Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.14 @ 23:22:45 Player: jumpy Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (72) 360 Value Destroyed (1865) 1865 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6345 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 61/300 Energy 70/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Enhanced Optical Array Hacking Suite Gauss Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner Improved Terrain Scan Processor Hardened Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Improved Light Cannon Gauss Cannon > --- INVENTORY -------- Ion Engine Reinforced Ion Engine Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Wheel Improved Light Cannon Improved Light Cannon Advanced EMP Blaster Flail [Rating: 42] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 2 . . 2 Power . | . . . . . . . . . Propulsion 3 | . . 2 . . . . . 1 Utility 6 | . . . 2 1 2 . . 1 Weapon 1 | . . . . 1 . . . . Parts Attached 49 | 8 5 9 9 7 6 2 . 3 Power 6 | 1 1 1 . 1 1 . . 1 Engine 4 | 1 . 1 . 1 1 . . . Core 2 | . 1 . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 17 | 2 1 3 4 2 3 2 . . Treads . | . . . . . . . . . Leg 16 | 2 1 3 4 2 2 2 . . Wheel 1 | . . . . . 1 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 11 | 2 . 3 4 1 1 . . . Device 5 | 1 . 1 2 . 1 . . . Storage 3 | 1 . 2 . . . . . . Processor 2 | . . . 2 . . . . . Hackware . | . . . . . . . . . Protection 1 | . . . . 1 . . . . Artifact . | . . . . . . . . . Weapon 15 | 3 3 2 1 3 1 . . 2 Energy Gun 2 | 1 1 . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | 2 . . . 1 . . . . Ballistic Cannon 9 | . 2 2 1 2 1 . . 1 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 28 | . 1 2 5 1 11 6 . 2 Power 1 | . . . . . 1 . . . Propulsion 11 | . . 1 1 1 4 4 . . Utility 6 | . . 1 2 . 2 1 . . Weapon 10 | . 1 . 2 . 4 1 . 2 Highest Loss Streak 11 | . 1 1 2 1 11 6 . 2 To Critical Strikes 1 | . . 1 . . . . . . Average Backups 8 | 3 7 7 9 7 15 10 5 4 Power 1 | . 1 1 1 1 1 . . . Propulsion 2 | 1 2 1 3 4 5 3 . . Utility 1 | . 2 2 . . 1 1 1 1 Weapon 3 | . . 3 4 1 7 6 4 2 Tool/Special . | . . . . . . . . . Unused Backups 9 | . 1 . . . 1 4 . 3 Power . | . . . . . . . . . Propulsion 3 | . 1 . . . . 2 . . Utility 1 | . . . . . . . . 1 Weapon 5 | . . . . . 1 2 . 2 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 81 | . 99 91 86 99 66 49 . 2 Engine 6 | . 5 7 9 7 4 4 . . Core 1 | . 8 3 . . . . . . Leg 26 | . 28 37 32 29 17 13 . . Device 7 | . 14 9 6 7 4 4 . . Storage 8 | . 14 11 9 7 6 4 . . Processor 7 | . . . 11 15 13 10 . . Protection 1 | . . . . 6 2 . . . Energy Gun 1 | . 13 . . . . . . . Ballistic Gun 1 | . 12 . . . . 1 . . Ballistic Cannon 14 | . 1 22 17 23 12 3 . . Peak Build Rating 42 | 7 12 13 30 42 42 35 1 11 Average Rating 21 | 5 9 12 23 36 34 26 1 3 On Entrance 15 | . 7 12 12 29 39 34 1 1 Naked Turns 189 | . . . . . . 47 18 124 Heaviest Build 73 | 15 19 59 59 73 70 58 . 2 Greatest Support 60 | 20 20 40 60 60 60 60 3 3 Greatest Overweight (x) 15 | . . 1 1 1 15 1 . . Average Overweight (x) . | . . . . 1 1 . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 5 5 Average Capacity 15 | 7 8 15 18 20 20 17 5 5 Most Carried 20 | 6 8 9 14 14 20 13 5 5 Average Carried 8 | 3 7 7 9 7 15 10 5 4 Final Capacity 20 | 8 8 15 20 20 20 5 5 5 Final Carried 14 | 6 8 9 7 14 13 5 5 4 Class Distribution -------------------- 47% | Mutant 35% | Skirmisher 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Matter Collected 1574 | 316 129 409 357 134 154 . . 75 Remotely . | . . . . . . . . . Salvage Created 2047 | 201 335 647 350 177 169 43 . 125 Parts 132 | 22 15 47 28 6 3 2 . 9 Haulers Intercepted 3 | . 2 . . 1 . . . . Recyclers Shooed 6 | . 1 2 . 2 . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 3 | . . . . . . 