Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.02 @ 13:29:31 Player: Turbografx16 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (631) 631 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (104) 104 TOTAL SCORE: 1940 Bonus ------- Follower Combat Kills 117 Friendly Fire -13 Cogmind --------- Core Integrity 388/400 Matter 295/300 Energy 245/250 System Corruption 0% Temperature Critical (655) Movement Core (600) Ox11 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Armored Wheel > --- UTILITY (3) ------ Large Storage Unit Structural Scanner Light Armor Plating > --- WEAPON (2) ------- Particle Gun Particle Gun > --- INVENTORY (15) --- Armored Wheel Armored Wheel Armored Wheel Hover Unit Hacking Suite Particle Gun Particle Gun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Structural Scanner > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Light Treads Light Treads Armored Wheel Armored Wheel Light Armor Plating Grenade Launcher Grenade Launcher Grenade Launcher [Rating: 14] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 21 | . 14 4 3 Power 3 | . 2 1 . Engine 2 | . 1 1 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 7 | . 5 . 2 Treads 3 | . 2 . 1 Leg 1 | . 1 . . Wheel 3 | . 2 . 1 Hover . | . . . . Flight . | . . . . Utility 4 | . 2 1 1 Device 2 | . 1 . 1 Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 7 | . 5 2 . Energy Gun 4 | . 2 2 . Energy Cannon . | . . . . Ballistic Gun 3 | . 3 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 3 . 2 Power 2 | . 2 . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon 1 | . 1 . . Highest Loss Streak 2 | . 2 . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 98 100 100 Engine 6 | . 7 4 11 Core 6 | . 6 9 . Treads 15 | . 2 28 32 Leg 13 | . 24 . . Device 8 | . 13 . 11 Storage 13 | . 14 14 11 Protection 6 | . . 14 11 Energy Gun 16 | . 7 28 22 Ballistic Gun 10 | . 19 . . Naked Turns . | . . . . Heaviest Build 35 | 14 32 34 35 Greatest Support 60 | 20 40 40 60 Greatest Overweight (x) 2 | . 2 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 11 | 8 8 15 15 Most Carried 12 | 6 11 12 10 Average Carried 7 | 6 5 11 8 Final Capacity 15 | 8 15 15 15 Final Carried 11 | 6 11 11 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 541 | 200 166 155 20 Remotely . | . . . . Salvage Created 680 | . 361 140 179 Parts 34 | . 16 11 7 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 20 | . 10 4 6 Guns 20 | . 10 4 6 Classes Destroyed 4 | . 2 1 1 Operator 1 | . . . 1 Swarmer 6 | . 2 1 3 Grunt 11 | . 8 2 1 Sentry 3 | . . 1 2 Best Kill Streak 4 | . 2 2 4 Combat Bots Only 4 | . 2 2 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1166 | . 641 123 402 Core 162 | . 142 8 12 Absorbed by Shields . | . . . . Core Remaining (%) 70 | 100 . 40 . Volleys Fired 81 | . 48 11 22 Largest 2 | . 2 2 2 Hottest 130 | . 70 130 130 Shots Fired 149 | . 84 21 44 Gun 149 | . 84 21 44 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 64 | . 64 . . Thermal 85 | . 20 21 44 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | . 9 5 10 Robot Miss Streak 4 | . 3 4 3 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 96 | . 54 12 30 Core Hits 36 | . 22 5 9 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 . 1 Burn 2 | . 1 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1348 | . 636 206 506 Guns 1329 | . 617 206 506 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 19 | . 19 . . Kinetic 395 | . 395 . . Thermal 934 | . 222 206 506 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 4 . Average Corruption 3 | . 3 4 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 31 | . 18 13 . Message Errors 4 | . 3 1 . Matter Fused 6 | . 2 4 . Heat Flow Errors 5 | . 4 1 . Energy Discharges 5 | . 4 1 . Data Loss (minor) 7 | . 2 5 . Data Loss (major) 1 | . 1 . . Misfires 1 | . 1 . . Alerts 1 | . 1 . . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 2 | . 2 . . Kicked 2 | . 2 . . Crushed . | . . . . Highest Temperature 655 | . 246 455 655 Average Temperature 144 | . 76 153 230 Received Heat Transfer 480 | . 312 33 135 Effects 14 | . 1 2 11 Shutdowns 5 | . . 2 3 Interference 4 | . 1 . 3 Short Circuit 1 | . . . 1 Damage (minor) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 1 1 2 Heat Transferred 2405 | . 703 481 1221 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 256 | . 170 256 217 Initial 11 | . . 7 11 Average 106 | . 88 128 128 Maximum Alert Level 1 | . . 1 1 Low Security (%) 86 | 100 100 58 97 Level 1 13 | . . 41 2 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 17 11 10 Peak Tracking Total 14 | . 4 14 4 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 6 | . 6 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 15 . . Successful 7 | . 