4323 | -7/Zion | Visited the Megawrench Repair Shop 4327 | -7/Zion | Megawrench repaired 4 parts 4334 | -7/Zion | System corruption cleaned by Quarantine Array 4362 | -7/Zion | Found GAL Module 4370 | -7/Zion | Learned location of Quarantine (-2) 4411 | -7/Zion | Given the Hacking Drone Bay 4417 | -7/Zion | Found Prototype Device 4423 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4652 | -7/Zion | Discovered new exit (range 14) 4659 | -7/Zion | Entered Proximity Caves 4956 | -6/Proximity Caves | Build established: Derelict-Mutant 5076 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5202 | -6/Proximity Caves | Core integrity fell below 20% 5245 | -6/Proximity Caves | Identified Hacking Drone Bay 5248 | -6/Proximity Caves | Lost 6 parts (1p2n2u1w) 5308 | -6/Proximity Caves | Identified exit to Factory 5342 | -6/Proximity Caves | Lost 4 parts (3n1w) 5344 | -6/Proximity Caves | Entered Factory 5344 | -6/Factory | Evolved 2 slots: Utility x2 5346 | -6/Factory | Loaded intel: 93 trap records 5480 | -6/Factory | Build established: Mutant 5619 | -6/Factory | Discovered new exit (range 13) 5625 | -6/Factory | Entered Lower Caves 5976 | -6/Lower Caves | Build established: Derelict-Mutant 5994 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6173 | -6/Lower Caves | Lost 4 parts (1n2u1w) 6309 | -6/Lower Caves | Discovered new exit (range 16) 6354 | -6/Lower Caves | Entered another Lower Caves area 6358 | -6/Lower Caves | Attacked by a faux Warlord 6362 | -6/Lower Caves | Core integrity fell below 50% 6402 | -6/Lower Caves | Discovered new exit (range 11) 6419 | -6/Lower Caves | Entered Factory 6419 | -5/Factory | Evolved 2 slots: Propulsion x2 6439 | -5/Factory | Build established: Mutant 6780 | -5/Factory | Lost 4 parts (1n1u2w) 7013 | -5/Factory | Lost 4 parts (1n2u1w) 7105 | -5/Factory | Spotted B-75 Beast 7130 | -5/Factory | Destroyed B-75 Beast 7160 | -5/Factory | Lost 4 parts (1p3n) 7269 | -5/Factory | Core integrity fell below 50% 7284 | -5/Factory | Lost 4 parts (1n2u1w) 7336 | -5/Factory | Lost 5 parts (1n4u) 7476 | -5/Factory | Core integrity fell below 20% 7498 | -5/Factory | Discovered new exit (range 5) 7501 | -5/Factory | Entered another Factory area 7501 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7529 | -4/Factory | Lost 10 parts (1p4n4u1w) 7721 | -4/Factory | Sucked down chute 7721 | -4/Factory | Entered Waste 7721 | -4/Waste | The area was eerily silent 7727 | -4/Waste | Found Prototype Device 7727 | -4/Waste | Identified System Purifier 7820 | -4/Waste | Discovered new exit (range 13) 7869 | -4/Waste | Entered Factory 8120 | -4/Factory | Discovered new exit (range 12) 8125 | -4/Factory | Entered Upper Caves 8153 | -4/Upper Caves | Found Alien Artifact 8153 | -4/Upper Caves | Identified Dimensional Node Initializer 8153 | -4/Upper Caves | Initialized slip node 8176 | -4/Upper Caves | Learned Research terminal intel 8189 | -4/Upper Caves | Learned 8 Research zone layouts 8285 | -4/Upper Caves | Discovered new exit (range 11) 8293 | -4/Upper Caves | Entered another Upper Caves area 8357 | -4/Upper Caves | Discovered new exit (range 13) 8463 | -4/Upper Caves | Learned 4 Research zone layouts 8547 | -4/Upper Caves | Discovered new exit (range 13) 8551 | -4/Upper Caves | Entered Warlord 8651 | -4/Warlord | Met Warlord 8676 | -4/Warlord | Warlord's base attacked by MAIN.C 8793 | -4/Warlord | Found Prototype Launcher 8793 | -4/Warlord | Identified Vortex Catalyst Activator 8796 | -4/Warlord | Found Prototype Piercing Weapon 8796 | -4/Warlord | Identified Vortex Lance 8799 | -4/Warlord | Found Vortex Lance 8802 | -4/Warlord | Found Prototype Energy Cannon 8804 | -4/Warlord | Found Prototype Energy Cannon 8805 | -4/Warlord | Identified Vortex Driver (x2) 8927 | -4/Warlord | Opened side exit 8976 | -4/Warlord | Spotted Striker 8976 | -4/Warlord | Spotted Executioner 8976 | -4/Warlord | Destroyed Executioner 8981 | -4/Warlord | Destroyed Striker 9002 | -4/Warlord | Destroyed 16 combat bots 9012 | -4/Warlord | Lost 10 parts (1p4n4u1w) 9017 | -4/Warlord | Discovered new exit (range 9) 9025 | -4/Warlord | Entered Proximity Caves 9145 | -3/Proximity Caves | Core integrity fell below 50% 9254 | -3/Proximity Caves | Lost 3 parts (2n1u) 9523 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9536 | -3/Proximity Caves | Core integrity fell below 20% 9565 | -3/Proximity Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 09525_ Slug penetrates Wall. 09526_ Hpw. Shotgun destroyed. 09527_ Penetrated by Slug. 09529_ Slug penetrates G-67 Veteran. 09529_ Xenon Bombardment Thruster destroyed. 09529_ Dropped Coil Gun. 09532_ Destroyed Lgt. Antimatter Reactor. 09533_ Xenon Bombardment Thruster destroyed. 09533_ Vortex Lance destroyed. 09533_ Critical hit (Burn: +50). 09537_ Slammed into G-67 Veteran. 09540_ Thermoblaster destroyed. 09540_ G-67 Veteran suffers critical hit (Burn). 09541_ G-67 Veteran heat spikes uncontrollably. 09541_ Slammed into G-67 Veteran. 09542_ G-67 Veteran overheating. 09565_ C-30 ARC bursts open, deploying its payload. 09565_ H-77 Assassin unfolds itself. 09565_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | #?????????????????????###???????????????????? | | #?????###???????????? #??????##???????????? | | ? ##### ????????????? ##???? ##??????????? | | ??# ???????????? #?? #??????????? | | ???# ????????????? ## #?????????? | | ??## ????????????? #??????????? | | ### #???????????## #????????????? | | ##?????###?## #????????????? | | #?###?# ### @ hh ????????? | | ### ### ##### ????????? | | ## ## ####?????????????????????? | | # ### ##????????????????????????? | | # #?## ###?????????????????????????? | | #??# #### #???????????????????????????? | | #??# ##??## #??????????????????????????? | | #?## ##????# #??????????????????????????? | | #?# ##?????## #?????????????????????????? | | #### ##??????#####?????????????????????????? | | ### ###??????????????????????????????????? | | ##?????????????????????????????????? | | #?????????????????????????????????? | | ## ##?????????????????????????????????? | | #### #??????????????????????????????????? | | # #??#### ##??????????????????????????????????? | | ###?????######???????????????????????????????????? | | ##???????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | # ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 300 Energy Generation 37 Energy Capacity 735 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 19 Terrain Scan Range 16 Terrain Scan Density 410 Jamming Range 16 Base Temperature (-) 100 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Power Shielding 33 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 72 Melee Accuracy 8 Recoil Reduction 12 Particle Charging 30 Kinecelleration 40 Item Schematics ----------------- Mak. Shrapnel Gun | -7/Zion | Archive Fission Core | -7/Zion | Archive Energy Well | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Mapping Drone Bay | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed GreatImpulseVibroblade Manual? 0 Play Time 01:56:02 Cumulative 84.3 hours Start 2024.04.17 @ 19:50:16 End 2024.04.17 @ 21:48:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 93 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 42 Gallery% 58 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e121d63-4c81-4285-a3f6-c3b6123caf00