3 . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 53 | . 6 18 17 4 4 2 . 2 Melee 2 | . . . . . . . . 2 Guns 7 | . 6 . . . . 1 . . Cannons 44 | . . 18 17 4 4 1 . . Classes Destroyed 11 | 3 3 3 . . 1 . . 1 Worker 2 | 2 . . . . . . . . Builder 3 | . . 3 . . . . . . Tunneler 5 | 5 . . . . . . . . Hauler 3 | . 2 . . 1 . . . . Recycler 5 | 1 1 3 . . . . . . Operator 1 | . . . . . 1 . . . Swarmer 20 | . 3 7 8 . . 2 . . Grunt 21 | . 3 6 5 4 3 . . . Brawler 1 | . . 1 . . . . . . Sentry 10 | . . 4 4 . 1 . . 1 Programmer 1 | . . . . . . . . 1 Best Kill Streak 9 | 8 3 9 7 2 3 1 . 2 Combat Bots Only 7 | . 3 4 7 2 2 1 . 2 Max Kills in Single Turn 2 | 1 1 2 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Hostile Shots Fired 591 | . 28 71 90 39 160 107 . 96 Missed 173 | . 2 18 27 8 51 41 . 26 Hits 418 | . 26 53 63 31 109 66 . 70 Projectile 418 | . 26 53 63 31 109 66 . 70 Critical Strikes 14 | . 3 2 2 . 3 1 . 3 Damage Taken 6153 | . 276 549 719 538 1771 1026 . 1274 Core 2005 | . 60 50 119 34 316 415 . 1011 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 75 | 100 76 87 78 95 . . 14 . Volleys Fired 187 | 12 37 48 48 13 20 6 . 3 Largest 3 | 2 2 2 2 3 3 2 . 1 Hottest 106 | 70 70 66 66 106 99 65 . 40 Shots Fired 358 | 24 73 96 91 39 26 7 . 2 Gun 103 | 24 73 . . . . 6 . . Cannon 255 | . . 96 91 39 26 1 . 2 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 309 | 12 36 96 91 39 26 7 . 2 Thermal 49 | 12 37 . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 16 | 3 7 7 16 3 5 2 . 3 Robot Miss Streak 6 | 2 3 3 6 4 2 2 . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 216 | 12 45 54 55 15 16 3 . 16 Core Hits 103 | 9 18 24 22 9 12 4 . 5 Critical Kills 1 | 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 20 | 2 6 4 3 1 3 . . 1 Burn 7 | 1 6 . . . . . . . Destroy 1 | 1 . . . . . . . . Blast 12 | . . 4 3 1 3 . . 1 Melee Attacks 17 | . . . . . . . . 17 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 17 | . . . . . . . . 17 Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4882 | 148 553 1329 1256 493 492 98 . 513 Guns 754 | 148 540 . . . . 66 . . Cannons 3605 | . . 1306 1256 485 464 29 . 65 Explosions . | . . . . . . . . . Melee 424 | . . . . . . . . 424 Ramming 99 | . 13 23 . 8 28 3 . 24 Kinetic 4045 | 98 276 1306 1256 485 464 95 . 65 Thermal 314 | 50 264 . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 424 | . . . . . . . . 424 Highest Corruption 9 | . . . . . . . . 9 Average Corruption 3 | . . . . . . . . 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 2 | . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 70 | . . 53 17 . . . . . Projectiles 70 | . . 53 17 . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 30 | . 1 15 8 4 1 . . 1 Impact 1 | . 1 . . . . . . . Kinetic 26 | . . 13 7 4 1 . . 1 Secondary 3 | . . 2 1 . . . . . Self-Inflicted Damage 11 | . . . . . . . . 11 Shots . | . . . . . . . . . Rammed 7 | . . . . . . . . 7 Targets Rammed 21 | . 3 3 . 1 5 2 . 7 Kicked 14 | . 3 3 . 1 5 2 . . Crushed . | . . . . . . . . . Highest Temperature 328 | 27 168 63 45 328 44 2 . . Average Temperature 43 | 11 53 25 18 117 17 2 . . Received Heat Transfer 1599 | . 147 129 207 279 705 78 . 54 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . Heat Transferred 1443 | 222 1221 . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Maximum Alert Level 1 | . . 1 1 . . . . . Low Security (%) 83 | 100 100 46 76 100 100 . . 100 Level 1 16 | . . 53 23 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 320 | 10 82 320 274 116 41 . . 92 Initial 116 | . . . 112 116 . . . 27 Average 81 | 2 29 184 153 25 10 . . 37 Influence Increases 1747 | 40 169 568 434 124 152 125 . 135 Destroy 0b10 Robot/C 1060 | . 120 360 340 80 80 40 . 