Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 22:19:42 Player: Bace Troncons Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (755) 755 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2565 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 189/300 Energy 87/100 System Corruption 7% Temperature Cool (9) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Heat Sink Medium Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- Great Maul > --- INVENTORY (10) --- Medium Storage Unit EM Shotgun EM Pulse Cannon Maul Peak State ------------ > --- POWER ------------ Ion Engine Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Terrain Scanner > --- WEAPON ----------- Heavy Assault Rifle Great Maul > --- INVENTORY -------- Backup Power I Armored Treads Improved Aluminum Leg Heat Sink Medium Storage Unit EM Pulse Cannon Heavy Assault Rifle Heavy Assault Rifle Improved Datajack Maul [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Improved Aluminum Leg Treads Armored Treads Leg Improved Aluminum Leg Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor Advanced Visual Processing Unit Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Great Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 37 | 5 10 7 15 Power 5 | 1 . 1 3 Engine 3 | 1 . 1 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 11 | 2 2 3 4 Treads 1 | . . . 1 Leg 10 | 2 2 3 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 5 . 3 Device 4 | . 3 . 1 Storage 4 | 1 2 . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 1 3 3 5 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 5 | 1 1 . 3 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon 5 | . 1 3 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 16 | . . 1 15 Power 5 | . . 1 4 Propulsion 6 | . . . 6 Utility 1 | . . . 1 Weapon 4 | . . . 4 Highest Loss Streak 7 | . . 1 7 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 93 97 78 Engine 15 | . 14 20 8 Core 1 | . . . 5 Leg 28 | . 28 32 20 Device 9 | . 9 11 7 Storage 12 | . 15 11 12 Processor 1 | . . . 5 Ballistic Gun 10 | . 14 11 4 Launcher 2 | . 7 . . Impact Weapon 7 | . 2 11 7 Naked Turns . | . . . . Heaviest Build 40 | 11 29 28 40 Greatest Support 52 | 20 26 39 52 Greatest Overweight (x) 4 | 3 1 . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 5 10 10 10 Average Carried 8 | 3 8 8 7 Final Capacity 10 | 8 10 10 10 Final Carried 9 | 4 9 7 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 566 | 225 64 192 85 Remotely . | . . . . Salvage Created 733 | . 113 282 338 Parts 39 | . 15 12 12 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled 10 | . 10 . . Retrieved Matter 59 | . 59 . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 22 | . 6 9 7 Melee 7 | . . 4 3 Guns 6 | . 4 . 2 AOE 2 | . 2 . . Classes Destroyed 8 | . 3 3 2 Worker 1 | . . . 1 Builder 1 | . 1 . . Operator 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 7 | . 4 3 . Grunt 10 | . 2 4 4 Sentry 4 | . . 2 2 Hunter 1 | . . . 1 Best Kill Streak 5 | . 3 5 2 Combat Bots Only 5 | . 3 5 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 258 | . 41 60 157 Missed 66 | . 13 19 34 Damage Taken 2702 | . 289 470 1943 Core 673 | . 40 73 560 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 38 | . . 38 . Core Remaining (%) 88 | 100 84 81 . Volleys Fired 46 | . 27 1 18 Largest 2 | . 2 1 2 Hottest 50 | . 50 23 46 Shots Fired 64 | . 36 1 27 Gun 55 | . 27 1 27 Cannon . | . . . . Launcher 9 | . 9 . . Special . | . . . . Kinetic 55 | . 27 1 27 Thermal . | . . . . Explosive 9 | . 9 . . Electromagnetic . | . . . . Robot Hit Streak 10 | . 10 . 5 Robot Miss Streak 4 | . 4 1 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 76 | . 17 21 38 Core Hits 26 | . 16 2 8 Critical Kills . | . . . . Critical Parts Destroyed 11 | . . 7 4 Critical Strikes 11 | . . 7 4 Smash 11 | . . 7 4 Melee Attacks 77 | . 2 43 32 Impact 72 | . 2 43 27 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2144 | . 415 793 936 Guns 385 | . 138 . 247 Cannons . | . . . . Explosions 277 | . 277 . . Melee 1482 | . . 793 689 Ramming . | . . . . Kinetic 385 | . 138 . 247 Thermal . | . . . . Explosive 277 | . 277 . . Electromagnetic . | . . . . Impact 1482 | . . 793 689 Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . . . 7 Average Corruption 7 | . . . 7 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . . 4 Message Errors 2 | . . . 2 Matter Fused 1 | . . . 1 Energy Discharges 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 591 | . 8 329 254 Projectiles . | . . . . Explosions 8 | . 8 . . Melee 583 | . . 329 254 Knockbacks 6 | . . 3 3 Impact 6 | . . 3 3 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 37 | . 37 . . Shots 2 | . 2 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 52 | . 