7 . . Failed 8 | . 8 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 15 | . 15 . . Terminals 15 | . 15 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Robot Analysis 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 5 . . Terminals 5 | . 5 . . Botnet 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 . Highest-Rated Group 42 | . . 42 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 25 | . . 25 . Total Damage 291 | . . 291 . Kills 6 | . . 6 . Allies Corrupted 1 | . . 1 . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1702 | 5 895 520 282 Spaces Moved 982 | 5 568 292 117 Core . | . . . . Treads 451 | . 42 292 117 Legs 507 | 5 502 . . Wheels 24 | . 24 . . Hover . | . . . . Flight . | . . . . Fastest Speed 105 | 120 105 160 160 Average Speed 138 | 120 123 160 160 Slowest Speed 190 | 120 190 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 2 98 55 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1183 | 4 687 323 169 Wait 68 | . 33 14 21 Move 979 | 4 567 291 117 Hop . | . . . . Pick Up 14 | . 11 . 3 Fast Attach 10 | . 8 2 . Attach 6 | . 2 1 3 Detach 1 | . . 1 . Swap 5 | . 4 1 . Drop 17 | . 12 2 3 Fire 81 | . 48 11 22 Melee . | . . . . Ram . | . . . . Kick 2 | . 2 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 6 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 13) 201 | -10/Materials | Discovered new exit (range 6) 247 | -10/Materials | Discovered new exit (range 5) 310 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 11) 592 | -10/Materials | Core integrity fell below 50% 731 | -10/Materials | Discovered new exit (range 9) 901 | -10/Materials | Entered Mines 949 | -10/Mines | Learned location of Storage (-9) 972 | -10/Mines | Met a Derelict bent on vengeance 1111 | -10/Mines | Discovered new exit (range 6) 1206 | -10/Mines | Discovered new exit (range 8) 1342 | -10/Mines | Assembled infested the area 1421 | -10/Mines | Entered Materials 1421 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1629 | -9/Materials | Discovered new exit (range 15) 1703 | -9/Materials | Self-destructed Last Messages --------------- 01653_ O-16 Technician destroyed. 01658_ Acquired Hover Unit. 01667_ Acquired Hacking Suite. 01681_ Destroyed Heat Sink. 01682_ G-34 Mercenary heat damages Ion Engine. 01684_ G-34 Mercenary destroyed. 01685_ Lgt. Treads destroyed. 01691_ Power failure, Ion Engine shutdown. 01692_ Arm. Wheel broken. 01692_ Overheating: Short circuit. 01695_ Overheating: Lrg. Storage Unit damaged (-221). 01697_ Y-45 Defender heat damages Imp. Ion Engine. 01697_ Beam Rifle melted. 01697_ Y-45 Defender destroyed. 01699_ Overheating: Lgt. Treads damaged (-15). 01700_ G-34 Mercenary unfolds itself. 01702_ Overheating: System interference. 01702_ Particle Gun temporarily disabled. 01702_ Structural Scanner temporarily disabled. 01702_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ??????????? ## [! ##???? | | ????????????##^ [! #### ###### | | ????????????## ###### ######## | | ????????????##^ ###### # # | | ????????????## ##??## + # | | ????????????## ##??## # # | | ????????????## ##??## # # | | ????????????## ###### # # | | ????????????## ###+####### # # | | ????????????## # # ######## | | ????????????## + # ######## | | ????????????## #### # # ??? # | | ????????????##+#### # # ? # | | ????????????" #?## # # # | | ?????????????????## # + # | | ?????????????????## # # # | | ?????????????????## # # ? # | | ?????????????????############ ##??#### | | ?????????????????############ ##??#### | | ???????????????????????????## ##?????? | | ??????????????????########### ####???? | | ??????????????????########### ####???? | | ??????????????????## # ##???? | | ??????????????????## T #%! ##???? | | ??????????????????## %;% < ##???? | | ??????????????????## @# ##???? | | ??????????????????## # ##???? | | ??????????????????## g ## ###???? | | ??????????????????######g### ###???? | | ??????????????????######%### ##????? | | ??????????????????????##/?## ##????? | | ?????????????????????? l?## ##????? | | ??????????????????????? ?## ##????? | | ??????????????????????? ?## ##????? | | ??????????????????????" ?? ????? | | ?????????????????????? ???? ?????? | | ??????????????????????" ???? ????? | | ??????????????????????" ???? ????? | | ??????????????????????" ????? ?????? | | ?????????????????????? ??????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssembledNuclearComputer Manual? 0 Play Time 00:14:35 Cumulative 56.0 hours Start 2022.04.02 @ 13:16:46 End 2022.04.02 @ 13:29:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 30 Adventurer 56 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 46 Gallery% 53 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c400e035-5133-4754-8e73-10b9a5a9ec8a