40 Destroy 0b10 Robot/NC 95 | 40 15 30 . 5 5 . . . Destroy Leader 236 | . 34 80 60 12 20 10 . 20 Successful Hack 10 | . . . . 10 . . . . Disable Machine 60 | . . 30 15 15 . . . . Destroy Structure 16 | . . 8 4 2 2 . . . Lose Combat Pursuer 270 | . . 60 15 . 45 75 . 75 Influence Decreases 1695 | 40 169 301 443 382 133 89 11 127 Entered New Map 333 | . . . 155 142 . 8 11 17 Time Decay 1206 | 40 169 281 238 230 97 61 . 90 Lost Part 156 | . . 20 50 10 36 20 . 20 Squads Dispatched 9 | . 1 2 1 1 3 . . 1 Investigation 2 | . 1 1 . . . . . . Extermination 3 | . . . . 1 1 . . 1 Reinforcement 3 | . . 1 . . 2 . . . Assault . | . . . . . . . . . Garrison 1 | . . . 1 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Distress Signals 9 | . 2 2 3 . 1 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 95 | . 11 26 19 6 11 10 . 12 Peak Tracking Total 6 | . 5 6 6 3 4 6 . 5 Tactical Retreats 10 | . . 3 1 . 2 2 . 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Traps Triggered 4 | . 1 1 . . . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Machines Disabled 4 | . . 2 1 1 . . . . Max in Single Turn 1 | . . 1 1 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Machines Accessed 3 | . 1 . 1 1 . . . . Terminals 3 | . 1 . 1 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 3 | . 1 . 1 1 . . . . Successful 3 | . 1 . 1 1 . . . . Failed . | . . . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . 1 . . . . . . . Terminals 3 | . 1 . 1 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 3 | . 1 . 1 1 . . . . Record 1 | . . . . 1 . . . . Robot Analysis 2 | . 1 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . 1 . . 1 . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Active Infowar (turns) 3013 | 42 437 673 436 791 431 203 . . Optics 1755 | . . . 330 791 431 203 . . Terrain 1253 | . . . 276 791 186 . . . Seismic 1241 | 42 437 673 89 . . . . . Robot Analysis Total 2 | . 1 . 1 . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Turns Passed 3569 | 145 437 796 513 791 431 250 18 188 Spaces Moved 2069 | 84 238 367 248 373 243 254 27 235 Core 370 | 11 . . . . 1 96 27 235 Treads . | . . . . . . . . . Legs 1415 | 73 238 367 248 373 83 33 . . Wheels 284 | . . . . . 159 125 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 115 50 50 50 Average Speed 132 | 110 120 161 134 190 145 91 50 50 Slowest Speed 800 | 120 120 190 190 190 800 190 50 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 21 | 4 34 44 27 11 7 53 6 9 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 13 | . . 5 4 1 2 1 . . Melee . | . . . . . . . . . Projectile 13 | . . 5 4 1 2 1 . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Total 2513 | 108 317 469 334 422 291 265 30 277 Wait 126 | . 26 39 20 22 8 . 4 7 Move 2061 | 83 237 366 247 372 242 253 26 235 Hop . | . . . . . . . . . Pick Up 26 | 5 4 2 3 4 6 . . 2 Fast Attach 18 | 7 . 1 5 1 3 . . 1 Attach 20 | . 1 2 4 2 4 4 . 3 Detach 1 | . . . . . . . . 1 Swap 22 | 1 5 6 3 7 . . . . Drop 13 | . 4 2 4 . 2 . . 1 Fire 187 | 12 37 48 48 13 20 6 . 3 Melee 17 | . . . . . . . . 17 Ram 7 | . . . . . . . . 7 Kick 14 | . 3 3 . 1 5 2 . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . 1 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 146 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 539 | -10/Materials | Discovered new exit (range 15) 583 | -10/Materials | Entered another Materials area 583 | -9/Materials | Evolved 2 slots: Propulsion x2 840 | -9/Materials | Discovered new exit (range 13) 1187 | -9/Materials | Build established: Scavenger-Mutant 1334 | -9/Materials | Discovered new exit (range 15) 1379 | -9/Materials | Entered another Materials area 1379 | -8/Materials | Evolved 2 slots: Utility x2 1800 | -8/Materials | Destroyed 