52 . 18 Average Temperature 13 | . 15 . 9 Received Heat Transfer 1023 | . 42 225 756 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 12 | . . 9 3 Impact Corruptions 20 | . . 13 7 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 273 | . 234 273 263 Initial 94 | . . 14 94 Average 121 | . 81 132 172 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 79 | 100 91 77 62 Level 1 20 | . 8 22 37 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . 4 1 Investigation 3 | . . 2 1 Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 11 18 15 Peak Tracking Total 6 | . 5 5 6 Tactical Retreats 4 | . . 3 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 4 | . . 4 . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . 3 . . Max in Single Turn 1 | . 1 . . Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 14 | . 2 10 2 Terminals 11 | . 2 8 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access 1 | . . . 1 Total Hacks 42 | . 7 28 7 Successful 20 | . 1 16 3 Failed 22 | . 6 12 4 Catastrophic 4 | . 1 2 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 32 | . 7 21 4 Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units . | . . . . Scanalyzers 4 | . . 4 . Garrison Access 3 | . . . 3 Terminal Hacks 14 | . 1 11 2 Record 1 | . . 1 . Robot Analysis 1 | . . 1 . Prototype ID Bank 2 | . . 1 1 Emergency Access Points 2 | . . 1 1 Alert Level 1 | . . 1 . Locate Traps 1 | . . 1 . Reprogram Traps 1 | . . 1 . Dispatch Records 1 | . 1 . . Surveillance Status 1 | . . 1 . Recall Investigation 1 | . . 1 . Zone Layout 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . 3 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Refit 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 2 8 2 Full Trace Events 3 | . . 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat . | . . . . Combat 1 | . . . 1 Robot Hacks Applied 1 | . . . 1 parse_system 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1730 | 59 518 777 376 Spaces Moved 965 | 37 257 515 156 Core 16 | 15 . . 1 Treads 41 | . . . 41 Legs 908 | 22 257 515 114 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 134 | 124 161 120 140 Slowest Speed 250 | 200 190 120 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 4 47 44 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 19 | . 2 13 4 Terrain Destroyed 59 | . 42 13 4 Melee 19 | . 2 13 4 Projectile . | . . . . AOE 40 | . 40 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1201 | 50 332 589 230 Wait 26 | . 11 13 2 Move 962 | 36 256 514 156 Hop . | . . . . Pick Up 38 | 9 16 6 7 Fast Attach . | . . . . Attach 23 | 5 4 4 10 Detach 1 | . 1 . . Swap 14 | . 6 3 5 Drop 14 | . 9 5 . Fire 46 | . 27 1 18 Melee 77 | . 2 43 32 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 14) 534 | -10/Materials | Discovered new exit (range 9) 578 | -10/Materials | Entered another Materials area 578 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 793 | -9/Materials | Discovered new exit (range 12) 1310 | -9/Materials | Repaired Grenade Launcher? 1350 | -9/Materials | Discovered new exit (range 5) 1355 | -9/Materials | Entered another Materials area 1355 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1404 | -8/Materials | Discovered new exit (range 16) 1590 | -8/Materials | Core integrity fell below 50% 1608 | -8/Materials | Lost 5 parts (1p4n) 1706 | -8/Materials | Core integrity fell below 20% 1731 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Found 2 emergency access doors: (66,79) (62,79) Map updated. 01646_ ALERT: Suspicious activity at Terminal M003. Dispatching Investigation squad. 01668_ System corrupted: Matter fused (-5). 01681_ G-47 Trooper destroyed. 01685_ AMCPC/RC307 03 BC80NVBIL5=Q7CZCAYM=IWL 01687_ Lgt. Nuclear Core destroyed. 01689_ Hvy. Assault Rifle destroyed. 01702_ Arm. Treads destroyed. 01703_ Acquired EM Shotgun. 01707_ Imp. Aluminum Leg destroyed. 01708_ System corrupted: Energy discharge (-40). 01713_ Backup Power I destroyed. 01717_ Critical hit (Burn: +37). 01719_ Hvy. Assault Rifle destroyed. 01723_ G-47 Trooper destroyed. 01728_ Hvy. Assault Rifle destroyed. 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Y #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# #?????????????????? | | ????????????????????############?????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 19 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- Great Maul | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Challenges ------------ None Game ------ Seed UtilityGaussAmplifier Manual? 0 Play Time 00:32:33 Cumulative 13.5 hours Start 2024.04.09 @ 21:46:38 End 2024.04.09 @ 22:19:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d3518fa-d1de-4db6-afa3-f576b2e3628e