7 combat bots 1852 | -8/Materials | Garrison activated, responded to threat 1884 | -8/Materials | Discovered new exit (range 4) 1892 | -8/Materials | Entered Factory 1892 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1973 | -7/Factory | Build established: Skirmisher 2596 | -7/Factory | Discovered new exit (range 15) 2683 | -7/Factory | Entered another Factory area 2683 | -6/Factory | Evolved 2 slots: Utility x2 2943 | -6/Factory | Lost 11 parts (1p4n2u4w) 3086 | -6/Factory | Discovered new exit (range 18) 3114 | -6/Factory | Entered Lower Caves 3164 | -6/Lower Caves | Build established: Mutant 3169 | -6/Lower Caves | Learned Factory security intel 3280 | -6/Lower Caves | Encountered a Warlord checkpoint 3281 | -6/Lower Caves | Core integrity fell below 50% 3317 | -6/Lower Caves | Released all parts (7) 3323 | -6/Lower Caves | Core integrity fell below 20% 3340 | -6/Lower Caves | Spotted B-75 Beast 3345 | -6/Lower Caves | Lost 6 parts (4n1u1w) 3360 | -6/Lower Caves | Discovered new exit (range 10) 3364 | -6/Lower Caves | Entered another Lower Caves area 3377 | -6/Lower Caves | Discovered new exit (range 11) 3382 | -6/Lower Caves | Entered Factory 3382 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3553 | -5/Factory | Core integrity fell below 50% 3564 | -5/Factory | Core integrity fell below 20% 3568 | -5/Factory | Discovered new exit (range 15) 3570 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03556_ Slug penetrates Wall. 03557_ Penetrated by Slug. 03557_ Slug penetrates P-70 Sage. 03559_ Slug penetrates Wall. 03559_ System corrupted: Gauss Cannon jammed. 03560_ Penetrated by Slug. 03560_ Slug penetrates Wall. 03560_ Gauss Cannon destroyed. 03562_ Penetrated by Slug. 03563_ Slammed into H-66 Slayer. 03563_ Destabilizing: Core damaged (-30). 03563_ Penetrated by Slug. 03563_ Slug penetrates Assembly Bed. 03563_ Penetrated by Slug. 03564_ H-66 Slayer destroyed. 03564_ Slammed into H-66 Slayer. 03565_ Penetrated by Slug. 03568_ System corrupted: Energy discharge (-35). 03568_ EXIT=FOUND 03570_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????###############????????????????????????????? | | ??????# #????????????????????????????? | | ??????# = % """ #????????????????????????????? | | ??????# """ ##???????????????????????????? | | ??????# [// """ #???????????????????????????? | | ??????# [// !|[=[ ##???????????????????????????? | | ??????# ]// *%=! #########????????????????????? | | #############;!###### #????????????????????? | | !h[ ####### #????????? | | = h #????????? | | """" @ < #????????? | | "F " #????????? | | """" ####### #????????? | | ######## """" #????????????????????? | | ????# "" == """" ####????????????????????? | | ????#"""| ^= """" #???????????????????????? | | ????#"F||==] """" #???????????????????????? | | ????#"""| ^ """" #???????????????????????? | | ????# "" =* #???????????????????????? | | ????#### =! #???????????????????????? | | ???????# #???????????????????????? | | ???????# #???????????????????????? | | ???????# #???????????????????????? | | ???????# ! #???????????????????????? | | ???????## ### #???????????????????????? | | ????????#+#?###+##### ????????????????????????? | | ????????????????????? ###????????????????????????? | | ??????????????????????#??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 225 Evasion (%) 55 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeGravitonExoskeleton Manual? 0 Play Time 00:23:24 Cumulative 92.9 hours Start 2025.05.14 @ 23:00:38 End 2025.05.14 @ 23:22:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 233 Rogue 233 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 47 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 223c00c0-1e6a-4231-815f-b9eae14f9934